1 /***************************************************************************
2 
3 Vastar memory map (preliminary)
4 
5 driver by Allard Van Der Bas
6 
7 CPU #1:
8 
9 0000-7fff ROM
10 8000-83ff bg #1 attribute RAM
11 8800-8bff bg #1 video RAM
12 8c00-8fff bg #1 color RAM
13 9000-93ff bg #2 attribute RAM
14 9800-9bff bg #2 video RAM
15 9c00-9fff bg #2 color RAM
16 a000-a3ff used only during startup - it's NOT a part of the RAM test
17 c400-c7ff fg color RAM
18 c800-cbff fg attribute RAM
19 cc00-cfff fg video RAM
20 f000-f7ff RAM (f000-f0ff is shared with CPU #2)
21 
22 read:
23 e000      ???
24 
25 write:
26 c410-c41f sprites
27 c430-c43f sprites
28 c7c0-c7df bg #2 scroll
29 c7e0-c7ff bg #1 scroll
30 c810-c81f sprites
31 c830-c83f sprites
32 cc10-cc1f sprites
33 cc30-cc3f sprites
34 e000      ???
35 
36 I/O:
37 read:
38 
39 write:
40 02        0 = hold CPU #2?
41 
42 CPU #2:
43 
44 0000-1fff ROM
45 4000-43ff RAM (shared with CPU #1)
46 
47 read:
48 8000      IN1
49 8040      IN0
50 8080      IN2
51 
52 write:
53 
54 I/O:
55 read:
56 02        8910 read (port A = DSW0 port B = DSW1)
57 
58 write:
59 00        8910 control
60 01        8910 write
61 
62 ***************************************************************************/
63 
64 #include "driver.h"
65 #include "vidhrdw/generic.h"
66 
67 
68 
69 extern data8_t *vastar_bg1videoram,*vastar_bg2videoram,*vastar_fgvideoram;
70 extern data8_t *vastar_bg1_scroll,*vastar_bg2_scroll;
71 extern data8_t *vastar_sprite_priority;
72 
73 WRITE_HANDLER( vastar_bg1videoram_w );
74 WRITE_HANDLER( vastar_bg2videoram_w );
75 WRITE_HANDLER( vastar_fgvideoram_w );
76 READ_HANDLER( vastar_bg1videoram_r );
77 READ_HANDLER( vastar_bg2videoram_r );
78 VIDEO_START( vastar );
79 VIDEO_UPDATE( vastar );
80 VIDEO_UPDATE( pprobe );
81 
82 static unsigned char *vastar_sharedram;
83 
84 
85 
MACHINE_INIT(vastar)86 static MACHINE_INIT( vastar )
87 {
88 	/* we must start with the second CPU halted */
89 	cpu_set_reset_line(1,ASSERT_LINE);
90 }
91 
WRITE_HANDLER(vastar_hold_cpu2_w)92 static WRITE_HANDLER( vastar_hold_cpu2_w )
93 {
94 	/* I'm not sure that this works exactly like this */
95 	if (data & 1)
96 		cpu_set_reset_line(1,CLEAR_LINE);
97 	else
98 		cpu_set_reset_line(1,ASSERT_LINE);
99 }
100 
READ_HANDLER(vastar_sharedram_r)101 static READ_HANDLER( vastar_sharedram_r )
102 {
103 	return vastar_sharedram[offset];
104 }
105 
WRITE_HANDLER(vastar_sharedram_w)106 static WRITE_HANDLER( vastar_sharedram_w )
107 {
108 	vastar_sharedram[offset] = data;
109 }
110 
WRITE_HANDLER(flip_screen_w)111 static WRITE_HANDLER( flip_screen_w )
112 {
113 	flip_screen_set(data);
114 }
115 
116 
117 
MEMORY_READ_START(readmem)118 static MEMORY_READ_START( readmem )
119 	{ 0x0000, 0x7fff, MRA_ROM },
120 	{ 0x8000, 0x8fff, vastar_bg2videoram_r },
121 	{ 0x9000, 0x9fff, vastar_bg1videoram_r },
122 	{ 0xa000, 0xafff, vastar_bg2videoram_r },	/* mirror address */
123 	{ 0xb000, 0xbfff, vastar_bg1videoram_r },	/* mirror address */
124 	{ 0xc400, 0xcfff, MRA_RAM },
125 	{ 0xe000, 0xe000, watchdog_reset_r },
126 	{ 0xf000, 0xf0ff, vastar_sharedram_r },
127 	{ 0xf100, 0xf7ff, MRA_RAM },
128 MEMORY_END
129 
130 static MEMORY_WRITE_START( writemem )
131 	{ 0x0000, 0x7fff, MWA_ROM },
