1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 /*
24  * This code is based on Broken Sword 2.5 engine
25  *
26  * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
27  *
28  * Licensed under GNU GPL v2
29  *
30  */
31 
32 #include "sword25/kernel/outputpersistenceblock.h"
33 
34 namespace {
35 const uint INITIAL_BUFFER_SIZE = 1024 * 64;
36 }
37 
38 namespace Sword25 {
39 
OutputPersistenceBlock()40 OutputPersistenceBlock::OutputPersistenceBlock() {
41 	_data.reserve(INITIAL_BUFFER_SIZE);
42 }
43 
write(const void * data,uint32 size)44 void OutputPersistenceBlock::write(const void *data, uint32 size) {
45 	writeMarker(BLOCK_MARKER);
46 
47 	write(size);
48 	rawWrite(data, size);
49 }
50 
write(int32 value)51 void OutputPersistenceBlock::write(int32 value) {
52 	writeMarker(SINT_MARKER);
53 	value = TO_LE_32(value);
54 	rawWrite(&value, sizeof(value));
55 }
56 
write(uint32 value)57 void OutputPersistenceBlock::write(uint32 value) {
58 	writeMarker(UINT_MARKER);
59 	value = TO_LE_32(value);
60 	rawWrite(&value, sizeof(value));
61 }
62 
write(float value)63 void OutputPersistenceBlock::write(float value) {
64 	writeMarker(FLOAT_MARKER);
65 	uint32 tmp[1];
66 
67 	((float *)tmp)[0] = value;
68 	tmp[0] = TO_LE_32(tmp[0]);
69 
70 	rawWrite(&value, sizeof(value));
71 }
72 
write(bool value)73 void OutputPersistenceBlock::write(bool value) {
74 	writeMarker(BOOL_MARKER);
75 
76 	uint uintBool = value ? 1 : 0;
77 	uintBool = TO_LE_32(uintBool);
78 	rawWrite(&uintBool, sizeof(uintBool));
79 }
80 
writeString(const Common::String & string)81 void OutputPersistenceBlock::writeString(const Common::String &string) {
82 	writeMarker(STRING_MARKER);
83 
84 	write((uint32)string.size());
85 	rawWrite(string.c_str(), string.size());
86 }
87 
writeByteArray(Common::Array<byte> & value)88 void OutputPersistenceBlock::writeByteArray(Common::Array<byte> &value) {
89 	writeMarker(BLOCK_MARKER);
90 
91 	write((uint32)value.size());
92 	rawWrite(&value[0], value.size());
93 }
94 
writeMarker(byte marker)95 void OutputPersistenceBlock::writeMarker(byte marker) {
96 	_data.push_back(marker);
97 }
98 
rawWrite(const void * dataPtr,size_t size)99 void OutputPersistenceBlock::rawWrite(const void *dataPtr, size_t size) {
100 	if (size > 0) {
101 		uint oldSize = _data.size();
102 		_data.resize(oldSize + size);
103 		memcpy(&_data[oldSize], dataPtr, size);
104 	}
105 }
106 
107 } // End of namespace Sword25
108