1 /* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 *
21 */
22
23 #ifdef ENABLE_EOB
24
25 #include "kyra/engine/eob.h"
26 #include "kyra/graphics/screen_eob.h"
27 #include "kyra/resource/resource.h"
28 #include "kyra/sound/sound.h"
29
30 #include "common/system.h"
31
32 #include "base/version.h"
33
34 namespace Kyra {
35
36 class EoBIntroPlayer {
37 public:
38 EoBIntroPlayer(EoBEngine *vm, Screen_EoB *screen);
~EoBIntroPlayer()39 ~EoBIntroPlayer() {}
40
41 void start();
42
43 private:
44 void openingCredits();
45 void tower();
46 void orb();
47 void waterdeepEntry();
48 void king();
49 void hands();
50 void waterdeepExit();
51 void tunnel();
52
53 void loadAndSetPalette(const char *filename);
54 void copyBlurRegion(int x1, int y1, int x2, int y2, int w, int h, int step);
55 void whirlTransition();
56
57 EoBEngine *_vm;
58 Screen_EoB *_screen;
59
60 const char *const *_filesOpening;
61 const char *const *_filesTower;
62 const char *const *_filesOrb;
63 const char *const *_filesWdEntry;
64 const char *const *_filesKing;
65 const char *const *_filesHands;
66 const char *const *_filesWdExit;
67 const char *const *_filesTunnel;
68 const uint8 *_openingFrmDelay;
69 const uint8 *_wdEncodeX;
70 const uint8 *_wdEncodeY;
71 const uint8 *_wdEncodeWH;
72 const uint16 *_wdDsX;
73 const uint8 *_wdDsY;
74 const uint8 *_tvlX1;
75 const uint8 *_tvlY1;
76 const uint8 *_tvlX2;
77 const uint8 *_tvlY2;
78 const uint8 *_tvlW;
79 const uint8 *_tvlH;
80
81 const uint8 _fillColor1;
82 const uint8 _fillColor2;
83 };
84
85 class EoBAmigaFinalePlayer {
86 public:
87 EoBAmigaFinalePlayer(EoBEngine *vm, Screen_EoB *screen);
88 ~EoBAmigaFinalePlayer();
89
90 void start();
91
92 private:
93 void entry();
94 void delivery();
95 void inspection();
96 void surprise();
97 void congratulation();
98
99 void animateCouncil1(int numFrames, int skipFrame);
100 void animateCouncil2(int numFrames, int skipFrame, bool withSpeechAnim);
101 void playDialogue(int line, bool withAnim);
102
103 uint8 **_textShapes;
104 uint8 *_councilAnimData1;
105 uint8 *_councilAnimData2;
106
107 const uint8 *_councilAnimData3;
108 const uint8 *_councilAnimData4;
109 const uint8 *_eyesAnimData;
110 const int16 *_handsAnimData;
111 const uint8 *_textFrameDuration;
112
113 int _animCurFrame;
114
115 EoBEngine *_vm;
116 Screen_EoB *_screen;
117 };
118
EoBIntroPlayer(EoBEngine * vm,Screen_EoB * screen)119 EoBIntroPlayer::EoBIntroPlayer(EoBEngine *vm, Screen_EoB *screen) : _vm(vm), _screen(screen),
120 _fillColor1(vm->gameFlags().platform == Common::kPlatformAmiga ? 19 : 12), _fillColor2(vm->gameFlags().platform == Common::kPlatformAmiga ? 10 : 157) {
121 int temp = 0;
122 _filesOpening = _vm->staticres()->loadStrings(kEoB1IntroFilesOpening, temp);
123 _filesTower = _vm->staticres()->loadStrings(kEoB1IntroFilesTower, temp);
124 _filesOrb = _vm->staticres()->loadStrings(kEoB1IntroFilesOrb, temp);
125 _filesWdEntry = _vm->staticres()->loadStrings(kEoB1IntroFilesWdEntry, temp);
126 _filesKing = _vm->staticres()->loadStrings(kEoB1IntroFilesKing, temp);
127 _filesHands = _vm->staticres()->loadStrings(kEoB1IntroFilesHands, temp);
128 _filesWdExit = _vm->staticres()->loadStrings(kEoB1IntroFilesWdExit, temp);
129 _filesTunnel = _vm->staticres()->loadStrings(kEoB1IntroFilesTunnel, temp);
130 _openingFrmDelay = _vm->staticres()->loadRawData(kEoB1IntroOpeningFrmDelay, temp);
131 _wdEncodeX = _vm->staticres()->loadRawData(kEoB1IntroWdEncodeX, temp);
132 _wdEncodeY = _vm->staticres()->loadRawData(kEoB1IntroWdEncodeY, temp);
133 _wdEncodeWH = _vm->staticres()->loadRawData(kEoB1IntroWdEncodeWH, temp);
134 _wdDsX = _vm->staticres()->loadRawDataBe16(kEoB1IntroWdDsX, temp);
135 _wdDsY = _vm->staticres()->loadRawData(kEoB1IntroWdDsY, temp);
136 _tvlX1 = _vm->staticres()->loadRawData(kEoB1IntroTvlX1, temp);
137 _tvlY1 = _vm->staticres()->loadRawData(kEoB1IntroTvlY1, temp);
138 _tvlX2 = _vm->staticres()->loadRawData(kEoB1IntroTvlX2, temp);
139 _tvlY2 = _vm->staticres()->loadRawData(kEoB1IntroTvlY2, temp);
140 _tvlW = _vm->staticres()->loadRawData(kEoB1IntroTvlW, temp);
141 _tvlH = _vm->staticres()->loadRawData(kEoB1IntroTvlH, temp);
142 const uint8 *orbFadePal = _vm->staticres()->loadRawData(kEoB1IntroOrbFadePal, temp);
143 _screen->loadPalette(orbFadePal, _screen->getPalette(2), temp);
144 }
145
start()146 void EoBIntroPlayer::start() {
147 _vm->_allowSkip = true;
148 openingCredits();
149
150 if (!_vm->shouldQuit() && !_vm->skipFlag()) {
151 _vm->snd_playSong(2);
152 _screen->loadBitmap(_vm->gameFlags().platform == Common::kPlatformAmiga ? "TITLE.CPS" : (_vm->_configRenderMode == Common::kRenderCGA || _vm->_configRenderMode == Common::kRenderEGA) ? "TITLE-E.CMP" : "TITLE-V.CMP", 3, 5, 0);
153 _screen->convertPage(5, 2, _vm->_cgaMappingDefault);
154 uint32 del = 120 * _vm->_tickLength;
155 _screen->crossFadeRegion(0, 0, 0, 0, 320, 200, 2, 0);
156 _vm->delay(del);
157 }
158
159 Common::SeekableReadStream *s = _vm->resource()->createReadStream("TEXT.RAW");
160 if (s) {
161 s->seek(768);
162 _screen->loadFileDataToPage(s, 5, s->size() - 768);
163 delete s;
164 } else {
165 _screen->loadBitmap(_vm->gameFlags().platform == Common::kPlatformAmiga ? "TEXT.CPS" : "TEXT.CMP", 3, 5, 0);
166 }
167 _screen->convertPage(5, 6, _vm->_cgaMappingAlt);
168
169 tower();
170 orb();
171 waterdeepEntry();
172 king();
173 hands();
174 waterdeepExit();
175 tunnel();
176
177 whirlTransition();
178 _vm->snd_stopSound();
179 _vm->_allowSkip = false;
180 }
181
openingCredits()182 void EoBIntroPlayer::openingCredits() {
183 _vm->snd_playSong(1);
184
185 _screen->loadBitmap(_filesOpening[4], 5, 3, 0);
186 _screen->convertPage(3, 0, _vm->_cgaMappingAlt);
187
188 if (_vm->gameFlags().platform == Common::kPlatformAmiga) {
189 _screen->fadeFromBlack(64);
190 } else {
191 loadAndSetPalette(_filesOpening[5]);
192 _screen->updateScreen();
193 }
194
195 _vm->delay(_openingFrmDelay[0] * _vm->_tickLength);
196
197 for (int i = 0; i < 4 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
198 _screen->loadBitmap(_filesOpening[i], 5, 3, 0);
199 uint32 nextFrameTimer = _vm->_system->getMillis() + _openingFrmDelay[i + 1] * _vm->_tickLength;
200 _screen->convertPage(3, 4, _vm->_cgaMappingAlt);
201 _screen->crossFadeRegion(0, 50, 0, 50, 320, 102, 4, 0);
202 _vm->delayUntil(nextFrameTimer);
203 }
204
205 if (_vm->gameFlags().platform == Common::kPlatformAmiga)
206 _vm->delay(50 * _vm->_tickLength);
207 }
208
tower()209 void EoBIntroPlayer::tower() {
210 if (_vm->shouldQuit() || _vm->skipFlag())
211 return;
212
213 _screen->loadBitmap(_filesTower[1], 5, 3, 0);
214
215 _screen->setCurPage(2);
216 uint8 *shp = _screen->encodeShape(0, 0, 16, 56, true, _vm->_cgaMappingAlt);
217 _screen->convertPage(3, 4, _vm->_cgaMappingAlt);
218 _screen->clearCurPage();
219
220 for (int i = 0; i < 200; i += 64)
221 _screen->copyRegion(128, 104, 96, i, 128, 64, 4, 2, Screen::CR_NO_P_CHECK);
222
223 _screen->fillRect(0, 184, 319, 199, _fillColor1);
224 int cp = _screen->setCurPage(0);
225
226 whirlTransition();
227 loadAndSetPalette(_filesTower[0]);
228
229 _screen->setCurPage(cp);
230 _screen->clearCurPage();
231
232 for (int i = 0; i < 200; i += 64)
233 _screen->copyRegion(128, 104, 0, i, 128, 64, 4, 2, Screen::CR_NO_P_CHECK);
234
235 _screen->setCurPage(0);
236