132 	{ 0x8000, 0x8fff, vastar_bg2videoram_w, &vastar_bg2videoram },
133 	{ 0x9000, 0x9fff, vastar_bg1videoram_w, &vastar_bg1videoram },
134 	{ 0xa000, 0xafff, vastar_bg2videoram_w },				/* mirror address */
135 	{ 0xb000, 0xbfff, vastar_bg1videoram_w },  				/* mirror address */
136 	{ 0xc000, 0xc000, MWA_RAM, &vastar_sprite_priority },	/* sprite/BG priority */
137 	{ 0xc400, 0xcfff, vastar_fgvideoram_w, &vastar_fgvideoram },
138 	{ 0xe000, 0xe000, watchdog_reset_w },
139 	{ 0xf000, 0xf0ff, vastar_sharedram_w, &vastar_sharedram },
140 	{ 0xf100, 0xf7ff, MWA_RAM },
141 
142 	/* in hidden portions of video RAM: */
143 	{ 0xc400, 0xc43f, MWA_RAM, &spriteram, &spriteram_size },	/* actually c410-c41f and c430-c43f */
144 	{ 0xc7c0, 0xc7df, MWA_RAM, &vastar_bg1_scroll },
145 	{ 0xc7e0, 0xc7ff, MWA_RAM, &vastar_bg2_scroll },
146 	{ 0xc800, 0xc83f, MWA_RAM, &spriteram_2 },	/* actually c810-c81f and c830-c83f */
147 	{ 0xcc00, 0xcc3f, MWA_RAM, &spriteram_3 },	/* actually cc10-cc1f and cc30-cc3f */
148 MEMORY_END
149 
150 static PORT_WRITE_START( writeport )
151 	{ 0x00, 0x00, interrupt_enable_w },
152 	{ 0x01, 0x01, flip_screen_w },
153 	{ 0x02, 0x02, vastar_hold_cpu2_w },
154 PORT_END
155 
156 static MEMORY_READ_START( cpu2_readmem )
157 	{ 0x0000, 0x1fff, MRA_ROM },
158 	{ 0x4000, 0x47ff, vastar_sharedram_r }, /* pprobe */
159 	{ 0x8000, 0x8000, input_port_1_r },
160 	{ 0x8040, 0x8040, input_port_0_r },
161 	{ 0x8080, 0x8080, input_port_2_r },
162 MEMORY_END
163 
164 static MEMORY_WRITE_START( cpu2_writemem )
165 	{ 0x0000, 0x1fff, MWA_ROM },
166 	{ 0x4000, 0x47ff, vastar_sharedram_w }, /* pprobe */
167 MEMORY_END
168 
169 static PORT_READ_START( cpu2_readport )
170 	{ 0x02, 0x02, AY8910_read_port_0_r },
171 PORT_END
172 
173 static PORT_WRITE_START( cpu2_writeport )
174 	{ 0x00, 0x00, AY8910_control_port_0_w },
175 	{ 0x01, 0x01, AY8910_write_port_0_w },
176 PORT_END
177 
178 
179 
180 
181 INPUT_PORTS_START( pprobe )
182 	PORT_START	/* IN0 */
183 	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_8WAY )
184 	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY )
185 	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_8WAY )
186 	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_8WAY )
187 	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
188 	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 )
189 	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
190 	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
191 
192 	PORT_START	/* IN1 */
193 	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_COCKTAIL )
194 	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
195 	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_8WAY | IPF_COCKTAIL )
196 	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_COCKTAIL )
197 	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_COCKTAIL )
198 	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 | IPF_COCKTAIL )
199 	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
200 	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
201 
202 	PORT_START
203 	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
204 	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
205 	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 )
