1# Note for localization 2# 3# The localization file set(resource bundle) consist of one base file(this file) and several translated property files. 4# Each localized string is assigned a unique key. All keys referenced in codes should be present in the base file. 5# If a key is present in the translated file matching the current system locale, the value in the translated 6# file will be used. Otherwise the value in the base file will be used instead. 7# Usually strings in the base file are written in English. So that if a string has no translations, it will be 8# displayed in English by default. 9# 10# In Java 8 or before, the encoding of the resource bundle files has no standards. 11# To avoid encoding inconsistencies, it is recommended to use "native2ascii" tool in JDK 12# to encode native translations in raw unicode codes, such as \u0001 \u0002 if the native strings 13# cannot be encoded in ascii. Typically east Asian translations, such as Chinese(both simplified and traditional), 14# Korean or Japanese, need the encoding process. 15# 16# You can directly use the original display texts as the key, but it is recommended to name the key properly. 17 18LizzieFrame.title=Lizzie - Leela Zero Interface 19LizzieFrame.commands.keyAltC=ctrl-c|copy SGF to clipboard 20LizzieFrame.commands.keyAltV=ctrl-v|paste SGF from clipboard 21LizzieFrame.commands.keyC=c|toggle coordinates 22LizzieFrame.commands.keyControl=ctrl|undo/redo 10 moves 23LizzieFrame.commands.keyD=d|show/hide dynamic komi 24LizzieFrame.commands.keyDownArrow=down arrow|redo 25LizzieFrame.commands.keyE=e|toggle evaluation coloring 26LizzieFrame.commands.keyEnd=end|go to end 27LizzieFrame.commands.keyEnter=enter|force Leela Zero move 28LizzieFrame.commands.keyF=f|toggle next move display 29LizzieFrame.commands.keyG=g|toggle variation graph 30LizzieFrame.commands.keyT=t|toggle comment display 31LizzieFrame.commands.keyCtrlT=ctrl-t|toggle comment node color display 32LizzieFrame.commands.keyHome=home|go to start 33LizzieFrame.commands.keyI=i|edit game info 34LizzieFrame.commands.keyA=a|run automatic analysis of game 35LizzieFrame.commands.keyM=m|show/hide move number 36LizzieFrame.commands.keyN=n|start game against Leela Zero 37LizzieFrame.commands.keyO=o|open SGF 38LizzieFrame.commands.keyP=p|pass 39LizzieFrame.commands.keyS=s|save SGF 40LizzieFrame.commands.keySpace=space|toggle pondering 41LizzieFrame.commands.keyUpArrow=up arrow|undo 42LizzieFrame.commands.keyV=v|toggle variation display 43LizzieFrame.commands.keyW=w|toggle winrate display 44LizzieFrame.commands.keyCtrlW=ctrl-w|toggle large winrate graph 45LizzieFrame.commands.keyY=y|toggle color node display 46LizzieFrame.commands.keyZ=z|toggle suggestions etc. (keep holding down) 47LizzieFrame.commands.keyShiftZ=Z|toggle suggestions etc. 48LizzieFrame.commands.keyPeriod=.|score game 49LizzieFrame.commands.keyDelete=delete|delete move/branch 50LizzieFrame.commands.keyBackspace=backspace|delete move/branch 51LizzieFrame.commands.mouseWheelScroll=scrollwheel|undo/redo 52LizzieFrame.commands.rightClick=right click|undo 53LizzieFrame.commands.keyR=r|replay branch 54LizzieFrame.commands.keyBracket=][|adjust main board position 55LizzieFrame.prompt.failedToOpenFile=Failed to open file. 56LizzieFrame.prompt.failedToSaveFile=Failed to save file. 57LizzieFrame.prompt.sgfExists=The SGF file already exists, do you want to replace it? 58LizzieFrame.prompt.showControlsHint=hold x = view controls 59LizzieFrame.prompt.switching=switching... 60LizzieFrame.display.lastMove=Last move 61LizzieFrame.display.pondering=Pondering 62LizzieFrame.display.on=on 63LizzieFrame.display.off=off 64LizzieFrame.display.loading=Leela Zero is loading... 65LizzieFrame.display.leelaz-missing=Did not find Leela Zero, update config.txt or download from Leela Zero homepage 66LizzieFrame.display.network-missing=Did not find network weights.\nUpdate config.txt (network-file) or download from Leela Zero homepage 67LizzieFrame.display.dynamic-komi=dyn. komi: 68LizzieConfig.title.config=Config 69LizzieConfig.title.engine=Engine 70LizzieConfig.title.ui=UI 71LizzieConfig.title.theme=Theme 72LizzieConfig.title.parameterConfig=Parameter Config 73LizzieConfig.title.parameter=Parameter 74LizzieConfig.title.parameterList=Parameter List 75LizzieConfig.title.maxAnalyzeTime=Max Analyze Time 76LizzieConfig.title.maxGameThinkingTime=Max Game Thinking Time 77LizzieConfig.title.analyzeUpdateInterval=Analyze Update Interval 78LizzieConfig.title.minutes=Minutes 79LizzieConfig.title.seconds=Seconds 80LizzieConfig.title.centisecond=Centiseconds 81LizzieConfig.title.printEngineLog=Print Engine Log 82LizzieConfig.title.boardSize=Board Size 83LizzieConfig.title.showLcbWinrate=Display Winrate As 84LizzieConfig.prompt.selectEngine=Please select a engine 85LizzieConfig.prompt.selectWeight=Please select a weight file 86LizzieConfig.button.ok=OK 87LizzieConfig.button.cancel=Cancel 88LizzieChangeMove.title.config=Change Move 89LizzieChangeMove.lblPrompt1.text=Please input the move number and choose the change to type. 90LizzieChangeMove.lblPrompt2.text=The format of coordinate is like "A1" or "T19". 91LizzieChangeMove.lblPrompt3.text=\ 92LizzieChangeMove.title.moveNumber=Move number 93LizzieChangeMove.title.changeTo=Change to 94LizzieChangeMove.rdoPass.text=Pass 95LizzieChangeMove.rdoSwap.text=Swap 96LizzieChangeMove.txtMoveNumber.error=Invalid move number! 97LizzieChangeMove.txtChangeCoord.error=Invalid move coordinate! 98LizzieChangeMove.button.ok=OK 99LizzieChangeMove.button.cancel=Cancel 100NewGameDialog.title=New Game 101NewGameDialog.PlayBlack=Play black? 102NewGameDialog.Black=Black 103NewGameDialog.White=White 104NewGameDialog.Komi=Komi 105NewGameDialog.Handicap=Handicap 106