237 for (int i = 0; i < 64 && !_vm->shouldQuit() && !_vm->skipFlag(); i += 2) {
238 uint32 end = _vm->_system->getMillis() + 2 * _vm->_tickLength;
239 _screen->copyRegion(0, 142 - i, 96, 0, 128, i + 1, 4, 0, Screen::CR_NO_P_CHECK);
240 _screen->copyRegion(0, 0, 96, i + 1, 128, 167 - i, 2, 0, Screen::CR_NO_P_CHECK);
241 if (!i)
242 _screen->copyRegion(0, 0, 0, 168, 320, 32, 6, 0, Screen::CR_NO_P_CHECK);
243 _screen->updateScreen();
244 _vm->delayUntil(end);
245 }
246
247 for (int i = 0; i < 24 && !_vm->shouldQuit() && !_vm->skipFlag(); i += 2) {
248 uint32 end = _vm->_system->getMillis() + 2 * _vm->_tickLength;
249 _screen->copyRegion(0, 79 - i, 96, 0, 24, 65 + i, 4, 0, Screen::CR_NO_P_CHECK);
250 _screen->copyRegion(104, 79 - i, 200, 0, 24, 65 + i, 4, 0, Screen::CR_NO_P_CHECK);
251 _screen->copyRegion(24, 110, 120, i + 31, 80, 34, 4, 0, Screen::CR_NO_P_CHECK);
252 _screen->copyRegion(152, 0, 120, 32, 80, i + 1, 4, 0, Screen::CR_NO_P_CHECK);
253 _screen->copyRegion(0, 0, 96, 65 + i, 128, 103 - i, 2, 0, Screen::CR_NO_P_CHECK);
254 _screen->updateScreen();
255 _vm->delayUntil(end);
256 }
257
258 for (int i = 0; i < 56 && !_vm->shouldQuit() && !_vm->skipFlag(); i += 2) {
259 uint32 end = _vm->_system->getMillis() + 2 * _vm->_tickLength;
260 _screen->copyRegion(0, 56, 96, i, 24, 54, 4, 0, Screen::CR_NO_P_CHECK);
261 _screen->copyRegion(104, 56, 200, i, 24, 54, 4, 0, Screen::CR_NO_P_CHECK);
262 _screen->copyRegion(0, 110, 96, 54 + i, 128, 34, 4, 0, Screen::CR_NO_P_CHECK);
263
264 if (i < 32) {
265 _screen->fillRect(128, 0, 255, i + 1, _fillColor1, 2);
266 _screen->copyRegion(152, 0, 120, 32, 80, i + 25, 4, 0, Screen::CR_NO_P_CHECK);
267 } else {
268 _screen->fillRect(128, 0, 255, i + 1, _fillColor1, 2);
269 _screen->copyRegion(152, i + 1, 120, 32 + i + 1, 80, 23, 4, 0, Screen::CR_NO_P_CHECK);
270 _screen->copyRegion(152, 0, 152, 32, 80, i + 1, 4, 2, Screen::CR_NO_P_CHECK);
271 }
272
273 _screen->drawShape(2, shp, 128, i - 55, 0);
274 _screen->copyRegion(128, 0, 96, 0, 128, i + 1, 2, 0, Screen::CR_NO_P_CHECK);
275 _screen->copyRegion(0, 0, 96, i + 89, 128, 79 - i, 2, 0, Screen::CR_NO_P_CHECK);
276 _screen->updateScreen();
277 _vm->delayUntil(end);
278 }
279
280 _screen->copyRegion(0, 32, 0, 168, 320, 32, 6, 0, Screen::CR_NO_P_CHECK);
281 _screen->updateScreen();
282 _vm->delay(65 * _vm->_tickLength);
283 delete[] shp;
284 }
285
orb()286 void EoBIntroPlayer::orb() {
287 if (_vm->shouldQuit() || _vm->skipFlag())
288 return;
289
290 uint8 *shp[5];
291 _screen->loadBitmap(_filesOrb[0], 5, 3, 0);
292 _screen->setCurPage(2);
293 shp[4] = _screen->encodeShape(0, 0, 20, 136, true, _vm->_cgaMappingAlt);
294 _screen->loadBitmap(_filesOrb[1], 5, 3, 0);
295 shp[3] = _screen->encodeShape(16, 0, 16, 104, true, _vm->_cgaMappingAlt);
296
297 _screen->fillRect(0, 0, 127, 103, _fillColor1);
298 for (int i = 1; i < 4; i++) {
299 copyBlurRegion(128, 0, 0, 0, 128, 104, i);
300 shp[3 - i] = _screen->encodeShape(0, 0, 16, 104, true, _vm->_cgaMappingAlt);
301 }
302
303 _screen->fillRect(0, 0, 159, 135, _fillColor1);
304 _screen->setCurPage(0);
305 _screen->convertPage(3, 4, _vm->_cgaMappingAlt);
306
307 if (_vm->gameFlags().platform == Common::kPlatformAmiga) {
308 _screen->fadeToBlack(16);
309 loadAndSetPalette(0);
310 }
311
312 _screen->clearCurPage();
313
314 _vm->snd_playSoundEffect(6);
315
316 int startFrame = (_vm->gameFlags().platform == Common::kPlatformAmiga) ? 3 : -1;
317 for (int i = startFrame; i < 4 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
318 uint32 end = _vm->_system->getMillis() + 3 * _vm->_tickLength;
319 if (i >= 0)
320 _screen->drawShape(2, shp[i], 16, 16, 0);
321 _screen->drawShape(2, shp[4], 0, 0, 0);
322 _screen->copyRegion(0, 0, 80, 24, 160, 136, 2, 0, Screen::CR_NO_P_CHECK);
323 _screen->updateScreen();
324 if (startFrame < 0)
325 _vm->delayUntil(end);
326 }
327
328 _screen->copyRegion(0, 64, 0, 168, 320, 16, 6, 0, Screen::CR_NO_P_CHECK);
329 _screen->updateScreen();
330
331 if (_vm->gameFlags().platform == Common::kPlatformAmiga) {
332 _vm->delay(80 * _vm->_tickLength);
333 _screen->fadePalette(_screen->getPalette(2), 48);
334 _screen->clearCurPage();
335 } else {
336 _vm->delay(40 * _vm->_tickLength);
337 _vm->snd_playSoundEffect(6);
338 }
339
340 startFrame = (_vm->gameFlags().platform == Common::kPlatformAmiga) ? -1 : 3;
341 for (int i = startFrame; i > -2 && !_vm->shouldQuit() && !_vm->skipFlag(); i--) {
342 uint32 end = _vm->_system->getMillis() + 3 * _vm->_tickLength;
343 _screen->fillRect(16, 16, 143, 119, _fillColor1, 2);
344 if (i >= 0)
345 _screen->drawShape(2, shp[i], 16, 16, 0);
346 _screen->drawShape(2, shp[4], 0, 0, 0);
347 _screen->copyRegion(0, 0, 80, 24, 160, 136, 2, 0, Screen::CR_NO_P_CHECK);
348 _screen->updateScreen();
349 if (startFrame > 0)
350 _vm->delayUntil(end);
351 }
352
353 if (startFrame > 0)
354 _vm->delay(40 * _vm->_tickLength);
355
356 for (int i = 0; i < 5; i++)
357 delete[] shp[i];
358 }
359
waterdeepEntry()360 void EoBIntroPlayer::waterdeepEntry() {
361 if (_vm->shouldQuit() || _vm->skipFlag())
362 return;
363
364 uint8 *shp[4];
365 uint8 *shp2[31];
366 uint8 *shp3[3];
367
368 loadAndSetPalette(_filesWdEntry[0]);
369 _screen->loadBitmap(_filesWdEntry[1], 5, 3, 0);
370
371 if (_vm->gameFlags().platform == Common::kPlatformAmiga)
372 _screen->fadePalette(_screen->getPalette(0), 16);
373
374 _screen->setCurPage(2);
375 shp[3] = _screen->encodeShape(0, 0, 20, 136, true, _vm->_cgaMappingAlt);
376 for (int i = 1; i < 4; i++) {
377 copyBlurRegion(0, 0, 0, 0, 160, 136, i);
378 shp[3 - i] = _screen->encodeShape(0, 0, 20, 136, true, _vm->_cgaMappingAlt);
379 }
380 _screen->setCurPage(0);
381
382 _screen->convertPage(3, 4, _vm->_cgaMappingAlt);
383 _screen->fillRect(0, 168, 319, 199, _fillColor1, 0);
384 _vm->snd_playSoundEffect(6);
385
386 int startFrame = (_vm->gameFlags().platform == Common::kPlatformAmiga) ? 3 : 0;
387 for (int i = startFrame; i < 4 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
388 uint32 end = _vm->_system->getMillis() + 3 * _vm->_tickLength;
389 _screen->drawShape(0, shp[i], 80, 24, 0);
390 delete[] shp[i];
391 _screen->updateScreen();
392 _vm->delayUntil(end);
393 }
394
395 _screen->copyRegion(0, 80, 0, 168, 320, 16, 6, 0, Screen::CR_NO_P_CHECK);
396 _screen->updateScreen();
397 _vm->delay(50 * _vm->_tickLength);
398
399 _screen->setCurPage(2);
400 shp[0] = _screen->encodeShape(20, 0, 20, 136, true, _vm->_cgaMappingAlt);
401 _screen->loadBitmap(_filesWdEntry[2], 5, 3, 0);
402 shp[1] = _screen->encodeShape(0, 0, 20, 136, true, _vm->_cgaMappingAlt);
403 shp[2] = _screen->encodeShape(20, 0, 20, 136, true, _vm->_cgaMappingAlt);
404 _screen->loadBitmap(_filesWdEntry[3], 5, 3, 0);
405
406 for (int i = 0; i < 31; i++)
407 shp2[i] = _screen->encodeShape(_wdEncodeX[i], 136 + (_wdEncodeY[i] << 3), _wdEncodeWH[i], _wdEncodeWH[i] << 3, true, _vm->_cgaMappingAlt);
408 for (int i = 0; i < 3; i++)
409 shp3[i] = _screen->encodeShape(5 * i, 152, 5, 32, true, _vm->_cgaMappingAlt);
410
411 _screen->convertPage(3, 4, _vm->_cgaMappingAlt);
412
413 for (int i = 0; i < 3 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
414 uint32 end = _vm->_system->getMillis() + 3 * _vm->_tickLength;
415 _screen->fillRect(0, 0, 159, 135, _fillColor1, 2);
416 _screen->drawShape(2, shp[i], 0, 0, 0);