206 	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 )
207 	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START2 )
208 	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
209 	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
210 	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
211 
212 	PORT_START
213 	PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) )
214 	PORT_DIPSETTING(    0x03, "1" )
215 	PORT_DIPSETTING(    0x02, "2" )
216 	PORT_DIPSETTING(    0x01, "3" )
217 	PORT_DIPSETTING(    0x00, "4" )
218 	PORT_DIPNAME( 0x04, 0x04, "Player Controls Demo (Cheat)" )
219 	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
220 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
221 	PORT_DIPNAME( 0x08, 0x08, "Invulnerability (Cheat)" )
222 	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
223 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
224 	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
225 	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
226 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
227 	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Bonus_Life ) )
228 	PORT_DIPSETTING(    0x20, "20000 then every 40000" )
229 	PORT_DIPSETTING(    0x00, "30000 then every 70000" )
230 	PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) )
231 	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
232 	PORT_DIPSETTING(    0x40, DEF_STR( Cocktail ) )
233 	PORT_DIPNAME( 0x80, 0x80, "Rom Test / STOP" )
234 	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
235 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
236 
237 	PORT_START
238 	PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
239 	PORT_DIPSETTING(    0x02, DEF_STR( 4C_1C ) )
240 	PORT_DIPSETTING(    0x01, DEF_STR( 4C_3C ) )
241 	PORT_DIPSETTING(    0x05, DEF_STR( 3C_1C ) )
242 	PORT_DIPSETTING(    0x04, DEF_STR( 3C_2C ) )
243 	PORT_DIPSETTING(    0x03, DEF_STR( 3C_4C ) )
244 	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
245 	PORT_DIPSETTING(    0x07, DEF_STR( 2C_3C ) )
246 	PORT_DIPSETTING(    0x06, DEF_STR( 2C_5C ) )
247 	PORT_DIPSETTING(    0x0f, DEF_STR( 1C_1C ) )
248 	PORT_DIPSETTING(    0x0e, DEF_STR( 1C_2C ) )
249 	PORT_DIPSETTING(    0x0d, DEF_STR( 1C_3C ) )
250 	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_4C ) )
251 	PORT_DIPSETTING(    0x0b, DEF_STR( 1C_5C ) )
252 	PORT_DIPSETTING(    0x0a, DEF_STR( 1C_6C ) )
253 	PORT_DIPSETTING(    0x09, DEF_STR( 1C_7C ) )
254 	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
255 	PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
256 	PORT_DIPSETTING(    0x00, DEF_STR( 5C_1C ) )
257 	PORT_DIPSETTING(    0x20, DEF_STR( 4C_1C ) )
258 	PORT_DIPSETTING(    0x10, DEF_STR( 4C_3C ) )
259 	PORT_DIPSETTING(    0x50, DEF_STR( 3C_1C ) )
260 	PORT_DIPSETTING(    0x40, DEF_STR( 3C_2C ) )
261 	PORT_DIPSETTING(    0x30, DEF_STR( 3C_4C ) )
262 	PORT_DIPSETTING(    0x80, DEF_STR( 2C_1C ) )
263 	PORT_DIPSETTING(    0x70, DEF_STR( 2C_3C ) )
264 	PORT_DIPSETTING(    0x60, DEF_STR( 2C_5C ) )
265 	PORT_DIPSETTING(    0xf0, DEF_STR( 1C_1C ) )
266 	PORT_DIPSETTING(    0xe0, DEF_STR( 1C_2C ) )
267 	PORT_DIPSETTING(    0xd0, DEF_STR( 1C_3C ) )
268 	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_4C ) )
269 	PORT_DIPSETTING(    0xb0, DEF_STR( 1C_5C ) )
