1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2013 Kahrl <kahrl@gmx.net>
5 
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
10 
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 GNU Lesser General Public License for more details.
15 
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 */
20 
21 #include "itemdef.h"
22 
23 #include "nodedef.h"
24 #include "tool.h"
25 #include "inventory.h"
26 #ifndef SERVER
27 #include "client/mapblock_mesh.h"
28 #include "client/mesh.h"
29 #include "client/wieldmesh.h"
30 #include "client/tile.h"
31 #include "client/client.h"
32 #endif
33 #include "log.h"
34 #include "settings.h"
35 #include "util/serialize.h"
36 #include "util/container.h"
37 #include "util/thread.h"
38 #include <map>
39 #include <set>
40 
41 /*
42 	ItemDefinition
43 */
ItemDefinition()44 ItemDefinition::ItemDefinition()
45 {
46 	resetInitial();
47 }
48 
ItemDefinition(const ItemDefinition & def)49 ItemDefinition::ItemDefinition(const ItemDefinition &def)
50 {
51 	resetInitial();
52 	*this = def;
53 }
54 
operator =(const ItemDefinition & def)55 ItemDefinition& ItemDefinition::operator=(const ItemDefinition &def)
56 {
57 	if(this == &def)
58 		return *this;
59 
60 	reset();
61 
62 	type = def.type;
63 	name = def.name;
64 	description = def.description;
65 	short_description = def.short_description;
66 	inventory_image = def.inventory_image;
67 	inventory_overlay = def.inventory_overlay;
68 	wield_image = def.wield_image;
69 	wield_overlay = def.wield_overlay;
70 	wield_scale = def.wield_scale;
71 	stack_max = def.stack_max;
72 	usable = def.usable;
73 	liquids_pointable = def.liquids_pointable;
74 	if(def.tool_capabilities)
75 	{
76 		tool_capabilities = new ToolCapabilities(
77 				*def.tool_capabilities);
78 	}
79 	groups = def.groups;
80 	node_placement_prediction = def.node_placement_prediction;
81 	sound_place = def.sound_place;
82 	sound_place_failed = def.sound_place_failed;
83 	range = def.range;
84 	palette_image = def.palette_image;
85 	color = def.color;
86 	return *this;
87 }
88 
~ItemDefinition()89 ItemDefinition::~ItemDefinition()
90 {
91 	reset();
92 }
93 
resetInitial()94 void ItemDefinition::resetInitial()
95 {
96 	// Initialize pointers to NULL so reset() does not delete undefined pointers
97 	tool_capabilities = NULL;
98 	reset();
99 }
100 
reset()101 void ItemDefinition::reset()
102 {
103 	type = ITEM_NONE;
104 	name = "";
105 	description = "";
106 	short_description = "";
107 	inventory_image = "";
108 	inventory_overlay = "";
109 	wield_image = "";
110 	wield_overlay = "";
111 	palette_image = "";
112 	color = video::SColor(0xFFFFFFFF);
113 	wield_scale = v3f(1.0, 1.0, 1.0);
114 	stack_max = 99;
115 	usable = false;
116 	liquids_pointable = false;
117 	delete tool_capabilities;
118 	tool_capabilities = NULL;
119 	groups.clear();
120 	sound_place = SimpleSoundSpec();
121 	sound_place_failed = SimpleSoundSpec();
122 	range = -1;
123 
124 	node_placement_prediction = "";
125 }
126 
serialize(std::ostream & os,u16 protocol_version) const127 void ItemDefinition::serialize(std::ostream &os, u16 protocol_version) const
128 {
129 	// protocol_version >= 37
130 	u8 version = 6;
131 	writeU8(os, version);
132 	writeU8(os, type);
133 	os << serializeString16(name);
134 	os << serializeString16(description);
135 	os << serializeString16(inventory_image);
136 	os << serializeString16(wield_image);
137 	writeV3F32(os, wield_scale);
138 	writeS16(os, stack_max);
139 	writeU8(os, usable);
140 	writeU8(os, liquids_pointable);
141 
142 	std::string tool_capabilities_s;
143 	if (tool_capabilities) {
144 		std::ostringstream tmp_os(std::ios::binary);
145 		tool_capabilities->serialize(tmp_os, protocol_version);
146 		tool_capabilities_s = tmp_os.str();
147 	}
148 	os << serializeString16(tool_capabilities_s);
149 
150 	writeU16(os, groups.size());
