1 /***************************************************************************
2
3 Konami games memory map (preliminary)
4
5 Based on drivers from Juno First emulator by Chris Hardy (chrish@kcbbs.gen.nz)
6
7 Track'n'Field
8
9 MAIN BOARD:
10 0000-17ff RAM
11 1800-183f Sprite RAM Pt 1
12 1C00-1C3f Sprite RAM Pt 2
13 3800-3bff Color RAM
14 3000-33ff Video RAM
15 6000-ffff ROM
16 1200-12ff IO
17
18 ***************************************************************************/
19
20 #include "driver.h"
21 #include "vidhrdw/generic.h"
22 #include "cpu/m6809/m6809.h"
23
24
25 extern void konami1_decode(void);
26
27
28 extern UINT8 *trackfld_scroll;
29 extern UINT8 *trackfld_scroll2;
30
31 extern WRITE_HANDLER( trackfld_videoram_w );
32 extern WRITE_HANDLER( trackfld_colorram_w );
33 extern WRITE_HANDLER( trackfld_flipscreen_w );
34
35 extern PALETTE_INIT( trackfld );
36 extern VIDEO_START( trackfld );
37 extern VIDEO_UPDATE( trackfld );
38
39 extern WRITE_HANDLER( konami_sh_irqtrigger_w );
40 extern READ_HANDLER( trackfld_sh_timer_r );
41 extern READ_HANDLER( trackfld_speech_r );
42 extern WRITE_HANDLER( trackfld_sound_w );
43 extern READ_HANDLER( hyprolyb_speech_r );
44 extern WRITE_HANDLER( hyprolyb_ADPCM_data_w );
45
46 extern struct SN76496interface konami_sn76496_interface;
47 extern struct DACinterface konami_dac_interface;
48 extern struct ADPCMinterface hyprolyb_adpcm_interface;
49
50
51 /* handle fake button for speed cheat */
READ_HANDLER(konami_IN1_r)52 static READ_HANDLER( konami_IN1_r )
53 {
54 int res;
55 static int cheat = 0;
56 static int bits[] = { 0xee, 0xff, 0xbb, 0xaa };
57
58 res = readinputport(1);
59
60 if ((res & 0x80) == 0)
61 {
62 res |= 0x55;
63 res &= bits[cheat];
64 cheat = (cheat+1)%4;
65 }
66 return res;
67 }
68
69 /*
70 Track'n'Field has 1k of battery backed RAM which can be erased by setting a dipswitch
71 */
72 static UINT8 *nvram;
73 static size_t nvram_size;
74 static int we_flipped_the_switch;
75
NVRAM_HANDLER(trackfld)76 static NVRAM_HANDLER( trackfld )
77 {
78 if (read_or_write)
79 {
80 mame_fwrite(file,nvram,nvram_size);
81
82 if (we_flipped_the_switch)
83 {
84 struct InputPort *in;
85
86
87 /* find the dip switch which resets the high score table, and set it */
88 /* back to off. */
89 in = Machine->input_ports;
90
91 while (in->type != IPT_END)
92 {
93 if (in->name != NULL && in->name != IP_NAME_DEFAULT &&
94 strcmp(in->name,"World Records") == 0)
95 {
96 if (in->default_value == 0)
97 in->default_value = in->mask;
98 break;
99 }
100
101 in++;
102 }
103
104 we_flipped_the_switch = 0;
105 }
106 }
107 else
108 {
109 if (file)
110 {
111 mame_fread(file,nvram,nvram_size);
112 we_flipped_the_switch = 0;
113 }
114 else
115 {
116 struct InputPort *in;
117
118
119 /* find the dip switch which resets the high score table, and set it on */
120 in = Machine->input_ports;
121
122 while (in->type != IPT_END)
123 {
124 if (in->name != NULL && in->name != IP_NAME_DEFAULT &&
125 strcmp(in->name,"World Records") == 0)
126 {
127 if (in->default_value == in->mask)
128 {
129 in->default_value = 0;
130 we_flipped_the_switch = 1;
131 }
132 break;
133 }
134
135 in++;
136 }
137 }
138 }
139 }
140
NVRAM_HANDLER(mastkin)141 static NVRAM_HANDLER( mastkin )
142 {
143 if (read_or_write)
144 mame_fwrite(file,nvram,nvram_size);
145 else
146 {
147 if (file)
148 mame_fread(file,nvram,nvram_size);
149 }
150 }
151
WRITE_HANDLER(coin_w)152 static WRITE_HANDLER( coin_w )
153 {
154 coin_counter_w(offset,data & 1);
155 }
156
157
MEMORY_READ_START(readmem)158 static MEMORY_READ_START( readmem )
159 { 0x1200, 0x1200, input_port_4_r }, /* DIP 2 */
160 { 0x1280, 0x1280, input_port_0_r }, /* IO Coin */
161 /* { 0x1281, 0x1281, input_port_1_r }, // P1 IO /*/
162 { 0x1281, 0x1281, konami_IN1_r }, /* P1 IO and handle fake button for cheating */
163 { 0x1282, 0x1282, input_port_2_r }, /* P2 IO */
164 { 0x1283, 0x1283, input_port_3_r }, /* DIP 1 */
165 { 0x1800, 0x1fff, MRA_RAM },
166 { 0x2800, 0x3fff, MRA_RAM },
167 { 0x6000, 0xffff, MRA_ROM },
168 MEMORY_END
169
170 static MEMORY_WRITE_START( writemem )
171 { 0x1000, 0x1000, watchdog_reset_w },
172 { 0x1080, 0x1080, trackfld_flipscreen_w },
173 { 0x1081, 0x1081, konami_sh_irqtrigger_w }, /* cause interrupt on audio CPU */
174 { 0x1083, 0x1084, coin_w },
175 { 0x1087, 0x1087, interrupt_enable_w },
176 { 0x1100, 0x1100, soundlatch_w },
177 { 0x1800, 0x183f, MWA_RAM, &spriteram_2 },
178 { 0x1840, 0x185f, MWA_RAM, &trackfld_scroll },
