1 #ifndef __gl2ext_h_ 2 #define __gl2ext_h_ 3 4 /* $Revision: 10969 $ on $Date:: 2010-04-09 02:27:15 -0700 #$ */ 5 6 #ifdef __cplusplus 7 extern "C" { 8 #endif 9 10 /* 11 * This document is licensed under the SGI Free Software B License Version 12 * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . 13 */ 14 15 #ifndef GL_APIENTRYP 16 # define GL_APIENTRYP GL_APIENTRY* 17 #endif 18 19 /*------------------------------------------------------------------------* 20 * OES extension tokens 21 *------------------------------------------------------------------------*/ 22 23 /* GL_OES_compressed_ETC1_RGB8_texture */ 24 #ifndef GL_OES_compressed_ETC1_RGB8_texture 25 #define GL_ETC1_RGB8_OES 0x8D64 26 #endif 27 28 /* GL_OES_compressed_paletted_texture */ 29 #ifndef GL_OES_compressed_paletted_texture 30 #define GL_PALETTE4_RGB8_OES 0x8B90 31 #define GL_PALETTE4_RGBA8_OES 0x8B91 32 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 33 #define GL_PALETTE4_RGBA4_OES 0x8B93 34 #define GL_PALETTE4_RGB5_A1_OES 0x8B94 35 #define GL_PALETTE8_RGB8_OES 0x8B95 36 #define GL_PALETTE8_RGBA8_OES 0x8B96 37 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 38 #define GL_PALETTE8_RGBA4_OES 0x8B98 39 #define GL_PALETTE8_RGB5_A1_OES 0x8B99 40 #endif 41 42 /* GL_OES_depth24 */ 43 #ifndef GL_OES_depth24 44 #define GL_DEPTH_COMPONENT24_OES 0x81A6 45 #endif 46 47 /* GL_OES_depth32 */ 48 #ifndef GL_OES_depth32 49 #define GL_DEPTH_COMPONENT32_OES 0x81A7 50 #endif 51 52 /* GL_OES_depth_texture */ 53 /* No new tokens introduced by this extension. */ 54 55 /* GL_OES_EGL_image */ 56 #ifndef GL_OES_EGL_image 57 typedef void* GLeglImageOES; 58 #endif 59 60 /* GL_OES_element_index_uint */ 61 #ifndef GL_OES_element_index_uint 62 #define GL_UNSIGNED_INT 0x1405 63 #endif 64 65 /* GL_OES_get_program_binary */ 66 #ifndef GL_OES_get_program_binary 67 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 68 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE 69 #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF 70 #endif 71 72 /* GL_OES_mapbuffer */ 73 #ifndef GL_OES_mapbuffer 74 #define GL_WRITE_ONLY_OES 0x88B9 75 #define GL_BUFFER_ACCESS_OES 0x88BB 76 #define GL_BUFFER_MAPPED_OES 0x88BC 77 #define GL_BUFFER_MAP_POINTER_OES 0x88BD 78 #endif 79 80 /* GL_OES_packed_depth_stencil */ 81 #ifndef GL_OES_packed_depth_stencil 82 #define GL_DEPTH_STENCIL_OES 0x84F9 83 #define GL_UNSIGNED_INT_24_8_OES 0x84FA 84 #define GL_DEPTH24_STENCIL8_OES 0x88F0 85 #endif 86 87 /* GL_OES_rgb8_rgba8 */ 88 #ifndef GL_OES_rgb8_rgba8 89 #define GL_RGB8_OES 0x8051 90 #define GL_RGBA8_OES 0x8058 91 #endif 92 93 /* GL_OES_standard_derivatives */ 94 #ifndef GL_OES_standard_derivatives 95 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B 96 #endif 97 98 /* GL_OES_stencil1 */ 99 #ifndef GL_OES_stencil1 100 #define GL_STENCIL_INDEX1_OES 0x8D46 101 #endif 102 103 /* GL_OES_stencil4 */ 104 #ifndef GL_OES_stencil4 105 #define GL_STENCIL_INDEX4_OES 0x8D47 106 #endif 107 108 /* GL_OES_texture_3D */ 109 #ifndef GL_OES_texture_3D 110 #define GL_TEXTURE_WRAP_R_OES 0x8072 111 #define GL_TEXTURE_3D_OES 0x806F 112 #define GL_TEXTURE_BINDING_3D_OES 0x806A 113 #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 114 #define GL_SAMPLER_3D_OES 0x8B5F 115 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 116 #endif 117 118 /* GL_OES_texture_float */ 119 /* No new tokens introduced by this extension. */ 120 121 /* GL_OES_texture_float_linear */ 122 /* No new tokens introduced by this extension. */ 123 124 /* GL_OES_texture_half_float */ 125 #ifndef GL_OES_texture_half_float 126 #define GL_HALF_FLOAT_OES 0x8D61 127 #endif 128 129 /* GL_OES_texture_half_float_linear */ 130 /* No new tokens introduced by this extension. */ 131 132 /* GL_OES_texture_npot */ 133 /* No new tokens introduced by this extension. */ 134 135 /* GL_OES_vertex_array_object */ 136 #ifndef GL_OES_vertex_array_object 137 #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 138 #endif 139 140 /* GL_OES_vertex_half_float */ 141 /* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */ 142 143 /* GL_OES_vertex_type_10_10_10_2 */ 144 #ifndef GL_OES_vertex_type_10_10_10_2 145 #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 146 #define GL_INT_10_10_10_2_OES 0x8DF7 147 #endif 148 149 /*------------------------------------------------------------------------* 150 * AMD extension tokens 151 *------------------------------------------------------------------------*/ 152 153 /* GL_AMD_compressed_3DC_texture */ 154 #ifndef GL_AMD_compressed_3DC_texture 155 #define GL_3DC_X_AMD 0x87F9 156 #define GL_3DC_XY_AMD 0x87FA 157 #endif 158 159 /* GL_AMD_compressed_ATC_texture */ 160 #ifndef GL_AMD_compressed_ATC_texture 161 #define