270 	PORT_DIPSETTING(    0xa0, DEF_STR( 1C_6C ) )
271 	PORT_DIPSETTING(    0x90, DEF_STR( 1C_7C ) )
272 INPUT_PORTS_END
273 
274 INPUT_PORTS_START( vastar )
275 	PORT_START	/* IN0 */
276 	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_8WAY )
277 	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY )
278 	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_8WAY )
279 	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_8WAY )
280 	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
281 	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 )
282 	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
283 	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
284 
285 	PORT_START	/* IN1 */
286 	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_COCKTAIL )
287 	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
288 	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_8WAY | IPF_COCKTAIL )
289 	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_COCKTAIL )
290 	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_COCKTAIL )
291 	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 | IPF_COCKTAIL )
292 	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
293 	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
294 
295 	PORT_START
296 	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
297 	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
298 	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 )
299 	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 )
300 	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START2 )
301 	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
302 	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
303 	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
304 
305 	PORT_START	/* DSW0 */
306 	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
307 	PORT_DIPSETTING(    0x03, "3" )
308 	PORT_DIPSETTING(    0x02, "4" )
309 	PORT_DIPSETTING(    0x01, "5" )
310 	PORT_DIPSETTING(    0x00, "6" )
311 	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
312 	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
313 	PORT_DIPSETTING(    0x04, DEF_STR( On ) )
314 	PORT_DIPNAME( 0x08, 0x08, "Show Author Credits" )
315 	PORT_DIPSETTING(    0x08, DEF_STR( No ) )
316 	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
317 	PORT_BITX(    0x10, 0x10, IPT_DIPSWITCH_NAME | IPF_CHEAT, "Slow Motion", IP_KEY_NONE, IP_JOY_NONE )
318 	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
319 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
320 	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Bonus_Life ) )
321 	PORT_DIPSETTING(	0x20, "20000 50000" )
322 	PORT_DIPSETTING(	0x00, "40000 70000" )
323 	PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) )
324 	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
325 	PORT_DIPSETTING(    0x40, DEF_STR( Cocktail ) )
326 	PORT_DIPNAME( 0x80, 0x80, "Freeze" )
327 	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
328 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
329 
330 	PORT_START	/* DSW1 */
331 	PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) )
332 	PORT_DIPSETTING(    0x02, DEF_STR( 2C_1C ) )
333 	PORT_DIPSETTING(    0x01, DEF_STR( 3C_2C ) )