179 { 0x1860, 0x1bff, MWA_RAM },
180 { 0x1c00, 0x1c3f, MWA_RAM, &spriteram, &spriteram_size },
181 { 0x1c40, 0x1c5f, MWA_RAM, &trackfld_scroll2 },
182 { 0x1c60, 0x1fff, MWA_RAM },
183 { 0x2800, 0x2bff, MWA_RAM },
184 { 0x2c00, 0x2fff, MWA_RAM, &nvram, &nvram_size },
185 { 0x3000, 0x37ff, trackfld_videoram_w, &videoram },
186 { 0x3800, 0x3fff, trackfld_colorram_w, &colorram },
187 { 0x6000, 0xffff, MWA_ROM },
188 MEMORY_END
189
190 static MEMORY_READ_START( mastkin_readmem )
191 { 0x1200, 0x1200, input_port_4_r }, /* DIP 2 */
192 { 0x1280, 0x1280, input_port_0_r }, /* IO Coin */
193 { 0x1281, 0x1281, input_port_1_r }, /* P1 IO */
194 /* { 0x1282, 0x1282, input_port_2_r }, // unused /*/
195 { 0x1283, 0x1283, input_port_3_r }, /* DIP 1 */
196 { 0x1800, 0x1fff, MRA_RAM },
197 { 0x2800, 0x3fff, MRA_RAM },
198 { 0x6000, 0xffff, MRA_ROM },
199 MEMORY_END
200
201 static MEMORY_WRITE_START( mastkin_writemem )
202 { 0x1000, 0x1000, watchdog_reset_w },
203 { 0x10b0, 0x10b0, trackfld_flipscreen_w },
204 { 0x10b1, 0x10b1, konami_sh_irqtrigger_w },
205 { 0x1083, 0x1084, coin_w },
206 { 0x1087, 0x1087, interrupt_enable_w },
207 { 0x1100, 0x1100, soundlatch_w },
208 { 0x1800, 0x183f, MWA_RAM, &spriteram_2 },
209 { 0x1840, 0x185f, MWA_RAM, &trackfld_scroll },
210 { 0x1860, 0x1bff, MWA_RAM },
211 { 0x1c00, 0x1c3f, MWA_RAM, &spriteram, &spriteram_size },
212 { 0x1c40, 0x1c5f, MWA_RAM, &trackfld_scroll2 },
213 { 0x1c60, 0x1fff, MWA_RAM },
214 { 0x2800, 0x2bff, MWA_RAM },
215 { 0x2c00, 0x2fff, MWA_RAM, &nvram, &nvram_size },
216 { 0x3000, 0x37ff, trackfld_videoram_w, &videoram },
217 { 0x3800, 0x3fff, trackfld_colorram_w, &colorram },
218 { 0x6000, 0xffff, MWA_ROM },
219 MEMORY_END
220
221 static MEMORY_READ_START( sound_readmem )
222 { 0x0000, 0x3fff, MRA_ROM },
223 { 0x4000, 0x43ff, MRA_RAM },
224 { 0x6000, 0x6000, soundlatch_r },
225 { 0x8000, 0x8000, trackfld_sh_timer_r },
226 { 0xe002, 0xe002, trackfld_speech_r },
227 MEMORY_END
228
229 static MEMORY_WRITE_START( sound_writemem )
230 { 0x0000, 0x3fff, MWA_ROM },
231 { 0x4000, 0x43ff, MWA_RAM },
232 { 0xa000, 0xa000, SN76496_0_w }, /* Loads the snd command into the snd latch */
233 { 0xc000, 0xc000, MWA_NOP }, /* This address triggers the SN chip to read the data port. */
234 { 0xe000, 0xe000, DAC_0_data_w },
235 /* There are lots more addresses which are used for setting a two bit volume
236 controls for speech and music
237
238 Currently these are un-supported by Mame
239 */
240 { 0xe001, 0xe001, MWA_NOP }, /* watch dog ? */
241 { 0xe004, 0xe004, VLM5030_data_w },
242 { 0xe000, 0xefff, trackfld_sound_w, }, /* e003 speech control */
243 MEMORY_END
244
245 static MEMORY_READ_START( hyprolyb_sound_readmem )
246 { 0x0000, 0x3fff, MRA_ROM },
247 { 0x4000, 0x43ff, MRA_RAM },
248 { 0x6000, 0x6000, soundlatch_r },
249 { 0x8000, 0x8000, trackfld_sh_timer_r },
250 { 0xe002, 0xe002, hyprolyb_speech_r },
251 MEMORY_END
252
253 static MEMORY_WRITE_START( hyprolyb_sound_writemem )
254 { 0x0000, 0x3fff, MWA_ROM },
255 { 0x4000, 0x43ff, MWA_RAM },
256 { 0xa000, 0xa000, SN76496_0_w }, /* Loads the snd command into the snd latch */
257 { 0xc000, 0xc000, MWA_NOP }, /* This address triggers the SN chip to read the data port. */
258 { 0xe000, 0xe000, DAC_0_data_w },
259 /* There are lots more addresses which are used for setting a two bit volume
260 controls for speech and music
261
262 Currently these are un-supported by Mame
263 */
264 { 0xe001, 0xe001, MWA_NOP }, /* watch dog ? */
265 { 0xe004, 0xe004, hyprolyb_ADPCM_data_w },
266 { 0xe000, 0xefff, MWA_NOP },
267 MEMORY_END
268
269
270
271 INPUT_PORTS_START( trackfld )
272 PORT_START /* IN0 */
273 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
274 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
275 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
276 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
277 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
278 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
279 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
280 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
281
282 PORT_START /* IN1 */
283 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_PLAYER1 )
284 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER1 )
285 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER1 )
286 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START3 )
287 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_PLAYER2 )
