1shaders = "5" 2feedback_pass = "0" 3shader0 = "../shaders/MMJ_Cel_Shader.glsl" 4wrap_mode0 = "clamp_to_border" 5mipmap_input0 = "false" 6alias0 = "" 7float_framebuffer0 = "false" 8srgb_framebuffer0 = "false" 9shader1 = "MMJ_Cel_Shader_variant.glsl" 10wrap_mode1 = "clamp_to_border" 11mipmap_input1 = "false" 12alias1 = "" 13float_framebuffer1 = "false" 14srgb_framebuffer1 = "false" 15shader2 = "../../vhs/shaders/vhs.glsl" 16wrap_mode2 = "clamp_to_border" 17mipmap_input2 = "false" 18alias2 = "" 19float_framebuffer2 = "false" 20srgb_framebuffer2 = "false" 21shader3 = "../../sharpen/shaders/adaptive-sharpen-pass1.glsl" 22wrap_mode3 = "clamp_to_border" 23mipmap_input3 = "false" 24alias3 = "" 25float_framebuffer3 = "false" 26srgb_framebuffer3 = "false" 27shader4 = "../../anti-aliasing/shaders/aa-shader-4.0.glsl" 28wrap_mode4 = "clamp_to_border" 29mipmap_input4 = "false" 30alias4 = "" 31float_framebuffer4 = "false" 32srgb_framebuffer4 = "false" 33parameters = "WhtCutoff;BlkCutoff;ShdLevels;SatModify;OtlModify;ShdWeight;WhtCutoff;BlkCutoff;ShdLevels;SatModify;OtlModify;ShdWeight;wiggle;smear;INTERNAL_RES" 34WhtCutoff = "0.970000" 35BlkCutoff = "0.030000" 36ShdLevels = "15.000000" 37SatModify = "1.320000" 38OtlModify = "0.200000" 39ShdWeight = "0.500000" 40wiggle = "0.000000" 41smear = "0.100000" 42INTERNAL_RES = "2.000000" 43