1text -1 15 Rocket Launch Pad 2 3text -1 30 Rockets enable you to evacuate your 4text -1 40 population to another world, and thus 5text -1 50 end the game. 6 7text -1 65 You must have five successful unmanned 8text -1 75 launches before you can start evacuating. 9text -1 85 Each successful evacuation rocket holds 10text -1 95 1000 people. 11 12text -1 110 If any launch fails, you must launch 13text -1 120 a further 5 unmanned rockets before you 14text -1 130 can evacuate any more people. 15 16text -1 145 The tech level at the time of launch 17text -1 155 is the probability of a successful launch. 18text -1 165 This means that if your tech level is, 19text -1 175 say, 80%, then you have only a four in 20text -1 185 five chance of success. 100% or more 21text -1 195 means that a launch will always succeed. 22text -1 205 (Some of the _first 5_ may still fail.) 23text -1 215 You must build a new launch pad for each 24text -1 225 rocket you build. 25 26text -1 240 Rocket Launch Pads do not need to be 27text -1 250 connected to transport, they can get all they 28text -1 260 need from local markets. They use large 29text -1 270 quantities of steel, goods, jobs and money 30text -1 280 to build. When the rocket is built, you 31text -1 290 will get a message asking you if you want 32text -1 300 to launch now or later. If you choose 33text -1 310 later, then you can launch it when you wish 34text -1 320 by clicking on the area. You can have any 35text -1 330 number of rockets waiting to launch. 36 37text -1 345 When a rocket is built, but waiting to be 38text -1 355 launched, it no longer uses steel, goods or 39text -1 365 jobs, but still continues to cost a lot of 40text -1 375 money. 41 42