288 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER2 )
289 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER2 )
290 /* PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )*/
291 /* Fake button to press buttons 1 and 3 impossibly fast. Handle via konami_IN1_r */
292 PORT_BITX(0x80, IP_ACTIVE_LOW, IPT_BUTTON4 | IPF_CHEAT | IPF_PLAYER1, "Run Like Hell Cheat", IP_KEY_DEFAULT, IP_JOY_DEFAULT )
293
294 PORT_START /* IN2 */
295 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_PLAYER3 /*| IPF_COCKTAIL*/ )
296 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER3 /*| IPF_COCKTAIL*/ )
297 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER3 /*| IPF_COCKTAIL*/ )
298 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START4 )
299 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_PLAYER4 /*| IPF_COCKTAIL*/ )
300 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER4 /*| IPF_COCKTAIL*/ )
301 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER4 /*| IPF_COCKTAIL*/ )
302 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
303
304 PORT_START /* DSW0 */
305 PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
306 PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
307 PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
308 PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
309 PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )
310 PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )
311 PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
312 PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )
313 PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
314 PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
315 PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )
316 PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
317 PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
318 PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
319 PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
320 PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
321 PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
322 PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
323 PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
324 PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
325 PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
326 PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) )
327 PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) )
328 PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
329 PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) )
330 PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
331 PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
332 PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) )
333 PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
334 PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
335 PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
336 PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
337 PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
338 PORT_DIPSETTING( 0x00, "Disabled" )
339 /* 0x00 disables Coin 2. It still accepts coins and makes the sound, but
340 it doesn't give you any credit */
341
342 PORT_START /* DSW1 */
343 PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) )
344 PORT_DIPSETTING( 0x01, "1" )
345 PORT_DIPSETTING( 0x00, "2" )
346 PORT_DIPNAME( 0x02, 0x00, "After Last Event" )
347 PORT_DIPSETTING( 0x02, "Game Over" )
348 PORT_DIPSETTING( 0x00, "Game Continues" )
349 PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
350 PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
351 PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ))
352 PORT_DIPNAME( 0x08, 0x00, DEF_STR( Bonus_Life ) )
353 PORT_DIPSETTING( 0x08, "None" )
354 PORT_DIPSETTING( 0x00, "100000" )
355 PORT_DIPNAME( 0x10, 0x10, "World Records" )
356 PORT_DIPSETTING( 0x10, "Don't Erase" )
357 PORT_DIPSETTING( 0x00, "Erase on Reset" )
358 PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )
359 PORT_DIPSETTING( 0x60, "Easy" )
360 PORT_DIPSETTING( 0x40, "Normal" )
361 PORT_DIPSETTING( 0x20, "Hard" )
362 PORT_DIPSETTING( 0x00, "Difficult" )
363 PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
364 PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
365 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
366 INPUT_PORTS_END
367
368 INPUT_PORTS_START( mastkin )
369 PORT_START /* IN0 */
370 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
