1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef GUI_WIDGETS_SCROLLCONTAINER_H 24 #define GUI_WIDGETS_SCROLLCONTAINER_H 25 26 #include "gui/widget.h" 27 #include "common/str.h" 28 #include "scrollbar.h" 29 30 namespace GUI { 31 32 class ScrollContainerWidget: public Widget, public CommandSender { 33 ScrollBarWidget *_verticalScroll; 34 int16 _scrolledX, _scrolledY; 35 uint16 _limitH; 36 uint32 _reflowCmd; 37 ThemeEngine::DialogBackground _backgroundType; 38 39 void recalc(); 40 41 public: 42 ScrollContainerWidget(GuiObject *boss, int x, int y, int w, int h, uint32 reflowCmd = 0); 43 ScrollContainerWidget(GuiObject *boss, const Common::String &name, uint32 reflowCmd = 0); 44 ~ScrollContainerWidget() override; 45 46 void init(); 47 void handleCommand(CommandSender *sender, uint32 cmd, uint32 data) override; 48 void reflowLayout() override; 49 50 bool containsWidget(Widget *) const override; 51 52 Common::Rect getClipRect() const override; 53 54 void setBackgroundType(ThemeEngine::DialogBackground backgroundType); 55 56 void handleMouseWheel(int x, int y, int direction) override; 57 58 protected: 59 // We overload getChildY to make sure child widgets are positioned correctly. 60 // Essentially this compensates for the space taken up by the tab title header. 61 int16 getChildX() const override; 62 int16 getChildY() const override; 63 uint16 getWidth() const override; 64 uint16 getHeight() const override; 65 66 void drawWidget() override; 67 68 Widget *findWidget(int x, int y) override; 69 }; 70 71 } // End of namespace GUI 72 73 #endif 74