1 //  Copyright (C) 2007, 2008, 2009, 2012, 2014, 2017 Ben Asselstine
2 //
3 //  This program is free software; you can redistribute it and/or modify
4 //  it under the terms of the GNU General Public License as published by
5 //  the Free Software Foundation; either version 3 of the License, or
6 //  (at your option) any later version.
7 //
8 //  This program is distributed in the hope that it will be useful,
9 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
10 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
11 //  GNU Library General Public License for more details.
12 //
13 //  You should have received a copy of the GNU General Public License
14 //  along with this program; if not, write to the Free Software
15 //  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
16 //  02110-1301, USA.
17 
18 #include <config.h>
19 
20 #include <gtkmm.h>
21 #include <sigc++/functors/mem_fun.h>
22 
23 #include "ruin-rewarded-dialog.h"
24 
25 #include "ucompose.hpp"
26 #include "defs.h"
27 #include "GameMap.h"
28 #include "SightMap.h"
29 #include "reward.h"
30 #include "ruin.h"
31 #include "playerlist.h"
32 #include "Item.h"
33 
34 #define method(x) sigc::mem_fun(*this, &RuinRewardedDialog::x)
35 
RuinRewardedDialog(Gtk::Window & parent,Reward_Ruin * reward)36 RuinRewardedDialog::RuinRewardedDialog(Gtk::Window &parent, Reward_Ruin *reward)
37 : LwDialog(parent, "ruin-rewarded-dialog.ui")
38 {
39   xml->get_widget("map_image", map_image);
40 
41   ruinmap = new RuinMap(reward->getRuin(),
42                         Playerlist::getActiveplayer()->getActivestack());
43   ruinmap->map_changed.connect (method(on_map_changed));
44 
45   Gtk::EventBox *map_eventbox;
46   xml->get_widget("map_eventbox", map_eventbox);
47 
48   xml->get_widget("label", label);
49   dialog->set_title(_("A Sage!"));
50 
51   d_reward = reward;
52 }
53 
run()54 void RuinRewardedDialog::run()
55 {
56   ruinmap->resize();
57   ruinmap->draw();
58 
59   Glib::ustring s =
60     String::ucompose(_("The sages show thee the site of %1\n"),
61                      d_reward->getRuin()->getName());
62   Reward *reward = d_reward->getRuin()->getReward();
63   if (reward->getType() == Reward::ALLIES)
64     s += _("where powerful allies can be found!");
65   else if (reward->getType() == Reward::ITEM)
66     {
67       Item *item = static_cast<Reward_Item*>(reward)->getItem();
68       s += String::ucompose(_("where the %1 can be found!"), item->getName());
69     }
70   else if (reward->getType() == Reward::MAP)
71     s += _("where a map can be found!");
72   else if (reward->getType() == Reward::RUIN)
73     s += _("where the location of a special place can be found!");
74   else if (reward->getType() == Reward::GOLD)
75     s += _("where gold can be found!");
76   else //this one shouldn't happen
77     s += _("where something important can be found!");
78 
79   label->set_text(s);
80 
81   dialog->show_all();
82   dialog->run();
83 }
84 
on_map_changed(Cairo::RefPtr<Cairo::Surface> map)85 void RuinRewardedDialog::on_map_changed(Cairo::RefPtr<Cairo::Surface> map)
86 {
87   map_image->property_pixbuf() =
88     Gdk::Pixbuf::create(map, 0, 0, ruinmap->get_width(), ruinmap->get_height());
89 }
90