1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 /*
24  * This code is based on Broken Sword 2.5 engine
25  *
26  * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
27  *
28  * Licensed under GNU GPL v2
29  *
30  */
31 
32 #ifndef SWORD25_RESOURCESERVICE_H
33 #define SWORD25_RESOURCESERVICE_H
34 
35 #include "sword25/kernel/common.h"
36 #include "sword25/kernel/service.h"
37 #include "sword25/kernel/kernel.h"
38 #include "sword25/kernel/resmanager.h"
39 
40 namespace Sword25 {
41 
42 class Resource;
43 
44 class ResourceService : public Service {
45 public:
ResourceService(Kernel * pKernel)46 	ResourceService(Kernel *pKernel) : Service(pKernel) {
47 		ResourceManager *pResource = pKernel->getResourceManager();
48 		pResource->registerResourceService(this);
49 	}
50 
~ResourceService()51 	virtual ~ResourceService() {}
52 
53 	/**
54 	 * Loads a resource
55 	 * @return      Returns the resource if successful, otherwise NULL
56 	 */
57 	virtual Resource *loadResource(const Common::String &fileName) = 0;
58 
59 	/**
60 	 * Checks whether the given name can be loaded by the resource service
61 	 * @param FileName  Dateiname
62 	 * @return          Returns true if the resource can be loaded.
63 	 */
64 	virtual bool canLoadResource(const Common::String &fileName) = 0;
65 
66 };
67 
68 } // End of namespace Sword25
69 
70 #endif
71