334 	PORT_DIPSETTING(    0x07, DEF_STR( 1C_1C ) )
335 	PORT_DIPSETTING(    0x06, DEF_STR( 1C_2C ) )
336 	PORT_DIPSETTING(    0x05, DEF_STR( 1C_3C ) )
337 	PORT_DIPSETTING(    0x04, DEF_STR( 1C_4C ) )
338 	PORT_DIPSETTING(    0x03, DEF_STR( 1C_6C ) )
339 	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
340 	PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) )
341 	PORT_DIPSETTING(    0x00, DEF_STR( 5C_1C ) )
342 	PORT_DIPSETTING(    0x08, DEF_STR( 4C_1C ) )
343 	PORT_DIPSETTING(    0x10, DEF_STR( 3C_1C ) )
344 	PORT_DIPSETTING(    0x18, DEF_STR( 2C_1C ) )
345 	PORT_DIPSETTING(    0x38, DEF_STR( 1C_1C ) )
346 	PORT_DIPSETTING(    0x20, DEF_STR( 3C_4C ) )
347 	PORT_DIPSETTING(    0x30, DEF_STR( 1C_2C ) )
348 	PORT_DIPSETTING(    0x28, DEF_STR( 1C_3C ) )
349 	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
350 	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
351 	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
352 	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
353 	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
354 	PORT_DIPSETTING(    0x80, DEF_STR( On ) )
355 INPUT_PORTS_END
356 
357 
358 
359 static struct GfxLayout charlayout =
360 {
361 	8,8,
362 	RGN_FRAC(1,1),
363 	2,
364 	{ 0, 4 },
365 	{ 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3 },
366 	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
367 	16*8
368 };
369 
370 static struct GfxLayout spritelayout =
371 {
372 	16,16,
373 	RGN_FRAC(1,1),
374 	2,
375 	{ 0, 4 },
376 	{ 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3,
377 			16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 },
378 	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
379 			32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 },
380 	64*8
381 };
382 
383 static struct GfxLayout spritelayoutdw =
384 {
385 	16,32,
386 	RGN_FRAC(1,1),
387 	2,
388 	{ 0, 4 },
389 	{ 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3,
390 			16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 },
391 	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
392 			32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8,
393 			64*8, 65*8, 66*8, 67*8, 68*8, 69*8, 70*8, 71*8,
394 			96*8, 97*8, 98*8, 99*8, 100*8, 101*8, 102*8, 103*8 },
395 	128*8
396 };
397 
398 static struct GfxDecodeInfo gfxdecodeinfo[] =
399 {
400 	{ REGION_GFX1, 0, &charlayout,     0, 64 },
401 	{ REGION_GFX2, 0, &spritelayout,   0, 64 },
402 	{ REGION_GFX2, 0, &spritelayoutdw, 0, 64 },
403 	{ REGION_GFX3, 0, &charlayout,     0, 64 },
404 	{ REGION_GFX4, 0, &charlayout,     0, 64 },
405 	{ -1 } /* end of array */
406 };
407 
408 
409 
410 static struct AY8910interface ay8910_interface =
411 {
412 	1,	/* 1 chip */
413 	1500000,	/* 1.5 MHz??????? */
414 	{ 50 },
415 	{ input_port_3_r },
416 	{ input_port_4_r },
417 	{ 0 },
418 	{ 0 }
419 };
420 
421 
422 
423 static MACHINE_DRIVER_START( pprobe )
424 
425 	/* basic machine hardware */
426 	MDRV_CPU_ADD(Z80, 3072000)	/* 3.072 MHz ???? */
427 	MDRV_CPU_MEMORY(readmem,writemem)
428 	MDRV_CPU_PORTS(0,writeport)
429 	MDRV_CPU_VBLANK_INT(nmi_line_pulse,1)
430 
431 	MDRV_CPU_ADD(Z80, 3072000)	/* 3.072 MHz ???? */
432 	MDRV_CPU_MEMORY(cpu2_readmem,cpu2_writemem)
433 	MDRV_CPU_PORTS(cpu2_readport,cpu2_writeport)
