1 /*
2 Copyright (C) 1996-1997 Id Software, Inc.
3 Copyright (C) 2002 Mathieu Olivier
4 Copyright (C) 2003 Forest Hale
5 
6 This program is free software; you can redistribute it and/or
7 modify it under the terms of the GNU General Public License
8 as published by the Free Software Foundation; either version 2
9 of the License, or (at your option) any later version.
10 
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14 
15 See the GNU General Public License for more details.
16 
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
20 
21 */
22 
23 #include "quakedef.h"
24 #include "lhnet.h"
25 
26 // for secure rcon authentication
27 #include "hmac.h"
28 #include "mdfour.h"
29 #include <time.h>
30 
31 #define QWMASTER_PORT 27000
32 #define DPMASTER_PORT 27950
33 
34 // note this defaults on for dedicated servers, off for listen servers
35 cvar_t sv_public = {0, "sv_public", "0", "1: advertises this server on the master server (so that players can find it in the server browser); 0: allow direct queries only; -1: do not respond to direct queries; -2: do not allow anyone to connect"};
36 static cvar_t sv_heartbeatperiod = {CVAR_SAVE, "sv_heartbeatperiod", "120", "how often to send heartbeat in seconds (only used if sv_public is 1)"};
37 
38 static cvar_t sv_masters [] =
39 {
40 	{CVAR_SAVE, "sv_master1", "", "user-chosen master server 1"},
41 	{CVAR_SAVE, "sv_master2", "", "user-chosen master server 2"},
42 	{CVAR_SAVE, "sv_master3", "", "user-chosen master server 3"},
43 	{CVAR_SAVE, "sv_master4", "", "user-chosen master server 4"},
44 	{0, "sv_masterextra1", "69.59.212.88", "ghdigital.com - default master server 1 (admin: LordHavoc)"}, // admin: LordHavoc
45 	{0, "sv_masterextra2", "64.22.107.125", "dpmaster.deathmask.net - default master server 2 (admin: Willis)"}, // admin: Willis
46 	{0, "sv_masterextra3", "92.62.40.73", "dpmaster.tchr.no - default master server 3 (admin: tChr)"}, // admin: tChr
47 	{0, NULL, NULL, NULL}
48 };
49 
50 static cvar_t sv_qwmasters [] =
51 {
52 	{CVAR_SAVE, "sv_qwmaster1", "", "user-chosen qwmaster server 1"},
53 	{CVAR_SAVE, "sv_qwmaster2", "", "user-chosen qwmaster server 2"},
54 	{CVAR_SAVE, "sv_qwmaster3", "", "user-chosen qwmaster server 3"},
55 	{CVAR_SAVE, "sv_qwmaster4", "", "user-chosen qwmaster server 4"},
56 	{0, "sv_qwmasterextra1", "master.quakeservers.net:27000", "Global master server. (admin: unknown)"},
57 	{0, "sv_qwmasterextra2", "asgaard.morphos-team.net:27000", "Global master server. (admin: unknown)"},
58 	{0, "sv_qwmasterextra3", "qwmaster.ocrana.de:27000", "German master server. (admin: unknown)"},
59 	{0, "sv_qwmasterextra4", "masterserver.exhale.de:27000", "German master server. (admin: unknown)"},
60 	{0, "sv_qwmasterextra5", "kubus.rulez.pl:27000", "Poland master server. (admin: unknown)"},
61 	{0, NULL, NULL, NULL}
62 };
63 
64 static double nextheartbeattime = 0;
65 
66 sizebuf_t net_message;
67 static unsigned char net_message_buf[NET_MAXMESSAGE];
68 
69 cvar_t net_messagetimeout = {0, "net_messagetimeout","300", "drops players who have not sent any packets for this many seconds"};
70 cvar_t net_connecttimeout = {0, "net_connecttimeout","15", "after requesting a connection, the client must reply within this many seconds or be dropped (cuts down on connect floods). Must be above 10 seconds."};
71 cvar_t net_connectfloodblockingtimeout = {0, "net_connectfloodblockingtimeout", "5", "when a connection packet is received, it will block all future connect packets from that IP address for this many seconds (cuts down on connect floods)"};
72 cvar_t hostname = {CVAR_SAVE, "hostname", "UNNAMED", "server message to show in server browser"};
73 cvar_t developer_networking = {0, "developer_networking", "0", "prints all received and sent packets (recommended only for debugging)"};
74 
75 cvar_t cl_netlocalping = {0, "cl_netlocalping","0", "lags local loopback connection by this much ping time (useful to play more fairly on your own server with people with higher pings)"};
76 static cvar_t cl_netpacketloss_send = {0, "cl_netpacketloss_send","0", "drops this percentage of outgoing packets, useful for testing network protocol robustness (jerky movement, prediction errors, etc)"};
77 static cvar_t cl_netpacketloss_receive = {0, "cl_netpacketloss_receive","0", "drops this percentage of incoming packets, useful for testing network protocol robustness (jerky movement, effects failing to start, sounds failing to play, etc)"};
78 static cvar_t net_slist_queriespersecond = {0, "net_slist_queriespersecond", "20", "how many server information requests to send per second"};
79 static cvar_t net_slist_queriesperframe = {0, "net_slist_queriesperframe", "4", "maximum number of server information requests to send each rendered frame (guards against low framerates causing problems)"};
80 static cvar_t net_slist_timeout = {0, "net_slist_timeout", "4", "how long to listen for a server information response before giving up"};
81 static cvar_t net_slist_pause = {0, "net_slist_pause", "0", "when set to 1, the server list won't update until it is set back to 0"};
82 static cvar_t net_slist_maxtries = {0, "net_slist_maxtries", "3", "how many times to ask the same server for information (more times gives better ping reports but takes longer)"};
83 static cvar_t net_slist_favorites = {CVAR_SAVE | CVAR_NQUSERINFOHACK, "net_slist_favorites", "", "contains a list of IP addresses and ports to always query explicitly"};
84 static cvar_t gameversion = {0, "gameversion", "0", "version of game data (mod-specific) to be sent to querying clients"};
85 static cvar_t gameversion_min = {0, "gameversion_min", "-1", "minimum version of game data (mod-specific), when client and server gameversion mismatch in the server browser the server is shown as incompatible; if -1, gameversion is used alone"};
86 static cvar_t gameversion_max = {0, "gameversion_max", "-1", "maximum version of game data (mod-specific), when client and server gameversion mismatch in the server browser the server is shown as incompatible; if -1, gameversion is used alone"};
87 static cvar_t rcon_restricted_password = {CVAR_PRIVATE, "rcon_restricted_password", "", "password to authenticate rcon commands in restricted mode"};
88 static cvar_t rcon_restricted_commands = {0, "rcon_restricted_commands", "", "allowed commands for rcon when the restricted mode password was used"};
89 static cvar_t rcon_secure_maxdiff = {0, "rcon_secure_maxdiff", "5", "maximum time difference between rcon request and server system clock (to protect against replay attack)"};
90 extern cvar_t rcon_secure;
91 
92 /* statistic counters */
93 static int packetsSent = 0;
94 static int packetsReSent = 0;
95 static int packetsReceived = 0;
96 static int receivedDuplicateCount = 0;
97 static int droppedDatagrams = 0;
98 
99 static int unreliableMessagesSent = 0;
100 static int unreliableMessagesReceived = 0;
101 static int reliableMessagesSent = 0;
102 static int reliableMessagesReceived = 0;
103 
104 double masterquerytime = -1000;
105 int masterquerycount = 0;
106 int masterreplycount = 0;
107 int serverquerycount = 0;
108 int serverreplycount = 0;
109 
110 /// this is only false if there are still servers left to query
111 static qboolean serverlist_querysleep = true;
112 static qboolean serverlist_paused = false;
113 /// this is pushed a second or two ahead of realtime whenever a master server
114 /// reply is received, to avoid issuing queries while master replies are still
115 /// flooding in (which would make a mess of the ping times)
116 static double serverlist_querywaittime = 0;
117 
118 static unsigned char sendbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
119 static unsigned char readbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
120 
121 static int cl_numsockets;
122 static lhnetsocket_t *cl_sockets[16];
123 static int sv_numsockets;
124 static lhnetsocket_t *sv_sockets[16];
125 
126 netconn_t *netconn_list = NULL;
127 mempool_t *netconn_mempool = NULL;
128 
129 cvar_t cl_netport = {0, "cl_port", "0", "forces client to use chosen port number if not 0"};
130 cvar_t sv_netport = {0, "port", "26000", "server port for players to connect to"};
131 cvar_t net_address = {0, "net_address", "", "network address to open ipv4 ports on (if empty, use default interfaces)"};
132 cvar_t net_address_ipv6 = {0, "net_address_ipv6", "", "network address to open ipv6 ports on (if empty, use default interfaces)"};
133 
134 char net_extresponse[NET_EXTRESPONSE_MAX][1400];
135 int net_extresponse_count = 0;
136 int net_extresponse_last = 0;
137 
138 // ServerList interface
139 serverlist_mask_t serverlist_andmasks[SERVERLIST_ANDMASKCOUNT];
140 serverlist_mask_t serverlist_ormasks[SERVERLIST_ORMASKCOUNT];
141 
142 serverlist_infofield_t serverlist_sortbyfield;
143 int serverlist_sortflags;
144 
145 int serverlist_viewcount = 0;
146 serverlist_entry_t *serverlist_viewlist[SERVERLIST_VIEWLISTSIZE];
147 
148 int serverlist_cachecount;
149 serverlist_entry_t serverlist_cache[SERVERLIST_TOTALSIZE];
150 
151 qboolean serverlist_consoleoutput;
152 
153 static int nFavorites = 0;
154 static lhnetaddress_t favorites[256];
155 
NetConn_UpdateFavorites(void)156 void NetConn_UpdateFavorites(void)
157 {
158 	const char *p;
159 	nFavorites = 0;
160 	p = net_slist_favorites.string;
161 	while((size_t) nFavorites < sizeof(favorites) / sizeof(*favorites) && COM_ParseToken_Console(&p))
162 	{
163 		if(LHNETADDRESS_FromString(&favorites[nFavorites], com_token, 26000))
164 			++nFavorites;
165 	}
166 }
167 
168 /// helper function to insert a value into the viewset
169 /// spare entries will be removed
_ServerList_ViewList_Helper_InsertBefore(int index,serverlist_entry_t * entry)170 static void _ServerList_ViewList_Helper_InsertBefore( int index, serverlist_entry_t *entry )
171 {
172     int i;
173 	if( serverlist_viewcount < SERVERLIST_VIEWLISTSIZE ) {
174 		i = serverlist_viewcount++;
175 	} else {
176 		i = SERVERLIST_VIEWLISTSIZE - 1;
177 	}
178 
179 	for( ; i > index ; i-- )
180 		serverlist_viewlist[ i ] = serverlist_viewlist[ i - 1 ];
181 
182 	serverlist_viewlist[index] = entry;
183 }
184 
185 /// we suppose serverlist_viewcount to be valid, ie > 0
_ServerList_ViewList_Helper_Remove(int index)186 static void _ServerList_ViewList_Helper_Remove( int index )
187 {
188 	serverlist_viewcount--;
189 	for( ; index < serverlist_viewcount ; index++ )
190 		serverlist_viewlist[index] = serverlist_viewlist[index + 1];
191 }
192 
193 /// \returns true if A should be inserted before B
_ServerList_Entry_Compare(serverlist_entry_t * A,serverlist_entry_t * B)194 static qboolean _ServerList_Entry_Compare( serverlist_entry_t *A, serverlist_entry_t *B )
195 {
196 	int result = 0; // > 0 if for numbers A > B and for text if A < B
197 
198 	if( serverlist_sortflags & SLSF_FAVORITESFIRST )
199 	{
200 		if(A->info.isfavorite != B->info.isfavorite)
201 			return A->info.isfavorite;
202 	}
203 
204 	switch( serverlist_sortbyfield ) {
205 		case SLIF_PING:
206 			result = A->info.ping - B->info.ping;
207 			break;
208 		case SLIF_MAXPLAYERS:
209 			result = A->info.maxplayers - B->info.maxplayers;
210 			break;
211 		case SLIF_NUMPLAYERS:
212 			result = A->info.numplayers - B->info.numplayers;
213 			break;
214 		case SLIF_NUMBOTS:
215 			result = A->info.numbots - B->info.numbots;
216 			break;
217 		case SLIF_NUMHUMANS:
218 			result = A->info.numhumans - B->info.numhumans;
219 			break;
220 		case SLIF_FREESLOTS:
221 			result = A->info.freeslots - B->info.freeslots;
222 			break;
223 		case SLIF_PROTOCOL:
224 			result = A->info.protocol - B->info.protocol;
225 			break;
226 		case SLIF_CNAME:
227 			result = strcmp( B->info.cname, A->info.cname );
228 			break;
229 		case SLIF_GAME:
230 			result = strcasecmp( B->info.game, A->info.game );
231 			break;
232 		case SLIF_MAP:
233 			result = strcasecmp( B->info.map, A->info.map );
234 			break;
235 		case SLIF_MOD:
236 			result = strcasecmp( B->info.mod, A->info.mod );
237 			break;
238 		case SLIF_NAME:
239 			result = strcasecmp( B->info.name, A->info.name );
240 			break;
241 		case SLIF_QCSTATUS:
242 			result = strcasecmp( B->info.qcstatus, A->info.qcstatus ); // not really THAT useful, though
243 			break;
244 		case SLIF_ISFAVORITE:
245 			result = !!B->info.isfavorite - !!A->info.isfavorite;
246 			break;
247 		default:
248 			Con_DPrint( "_ServerList_Entry_Compare: Bad serverlist_sortbyfield!\n" );
249 			break;
250 	}
251 
252 	if (result != 0)
253 	{
254 		if( serverlist_sortflags & SLSF_DESCENDING )
255 			return result > 0;
256 		else
257 			return result < 0;
258 	}
259 
260 	// if the chosen sort key is identical, sort by index
261 	// (makes this a stable sort, so that later replies from servers won't
262 	//  shuffle the servers around when they have the same ping)
263 	return A < B;
264 }
265 
_ServerList_CompareInt(int A,serverlist_maskop_t op,int B)266 static qboolean _ServerList_CompareInt( int A, serverlist_maskop_t op, int B )
267 {
268 	// This should actually be done with some intermediate and end-of-function return
269 	switch( op ) {
270 		case SLMO_LESS:
271 			return A < B;
272 		case SLMO_LESSEQUAL:
273 			return A <= B;
274 		case SLMO_EQUAL:
275 			return A == B;
276 		case SLMO_GREATER:
277 			return A > B;
278 		case SLMO_NOTEQUAL:
279 			return A != B;
280 		case SLMO_GREATEREQUAL:
281 		case SLMO_CONTAINS:
282 		case SLMO_NOTCONTAIN:
283 		case SLMO_STARTSWITH:
284 		case SLMO_NOTSTARTSWITH:
285 			return A >= B;
286 		default:
287 			Con_DPrint( "_ServerList_CompareInt: Bad op!\n" );
288 			return false;
289 	}
290 }
291 
_ServerList_CompareStr(const char * A,serverlist_maskop_t op,const char * B)292 static qboolean _ServerList_CompareStr( const char *A, serverlist_maskop_t op, const char *B )
293 {
294 	int i;
295 	char bufferA[ 1400 ], bufferB[ 1400 ]; // should be more than enough
296 	COM_StringDecolorize(A, 0, bufferA, sizeof(bufferA), false);
297 	for (i = 0;i < (int)sizeof(bufferA)-1 && bufferA[i];i++)
298 		bufferA[i] = (bufferA[i] >= 'A' && bufferA[i] <= 'Z') ? (bufferA[i] + 'a' - 'A') : bufferA[i];
299 	bufferA[i] = 0;
300 	for (i = 0;i < (int)sizeof(bufferB)-1 && B[i];i++)
301 		bufferB[i] = (B[i] >= 'A' && B[i] <= 'Z') ? (B[i] + 'a' - 'A') : B[i];
302 	bufferB[i] = 0;
303 
304 	// Same here, also using an intermediate & final return would be more appropriate
305 	// A info B mask
306 	switch( op ) {
307 		case SLMO_CONTAINS:
308 			return *bufferB && !!strstr( bufferA, bufferB ); // we want a real bool
309 		case SLMO_NOTCONTAIN:
310 			return !*bufferB || !strstr( bufferA, bufferB );
311 		case SLMO_STARTSWITH:
312 			//Con_Printf("startsWith: %s %s\n", bufferA, bufferB);
313 			return *bufferB && !memcmp(bufferA, bufferB, strlen(bufferB));
314 		case SLMO_NOTSTARTSWITH:
315 			return !*bufferB || memcmp(bufferA, bufferB, strlen(bufferB));
316 		case SLMO_LESS:
317 			return strcmp( bufferA, bufferB ) < 0;
318 		case SLMO_LESSEQUAL:
319 			return strcmp( bufferA, bufferB ) <= 0;
320 		case SLMO_EQUAL:
321 			return strcmp( bufferA, bufferB ) == 0;
322 		case SLMO_GREATER:
323 			return strcmp( bufferA, bufferB ) > 0;
324 		case SLMO_NOTEQUAL:
325 			return strcmp( bufferA, bufferB ) != 0;
326 		case SLMO_GREATEREQUAL:
327 			return strcmp( bufferA, bufferB ) >= 0;
328 		default:
329 			Con_DPrint( "_ServerList_CompareStr: Bad op!\n" );
330 			return false;
331 	}
332 }
333 
_ServerList_Entry_Mask(serverlist_mask_t * mask,serverlist_info_t * info)334 static qboolean _ServerList_Entry_Mask( serverlist_mask_t *mask, serverlist_info_t *info )
335 {
336 	if( !_ServerList_CompareInt( info->ping, mask->tests[SLIF_PING], mask->info.ping ) )
337 		return false;
338 	if( !_ServerList_CompareInt( info->maxplayers, mask->tests[SLIF_MAXPLAYERS], mask->info.maxplayers ) )
339 		return false;
340 	if( !_ServerList_CompareInt( info->numplayers, mask->tests[SLIF_NUMPLAYERS], mask->info.numplayers ) )
341 		return false;
342 	if( !_ServerList_CompareInt( info->numbots, mask->tests[SLIF_NUMBOTS], mask->info.numbots ) )
343 		return false;
344 	if( !_ServerList_CompareInt( info->numhumans, mask->tests[SLIF_NUMHUMANS], mask->info.numhumans ) )
345 		return false;
346 	if( !_ServerList_CompareInt( info->freeslots, mask->tests[SLIF_FREESLOTS], mask->info.freeslots ) )
347 		return false;
348 	if( !_ServerList_CompareInt( info->protocol, mask->tests[SLIF_PROTOCOL], mask->info.protocol ))
349 		return false;
350 	if( *mask->info.cname
351 		&& !_ServerList_CompareStr( info->cname, mask->tests[SLIF_CNAME], mask->info.cname ) )
352 		return false;
353 	if( *mask->info.game
354 		&& !_ServerList_CompareStr( info->game, mask->tests[SLIF_GAME], mask->info.game ) )
355 		return false;
356 	if( *mask->info.mod
357 		&& !_ServerList_CompareStr( info->mod, mask->tests[SLIF_MOD], mask->info.mod ) )
358 		return false;
359 	if( *mask->info.map
360 		&& !_ServerList_CompareStr( info->map, mask->tests[SLIF_MAP], mask->info.map ) )
361 		return false;
362 	if( *mask->info.name
363 		&& !_ServerList_CompareStr( info->name, mask->tests[SLIF_NAME], mask->info.name ) )
364 		return false;
365 	if( *mask->info.qcstatus
366 		&& !_ServerList_CompareStr( info->qcstatus, mask->tests[SLIF_QCSTATUS], mask->info.qcstatus ) )
367 		return false;
368 	if( *mask->info.players
369 		&& !_ServerList_CompareStr( info->players, mask->tests[SLIF_PLAYERS], mask->info.players ) )
370 		return false;
371 	if( !_ServerList_CompareInt( info->isfavorite, mask->tests[SLIF_ISFAVORITE], mask->info.isfavorite ))
372 		return false;
373 	return true;
374 }
375 
ServerList_ViewList_Insert(serverlist_entry_t * entry)376 static void ServerList_ViewList_Insert( serverlist_entry_t *entry )
377 {
378 	int start, end, mid, i;
379 	lhnetaddress_t addr;
380 
381 	// reject incompatible servers
382 	if(
383 		entry->info.gameversion != gameversion.integer
384 		&&
385 		!(
386 			   gameversion_min.integer >= 0 // min/max range set by user/mod?
387 			&& gameversion_max.integer >= 0
388 			&& gameversion_min.integer >= entry->info.gameversion // version of server in min/max range?
389 			&& gameversion_max.integer <= entry->info.gameversion
390 		 )
391 	)
392 		return;
393 
394 	// refresh the "favorite" status
395 	entry->info.isfavorite = false;
396 	if(LHNETADDRESS_FromString(&addr, entry->info.cname, 26000))
397 	{
398 		for(i = 0; i < nFavorites; ++i)
399 		{
400 			if(LHNETADDRESS_Compare(&addr, &favorites[i]) == 0)
401 			{
402 				entry->info.isfavorite = true;
403 				break;
404 			}
405 		}
406 	}
407 
408 	// FIXME: change this to be more readable (...)
409 	// now check whether it passes through the masks
410 	for( start = 0 ; start < SERVERLIST_ANDMASKCOUNT && serverlist_andmasks[start].active; start++ )
411 		if( !_ServerList_Entry_Mask( &serverlist_andmasks[start], &entry->info ) )
412 			return;
413 
414 	for( start = 0 ; start < SERVERLIST_ORMASKCOUNT && serverlist_ormasks[start].active ; start++ )
415 		if( _ServerList_Entry_Mask( &serverlist_ormasks[start], &entry->info ) )
416 			break;
417 	if( start == SERVERLIST_ORMASKCOUNT || (start > 0 && !serverlist_ormasks[start].active) )
418 		return;
419 
420 	if( !serverlist_viewcount ) {
421 		_ServerList_ViewList_Helper_InsertBefore( 0, entry );
422 		return;
423 	}
424 	// ok, insert it, we just need to find out where exactly:
425 
426 	// two special cases
427 	// check whether to insert it as new first item
428 	if( _ServerList_Entry_Compare( entry, serverlist_viewlist[0] ) ) {
429 		_ServerList_ViewList_Helper_InsertBefore( 0, entry );
430 		return;
431 	} // check whether to insert it as new last item
432 	else if( !_ServerList_Entry_Compare( entry, serverlist_viewlist[serverlist_viewcount - 1] ) ) {
433 		_ServerList_ViewList_Helper_InsertBefore( serverlist_viewcount, entry );
434 		return;
435 	}
436 	start = 0;
437 	end = serverlist_viewcount - 1;
438 	while( end > start + 1 )
439 	{
440 		mid = (start + end) / 2;
441 		// test the item that lies in the middle between start and end
442 		if( _ServerList_Entry_Compare( entry, serverlist_viewlist[mid] ) )
443 			// the item has to be in the upper half
444 			end = mid;
445 		else
446 			// the item has to be in the lower half
447 			start = mid;
448 	}
449 	_ServerList_ViewList_Helper_InsertBefore( start + 1, entry );
450 }
451 
ServerList_ViewList_Remove(serverlist_entry_t * entry)452 static void ServerList_ViewList_Remove( serverlist_entry_t *entry )
453 {
454 	int i;
455 	for( i = 0; i < serverlist_viewcount; i++ )
456 	{
457 		if (serverlist_viewlist[i] == entry)
458 		{
459 			_ServerList_ViewList_Helper_Remove(i);
460 			break;
461 		}
462 	}
463 }
464 
ServerList_RebuildViewList(void)465 void ServerList_RebuildViewList(void)
466 {
467 	int i;
468 
469 	serverlist_viewcount = 0;
470 	for( i = 0 ; i < serverlist_cachecount ; i++ ) {
471 		serverlist_entry_t *entry = &serverlist_cache[i];
472 		// also display entries that are currently being refreshed [11/8/2007 Black]
473 		if( entry->query == SQS_QUERIED || entry->query == SQS_REFRESHING )
474 			ServerList_ViewList_Insert( entry );
475 	}
476 }
477 
ServerList_ResetMasks(void)478 void ServerList_ResetMasks(void)
479 {
480 	int i;
481 
482 	memset( &serverlist_andmasks, 0, sizeof( serverlist_andmasks ) );
483 	memset( &serverlist_ormasks, 0, sizeof( serverlist_ormasks ) );
484 	// numbots needs to be compared to -1 to always succeed
485 	for(i = 0; i < SERVERLIST_ANDMASKCOUNT; ++i)
486 		serverlist_andmasks[i].info.numbots = -1;
487 	for(i = 0; i < SERVERLIST_ORMASKCOUNT; ++i)
488 		serverlist_ormasks[i].info.numbots = -1;
489 }
490 
ServerList_GetPlayerStatistics(int * numplayerspointer,int * maxplayerspointer)491 void ServerList_GetPlayerStatistics(int *numplayerspointer, int *maxplayerspointer)
492 {
493 	int i;
494 	int numplayers = 0, maxplayers = 0;
495 	for (i = 0;i < serverlist_cachecount;i++)
496 	{
497 		if (serverlist_cache[i].query == SQS_QUERIED)
498 		{
499 			numplayers += serverlist_cache[i].info.numhumans;
500 			maxplayers += serverlist_cache[i].info.maxplayers;
501 		}
502 	}
503 	*numplayerspointer = numplayers;
504 	*maxplayerspointer = maxplayers;
505 }
506 
507 #if 0
508 static void _ServerList_Test(void)
509 {
510 	int i;
511 	for( i = 0 ; i < 1024 ; i++ ) {
512 		memset( &serverlist_cache[serverlist_cachecount], 0, sizeof( serverlist_entry_t ) );
513 		serverlist_cache[serverlist_cachecount].info.ping = 1000 + 1024 - i;
514 		dpsnprintf( serverlist_cache[serverlist_cachecount].info.name, sizeof(serverlist_cache[serverlist_cachecount].info.name), "Black's ServerList Test %i", i );
515 		serverlist_cache[serverlist_cachecount].finished = true;
516 		dpsnprintf( serverlist_cache[serverlist_cachecount].line1, sizeof(serverlist_cache[serverlist_cachecount].info.line1), "%i %s", serverlist_cache[serverlist_cachecount].info.ping, serverlist_cache[serverlist_cachecount].info.name );
517 		ServerList_ViewList_Insert( &serverlist_cache[serverlist_cachecount] );
518 		serverlist_cachecount++;
519 	}
520 }
521 #endif
522 
ServerList_QueryList(qboolean resetcache,qboolean querydp,qboolean queryqw,qboolean consoleoutput)523 void ServerList_QueryList(qboolean resetcache, qboolean querydp, qboolean queryqw, qboolean consoleoutput)
524 {
525 	masterquerytime = realtime;
526 	masterquerycount = 0;
527 	masterreplycount = 0;
528 	if( resetcache ) {
529 		serverquerycount = 0;
530 		serverreplycount = 0;
531 		serverlist_cachecount = 0;
532 		serverlist_viewcount = 0;
533 	} else {
534 		// refresh all entries
535 		int n;
536 		for( n = 0 ; n < serverlist_cachecount ; n++ ) {
537 			serverlist_entry_t *entry = &serverlist_cache[ n ];
538 			entry->query = SQS_REFRESHING;
539 			entry->querycounter = 0;
540 		}
541 	}
542 	serverlist_consoleoutput = consoleoutput;
543 
544 	//_ServerList_Test();
545 
546 	NetConn_QueryMasters(querydp, queryqw);
547 }
548 
549 // rest
550 
NetConn_Read(lhnetsocket_t * mysocket,void * data,int maxlength,lhnetaddress_t * peeraddress)551 int NetConn_Read(lhnetsocket_t *mysocket, void *data, int maxlength, lhnetaddress_t *peeraddress)
552 {
553 	int length = LHNET_Read(mysocket, data, maxlength, peeraddress);
554 	int i;
555 	if (length == 0)
556 		return 0;