371 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
372 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
373 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
374 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
375 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
376 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
377 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
378
379 PORT_START /* IN1 */
380 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
381 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
382 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
383 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
384 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
385 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
386 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
387 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
388
389 PORT_START /* DSW0 */
390 PORT_DIPNAME( 0x01, 0x00, "Allow Continue" )
391 PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
392 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
393 PORT_DIPNAME( 0x02, 0x02, "Timer Speed" )
394 PORT_DIPSETTING( 0x02, "Normal" )
395 PORT_DIPSETTING( 0x00, "Fast" )
396 PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Difficulty ) ) /* "Damage"*/
397 PORT_DIPSETTING( 0x0c, "Easy" ) /* 0x03*/
398 PORT_DIPSETTING( 0x04, "Normal" ) /* 0x07*/
399 PORT_DIPSETTING( 0x08, "Hard" ) /* 0x0b*/
400 PORT_DIPSETTING( 0x00, "Very Hard" ) /* 0x0f*/
401 PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) )
402 PORT_DIPSETTING( 0x10, "4" )
403 PORT_DIPSETTING( 0x00, "5" )
404 PORT_DIPNAME( 0x20, 0x00, "Internal speed" ) /* Check code at 0x8576*/
405 PORT_DIPSETTING( 0x20, "Slow" ) /* 0x0c00*/
406 PORT_DIPSETTING( 0x00, "Fast" ) /* 0x0a00*/
407 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) /* Stored at 0x284e but not read back*/
408 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) /* Cocktail Mode, not used*/
409
410 PORT_START /* DSW1 */
411 PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_B ) )
412 PORT_DIPSETTING( 0x0a, DEF_STR( 4C_1C ) )
413 PORT_DIPSETTING( 0x09, DEF_STR( 3C_1C ) )
414 PORT_DIPSETTING( 0x05, DEF_STR( 2C_1C ) )
415 PORT_DIPSETTING( 0x06, DEF_STR( 2C_2C ) )
416 PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
417 PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
418 PORT_DIPSETTING( 0x08, DEF_STR( 2C_4C ) )
419 PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
420 PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
421 PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) )
422 PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) )
423 /* PORT_DIPSETTING( 0x0b, DEF_STR( 1C_1C ) )*/
424 /* PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )*/
425 /* PORT_DIPSETTING( 0x0d, DEF_STR( 1C_1C ) )*/
426 /* PORT_DIPSETTING( 0x0e, DEF_STR( 1C_1C ) )*/
427 /* PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )*/
428 PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coin_A ) )
429 PORT_DIPSETTING( 0xa0, DEF_STR( 4C_1C ) )
430 PORT_DIPSETTING( 0x90, DEF_STR( 3C_1C ) )
431 PORT_DIPSETTING( 0x50, DEF_STR( 2C_1C ) )
432 PORT_DIPSETTING( 0x60, DEF_STR( 2C_2C ) )
433 PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
434 PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
435 PORT_DIPSETTING( 0x80, DEF_STR( 2C_4C ) )
436 PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
437 PORT_DIPSETTING( 0x20, DEF_STR( 1C_3C ) )
438 PORT_DIPSETTING( 0x30, DEF_STR( 1C_4C ) )
439 PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) )
440 /* PORT_DIPSETTING( 0xb0, DEF_STR( 1C_1C ) )*/
441 /* PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) )*/
442 /* PORT_DIPSETTING( 0xd0, DEF_STR( 1C_1C ) )*/
443 /* PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) )*/
444 /* PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )*/
445 INPUT_PORTS_END
446
447
448
449 static struct GfxLayout charlayout =
450 {
451 8,8,
452 RGN_FRAC(1,1),
453 4,
454 { 0, 1, 2, 3 },
455 { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 },
456 { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
457 32*8
458 };
459
460 static struct GfxLayout spritelayout =
461 {
462 16,16,
463 RGN_FRAC(1,2),
464 4,
465 { RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0 },
466 { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3,
467 16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 },
468 { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