GL_ATC_RGB_AMD 0x8C92 162 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 163 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE 164 #endif 165 166 /* GL_AMD_performance_monitor */ 167 #ifndef GL_AMD_performance_monitor 168 #define GL_COUNTER_TYPE_AMD 0x8BC0 169 #define GL_COUNTER_RANGE_AMD 0x8BC1 170 #define GL_UNSIGNED_INT64_AMD 0x8BC2 171 #define GL_PERCENTAGE_AMD 0x8BC3 172 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 173 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 174 #define GL_PERFMON_RESULT_AMD 0x8BC6 175 #endif 176 177 /* GL_AMD_program_binary_Z400 */ 178 #ifndef GL_AMD_program_binary_Z400 179 #define GL_Z400_BINARY_AMD 0x8740 180 #endif 181 182 /*------------------------------------------------------------------------* 183 * EXT extension tokens 184 *------------------------------------------------------------------------*/ 185 186 /* GL_EXT_blend_minmax */ 187 #ifndef GL_EXT_blend_minmax 188 #define GL_MIN_EXT 0x8007 189 #define GL_MAX_EXT 0x8008 190 #endif 191 192 /* GL_EXT_discard_framebuffer */ 193 #ifndef GL_EXT_discard_framebuffer 194 #define GL_COLOR_EXT 0x1800 195 #define GL_DEPTH_EXT 0x1801 196 #define GL_STENCIL_EXT 0x1802 197 #endif 198 199 /* GL_EXT_multi_draw_arrays */ 200 /* No new tokens introduced by this extension. */ 201 202 /* GL_EXT_read_format_bgra */ 203 #ifndef GL_EXT_read_format_bgra 204 #define GL_BGRA_EXT 0x80E1 205 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 206 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 207 #endif 208 209 /* GL_EXT_texture_filter_anisotropic */ 210 #ifndef GL_EXT_texture_filter_anisotropic 211 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE 212 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF 213 #endif 214 215 /* GL_EXT_texture_format_BGRA8888 */ 216 #ifndef GL_EXT_texture_format_BGRA8888 217 #define GL_BGRA_EXT 0x80E1 218 #endif 219 220 /* GL_EXT_texture_type_2_10_10_10_REV */ 221 #ifndef GL_EXT_texture_type_2_10_10_10_REV 222 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 223 #endif 224 225 /* GL_EXT_texture_compression_dxt1 */ 226 #ifndef GL_EXT_texture_compression_dxt1 227 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 228 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 229 #endif 230 231 /*------------------------------------------------------------------------* 232 * IMG extension tokens 233 *------------------------------------------------------------------------*/ 234 235 /* GL_IMG_program_binary */ 236 #ifndef GL_IMG_program_binary 237 #define GL_SGX_PROGRAM_BINARY_IMG 0x9130 238 #endif 239 240 /* GL_IMG_read_format */ 241 #ifndef GL_IMG_read_format 242 #define GL_BGRA_IMG 0x80E1 243 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 244 #endif 245 246 /* GL_IMG_shader_binary */ 247 #ifndef GL_IMG_shader_binary 248 #define GL_SGX_BINARY_IMG 0x8C0A 249 #endif 250 251 /* GL_IMG_texture_compression_pvrtc */ 252 #ifndef GL_IMG_texture_compression_pvrtc 253 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 254 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 255 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 256 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 257 #endif 258 259 /* GL_IMG_multisampled_render_to_texture */ 260 #ifndef GL_IMG_multisampled_render_to_texture 261 #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 262 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 263 #define GL_MAX_SAMPLES_IMG 0x9135 264 #define GL_TEXTURE_SAMPLES_IMG 0x9136 265 #endif 266 267 /*------------------------------------------------------------------------* 268 * NV extension tokens 269 *------------------------------------------------------------------------*/ 270 271 /* GL_NV_fence */ 272 #ifndef GL_NV_fence 273 #define GL_ALL_COMPLETED_NV 0x84F2 274 #define GL_FENCE_STATUS_NV 0x84F3 275 #define GL_FENCE_CONDITION_NV 0x84F4 276 #endif 277 278 /* GL_NV_coverage_sample */ 279 #ifndef GL_NV_coverage_sample 280 #define GL_COVERAGE_COMPONENT_NV 0x8ED0 281 #define GL_COVERAGE_COMPONENT4_NV 0x8ED1 282 #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 283 #define GL_COVERAGE_BUFFERS_NV 0x8ED3 284 #define GL_COVERAGE_SAMPLES_NV 0x8ED4 285 #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 286 #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 287 #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 288 #define GL_COVERAGE_BUFFER_BIT_NV 0x8000 289 #endif 290 291 /* GL_NV_depth_nonlinear */ 292 #ifndef GL_NV_depth_nonlinear 293 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C 294 #endif 295 296 /*------------------------------------------------------------------------* 297 * QCOM extension tokens 298 *------------------------------------------------------------------------*/ 