434 	MDRV_CPU_VBLANK_INT(irq0_line_hold,4)	/* ??? */
435 
436 	MDRV_FRAMES_PER_SECOND(60)
437 	MDRV_VBLANK_DURATION(DEFAULT_60HZ_VBLANK_DURATION)
438 	MDRV_INTERLEAVE(10)	/* 10 CPU slices per frame - seems enough to ensure proper */
439 						/* synchronization of the CPUs */
440 	MDRV_MACHINE_INIT(vastar)
441 
442 	/* video hardware */
443 	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
444 	MDRV_SCREEN_SIZE(32*8, 32*8)
445 	MDRV_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
446 	MDRV_GFXDECODE(gfxdecodeinfo)
447 	MDRV_PALETTE_LENGTH(256)
448 
449 	MDRV_PALETTE_INIT(RRRR_GGGG_BBBB)
450 	MDRV_VIDEO_START(vastar)
451 	MDRV_VIDEO_UPDATE(pprobe)
452 
453 	/* sound hardware */
454 	MDRV_SOUND_ADD(AY8910, ay8910_interface)
455 MACHINE_DRIVER_END
456 
457 
458 static MACHINE_DRIVER_START( vastar )
459 
460 	/* basic machine hardware */
461 	MDRV_CPU_ADD(Z80, 3072000)	/* 3.072 MHz ???? */
462 	MDRV_CPU_MEMORY(readmem,writemem)
463 	MDRV_CPU_PORTS(0,writeport)
464 	MDRV_CPU_VBLANK_INT(nmi_line_pulse,1)
465 
466 	MDRV_CPU_ADD(Z80, 3072000)	/* 3.072 MHz ???? */
467 	MDRV_CPU_MEMORY(cpu2_readmem,cpu2_writemem)
468 	MDRV_CPU_PORTS(cpu2_readport,cpu2_writeport)
469 	MDRV_CPU_VBLANK_INT(irq0_line_hold,4)	/* ??? */
470 
471 	MDRV_FRAMES_PER_SECOND(60)
472 	MDRV_VBLANK_DURATION(DEFAULT_60HZ_VBLANK_DURATION)
473 	MDRV_INTERLEAVE(10)	/* 10 CPU slices per frame - seems enough to ensure proper */
474 						/* synchronization of the CPUs */
475 	MDRV_MACHINE_INIT(vastar)
476 
477 	/* video hardware */
478 	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
479 	MDRV_SCREEN_SIZE(32*8, 32*8)
480 	MDRV_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
481 	MDRV_GFXDECODE(gfxdecodeinfo)
482 	MDRV_PALETTE_LENGTH(256)
483 
484 	MDRV_PALETTE_INIT(RRRR_GGGG_BBBB)
485 	MDRV_VIDEO_START(vastar)
486 	MDRV_VIDEO_UPDATE(vastar)
487 
488 	/* sound hardware */
489 	MDRV_SOUND_ADD(AY8910, ay8910_interface)
490 MACHINE_DRIVER_END
491 
492 
493 
494 /***************************************************************************
495 
496   Game driver(s)
497 
498 ***************************************************************************/
499 
500 ROM_START( pprobe )
501 	ROM_REGION( 0x10000, REGION_CPU1, 0 )
502 	ROM_LOAD( "pb2.bin",   0x0000, 0x2000, CRC(a88592aa) SHA1(98e8e6233b85e678718f532708d57ec946b9fd88) )
503 	ROM_LOAD( "pb3.bin",   0x2000, 0x2000, CRC(e4e20f74) SHA1(53b4d0499127cca149a3dd03af4f05de552cff57) )
504 	ROM_LOAD( "pb4.bin",   0x4000, 0x2000, CRC(4e40e3fe) SHA1(ccb3c5828508efc9f0df44bf3408e807d5ef58a0) )
505 	ROM_LOAD( "pb5.bin",   0x6000, 0x2000, CRC(b26ff0fd) SHA1(c64966ee91557f8982b9b7fd17306508228f1e15) )
506 
507 	ROM_REGION( 0x10000, REGION_CPU2, 0 )
508 	ROM_LOAD( "pb1.bin",   0x0000, 0x2000, CRC(cd624df9) SHA1(0645ce8dc1b361904da4f6e7adc9b7de109b2d14) )
509 
510 	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
511 	ROM_LOAD( "pb9.bin",  0x0000, 0x2000, CRC(82294dd6) SHA1(24b8eac3d476d4a4d91dd169e26bd075b0d1bf45) )
512 
513 	ROM_REGION( 0x4000, REGION_GFX2, ROMREGION_DISPOSE )
514 	ROM_LOAD( "pb8.bin",  0x0000, 0x2000, CRC(8d809e45) SHA1(70f99626acdceaadbe03de49bcf778266ddff893) )
515 	ROM_LOAD( "pb10.bin", 0x2000, 0x2000, CRC(895f9dd3) SHA1(919861482598aa35a9ad476da19f9efa30904cd4) )