469 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 },
470 64*8
471 };
472
473 static struct GfxDecodeInfo gfxdecodeinfo[] =
474 {
475 { REGION_GFX1, 0, &charlayout, 0, 16 },
476 { REGION_GFX2, 0, &spritelayout, 16*16, 16 },
477 { -1 } /* end of array */
478 };
479
480
481 struct VLM5030interface trackfld_vlm5030_interface =
482 {
483 3580000, /* master clock */
484 100, /* volume */
485 REGION_SOUND1, /* memory region */
486 0 /* memory size */
487 };
488
489
490
491 static MACHINE_DRIVER_START( trackfld )
492
493 /* basic machine hardware */
494 MDRV_CPU_ADD_TAG("main", M6809, 2048000) /* 1.400 MHz ??? */
MDRV_CPU_MEMORY(readmem,writemem)495 MDRV_CPU_MEMORY(readmem,writemem)
496 MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
497
498 MDRV_CPU_ADD(Z80,14318180/4)
499 MDRV_CPU_FLAGS(CPU_AUDIO_CPU) /* Z80 Clock is derived from a 14.31818 MHz crystal */
500 MDRV_CPU_MEMORY(sound_readmem,sound_writemem)
501
502 MDRV_FRAMES_PER_SECOND(60)
503 MDRV_VBLANK_DURATION(DEFAULT_60HZ_VBLANK_DURATION)
504
505 MDRV_NVRAM_HANDLER(trackfld)
506
507 /* video hardware */
508 MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
509 MDRV_SCREEN_SIZE(32*8, 32*8)
510 MDRV_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
511 MDRV_GFXDECODE(gfxdecodeinfo)
512 MDRV_PALETTE_LENGTH(32)
513 MDRV_COLORTABLE_LENGTH(16*16+16*16)
514
515 MDRV_PALETTE_INIT(trackfld)
516 MDRV_VIDEO_START(trackfld)
517 MDRV_VIDEO_UPDATE(trackfld)
518
519 /* sound hardware */
520 MDRV_SOUND_ADD(DAC, konami_dac_interface)
521 MDRV_SOUND_ADD(SN76496, konami_sn76496_interface)
522 MDRV_SOUND_ADD(VLM5030, trackfld_vlm5030_interface)
523 MACHINE_DRIVER_END
524
525 /* same as the original, but uses ADPCM instead of VLM5030 */
526 /* also different memory handlers do handle that */
527 static MACHINE_DRIVER_START( hyprolyb )
528
529 /* basic machine hardware */
530 MDRV_CPU_ADD(M6809, 2048000) /* 1.400 MHz ??? */
531 MDRV_CPU_MEMORY(readmem,writemem)
532 MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
533
534 MDRV_CPU_ADD(Z80,14318180/4)
535 MDRV_CPU_FLAGS(CPU_AUDIO_CPU) /* Z80 Clock is derived from a 14.31818 MHz crystal */
536 MDRV_CPU_MEMORY(hyprolyb_sound_readmem,hyprolyb_sound_writemem)
537
538 MDRV_FRAMES_PER_SECOND(60)
539 MDRV_VBLANK_DURATION(DEFAULT_60HZ_VBLANK_DURATION)
540
541 MDRV_NVRAM_HANDLER(trackfld)
542
543 /* video hardware */
544 MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
545 MDRV_SCREEN_SIZE(32*8, 32*8)
546 MDRV_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
547 MDRV_GFXDECODE(gfxdecodeinfo)
548 MDRV_PALETTE_LENGTH(32)
549 MDRV_COLORTABLE_LENGTH(16*16+16*16)
550
551 MDRV_PALETTE_INIT(trackfld)
552 MDRV_VIDEO_START(trackfld)
553 MDRV_VIDEO_UPDATE(trackfld)
554
555 /* sound hardware */
556 MDRV_SOUND_ADD(DAC, konami_dac_interface)
557 MDRV_SOUND_ADD(SN76496, konami_sn76496_interface)
558 MDRV_SOUND_ADD(ADPCM, hyprolyb_adpcm_interface)
559 MACHINE_DRIVER_END
560
561
562 static MACHINE_DRIVER_START( mastkin )
563
564 /* basic machine hardware */
565 MDRV_IMPORT_FROM(trackfld)
566 MDRV_CPU_MODIFY("main")
567 MDRV_CPU_MEMORY(mastkin_readmem,mastkin_writemem)
568
569 MDRV_NVRAM_HANDLER(mastkin)
570 MACHINE_DRIVER_END
571
572
573
574 /***************************************************************************
575
576 Game driver(s)
577
578 ***************************************************************************/
579
580 ROM_START( trackfld )
581 ROM_REGION( 2*0x10000, REGION_CPU1, 0 ) /* 64k for code + 64k for decrypted opcodes */
582 ROM_LOAD( "a01_e01.bin", 0x6000, 0x2000, CRC(2882f6d4) SHA1(f7ddae2c5412a2849efd7f9629e92a5b0328e7cb) )
583 ROM_LOAD( "a02_e02.bin", 0x8000, 0x2000, CRC(1743b5ee) SHA1(31301031a525f893c31461f634350f01a9492ef4) )
584 ROM_LOAD( "a03_k03.bin", 0xa000, 0x2000, CRC(6c0d1ee9) SHA1(380ab2162153a61910a6fe5b6d091ca9451ad4fd) )
585 ROM_LOAD( "a04_e04.bin", 0xc000, 0x2000, CRC(21d6c448) SHA1(6c42cc76302485954a31520bdd08469fa948c72f) )
586 ROM_LOAD( "a05_e05.bin", 0xe000, 0x2000, CRC(f08c7b7e) SHA1(50e65d9b0ea37d2afb2dfdf1f3e1378e3290bc81) )
587
588 ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for the audio CPU */
589 ROM_LOAD( "c2_d13.bin", 0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) )
590
591 ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE )
592 ROM_LOAD( "h16_e12.bin", 0x0000, 0x2000, CRC(50075768) SHA1(dfff92c0f59dd3d8d3d6256944bfd48792cef6a9) )
593 ROM_LOAD( "h15_e11.bin", 0x2000, 0x2000, CRC(dda9e29f) SHA1(0f41cde82bb60c3f1591ee14dc3cff4642bbddc1) )
