1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 /* 24 * This code is based on Broken Sword 2.5 engine 25 * 26 * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer 27 * 28 * Licensed under GNU GPL v2 29 * 30 */ 31 32 /* 33 * BS_Service 34 * ------------- 35 * This is the base class for all engine services. 36 * A serivce is an essential part of the engine, ex. the graphics system. 37 * This was intended to allow, for example, different plug in modules for 38 * different kinds of hardware and/or systems. 39 * The services are created at runtime via the kernel method NewService and NEVER with new. 40 * 41 * Autor: Malte Thiesen 42 */ 43 44 #ifndef SWORD25_SERVICE_H 45 #define SWORD25_SERVICE_H 46 47 // Includes 48 #include "sword25/kernel/common.h" 49 50 namespace Sword25 { 51 52 // Klassendefinition 53 class Kernel; 54 55 class Service { 56 private: 57 Kernel *_pKernel; 58 59 protected: Service(Kernel * pKernel)60 Service(Kernel *pKernel) : _pKernel(pKernel) {} 61 GetKernel()62 Kernel *GetKernel() const { 63 return _pKernel; 64 } 65 66 public: ~Service()67 virtual ~Service() {} 68 }; 69 70 } // End of namespace Sword25 71 72 #endif 73