417 _screen->copyRegion(0, 0, 80, 24, 160, 136, 2, 0, Screen::CR_NO_P_CHECK);
418 _screen->updateScreen();
419 _vm->delayUntil(end);
420 }
421
422 _screen->copyRegion(0, 0, 80, 24, 160, 136, 4, 0, Screen::CR_NO_P_CHECK);
423 _screen->updateScreen();
424 _vm->delay(4 * _vm->_tickLength);
425 _screen->copyRegion(160, 0, 80, 24, 160, 136, 4, 0, Screen::CR_NO_P_CHECK);
426 _screen->fillRect(0, 168, 319, 199, _fillColor1, 0);
427 _screen->updateScreen();
428 _vm->delay(4 * _vm->_tickLength);
429 _screen->copyRegion(0, 184, 40, 184, 232, 16, 4, 0, Screen::CR_NO_P_CHECK);
430
431 int cx = 264;
432 int cy = 11;
433
434 for (int i = 0; i < 70 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
435 uint32 end = _vm->_system->getMillis() + 3 * _vm->_tickLength;
436
437 _screen->copyRegion(cx - 2, cy - 2, 0, 0, 48, 36, 4, 4, Screen::CR_NO_P_CHECK);
438 _screen->drawShape(4, shp3[((i & 3) == 3) ? 1 : (i & 3)], cx, cy, 0);
439 _screen->copyRegion(cx - 2, cy - 2, cx - 82, cy + 22, 48, 36, 4, 0, Screen::CR_NO_P_CHECK);
440 _screen->copyRegion(0, 0, cx - 2, cy - 2, 48, 36, 4, 4, Screen::CR_NO_P_CHECK);
441 cx--;
442 cy++;
443
444 for (int ii = 0; ii < 5; ii++) {
445 int s = _vm->_rnd.getRandomNumber(255) % 31;
446 _screen->drawShape(0, shp2[s], _wdDsX[s] - 80, _wdDsY[s] + 24, 0);
447 }
448
449 if (!(_vm->_rnd.getRandomNumber(255) & 7))
450 _vm->snd_playSoundEffect(_vm->_rnd.getRandomBit() ? 5 : 14);
451
452 _screen->updateScreen();
453 _vm->delayUntil(end);
454 }
455
456 for (int i = 0; i < 3; i++) {
457 delete[] shp[i];
458 delete[] shp3[i];
459 }
460
461 for (int i = 0; i < 31; i++)
462 delete[] shp2[i];
463 }
464
king()465 void EoBIntroPlayer::king() {
466 if (_vm->shouldQuit() || _vm->skipFlag())
467 return;
468
469 _screen->loadBitmap(_filesKing[0], 5, 3, 0);
470 _screen->convertPage(3, 4, _vm->_cgaMappingAlt);
471
472 if (_vm->gameFlags().platform == Common::kPlatformAmiga) {
473 _screen->fadeToBlack(32);
474 loadAndSetPalette(0);
475 }
476
477 int x = 15;
478 int y = 14;
479 int w = 1;
480 int h = 1;
481
482 for (int i = 0; i < 10 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
483 uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
484 _screen->copyRegion(x << 3, y << 3, x << 3, y << 3, w << 3, h << 3, 4, 0, Screen::CR_NO_P_CHECK);
485 if (x > 6)
486 x --;
487 if (y > 0)
488 y -= 2;
489 w += 3;
490 if (x + w > 34)
491 w = 34 - x;
492 h += 3;
493 if (y + h > 23)
494 h = 23 - y;
495 _screen->updateScreen();
496 _vm->delayUntil(end);
497 }
498
499 _vm->delay(25 * _vm->_tickLength);
500
501 uint8 *shp[4];
502 int16 dy[4];
503 int16 stepY[4];
504
505 static const uint8 advEncX[] = { 0, 6, 12, 19 };
506 static const uint8 advEncW[] = { 6, 6, 7, 6 };
507 static const int8 modY[] = { -4, -8, -2, -2, 1, 0, 0, 0 };
508
509 _screen->loadBitmap(_filesKing[1], 5, 3, 0);
510 _screen->setCurPage(2);
511 for (int i = 0; i < 4; i++) {
512 shp[i] = _screen->encodeShape(advEncX[i], 0, advEncW[i], 98, true, _vm->_cgaMappingAlt);
513 dy[i] = 180 + ((_vm->_rnd.getRandomNumber(255) & 3) << 3);
514 stepY[i] = (i * 5) & 3;
515 }
516
517 _screen->copyPage(0, 4);
518
519 for (bool runloop = true; runloop && !_vm->shouldQuit() && !_vm->skipFlag();) {
520 runloop = false;
521 uint32 end = _vm->_system->getMillis() + 2 * _vm->_tickLength;
522
523 for (int i = 0; i < 4; i++) {
524 if (dy[i] <= 82)
525 continue;
526 stepY[i] = (stepY[i] + 1) & 7;
527 dy[i] += modY[stepY[i]];
528
529 if (dy[i] < 82)
530 dy[i] = 82;
531
532 if (dy[i] < 180) {
533 _screen->copyRegion((advEncX[i] + 8) << 3, dy[i] - 2, 0, dy[i] - 2, advEncW[i] << 3, 182 - dy[i], 4, 4, Screen::CR_NO_P_CHECK);
534 _screen->drawShape(4, shp[i], 0, dy[i], 0);
535 _screen->copyRegion(0, dy[i] - 2, (advEncX[i] + 8) << 3, dy[i] - 2, advEncW[i] << 3, 182 - dy[i], 4, 0, Screen::CR_NO_P_CHECK);
536 }
537
538 runloop = true;
539 }
540
541 if (!(_vm->_rnd.getRandomNumber(255) & 3))
542 _vm->snd_playSoundEffect(7);
543
544 _screen->updateScreen();
545 _vm->delayUntil(end);
546 }
547
548 _screen->copyRegion(0, 96, 0, 160, 320, 32, 6, 0, Screen::CR_NO_P_CHECK);
549 _screen->updateScreen();
550 _vm->delay(70 * _vm->_tickLength);
551
552 for (int i = 0; i < 4; i++)
553 delete[] shp[i];
554 }
555
hands()556 void EoBIntroPlayer::hands() {
557 if (_vm->shouldQuit() || _vm->skipFlag())
558 return;
559
560 _screen->setCurPage(2);
561 uint8 *shp1 = _screen->encodeShape(0, 140, 21, 60, true, _vm->_cgaMappingAlt);
562 uint8 *shp2 = _screen->encodeShape(21, 140, 12, 60, true, _vm->_cgaMappingAlt);
563 _screen->loadBitmap(_filesHands[0], 3, 5, 0);
564
565 if (_vm->gameFlags().platform == Common::kPlatformAmiga)
566 _vm->delay(60 * _vm->_tickLength);
567
568 _screen->fillRect(0, 160, 319, 199, _fillColor1, 0);
569 _screen->fillRect(0, 0, 191, 63, _fillColor2, 2);
570 _screen->drawShape(2, shp1, 0, 4, 0);
571 _screen->drawShape(2, shp2, 151, 4, 0);
572 _vm->boxMorphTransition(25, 8, 18, 4, 3, 0, 21, 8, 6, 0, 28, 23);
573 _screen->copyRegion(0, 128, 0, 176, 320, 16, 6, 0, Screen::CR_NO_P_CHECK);
574
575 _screen->updateScreen();
576 _vm->delay(15 * _vm->_tickLength);
577 _vm->snd_playSoundEffect(11);
578
579 for (int i = -22; i <= 20 && !_vm->shouldQuit() && !_vm->skipFlag(); i += 4) {
580 uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
581 _screen->fillRect(0, 0, 167, 63, _fillColor2);
582 _screen->drawShape(2, shp1, i, 4, 0);
583 _screen->drawShape(2, shp2, 105 - i, 4, 0);
584 _screen->copyRegion(0, 0, 144, 32, 168, 64, 2, 0, Screen::CR_NO_P_CHECK);
585 _screen->updateScreen();
586 _vm->delayUntil(end);
587 }
588
589 _vm->snd_playSoundEffect(10);
590
591 delete[] shp1;
592 delete[] shp2;
593 _vm->delay(15 * _vm->_tickLength);
594
595 _screen->setCurPage(4);
596 shp1 = _screen->encodeShape(17, 0, 11, 120, true, _vm->_cgaMappingAlt);
597 shp2 = _screen->encodeShape(28, 112, 1, 31, true, _vm->_cgaMappingAlt);
598 uint8 *shp3 = _screen->encodeShape(9, 138, 14, 54, true, _vm->_cgaMappingAlt);
599
600 _screen->setCurPage(2);
601 _screen->fillRect(0, 0, 135, 63, _fillColor2);
602 _screen->drawShape(2, shp1, 32, -80, 0);
603 _screen->drawShape(2, shp2, 40, -16, 0);
604 _vm->boxMorphTransition(18, 16, 10, 12, 0, 0, 17, 8, 17, 3, 25, 10);
605 _vm->delay(15 * _vm->_tickLength);
606
607 for (int i = -80; i <= 0 && !_vm->shouldQuit() && !_vm->skipFlag(); i += 4) {
608 uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
609 _screen->fillRect(0, 0, 135, 63, _fillColor2);
610 _screen->drawShape(2, shp1, 32, i, 0);
611 _screen->drawShape(2, shp2, 40, i + 64, 0);
612 _screen->copyRegion(0, 0, 80, 96, 136, 64, 2, 0, Screen::CR_NO_P_CHECK);
613 _screen->updateScreen();
614 _vm->delayUntil(end);
615 }
616
617 _vm->snd_playSoundEffect(12);
618 _vm->delay(5 * _vm->_tickLength);
619
620 for (int i = 0; i > -54 && !_vm->shouldQuit() && !_vm->skipFlag(); i -= 4) {
621 uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
622 _screen->fillRect(0, 0, 135, 63, _fillColor2);
623 _screen->drawShape(2, shp3, 12, 64 + i, 0);
624 _screen->drawShape(2, shp1, 32, i, 0);
625 _screen->copyRegion(0, 0, 80, 96, 136, 64, 2, 0, Screen::CR_NO_P_CHECK);
626 _screen->updateScreen();
627 _vm->delayUntil(end);
628 }
629
630 delete[] shp1;
631 delete[] shp2;
632 delete[] shp3;
633 _vm->delay(15 * _vm->_tickLength);
634
635 _screen->setCurPage(4);
636 shp1 = _screen->encodeShape(0, 0, 17, 136, true, _vm->_cgaMappingAlt);
