1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 #ifndef SLUDGE_FILESET_H 23 #define SLUDGE_FILESET_H 24 25 #include "common/file.h" 26 27 namespace Sludge { 28 29 class ResourceManager { 30 31 public: 32 ResourceManager(); 33 ~ResourceManager(); 34 35 void init(); 36 void kill(); 37 38 void setData(Common::File *readStream); 39 void setFileIndices(uint, uint); getData()40 Common::SeekableReadStream *getData() { return _bigDataFile; } 41 42 uint openFileFromNum(int num); 43 bool openSubSlice(int num); 44 bool openObjectSlice(int num); 45 Common::String getNumberedString(int value); 46 47 // Access control flag 48 bool startAccess(); 49 void finishAccess(); 50 51 // Resource names 52 void readResourceNames(Common::SeekableReadStream *readStream); 53 const Common::String resourceNameFromNum(int i); hasResourceNames()54 bool hasResourceNames() { return !_allResourceNames.empty(); } 55 56 private: 57 bool _sliceBusy; 58 Common::File *_bigDataFile; 59 uint32 _startOfDataIndex, _startOfTextIndex, _startOfSubIndex, _startOfObjectIndex; 60 int32 _startIndex; 61 62 Common::Array<Common::String> _allResourceNames; 63 64 private: 65 static uint32 _cp1250ToUTF32[128]; 66 Common::String convertString(const Common::String &s); 67 }; 68 69 } // End of namespace Sludge 70 71 #endif 72