557 	if (cl_netpacketloss_receive.integer)
558 		for (i = 0;i < cl_numsockets;i++)
559 			if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss_receive.integer)
560 				return 0;
561 	if (developer_networking.integer)
562 	{
563 		char addressstring[128], addressstring2[128];
564 		LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), addressstring, sizeof(addressstring), true);
565 		if (length > 0)
566 		{
567 			LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
568 			Con_Printf("LHNET_Read(%p (%s), %p, %i, %p) = %i from %s:\n", (void *)mysocket, addressstring, (void *)data, maxlength, (void *)peeraddress, length, addressstring2);
569 			Com_HexDumpToConsole((unsigned char *)data, length);
570 		}
571 		else
572 			Con_Printf("LHNET_Read(%p (%s), %p, %i, %p) = %i\n", (void *)mysocket, addressstring, (void *)data, maxlength, (void *)peeraddress, length);
573 	}
574 	return length;
575 }
576 
NetConn_Write(lhnetsocket_t * mysocket,const void * data,int length,const lhnetaddress_t * peeraddress)577 int NetConn_Write(lhnetsocket_t *mysocket, const void *data, int length, const lhnetaddress_t *peeraddress)
578 {
579 	int ret;
580 	int i;
581 	if (cl_netpacketloss_send.integer)
582 		for (i = 0;i < cl_numsockets;i++)
583 			if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss_send.integer)
584 				return length;
585 	ret = LHNET_Write(mysocket, data, length, peeraddress);
586 	if (developer_networking.integer)
587 	{
588 		char addressstring[128], addressstring2[128];
589 		LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), addressstring, sizeof(addressstring), true);
590 		LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
591 		Con_Printf("LHNET_Write(%p (%s), %p, %i, %p (%s)) = %i%s\n", (void *)mysocket, addressstring, (void *)data, length, (void *)peeraddress, addressstring2, length, ret == length ? "" : " (ERROR)");
592 		Com_HexDumpToConsole((unsigned char *)data, length);
593 	}
594 	return ret;
595 }
596 
NetConn_WriteString(lhnetsocket_t * mysocket,const char * string,const lhnetaddress_t * peeraddress)597 int NetConn_WriteString(lhnetsocket_t *mysocket, const char *string, const lhnetaddress_t *peeraddress)
598 {
599 	// note this does not include the trailing NULL because we add that in the parser
600 	return NetConn_Write(mysocket, string, (int)strlen(string), peeraddress);
601 }
602 
NetConn_CanSend(netconn_t * conn)603 qboolean NetConn_CanSend(netconn_t *conn)
604 {
605 	conn->outgoing_packetcounter = (conn->outgoing_packetcounter + 1) % NETGRAPH_PACKETS;
606 	conn->outgoing_netgraph[conn->outgoing_packetcounter].time            = realtime;
607 	conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes = NETGRAPH_NOPACKET;
608 	conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes   = NETGRAPH_NOPACKET;
609 	conn->outgoing_netgraph[conn->outgoing_packetcounter].ackbytes        = NETGRAPH_NOPACKET;
610 	if (realtime > conn->cleartime)
611 		return true;
612 	else
613 	{
614 		conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes = NETGRAPH_CHOKEDPACKET;
615 		return false;
616 	}
617 }
618 
NetConn_SendUnreliableMessage(netconn_t * conn,sizebuf_t * data,protocolversion_t protocol,int rate,qboolean quakesignon_suppressreliables)619 int NetConn_SendUnreliableMessage(netconn_t *conn, sizebuf_t *data, protocolversion_t protocol, int rate, qboolean quakesignon_suppressreliables)
620 {
621 	int totallen = 0;
622 
623 	// if this packet was supposedly choked, but we find ourselves sending one
624 	// anyway, make sure the size counting starts at zero
625 	// (this mostly happens on level changes and disconnects and such)
626 	if (conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes == NETGRAPH_CHOKEDPACKET)
627 		conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes = NETGRAPH_NOPACKET;
628 
629 	if (protocol == PROTOCOL_QUAKEWORLD)
630 	{
631 		int packetLen;
632 		qboolean sendreliable;
633 
634 		// note that it is ok to send empty messages to the qw server,
635 		// otherwise it won't respond to us at all
636 
637 		sendreliable = false;
638 		// if the remote side dropped the last reliable message, resend it
639 		if (conn->qw.incoming_acknowledged > conn->qw.last_reliable_sequence && conn->qw.incoming_reliable_acknowledged != conn->qw.reliable_sequence)
640 			sendreliable = true;
641 		// if the reliable transmit buffer is empty, copy the current message out
642 		if (!conn->sendMessageLength && conn->message.cursize)
643 		{
644 			memcpy (conn->sendMessage, conn->message.data, conn->message.cursize);
645 			conn->sendMessageLength = conn->message.cursize;
646 			SZ_Clear(&conn->message); // clear the message buffer
647 			conn->qw.reliable_sequence ^= 1;
648 			sendreliable = true;
649 		}
650 		// outgoing unreliable packet number, and outgoing reliable packet number (0 or 1)
651 		*((int *)(sendbuffer + 0)) = LittleLong((unsigned int)conn->outgoing_unreliable_sequence | ((unsigned int)sendreliable<<31));
652 		// last received unreliable packet number, and last received reliable packet number (0 or 1)
653 		*((int *)(sendbuffer + 4)) = LittleLong((unsigned int)conn->qw.incoming_sequence | ((unsigned int)conn->qw.incoming_reliable_sequence<<31));
654 		packetLen = 8;
655 		conn->outgoing_unreliable_sequence++;
656 		// client sends qport in every packet
657 		if (conn == cls.netcon)
658 		{
659 			*((short *)(sendbuffer + 8)) = LittleShort(cls.qw_qport);
660 			packetLen += 2;
661 			// also update cls.qw_outgoing_sequence
662 			cls.qw_outgoing_sequence = conn->outgoing_unreliable_sequence;
663 		}
664 		if (packetLen + (sendreliable ? conn->sendMessageLength : 0) > 1400)
665 		{
666 			Con_Printf ("NetConn_SendUnreliableMessage: reliable message too big %u\n", data->cursize);
667 			return -1;
668 		}
669 
670 		conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes += packetLen + 28;
671 
672 		// add the reliable message if there is one
673 		if (sendreliable)
674 		{
675 			conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes += conn->sendMessageLength + 28;
676 			memcpy(sendbuffer + packetLen, conn->sendMessage, conn->sendMessageLength);
677 			packetLen += conn->sendMessageLength;
678 			conn->qw.last_reliable_sequence = conn->outgoing_unreliable_sequence;
679 		}
680 
681 		// add the unreliable message if possible
682 		if (packetLen + data->cursize <= 1400)
683 		{
684 			conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes += data->cursize + 28;
685 			memcpy(sendbuffer + packetLen, data->data, data->cursize);
686 			packetLen += data->cursize;
687 		}
688 
689 		NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress);
690 
691 		packetsSent++;
692 		unreliableMessagesSent++;
693 
694 		totallen += packetLen + 28;
695 	}
696 	else
697 	{
698 		unsigned int packetLen;
699 		unsigned int dataLen;
700 		unsigned int eom;
701 		unsigned int *header;
702 
703 		// if a reliable message fragment has been lost, send it again
704 		if (conn->sendMessageLength && (realtime - conn->lastSendTime) > 1.0)
705 		{
706 			if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
707 			{
708 				dataLen = conn->sendMessageLength;
709 				eom = NETFLAG_EOM;
710 			}
711 			else
712 			{
713 				dataLen = MAX_PACKETFRAGMENT;
714 				eom = 0;
715 			}
716 
717 			packetLen = NET_HEADERSIZE + dataLen;
718 
719 			header = (unsigned int *)sendbuffer;
720 			header[0] = BigLong(packetLen | (NETFLAG_DATA | eom));
721 			header[1] = BigLong(conn->nq.sendSequence - 1);
722 			memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
723 
724 			conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes += packetLen + 28;
725 
726 			if (NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress) == (int)packetLen)
727 			{
728 				conn->lastSendTime = realtime;
729 				packetsReSent++;
730 			}
731 
732 			totallen += packetLen + 28;
733 		}
734 
735 		// if we have a new reliable message to send, do so
736 		if (!conn->sendMessageLength && conn->message.cursize && !quakesignon_suppressreliables)
737 		{
738 			if (conn->message.cursize > (int)sizeof(conn->sendMessage))
739 			{
740 				Con_Printf("NetConn_SendUnreliableMessage: reliable message too big (%u > %u)\n", conn->message.cursize, (int)sizeof(conn->sendMessage));
741 				conn->message.overflowed = true;
742 				return -1;
743 			}
744 
745 			if (developer_networking.integer && conn == cls.netcon)
746 			{
747 				Con_Print("client sending reliable message to server:\n");
748 				SZ_HexDumpToConsole(&conn->message);
749 			}
750 
751 			memcpy(conn->sendMessage, conn->message.data, conn->message.cursize);
752 			conn->sendMessageLength = conn->message.cursize;
753 			SZ_Clear(&conn->message);
754 
755 			if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
756 			{
757 				dataLen = conn->sendMessageLength;
758 				eom = NETFLAG_EOM;
759 			}
760 			else
761 			{
762 				dataLen = MAX_PACKETFRAGMENT;
763 				eom = 0;
764 			}
765 
766 			packetLen = NET_HEADERSIZE + dataLen;
767 
768 			header = (unsigned int *)sendbuffer;
769 			header[0] = BigLong(packetLen | (NETFLAG_DATA | eom));
770 			header[1] = BigLong(conn->nq.sendSequence);
771 			memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
772 
773 			conn->nq.sendSequence++;
774 
775 			conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes += packetLen + 28;
776 
777 			NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress);
778 
779 			conn->lastSendTime = realtime;
780 			packetsSent++;
781 			reliableMessagesSent++;
782 
783 			totallen += packetLen + 28;
784 		}
785 
786 		// if we have an unreliable message to send, do so
787 		if (data->cursize)
788 		{
789 			packetLen = NET_HEADERSIZE + data->cursize;
790 
791 			if (packetLen > (int)sizeof(sendbuffer))
792 			{
793 				Con_Printf("NetConn_SendUnreliableMessage: message too big %u\n", data->cursize);
794 				return -1;
795 			}
796 
797 			header = (unsigned int *)sendbuffer;
798 			header[0] = BigLong(packetLen | NETFLAG_UNRELIABLE);
799 			header[1] = BigLong(conn->outgoing_unreliable_sequence);
800 			memcpy(sendbuffer + NET_HEADERSIZE, data->data, data->cursize);
801 
802 			conn->outgoing_unreliable_sequence++;
803 
804 			conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes += packetLen + 28;
805 
806 			NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress);
807 
808 			packetsSent++;
809 			unreliableMessagesSent++;
810 
811 			totallen += packetLen + 28;
812 		}
813 	}
814 
815 	// delay later packets to obey rate limit
816 	if (conn->cleartime < realtime - 0.1)
817 		conn->cleartime = realtime - 0.1;
818 	conn->cleartime = conn->cleartime + (double)totallen / (double)rate;
819 	if (conn->cleartime < realtime)
820 		conn->cleartime = realtime;
821 
822 	return 0;
823 }
824 
NetConn_HaveClientPorts(void)825 qboolean NetConn_HaveClientPorts(void)
826 {
827 	return !!cl_numsockets;
828 }
829 
NetConn_HaveServerPorts(void)830 qboolean NetConn_HaveServerPorts(void)
831 {
832 	return !!sv_numsockets;
833 }
834 
NetConn_CloseClientPorts(void)835 void NetConn_CloseClientPorts(void)
836 {
837 	for (;cl_numsockets > 0;cl_numsockets--)
838 		if (cl_sockets[cl_numsockets - 1])
839 			LHNET_CloseSocket(cl_sockets[cl_numsockets - 1]);
840 }
841 
NetConn_OpenClientPort(const char * addressstring,lhnetaddresstype_t addresstype,int defaultport)842 void NetConn_OpenClientPort(const char *addressstring, lhnetaddresstype_t addresstype, int defaultport)
843 {
844 	lhnetaddress_t address;
845 	lhnetsocket_t *s;
846 	int success;
847 	char addressstring2[1024];
848 	if (addressstring && addressstring[0])
849 		success = LHNETADDRESS_FromString(&address, addressstring, defaultport);
850 	else
851 		success = LHNETADDRESS_FromPort(&address, addresstype, defaultport);
852 	if (success)
853 	{
854 		if ((s = LHNET_OpenSocket_Connectionless(&address)))
855 		{
856 			cl_sockets[cl_numsockets++] = s;
857 			LHNETADDRESS_ToString(LHNET_AddressFromSocket(s), addressstring2, sizeof(addressstring2), true);
858 			Con_Printf("Client opened a socket on address %s\n", addressstring2);
859 		}
860 		else
861 		{
