1# Note for localization
2#
3# The localization file set(resource bundle) consist of one base file(this file) and several translated property files.
4# Each localized string is assigned a unique key. All keys referenced in codes should be present in the base file.
5# If a key is present in the translated file matching the current system locale, the value in the translated
6# file will be used. Otherwise the value in the base file will be used instead.
7# Usually strings in the base file are written in English. So that if a string has no translations, it will be
8# displayed in English by default.
9#
10# In Java 8 or before, the encoding of the resource bundle files has no standards.
11# To avoid encoding inconsistencies, it is recommended to use "native2ascii" tool in JDK
12# to encode native translations in raw unicode codes, such as \u0001 \u0002 if the native strings
13# cannot be encoded in ascii. Typically east Asian translations, such as Chinese(both simplified and traditional),
14# Korean or Japanese, need the encoding process.
15#
16# You can directly use the original display texts as the key, but it is recommended to name the key properly.
17
18LizzieFrame.title=Lizzie - Leela Zero Interface
19LizzieFrame.commands.keyAltC=ctrl-c|copy SGF to clipboard
20LizzieFrame.commands.keyAltV=ctrl-v|paste SGF from clipboard
21LizzieFrame.commands.keyC=c|toggle coordinates
22LizzieFrame.commands.keyControl=ctrl|undo/redo 10 moves
23LizzieFrame.commands.keyD=d|show/hide dynamic komi
24LizzieFrame.commands.keyDownArrow=down arrow|redo
25LizzieFrame.commands.keyE=e|toggle evaluation coloring
26LizzieFrame.commands.keyEnd=end|go to end
27LizzieFrame.commands.keyEnter=enter|force Leela Zero move
28LizzieFrame.commands.keyF=f|toggle next move display
29LizzieFrame.commands.keyG=g|toggle variation graph
30LizzieFrame.commands.keyT=t|toggle comment display
31LizzieFrame.commands.keyCtrlT=ctrl-t|toggle comment node color display
32LizzieFrame.commands.keyHome=home|go to start
33LizzieFrame.commands.keyI=i|edit game info
34LizzieFrame.commands.keyA=a|run automatic analysis of game
35LizzieFrame.commands.keyM=m|show/hide move number
36LizzieFrame.commands.keyN=n|start game against Leela Zero
37LizzieFrame.commands.keyO=o|open SGF
38LizzieFrame.commands.keyP=p|pass
39LizzieFrame.commands.keyS=s|save SGF
40LizzieFrame.commands.keySpace=space|toggle pondering
41LizzieFrame.commands.keyUpArrow=up arrow|undo
42LizzieFrame.commands.keyV=v|toggle variation display
43LizzieFrame.commands.keyW=w|toggle winrate display
44LizzieFrame.commands.keyCtrlW=ctrl-w|toggle large winrate graph
45LizzieFrame.commands.keyY=y|toggle color node display
46LizzieFrame.commands.keyZ=z|toggle suggestions etc. (keep holding down)
47LizzieFrame.commands.keyShiftZ=Z|toggle suggestions etc.
48LizzieFrame.commands.keyPeriod=.|score game
49LizzieFrame.commands.keyDelete=delete|delete move/branch
50LizzieFrame.commands.keyBackspace=backspace|delete move/branch
51LizzieFrame.commands.mouseWheelScroll=scrollwheel|undo/redo
52LizzieFrame.commands.rightClick=right click|undo
53LizzieFrame.commands.keyR=r|replay branch
54LizzieFrame.commands.keyBracket=][|adjust main board position
55LizzieFrame.prompt.failedToOpenFile=Failed to open file.
56LizzieFrame.prompt.failedToSaveFile=Failed to save file.
57LizzieFrame.prompt.sgfExists=The SGF file already exists, do you want to replace it?
58LizzieFrame.prompt.showControlsHint=hold x = view controls
59LizzieFrame.prompt.switching=switching...
60LizzieFrame.display.lastMove=Last move
61LizzieFrame.display.pondering=Pondering
62LizzieFrame.display.on=on
63LizzieFrame.display.off=off
64LizzieFrame.display.loading=Leela Zero is loading...
65LizzieFrame.display.leelaz-missing=Did not find Leela Zero, update config.txt or download from Leela Zero homepage
66LizzieFrame.display.network-missing=Did not find network weights.\nUpdate config.txt (network-file) or download from Leela Zero homepage
67LizzieFrame.display.dynamic-komi=dyn. komi:
68LizzieConfig.title.config=Config
69LizzieConfig.title.engine=Engine
70LizzieConfig.title.ui=UI
71LizzieConfig.title.theme=Theme
72LizzieConfig.title.parameterConfig=Parameter Config
73LizzieConfig.title.parameter=Parameter
74LizzieConfig.title.parameterList=Parameter List
75LizzieConfig.title.maxAnalyzeTime=Max Analyze Time
76LizzieConfig.title.maxGameThinkingTime=Max Game Thinking Time
77LizzieConfig.title.analyzeUpdateInterval=Analyze Update Interval
78LizzieConfig.title.minutes=Minutes
79LizzieConfig.title.seconds=Seconds
80LizzieConfig.title.centisecond=Centiseconds
81LizzieConfig.title.printEngineLog=Print Engine Log
82LizzieConfig.title.boardSize=Board Size
83LizzieConfig.title.showLcbWinrate=Display Winrate As
84LizzieConfig.prompt.selectEngine=Please select a engine
85LizzieConfig.prompt.selectWeight=Please select a weight file
86LizzieConfig.button.ok=OK
87LizzieConfig.button.cancel=Cancel
88LizzieChangeMove.title.config=Change Move
89LizzieChangeMove.lblPrompt1.text=Please input the move number and choose the change to type.
90LizzieChangeMove.lblPrompt2.text=The format of coordinate is like "A1" or "T19".
91LizzieChangeMove.lblPrompt3.text=\
92LizzieChangeMove.title.moveNumber=Move number
93LizzieChangeMove.title.changeTo=Change to
94LizzieChangeMove.rdoPass.text=Pass
95LizzieChangeMove.rdoSwap.text=Swap
96LizzieChangeMove.txtMoveNumber.error=Invalid move number!
97LizzieChangeMove.txtChangeCoord.error=Invalid move coordinate!
98LizzieChangeMove.button.ok=OK
99LizzieChangeMove.button.cancel=Cancel
100NewGameDialog.title=New Game
101NewGameDialog.PlayBlack=Play black?
102NewGameDialog.Black=Black
103NewGameDialog.White=White
104NewGameDialog.Komi=Komi
105NewGameDialog.Handicap=Handicap
106