637 shp2 = _screen->encodeShape(0, 136, 9, 48, true, _vm->_cgaMappingAlt);
638
639 _screen->setCurPage(2);
640 _screen->fillRect(0, 0, 143, 95, _fillColor2);
641 _screen->drawShape(2, shp1, -56, -56, 0);
642 _screen->drawShape(2, shp2, 52, 49, 0);
643 _vm->boxMorphTransition(9, 6, 0, 0, 0, 0, 18, 12, 8, 11, 21, 10);
644 _vm->delay(15 * _vm->_tickLength);
645 _vm->snd_playSoundEffect(11);
646
647 for (int i = -56; i <= -8 && !_vm->shouldQuit() && !_vm->skipFlag(); i += 4) {
648 uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
649 _screen->fillRect(0, 0, 143, 95, _fillColor2);
650 _screen->drawShape(2, shp1, i, i, 0);
651 _screen->drawShape(2, shp2, (i == -8) ? 55 : 52, (i == -8) ? 52 : 49, 0);
652 _screen->copyRegion(0, 0, 0, 0, 144, 96, 2, 0, Screen::CR_NO_P_CHECK);
653 _screen->updateScreen();
654 _vm->delayUntil(end);
655 }
656
657 _vm->snd_playSoundEffect(10);
658 delete[] shp1;
659 delete[] shp2;
660 _vm->delay(30 * _vm->_tickLength);
661
662 _screen->setCurPage(4);
663 shp1 = _screen->encodeShape(28, 0, 11, 40, true, _vm->_cgaMappingAlt);
664 shp2 = _screen->encodeShape(28, 40, 10, 72, true, _vm->_cgaMappingAlt);
665
666 _screen->setCurPage(2);
667 _screen->fillRect(0, 0, 87, 112, _fillColor2);
668 _screen->drawShape(2, shp2, 0, 90, 0);
669 _vm->boxMorphTransition(20, 13, 15, 6, 0, 0, 11, 14, 0, 0, 24, 16);
670 _vm->delay(15 * _vm->_tickLength);
671
672 int dy = 90;
673 for (int i = -40; i <= 0 && !_vm->shouldQuit() && !_vm->skipFlag(); i += 4) {
674 uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
675 _screen->fillRect(0, 0, 87, 112, _fillColor2);
676 _screen->drawShape(2, shp2, 0, dy, 0);
677 _screen->copyRegion(0, 0, 120, 48, 88, 112, 2, 0, Screen::CR_NO_P_CHECK);
678 _screen->updateScreen();
679 _vm->delayUntil(end);
680 dy -= 5;
681 }
682
683 _vm->snd_playSoundEffect(13);
684
685 for (int i = -40; i <= 0 && !_vm->shouldQuit() && !_vm->skipFlag(); i += 4) {
686 uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
687 _screen->fillRect(0, 0, 87, 39, _fillColor2);
688 _screen->drawShape(2, shp1, 0, i, 0);
689 _screen->copyRegion(0, 0, 120, 48, 88, 112, 2, 0, Screen::CR_NO_P_CHECK);
690 _screen->updateScreen();
691 _vm->delayUntil(end);
692 }
693
694 delete[] shp1;
695 delete[] shp2;
696 _vm->delay(48 * _vm->_tickLength);
697 }
698
waterdeepExit()699 void EoBIntroPlayer::waterdeepExit() {
700 if (_vm->shouldQuit() || _vm->skipFlag())
701 return;
702
703 uint8 *shp2[31];
704 uint8 *shp3[3];
705
706 _screen->loadBitmap(_filesWdExit[0], 5, 3, 0);
707 _screen->setCurPage(2);
708 for (int i = 0; i < 31; i++)
709 shp2[i] = _screen->encodeShape(_wdEncodeX[i], 136 + (_wdEncodeY[i] << 3), _wdEncodeWH[i], _wdEncodeWH[i] << 3, true, _vm->_cgaMappingAlt);
710 for (int i = 0; i < 3; i++)
711 shp3[i] = _screen->encodeShape(5 * i + 15, 152, 5, 32, true, _vm->_cgaMappingAlt);
712 uint8 *shp1 = _screen->encodeShape(31, 136, 5, 32, true, _vm->_cgaMappingAlt);
713 _screen->convertPage(3, 4, _vm->_cgaMappingAlt);
714 _screen->copyRegion(0, 0, 0, 136, 48, 36, 4, 4, Screen::CR_NO_P_CHECK);
715 _screen->fillRect(0, 168, 319, 199, _fillColor1, 0);
716 _screen->copyRegion(160, 0, 80, 24, 160, 136, 4, 0, Screen::CR_NO_P_CHECK);
717
718 int cx = 140;
719 int cy = 128;
720
721 for (int i = 0; i < 70 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
722 uint32 end = _vm->_system->getMillis() + 3 * _vm->_tickLength;
723 int fx = cx - 2;
724 if (fx < 160)
725 fx = 160;
726 int fy = cy - 2;
727 if (fy > 98)
728 fy = 98;
729
730 _screen->copyRegion(fx, fy, 0, 0, 48, 36, 4, 4, Screen::CR_NO_P_CHECK);
731 _screen->drawShape(4, shp3[((i & 3) == 3) ? 1 : (i & 3)], cx, cy, 0);
732 _screen->drawShape(4, shp1, 160, 104, 0);
733 _screen->copyRegion(fx, fy, fx - 80, fy + 24, 48, 36, 4, 0, Screen::CR_NO_P_CHECK);
734 _screen->copyRegion(0, 0, fx, fy, 48, 36, 4, 4, Screen::CR_NO_P_CHECK);
735 cx++;
736 cy--;
737
738 for (int ii = 0; ii < 5; ii++) {
739 int s = _vm->_rnd.getRandomNumber(255) % 31;
740 _screen->drawShape(0, shp2[s], _wdDsX[s] - 80, _wdDsY[s] + 24, 0);
741 }
742
743 if (!(_vm->_rnd.getRandomNumber(255) & 7))
744 _vm->snd_playSoundEffect(_vm->_rnd.getRandomBit() ? 5 : 14);
745
746 _screen->updateScreen();
747 _vm->delayUntil(end);
748 }
749
750 for (int i = 0; i < 3; i++)
751 delete[] shp3[i];
752
753 for (int i = 0; i < 31; i++)
754 delete[] shp2[i];
755 delete[] shp1;
756
757 _screen->setCurPage(0);
758 _screen->fillRect(0, 168, 319, 199, _fillColor1, 0);
759 _screen->copyRegion(0, 136, 0, 0, 48, 36, 0, 4, Screen::CR_NO_P_CHECK);
760
761 int dstPage = (_vm->gameFlags().platform == Common::kPlatformAmiga) ? 4 : 5;
762 _screen->loadBitmap(_filesWdExit[2], 3, dstPage, 0);
763 _screen->convertPage(dstPage, 2, _vm->_cgaMappingAlt);
764 whirlTransition();
765 loadAndSetPalette(_filesWdExit[1]);
766 _vm->delay(6 * _vm->_tickLength);
767
768 _screen->copyRegion(0, 144, 0, 184, 320, 16, 6, 0, Screen::CR_NO_P_CHECK);
769
770 cx = 0;
771 cy = 136;
772 int dy = 0;
773 for (int i = 0; i < 19 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
774 uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
775 _screen->copyRegion(cx, cy, 80, dy + 16, 160, 8, 2, 0, Screen::CR_NO_P_CHECK);
776 cy += 8;
777 dy += 8;
778 if (i == 6) {
779 cx = 160;
780 cy = 0;
781 }
782 _screen->updateScreen();
783 _vm->delayUntil(end);
784 }
785
786 _vm->snd_playSong(3);
787 _vm->delay(60 * _vm->_tickLength);
788
789 for (int i = 0; i < 56 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
790 uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
791 _screen->copyRegion(0, 136 + i, 80, 16, 160, 56 - i, 2, 0, Screen::CR_NO_P_CHECK);
792 _screen->copyRegion(160, 0, 80, 72 - i, 160, 96 + i, 2, 0, Screen::CR_NO_P_CHECK);
793 _screen->updateScreen();
794 _vm->delayUntil(end);
795 }
796
797 for (int i = 1; i < 48 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
798 uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
799 _screen->copyRegion(160, i, 80, 16, 160, 152, 2, 0, Screen::CR_NO_P_CHECK);
800 _screen->updateScreen();
801 _vm->delayUntil(end);
802 }
803
804 _screen->loadBitmap(_filesWdExit[3], 3, dstPage, 0);
805 _screen->convertPage(dstPage, 2, _vm->_cgaMappingAlt);
806 _vm->delay(30 * _vm->_tickLength);
807 _screen->setCurPage(0);
808 _screen->fillRect(0, 16, 319, 31, _fillColor1);
809 _screen->fillRect(0, 136, 319, 199, _fillColor1);
810 _screen->copyRegion(0, 0, 80, 32, 160, 120, 2, 0, Screen::CR_NO_P_CHECK);
811 loadAndSetPalette(_filesWdExit[4]);
812 _screen->updateScreen();
813 _vm->delay(50 * _vm->_tickLength);
814 }
815
tunnel()816 void EoBIntroPlayer::tunnel() {
817 if (_vm->shouldQuit() || _vm->skipFlag())
818 return;
819
820 _screen->setCurPage(4);
821 uint8 *shp2 = _screen->encodeShape(20, 0, 20, 120, true, _vm->_cgaMappingAlt);
822 uint8 *shp1 = _screen->encodeShape(0, 0, 20, 120, true, _vm->_cgaMappingAlt);
823 _vm->drawBlockObject(1, 4, shp2, 160, 0, 0);
824 _vm->drawBlockObject(1, 4, shp1, 0, 0, 0);
825 delete[] shp1;
826 delete[] shp2;
827
828 for (int i = 0; i < 3 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
829 uint32 end = _vm->_system->getMillis() + 8 * _vm->_tickLength;
830 _screen->copyRegion(0, 0, 80, 32, 160, 120, 4, 0, Screen::CR_NO_P_CHECK);
831 _vm->snd_playSoundEffect(7);
832 _screen->updateScreen();
833 _vm->delayUntil(end);
