1 /**
2  * nInvaders - a space invaders clone for ncurses
3  * Copyright (C) 2002-2003 Dettus
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program; if not, write to the Free Software
17  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
18  *
19  * homepage: http://ninvaders.sourceforge.net
20  * mailto: ninvaders-devel@lists.sourceforge.net
21  *
22  */
23 
24 
25 #ifndef PLAYER
26 #define PLAYER
27 
28 #include "view.h"
29 
30 
31 void playerReset();
32 
33 void playerMoveLeft();
34 void playerMoveRight();
35 void playerTurboOn();
36 void playerTurboOff();
37 int playerHitCheck(int hostileShotX, int hostileShotY);
38 void playerLaunchMissile();
39 int playerMoveMissile();
40 void playerExplode();
41 
42 // methods that handle graphic display, from view.c
43 extern void playerInit();
44 extern void playerDisplay(int x, int y);
45 extern void playerClear(int x, int y);
46 extern void playerMissileInit();
47 extern void playerMissileDisplay(int x, int y);
48 extern void playerMissileClear(int x, int y);
49 extern void playerExplosionDisplay(int x, int y);
50 extern void bunkersClearElement(int x, int y);
51 
52 extern void doScoring(int alienType);
53 
54 #endif
55 
56