516 
517 	ROM_REGION( 0x2000, REGION_GFX3, ROMREGION_DISPOSE )
518 	ROM_LOAD( "pb6.bin",  0x0000, 0x2000, CRC(ff309239) SHA1(4e52833fafd54d4502ad09091fbfb1a8a2ff8828) )
519 
520 	ROM_REGION( 0x2000, REGION_GFX4, ROMREGION_DISPOSE )
521 	ROM_LOAD( "pb7.bin",  0x0000, 0x2000, CRC(439978f7) SHA1(ba80dd919a9bb6f8c516d4eb794c02ae0f0dea00) )
522 
523 	ROM_REGION( 0x0400, REGION_PROMS, 0 )
524 	ROM_LOAD( "n82s129.3",      0x0000, 0x0100, CRC(dfb6b97c) SHA1(e35eda4f3022e661b021b952c53054d96481fb49) )
525 	ROM_LOAD( "n82s129.1",      0x0100, 0x0100, CRC(3cc696a2) SHA1(0a1407c19c63ee0f02c3e8b95b0c199b9aec3ce5) )
526 	ROM_LOAD( "dm74s287.2",     0x0200, 0x0100, CRC(64fea033) SHA1(19bbb325f71cb17ea069958b3c246fa908f0008e) )
527 	ROM_LOAD( "mmi6301-1.bin",  0x0300, 0x0100, CRC(b5297a3b) SHA1(a5a512f86097b7d892f6d11e8492e8a379c07f60) )  /* ???? == vastar - tbp24s10.8n */
528 ROM_END
529 
530 ROM_START( vastar )
531 	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
532 	ROM_LOAD( "e_f4.rom",     0x0000, 0x1000, CRC(45fa5075) SHA1(99c3d7414f3bc3a84430067a71dd00d260bbcdab) )
533 	ROM_LOAD( "e_k4.rom",     0x1000, 0x1000, CRC(84531982) SHA1(bf2fd92d821734f64ad72e13f4e1aae8e055aa43) )
534 	ROM_LOAD( "e_h4.rom",     0x2000, 0x1000, CRC(94a4f778) SHA1(d52b3d6ed4953cff6dde1884dec9f9cc94847cb2) )
535 	ROM_LOAD( "e_l4.rom",     0x3000, 0x1000, CRC(40e4d57b) SHA1(3f073574f430791518283314ce325e48d8daa246) )
536 	ROM_LOAD( "e_j4.rom",     0x4000, 0x1000, CRC(bd607651) SHA1(23d3c7d2a0c17a780286a01a93e480aafcdb4b05) )
537 	ROM_LOAD( "e_n4.rom",     0x5000, 0x1000, CRC(7a3779a4) SHA1(98e7092ed4eaec1ab129a7bede6ea1cf16e329f0) )
538 	ROM_LOAD( "e_n7.rom",     0x6000, 0x1000, CRC(31b6be39) SHA1(be0d03db9c6c8982b2f38ad534a6e213bbde1802) )
539 	ROM_LOAD( "e_n5.rom",     0x7000, 0x1000, CRC(f63f0e78) SHA1(a029e340b11b358dbe0dcf2d1a0e6c6c093bbc9d) )
540 
541 	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* 64k for the second CPU */
542 	ROM_LOAD( "e_f2.rom",     0x0000, 0x1000, CRC(713478d8) SHA1(9cbd1fb689d93a8964f48e59d4effaa4878b2945) )
543 	ROM_LOAD( "e_j2.rom",     0x1000, 0x1000, CRC(e4535442) SHA1(280d93bec5cf6183250827ce70ed5ddff968bba5) )
544 
545 	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
546 	ROM_LOAD( "c_c9.rom",     0x0000, 0x2000, CRC(34f067b6) SHA1(45d7f8be5bd1dc9e5e511aa2e99c216c5ff12273) )
547 
548 	ROM_REGION( 0x4000, REGION_GFX2, ROMREGION_DISPOSE )
549 	ROM_LOAD( "c_f7.rom",     0x0000, 0x2000, CRC(edbf3b13) SHA1(9d6ddf16e83c68c831fec28607584471b5cbcbd2) )
550 	ROM_LOAD( "c_f9.rom",     0x2000, 0x2000, CRC(8f309e22) SHA1(f5bbc5cf70687415061a0674e273e20fbfcc1f8f) )
551 
552 	ROM_REGION( 0x2000, REGION_GFX3, ROMREGION_DISPOSE )
553 	ROM_LOAD( "c_n4.rom",     0x0000, 0x2000, CRC(b5f9c866) SHA1(17fc38cd40638e4f5d25c0cae70df3b8f03425dd) )
554 
555 	ROM_REGION( 0x2000, REGION_GFX4, ROMREGION_DISPOSE )
556 	ROM_LOAD( "c_s4.rom",     0x0000, 0x2000, CRC(c9fbbfc9) SHA1(7c6ace0e2eae8420a31d9054ad5dd94924273d5f) )
557 
558 	ROM_REGION( 0x0400, REGION_PROMS, 0 )
559 	ROM_LOAD( "tbp24s10.6p",  0x0000, 0x0100, CRC(a712d73a) SHA1(a65fa5928431d8631fb04e01ad0a0d2de849bf1d) )	/* red component */
560 	ROM_LOAD( "tbp24s10.6s",  0x0100, 0x0100, CRC(0a7d48ec) SHA1(400e0b271c241712e7b7502e96e4f8a609e078e1) )	/* green component */