834 _screen->copyRegion(0, 0, 80, 32, 160, 120, 2, 0, Screen::CR_NO_P_CHECK);
835 _vm->snd_playSoundEffect(7);
836 end = _vm->_system->getMillis() + 8 * _vm->_tickLength;
837 _screen->updateScreen();
838 _vm->delayUntil(end);
839 }
840
841 _screen->copyRegion(0, 160, 0, 184, 320, 16, 6, 0, Screen::CR_NO_P_CHECK);
842 _screen->updateScreen();
843 _vm->delay(18 * _vm->_tickLength);
844 _screen->copyRegion(160, 0, 80, 32, 160, 120, 2, 0, Screen::CR_NO_P_CHECK);
845 _screen->updateScreen();
846 _vm->delay(5 * _vm->_tickLength);
847 _screen->copyRegion(0, 122, 80, 32, 160, 60, 2, 0, Screen::CR_NO_P_CHECK);
848 _screen->copyRegion(160, 122, 80, 92, 160, 60, 2, 0, Screen::CR_NO_P_CHECK);
849 _screen->updateScreen();
850 _vm->delay(5 * _vm->_tickLength);
851 _screen->copyRegion(160, 0, 80, 32, 160, 120, 4, 0, Screen::CR_NO_P_CHECK);
852 for (int i = 0; i < 6; i++)
853 _screen->copyRegion(i * 48, 185, 56, (i << 3) + 24, 48, 8, 2, 2, Screen::CR_NO_P_CHECK);
854 _screen->updateScreen();
855 _vm->delay(5 * _vm->_tickLength);
856 _screen->copyRegion(0, 0, 80, 32, 160, 120, 2, 0, Screen::CR_NO_P_CHECK);
857
858 _screen->loadBitmap(_filesTunnel[0], 5, 3, 0);
859 if (_vm->gameFlags().platform == Common::kPlatformAmiga)
860 _screen->setScreenPalette(_screen->getPalette(0));
861
862 _screen->convertPage(3, 4, _vm->_cgaMappingAlt);
863 _screen->updateScreen();
864 _vm->delay(40 * _vm->_tickLength);
865
866 _screen->copyRegion(264, 0, 136, 56, 48, 48, 4, 0, Screen::CR_NO_P_CHECK);
867 _vm->snd_playSoundEffect(8);
868 _screen->copyRegion(0, 0, 0, 0, 320, 184, 0, 2, Screen::CR_NO_P_CHECK);
869 _screen->updateScreen();
870 _vm->delay(16 * _vm->_tickLength);
871 _vm->snd_playSoundEffect(4);
872
873 for (int i = 0; i < 30 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
874 uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
875 if (i == 0)
876 _screen->fillRect(0, 168, 319, 199, _fillColor1, 0);
877 _screen->copyRegion(80, 25 + (_vm->_rnd.getRandomNumber(255) & 7), 80, 24, 160, 144, 2, 0, Screen::CR_NO_P_CHECK);
878 _screen->updateScreen();
879 _vm->delayUntil(end);
880 }
881
882 _vm->snd_playSoundEffect(9);
883
884 for (int i = 0; i < 6 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
885 uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
886 _screen->copyRegion(_tvlX1[i] << 3, _tvlY1[i], _tvlX2[i] << 3, _tvlY2[i], _tvlW[i] << 3, _tvlH[i], 4, 2, Screen::CR_NO_P_CHECK);
887 for (int ii = 0; ii < 4 && !_vm->shouldQuit() && !_vm->skipFlag(); ii++) {
888 _screen->updateScreen();
889 _vm->delayUntil(end);
890 end = _vm->_system->getMillis() + _vm->_tickLength;
891 _screen->copyRegion(80, 25 + (_vm->_rnd.getRandomNumber(255) & 7), 80, 24, 160, 144, 2, 0, Screen::CR_NO_P_CHECK);
892 }
893 }
894 _screen->copyRegion(0, 0, 0, 0, 320, 168, 2, 0, Screen::CR_NO_P_CHECK);
895 _screen->updateScreen();
896 _vm->delay(40 * _vm->_tickLength);
897
898 _screen->loadBitmap(_filesTunnel[1], 5, 3, 0);
899 _screen->convertPage(3, 4, _vm->_cgaMappingAlt);
900 _vm->snd_playSoundEffect(6);
901 _screen->copyRegion(0, 0, 80, 32, 160, 120, 4, 0, Screen::CR_NO_P_CHECK);
902 _screen->updateScreen();
903 _vm->delay(2 * _vm->_tickLength);
904 _screen->copyRegion(160, 0, 80, 32, 160, 120, 4, 0, Screen::CR_NO_P_CHECK);
905 _screen->updateScreen();
906 _vm->delay(2 * _vm->_tickLength);
907 _screen->copyRegion(0, 120, 80, 30, 160, 64, 4, 0, Screen::CR_NO_P_CHECK);
908 _screen->copyRegion(160, 120, 80, 94, 160, 64, 4, 0, Screen::CR_NO_P_CHECK);
909 _screen->copyRegion(0, 176, 0, 184, 320, 16, 6, 0, Screen::CR_NO_P_CHECK);
910 _screen->setCurPage(0);
911 _screen->updateScreen();
912 _vm->delay(50 * _vm->_tickLength);
913 }
914
loadAndSetPalette(const char * filename)915 void EoBIntroPlayer::loadAndSetPalette(const char *filename) {
916 if (_vm->_configRenderMode == Common::kRenderCGA || _vm->_configRenderMode == Common::kRenderEGA)
917 return;
918
919 if (_vm->gameFlags().platform != Common::kPlatformAmiga)
920 _screen->loadPalette(filename, _screen->getPalette(0));
921
922 _screen->getPalette(0).fill(0, 1, 0);
923 _screen->setScreenPalette(_screen->getPalette(0));
924 }
925
copyBlurRegion(int x1,int y1,int x2,int y2,int w,int h,int step)926 void EoBIntroPlayer::copyBlurRegion(int x1, int y1, int x2, int y2, int w, int h, int step) {
927 const uint8 *ptr2 = _screen->getCPagePtr(3) + y1 * 320 + x1;
928
929 if (step == 1) {
930 while (h > 0) {
931 int dx = x2;
932 for (int i = 0; i < w; i += 2) {
933 _screen->setPagePixel(3, dx++, y2, ptr2[i]);
934 _screen->setPagePixel(3, dx++, y2, 0);
935 }
936 dx = x2;
937 y2++;
938 ptr2 += 320;
939 for (int i = 0; i < w; i += 2) {
940 _screen->setPagePixel(3, dx++, y2, 0);
941 _screen->setPagePixel(3, dx++, y2, ptr2[i + 1]);
942 }
943 y2++;
944 ptr2 += 320;
945 h -= 2;
946 }
947 } else if (step == 2) {
948 while (h > 0) {
949 int dx = x2;
950 for (int i = 0; i < w; i += 2) {
951 _screen->setPagePixel(3, dx++, y2, ptr2[i]);
952 _screen->setPagePixel(3, dx++, y2, 0);
953 }
954 dx = x2;
955 y2++;
956 ptr2 += 320;
957 for (int i = 0; i < w; i++)
958 _screen->setPagePixel(3, dx++, y2, 0);
959
960 y2++;
961 ptr2 += 320;
962 h -= 2;
963 }
964 } else if (step == 3) {
965 for (int i = 0; i < h; i++) {
966 int dx = x2;
967 if ((i % 3) == 0) {
968 int ii = 0;
969 for (; ii < w - 3; ii += 3) {
970 _screen->setPagePixel(3, dx++, y2, ptr2[ii]);
971 _screen->setPagePixel(3, dx++, y2, 0);
972 _screen->setPagePixel(3, dx++, y2, 0);
973 }
974 for (; ii < w; ii++)
975 _screen->setPagePixel(3, dx++, y2, 0);
976 } else {
977 for (int ii = 0; ii < w; ii++)
978 _screen->setPagePixel(3, dx++, y2, 0);
979 }
980 y2++;
981 ptr2 += 320;
982 }
983 }
984 }
985
whirlTransition()986 void EoBIntroPlayer::whirlTransition() {
987 if (_vm->gameFlags().platform == Common::kPlatformAmiga) {
988 _screen->fadeToBlack(48);
989 _screen->clearPage(0);
990 return;
991 }
992
993 for (int i = 0; i < 2; i++) {
994 for (int ii = 0; ii < 8; ii++) {
995 uint32 e = _vm->_system->getMillis() + 3;
996 if (ii & 1) {
997 for (int iii = i + ii; iii < 320; iii += 8)
998 _screen->drawClippedLine(iii, 0, iii, 199, 12);
999 } else {
1000 for (int iii = i + ii; iii < 200; iii += 8)
1001 _screen->drawClippedLine(0, iii, 319, iii, 12);
1002 }
1003 _screen->updateScreen();
1004 uint32 c = _vm->_system->getMillis();
1005 if (e > c)
1006 _vm->_system->delayMillis(e - c);
1007 }
1008 }
1009 }
1010
EoBAmigaFinalePlayer(EoBEngine * vm,Screen_EoB * screen)1011 EoBAmigaFinalePlayer::EoBAmigaFinalePlayer(EoBEngine *vm, Screen_EoB *screen) : _vm(vm), _screen(screen) {
1012 _animCurFrame = 0;
1013 int size = 0;
1014 _textShapes = new uint8*[10];
1015 memset(_textShapes, 0, sizeof(uint8*) * 10);
1016 _councilAnimData1 = new uint8[78];
1017 memcpy(_councilAnimData1, _vm->staticres()->loadRawData(kEoB1FinaleCouncilAnim1, size), 78);
1018 _councilAnimData2 = new uint8[78];
1019 memcpy(_councilAnimData2, _vm->staticres()->loadRawData(kEoB1FinaleCouncilAnim2, size), 78);
1020 _councilAnimData3 = _vm->staticres()->loadRawData(kEoB1FinaleCouncilAnim3, size);
1021 _councilAnimData4 = _vm->staticres()->loadRawData(kEoB1FinaleCouncilAnim4, size);
1022 _eyesAnimData = _vm->staticres()->loadRawData(kEoB1FinaleEyesAnim, size);
1023 _handsAnimData = (const int16*)_vm->staticres()->loadRawDataBe16(kEoB1FinaleHandsAnim, size);