862 			LHNETADDRESS_ToString(&address, addressstring2, sizeof(addressstring2), true);
863 			Con_Printf("Client failed to open a socket on address %s\n", addressstring2);
864 		}
865 	}
866 	else
867 		Con_Printf("Client unable to parse address %s\n", addressstring);
868 }
869 
NetConn_OpenClientPorts(void)870 void NetConn_OpenClientPorts(void)
871 {
872 	int port;
873 	NetConn_CloseClientPorts();
874 	port = bound(0, cl_netport.integer, 65535);
875 	if (cl_netport.integer != port)
876 		Cvar_SetValueQuick(&cl_netport, port);
877 	if(port == 0)
878 		Con_Printf("Client using an automatically assigned port\n");
879 	else
880 		Con_Printf("Client using port %i\n", port);
881 	NetConn_OpenClientPort(NULL, LHNETADDRESSTYPE_LOOP, 2);
882 	NetConn_OpenClientPort(net_address.string, LHNETADDRESSTYPE_INET4, port);
883 	NetConn_OpenClientPort(net_address_ipv6.string, LHNETADDRESSTYPE_INET6, port);
884 }
885 
NetConn_CloseServerPorts(void)886 void NetConn_CloseServerPorts(void)
887 {
888 	for (;sv_numsockets > 0;sv_numsockets--)
889 		if (sv_sockets[sv_numsockets - 1])
890 			LHNET_CloseSocket(sv_sockets[sv_numsockets - 1]);
891 }
892 
NetConn_OpenServerPort(const char * addressstring,lhnetaddresstype_t addresstype,int defaultport,int range)893 qboolean NetConn_OpenServerPort(const char *addressstring, lhnetaddresstype_t addresstype, int defaultport, int range)
894 {
895 	lhnetaddress_t address;
896 	lhnetsocket_t *s;
897 	int port;
898 	char addressstring2[1024];
899 	int success;
900 
901 	for (port = defaultport; port <= defaultport + range; port++)
902 	{
903 		if (addressstring && addressstring[0])
904 			success = LHNETADDRESS_FromString(&address, addressstring, port);
905 		else
906 			success = LHNETADDRESS_FromPort(&address, addresstype, port);
907 		if (success)
908 		{
909 			if ((s = LHNET_OpenSocket_Connectionless(&address)))
910 			{
911 				sv_sockets[sv_numsockets++] = s;
912 				LHNETADDRESS_ToString(LHNET_AddressFromSocket(s), addressstring2, sizeof(addressstring2), true);
913 				Con_Printf("Server listening on address %s\n", addressstring2);
914 				return true;
915 			}
916 			else
917 			{
918 				LHNETADDRESS_ToString(&address, addressstring2, sizeof(addressstring2), true);
919 				Con_Printf("Server failed to open socket on address %s\n", addressstring2);
920 			}
921 		}
922 		else
923 		{
924 			Con_Printf("Server unable to parse address %s\n", addressstring);
925 			// if it cant parse one address, it wont be able to parse another for sure
926 			return false;
927 		}
928 	}
929 	return false;
930 }
931 
NetConn_OpenServerPorts(int opennetports)932 void NetConn_OpenServerPorts(int opennetports)
933 {
934 	int port;
935 	NetConn_CloseServerPorts();
936 	NetConn_UpdateSockets();
937 	port = bound(0, sv_netport.integer, 65535);
938 	if (port == 0)
939 		port = 26000;
940 	Con_Printf("Server using port %i\n", port);
941 	if (sv_netport.integer != port)
942 		Cvar_SetValueQuick(&sv_netport, port);
943 	if (cls.state != ca_dedicated)
944 		NetConn_OpenServerPort(NULL, LHNETADDRESSTYPE_LOOP, 1, 1);
945 	if (opennetports)
946 	{
947 		qboolean ip4success = NetConn_OpenServerPort(net_address.string, LHNETADDRESSTYPE_INET4, port, 100);
948 		NetConn_OpenServerPort(net_address_ipv6.string, LHNETADDRESSTYPE_INET6, port, ip4success ? 1 : 100);
949 	}
950 	if (sv_numsockets == 0)
951 		Host_Error("NetConn_OpenServerPorts: unable to open any ports!");
952 }
953 
NetConn_ChooseClientSocketForAddress(lhnetaddress_t * address)954 lhnetsocket_t *NetConn_ChooseClientSocketForAddress(lhnetaddress_t *address)
955 {
956 	int i, a = LHNETADDRESS_GetAddressType(address);
957 	for (i = 0;i < cl_numsockets;i++)
958 		if (cl_sockets[i] && LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])) == a)
959 			return cl_sockets[i];
960 	return NULL;
961 }
962 
NetConn_ChooseServerSocketForAddress(lhnetaddress_t * address)963 lhnetsocket_t *NetConn_ChooseServerSocketForAddress(lhnetaddress_t *address)
964 {
965 	int i, a = LHNETADDRESS_GetAddressType(address);
966 	for (i = 0;i < sv_numsockets;i++)
967 		if (sv_sockets[i] && LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(sv_sockets[i])) == a)
968 			return sv_sockets[i];
969 	return NULL;
970 }
971 
NetConn_Open(lhnetsocket_t * mysocket,lhnetaddress_t * peeraddress)972 netconn_t *NetConn_Open(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress)
973 {
974 	netconn_t *conn;
975 	conn = (netconn_t *)Mem_Alloc(netconn_mempool, sizeof(*conn));
976 	conn->mysocket = mysocket;
977 	conn->peeraddress = *peeraddress;
978 	conn->lastMessageTime = realtime;
979 	conn->message.data = conn->messagedata;
980 	conn->message.maxsize = sizeof(conn->messagedata);
981 	conn->message.cursize = 0;
982 	// LordHavoc: (inspired by ProQuake) use a short connect timeout to
983 	// reduce effectiveness of connection request floods
984 	conn->timeout = realtime + net_connecttimeout.value;
985 	LHNETADDRESS_ToString(&conn->peeraddress, conn->address, sizeof(conn->address), true);
986 	conn->next = netconn_list;
987 	netconn_list = conn;
988 	return conn;
989 }
990 
991 void NetConn_ClearConnectFlood(lhnetaddress_t *peeraddress);
NetConn_Close(netconn_t * conn)992 void NetConn_Close(netconn_t *conn)
993 {
994 	netconn_t *c;
995 	// remove connection from list
996 
997 	// allow the client to reconnect immediately
998 	NetConn_ClearConnectFlood(&(conn->peeraddress));
999 
1000 	if (conn == netconn_list)
1001 		netconn_list = conn->next;
1002 	else
1003 	{
1004 		for (c = netconn_list;c;c = c->next)
1005 		{
1006 			if (c->next == conn)
1007 			{
1008 				c->next = conn->next;
1009 				break;
1010 			}
1011 		}
1012 		// not found in list, we'll avoid crashing here...
1013 		if (!c)
1014 			return;
1015 	}
1016 	// free connection
1017 	Mem_Free(conn);
1018 }
1019 
1020 static int clientport = -1;
1021 static int clientport2 = -1;
1022 static int hostport = -1;
NetConn_UpdateSockets(void)1023 void NetConn_UpdateSockets(void)
1024 {
1025 	if (cls.state != ca_dedicated)
1026 	{
1027 		if (clientport2 != cl_netport.integer)
1028 		{
1029 			clientport2 = cl_netport.integer;
1030 			if (cls.state == ca_connected)
1031 				Con_Print("Changing \"cl_port\" will not take effect until you reconnect.\n");
1032 		}
1033 		if (cls.state == ca_disconnected && clientport != clientport2)
1034 		{
1035 			clientport = clientport2;
1036 			NetConn_CloseClientPorts();
1037 		}
1038 		if (cl_numsockets == 0)
1039 			NetConn_OpenClientPorts();
1040 	}
1041 
1042 	if (hostport != sv_netport.integer)
1043 	{
1044 		hostport = sv_netport.integer;
1045 		if (sv.active)
1046 			Con_Print("Changing \"port\" will not take effect until \"map\" command is executed.\n");
1047 	}
1048 }
1049 
NetConn_ReceivedMessage(netconn_t * conn,unsigned char * data,int length,protocolversion_t protocol,double newtimeout)1050 static int NetConn_ReceivedMessage(netconn_t *conn, unsigned char *data, int length, protocolversion_t protocol, double newtimeout)
1051 {
1052 	int originallength = length;
1053 	if (length < 8)
1054 		return 0;
1055 
1056 	if (protocol == PROTOCOL_QUAKEWORLD)
1057 	{
1058 		int sequence, sequence_ack;
1059 		int reliable_ack, reliable_message;
1060 		int count;
1061 		int qport;
1062 
1063 		sequence = LittleLong(*((int *)(data + 0)));
1064 		sequence_ack = LittleLong(*((int *)(data + 4)));
1065 		data += 8;
1066 		length -= 8;
1067 
1068 		if (conn != cls.netcon)
1069 		{
1070 			// server only
1071 			if (length < 2)
1072 				return 0;
1073 			// TODO: use qport to identify that this client really is who they say they are?  (and elsewhere in the code to identify the connection without a port match?)
1074 			qport = LittleShort(*((int *)(data + 8)));
1075 			data += 2;
1076 			length -= 2;
1077 		}
1078 
1079 		packetsReceived++;
1080 		reliable_message = (sequence >> 31) & 1;
1081 		reliable_ack = (sequence_ack >> 31) & 1;
1082 		sequence &= ~(1<<31);
1083 		sequence_ack &= ~(1<<31);
1084 		if (sequence <= conn->qw.incoming_sequence)
1085 		{
1086 			//Con_DPrint("Got a stale datagram\n");
1087 			return 0;
1088 		}
1089 		count = sequence - (conn->qw.incoming_sequence + 1);
1090 		if (count > 0)
1091 		{
1092 			droppedDatagrams += count;
1093 			//Con_DPrintf("Dropped %u datagram(s)\n", count);
1094 			while (count--)
1095 			{
1096 				conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
1097 				conn->incoming_netgraph[conn->incoming_packetcounter].time            = realtime;
1098 				conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = NETGRAPH_LOSTPACKET;
1099 				conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes   = NETGRAPH_NOPACKET;
1100 				conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes        = NETGRAPH_NOPACKET;
1101 			}
1102 		}
1103 		conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
1104 		conn->incoming_netgraph[conn->incoming_packetcounter].time            = realtime;
1105 		conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = originallength + 28;
1106 		conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes   = NETGRAPH_NOPACKET;
1107 		conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes        = NETGRAPH_NOPACKET;
1108 		if (reliable_ack == conn->qw.reliable_sequence)
1109 		{
1110 			// received, now we will be able to send another reliable message
1111 			conn->sendMessageLength = 0;
1112 			reliableMessagesReceived++;
1113 		}
1114 		conn->qw.incoming_sequence = sequence;
1115 		if (conn == cls.netcon)
1116 			cls.qw_incoming_sequence = conn->qw.incoming_sequence;
1117 		conn->qw.incoming_acknowledged = sequence_ack;
1118 		conn->qw.incoming_reliable_acknowledged = reliable_ack;
1119 		if (reliable_message)
1120 			conn->qw.incoming_reliable_sequence ^= 1;
1121 		conn->lastMessageTime = realtime;
1122 		conn->timeout = realtime + newtimeout;
1123 		unreliableMessagesReceived++;
1124 		SZ_Clear(&net_message);
1125 		SZ_Write(&net_message, data, length);
1126 		MSG_BeginReading();
1127 		return 2;
1128 	}
1129 	else
1130 	{
1131 		unsigned int count;
1132 		unsigned int flags;
1133 		unsigned int sequence;
1134 		int qlength;
1135 
1136 		qlength = (unsigned int)BigLong(((int *)data)[0]);
1137 		flags = qlength & ~NETFLAG_LENGTH_MASK;
1138 		qlength &= NETFLAG_LENGTH_MASK;
1139 		// control packets were already handled
1140 		if (!(flags & NETFLAG_CTL) && qlength == length)
1141 		{
1142 			sequence = BigLong(((int *)data)[1]);
1143 			packetsReceived++;
1144 			data += 8;
1145 			length -= 8;
1146 			if (flags & NETFLAG_UNRELIABLE)
1147 			{
1148 				if (sequence >= conn->nq.unreliableReceiveSequence)
1149 				{
1150 					if (sequence > conn->nq.unreliableReceiveSequence)
1151 					{
1152 						count = sequence - conn->nq.unreliableReceiveSequence;
1153 						droppedDatagrams += count;
1154 						//Con_DPrintf("Dropped %u datagram(s)\n", count);
1155 						while (count--)
1156 						{
1157 							conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
1158 							conn->incoming_netgraph[conn->incoming_packetcounter].time            = realtime;
1159 							conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = NETGRAPH_LOSTPACKET;
1160 							conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes   = NETGRAPH_NOPACKET;
1161 							conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes        = NETGRAPH_NOPACKET;
1162 						}
1163 					}
1164 					conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
1165 					conn->incoming_netgraph[conn->incoming_packetcounter].time            = realtime;
1166 					conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = originallength + 28;
1167 					conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes   = NETGRAPH_NOPACKET;
1168 					conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes        = NETGRAPH_NOPACKET;
1169 					conn->nq.unreliableReceiveSequence = sequence + 1;
1170 					conn->lastMessageTime = realtime;
1171 					conn->timeout = realtime + newtimeout;
1172 					unreliableMessagesReceived++;
1173 					if (length > 0)
1174 					{
1175 						SZ_Clear(&net_message);
1176 						SZ_Write(&net_message, data, length);
1177 						MSG_BeginReading();
1178 						return 2;
