1shaders = 9 2 3shader0 = ../stock.slang 4alias0 = refpass 5filter_linear0 = "false" 6 7shader1 = ../scalefx/shaders/scalefx-pass0.slang 8filter_linear1 = false 9scale_type1 = source 10scale1 = 1.0 11float_framebuffer1 = true 12alias1 = scalefx_pass0 13 14shader2 = ../scalefx/shaders/scalefx-pass1.slang 15filter_linear2 = false 16scale_type2 = source 17scale2 = 1.0 18float_framebuffer2 = true 19 20shader3 = ../scalefx/shaders/scalefx-pass2.slang 21filter_linear3 = false 22scale_type3 = source 23scale3 = 1.0 24 25shader4 = ../scalefx/shaders/scalefx-pass3.slang 26filter_linear4 = false 27scale_type4 = source 28scale4 = 1.0 29 30shader5 = ../scalefx/shaders/scalefx-pass4.slang 31filter_linear5 = false 32scale_type5 = source 33scale5 = 3.0 34 35shader6 = ../anti-aliasing/shaders/fxaa.slang 36filter_linear6 = true 37scale_type6 = source 38scale6 = 1.0 39 40shader7 = ../anti-aliasing/shaders/aa-shader-4.0-level2/aa-shader-4.0-level2-pass2.slang 41filter_linear7 = true 42scale_type7 = source 43scale7 = 2.0 44 45shader8 = ../deblur/shaders/deblur.slang 46filter_linear8 = true 47scale_type8 = viewport 48scale8 = 1.0 49 50parameters = "SFX_CLR;SFX_SAA;SFX_SCN;AAOFFSET2;OFFSET;DEBLUR;SMART" 51SFX_CLR = "0.500000" 52SFX_SAA = "1.000000" 53SFX_SCN = "0.000000" 54AAOFFSET2 = "0.400000" 55OFFSET = "2.000000" 56DEBLUR = "3.500000" 57SMART = "0.300000" 58