1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 /* 24 * This code is based on Broken Sword 2.5 engine 25 * 26 * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer 27 * 28 * Licensed under GNU GPL v2 29 * 30 */ 31 32 #ifndef SWORD25_RESOURCESERVICE_H 33 #define SWORD25_RESOURCESERVICE_H 34 35 #include "sword25/kernel/common.h" 36 #include "sword25/kernel/service.h" 37 #include "sword25/kernel/kernel.h" 38 #include "sword25/kernel/resmanager.h" 39 40 namespace Sword25 { 41 42 class Resource; 43 44 class ResourceService : public Service { 45 public: ResourceService(Kernel * pKernel)46 ResourceService(Kernel *pKernel) : Service(pKernel) { 47 ResourceManager *pResource = pKernel->getResourceManager(); 48 pResource->registerResourceService(this); 49 } 50 ~ResourceService()51 virtual ~ResourceService() {} 52 53 /** 54 * Loads a resource 55 * @return Returns the resource if successful, otherwise NULL 56 */ 57 virtual Resource *loadResource(const Common::String &fileName) = 0; 58 59 /** 60 * Checks whether the given name can be loaded by the resource service 61 * @param FileName Dateiname 62 * @return Returns true if the resource can be loaded. 63 */ 64 virtual bool canLoadResource(const Common::String &fileName) = 0; 65 66 }; 67 68 } // End of namespace Sword25 69 70 #endif 71