594 ROM_LOAD( "h14_e10.bin", 0x4000, 0x2000, CRC(c2166a5c) SHA1(5ba25900e653ce4edcf35f1fbce758a327a715ce) )
595
596 ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
597 ROM_LOAD( "c11_d06.bin", 0x0000, 0x2000, CRC(82e2185a) SHA1(1da9ea20e7af0b49c62fb39834a7ec686491af04) )
598 ROM_LOAD( "c12_d07.bin", 0x2000, 0x2000, CRC(800ff1f1) SHA1(33d73b18903e3e6bfb30f1a06db4b8105d4040d8) )
599 ROM_LOAD( "c13_d08.bin", 0x4000, 0x2000, CRC(d9faf183) SHA1(4448b6242790783d37acf50704d597af5878c2ab) )
600 ROM_LOAD( "c14_d09.bin", 0x6000, 0x2000, CRC(5886c802) SHA1(884a12a8f63600da4f23b29be6dbaacef37add20) )
601
602 ROM_REGION( 0x0220, REGION_PROMS, 0 )
603 ROM_LOAD( "tfprom.1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
604 ROM_LOAD( "tfprom.3", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
605 ROM_LOAD( "tfprom.2", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */
606
607 ROM_REGION( 0x10000, REGION_SOUND1, 0 ) /* 64k for speech rom */
608 ROM_LOAD( "c9_d15.bin", 0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) )
609 ROM_END
610
611 ROM_START( trackflc )
612 ROM_REGION( 2*0x10000, REGION_CPU1, 0 ) /* 64k for code + 64k for decrypted opcodes */
613 ROM_LOAD( "f01.1a", 0x6000, 0x2000, CRC(4e32b360) SHA1(cafd4b9ef5548d31d894610dfd2288425d29ed58) )
614 ROM_LOAD( "f02.2a", 0x8000, 0x2000, CRC(4e7ebf07) SHA1(266110e5195ab1e374724536b82ec4da35123dc7) )
615 ROM_LOAD( "l03.3a", 0xa000, 0x2000, CRC(fef4c0ea) SHA1(c34a0f001de8c06fdb617e20dc335ad99e15df05) )
616 ROM_LOAD( "f04.4a", 0xc000, 0x2000, CRC(73940f2d) SHA1(31e0db23ebcf634605f8c232606079ad75e27a66) )
617 ROM_LOAD( "f05.5a", 0xe000, 0x2000, CRC(363fd761) SHA1(2b4868813b62c2b7d122e2cb238803eb4687b002) )
618
619 ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for the audio CPU */
620 ROM_LOAD( "c2_d13.bin", 0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) )
621
622 ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE )
623 ROM_LOAD( "h16_e12.bin", 0x0000, 0x2000, CRC(50075768) SHA1(dfff92c0f59dd3d8d3d6256944bfd48792cef6a9) )
624 ROM_LOAD( "h15_e11.bin", 0x2000, 0x2000, CRC(dda9e29f) SHA1(0f41cde82bb60c3f1591ee14dc3cff4642bbddc1) )
625 ROM_LOAD( "h14_e10.bin", 0x4000, 0x2000, CRC(c2166a5c) SHA1(5ba25900e653ce4edcf35f1fbce758a327a715ce) )
626
627 ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
628 ROM_LOAD( "c11_d06.bin", 0x0000, 0x2000, CRC(82e2185a) SHA1(1da9ea20e7af0b49c62fb39834a7ec686491af04) )
629 ROM_LOAD( "c12_d07.bin", 0x2000, 0x2000, CRC(800ff1f1) SHA1(33d73b18903e3e6bfb30f1a06db4b8105d4040d8) )
630 ROM_LOAD( "c13_d08.bin", 0x4000, 0x2000, CRC(d9faf183) SHA1(4448b6242790783d37acf50704d597af5878c2ab) )
631 ROM_LOAD( "c14_d09.bin", 0x6000, 0x2000, CRC(5886c802) SHA1(884a12a8f63600da4f23b29be6dbaacef37add20) )
632
633 ROM_REGION( 0x0220, REGION_PROMS, 0 )
634 ROM_LOAD( "tfprom.1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
635 ROM_LOAD( "tfprom.3", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
636 ROM_LOAD( "tfprom.2", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */
637
638 ROM_REGION( 0x10000, REGION_SOUND1, 0 ) /* 64k for speech rom */
639 ROM_LOAD( "c9_d15.bin", 0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) )
640 ROM_END
641
642 ROM_START( hyprolym )
643 ROM_REGION( 2*0x10000, REGION_CPU1, 0 ) /* 64k for code + 64k for decrypted opcodes */
644 ROM_LOAD( "hyprolym.a01", 0x6000, 0x2000, CRC(82257fb7) SHA1(4a5038292e582d5c3b5f2d82b01c57ccb24f3095) )
645 ROM_LOAD( "hyprolym.a02", 0x8000, 0x2000, CRC(15b83099) SHA1(79827590d74f20c9a95723e06b05af2b15c34f5f) )
646 ROM_LOAD( "hyprolym.a03", 0xa000, 0x2000, CRC(e54cc960) SHA1(7c448c174675271d548ffcf0297ec7a2ae646985) )
647 ROM_LOAD( "hyprolym.a04", 0xc000, 0x2000, CRC(d099b1e8) SHA1(0472991ad6caef41ec6b8ec8bf3d9d07584a57cc) )
648 ROM_LOAD( "hyprolym.a05", 0xe000, 0x2000, CRC(974ff815) SHA1(11512df2008a79ba44bbb84bd70885f187113211) )
649
650 ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for the audio CPU */
651 ROM_LOAD( "c2_d13.bin", 0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) )
652
653 ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE )
654 ROM_LOAD( "hyprolym.h16", 0x0000, 0x2000, CRC(768bb63d) SHA1(effc46615c389245e5a4aac18292e1d764ff0e46) )
655 ROM_LOAD( "hyprolym.h15", 0x2000, 0x2000, CRC(3af0e2a8) SHA1(450f35fd7e45ecc88ee80bf57499b2e9f06f6487) )
656 ROM_LOAD( "h14_e10.bin", 0x4000, 0x2000, CRC(c2166a5c) SHA1(5ba25900e653ce4edcf35f1fbce758a327a715ce) )
