1 /** 2 * nInvaders - a space invaders clone for ncurses 3 * Copyright (C) 2002-2003 Dettus 4 * 5 * This program is free software; you can redistribute it and/or modify 6 * it under the terms of the GNU General Public License as published by 7 * the Free Software Foundation; either version 2 of the License, or 8 * (at your option) any later version. 9 * 10 * This program is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU General Public License for more details. 14 * 15 * You should have received a copy of the GNU General Public License 16 * along with this program; if not, write to the Free Software 17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 18 * 19 * homepage: http://ninvaders.sourceforge.net 20 * mailto: ninvaders-devel@lists.sourceforge.net 21 * 22 */ 23 24 25 #ifndef PLAYER 26 #define PLAYER 27 28 #include "view.h" 29 30 31 void playerReset(); 32 33 void playerMoveLeft(); 34 void playerMoveRight(); 35 void playerTurboOn(); 36 void playerTurboOff(); 37 int playerHitCheck(int hostileShotX, int hostileShotY); 38 void playerLaunchMissile(); 39 int playerMoveMissile(); 40 void playerExplode(); 41 42 // methods that handle graphic display, from view.c 43 extern void playerInit(); 44 extern void playerDisplay(int x, int y); 45 extern void playerClear(int x, int y); 46 extern void playerMissileInit(); 47 extern void playerMissileDisplay(int x, int y); 48 extern void playerMissileClear(int x, int y); 49 extern void playerExplosionDisplay(int x, int y); 50 extern void bunkersClearElement(int x, int y); 51 52 extern void doScoring(int alienType); 53 54 #endif 55 56