1024 _textFrameDuration = _vm->staticres()->loadRawData(kEoB1FinaleTextDuration, size);;
1025 }
1026
~EoBAmigaFinalePlayer()1027 EoBAmigaFinalePlayer::~EoBAmigaFinalePlayer() {
1028 for (int i = 0; i < 10; ++i)
1029 delete[] _textShapes[i];
1030 delete[] _textShapes;
1031 delete[] _councilAnimData1;
1032 delete[] _councilAnimData2;
1033 }
1034
start()1035 void EoBAmigaFinalePlayer::start() {
1036 _screen->hideMouse();
1037 uint32 tick = _vm->_system->getMillis() + 80 * _vm->_tickLength;
1038
1039 _screen->clearPage(0);
1040 _screen->clearPage(2);
1041 _screen->loadShapeSetBitmap("TEXT2", 5, 3);
1042 for (int i = 0; i < 10; ++i)
1043 _textShapes[i] = _screen->encodeShape(0, i << 4, 40, 15);
1044 _screen->clearPage(2);
1045
1046 _screen->loadBitmap("COUNCILA.CPS", 2, 4, 0);
1047 _screen->loadBitmap("COUNCILB.CPS", 2, 6, 0);
1048
1049 _vm->delayUntil(tick);
1050 _vm->_eventList.clear();
1051 _vm->_allowSkip = true;
1052
1053 _vm->sound()->playTrack(0);
1054
1055 entry();
1056 delivery();
1057 inspection();
1058 surprise();
1059 congratulation();
1060
1061 _vm->_allowSkip = false;
1062 _vm->_eventList.clear();
1063
1064 _screen->fadeToBlack();
1065 }
1066
entry()1067 void EoBAmigaFinalePlayer::entry() {
1068 static uint8 textMode[] = { 1, 1, 0, 1, 1, 0 };
1069 if (_vm->shouldQuit() || _vm->skipFlag())
1070 return;
1071
1072 _screen->setScreenPalette(_screen->getPalette(0));
1073 _screen->copyRegion(0, 0, 0, 0, 320, 72, 4, 2, Screen::CR_NO_P_CHECK);
1074 _screen->copyRegion(0, 0, 0, 80, 320, 72, 2, 2, Screen::CR_NO_P_CHECK);
1075
1076 for (int i = 1; i < 21 && !_vm->skipFlag() && !_vm->shouldQuit(); ++i) {
1077 _screen->copyRegion((20 - i) << 3, 80, (20 - i) << 3, 48, i << 4, 72, 2, 0, Screen::CR_NO_P_CHECK);
1078 _screen->updateScreen();
1079 _vm->delay(2 * _vm->_tickLength);
1080 }
1081
1082 for (int i = 0; i < 15 && !_vm->skipFlag() && !_vm->shouldQuit(); ++i) {
1083 animateCouncil1(2, -1);
1084 _screen->updateScreen();
1085 _vm->delay(4 * _vm->_tickLength);
1086 }
1087
1088 for (int i = 0; i < 65 && !_vm->skipFlag() && !_vm->shouldQuit(); ++i) {
1089 animateCouncil1(_vm->_rnd.getRandomNumberRng(1, 3), -1);
1090 _screen->updateScreen();
1091 _vm->delay(4 * _vm->_tickLength);
1092
1093 if (i == 45 || i == 47) {
1094 animateCouncil1(99, -1);
1095 _screen->updateScreen();
1096 }
1097
1098 if (i % 16 == 0)
1099 playDialogue(i >> 4, textMode[i >> 4]);
1100 }
1101 }
1102
delivery()1103 void EoBAmigaFinalePlayer::delivery() {
1104 if (_vm->shouldQuit() || _vm->skipFlag())
1105 return;
1106
1107 _screen->setCurPage(4);
1108 uint8 *shp = _screen->encodeShape(0, 72, 3, 32, true);
1109
1110 for (int i = 0; i < 5 && !_vm->skipFlag() && !_vm->shouldQuit(); ++i) {
1111 static const uint8 y[5] = { 152, 139, 131, 129, 127 };
1112 _screen->copyRegion(120, 30, 120, 110, 56, 42, 2, 2, Screen::CR_NO_P_CHECK);
1113 _screen->drawShape(2, shp, 153, y[i], 0);
1114 _screen->copyRegion(120, 110, 120, 78, 56, 42, 2, 0, Screen::CR_NO_P_CHECK);
1115 animateCouncil1(2, -1);
1116 _screen->updateScreen();
1117 _vm->delay(4 * _vm->_tickLength);
1118 }
1119
1120 for (int i = 0; i < 6 && !_vm->skipFlag() && !_vm->shouldQuit(); ++i) {
1121 _screen->copyRegion(120, 30, 120, 110, 64, 42, 2, 2, Screen::CR_NO_P_CHECK);
1122 _screen->copyRegion((i * 5 + 3) << 3, 72, 144, 120, 48, 32, 4, 2, Screen::CR_NO_P_CHECK);
1123 _screen->copyRegion(120, 110, 120, 78, 64, 42, 2, 0, Screen::CR_NO_P_CHECK);
1124 animateCouncil1(2, -1);
1125 _screen->updateScreen();
1126 _vm->delay(4 * _vm->_tickLength);
1127 }
1128
1129 for (int i = 0; i < 5 && !_vm->skipFlag() && !_vm->shouldQuit(); ++i) {
1130 animateCouncil2(5, 2, false);
1131 animateCouncil1(2, -1);
1132 _screen->updateScreen();
1133 _vm->delay(4 * _vm->_tickLength);
1134 }
1135
1136 delete[] shp;
1137 }
1138
inspection()1139 void EoBAmigaFinalePlayer::inspection() {
1140 if (_vm->shouldQuit() || _vm->skipFlag())
1141 return;
1142
1143 uint8 *shp[5];
1144 memset(shp, 0, sizeof(shp));
1145
1146 _screen->fillRect(0, 170, 319, 186, 31, 0);
1147 _screen->clearPage(2);
1148
1149 _screen->setCurPage(6);
1150 shp[0] = _screen->encodeShape(0, 0, 8, 40, true);
1151 _screen->drawShape(2, shp[0], 96, 24, 0, 0);
1152 _screen->drawShape(2, shp[0], 160, 24, 0, 1);
1153 delete[] shp[0];
1154
1155 _screen->fillRect(0, 48, 9, 120, 31, 0);
1156 _screen->fillRect(312, 48, 319, 120, 31, 0);
1157
1158 _vm->boxMorphTransition(18, 6, 12, 3, 12, 3, 16, 5, 1, 5, 39, 10, 31);
1159
1160 for (int i = 0; i < 5; ++i)
1161 shp[i] = _screen->encodeShape((i << 2) + 8, 0, 4, 24, true);
1162
1163 _vm->delay(10 * _vm->_tickLength);
1164
1165 for (int i = 2; i < 81 && !_vm->skipFlag() && !_vm->shouldQuit(); ++i) {
1166 _screen->copyRegion(192, 56, 96, 160 - i, 128, i, 6, 0, Screen::CR_NO_P_CHECK);
1167 _screen->updateScreen();
1168 _vm->delay(_vm->_tickLength);
1169 if (i == 40)
1170 playDialogue(5, false);
1171 }
1172
1173 for (int i = 0; _eyesAnimData[i] != 0xFF && !_vm->skipFlag() && !_vm->shouldQuit(); ++i) {
1174 if (_eyesAnimData[i] == 15 || _eyesAnimData[i] == 40) {
1175 _vm->delay(_eyesAnimData[i] * _vm->_tickLength);
1176 continue;
1177 }
1178
1179 _screen->drawShape(2, shp[_eyesAnimData[i]], 112, 32, 0, 0);
1180 _screen->drawShape(2, shp[_eyesAnimData[i]], 176, 32, 0, 1);
1181 _screen->copyRegion(112, 32, 112, 32, 96, 24, 2, 0, Screen::CR_NO_P_CHECK);
1182 _screen->updateScreen();
1183
1184 _vm->delay(_vm->_tickLength);
1185 }
1186
1187 for (int i = 0; i < 5; ++i)
1188 delete[] shp[i];
1189 }
1190
surprise()1191 void EoBAmigaFinalePlayer::surprise() {
1192 if (_vm->shouldQuit() || _vm->skipFlag())
1193 return;
1194
1195 _screen->copyRegion(0, 0, 0, 0, 320, 72, 4, 2, Screen::CR_NO_P_CHECK);
1196 _screen->copyRegion(0, 0, 0, 80, 320, 72, 2, 2, Screen::CR_NO_P_CHECK);
1197 _screen->copyRegion(224, 96, 144, 144, 40, 8, 4, 2, Screen::CR_NO_P_CHECK);
1198
1199 for (int i = 0; i < 4; ++i) {
1200 const uint8 *crds = &_councilAnimData4[i * 6];
1201 _screen->copyRegion(crds[0] << 3, crds[1], crds[4] << 3, crds[5], crds[2] << 3, crds[3], 4, 2, Screen::CR_NO_P_CHECK);
1202 }
1203
1204 _vm->boxMorphTransition(0, 9, 0, 6, 0, 10, 40, 9, 12, 3, 16, 21, 31);
1205
1206 for (int i = 0; i < 15 && !_vm->skipFlag() && !_vm->shouldQuit(); ++i) {
1207 animateCouncil1(4, 2);
1208 animateCouncil2(6, -1, false);
1209 _screen->updateScreen();
1210 _vm->delay(4 * _vm->_tickLength);
1211 }
1212
1213 animateCouncil2(98, 2, true);
1214 _vm->delay(10 * _vm->_tickLength);
1215 playDialogue(6, true);
1216 _vm->delay(60 * _vm->_tickLength);
1217
1218 _screen->fadeToBlack(16);
1219 _screen->clearPage(0);
1220 }
1221
congratulation()1222 void EoBAmigaFinalePlayer::congratulation() {
1223 if (_vm->shouldQuit() || _vm->skipFlag())
1224 return;
1225
1226 uint8 *shp[3];
1227 memset(shp, 0, sizeof(shp));
1228
1229 _screen->setCurPage(6);
1230 shp[0] = _screen->encodeShape(12, 24, 12, 64, true);
1231 shp[1] = _screen->encodeShape(12, 88, 12, 72, true);
1232 shp[2] = _screen->encodeShape(24, 136, 15, 64, true);
1233
1234 _screen->clearPage(2);
1235 _screen->fadeFromBlack(1);
1236
1237 playDialogue(7, false);
1238
1239 for (int i = 1; i < 13 && !_vm->skipFlag() && !_vm->shouldQuit(); ++i) {
1240 _screen->copyRegion((12 - i) << 3, 40, (26 - i) << 3, 24, i << 3, 120, 6, 0, Screen::CR_NO_P_CHECK);
1241 _screen->updateScreen();
