1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #include "gui/Key.h"
24 
25 namespace GUI {
26 
Key()27 Key::Key() :
28 _ascii(0), _keycode(0), _flags(0) {
29 }
30 
Key(int ascii)31 Key::Key(int ascii) :
32 _ascii(ascii), _keycode(ascii), _flags(0) {
33 }
34 
Key(int ascii,int keycode,int flags)35 Key::Key(int ascii, int keycode, int flags) :
36 _ascii(ascii), _keycode(keycode), _flags(flags) {
37 }
38 
setKey(int ascii)39 void Key::setKey(int ascii) {
40 	_ascii = ascii;
41 	_keycode = ascii;
42 }
43 
setKey(int ascii,int keycode)44 void Key::setKey(int ascii, int keycode) {
45 	_ascii = ascii;
46 	_keycode = keycode;
47 }
48 
setKey(int ascii,int keycode,int flags)49 void Key::setKey(int ascii, int keycode, int flags) {
50 	_ascii = ascii;
51 	_keycode = keycode;
52 	_flags = flags;
53 }
54 
ascii()55 int Key::ascii() {
56 	return _ascii;
57 }
58 
keycode()59 int Key::keycode() {
60 	return _keycode;
61 }
62 
flags()63 int Key::flags() {
64 	return _flags;
65 }
66 
67 } // namespace GUI
68