1 /*
2  * Copyright (c) 2002-2011 LWJGL Project
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'LWJGL' nor the names of
17  *   its contributors may be used to endorse or promote products derived
18  *   from this software without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 
33 /**
34  * $Id: context.h -1   $
35  *
36  * @author elias_naur <elias_naur@users.sourceforge.net>
37  * @version $Revision: -1 $
38  */
39 
40 #ifndef __LWJGL_CONTEXT_H
41 #define __LWJGL_CONTEXT_H
42 
43 #include "Window.h"
44 #include "extgl.h"
45 
46 typedef struct {
47 	union {
48 		HWND hwnd;
49 	} u;
50 	HDC drawable_hdc;
51 } WindowsPeerInfo;
52 
53 /*
54  * Register the LWJGL window class.
55  * Returns true for success, or false for failure
56  */
57 extern bool registerWindow(WNDPROC win_proc, LPCTSTR class_name);
58 
59 //extern bool applyPixelFormat(JNIEnv *env, HDC hdc, int iPixelFormat);
60 
61 /*
62  * Close the window
63  */
64 extern void closeWindow(HWND *hwnd, HDC *hdc);
65 
66 /**
67  * Create a dummy window suitable to create contexts from
68  */
69 extern HWND createDummyWindow(int x, int y);
70 
71 /**
72  * Return appropriate window and extended style flags from the given fullscreen and undecorated property
73  */
74 extern void getWindowFlags(DWORD *windowflags_return, DWORD *exstyle_return, bool undecorated, bool child_window);
75 
76 /*
77  * Create a window with the specified position, size, and
78  * fullscreen attribute. The window will have DirectInput associated
79  * with it.
80  *
81  * Returns true for success, or false for failure
82  */
83 extern HWND createWindow(LPCTSTR window_class_name, int x, int y, int width, int height, bool undecorated, bool child_window, HWND parent);
84 
85 //extern int findPixelFormatOnDC(JNIEnv *env, HDC hdc, int origin_x, int origin_y, jobject pixel_format, jobject pixelFormatCaps, bool use_hdc_bpp, bool window, bool pbuffer, bool double_buffer);
86 
87 #endif
88