657
658 ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
659 ROM_LOAD( "c11_d06.bin", 0x0000, 0x2000, CRC(82e2185a) SHA1(1da9ea20e7af0b49c62fb39834a7ec686491af04) )
660 ROM_LOAD( "c12_d07.bin", 0x2000, 0x2000, CRC(800ff1f1) SHA1(33d73b18903e3e6bfb30f1a06db4b8105d4040d8) )
661 ROM_LOAD( "c13_d08.bin", 0x4000, 0x2000, CRC(d9faf183) SHA1(4448b6242790783d37acf50704d597af5878c2ab) )
662 ROM_LOAD( "c14_d09.bin", 0x6000, 0x2000, CRC(5886c802) SHA1(884a12a8f63600da4f23b29be6dbaacef37add20) )
663
664 ROM_REGION( 0x0220, REGION_PROMS, 0 )
665 ROM_LOAD( "tfprom.1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
666 ROM_LOAD( "tfprom.3", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
667 ROM_LOAD( "tfprom.2", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */
668
669 ROM_REGION( 0x10000, REGION_SOUND1, 0 ) /* 64k for speech rom */
670 ROM_LOAD( "c9_d15.bin", 0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) )
671 ROM_END
672
673 ROM_START( hyprolyb )
674 ROM_REGION( 2*0x10000, REGION_CPU1, 0 ) /* 64k for code + 64k for decrypted opcodes */
675 ROM_LOAD( "a1.1", 0x6000, 0x2000, CRC(9aee2d5a) SHA1(81f151459f1113b5f2f76ddc140bf86676f778e4) )
676 ROM_LOAD( "hyprolym.a02", 0x8000, 0x2000, CRC(15b83099) SHA1(79827590d74f20c9a95723e06b05af2b15c34f5f) )
677 ROM_LOAD( "a3.3", 0xa000, 0x2000, CRC(2d6fc308) SHA1(1ff95384670e40d560703f2238998a8e154aa4cf) )
678 ROM_LOAD( "hyprolym.a04", 0xc000, 0x2000, CRC(d099b1e8) SHA1(0472991ad6caef41ec6b8ec8bf3d9d07584a57cc) )
679 ROM_LOAD( "hyprolym.a05", 0xe000, 0x2000, CRC(974ff815) SHA1(11512df2008a79ba44bbb84bd70885f187113211) )
680
681 ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for the audio CPU */
682 ROM_LOAD( "c2_d13.bin", 0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) )
683
684 ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* 64k for the 6802 which plays ADPCM samples */
685 /* this bootleg uses a 6802 to "emulate" the VLM5030 speech chip */
686 /* I didn't bother to emulate the 6802, I just play the samples. */
687 ROM_LOAD( "2764.1", 0x8000, 0x2000, CRC(a4cddeb8) SHA1(057981ad3b04239662bb19342e9ec14b0dab2351) )
688 ROM_LOAD( "2764.2", 0xa000, 0x2000, CRC(e9919365) SHA1(bd11d6e3ee2c6e698159c2768e315389d666107f) )
689 ROM_LOAD( "2764.3", 0xc000, 0x2000, CRC(c3ec42e1) SHA1(048a95726c4f031552e629c3788952c1bc5e7251) )
690 ROM_LOAD( "2764.4", 0xe000, 0x2000, CRC(76998389) SHA1(499189b0e20296af88712199b93b958655083608) )
691
692 ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE )
693 ROM_LOAD( "hyprolym.h16", 0x0000, 0x2000, CRC(768bb63d) SHA1(effc46615c389245e5a4aac18292e1d764ff0e46) )
694 ROM_LOAD( "hyprolym.h15", 0x2000, 0x2000, CRC(3af0e2a8) SHA1(450f35fd7e45ecc88ee80bf57499b2e9f06f6487) )
695 ROM_LOAD( "h14_e10.bin", 0x4000, 0x2000, CRC(c2166a5c) SHA1(5ba25900e653ce4edcf35f1fbce758a327a715ce) )
696
697 ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
698 ROM_LOAD( "c11_d06.bin", 0x0000, 0x2000, CRC(82e2185a) SHA1(1da9ea20e7af0b49c62fb39834a7ec686491af04) )
699 ROM_LOAD( "c12_d07.bin", 0x2000, 0x2000, CRC(800ff1f1) SHA1(33d73b18903e3e6bfb30f1a06db4b8105d4040d8) )
700 ROM_LOAD( "c13_d08.bin", 0x4000, 0x2000, CRC(d9faf183) SHA1(4448b6242790783d37acf50704d597af5878c2ab) )
701 ROM_LOAD( "c14_d09.bin", 0x6000, 0x2000, CRC(5886c802) SHA1(884a12a8f63600da4f23b29be6dbaacef37add20) )
702
703 ROM_REGION( 0x0220, REGION_PROMS, 0 )
704 ROM_LOAD( "tfprom.1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
705 ROM_LOAD( "tfprom.3", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
706 ROM_LOAD( "tfprom.2", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */
707 ROM_END
708
709 ROM_START( mastkin )
710 ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code */
711 ROM_LOAD( "mk3", 0x8000, 0x2000, CRC(9f80d6ae) SHA1(724321d8c3e32d679f8170dfef6555d0179f9d20) )
712 ROM_LOAD( "mk4", 0xa000, 0x2000, CRC(99f361e7) SHA1(8706e5c393325c5a89d32388991bc48fa4102779) )
713 ROM_LOAD( "mk5", 0xe000, 0x2000, CRC(143d76ce) SHA1(5e5c450e891a11980fb514453f28ffc74a2730ae) )
714
715 ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for the audio CPU */
716 ROM_LOAD( "mk1", 0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) )
717
718 ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE )
719 ROM_LOAD( "mk12", 0x0000, 0x2000, CRC(8b1a19cf) SHA1(9f75f69828eeaeb2d0dcf20fb80425546124b21e) )
720 ROM_LOAD( "mk11", 0x2000, 0x2000, CRC(1a56d24d) SHA1(e64b8a9bdbcf6d2d583ded0750d5f48721785459) )
