1# Microsoft Developer Studio Project File - Name="MagicCube4d" - Package Owner=<4> 2# Microsoft Developer Studio Generated Build File, Format Version 5.00 3# ** DO NOT EDIT ** 4 5# TARGTYPE "Win32 (x86) Application" 0x0101 6 7CFG=MagicCube4d - Win32 Release 8!MESSAGE This is not a valid makefile. To build this project using NMAKE, 9!MESSAGE use the Export Makefile command and run 10!MESSAGE 11!MESSAGE NMAKE /f "MagicCube4d.mak". 12!MESSAGE 13!MESSAGE You can specify a configuration when running NMAKE 14!MESSAGE by defining the macro CFG on the command line. For example: 15!MESSAGE 16!MESSAGE NMAKE /f "MagicCube4d.mak" CFG="MagicCube4d - Win32 Release" 17!MESSAGE 18!MESSAGE Possible choices for configuration are: 19!MESSAGE 20!MESSAGE "MagicCube4d - Win32 Release" (based on "Win32 (x86) Application") 21!MESSAGE "MagicCube4d - Win32 Debug" (based on "Win32 (x86) Application") 22!MESSAGE 23 24# Begin Project 25# PROP Scc_ProjName "" 26# PROP Scc_LocalPath "" 27CPP=cl.exe 28MTL=midl.exe 29RSC=rc.exe 30 31!IF "$(CFG)" == "MagicCube4d - Win32 Release" 32 33# PROP BASE Use_MFC 6 34# PROP BASE Use_Debug_Libraries 0 35# PROP BASE Output_Dir ".\Release" 36# PROP BASE Intermediate_Dir ".\Release" 37# PROP BASE Target_Dir "" 38# PROP Use_MFC 5 39# PROP Use_Debug_Libraries 0 40# PROP Output_Dir ".\Release" 41# PROP Intermediate_Dir ".\Release" 42# PROP Ignore_Export_Lib 0 43# PROP Target_Dir "" 44# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c 45# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FR /YX"stdafx.h" /FD /c 46# ADD BASE MTL /nologo /D "NDEBUG" /win32 47# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 48# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" 49# ADD RSC /l 0x409 /d "NDEBUG" 50BSC32=bscmake.exe 51# ADD BASE BSC32 /nologo 52# ADD BSC32 /nologo 53LINK32=link.exe 54# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386 55# ADD LINK32 d3drm.lib ddraw.lib /nologo /subsystem:windows /machine:I386 /force 56# SUBTRACT LINK32 /pdb:none 57 58!ELSEIF "$(CFG)" == "MagicCube4d - Win32 Debug" 59 60# PROP BASE Use_MFC 6 61# PROP BASE Use_Debug_Libraries 1 62# PROP BASE Output_Dir ".\Debug" 63# PROP BASE Intermediate_Dir ".\Debug" 64# PROP BASE Target_Dir "" 65# PROP Use_MFC 6 66# PROP Use_Debug_Libraries 1 67# PROP Output_Dir ".\Debug" 68# PROP Intermediate_Dir ".\Debug" 69# PROP Ignore_Export_Lib 0 70# PROP Target_Dir "" 71# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c 72# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /FR /YX"stdafx.h" /FD /c 73# ADD BASE MTL /nologo /D "_DEBUG" /win32 74# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 75# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" 76# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" 77BSC32=bscmake.exe 78# ADD BASE BSC32 /nologo 79# ADD BSC32 /nologo 80LINK32=link.exe 81# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 82# ADD LINK32 d3drm.lib ddraw.lib /nologo /subsystem:windows /debug /machine:I386 83 84!ENDIF 85 86# Begin Target 87 88# Name "MagicCube4d - Win32 Release" 89# Name "MagicCube4d - Win32 Debug" 90# Begin Group "Source Files" 91 92# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90" 93# Begin Source File 94 95SOURCE=.\flexible.cpp 96# End Source File 97# Begin Source File 98 99SOURCE=.\History.cpp 100# End Source File 101# Begin Source File 102 103SOURCE=.\Macro.cpp 104# End Source File 105# Begin Source File 106 107SOURCE=.\MagicCube4d.cpp 108# End Source File 109# Begin Source File 110 111SOURCE=.\MagicCube4d.rc 112# End Source File 113# Begin Source File 114 115SOURCE=.\MagicCube4dDoc.cpp 116# End Source File 117# Begin Source File 118 119SOURCE=.\MagicCube4dView.cpp 120 121!IF "$(CFG)" == "MagicCube4d - Win32 Release" 122 123!ELSEIF "$(CFG)" == "MagicCube4d - Win32 Debug" 124 125# ADD CPP /I "c:\4users\dgreen\wrapdx" 126 127!ENDIF 128 129# End Source File 130# Begin Source File 131 132SOURCE=.\MagicCubeObj.cpp 133# End Source File 134# Begin Source File 135 136SOURCE=.\MainFrm.cpp 137# End Source File 138# Begin Source File 139 140SOURCE=.\math4d.cpp 141 142!IF "$(CFG)" == "MagicCube4d - 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