1shaders = "5"
2feedback_pass = "0"
3shader0 = "../shaders/MMJ_Cel_Shader.glsl"
4wrap_mode0 = "clamp_to_border"
5mipmap_input0 = "false"
6alias0 = ""
7float_framebuffer0 = "false"
8srgb_framebuffer0 = "false"
9shader1 = "MMJ_Cel_Shader_variant.glsl"
10wrap_mode1 = "clamp_to_border"
11mipmap_input1 = "false"
12alias1 = ""
13float_framebuffer1 = "false"
14srgb_framebuffer1 = "false"
15shader2 = "../../vhs/shaders/vhs.glsl"
16wrap_mode2 = "clamp_to_border"
17mipmap_input2 = "false"
18alias2 = ""
19float_framebuffer2 = "false"
20srgb_framebuffer2 = "false"
21shader3 = "../../sharpen/shaders/adaptive-sharpen-pass1.glsl"
22wrap_mode3 = "clamp_to_border"
23mipmap_input3 = "false"
24alias3 = ""
25float_framebuffer3 = "false"
26srgb_framebuffer3 = "false"
27shader4 = "../../anti-aliasing/shaders/aa-shader-4.0.glsl"
28wrap_mode4 = "clamp_to_border"
29mipmap_input4 = "false"
30alias4 = ""
31float_framebuffer4 = "false"
32srgb_framebuffer4 = "false"
33parameters = "WhtCutoff;BlkCutoff;ShdLevels;SatModify;OtlModify;ShdWeight;WhtCutoff;BlkCutoff;ShdLevels;SatModify;OtlModify;ShdWeight;wiggle;smear;INTERNAL_RES"
34WhtCutoff = "0.970000"
35BlkCutoff = "0.030000"
36ShdLevels = "15.000000"
37SatModify = "1.320000"
38OtlModify = "0.200000"
39ShdWeight = "0.500000"
40wiggle = "0.000000"
41smear = "0.100000"
42INTERNAL_RES = "2.000000"
43