1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #include "common/debug.h"
24 #include "graphics/pixelformat.h"
25 #include "graphics/transparent_surface.h"
26 
27 #include "sludge/allfiles.h"
28 #include "sludge/fileset.h"
29 #include "sludge/graphics.h"
30 #include "sludge/moreio.h"
31 #include "sludge/newfatal.h"
32 #include "sludge/sludge.h"
33 #include "sludge/sprites.h"
34 #include "sludge/zbuffer.h"
35 
36 namespace Sludge {
37 
killZBuffer()38 void GraphicsManager::killZBuffer() {
39 	if (_zBuffer->sprites) {
40 		for (int i = 0; i < _zBuffer->numPanels; ++i) {
41 			_zBuffer->sprites[i].free();
42 		}
43 		delete []_zBuffer->sprites;
44 		_zBuffer->sprites = nullptr;
45 	}
46 	_zBuffer->numPanels = 0;
47 	_zBuffer->originalNum = -1;
48 }
49 
sortZPal(int * oldpal,int * newpal,int size)50 void GraphicsManager::sortZPal(int *oldpal, int *newpal, int size) {
51 	int i, tmp;
52 
53 	for (i = 0; i < size; i++) {
54 		newpal[i] = i;
55 	}
56 
57 	if (size < 2)
58 		return;
59 
60 	for (i = 1; i < size; i++) {
61 		if (oldpal[newpal[i]] < oldpal[newpal[i - 1]]) {
62 			tmp = newpal[i];
63 			newpal[i] = newpal[i - 1];
64 			newpal[i - 1] = tmp;
65 			i = 0;
66 		}
67 	}
68 }
69 
setZBuffer(int num)70 bool GraphicsManager::setZBuffer(int num) {
71 	// if the backdrop has not been set yet
72 	// set zbuffer later
73 	if (!_backdropSurface.getPixels()) {
74 		_zBuffer->originalNum = num;
75 		return true;
76 	}
77 
78 	debug (kSludgeDebugGraphics, "Setting zBuffer");
79 	uint32 stillToGo = 0;
80 	int yPalette[16], sorted[16];
81 
82 	killZBuffer();
83 
84 	setResourceForFatal(num);
85 
86 	_zBuffer->originalNum = num;
87 	if (!g_sludge->_resMan->openFileFromNum(num))
88 		return false;
89 	Common::ReadStream *readStream = g_sludge->_resMan->getData();
90 	if (readStream->readByte() != 'S')
91 		return fatal("Not a Z-buffer file");
92 	if (readStream->readByte() != 'z')
93 		return fatal("Not a Z-buffer file");
94 	if (readStream->readByte() != 'b')
95 		return fatal("Not a Z-buffer file");
96 
97 	uint width, height;
98 	switch (readStream->readByte()) {
99 		case 0:
100 			width = 640;
101 			height = 480;
102 			break;
103 
104 		case 1:
105 			width = readStream->readUint16BE();
106 			height = readStream->readUint16BE();
107 			break;
108 
109 		default:
110 			return fatal("Extended Z-buffer format not supported in this version of the SLUDGE engine");
111 	}
112 	if (width != _sceneWidth || height != _sceneHeight) {
113 		Common::String tmp = Common::String::format("Z-w: %d Z-h:%d w: %d, h:%d", width, height, _sceneWidth, _sceneHeight);
114 		return fatal("Z-buffer width and height don't match scene width and height", tmp);
115 	}
116 
117 	_zBuffer->numPanels = readStream->readByte();
118 	debugC(2, kSludgeDebugZBuffer, "Loading zBuffer : %i panels", _zBuffer->numPanels);
119 	for (int y = 0; y < _zBuffer->numPanels; y++) {
120 		yPalette[y] = readStream->readUint16BE();
121 	}
122 	sortZPal(yPalette, sorted, _zBuffer->numPanels);
123 	for (int y = 0; y < _zBuffer->numPanels; y++) {
124 		_zBuffer->panel[y] = yPalette[sorted[y]];
125 		debugC(2, kSludgeDebugZBuffer, "Y-value : %i", _zBuffer->panel[y]);
126 	}
127 
128 	int picWidth = _sceneWidth;
129 	int picHeight = _sceneHeight;
130 
131 	_zBuffer->sprites = nullptr;
132 	_zBuffer->sprites = new Graphics::Surface[_zBuffer->numPanels];
133 
134 	for (int i = 0; i < _zBuffer->numPanels; ++i) {
135 		_zBuffer->sprites[i].create(picWidth, picHeight, *g_sludge->getScreenPixelFormat());
136 	}
137 
138 	for (uint y = 0; y < _sceneHeight; y++) {
139 		for (uint x = 0; x < _sceneWidth; x++) {
140 			int n = 0;
141 			if (stillToGo == 0) {
142 				n = readStream->readByte();
143 				stillToGo = n >> 4;
144 				if (stillToGo == 15)
145 					stillToGo = readStream->readUint16BE() + 16l;
146 				else
147 					stillToGo++;
148 				n &= 15;
149 			}
150 			for (int i = 0; i < _zBuffer->numPanels; ++i) {
151 				byte *target = (byte *)_zBuffer->sprites[i].getBasePtr(x, y);
152 				if (n && (sorted[i] == n || i == 0)) {
153 					byte *source = (byte *)_backdropSurface.getBasePtr(x, y);
154 					target[0] = source[0];
155 					target[1] = source[1];
156 					target[2] = source[2];
157 					target[3] = source[3];
158 				} else {
159 					target[0] = 0;
160 					target[1] = 0;
161 					target[2] = 0;
162 					target[3] = 0;
163 				}
164 			}
165 			stillToGo--;
166 		}
167 	}
168 	g_sludge->_resMan->finishAccess();
169 	setResourceForFatal(-1);
170 	return true;
171 }
172 
drawZBuffer(int x,int y,bool upsidedown)173 void GraphicsManager::drawZBuffer(int x, int y, bool upsidedown) {
174 	if (!_zBuffer->numPanels || !_zBuffer->sprites)
175 		return;
176 
177 	g_sludge->_gfxMan->resetSpriteLayers(_zBuffer, x, y, upsidedown);
178 }
179 
saveZBuffer(Common::WriteStream * stream)180 void GraphicsManager::saveZBuffer(Common::WriteStream *stream) {
181 	if (_zBuffer->numPanels > 0) {
182 		stream->writeByte(1);
183 		stream->writeUint16BE(_zBuffer->originalNum);
184 	} else {
185 		stream->writeByte(0);
186 	}
187 }
188 
loadZBuffer(Common::SeekableReadStream * stream)189 bool GraphicsManager::loadZBuffer(Common::SeekableReadStream *stream) {
190 	if (stream->readByte()) {
191 		if (!setZBuffer(stream->readUint16BE()))
192 			return false;
193 	}
194 	return true;
195 }
196 
197 } // End of namespace Sludge
198