1179 					}
1180 				}
1181 				//else
1182 				//	Con_DPrint("Got a stale datagram\n");
1183 				return 1;
1184 			}
1185 			else if (flags & NETFLAG_ACK)
1186 			{
1187 				conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes += originallength + 28;
1188 				if (sequence == (conn->nq.sendSequence - 1))
1189 				{
1190 					if (sequence == conn->nq.ackSequence)
1191 					{
1192 						conn->nq.ackSequence++;
1193 						if (conn->nq.ackSequence != conn->nq.sendSequence)
1194 							Con_DPrint("ack sequencing error\n");
1195 						conn->lastMessageTime = realtime;
1196 						conn->timeout = realtime + newtimeout;
1197 						if (conn->sendMessageLength > MAX_PACKETFRAGMENT)
1198 						{
1199 							unsigned int packetLen;
1200 							unsigned int dataLen;
1201 							unsigned int eom;
1202 							unsigned int *header;
1203 
1204 							conn->sendMessageLength -= MAX_PACKETFRAGMENT;
1205 							memmove(conn->sendMessage, conn->sendMessage+MAX_PACKETFRAGMENT, conn->sendMessageLength);
1206 
1207 							if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
1208 							{
1209 								dataLen = conn->sendMessageLength;
1210 								eom = NETFLAG_EOM;
1211 							}
1212 							else
1213 							{
1214 								dataLen = MAX_PACKETFRAGMENT;
1215 								eom = 0;
1216 							}
1217 
1218 							packetLen = NET_HEADERSIZE + dataLen;
1219 
1220 							header = (unsigned int *)sendbuffer;
1221 							header[0] = BigLong(packetLen | (NETFLAG_DATA | eom));
1222 							header[1] = BigLong(conn->nq.sendSequence);
1223 							memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
1224 
1225 							conn->nq.sendSequence++;
1226 
1227 							if (NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress) == (int)packetLen)
1228 							{
1229 								conn->lastSendTime = realtime;
1230 								packetsSent++;
1231 							}
1232 						}
1233 						else
1234 							conn->sendMessageLength = 0;
1235 					}
1236 					//else
1237 					//	Con_DPrint("Duplicate ACK received\n");
1238 				}
1239 				//else
1240 				//	Con_DPrint("Stale ACK received\n");
1241 				return 1;
1242 			}
1243 			else if (flags & NETFLAG_DATA)
1244 			{
1245 				unsigned int temppacket[2];
1246 				conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes   += originallength + 28;
1247 				conn->outgoing_netgraph[conn->outgoing_packetcounter].ackbytes        += 8 + 28;
1248 				temppacket[0] = BigLong(8 | NETFLAG_ACK);
1249 				temppacket[1] = BigLong(sequence);
1250 				NetConn_Write(conn->mysocket, (unsigned char *)temppacket, 8, &conn->peeraddress);
1251 				if (sequence == conn->nq.receiveSequence)
1252 				{
1253 					conn->lastMessageTime = realtime;
1254 					conn->timeout = realtime + newtimeout;
1255 					conn->nq.receiveSequence++;
1256 					if( conn->receiveMessageLength + length <= (int)sizeof( conn->receiveMessage ) ) {
1257 						memcpy(conn->receiveMessage + conn->receiveMessageLength, data, length);
1258 						conn->receiveMessageLength += length;
1259 					} else {
1260 						Con_Printf( "Reliable message (seq: %i) too big for message buffer!\n"
1261 									"Dropping the message!\n", sequence );
1262 						conn->receiveMessageLength = 0;
1263 						return 1;
1264 					}
1265 					if (flags & NETFLAG_EOM)
1266 					{
1267 						reliableMessagesReceived++;
1268 						length = conn->receiveMessageLength;
1269 						conn->receiveMessageLength = 0;
1270 						if (length > 0)
1271 						{
1272 							SZ_Clear(&net_message);
1273 							SZ_Write(&net_message, conn->receiveMessage, length);
1274 							MSG_BeginReading();
1275 							return 2;
1276 						}
1277 					}
1278 				}
1279 				else
1280 					receivedDuplicateCount++;
1281 				return 1;
1282 			}
1283 		}
1284 	}
1285 	return 0;
1286 }
1287 
NetConn_ConnectionEstablished(lhnetsocket_t * mysocket,lhnetaddress_t * peeraddress,protocolversion_t initialprotocol)1288 void NetConn_ConnectionEstablished(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress, protocolversion_t initialprotocol)
1289 {
1290 	cls.connect_trying = false;
1291 	M_Update_Return_Reason("");
1292 	// the connection request succeeded, stop current connection and set up a new connection
1293 	CL_Disconnect();
1294 	// if we're connecting to a remote server, shut down any local server
1295 	if (LHNETADDRESS_GetAddressType(peeraddress) != LHNETADDRESSTYPE_LOOP && sv.active)
1296 		Host_ShutdownServer ();
1297 	// allocate a net connection to keep track of things
1298 	cls.netcon = NetConn_Open(mysocket, peeraddress);
1299 	Con_Printf("Connection accepted to %s\n", cls.netcon->address);
1300 	key_dest = key_game;
1301 	m_state = m_none;
1302 	cls.demonum = -1;			// not in the demo loop now
1303 	cls.state = ca_connected;
1304 	cls.signon = 0;				// need all the signon messages before playing
1305 	cls.protocol = initialprotocol;
1306 	// reset move sequence numbering on this new connection
1307 	cls.servermovesequence = 0;
1308 	if (cls.protocol == PROTOCOL_QUAKEWORLD)
1309 		Cmd_ForwardStringToServer("new");
1310 	if (cls.protocol == PROTOCOL_QUAKE)
1311 	{
1312 		// write a keepalive (clc_nop) as it seems to greatly improve the
1313 		// chances of connecting to a netquake server
1314 		sizebuf_t msg;
1315 		unsigned char buf[4];
1316 		memset(&msg, 0, sizeof(msg));
1317 		msg.data = buf;
1318 		msg.maxsize = sizeof(buf);
1319 		MSG_WriteChar(&msg, clc_nop);
1320 		NetConn_SendUnreliableMessage(cls.netcon, &msg, cls.protocol, 10000, false);
1321 	}
1322 }
1323 
NetConn_IsLocalGame(void)1324 int NetConn_IsLocalGame(void)
1325 {
1326 	if (cls.state == ca_connected && sv.active && cl.maxclients == 1)
1327 		return true;
1328 	return false;
1329 }
1330 
NetConn_ClientParsePacket_ServerList_ProcessReply(const char * addressstring)1331 static int NetConn_ClientParsePacket_ServerList_ProcessReply(const char *addressstring)
1332 {
1333 	int n;
1334 	int pingtime;
1335 	serverlist_entry_t *entry = NULL;
1336 
1337 	// search the cache for this server and update it
1338 	for (n = 0;n < serverlist_cachecount;n++) {
1339 		entry = &serverlist_cache[ n ];
1340 		if (!strcmp(addressstring, entry->info.cname))
1341 			break;
1342 	}
1343 
1344 	if (n == serverlist_cachecount)
1345 	{
1346 		// LAN search doesnt require an answer from the master server so we wont
1347 		// know the ping nor will it be initialized already...
1348 
1349 		// find a slot
1350 		if (serverlist_cachecount == SERVERLIST_TOTALSIZE)
1351 			return -1;
1352 
1353 		entry = &serverlist_cache[n];
1354 
1355 		memset(entry, 0, sizeof(*entry));
1356 		// store the data the engine cares about (address and ping)
1357 		strlcpy(entry->info.cname, addressstring, sizeof(entry->info.cname));
1358 		entry->info.ping = 100000;
1359 		entry->querytime = realtime;
1360 		// if not in the slist menu we should print the server to console
1361 		if (serverlist_consoleoutput)
1362 			Con_Printf("querying %s\n", addressstring);
1363 		++serverlist_cachecount;
1364 	}
1365 	// if this is the first reply from this server, count it as having replied
1366 	pingtime = (int)((realtime - entry->querytime) * 1000.0 + 0.5);
1367 	pingtime = bound(0, pingtime, 9999);
1368 	if (entry->query == SQS_REFRESHING) {
1369 		entry->info.ping = pingtime;
1370 		entry->query = SQS_QUERIED;
1371 	} else {
1372 		// convert to unsigned to catch the -1
1373 		// I still dont like this but its better than the old 10000 magic ping number - as in easier to type and read :( [11/8/2007 Black]
1374 		entry->info.ping = min((unsigned) entry->info.ping, (unsigned) pingtime);
1375 		serverreplycount++;
1376 	}
1377 
1378 	// other server info is updated by the caller
1379 	return n;
1380 }
1381 
NetConn_ClientParsePacket_ServerList_UpdateCache(int n)1382 static void NetConn_ClientParsePacket_ServerList_UpdateCache(int n)
1383 {
1384 	serverlist_entry_t *entry = &serverlist_cache[n];
1385 	serverlist_info_t *info = &entry->info;
1386 	// update description strings for engine menu and console output
1387 	dpsnprintf(entry->line1, sizeof(serverlist_cache[n].line1), "^%c%5d^7 ^%c%3u^7/%3u %-65.65s", info->ping >= 300 ? '1' : (info->ping >= 200 ? '3' : '7'), (int)info->ping, ((info->numhumans > 0 && info->numhumans < info->maxplayers) ? (info->numhumans >= 4 ? '7' : '3') : '1'), info->numplayers, info->maxplayers, info->name);
1388 	dpsnprintf(entry->line2, sizeof(serverlist_cache[n].line2), "^4%-21.21s %-19.19s ^%c%-17.17s^4 %-20.20s", info->cname, info->game,
1389 			(
1390 			 info->gameversion != gameversion.integer
1391 			 &&
1392 			 !(
1393 				    gameversion_min.integer >= 0 // min/max range set by user/mod?
1394 				 && gameversion_max.integer >= 0
1395 				 && gameversion_min.integer >= info->gameversion // version of server in min/max range?
1396 				 && gameversion_max.integer <= info->gameversion
1397 			  )
1398 			) ? '1' : '4',
1399 			info->mod, info->map);
1400 	if (entry->query == SQS_QUERIED)
1401 	{
1402 		if(!serverlist_paused)
1403 			ServerList_ViewList_Remove(entry);
1404 	}
1405 	// if not in the slist menu we should print the server to console (if wanted)
1406 	else if( serverlist_consoleoutput )
1407 		Con_Printf("%s\n%s\n", serverlist_cache[n].line1, serverlist_cache[n].line2);
1408 	// and finally, update the view set
1409 	if(!serverlist_paused)
1410 		ServerList_ViewList_Insert( entry );
1411 	//	update the entry's state
1412 	serverlist_cache[n].query = SQS_QUERIED;
1413 }
1414 
1415 // returns true, if it's sensible to continue the processing
NetConn_ClientParsePacket_ServerList_PrepareQuery(int protocol,const char * ipstring,qboolean isfavorite)1416 static qboolean NetConn_ClientParsePacket_ServerList_PrepareQuery( int protocol, const char *ipstring, qboolean isfavorite ) {
1417 	int n;
1418 	serverlist_entry_t *entry;
1419 
1420 	//	ignore the rest of the message if the serverlist is full
1421 	if( serverlist_cachecount == SERVERLIST_TOTALSIZE )
1422 		return false;
1423 	//	also ignore	it	if	we	have already queried	it	(other master server	response)
1424 	for( n =	0 ; n	< serverlist_cachecount	; n++	)
1425 		if( !strcmp( ipstring, serverlist_cache[ n ].info.cname ) )
1426 			break;
1427 
1428 	entry = &serverlist_cache[n];
1429 
1430 	if( n < serverlist_cachecount ) {
1431 		// the entry has already been queried once or
1432 		return true;
1433 	}
1434 
1435 	memset(entry, 0, sizeof(entry));
1436 	entry->protocol =	protocol;
1437 	//	store	the data	the engine cares about (address and	ping)
1438 	strlcpy (entry->info.cname, ipstring, sizeof(entry->info.cname));
1439 
1440 	entry->info.isfavorite = isfavorite;
1441 
1442 	// no, then reset the ping right away
1443 	entry->info.ping = -1;
1444 	// we also want to increase the serverlist_cachecount then
1445 	serverlist_cachecount++;
1446 	serverquerycount++;
1447 
1448 	entry->query =	SQS_QUERYING;
1449 
1450 	return true;
1451 }
1452 
NetConn_ClientParsePacket_ServerList_ParseDPList(lhnetaddress_t * senderaddress,const unsigned char * data,int length,qboolean isextended)1453 static void NetConn_ClientParsePacket_ServerList_ParseDPList(lhnetaddress_t *senderaddress, const unsigned char *data, int length, qboolean isextended)
1454 {
1455 	masterreplycount++;
1456 	if (serverlist_consoleoutput)
1457 		Con_Printf("received DarkPlaces %sserver list...\n", isextended ? "extended " : "");
1458 	while (length >= 7)
1459 	{
1460 		char ipstring [128];
1461 
1462 		// IPv4 address
1463 		if (data[0] == '\\')
1464 		{
1465 			unsigned short port = data[5] * 256 + data[6];
1466 
1467 			if (port != 0 && (data[1] != 0xFF || data[2] != 0xFF || data[3] != 0xFF || data[4] != 0xFF))
1468 				dpsnprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%hu", data[1], data[2], data[3], data[4], port);
1469 
1470 			// move on to next address in packet
1471 			data += 7;
1472 			length -= 7;
1473 		}
1474 		// IPv6 address
1475 		else if (data[0] == '/' && isextended && length >= 19)
1476 		{
1477 			unsigned short port = data[17] * 256 + data[18];
1478 
1479 			if (port != 0)
1480 			{
1481 				const char *ifname;
1482 
1483 				/// \TODO: make some basic checks of the IP address (broadcast, ...)