299 300 /* GL_QCOM_driver_control */ 301 /* No new tokens introduced by this extension. */ 302 303 /* GL_QCOM_extended_get */ 304 #ifndef GL_QCOM_extended_get 305 #define GL_TEXTURE_WIDTH_QCOM 0x8BD2 306 #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 307 #define GL_TEXTURE_DEPTH_QCOM 0x8BD4 308 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 309 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6 310 #define GL_TEXTURE_TYPE_QCOM 0x8BD7 311 #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 312 #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 313 #define GL_TEXTURE_TARGET_QCOM 0x8BDA 314 #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB 315 #define GL_STATE_RESTORE 0x8BDC 316 #endif 317 318 /* GL_QCOM_extended_get2 */ 319 /* No new tokens introduced by this extension. */ 320 321 /* GL_QCOM_perfmon_global_mode */ 322 #ifndef GL_QCOM_perfmon_global_mode 323 #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 324 #endif 325 326 /* GL_QCOM_writeonly_rendering */ 327 #ifndef GL_QCOM_writeonly_rendering 328 #define GL_WRITEONLY_RENDERING_QCOM 0x8823 329 #endif 330 331 /* GL_QCOM_tiled_rendering */ 332 #ifndef GL_QCOM_tiled_rendering 333 #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 334 #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 335 #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 336 #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 337 #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 338 #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 339 #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 340 #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 341 #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 342 #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 343 #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 344 #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 345 #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 346 #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 347 #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 348 #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 349 #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 350 #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 351 #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 352 #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 353 #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 354 #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 355 #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 356 #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 357 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 358 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 359 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 360 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 361 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 362 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 363 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 364 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 365 #endif 366 367 /*------------------------------------------------------------------------* 368 * End of extension tokens, start of corresponding extension functions 369 *------------------------------------------------------------------------*/ 370 371 /*------------------------------------------------------------------------* 372 * OES extension functions 373 *------------------------------------------------------------------------*/ 374 375 /* GL_OES_compressed_ETC1_RGB8_texture */ 376 #ifndef GL_OES_compressed_ETC1_RGB8_texture 377 #define GL_OES_compressed_ETC1_RGB8_texture 1 378 #endif 379 380 /* GL_OES_compressed_paletted_texture */ 381 #ifndef GL_OES_compressed_paletted_texture 382 #define GL_OES_compressed_paletted_texture 1 383 #endif 384 385 /* GL_OES_depth24 */ 386 #ifndef GL_OES_depth24 387 #define GL_OES_depth24 1 388 #endif 389 390 /* GL_OES_depth32 */ 391 #ifndef GL_OES_depth32 392 #define GL_OES_depth32 1 393 #endif 394 395 /* GL_OES_depth_texture */ 396 #ifndef GL_OES_depth_texture 397 #define GL_OES_depth_texture 1 398 #endif 399 400 /* GL_OES_EGL_image */ 401 #ifndef GL_OES_EGL_image 402 #define GL_OES_EGL_image 1 403 #ifdef GL_GLEXT_PROTOTYPES 404 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); 405 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); 406 #endif 407 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); 408 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); 409 #endif 410 411 /* GL_OES_element_index_uint */ 412 #ifndef GL_OES_element_index_uint 413 #define GL_OES_element_index_uint 1 414 #endif 415 416 /* GL_OES_fbo_render_mipmap */ 417 #ifndef GL_OES_fbo_render_mipmap 418 #define GL_OES_fbo_render_mipmap 1 419 #endif 420 421 /* GL_OES_fragment_precision_high */ 422 #ifndef GL_OES_fragment_precision_high 423 #define GL_OES_fragment_precision_high 1 424 #endif 425 426 /* GL_OES_get_program_binary */ 427 #ifndef GL_OES_get_program_binary 428 #define GL_OES_get_program_binary 1 429 #ifdef GL_GLEXT_PROTOTYPES 430 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); 431 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); 432 #endif 433 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); 434 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); 435 #endif 436 437 /* GL_OES_mapbuffer */ 438 #ifndef GL_OES_mapbuffer 439 #define GL_OES_mapbuffer 1 440 #ifdef GL_GLEXT_PROTOTYPES 441 GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); 442 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 443 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params); 444 #endif 445 typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); 446 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 447 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params); 448 #endif 449 450 /* GL_OES_packed_depth_stencil */ 451 #ifndef GL_OES_packed_depth_stencil 452 #define GL_OES_packed_depth_stencil 1 453 #endif 454 455 /* GL_OES_rgb8_rgba8 */ 456 #ifndef GL_OES_rgb8_rgba8 457 #define GL_OES_rgb8_rgba8 1 458 #endif 459 460 /* GL_OES_standard_derivatives */ 461 #ifndef GL_OES_standard_derivatives 462 #define GL_OES_standard_derivatives 1 463 #endif 464 465 /* GL_OES_stencil1 */ 466 #ifndef GL_OES_stencil1 467 #define GL_OES_stencil1 1 468 #endif 469 470 /* GL_OES_stencil4 */ 471 #ifndef GL_OES_stencil4 472 #define GL_OES_stencil4 1 473 #endif 474 475 /* GL_OES_texture_3D */ 476 #ifndef GL_OES_texture_3D 477 #define GL_OES_texture_3D 1 478 #ifdef GL_GLEXT_PROTOTYPES 479 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 480 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); 481 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 482 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); 483 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); 484 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 485 #endif 486 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 487 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); 488 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 489 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); 490 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); 491 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 492 #endif 493 494 /* GL_OES_texture_float */ 495 #ifndef GL_OES_texture_float 496 #define GL_OES_texture_float 1 497 #endif 498 499 /* GL_OES_texture_float_linear */ 500 #ifndef GL_OES_texture_float_linear 501 #define GL_OES_texture_float_linear 1 502 #endif 503 504 /* GL_OES_texture_half_float */ 505 #ifndef GL_OES_texture_half_float 506 #define GL_OES_texture_half_float 1 507 #endif 508 509 /* GL_OES_texture_half_float_linear */ 510 #ifndef GL_OES_texture_half_float_linear 511 #define GL_OES_texture_half_float_linear 1 512 #endif 513 514 /* GL_OES_texture_npot */ 515 #ifndef GL_OES_texture_npot 516 #define GL_OES_texture_npot 1 517 #endif 518 519 /* GL_OES_vertex_array_object */ 520 #ifndef GL_OES_vertex_array_object 521 #define GL_OES_vertex_array_object 1 522 #ifdef GL_GLEXT_PROTOTYPES 523 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); 524 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); 525 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); 526 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 527 #endif 528 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); 529 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); 530 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); 531 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); 532 #endif 533 534 /* GL_OES_vertex_half_float */ 535 #ifndef GL_OES_vertex_half_float 536 #define GL_OES_vertex_half_float 1 537 #endif 538 539 /* GL_OES_vertex_type_10_10_10_2 */ 540 #ifndef GL_OES_vertex_type_10_10_10_2 541 #define GL_OES_vertex_type_10_10_10_2 1 542 #endif 543 544 /*------------------------------------------------------------------------* 545 * AMD extension functions 546 *------------------------------------------------------------------------*/ 547 548 /* GL_AMD_compressed_3DC_texture */ 549 #ifndef GL_AMD_compressed_3DC_texture 550 #define GL_AMD_compressed_3DC_texture 1 551 #endif 552 553 /* GL_AMD_compressed_ATC_texture */ 554 #ifndef GL_AMD_compressed_ATC_texture 555 #define GL_AMD_compressed_ATC_texture 1 556 #endif 557 558 /* AMD_performance_monitor */ 559 #ifndef GL_AMD_performance_monitor 