1242 _vm->delay(2 * _vm->_tickLength);
1243 }
1244
1245 _vm->delay(75 * _vm->_tickLength);
1246 _screen->fadeToBlack(32);
1247 _screen->clearPage(0);
1248 _screen->fadeFromBlack(1);
1249
1250 for (int i = 0; i < 10 && !_vm->skipFlag() && !_vm->shouldQuit(); i += 2) {
1251 _screen->drawShape(2, shp[0], _handsAnimData[i], _handsAnimData[i + 1], 0);
1252 _screen->copyRegion(0, 50, 0, 50, 320, 90, 2, 0, Screen::CR_NO_P_CHECK);
1253 _screen->clearPage(2);
1254 _screen->updateScreen();
1255 _vm->delay(_vm->_tickLength);
1256 }
1257
1258 playDialogue(8, false);
1259 _screen->updateScreen();
1260 _vm->delay(50 * _vm->_tickLength);
1261
1262 for (int i = 10; i < 18 && !_vm->skipFlag() && !_vm->shouldQuit(); i += 2) {
1263 _screen->drawShape(2, shp[1], _handsAnimData[i], _handsAnimData[i + 1], 0);
1264 _screen->drawShape(2, shp[0], _handsAnimData[8], _handsAnimData[9], 0);
1265 _screen->copyRegion(0, 50, 0, 50, 320, 90, 2, 0, Screen::CR_NO_P_CHECK);
1266 _screen->clearPage(2);
1267 _screen->updateScreen();
1268 _vm->delay(_vm->_tickLength);
1269 }
1270
1271 for (int i = 18; i < 24 && !_vm->skipFlag() && !_vm->shouldQuit(); i += 2) {
1272 _screen->drawShape(2, shp[2], _handsAnimData[i], _handsAnimData[i + 1], 0);
1273 _screen->copyRegion(0, 50, 0, 50, 320, 90, 2, 0, Screen::CR_NO_P_CHECK);
1274 _screen->clearPage(2);
1275 _screen->updateScreen();
1276 _vm->delay(2 * _vm->_tickLength);
1277 }
1278
1279 for (int i = 0; i < 3 && !_vm->skipFlag() && !_vm->shouldQuit(); ++i) {
1280 for (int ii = 0; ii < 12 && !_vm->skipFlag() && !_vm->shouldQuit(); ii += 4) {
1281 _screen->drawShape(2, shp[2], 91, ii + 51, 0);
1282 _screen->copyRegion(0, 50, 0, 50, 320, 90, 2, 0, Screen::CR_NO_P_CHECK);
1283 _screen->clearPage(2);
1284 _screen->updateScreen();
1285 _vm->delay(25);
1286 }
1287 for (int ii = 12; ii > 0 && !_vm->skipFlag() && !_vm->shouldQuit(); ii -= 4) {
1288 _screen->drawShape(2, shp[2], 91, ii + 51, 0);
1289 _screen->copyRegion(0, 50, 0, 50, 320, 90, 2, 0, Screen::CR_NO_P_CHECK);
1290 _screen->clearPage(2);
1291 _screen->updateScreen();
1292 _vm->delay(25);
1293 }
1294 }
1295
1296 for (int i = 0; i < 3; ++i)
1297 delete[] shp[i];
1298
1299 _vm->delay(40 * _vm->_tickLength);
1300 _screen->fadeToBlack(48);
1301 _screen->clearPage(0);
1302 playDialogue(9, false);
1303 _screen->fadeFromBlack(48);
1304
1305 while (!_vm->skipFlag() && !_vm->shouldQuit()) {
1306 _vm->updateInput();
1307 _vm->delay(10);
1308 }
1309
1310 _screen->fadeToBlack(48);
1311 }
1312
animateCouncil1(int numFrames,int skipFrame)1313 void EoBAmigaFinalePlayer::animateCouncil1(int numFrames, int skipFrame) {
1314 int frame = 5;
1315 int subFrame = 0;
1316 int subFrameAlt = 2;
1317
1318 if (numFrames == 99) {
1319 subFrame = _animCurFrame ? 6 : 0;
1320 _animCurFrame ^= 1;
1321 const uint8 *crds = &_councilAnimData3[subFrame];
1322 _screen->copyRegion(crds[0] << 3, crds[1], crds[4] << 3, crds[5], crds[2] << 3, crds[3], 4, 0, Screen::CR_NO_P_CHECK);
1323
1324 } else {
1325 for (int i = 0; i < numFrames; ++i) {
1326 if (i) {
1327 frame = _vm->_rnd.getRandomNumberRng(0, 200);
1328 frame = (frame <= 32) ? frame >> 3 : -1;
1329 subFrameAlt = 1;
1330 }
1331
1332 if (frame == -1 || frame == skipFrame)
1333 continue;
1334
1335 if (subFrameAlt == _councilAnimData1[frame * 13 + 12]) {
1336 _councilAnimData1[frame * 13 + 12] = 0;
1337 subFrame = 6;
1338 } else {
1339 _councilAnimData1[frame * 13 + 12]++;
1340 subFrame = 0;
1341 }
1342
1343 const uint8 *crds = &_councilAnimData1[frame * 13 + subFrame];
1344 _screen->copyRegion(crds[0] << 3, crds[1], crds[4] << 3, crds[5], crds[2] << 3, crds[3], 4, 0, Screen::CR_NO_P_CHECK);
1345 }
1346 }
1347 }
1348
animateCouncil2(int numFrames,int skipFrame,bool withSpeechAnim)1349 void EoBAmigaFinalePlayer::animateCouncil2(int numFrames, int skipFrame, bool withSpeechAnim) {
1350 if (numFrames == 98) {
1351 uint8 frames[6];
1352 for (int i = 0; i < 6; ++i)
1353 frames[i] = i;
1354
1355 for (int i = 0; i < 6; ++i)
1356 SWAP(frames[i], frames[_vm->_rnd.getRandomNumberRng(0, 5)]);
1357
1358 for (int i = 0; i < 6 && !_vm->skipFlag() && !_vm->shouldQuit(); ++i) {
1359 if (frames[i] == skipFrame)
1360 continue;
1361
1362 uint8 *crds = &_councilAnimData2[frames[i] * 13];
1363 crds[12] = 0;
1364 _screen->copyRegion(crds[0] << 3, crds[1], crds[4] << 3, crds[5], crds[2] << 3, crds[3], 4, 0, Screen::CR_NO_P_CHECK);
1365
1366 if (withSpeechAnim)
1367 animateCouncil1(2, -1);
1368
1369 _screen->updateScreen();
1370 _vm->delay(3 * _vm->_tickLength);
1371 }
1372 } else {
1373 for (int i = 0; i < numFrames; ++i) {
1374 int frame = _vm->_rnd.getRandomNumberRng(0, 250);
1375 frame = (frame <= 40) ? frame >> 3 : -1;
1376
1377 if (frame == -1 || frame == skipFrame)
1378 continue;
1379
1380 const uint8 *crds = &_councilAnimData2[frame * 13 + _councilAnimData2[frame * 13 + 12] * 6];
1381 _councilAnimData2[frame * 13 + 12] ^= 1;
1382 _screen->copyRegion(crds[0] << 3, crds[1], crds[4] << 3, crds[5], crds[2] << 3, crds[3], 4, 0, Screen::CR_NO_P_CHECK);
1383 }
1384 }
1385 }
1386
playDialogue(int line,bool withAnim)1387 void EoBAmigaFinalePlayer::playDialogue(int line, bool withAnim) {
1388 static const uint8 crds[] = { 0x03, 0x68, 0x05, 0x68 };
1389 _screen->fillRect(0, 170, 319, 186, 31, 0);
1390
1391 if (withAnim) {
1392 _screen->drawShape(0, _textShapes[line], 0, 170);
1393 const uint8 *len = &_textFrameDuration[line * 17];
1394 int offs = 2;
1395
1396 for (int i = 0; len[i] != 0x7F && !_vm->skipFlag(); ++i) {
1397 if (len[i] == 0x7E)
1398 continue;
1399 offs ^= 2;
1400 _screen->copyRegion(crds[offs] << 3, crds[offs + 1], 152, 72, 16, 8, 4, 0, Screen::CR_NO_P_CHECK);
1401 animateCouncil1(2, 2);
1402 _screen->updateScreen();
1403 _vm->delay(len[i] * _vm->_tickLength);
1404 }
1405 _screen->copyRegion(crds[2] << 3, crds[3], 152, 72, 16, 8, 4, 0, Screen::CR_NO_P_CHECK);
1406
1407 } else {
1408 _screen->drawShape(0, _textShapes[line], 0, line == 9 ? 92 : 170);
1409 }
1410 }
1411
mainMenu()1412 int EoBEngine::mainMenu() {
1413 int menuChoice = _menuChoiceInit;
1414 _menuChoiceInit = 0;
1415
1416 Screen::FontId of = _screen->_currentFont;
1417
1418 while (menuChoice >= 0 && !shouldQuit()) {
1419 switch (menuChoice) {
1420 case 0: {
1421 if (_flags.platform == Common::kPlatformAmiga) {
1422 _screen->fadeToBlack(10);
1423 _screen->loadEoBBitmap("TITLE", 0, 5, 3, 1);
1424 _screen->fadeFromBlack(10);
1425 } else {
1426 if (_configRenderMode != Common::kRenderEGA)
1427 _screen->loadPalette("EOBPAL.COL", _screen->getPalette(0));
1428 _screen->loadEoBBitmap("INTRO", _cgaMappingDefault, 5, 3, 2);
1429 _screen->setScreenPalette(_screen->getPalette(0));
1430 }
1431
1432 _screen->_curPage = 2;
1433 of = _screen->setFont(Screen::FID_6_FNT);
1434 Common::String versionString(Common::String::format("ScummVM %s", gScummVMVersion));
1435 _screen->printText(versionString.c_str(), 280 - versionString.size() * 6, 153, _screen->getPagePixel(2, 0, 0), 0);
1436 _screen->setFont(of);
1437 _screen->fillRect(0, 159, 319, 199, _screen->getPagePixel(2, 0, 0));
1438
1439 if (_flags.platform == Common::kPlatformAmiga) {
1440 gui_drawBox(75, 165, 177, 29, 22, 28, -1);
1441 gui_drawBox(74, 164, 179, 31, 22, 28, -1);
1442 } else {
1443 gui_drawBox(77, 165, 173, 29, 14, 13, 12);
1444 gui_drawBox(76, 164, 175, 31, 14, 13, -1);