1484 
1485 				ifname = LHNETADDRESS_GetInterfaceName(senderaddress);
1486 				if (ifname != NULL)
1487 				{
1488 					dpsnprintf (ipstring, sizeof (ipstring), "[%x%02x:%x%02x:%x%02x:%x%02x:%x%02x:%x%02x:%x%02x:%x%02x%%%s]:%hu",
1489 								data[1], data[2], data[3], data[4], data[5], data[6], data[7], data[8],
1490 								data[9], data[10], data[11], data[12], data[13], data[14], data[15], data[16],
1491 								ifname, port);
1492 				}
1493 				else
1494 				{
1495 					dpsnprintf (ipstring, sizeof (ipstring), "[%x%02x:%x%02x:%x%02x:%x%02x:%x%02x:%x%02x:%x%02x:%x%02x]:%hu",
1496 								data[1], data[2], data[3], data[4], data[5], data[6], data[7], data[8],
1497 								data[9], data[10], data[11], data[12], data[13], data[14], data[15], data[16],
1498 								port);
1499 				}
1500 			}
1501 
1502 			// move on to next address in packet
1503 			data += 19;
1504 			length -= 19;
1505 		}
1506 		else
1507 		{
1508 			Con_Print("Error while parsing the server list\n");
1509 			break;
1510 		}
1511 
1512 		if (serverlist_consoleoutput && developer_networking.integer)
1513 			Con_Printf("Requesting info from DarkPlaces server %s\n", ipstring);
1514 
1515 		if( !NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_DARKPLACES7, ipstring, false ) ) {
1516 			break;
1517 		}
1518 
1519 	}
1520 
1521 	// begin or resume serverlist queries
1522 	serverlist_querysleep = false;
1523 	serverlist_querywaittime = realtime + 3;
1524 }
1525 
NetConn_ClientParsePacket(lhnetsocket_t * mysocket,unsigned char * data,int length,lhnetaddress_t * peeraddress)1526 static int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int length, lhnetaddress_t *peeraddress)
1527 {
1528 	qboolean fromserver;
1529 	int ret, c, control;
1530 	const char *s;
1531 	char *string, addressstring2[128], ipstring[32];
1532 	char stringbuf[16384];
1533 
1534 	// quakeworld ingame packet
1535 	fromserver = cls.netcon && mysocket == cls.netcon->mysocket && !LHNETADDRESS_Compare(&cls.netcon->peeraddress, peeraddress);
1536 
1537 	// convert the address to a string incase we need it
1538 	LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
1539 
1540 	if (length >= 5 && data[0] == 255 && data[1] == 255 && data[2] == 255 && data[3] == 255)
1541 	{
1542 		// received a command string - strip off the packaging and put it
1543 		// into our string buffer with NULL termination
1544 		data += 4;
1545 		length -= 4;
1546 		length = min(length, (int)sizeof(stringbuf) - 1);
1547 		memcpy(stringbuf, data, length);
1548 		stringbuf[length] = 0;
1549 		string = stringbuf;
1550 
1551 		if (developer_networking.integer)
1552 		{
1553 			Con_Printf("NetConn_ClientParsePacket: %s sent us a command:\n", addressstring2);
1554 			Com_HexDumpToConsole(data, length);
1555 		}
1556 
1557 		if (length > 10 && !memcmp(string, "challenge ", 10) && cls.connect_trying)
1558 		{
1559 			// darkplaces or quake3
1560 			char protocolnames[1400];
1561 			Protocol_Names(protocolnames, sizeof(protocolnames));
1562 			Con_Printf("\"%s\" received, sending connect request back to %s\n", string, addressstring2);
1563 			M_Update_Return_Reason("Got challenge response");
1564 			// update the server IP in the userinfo (QW servers expect this, and it is used by the reconnect command)
1565 			InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "*ip", addressstring2);
1566 			// TODO: add userinfo stuff here instead of using NQ commands?
1567 			NetConn_WriteString(mysocket, va("\377\377\377\377connect\\protocol\\darkplaces 3\\protocols\\%s\\challenge\\%s", protocolnames, string + 10), peeraddress);
1568 			return true;
1569 		}
1570 		if (length == 6 && !memcmp(string, "accept", 6) && cls.connect_trying)
1571 		{
1572 			// darkplaces or quake3
1573 			M_Update_Return_Reason("Accepted");
1574 			NetConn_ConnectionEstablished(mysocket, peeraddress, PROTOCOL_DARKPLACES3);
1575 			return true;
1576 		}
1577 		if (length > 7 && !memcmp(string, "reject ", 7) && cls.connect_trying)
1578 		{
1579 			char rejectreason[32];
1580 			cls.connect_trying = false;
1581 			string += 7;
1582 			length = min(length - 7, (int)sizeof(rejectreason) - 1);
1583 			memcpy(rejectreason, string, length);
1584 			rejectreason[length] = 0;
1585 			M_Update_Return_Reason(rejectreason);
1586 			return true;
1587 		}
1588 		if (length >= 15 && !memcmp(string, "statusResponse\x0A", 15))
1589 		{
1590 			serverlist_info_t *info;
1591 			char *p;
1592 			int n;
1593 
1594 			string += 15;
1595 			// search the cache for this server and update it
1596 			n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
1597 			if (n < 0)
1598 				return true;
1599 
1600 			info = &serverlist_cache[n].info;
1601 			info->game[0] = 0;
1602 			info->mod[0]  = 0;
1603 			info->map[0]  = 0;
1604 			info->name[0] = 0;
1605 			info->qcstatus[0] = 0;
1606 			info->players[0] = 0;
1607 			info->protocol = -1;
1608 			info->numplayers = 0;
1609 			info->numbots = -1;
1610 			info->maxplayers  = 0;
1611 			info->gameversion = 0;
1612 
1613 			p = strchr(string, '\n');
1614 			if(p)
1615 			{
1616 				*p = 0; // cut off the string there
1617 				++p;
1618 			}
1619 			else
1620 				Con_Printf("statusResponse without players block?\n");
1621 
1622 			if ((s = SearchInfostring(string, "gamename"     )) != NULL) strlcpy(info->game, s, sizeof (info->game));
1623 			if ((s = SearchInfostring(string, "modname"      )) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));
1624 			if ((s = SearchInfostring(string, "mapname"      )) != NULL) strlcpy(info->map , s, sizeof (info->map ));
1625 			if ((s = SearchInfostring(string, "hostname"     )) != NULL) strlcpy(info->name, s, sizeof (info->name));
1626 			if ((s = SearchInfostring(string, "protocol"     )) != NULL) info->protocol = atoi(s);
1627 			if ((s = SearchInfostring(string, "clients"      )) != NULL) info->numplayers = atoi(s);
1628 			if ((s = SearchInfostring(string, "bots"         )) != NULL) info->numbots = atoi(s);
1629 			if ((s = SearchInfostring(string, "sv_maxclients")) != NULL) info->maxplayers = atoi(s);
1630 			if ((s = SearchInfostring(string, "gameversion"  )) != NULL) info->gameversion = atoi(s);
1631 			if ((s = SearchInfostring(string, "qcstatus"     )) != NULL) strlcpy(info->qcstatus, s, sizeof(info->qcstatus));
1632 			if (p                                               != NULL) strlcpy(info->players, p, sizeof(info->players));
1633 			info->numhumans = info->numplayers - max(0, info->numbots);
1634 			info->freeslots = info->maxplayers - info->numplayers;
1635 
1636 			NetConn_ClientParsePacket_ServerList_UpdateCache(n);
1637 
1638 			return true;
1639 		}
1640 		if (length >= 13 && !memcmp(string, "infoResponse\x0A", 13))
1641 		{
1642 			serverlist_info_t *info;
1643 			int n;
1644 
1645 			string += 13;
1646 			// search the cache for this server and update it
1647 			n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
1648 			if (n < 0)
1649 				return true;
1650 
1651 			info = &serverlist_cache[n].info;
1652 			info->game[0] = 0;
1653 			info->mod[0]  = 0;
1654 			info->map[0]  = 0;
1655 			info->name[0] = 0;
1656 			info->qcstatus[0] = 0;
1657 			info->players[0] = 0;
1658 			info->protocol = -1;
1659 			info->numplayers = 0;
1660 			info->numbots = -1;
1661 			info->maxplayers  = 0;
1662 			info->gameversion = 0;
1663 
1664 			if ((s = SearchInfostring(string, "gamename"     )) != NULL) strlcpy(info->game, s, sizeof (info->game));
1665 			if ((s = SearchInfostring(string, "modname"      )) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));
1666 			if ((s = SearchInfostring(string, "mapname"      )) != NULL) strlcpy(info->map , s, sizeof (info->map ));
1667 			if ((s = SearchInfostring(string, "hostname"     )) != NULL) strlcpy(info->name, s, sizeof (info->name));
1668 			if ((s = SearchInfostring(string, "protocol"     )) != NULL) info->protocol = atoi(s);
1669 			if ((s = SearchInfostring(string, "clients"      )) != NULL) info->numplayers = atoi(s);
1670 			if ((s = SearchInfostring(string, "bots"         )) != NULL) info->numbots = atoi(s);
1671 			if ((s = SearchInfostring(string, "sv_maxclients")) != NULL) info->maxplayers = atoi(s);
1672 			if ((s = SearchInfostring(string, "gameversion"  )) != NULL) info->gameversion = atoi(s);
1673 			if ((s = SearchInfostring(string, "qcstatus"     )) != NULL) strlcpy(info->qcstatus, s, sizeof(info->qcstatus));
1674 			info->numhumans = info->numplayers - max(0, info->numbots);
1675 			info->freeslots = info->maxplayers - info->numplayers;
1676 
1677 			NetConn_ClientParsePacket_ServerList_UpdateCache(n);
1678 
1679 			return true;
1680 		}
1681 		if (!strncmp(string, "getserversResponse\\", 19) && serverlist_cachecount < SERVERLIST_TOTALSIZE)
1682 		{
1683 			// Extract the IP addresses
1684 			data += 18;
1685 			length -= 18;
1686 			NetConn_ClientParsePacket_ServerList_ParseDPList(peeraddress, data, length, false);
1687 			return true;
1688 		}
1689 		if (!strncmp(string, "getserversExtResponse", 21) && serverlist_cachecount < SERVERLIST_TOTALSIZE)
1690 		{
1691 			// Extract the IP addresses
1692 			data += 21;
1693 			length -= 21;
1694 			NetConn_ClientParsePacket_ServerList_ParseDPList(peeraddress, data, length, true);
1695 			return true;
1696 		}
1697 		if (!memcmp(string, "d\n", 2) && serverlist_cachecount < SERVERLIST_TOTALSIZE)
1698 		{
1699 			// Extract the IP addresses
1700 			data += 2;
1701 			length -= 2;
1702 			masterreplycount++;
1703 			if (serverlist_consoleoutput)
1704 				Con_Printf("received QuakeWorld server list from %s...\n", addressstring2);
1705 			while (length >= 6 && (data[0] != 0xFF || data[1] != 0xFF || data[2] != 0xFF || data[3] != 0xFF) && data[4] * 256 + data[5] != 0)
1706 			{
1707 				dpsnprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%u", data[0], data[1], data[2], data[3], data[4] * 256 + data[5]);
1708 				if (serverlist_consoleoutput && developer_networking.integer)
1709 					Con_Printf("Requesting info from QuakeWorld server %s\n", ipstring);
1710 
1711 				if( !NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_QUAKEWORLD, ipstring, false ) ) {
1712 					break;
1713 				}
1714 
1715 				// move on to next address in packet
1716 				data += 6;
1717 				length -= 6;
1718 			}
1719 			// begin or resume serverlist queries
1720 			serverlist_querysleep = false;
1721 			serverlist_querywaittime = realtime + 3;
1722 			return true;
1723 		}
1724 		if (!strncmp(string, "extResponse ", 12))
1725 		{
1726 			++net_extresponse_count;
1727 			if(net_extresponse_count > NET_EXTRESPONSE_MAX)
1728 				net_extresponse_count = NET_EXTRESPONSE_MAX;
1729 			net_extresponse_last = (net_extresponse_last + 1) % NET_EXTRESPONSE_MAX;
1730 			dpsnprintf(net_extresponse[net_extresponse_last], sizeof(net_extresponse[net_extresponse_last]), "'%s' %s", addressstring2, string + 12);
1731 			return true;
1732 		}
1733 		if (!strncmp(string, "ping", 4))
1734 		{
1735 			if (developer.integer >= 10)
1736 				Con_Printf("Received ping from %s, sending ack\n", addressstring2);
1737 			NetConn_WriteString(mysocket, "\377\377\377\377ack", peeraddress);
1738 			return true;
1739 		}
1740 		if (!strncmp(string, "ack", 3))
1741 			return true;
1742 		// QuakeWorld compatibility
1743 		if (length > 1 && string[0] == 'c' && (string[1] == '-' || (string[1] >= '0' && string[1] <= '9')) && cls.connect_trying)
1744 		{
1745 			// challenge message
1746 			Con_Printf("challenge %s received, sending QuakeWorld connect request back to %s\n", string + 1, addressstring2);
1747 			M_Update_Return_Reason("Got QuakeWorld challenge response");
1748 			cls.qw_qport = qport.integer;
1749 			// update the server IP in the userinfo (QW servers expect this, and it is used by the reconnect command)
1750 			InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "*ip", addressstring2);
1751 			NetConn_WriteString(mysocket, va("\377\377\377\377connect %i %i %i \"%s\"\n", 28, cls.qw_qport, atoi(string + 1), cls.userinfo), peeraddress);
1752 			return true;
1753 		}
1754 		if (length >= 1 && string[0] == 'j' && cls.connect_trying)
1755 		{
1756 			// accept message
1757 			M_Update_Return_Reason("QuakeWorld Accepted");