151 	for (const auto &group : groups) {
152 		os << serializeString16(group.first);
153 		writeS16(os, group.second);
154 	}
155 
156 	os << serializeString16(node_placement_prediction);
157 
158 	// Version from ContentFeatures::serialize to keep in sync
159 	sound_place.serialize(os, CONTENTFEATURES_VERSION);
160 	sound_place_failed.serialize(os, CONTENTFEATURES_VERSION);
161 
162 	writeF32(os, range);
163 	os << serializeString16(palette_image);
164 	writeARGB8(os, color);
165 	os << serializeString16(inventory_overlay);
166 	os << serializeString16(wield_overlay);
167 
168 	os << serializeString16(short_description);
169 }
170 
deSerialize(std::istream & is)171 void ItemDefinition::deSerialize(std::istream &is)
172 {
173 	// Reset everything
174 	reset();
175 
176 	// Deserialize
177 	int version = readU8(is);
178 	if (version < 6)
179 		throw SerializationError("unsupported ItemDefinition version");
180 
181 	type = (enum ItemType)readU8(is);
182 	name = deSerializeString16(is);
183 	description = deSerializeString16(is);
184 	inventory_image = deSerializeString16(is);
185 	wield_image = deSerializeString16(is);
186 	wield_scale = readV3F32(is);
187 	stack_max = readS16(is);
188 	usable = readU8(is);
189 	liquids_pointable = readU8(is);
190 
191 	std::string tool_capabilities_s = deSerializeString16(is);
192 	if (!tool_capabilities_s.empty()) {
193 		std::istringstream tmp_is(tool_capabilities_s, std::ios::binary);
194 		tool_capabilities = new ToolCapabilities;
195 		tool_capabilities->deSerialize(tmp_is);
196 	}
197 
198 	groups.clear();
199 	u32 groups_size = readU16(is);
200 	for(u32 i=0; i<groups_size; i++){
201 		std::string name = deSerializeString16(is);
202 		int value = readS16(is);
203 		groups[name] = value;
204 	}
205 
206 	node_placement_prediction = deSerializeString16(is);
207 
208 	// Version from ContentFeatures::serialize to keep in sync
209 	sound_place.deSerialize(is, CONTENTFEATURES_VERSION);
210 	sound_place_failed.deSerialize(is, CONTENTFEATURES_VERSION);
211 
212 	range = readF32(is);
213 	palette_image = deSerializeString16(is);
214 	color = readARGB8(is);
215 	inventory_overlay = deSerializeString16(is);
216 	wield_overlay = deSerializeString16(is);
217 
218 	// If you add anything here, insert it primarily inside the try-catch
219 	// block to not need to increase the version.
220 	try {
221 		short_description = deSerializeString16(is);
222 	} catch(SerializationError &e) {};
223 }
224 
225 
226 /*
227 	CItemDefManager
228 */
229 
230 // SUGG: Support chains of aliases?
231 
232 class CItemDefManager: public IWritableItemDefManager
233 {
234 #ifndef SERVER
235 	struct ClientCached
236 	{
237 		video::ITexture *inventory_texture;
238 		ItemMesh wield_mesh;
239 		Palette *palette;
240 
ClientCachedCItemDefManager::ClientCached241 		ClientCached():
242 			inventory_texture(NULL),
243 			palette(NULL)
244 		{}
245 	};
246 #endif
247 
248 public:
CItemDefManager()249 	CItemDefManager()
250 	{
251 
252 #ifndef SERVER
253 		m_main_thread = std::this_thread::get_id();
254 #endif
255 		clear();
256 	}
~CItemDefManager()257 	virtual ~CItemDefManager()
258 	{
259 #ifndef SERVER
260 		const std::vector<ClientCached*> &values = m_clientcached.getValues();
261 		for (ClientCached *cc : values) {
262 			if (cc->wield_mesh.mesh)
263 				cc->wield_mesh.mesh->drop();
264 			delete cc;
265 		}
266 
267 #endif
268 		for (auto &item_definition : m_item_definitions) {
269 			delete item_definition.second;
270 		}
271 		m_item_definitions.clear();
272 	}
get(const std::string & name_) const273 	virtual const ItemDefinition& get(const std::string &name_) const
274 	{
275 		// Convert name according to possible alias
276 		std::string name = getAlias(name_);
277 		// Get the definition
278 		auto i = m_item_definitions.find(name);
