1 /*
2 Minetest
3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9 
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14 
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19 
20 #pragma once
21 
22 #include <string>
23 #include "irrlichttypes_bloated.h"
24 #include <iostream>
25 #include <map>
26 #include <vector>
27 #include "util/Optional.h"
28 
29 struct ObjectProperties
30 {
31 	u16 hp_max = 1;
32 	u16 breath_max = 0;
33 	bool physical = false;
34 	bool collideWithObjects = true;
35 	// Values are BS=1
36 	aabb3f collisionbox = aabb3f(-0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f);
37 	aabb3f selectionbox = aabb3f(-0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f);
38 	bool pointable = true;
39 	std::string visual = "sprite";
40 	std::string mesh = "";
41 	v3f visual_size = v3f(1, 1, 1);
42 	std::vector<std::string> textures;
43 	std::string damage_texture_modifier = "^[brighten";
44 	std::vector<video::SColor> colors;
45 	v2s16 spritediv = v2s16(1, 1);
46 	v2s16 initial_sprite_basepos;
47 	bool is_visible = true;
48 	bool makes_footstep_sound = false;
49 	f32 stepheight = 0.0f;
50 	float automatic_rotate = 0.0f;
51 	bool automatic_face_movement_dir = false;
52 	f32 automatic_face_movement_dir_offset = 0.0f;
53 	bool backface_culling = true;
54 	s8 glow = 0;
55 	std::string nametag = "";
56 	video::SColor nametag_color = video::SColor(255, 255, 255, 255);
57 	Optional<video::SColor> nametag_bgcolor = nullopt;
58 	f32 automatic_face_movement_max_rotation_per_sec = -1.0f;
59 	std::string infotext;
60 	//! For dropped items, this contains item information.
61 	std::string wield_item;
62 	bool static_save = true;
63 	float eye_height = 1.625f;
64 	float zoom_fov = 0.0f;
65 	bool use_texture_alpha = false;
66 	bool shaded = true;
67 	bool show_on_minimap = false;
68 
69 	ObjectProperties();
70 	std::string dump();
71 	void serialize(std::ostream &os) const;
72 	void deSerialize(std::istream &is);
73 };
74