561 	ROM_LOAD( "tbp24s10.6m",  0x0200, 0x0100, CRC(4c3db907) SHA1(03bcbc4763dcf49f4a06f499042e36183aa8b762) )	/* blue component */
562 	ROM_LOAD( "tbp24s10.8n",  0x0300, 0x0100, CRC(b5297a3b) SHA1(a5a512f86097b7d892f6d11e8492e8a379c07f60) )	/* ???? */
563 ROM_END
564 
565 ROM_START( vastar2 )
566 	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
567 	ROM_LOAD( "3.4f",         0x0000, 0x1000, CRC(6741ff9c) SHA1(d83e8233626845962b4cf9302d4aa75915017f36) )
568 	ROM_LOAD( "6.4k",         0x1000, 0x1000, CRC(5027619b) SHA1(5fa1d53f6ee125048d4ef3bc3bff5655648c5bd6) )
569 	ROM_LOAD( "4.4h",         0x2000, 0x1000, CRC(fdaa44e6) SHA1(7e4dbd924d001d1d3ffb86dd0e88d363ef32fa5f) )
570 	ROM_LOAD( "7.4l",         0x3000, 0x1000, CRC(29bef91c) SHA1(bc8eacac39c73b92ee84ea20c32e6987c4dd450b) )
571 	ROM_LOAD( "5.4j",         0x4000, 0x1000, CRC(c17c2458) SHA1(585022ca6df8568d0bf6fc4dc2e77909b3c8ab54) )
572 	ROM_LOAD( "8.4n",         0x5000, 0x1000, CRC(8ca25c37) SHA1(c8307a8453c426075927a4a8a20edd48c6c74f05) )
573 	ROM_LOAD( "10.6n",        0x6000, 0x1000, CRC(80df74ba) SHA1(5cbc75fb96ad6d63186ec42a5e9af6aae209d78f) )
574 	ROM_LOAD( "9.5n",         0x7000, 0x1000, CRC(239ec84e) SHA1(8b516c63d858d5c4acc3701a9abf9c3d53ddf7ff) )
575 
576 	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* 64k for the second CPU */
577 	ROM_LOAD( "e_f2.rom",     0x0000, 0x1000, CRC(713478d8) SHA1(9cbd1fb689d93a8964f48e59d4effaa4878b2945) )
578 	ROM_LOAD( "e_j2.rom",     0x1000, 0x1000, CRC(e4535442) SHA1(280d93bec5cf6183250827ce70ed5ddff968bba5) )
579 
580 	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
581 	ROM_LOAD( "c_c9.rom",     0x0000, 0x2000, CRC(34f067b6) SHA1(45d7f8be5bd1dc9e5e511aa2e99c216c5ff12273) )
582 
583 	ROM_REGION( 0x4000, REGION_GFX2, ROMREGION_DISPOSE )
584 	ROM_LOAD( "c_f7.rom",     0x0000, 0x2000, CRC(edbf3b13) SHA1(9d6ddf16e83c68c831fec28607584471b5cbcbd2) )
585 	ROM_LOAD( "c_f9.rom",     0x2000, 0x2000, CRC(8f309e22) SHA1(f5bbc5cf70687415061a0674e273e20fbfcc1f8f) )
586 
587 	ROM_REGION( 0x2000, REGION_GFX3, ROMREGION_DISPOSE )
588 	ROM_LOAD( "c_n4.rom",     0x0000, 0x2000, CRC(b5f9c866) SHA1(17fc38cd40638e4f5d25c0cae70df3b8f03425dd) )
589 
590 	ROM_REGION( 0x2000, REGION_GFX4, ROMREGION_DISPOSE )
591 	ROM_LOAD( "c_s4.rom",     0x0000, 0x2000, CRC(c9fbbfc9) SHA1(7c6ace0e2eae8420a31d9054ad5dd94924273d5f) )
592 
593 	ROM_REGION( 0x0400, REGION_PROMS, 0 )
594 	ROM_LOAD( "tbp24s10.6p",  0x0000, 0x0100, CRC(a712d73a) SHA1(a65fa5928431d8631fb04e01ad0a0d2de849bf1d) )	/* red component */
595 	ROM_LOAD( "tbp24s10.6s",  0x0100, 0x0100, CRC(0a7d48ec) SHA1(400e0b271c241712e7b7502e96e4f8a609e078e1) )	/* green component */
596 	ROM_LOAD( "tbp24s10.6m",  0x0200, 0x0100, CRC(4c3db907) SHA1(03bcbc4763dcf49f4a06f499042e36183aa8b762) )	/* blue component */
597 	ROM_LOAD( "tbp24s10.8n",  0x0300, 0x0100, CRC(b5297a3b) SHA1(a5a512f86097b7d892f6d11e8492e8a379c07f60) )	/* ???? */
598 ROM_END
599 
600 
601 GAME( 1985, pprobe,  0,      pprobe, pprobe, 0, ROT90, "Crux / Kyugo", "Planet Probe (prototype?)" )
602 GAME( 1983, vastar,  0,      vastar, vastar, 0, ROT90, "Sesame Japan", "Vastar (set 1)" )
603 GAME( 1983, vastar2, vastar, vastar, vastar, 0, ROT90, "Sesame Japan", "Vastar (set 2)" )
604