721 ROM_LOAD( "mk10", 0x4000, 0x2000, CRC(e7d05634) SHA1(e7532749fe9b955ba221517807888b34a7754db7) )
722
723 ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE )
724 ROM_LOAD( "mk6", 0x0000, 0x2000, CRC(18fbe047) SHA1(d2c6aeb1dfd9751f4db386944d144e293001b497) )
725 ROM_LOAD( "mk7", 0x2000, 0x2000, CRC(47dee791) SHA1(9c2d5c2ef1e2e8f329160a1c536119b078803347) )
726 ROM_LOAD( "mk8", 0x4000, 0x2000, CRC(9c091ead) SHA1(fce50c9d260f20873289921926bd632d6d49ef15) )
727 ROM_LOAD( "mk9", 0x6000, 0x2000, CRC(5c8ed3fe) SHA1(a878fcd547aad5388fef9fe2825c1122444c216d) )
728
729 ROM_REGION( 0x0220, REGION_PROMS, 0 )
730 ROM_LOAD( "prom.1", 0x0000, 0x0020, NO_DUMP ) /* palette */
731 ROM_LOAD( "prom.3", 0x0020, 0x0100, NO_DUMP ) /* sprite lookup table */
732 ROM_LOAD( "prom.2", 0x0120, 0x0100, NO_DUMP ) /* char lookup table */
733
734 ROM_REGION( 0x10000, REGION_SOUND1, 0 ) /* 64k for speech rom */
735 ROM_LOAD( "mk2", 0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) )
736 ROM_END
737
738 ROM_START( whizquiz )
739 ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code */
740 ROM_LOAD( "ic9_a1.bin", 0xe000, 0x2000, CRC(608e1ff3) SHA1(f3350a3367df59ec1780bb22c7a6a227e7b10d5e) ) /* encrypted? */
741
742 ROM_REGION( 0x40000, REGION_USER1, 0 ) /* questions data */
743 ROM_LOAD( "ic1_q06.bin", 0x00000, 0x8000, CRC(c62f25b1) SHA1(22694716b2675dd0c725ce788bb0ffe7a1808cf6) )
744 ROM_LOAD( "ic2_q28.bin", 0x08000, 0x8000, CRC(2bd00476) SHA1(88ed9d26909873c52273290686b4783563edfb61) )
745 ROM_LOAD( "ic3_q27.bin", 0x10000, 0x8000, CRC(46d28aaf) SHA1(af19b166eabdab59712eb755ae3d83545ea7db62) )
746 ROM_LOAD( "ic4_q23.bin", 0x18000, 0x8000, CRC(3f46f702) SHA1(f41a9ea5a47f2677cea8ad55847860a955521374) )
747 ROM_LOAD( "ic5_q26.bin", 0x20000, 0x8000, CRC(9d130515) SHA1(bfc32219d4d4eaca4efa02c3c46125144c8cd286) )
748 ROM_LOAD( "ic6_q09.bin", 0x28000, 0x8000, CRC(636f89b4) SHA1(0b9b471e52fff343f9c7e7b1212f03aba52839f2) )
749 ROM_LOAD( "ic7_q15.bin", 0x30000, 0x8000, CRC(b35332b1) SHA1(18c5cf3cc6fb6d1fe6d672d745d22b2498d8324e) )
750 ROM_LOAD( "ic8_q19.bin", 0x38000, 0x8000, CRC(8d152da0) SHA1(8404256775b6236d80869f5023d912aa9ebb6582) )
751
752 ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for the audio CPU */
753 ROM_LOAD( "02c.bin", 0x0000, 0x2000, CRC(3daca93a) SHA1(743c2b787aeb2c893ea476efc95d92e33b9bd159) )
754
755 ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE )
756 ROM_LOAD( "16h.bin", 0x0000, 0x2000, CRC(e6728bda) SHA1(8bd029af5136b0ed6c0087989c69f0b1c23305fb) )
757 ROM_LOAD( "15h.bin", 0x2000, 0x2000, CRC(9c067ef4) SHA1(2a66beee4fa76d40ca18637c0061b196d3873df3) )
758 ROM_LOAD( "14h.bin", 0x4000, 0x2000, CRC(3bbad920) SHA1(f5c491f37aa6855181c62fe6bb2975c7d011cc72) )
759
760 ROM_REGION( 0x4000, REGION_GFX2, ROMREGION_DISPOSE )
761 ROM_LOAD( "11c.bin", 0x0000, 0x2000, CRC(87d060d4) SHA1(22da2dfaf71d78a4789ca34c27571733ab65ea30) )
762 ROM_LOAD( "14c.bin", 0x2000, 0x2000, CRC(5bff1607) SHA1(20c4b74c93511f9cafd6e3f2d048baad3a3a8aa4) )
763
764 ROM_REGION( 0x0220, REGION_PROMS, 0 )
765 ROM_LOAD( "prom.1", 0x0000, 0x0020, NO_DUMP ) /* palette */
766 ROM_LOAD( "prom.3", 0x0020, 0x0100, NO_DUMP ) /* sprite lookup table */
767 ROM_LOAD( "prom.2", 0x0120, 0x0100, NO_DUMP ) /* char lookup table */
768 ROM_END
769
770
771 static DRIVER_INIT( trackfld )
772 {
773 konami1_decode();
774 }
775
DRIVER_INIT(mastkin)776 static DRIVER_INIT( mastkin )
777 {
778 UINT8 *prom = memory_region(REGION_PROMS);
779 int i;
780
781 /* build a fake palette so the screen won't be all black */
782 for (i = 0; i < 0x20; i++)
783 {
784 prom[i] = i * 4;
785 }
786
787 /* build a fake lookup table since we don't have the color PROMs */
788 for (i = 0; i < 0x0200; i++)
789 {
790 if ((i & 0x0f) == 0)
791 prom[i + 0x20] = 0;
792 else
793 prom[i + 0x20] = (i + i / 16) & 0x0f;
794 }
795 }
796
797
798 GAME( 1983, trackfld, 0, trackfld, trackfld, trackfld, ROT0, "Konami", "Track and Field" )
799 GAME( 1983, trackflc, trackfld, trackfld, trackfld, trackfld, ROT0, "Konami (Centuri license)", "Track and Field (Centuri)" )
800 GAME( 1983, hyprolym, trackfld, trackfld, trackfld, trackfld, ROT0, "Konami", "Hyper Olympic" )
801 GAME( 1983, hyprolyb, trackfld, hyprolyb, trackfld, trackfld, ROT0, "bootleg", "Hyper Olympic (bootleg)" )
802 GAMEX(1985, whizquiz, 0, trackfld, trackfld, mastkin, ROT0, "Zilec-Zenitone", "Whiz Quiz", GAME_NOT_WORKING )
803 GAMEX(1988, mastkin, 0, mastkin, mastkin, mastkin, ROT0, "Du Tech", "The Masters of Kin", GAME_WRONG_COLORS )
804