1758 			NetConn_ConnectionEstablished(mysocket, peeraddress, PROTOCOL_QUAKEWORLD);
1759 			return true;
1760 		}
1761 		if (length > 2 && !memcmp(string, "n\\", 2))
1762 		{
1763 			serverlist_info_t *info;
1764 			int n;
1765 
1766 			// qw server status
1767 			if (serverlist_consoleoutput && developer_networking.integer >= 2)
1768 				Con_Printf("QW server status from server at %s:\n%s\n", addressstring2, string + 1);
1769 
1770 			string += 1;
1771 			// search the cache for this server and update it
1772 			n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
1773 			if (n < 0)
1774 				return true;
1775 
1776 			info = &serverlist_cache[n].info;
1777 			strlcpy(info->game, "QuakeWorld", sizeof(info->game));
1778 			if ((s = SearchInfostring(string, "*gamedir"     )) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));else info->mod[0]  = 0;
1779 			if ((s = SearchInfostring(string, "map"          )) != NULL) strlcpy(info->map , s, sizeof (info->map ));else info->map[0]  = 0;
1780 			if ((s = SearchInfostring(string, "hostname"     )) != NULL) strlcpy(info->name, s, sizeof (info->name));else info->name[0] = 0;
1781 			info->protocol = 0;
1782 			info->numplayers = 0; // updated below
1783 			info->numhumans = 0; // updated below
1784 			if ((s = SearchInfostring(string, "maxclients"   )) != NULL) info->maxplayers = atoi(s);else info->maxplayers  = 0;
1785 			if ((s = SearchInfostring(string, "gameversion"  )) != NULL) info->gameversion = atoi(s);else info->gameversion = 0;
1786 
1787 			// count active players on server
1788 			// (we could gather more info, but we're just after the number)
1789 			s = strchr(string, '\n');
1790 			if (s)
1791 			{
1792 				s++;
1793 				while (s < string + length)
1794 				{
1795 					for (;s < string + length && *s != '\n';s++)
1796 						;
1797 					if (s >= string + length)
1798 						break;
1799 					info->numplayers++;
1800 					info->numhumans++;
1801 					s++;
1802 				}
1803 			}
1804 
1805 			NetConn_ClientParsePacket_ServerList_UpdateCache(n);
1806 
1807 			return true;
1808 		}
1809 		if (string[0] == 'n')
1810 		{
1811 			// qw print command
1812 			Con_Printf("QW print command from server at %s:\n%s\n", addressstring2, string + 1);
1813 		}
1814 		// we may not have liked the packet, but it was a command packet, so
1815 		// we're done processing this packet now
1816 		return true;
1817 	}
1818 	// quakeworld ingame packet
1819 	if (fromserver && cls.protocol == PROTOCOL_QUAKEWORLD && length >= 8 && (ret = NetConn_ReceivedMessage(cls.netcon, data, length, cls.protocol, net_messagetimeout.value)) == 2)
1820 	{
1821 		ret = 0;
1822 		CL_ParseServerMessage();
1823 		return ret;
1824 	}
1825 	// netquake control packets, supported for compatibility only
1826 	if (length >= 5 && (control = BigLong(*((int *)data))) && (control & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (control & NETFLAG_LENGTH_MASK) == length)
1827 	{
1828 		int n;
1829 		serverlist_info_t *info;
1830 
1831 		data += 4;
1832 		length -= 4;
1833 		SZ_Clear(&net_message);
1834 		SZ_Write(&net_message, data, length);
1835 		MSG_BeginReading();
1836 		c = MSG_ReadByte();
1837 		switch (c)
1838 		{
1839 		case CCREP_ACCEPT:
1840 			if (developer.integer >= 10)
1841 				Con_Printf("Datagram_ParseConnectionless: received CCREP_ACCEPT from %s.\n", addressstring2);
1842 			if (cls.connect_trying)
1843 			{
1844 				lhnetaddress_t clientportaddress;
1845 				clientportaddress = *peeraddress;
1846 				LHNETADDRESS_SetPort(&clientportaddress, MSG_ReadLong());
1847 				// update the server IP in the userinfo (QW servers expect this, and it is used by the reconnect command)
1848 				InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "*ip", addressstring2);
1849 				M_Update_Return_Reason("Accepted");
1850 				NetConn_ConnectionEstablished(mysocket, &clientportaddress, PROTOCOL_QUAKE);
1851 			}
1852 			break;
1853 		case CCREP_REJECT:
1854 			if (developer.integer >= 10)
1855 				Con_Printf("Datagram_ParseConnectionless: received CCREP_REJECT from %s.\n", addressstring2);
1856 			cls.connect_trying = false;
1857 			M_Update_Return_Reason((char *)MSG_ReadString());
1858 			break;
1859 		case CCREP_SERVER_INFO:
1860 			if (developer.integer >= 10)
1861 				Con_Printf("Datagram_ParseConnectionless: received CCREP_SERVER_INFO from %s.\n", addressstring2);
1862 			// LordHavoc: because the quake server may report weird addresses
1863 			// we just ignore it and keep the real address
1864 			MSG_ReadString();
1865 			// search the cache for this server and update it
1866 			n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
1867 			if (n < 0)
1868 				break;
1869 
1870 			info = &serverlist_cache[n].info;
1871 			strlcpy(info->game, "Quake", sizeof(info->game));
1872 			strlcpy(info->mod , "", sizeof(info->mod)); // mod name is not specified
1873 			strlcpy(info->name, MSG_ReadString(), sizeof(info->name));
1874 			strlcpy(info->map , MSG_ReadString(), sizeof(info->map));
1875 			info->numplayers = MSG_ReadByte();
1876 			info->maxplayers = MSG_ReadByte();
1877 			info->protocol = MSG_ReadByte();
1878 
1879 			NetConn_ClientParsePacket_ServerList_UpdateCache(n);
1880 
1881 			break;
1882 		case CCREP_RCON: // RocketGuy: ProQuake rcon support
1883 			if (developer.integer >= 10)
1884 				Con_Printf("Datagram_ParseConnectionless: received CCREP_RCON from %s.\n", addressstring2);
1885 
1886 			Con_Printf("%s\n", MSG_ReadString());
1887 			break;
1888 		case CCREP_PLAYER_INFO:
1889 			// we got a CCREP_PLAYER_INFO??
1890 			//if (developer.integer >= 10)
1891 				Con_Printf("Datagram_ParseConnectionless: received CCREP_PLAYER_INFO from %s.\n", addressstring2);
1892 			break;
1893 		case CCREP_RULE_INFO:
1894 			// we got a CCREP_RULE_INFO??
1895 			//if (developer.integer >= 10)
1896 				Con_Printf("Datagram_ParseConnectionless: received CCREP_RULE_INFO from %s.\n", addressstring2);
1897 			break;
1898 		default:
1899 			break;
1900 		}
1901 		SZ_Clear(&net_message);
1902 		// we may not have liked the packet, but it was a valid control
1903 		// packet, so we're done processing this packet now
1904 		return true;
1905 	}
1906 	ret = 0;
1907 	if (fromserver && length >= (int)NET_HEADERSIZE && (ret = NetConn_ReceivedMessage(cls.netcon, data, length, cls.protocol, net_messagetimeout.value)) == 2)
1908 		CL_ParseServerMessage();
1909 	return ret;
1910 }
1911 
NetConn_QueryQueueFrame(void)1912 void NetConn_QueryQueueFrame(void)
1913 {
1914 	int index;
1915 	int queries;
1916 	int maxqueries;
1917 	double timeouttime;
1918 	static double querycounter = 0;
1919 
1920 	if(!net_slist_pause.integer && serverlist_paused)
1921 		ServerList_RebuildViewList();
1922 	serverlist_paused = net_slist_pause.integer != 0;
1923 
1924 	if (serverlist_querysleep)
1925 		return;
1926 
1927 	// apply a cool down time after master server replies,
1928 	// to avoid messing up the ping times on the servers
1929 	if (serverlist_querywaittime > realtime)
1930 		return;
1931 
1932 	// each time querycounter reaches 1.0 issue a query
1933 	querycounter += cl.realframetime * net_slist_queriespersecond.value;
1934 	maxqueries = (int)querycounter;
1935 	maxqueries = bound(0, maxqueries, net_slist_queriesperframe.integer);
1936 	querycounter -= maxqueries;
1937 
1938 	if( maxqueries == 0 ) {
1939 		return;
1940 	}
1941 
1942 	//	scan serverlist and issue queries as needed
1943 	serverlist_querysleep = true;
1944 
1945 	timeouttime	= realtime - net_slist_timeout.value;
1946 	for( index = 0, queries	= 0 ;	index	< serverlist_cachecount	&&	queries < maxqueries	; index++ )
1947 	{
1948 		serverlist_entry_t *entry = &serverlist_cache[ index ];
1949 		if( entry->query != SQS_QUERYING && entry->query != SQS_REFRESHING )
1950 		{
1951 			continue;
1952 		}
1953 
1954 		serverlist_querysleep	= false;
1955 		if( entry->querycounter	!=	0 && entry->querytime >	timeouttime	)
1956 		{
1957 			continue;
1958 		}
1959 
1960 		if( entry->querycounter	!=	(unsigned) net_slist_maxtries.integer )
1961 		{
1962 			lhnetaddress_t	address;
1963 			int socket;
1964 
1965 			LHNETADDRESS_FromString(&address, entry->info.cname, 0);
1966 			if	(entry->protocol == PROTOCOL_QUAKEWORLD)
1967 			{
1968 				for (socket	= 0; socket	< cl_numsockets ;	socket++)
1969 					NetConn_WriteString(cl_sockets[socket], "\377\377\377\377status\n", &address);
1970 			}
1971 			else
1972 			{
1973 				for (socket	= 0; socket	< cl_numsockets ;	socket++)
1974 					NetConn_WriteString(cl_sockets[socket], "\377\377\377\377getstatus", &address);
1975 			}
1976 
1977 			//	update the entry fields
1978 			entry->querytime = realtime;
1979 			entry->querycounter++;
1980 
1981 			// if not in the slist menu we should print the server to console
1982 			if (serverlist_consoleoutput)
1983 				Con_Printf("querying %25s (%i. try)\n", entry->info.cname, entry->querycounter);
1984 
1985 			queries++;
1986 		}
1987 		else
1988 		{
1989 			// have we tried to refresh this server?
1990 			if( entry->query == SQS_REFRESHING ) {
1991 				// yes, so update the reply count (since its not responding anymore)
1992 				serverreplycount--;
1993 				if(!serverlist_paused)
1994 					ServerList_ViewList_Remove(entry);
1995 			}
1996 			entry->query = SQS_TIMEDOUT;
1997 		}
1998 	}
1999 }
2000 
NetConn_ClientFrame(void)2001 void NetConn_ClientFrame(void)
2002 {
2003 	int i, length;
2004 	lhnetaddress_t peeraddress;
2005 	NetConn_UpdateSockets();
2006 	if (cls.connect_trying && cls.connect_nextsendtime < realtime)
2007 	{
2008 		if (cls.connect_remainingtries == 0)
2009 			M_Update_Return_Reason("Connect: Waiting 10 seconds for reply");
2010 		cls.connect_nextsendtime = realtime + 1;
2011 		cls.connect_remainingtries--;
2012 		if (cls.connect_remainingtries <= -10)
2013 		{
2014 			cls.connect_trying = false;
2015 			M_Update_Return_Reason("Connect: Failed");
2016 			return;
2017 		}
2018 		// try challenge first (newer DP server or QW)
2019 		NetConn_WriteString(cls.connect_mysocket, "\377\377\377\377getchallenge", &cls.connect_address);
2020 		// then try netquake as a fallback (old server, or netquake)
2021 		SZ_Clear(&net_message);
2022 		// save space for the header, filled in later
2023 		MSG_WriteLong(&net_message, 0);
2024 		MSG_WriteByte(&net_message, CCREQ_CONNECT);
2025 		MSG_WriteString(&net_message, "QUAKE");
2026 		MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
2027 		*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
2028 		NetConn_Write(cls.connect_mysocket, net_message.data, net_message.cursize, &cls.connect_address);
2029 		SZ_Clear(&net_message);
2030 	}
2031 	for (i = 0;i < cl_numsockets;i++)
2032 		while (cl_sockets[i] && (length = NetConn_Read(cl_sockets[i], readbuffer, sizeof(readbuffer), &peeraddress)) > 0)
2033 			NetConn_ClientParsePacket(cl_sockets[i], readbuffer, length, &peeraddress);
2034 	NetConn_QueryQueueFrame();
2035 	if (cls.netcon && realtime > cls.netcon->timeout && !sv.active)
2036 	{
2037 		Con_Print("Connection timed out\n");
2038 		CL_Disconnect();
2039 		Host_ShutdownServer ();
2040 	}
2041 }
2042 
2043 #define MAX_CHALLENGES 128
2044 struct challenge_s
2045 {
2046 	lhnetaddress_t address;
2047 	double time;
2048 	char string[12];
2049 }
2050 challenge[MAX_CHALLENGES];
2051 
NetConn_BuildChallengeString(char * buffer,int bufferlength)2052 static void NetConn_BuildChallengeString(char *buffer, int bufferlength)
2053 {
2054 	int i;
2055 	char c;
2056 	for (i = 0;i < bufferlength - 1;i++)
2057 	{
2058 		do
2059 		{
2060 			c = rand () % (127 - 33) + 33;
2061 		} while (c == '\\' || c == ';' || c == '"' || c == '%' || c == '/');
2062 		buffer[i] = c;
2063 	}
2064 	buffer[i] = 0;
2065 }
2066 
2067 /// (div0) build the full response only if possible; better a getinfo response than no response at all if getstatus won't fit
NetConn_BuildStatusResponse(const char * challenge,char * out_msg,size_t out_size,qboolean fullstatus)2068 static qboolean NetConn_BuildStatusResponse(const char* challenge, char* out_msg, size_t out_size, qboolean fullstatus)
2069 {
2070 	char qcstatus[256];
2071 	unsigned int nb_clients = 0, nb_bots = 0, i;
2072 	int length;
2073 	char teambuf[3];
2074 
2075 	SV_VM_Begin();
2076 
2077 	// How many clients are there?