560 #define GL_AMD_performance_monitor 1 561 #ifdef GL_GLEXT_PROTOTYPES 562 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 563 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 564 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 565 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 566 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data); 567 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); 568 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); 569 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); 570 GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); 571 GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); 572 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 573 #endif 574 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 575 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 576 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 577 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 578 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data); 579 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 580 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 581 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); 582 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); 583 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); 584 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 585 #endif 586 587 /* GL_AMD_program_binary_Z400 */ 588 #ifndef GL_AMD_program_binary_Z400 589 #define GL_AMD_program_binary_Z400 1 590 #endif 591 592 /*------------------------------------------------------------------------* 593 * EXT extension functions 594 *------------------------------------------------------------------------*/ 595 596 /* GL_EXT_blend_minmax */ 597 #ifndef GL_EXT_blend_minmax 598 #define GL_EXT_blend_minmax 1 599 #endif 600 601 /* GL_EXT_discard_framebuffer */ 602 #ifndef GL_EXT_discard_framebuffer 603 #define GL_EXT_discard_framebuffer 1 604 #ifdef GL_GLEXT_PROTOTYPES 605 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); 606 #endif 607 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); 608 #endif 609 610 #ifndef GL_EXT_multi_draw_arrays 611 #define GL_EXT_multi_draw_arrays 1 612 #ifdef GL_GLEXT_PROTOTYPES 613 GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei); 614 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); 615 #endif /* GL_GLEXT_PROTOTYPES */ 616 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); 617 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); 618 #endif 619 620 /* GL_EXT_read_format_bgra */ 621 #ifndef GL_EXT_read_format_bgra 622 #define GL_EXT_read_format_bgra 1 623 #endif 624 625 /* GL_EXT_texture_filter_anisotropic */ 626 #ifndef GL_EXT_texture_filter_anisotropic 627 #define GL_EXT_texture_filter_anisotropic 1 628 #endif 629 630 /* GL_EXT_texture_format_BGRA8888 */ 631 #ifndef GL_EXT_texture_format_BGRA8888 632 #define GL_EXT_texture_format_BGRA8888 1 633 #endif 634 635 /* GL_EXT_texture_type_2_10_10_10_REV */ 636 #ifndef GL_EXT_texture_type_2_10_10_10_REV 637 #define GL_EXT_texture_type_2_10_10_10_REV 1 638 #endif 639 640 /* GL_EXT_texture_compression_dxt1 */ 641 #ifndef GL_EXT_texture_compression_dxt1 642 #define GL_EXT_texture_compression_dxt1 1 643 #endif 644 645 /*------------------------------------------------------------------------* 646 * IMG extension functions 647 *------------------------------------------------------------------------*/ 648 649 /* GL_IMG_program_binary */ 650 #ifndef GL_IMG_program_binary 651 #define GL_IMG_program_binary 1 652 #endif 653 654 /* GL_IMG_read_format */ 655 #ifndef GL_IMG_read_format 656 #define GL_IMG_read_format 1 657 #endif 658 659 /* GL_IMG_shader_binary */ 660 #ifndef GL_IMG_shader_binary 661 #define GL_IMG_shader_binary 1 662 #endif 663 664 /* GL_IMG_texture_compression_pvrtc */ 665 #ifndef GL_IMG_texture_compression_pvrtc 666 #define GL_IMG_texture_compression_pvrtc 1 667 #endif 668 669 /* GL_IMG_multisampled_render_to_texture */ 670 #ifndef GL_IMG_multisampled_render_to_texture 671 #define GL_IMG_multisampled_render_to_texture 1 672 #ifdef GL_GLEXT_PROTOTYPES 673 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei); 674 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); 675 #endif 676 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 677 typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 678 #endif 679 680 /*------------------------------------------------------------------------* 681 * NV extension functions 682 *------------------------------------------------------------------------*/ 683 684 /* GL_NV_fence */ 685 #ifndef GL_NV_fence 686 #define GL_NV_fence 1 687 #ifdef GL_GLEXT_PROTOTYPES 688 