11.0.8:
2- added XDG desktop support (09/10/26 MS)
3- fixed configuration process (09/10/26 MS)
4- removed -Wall from CC arguments for better portability
5  (06/04/01 PM)
6
71.0.7:
8- configure option --with-profile-path has been replaced with
9  autoconf option --localstatedir (04/06/14 M.S.)
10- data files will be installed to $datadir/lmarbles instead
11  of $datadir/games/lmarbles (04/06/14 M.S.)
12- replaced strlen with sizeof when building config path (04/06/09 M.S.)
13- renamed marbles.prfs to lmarbles.prfs in the Makefile (04/06/09 M.S.)
14- included header for NetBSD (03/09/30 H.F.)
15
161.0.6:
17- renamed project to LMarbles (02/11/24 M.S.)
18- fixed security holes created by improper use of sprintf
19  (02/11/24 M.S.)
20
211.0.5:
22- switched to SDL_mixer (02/08/10 L.R.)
23- bunch of memory leaks fixed (02/08/10 L.R.)
24- for Win32: (02/08/10 L.R.)
25  - edit bug fixed
26  - installation details added to README
27  - much improved installation system
28  - files are always opened in binary mode
29  - transparency bug fix
30
311.0.4:
32- fixed a bug in the sound server that caused Marbles to crash
33  when exiting too fast (01/07/02 M.S.)
34- fixed a bug that caused Marbles to forget the last used profile
35  (01/07/02 M.S.)
36- fixed a bug in autoswitch which restarted the level when
37  the figure was completed with the last move (01/07/02 M.S.)
38- fixed a bug in restart routine that allowed selection of
39  a ghost marble (01/07/02 M.S.)
40
411.0.3:
42- score is now properly modified (02/06/24 M.S.)
43- fixed a bug that caused an infinite loop when left-clicking
44  an empty tile directly after deselecting a marble (02/06/22 M.S.)
45- added a missing include at top of timer.c
46
471.0.2
48-compileable for Win32 with MinGW
49-fixed more color keys
50-using gettimeofday() instead of ftime() for compatibility with FreeBSD
51
521.0.1:
53-no crash when pressing move key when no marble is selected
54-configure option 'with-profile-path' named correctly
55-color key of marbles set correctly
56
571.0:
58-moved config file to ~/.lgames/marbles.conf
59-rearranged the levelsets into one set with 32 levels
60where each level has now a move limit instead of a time
61limit (now you'll have time to think)
62-fixed some warnings
63-profile path is no longer hard-coded
64-profile directory is created if not existing
65-not 100% cputime consumed
66-ASCII option ( big-endian ) works again
67-man page properly installed
68
69010307:
70-minor bug fixes
71-added an 'experimental' levelset with a move limit instead of a time limit
72(tell me what you think of this!)
73-on a graphic a marble blinks
74-added manual page (thanks to Uwe Hermann)
75-fixed all '-Wall' warnings (thanks again)
76-script 'missing' is now executable (and again :)
77
78001211:
79-various difficulty levels (e.g. 'Training' with no time limit)
80-marbles move faster; in 'training mode' they can even be 'warped'
81-you can use your keyboard to move a marble
82-'save as ascii' configure option (for big-endian)
83-works with any bit depth (16 bits no longer hard-coded)
84
85001126:
86-various bug fixes (most important: chapters are opened properly, profile file
87included)
88
89001124:
90-initial public release
91