1 /* 2 Copyright (C) 1996-1997 Id Software, Inc. 3 4 This program is free software; you can redistribute it and/or 5 modify it under the terms of the GNU General Public License 6 as published by the Free Software Foundation; either version 2 7 of the License, or (at your option) any later version. 8 9 This program is distributed in the hope that it will be useful, 10 but WITHOUT ANY WARRANTY; without even the implied warranty of 11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 12 13 See the GNU General Public License for more details. 14 15 You should have received a copy of the GNU General Public License 16 along with this program; if not, write to the Free Software 17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 18 19 */ 20 21 #ifndef WORLD_H 22 #define WORLD_H 23 24 #include "mathlib.h" 25 #include "progs.h" 26 #include "qtypes.h" 27 28 typedef struct { 29 vec3_t normal; 30 float dist; 31 } plane_t; 32 33 typedef struct { 34 qboolean allsolid; // if true, plane is not valid 35 qboolean startsolid; // if true, the initial point was in a solid area 36 qboolean inopen, inwater; 37 float fraction; // time completed, 1.0 = didn't hit anything 38 vec3_t endpos; // final position 39 plane_t plane; // surface normal at impact 40 edict_t *ent; // entity the surface is on 41 } trace_t; 42 43 44 #define MOVE_NORMAL 0 45 #define MOVE_NOMONSTERS 1 46 #define MOVE_MISSILE 2 47 /* for Hexen II */ 48 #define MOVE_WATER 3 49 #define MOVE_PHASE 4 50 51 52 void SV_ClearWorld(void); 53 54 // called after the world model has been loaded, before linking any entities 55 56 void SV_UnlinkEdict(edict_t *ent); 57 58 // call before removing an entity, and before trying to move one, 59 // so it doesn't clip against itself 60 // flags ent->v.modified 61 62 void SV_LinkEdict(edict_t *ent, qboolean touch_triggers); 63 64 // Needs to be called any time an entity changes origin, mins, maxs, or solid 65 // flags ent->v.modified 66 // sets ent->v.absmin and ent->v.absmax 67 // if touchtriggers, calls prog functions for the intersected triggers 68 69 int SV_PointContents(vec3_t p); 70 71 // returns the CONTENTS_* value from the world at the given point. 72 // does not check any entities at all 73 74 edict_t *SV_TestEntityPosition(edict_t *ent); 75 76 trace_t SV_Move(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, 77 int type, edict_t *passedict); 78 // mins and maxs are reletive 79 80 // if the entire move stays in a solid volume, trace.allsolid will be set 81 82 // if the starting point is in a solid, it will be allowed to move out 83 // to an open area 84 85 // nomonsters is used for line of sight or edge testing, where mosnters 86 // shouldn't be considered solid objects 87 88 // passedict is explicitly excluded from clipping checks (normally NULL) 89 90 #if defined(QW_HACK) && defined(SERVERONLY) 91 void SV_AddLinksToPmove(const vec3_t mins, const vec3_t maxs); 92 #endif 93 #ifdef NQ_HACK 94 // FIXME - needed in chase.c, but doesn't seem like the right interface 95 #include "model.h" 96 qboolean SV_RecursiveHullCheck(hull_t *hull, int num, float p1f, float p2f, 97 vec3_t p1, vec3_t p2, trace_t *trace); 98 #endif 99 100 #endif /* WORLD_H */ 101