279 		if (i == m_item_definitions.cend())
280 			i = m_item_definitions.find("unknown");
281 		assert(i != m_item_definitions.cend());
282 		return *(i->second);
283 	}
getAlias(const std::string & name) const284 	virtual const std::string &getAlias(const std::string &name) const
285 	{
286 		auto it = m_aliases.find(name);
287 		if (it != m_aliases.cend())
288 			return it->second;
289 		return name;
290 	}
getAll(std::set<std::string> & result) const291 	virtual void getAll(std::set<std::string> &result) const
292 	{
293 		result.clear();
294 		for (const auto &item_definition : m_item_definitions) {
295 			result.insert(item_definition.first);
296 		}
297 
298 		for (const auto &alias : m_aliases) {
299 			result.insert(alias.first);
300 		}
301 	}
isKnown(const std::string & name_) const302 	virtual bool isKnown(const std::string &name_) const
303 	{
304 		// Convert name according to possible alias
305 		std::string name = getAlias(name_);
306 		// Get the definition
307 		return m_item_definitions.find(name) != m_item_definitions.cend();
308 	}
309 #ifndef SERVER
310 public:
createClientCachedDirect(const std::string & name,Client * client) const311 	ClientCached* createClientCachedDirect(const std::string &name,
312 			Client *client) const
313 	{
314 		infostream<<"Lazily creating item texture and mesh for \""
315 				<<name<<"\""<<std::endl;
316 
317 		// This is not thread-safe
318 		sanity_check(std::this_thread::get_id() == m_main_thread);
319 
320 		// Skip if already in cache
321 		ClientCached *cc = NULL;
322 		m_clientcached.get(name, &cc);
323 		if(cc)
324 			return cc;
325 
326 		ITextureSource *tsrc = client->getTextureSource();
327 		const ItemDefinition &def = get(name);
328 
329 		// Create new ClientCached
330 		cc = new ClientCached();
331 
332 		// Create an inventory texture
333 		cc->inventory_texture = NULL;
334 		if (!def.inventory_image.empty())
335 			cc->inventory_texture = tsrc->getTexture(def.inventory_image);
336 
337 		ItemStack item = ItemStack();
338 		item.name = def.name;
339 
340 		getItemMesh(client, item, &(cc->wield_mesh));
341 
342 		cc->palette = tsrc->getPalette(def.palette_image);
343 
344 		// Put in cache
345 		m_clientcached.set(name, cc);
346 
347 		return cc;
348 	}
getClientCached(const std::string & name,Client * client) const349 	ClientCached* getClientCached(const std::string &name,
350 			Client *client) const
351 	{
352 		ClientCached *cc = NULL;
353 		m_clientcached.get(name, &cc);
354 		if (cc)
355 			return cc;
356 
357 		if (std::this_thread::get_id() == m_main_thread) {
358 			return createClientCachedDirect(name, client);
359 		}
360 
361 		// We're gonna ask the result to be put into here
362 		static ResultQueue<std::string, ClientCached*, u8, u8> result_queue;
363 
364 		// Throw a request in
365 		m_get_clientcached_queue.add(name, 0, 0, &result_queue);
366 		try {
367 			while(true) {
368 				// Wait result for a second
369 				GetResult<std::string, ClientCached*, u8, u8>
370 					result = result_queue.pop_front(1000);
371 
372 				if (result.key == name) {
373 					return result.item;
374 				}
375 			}
376 		} catch(ItemNotFoundException &e) {
377 			errorstream << "Waiting for clientcached " << name
378 				<< " timed out." << std::endl;
379 			return &m_dummy_clientcached;
380 		}
381 	}
382 	// Get item inventory texture
getInventoryTexture(const std::string & name,Client * client) const383 	virtual video::ITexture* getInventoryTexture(const std::string &name,
384 			Client *client) const
385 	{
386 		ClientCached *cc = getClientCached(name, client);
387 		if(!cc)
388 			return NULL;
389 		return cc->inventory_texture;
390 	}
391 	// Get item wield mesh
getWieldMesh(const std::string & name,Client * client) const392 	virtual ItemMesh* getWieldMesh(const std::string &name,
393 			Client *client) const
