1shaders = 9
2
3shader0 = ../stock.slang
4alias0 = refpass
5filter_linear0 = "false"
6
7shader1 = ../scalefx/shaders/scalefx-pass0.slang
8filter_linear1 = false
9scale_type1 = source
10scale1 = 1.0
11float_framebuffer1 = true
12alias1 = scalefx_pass0
13
14shader2 = ../scalefx/shaders/scalefx-pass1.slang
15filter_linear2 = false
16scale_type2 = source
17scale2 = 1.0
18float_framebuffer2 = true
19
20shader3 = ../scalefx/shaders/scalefx-pass2.slang
21filter_linear3 = false
22scale_type3 = source
23scale3 = 1.0
24
25shader4 = ../scalefx/shaders/scalefx-pass3.slang
26filter_linear4 = false
27scale_type4 = source
28scale4 = 1.0
29
30shader5 = ../scalefx/shaders/scalefx-pass4.slang
31filter_linear5 = false
32scale_type5 = source
33scale5 = 3.0
34
35shader6 = ../anti-aliasing/shaders/fxaa.slang
36filter_linear6 = true
37scale_type6 = source
38scale6 = 1.0
39
40shader7 = ../anti-aliasing/shaders/aa-shader-4.0-level2/aa-shader-4.0-level2-pass2.slang
41filter_linear7 = true
42scale_type7 = source
43scale7 = 2.0
44
45shader8 = ../deblur/shaders/deblur.slang
46filter_linear8 = true
47scale_type8 = viewport
48scale8 = 1.0
49
50parameters = "SFX_CLR;SFX_SAA;SFX_SCN;AAOFFSET2;OFFSET;DEBLUR;SMART"
51SFX_CLR = "0.500000"
52SFX_SAA = "1.000000"
53SFX_SCN = "0.000000"
54AAOFFSET2 = "0.400000"
55OFFSET = "2.000000"
56DEBLUR = "3.500000"
57SMART = "0.300000"
58