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *); 689 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *); 690 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint); 691 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint); 692 GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *); 693 GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint); 694 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum); 695 #endif 696 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); 697 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); 698 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); 699 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); 700 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); 701 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); 702 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); 703 #endif 704 705 /* GL_NV_coverage_sample */ 706 #ifndef GL_NV_coverage_sample 707 #define GL_NV_coverage_sample 1 708 #ifdef GL_GLEXT_PROTOTYPES 709 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); 710 GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); 711 #endif 712 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); 713 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); 714 #endif 715 716 /* GL_NV_depth_nonlinear */ 717 #ifndef GL_NV_depth_nonlinear 718 #define GL_NV_depth_nonlinear 1 719 #endif 720 721 /*------------------------------------------------------------------------* 722 * QCOM extension functions 723 *------------------------------------------------------------------------*/ 724 725 /* GL_QCOM_driver_control */ 726 #ifndef GL_QCOM_driver_control 727 #define GL_QCOM_driver_control 1 728 #ifdef GL_GLEXT_PROTOTYPES 729 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); 730 GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 731 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); 732 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); 733 #endif 734 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); 735 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 736 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 737 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 738 #endif 739 740 /* GL_QCOM_extended_get */ 741 #ifndef GL_QCOM_extended_get 742 #define GL_QCOM_extended_get 1 743 #ifdef GL_GLEXT_PROTOTYPES 744 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); 745 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 746 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 747 GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 748 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 749 GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); 750 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); 751 GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params); 752 #endif 753 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); 754 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 755 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 756 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 757 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 758 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); 759 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); 760 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params); 761 #endif 762 763 /* GL_QCOM_extended_get2 */ 764 #ifndef GL_QCOM_extended_get2 765 #define GL_QCOM_extended_get2 1 766 #ifdef GL_GLEXT_PROTOTYPES 767 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); 768 GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 769 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); 770 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 771 #endif 772 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); 773 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 774 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); 775 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 776 #endif 777 778 /* GL_QCOM_perfmon_global_mode */ 779 #ifndef GL_QCOM_perfmon_global_mode 780 #define GL_QCOM_perfmon_global_mode 1 781 #endif 782 783 /* GL_QCOM_writeonly_rendering */ 784 #ifndef GL_QCOM_writeonly_rendering 785 #define GL_QCOM_writeonly_rendering 1 786 #endif 787 788 /* GL_QCOM_tiled_rendering */ 789 #ifndef GL_QCOM_tiled_rendering 790 #define GL_QCOM_tiled_rendering 1 791 #ifdef GL_GLEXT_PROTOTYPES 792 GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 793 GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); 794 #endif 795 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 796 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); 797 #endif 798 799 #ifdef __cplusplus 800 } 801 #endif 802 803 #endif /* __gl2ext_h_ */ 804