1445 }
1446
1447 _screen->_curPage = 0;
1448 _screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK);
1449 _screen->updateScreen();
1450
1451 _allowImport = true;
1452 menuChoice = mainMenuLoop();
1453 _allowImport = false;
1454 }
1455
1456 break;
1457
1458 case 1:
1459 // load game in progress
1460 menuChoice = -1;
1461 break;
1462
1463 case 2:
1464 // create new party
1465 menuChoice = -2;
1466 break;
1467
1468 case 3:
1469 // quit
1470 menuChoice = -5;
1471 break;
1472
1473 case 4:
1474 // intro
1475 _sound->selectAudioResourceSet(kMusicIntro);
1476 _sound->loadSoundFile(0);
1477 _screen->hideMouse();
1478
1479 seq_playIntro();
1480
1481 _screen->showMouse();
1482 _sound->selectAudioResourceSet(kMusicIngame);
1483 _sound->loadSoundFile(0);
1484
1485 menuChoice = 0;
1486 break;
1487 }
1488 }
1489
1490 return shouldQuit() ? -5 : menuChoice;
1491 }
1492
mainMenuLoop()1493 int EoBEngine::mainMenuLoop() {
1494 int sel = -1;
1495 do {
1496 _screen->setScreenDim(28);
1497 _gui->simpleMenu_setup(8, 0, _mainMenuStrings, -1, 0, 0);
1498
1499 while (sel == -1 && !shouldQuit())
1500 sel = _gui->simpleMenu_process(8, _mainMenuStrings, 0, -1, 0);
1501 } while ((sel < 0 || sel > 5) && !shouldQuit());
1502
1503 return sel + 1;
1504 }
1505
seq_playIntro()1506 void EoBEngine::seq_playIntro() {
1507 EoBIntroPlayer(this, _screen).start();
1508 }
1509
seq_playFinale()1510 void EoBEngine::seq_playFinale() {
1511 Common::SeekableReadStream *s = _res->createReadStream("TEXT.DAT");
1512 _screen->loadFileDataToPage(s, 5, 32000);
1513 delete s;
1514
1515 snd_playSoundEffect(20);
1516
1517 _txt->resetPageBreakString();
1518 _txt->setWaitButtonMode(1);
1519 _txt->setupField(12, true);
1520 gui_drawBox(0, 0, 176, 175, guiSettings()->colors.frame1, guiSettings()->colors.frame2, guiSettings()->colors.fill);
1521 _txt->printDialogueText(51, _moreStrings[0]);
1522
1523 if (checkScriptFlags(0x1FFE)) {
1524 _txt->printDialogueText(_finBonusStrings[0]);
1525 for (int i = 0; i < 6; i++) {
1526 _txt->printDialogueText(_finBonusStrings[1]);
1527 if (_characters[i].flags & 1)
1528 _txt->printDialogueText(_characters[i].name);
1529 }
1530
1531 uint32 password = 0;
1532 for (int i = 0; i < 4; i++) {
1533 if (!(_characters[i].flags & 1))
1534 continue;
1535
1536 int len = strlen(_characters[i].name);
1537 for (int ii = 0; ii < len; ii++) {
1538 uint32 c = _characters[i].name[ii];
1539 password += (c * c);
1540 }
1541 }
1542
1543 _txt->printDialogueText(Common::String::format(_finBonusStrings[2], password).c_str(), true);
1544 }
1545
1546 _screen->fadeToBlack();
1547
1548 if (_flags.platform == Common::kPlatformAmiga)
1549 EoBAmigaFinalePlayer(this, _screen).start();
1550 }
1551
seq_xdeath()1552 void EoBEngine::seq_xdeath() {
1553 uint8 *shapes1[5];
1554 uint8 *shapes2;
1555
1556 _screen->loadShapeSetBitmap("XDEATH2", 5, 3);
1557 for (int i = 0; i < 4; i++)
1558 shapes1[i] = _screen->encodeShape(i / 2 * 14, i / 2 * 88, 14, 88, true, _cgaMappingDefault);
1559 _screen->loadShapeSetBitmap("XDEATH3", 5, 3);
1560 shapes2 = _screen->encodeShape(22, 0, 16, 95, true, _cgaMappingDefault);
1561 _screen->loadEoBBitmap("XDEATH1", _cgaMappingDefault, 5, 3, -1);
1562 _screen->convertPage(3, 2, _cgaMappingDefault);
1563 _screen->setCurPage(0);
1564
1565 for (int i = 0; i < 10; i++) {
1566 if (i == 2)
1567 snd_playSoundEffect(72);
1568 else if (i == 4 || i == 6)
1569 snd_playSoundEffect(54);
1570 else
1571 snd_playSoundEffect(34);
1572
1573 if (i < 6) {
1574 _screen->copyRegion((i % 3) * 104, i / 3 * 88, 32, 10, 104, 88, 2, 0, Screen::CR_NO_P_CHECK);
1575 } else {
1576 snd_playSoundEffect(42);
1577 _screen->drawShape(0, shapes1[i - 6], 32, 10, 0);
1578 }
1579
1580 _screen->updateScreen();
1581 delay(4 * _tickLength);
1582 }
1583
1584 const ScreenDim *dm = _screen->getScreenDim(5);
1585 _screen->modifyScreenDim(5, dm->sx, 8, dm->w, dm->h);
1586 _screen->copyRegion(0, 0, 0, 0, 176, 120, 0, 5, Screen::CR_NO_P_CHECK);
1587
1588 for (int i = 0; i < 19; i++) {
1589 snd_playSoundEffect(119);
1590 _screen->copyRegion(0, 0, 0, 0, 176, 120, 5, 2, Screen::CR_NO_P_CHECK);
1591 _screen->drawShape(2, shapes2, 24, i * 5 - 90, 5);
1592 _screen->copyRegion(0, 0, 0, 0, 176, 120, 2, 0, Screen::CR_NO_P_CHECK);
1593 _screen->updateScreen();
1594 delay(2 * _tickLength);
1595 }
1596
1597 _screen->modifyScreenDim(5, dm->sx, 0, dm->w, dm->h);
1598
1599 snd_playSoundEffect(5);
1600 delay(60 * _tickLength);
1601
1602 for (int i = 0; i < 4; i++)
1603 delete[] shapes1[i];
1604 delete[] shapes2;
1605
1606 gui_drawPlayField(false);
1607 gui_drawAllCharPortraitsWithStats();
1608 }
1609
boxMorphTransition(int targetDestX,int targetDestY,int targetFinalX,int targetFinalY,int targetSrcX,int targetSrcY,int targetFinalW,int targetFinalH,int originX1,int originY1,int originW,int originH,int fillColor)1610 void EoBEngine::boxMorphTransition(int targetDestX, int targetDestY, int targetFinalX, int targetFinalY, int targetSrcX, int targetSrcY, int targetFinalW, int targetFinalH, int originX1, int originY1, int originW, int originH, int fillColor) {
1611 int originX2 = originX1 + originW;
1612 int originY2 = originY1 + originH;
1613 if (originY2 > 21)
1614 originY2 = 21;
1615
1616 if (fillColor != -1) {
1617 _screen->fillRect(0, 170, 319, 186, fillColor, 0);
1618 _screen->fillRect(0, 170, 319, 186, fillColor, 2);
1619 }
1620
1621 int w = 1;
1622 int h = 1;
1623 for (bool runloop = true; runloop && !shouldQuit() && !skipFlag();) {
1624 uint32 end = _system->getMillis() + _tickLength;
1625 _screen->copyRegion(targetSrcX << 3, targetSrcY << 3, targetDestX << 3, targetDestY << 3, w << 3, h << 3, 2, 0, Screen::CR_NO_P_CHECK);
1626 if (originX1 < targetDestX)
1627 _screen->copyRegion(312, 0, originX1 << 3, 0, 8, 176, 0, 0, Screen::CR_NO_P_CHECK);
1628 if (originY1 < targetDestY)
1629 _screen->copyRegion(0, 192, 0, originY1 << 3, 320, 8, 0, 0, Screen::CR_NO_P_CHECK);
1630 if ((targetFinalX + targetFinalW) <= originX2)
1631 _screen->copyRegion(312, 0, originX2 << 3, 0, 8, 176, 0, 0, Screen::CR_NO_P_CHECK);
1632 if ((targetFinalY + targetFinalH) <= originY2)
1633 _screen->copyRegion(0, 192, 0, originY2 << 3, 320, 8, 0, 0, Screen::CR_NO_P_CHECK);
1634
1635 if (!(targetDestX != targetFinalX || targetDestY != targetFinalY || w != targetFinalW || h != targetFinalH || originX1 < targetFinalX || originY1 < targetFinalY || (targetFinalX + targetFinalW) < originX2 || (targetFinalY + targetFinalH) < originY2))
1636 runloop = false;
1637
1638 int v = targetFinalX - targetDestX;
1639 v = (v < 0) ? -1 : ((v > 0) ? 1 : 0);
1640 targetDestX += v;
1641 v = targetFinalY - targetDestY;
1642 v = (v < 0) ? -1 : ((v > 0) ? 1 : 0);
1643 targetDestY += v;
1644
1645 if (w != targetFinalW)
1646 w += 2;
1647 if (w > targetFinalW)
1648 w = targetFinalW;
1649
1650 if (h != targetFinalH)
1651 h += 2;
1652 if (h > targetFinalH)
1653 h = targetFinalH;
1654
1655 if (++originX1 > targetFinalX)
1656 originX1 = targetFinalX;
1657
1658 if (++originY1 > targetFinalY)
1659 originY1 = targetFinalY;
1660
1661 if ((targetFinalX + targetFinalW) < originX2)
1662 originX2--;
1663
1664 if ((targetFinalY + targetFinalH) < originY2)
1665 originY2--;
1666
1667 _screen->updateScreen();
1668 delayUntil(end);
1669 }
1670 }
1671
1672 } // End of namespace Kyra
1673
1674 #endif // ENABLE_EOB
1675