1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef DRACI_SCREEN_H 24 #define DRACI_SCREEN_H 25 26 #include "common/scummsys.h" 27 28 namespace Draci { 29 30 enum ScreenParameters { 31 kScreenWidth = 320, 32 kScreenHeight = 200, 33 kNumColors = 256, 34 kDefaultTransparent = 255 35 }; 36 37 class DraciEngine; 38 class Surface; 39 40 class Screen { 41 42 public: 43 Screen(DraciEngine *vm); 44 ~Screen(); 45 46 void setPalette(const byte *data, uint16 start, uint16 num); 47 void interpolatePalettes(const byte *first, const byte *second, uint16 start, uint16 num, int index, int number); getPalette()48 const byte *getPalette() const { return _palette; } 49 void copyToScreen(); 50 void clearScreen(); getSurface()51 Surface *getSurface() { return _surface; } 52 53 private: 54 int interpolate(int first, int second, int index, int number); 55 56 Surface *_surface; 57 byte *_palette; 58 byte *_blackPalette; 59 DraciEngine *_vm; 60 }; 61 62 } // End of namespace Draci 63 64 #endif // DRACI_SCREEN_H 65