394 	{
395 		ClientCached *cc = getClientCached(name, client);
396 		if(!cc)
397 			return NULL;
398 		return &(cc->wield_mesh);
399 	}
400 
401 	// Get item palette
getPalette(const std::string & name,Client * client) const402 	virtual Palette* getPalette(const std::string &name,
403 			Client *client) const
404 	{
405 		ClientCached *cc = getClientCached(name, client);
406 		if(!cc)
407 			return NULL;
408 		return cc->palette;
409 	}
410 
getItemstackColor(const ItemStack & stack,Client * client) const411 	virtual video::SColor getItemstackColor(const ItemStack &stack,
412 		Client *client) const
413 	{
414 		// Look for direct color definition
415 		const std::string &colorstring = stack.metadata.getString("color", 0);
416 		video::SColor directcolor;
417 		if (!colorstring.empty() && parseColorString(colorstring, directcolor, true))
418 			return directcolor;
419 		// See if there is a palette
420 		Palette *palette = getPalette(stack.name, client);
421 		const std::string &index = stack.metadata.getString("palette_index", 0);
422 		if (palette && !index.empty())
423 			return (*palette)[mystoi(index, 0, 255)];
424 		// Fallback color
425 		return get(stack.name).color;
426 	}
427 #endif
applyTextureOverrides(const std::vector<TextureOverride> & overrides)428 	void applyTextureOverrides(const std::vector<TextureOverride> &overrides)
429 	{
430 		infostream << "ItemDefManager::applyTextureOverrides(): Applying "
431 			"overrides to textures" << std::endl;
432 
433 		for (const TextureOverride& texture_override : overrides) {
434 			if (m_item_definitions.find(texture_override.id) == m_item_definitions.end()) {
435 				continue; // Ignore unknown item
436 			}
437 
438 			ItemDefinition* itemdef = m_item_definitions[texture_override.id];
439 
440 			if (texture_override.hasTarget(OverrideTarget::INVENTORY))
441 				itemdef->inventory_image = texture_override.texture;
442 
443 			if (texture_override.hasTarget(OverrideTarget::WIELD))
444 				itemdef->wield_image = texture_override.texture;
445 		}
446 	}
clear()447 	void clear()
448 	{
449 		for (auto &i : m_item_definitions)
450 		{
451 			delete i.second;
452 		}
453 		m_item_definitions.clear();
454 		m_aliases.clear();
455 
456 		// Add the four builtin items:
457 		//   "" is the hand
458 		//   "unknown" is returned whenever an undefined item
459 		//     is accessed (is also the unknown node)
460 		//   "air" is the air node
461 		//   "ignore" is the ignore node
462 
463 		ItemDefinition* hand_def = new ItemDefinition;
464 		hand_def->name = "";
465 		hand_def->wield_image = "wieldhand.png";
466 		hand_def->tool_capabilities = new ToolCapabilities;
467 		m_item_definitions.insert(std::make_pair("", hand_def));
468 
469 		ItemDefinition* unknown_def = new ItemDefinition;
470 		unknown_def->type = ITEM_NODE;
471 		unknown_def->name = "unknown";
472 		m_item_definitions.insert(std::make_pair("unknown", unknown_def));
473 
474 		ItemDefinition* air_def = new ItemDefinition;
475 		air_def->type = ITEM_NODE;
476 		air_def->name = "air";
477 		m_item_definitions.insert(std::make_pair("air", air_def));
478 
479 		ItemDefinition* ignore_def = new ItemDefinition;
480 		ignore_def->type = ITEM_NODE;
481 		ignore_def->name = "ignore";
482 		m_item_definitions.insert(std::make_pair("ignore", ignore_def));
483 	}
registerItem(const ItemDefinition & def)484 	virtual void registerItem(const ItemDefinition &def)
485 	{
486 		TRACESTREAM(<< "ItemDefManager: registering " << def.name << std::endl);
487 		// Ensure that the "" item (the hand) always has ToolCapabilities
488 		if (def.name.empty())
489 			FATAL_ERROR_IF(!def.tool_capabilities, "Hand does not have ToolCapabilities");
490 
491 		if(m_item_definitions.count(def.name) == 0)
492 			m_item_definitions[def.name] = new ItemDefinition(def);
493 		else
