1text -1 15 Rocket Launch Pad
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3text -1 30 Rockets enable you to evacuate your
4text -1 40 population to another world, and thus
5text -1 50 end the game.
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7text -1 65 You must have five successful unmanned
8text -1 75 launches before you can start evacuating.
9text -1 85 Each successful evacuation rocket holds
10text -1 95 1000 people.
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12text -1 110 If any launch fails, you must launch
13text -1 120 a further 5 unmanned rockets before you
14text -1 130 can evacuate any more people.
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16text -1 145 The tech level at the time of launch
17text -1 155 is the probability of a successful launch.
18text -1 165 This means that if your tech level is,
19text -1 175 say, 80%, then you have only a four in
20text -1 185 five chance of success. 100% or more
21text -1 195 means that a launch will always succeed.
22text -1 205 (Some of the _first 5_ may still fail.)
23text -1 215 You must build a new launch pad for each
24text -1 225 rocket you build.
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26text -1 240 Rocket Launch Pads do not need to be
27text -1 250 connected to transport, they can get all they
28text -1 260 need from local markets. They use large
29text -1 270 quantities of steel, goods, jobs and money
30text -1 280 to build. When the rocket is built, you
31text -1 290 will get a message asking you if you want
32text -1 300 to launch now or later. If you choose
33text -1 310 later, then you can launch it when you wish
34text -1 320 by clicking on the area. You can have any
35text -1 330 number of rockets waiting to launch.
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37text -1 345 When a rocket is built, but waiting to be
38text -1 355 launched, it no longer uses steel, goods or
39text -1 365 jobs, but still continues to cost a lot of
40text -1 375 money.
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