1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 /*
24  * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
25  * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
26  */
27 
28  /* SCROLLS		The scroll driver. */
29 
30 #ifndef AVALANCHE_DIALOGS_H
31 #define AVALANCHE_DIALOGS_H
32 
33 namespace Avalanche {
34 class AvalancheEngine;
35 
36 class Dialogs;
37 
38 typedef void (Dialogs::*DialogFunctionType)();
39 
40 class Dialogs {
41 public:
42 	bool _aboutBox; // Is this the about box? - Used in scrollModeNormal(), not yet fully implemented
43 	FontType _fonts[2];
44 
45 	Dialogs(AvalancheEngine *vm);
46 
47 	void init();
48 	void reset();
49 	void setReadyLight(byte state);
50 	void displayText(Common::String text);
51 	bool displayQuestion(Common::String question);
52 	void setTalkPos(int16 x, int16 y);
53 	int16 getTalkPosX();
54 	void setBubbleStateNatural();
55 	void displayMusicalScroll();
56 	void displayScrollChain(char block, byte point, bool report = true, bool bubbling = false);
57 	void talkTo(byte whom);
58 	void sayIt(Common::String str);
59 	Common::String personSpeaks();
60 	void sayThanks(byte thing);
61 	void sayHello();
62 	void sayOK();
63 	void saySilly();
64 private:
65 	AvalancheEngine *_vm;
66 	int16 _talkX, _talkY;
67 
68 	enum FontStyle {
69 		kFontStyleRoman,
70 		kFontStyleItalic
71 	};
72 
73 	typedef int8 TuneType[31];
74 
75 	static const TuneType kTune;
76 	static const int16 kHalfIconWidth = 19;
77 	static const QuasipedType kQuasipeds[16];
78 
79 	Common::String _scroll[15];
80 	Common::Point _dodgeCoord;
81 	byte _maxLineNum;
82 	bool _scReturn;
83 	bool _noError;
84 	byte _currentFont;
85 	byte _param; // For using arguments code
86 	byte _useIcon;
87 	byte _scrollBells; // no. of times to ring the bell
88 	int16 _underScroll; // Y-coord of just under the scroll text.
89 	int16 _shadowBoxX, _shadowBoxY;
90 
91 	void drawBubble(DialogFunctionType modeFunc);
92 	void drawScroll(DialogFunctionType modeFunc);
93 	void scrollModeNormal();
94 	void scrollModeDialogue();
95 	void scrollModeMusic();
96 
97 	// These 2 are used only in musicalScroll().
98 	void store(byte what, TuneType &played);
99 	bool theyMatch(TuneType &played);
100 	void stripTrailingSpaces(Common::String &str);
101 	void solidify(byte n);
102 	void dodgem();
103 	void unDodgem();
104 
105 	Common::String displayMoney();
106 	void easterEgg();
107 	void say(int16 x, int16 y, Common::String text);
108 	void resetScrollDriver();
109 	void ringBell();
110 	void loadFont();
111 
112 	void unSkrimble(Common::String &text);
113 	void doTheBubble(Common::String &text);
114 	void speak(byte who, byte subject);
115 };
116 
117 } // End of namespace Avalanche
118 
119 #endif // AVALANCHE_DIALOGS_H
120