494 			*(m_item_definitions[def.name]) = def;
495 
496 		// Remove conflicting alias if it exists
497 		bool alias_removed = (m_aliases.erase(def.name) != 0);
498 		if(alias_removed)
499 			infostream<<"ItemDefManager: erased alias "<<def.name
500 					<<" because item was defined"<<std::endl;
501 	}
unregisterItem(const std::string & name)502 	virtual void unregisterItem(const std::string &name)
503 	{
504 		verbosestream<<"ItemDefManager: unregistering \""<<name<<"\""<<std::endl;
505 
506 		delete m_item_definitions[name];
507 		m_item_definitions.erase(name);
508 	}
registerAlias(const std::string & name,const std::string & convert_to)509 	virtual void registerAlias(const std::string &name,
510 			const std::string &convert_to)
511 	{
512 		if (m_item_definitions.find(name) == m_item_definitions.end()) {
513 			TRACESTREAM(<< "ItemDefManager: setting alias " << name
514 				<< " -> " << convert_to << std::endl);
515 			m_aliases[name] = convert_to;
516 		}
517 	}
serialize(std::ostream & os,u16 protocol_version)518 	void serialize(std::ostream &os, u16 protocol_version)
519 	{
520 		writeU8(os, 0); // version
521 		u16 count = m_item_definitions.size();
522 		writeU16(os, count);
523 
524 		for (const auto &it : m_item_definitions) {
525 			ItemDefinition *def = it.second;
526 			// Serialize ItemDefinition and write wrapped in a string
527 			std::ostringstream tmp_os(std::ios::binary);
528 			def->serialize(tmp_os, protocol_version);
529 			os << serializeString16(tmp_os.str());
530 		}
531 
532 		writeU16(os, m_aliases.size());
533 
534 		for (const auto &it : m_aliases) {
535 			os << serializeString16(it.first);
536 			os << serializeString16(it.second);
537 		}
538 	}
deSerialize(std::istream & is)539 	void deSerialize(std::istream &is)
540 	{
541 		// Clear everything
542 		clear();
543 		// Deserialize
544 		int version = readU8(is);
545 		if(version != 0)
546 			throw SerializationError("unsupported ItemDefManager version");
547 		u16 count = readU16(is);
548 		for(u16 i=0; i<count; i++)
549 		{
550 			// Deserialize a string and grab an ItemDefinition from it
551 			std::istringstream tmp_is(deSerializeString16(is), std::ios::binary);
552 			ItemDefinition def;
553 			def.deSerialize(tmp_is);
554 			// Register
555 			registerItem(def);
556 		}
557 		u16 num_aliases = readU16(is);
558 		for(u16 i=0; i<num_aliases; i++)
559 		{
560 			std::string name = deSerializeString16(is);
561 			std::string convert_to = deSerializeString16(is);
562 			registerAlias(name, convert_to);
563 		}
564 	}
processQueue(IGameDef * gamedef)565 	void processQueue(IGameDef *gamedef)
566 	{
567 #ifndef SERVER
568 		//NOTE this is only thread safe for ONE consumer thread!
569 		while(!m_get_clientcached_queue.empty())
570 		{
571 			GetRequest<std::string, ClientCached*, u8, u8>
572 					request = m_get_clientcached_queue.pop();
573 
574 			m_get_clientcached_queue.pushResult(request,
575 					createClientCachedDirect(request.key, (Client *)gamedef));
576 		}
577 #endif
578 	}
579 private:
580 	// Key is name
581 	std::map<std::string, ItemDefinition*> m_item_definitions;
582 	// Aliases
583 	StringMap m_aliases;
584 #ifndef SERVER
585 	// The id of the thread that is allowed to use irrlicht directly
586 	std::thread::id m_main_thread;
587 	// A reference to this can be returned when nothing is found, to avoid NULLs
588 	mutable ClientCached m_dummy_clientcached;
589 	// Cached textures and meshes
590 	mutable MutexedMap<std::string, ClientCached*> m_clientcached;
591 	// Queued clientcached fetches (to be processed by the main thread)
592 	mutable RequestQueue<std::string, ClientCached*, u8, u8> m_get_clientcached_queue;
593 #endif
594 };
595 
createItemDefManager()596 IWritableItemDefManager* createItemDefManager()
597 {
598 	return new CItemDefManager();
599 }
600