2078 	for (i = 0;i < (unsigned int)svs.maxclients;i++)
2079 	{
2080 		if (svs.clients[i].active)
2081 		{
2082 			nb_clients++;
2083 			if (!svs.clients[i].netconnection)
2084 				nb_bots++;
2085 		}
2086 	}
2087 
2088 	*qcstatus = 0;
2089 	if(prog->globaloffsets.worldstatus >= 0)
2090 	{
2091 		const char *str = PRVM_G_STRING(prog->globaloffsets.worldstatus);
2092 		if(str && *str)
2093 		{
2094 			char *p;
2095 			const char *q;
2096 			p = qcstatus;
2097 			for(q = str; *q; ++q)
2098 				if(*q != '\\' && *q != '\n')
2099 					*p++ = *q;
2100 			*p = 0;
2101 		}
2102 	}
2103 
2104 	/// \TODO: we should add more information for the full status string
2105 	length = dpsnprintf(out_msg, out_size,
2106 						"\377\377\377\377%s\x0A"
2107 						"\\gamename\\%s\\modname\\%s\\gameversion\\%d\\sv_maxclients\\%d"
2108 						"\\clients\\%d\\bots\\%d\\mapname\\%s\\hostname\\%s\\protocol\\%d"
2109 						"%s%s"
2110 						"%s%s"
2111 						"%s",
2112 						fullstatus ? "statusResponse" : "infoResponse",
2113 						gamename, com_modname, gameversion.integer, svs.maxclients,
2114 						nb_clients, nb_bots, sv.name, hostname.string, NET_PROTOCOL_VERSION,
2115 						*qcstatus ? "\\qcstatus\\" : "", qcstatus,
2116 						challenge ? "\\challenge\\" : "", challenge ? challenge : "",
2117 						fullstatus ? "\n" : "");
2118 
2119 	// Make sure it fits in the buffer
2120 	if (length < 0)
2121 		goto bad;
2122 
2123 	if (fullstatus)
2124 	{
2125 		char *ptr;
2126 		int left;
2127 		int savelength;
2128 
2129 		savelength = length;
2130 
2131 		ptr = out_msg + length;
2132 		left = (int)out_size - length;
2133 
2134 		for (i = 0;i < (unsigned int)svs.maxclients;i++)
2135 		{
2136 			client_t *cl = &svs.clients[i];
2137 			if (cl->active)
2138 			{
2139 				int nameind, cleanind, pingvalue;
2140 				char curchar;
2141 				char cleanname [sizeof(cl->name)];
2142 
2143 				// Remove all characters '"' and '\' in the player name
2144 				nameind = 0;
2145 				cleanind = 0;
2146 				do
2147 				{
2148 					curchar = cl->name[nameind++];
2149 					if (curchar != '"' && curchar != '\\')
2150 					{
2151 						cleanname[cleanind++] = curchar;
2152 						if (cleanind == sizeof(cleanname) - 1)
2153 							break;
2154 					}
2155 				} while (curchar != '\0');
2156 				cleanname[cleanind] = 0; // cleanind is always a valid index even at this point
2157 
2158 				pingvalue = (int)(cl->ping * 1000.0f);
2159 				if(cl->netconnection)
2160 					pingvalue = bound(1, pingvalue, 9999);
2161 				else
2162 					pingvalue = 0;
2163 
2164 				*qcstatus = 0;
2165 				if(prog->fieldoffsets.clientstatus >= 0)
2166 				{
2167 					const char *str = PRVM_E_STRING(PRVM_EDICT_NUM(i + 1), prog->fieldoffsets.clientstatus);
2168 					if(str && *str)
2169 					{
2170 						char *p;
2171 						const char *q;
2172 						p = qcstatus;
2173 						for(q = str; *q && p != qcstatus + sizeof(qcstatus) - 1; ++q)
2174 							if(*q != '\\' && *q != '"' && !ISWHITESPACE(*q))
2175 								*p++ = *q;
2176 						*p = 0;
2177 					}
2178 				}
2179 
2180 				if ((gamemode == GAME_NEXUIZ) && (teamplay.integer > 0))
2181 				{
2182 					if(cl->frags == -666) // spectator
2183 						strlcpy(teambuf, " 0", sizeof(teambuf));
2184 					else if(cl->colors == 0x44) // red team
2185 						strlcpy(teambuf, " 1", sizeof(teambuf));
2186 					else if(cl->colors == 0xDD) // blue team
2187 						strlcpy(teambuf, " 2", sizeof(teambuf));
2188 					else if(cl->colors == 0xCC) // yellow team
2189 						strlcpy(teambuf, " 3", sizeof(teambuf));
2190 					else if(cl->colors == 0x99) // pink team
2191 						strlcpy(teambuf, " 4", sizeof(teambuf));
2192 					else
2193 						strlcpy(teambuf, " 0", sizeof(teambuf));
2194 				}
2195 				else
2196 					*teambuf = 0;
2197 
2198 				// note: team number is inserted according to SoF2 protocol
2199 				if(*qcstatus)
2200 					length = dpsnprintf(ptr, left, "%s %d%s \"%s\"\n",
2201 										qcstatus,
2202 										pingvalue,
2203 										teambuf,
2204 										cleanname);
2205 				else
2206 					length = dpsnprintf(ptr, left, "%d %d%s \"%s\"\n",
2207 										cl->frags,
2208 										pingvalue,
2209 										teambuf,
2210 										cleanname);
2211 
2212 				if(length < 0)
2213 				{
2214 					// out of space?
2215 					// turn it into an infoResponse!
2216 					out_msg[savelength] = 0;
2217 					memcpy(out_msg + 4, "infoResponse\x0A", 13);
2218 					memmove(out_msg + 17, out_msg + 19, savelength - 19);
2219 					break;
2220 				}
2221 				left -= length;
2222 				ptr += length;
2223 			}
2224 		}
2225 	}
2226 
2227 	SV_VM_End();
2228 	return true;
2229 
2230 bad:
2231 	SV_VM_End();
2232 	return false;
2233 }
2234 
NetConn_PreventConnectFlood(lhnetaddress_t * peeraddress)2235 static qboolean NetConn_PreventConnectFlood(lhnetaddress_t *peeraddress)
2236 {
2237 	int floodslotnum, bestfloodslotnum;
2238 	double bestfloodtime;
2239 	lhnetaddress_t noportpeeraddress;
2240 	// see if this is a connect flood
2241 	noportpeeraddress = *peeraddress;
2242 	LHNETADDRESS_SetPort(&noportpeeraddress, 0);
2243 	bestfloodslotnum = 0;
2244 	bestfloodtime = sv.connectfloodaddresses[bestfloodslotnum].lasttime;
2245 	for (floodslotnum = 0;floodslotnum < MAX_CONNECTFLOODADDRESSES;floodslotnum++)
2246 	{
2247 		if (bestfloodtime >= sv.connectfloodaddresses[floodslotnum].lasttime)
2248 		{
2249 			bestfloodtime = sv.connectfloodaddresses[floodslotnum].lasttime;
2250 			bestfloodslotnum = floodslotnum;
2251 		}
2252 		if (sv.connectfloodaddresses[floodslotnum].lasttime && LHNETADDRESS_Compare(&noportpeeraddress, &sv.connectfloodaddresses[floodslotnum].address) == 0)
2253 		{
2254 			// this address matches an ongoing flood address
2255 			if (realtime < sv.connectfloodaddresses[floodslotnum].lasttime + net_connectfloodblockingtimeout.value)
2256 			{
2257 				// renew the ban on this address so it does not expire
2258 				// until the flood has subsided
2259 				sv.connectfloodaddresses[floodslotnum].lasttime = realtime;
2260 				//Con_Printf("Flood detected!\n");
2261 				return true;
2262 			}
2263 			// the flood appears to have subsided, so allow this
2264 			bestfloodslotnum = floodslotnum; // reuse the same slot
2265 			break;
2266 		}
2267 	}
2268 	// begin a new timeout on this address
2269 	sv.connectfloodaddresses[bestfloodslotnum].address = noportpeeraddress;
2270 	sv.connectfloodaddresses[bestfloodslotnum].lasttime = realtime;
2271 	//Con_Printf("Flood detection initiated!\n");
2272 	return false;
2273 }
2274 
NetConn_ClearConnectFlood(lhnetaddress_t * peeraddress)2275 void NetConn_ClearConnectFlood(lhnetaddress_t *peeraddress)
2276 {
2277 	int floodslotnum;
2278 	lhnetaddress_t noportpeeraddress;
2279 	// see if this is a connect flood
2280 	noportpeeraddress = *peeraddress;
2281 	LHNETADDRESS_SetPort(&noportpeeraddress, 0);
2282 	for (floodslotnum = 0;floodslotnum < MAX_CONNECTFLOODADDRESSES;floodslotnum++)
2283 	{
2284 		if (sv.connectfloodaddresses[floodslotnum].lasttime && LHNETADDRESS_Compare(&noportpeeraddress, &sv.connectfloodaddresses[floodslotnum].address) == 0)
2285 		{
2286 			// this address matches an ongoing flood address
2287 			// remove the ban
2288 			sv.connectfloodaddresses[floodslotnum].address.addresstype = LHNETADDRESSTYPE_NONE;
2289 			sv.connectfloodaddresses[floodslotnum].lasttime = 0;
2290 			//Con_Printf("Flood cleared!\n");
2291 		}
2292 	}
2293 }
2294 
2295 typedef qboolean (*rcon_matchfunc_t) (const char *password, const char *hash, const char *s, int slen);
2296 
hmac_mdfour_matching(const char * password,const char * hash,const char * s,int slen)2297 qboolean hmac_mdfour_matching(const char *password, const char *hash, const char *s, int slen)
2298 {
2299 	char mdfourbuf[16];
2300 	long t1, t2;
2301 
2302 	t1 = (long) time(NULL);
2303 	t2 = strtol(s, NULL, 0);
2304 	if(abs(t1 - t2) > rcon_secure_maxdiff.integer)
2305 		return false;
2306 
2307 	if(!HMAC_MDFOUR_16BYTES((unsigned char *) mdfourbuf, (unsigned char *) s, slen, (unsigned char *) password, strlen(password)))
2308 		return false;
2309 
2310 	return !memcmp(mdfourbuf, hash, 16);
2311 }
2312 
plaintext_matching(const char * password,const char * hash,const char * s,int slen)2313 qboolean plaintext_matching(const char *password, const char *hash, const char *s, int slen)
2314 {
2315 	return !strcmp(password, hash);
2316 }
2317 
2318 /// returns a string describing the user level, or NULL for auth failure
RCon_Authenticate(const char * password,const char * s,const char * endpos,rcon_matchfunc_t comparator,const char * cs,int cslen)2319 const char *RCon_Authenticate(const char *password, const char *s, const char *endpos, rcon_matchfunc_t comparator, const char *cs, int cslen)
2320 {
2321 	const char *text;
2322 	qboolean hasquotes;
2323 
2324 	if(comparator(rcon_password.string, password, cs, cslen))
2325 		return "rcon";
2326 
2327 	if(!comparator(rcon_restricted_password.string, password, cs, cslen))
2328 		return NULL;
2329 
2330 	for(text = s; text != endpos; ++text)
2331 		if((signed char) *text > 0 && ((signed char) *text < (signed char) ' ' || *text == ';'))
2332 			return NULL; // block possible exploits against the parser/alias expansion
2333 
2334 	while(s != endpos)
2335 	{
2336 		size_t l = strlen(s);
2337 		if(l)
2338 		{
2339 			hasquotes = (strchr(s, '"') != NULL);
2340 			// sorry, we can't allow these substrings in wildcard expressions,
2341 			// as they can mess with the argument counts
2342 			text = rcon_restricted_commands.string;
2343 			while(COM_ParseToken_Console(&text))
2344 			{
2345 				// com_token now contains a pattern to check for...
2346 				if(strchr(com_token, '*') || strchr(com_token, '?')) // wildcard expression, * can only match a SINGLE argument
2347 				{
2348 					if(!hasquotes)
2349 						if(matchpattern_with_separator(s, com_token, true, " ", true)) // note how we excluded tab, newline etc. above
2350 							goto match;
2351 				}
2352 				else if(strchr(com_token, ' ')) // multi-arg expression? must match in whole
2353 				{
2354 					if(!strcmp(com_token, s))
2355 						goto match;
2356 				}
2357 				else // single-arg expression? must match the beginning of the command
2358 				{
2359 					if(!strcmp(com_token, s))
2360 						goto match;
2361 					if(!memcmp(va("%s ", com_token), s, strlen(com_token) + 1))
2362 						goto match;
2363 				}
2364 			}
2365 			// if we got here, nothing matched!
2366 			return NULL;
2367 		}
2368 match:
2369 		s += l + 1;
2370 	}
2371 
2372 	return "restricted rcon";
2373 }
2374 
RCon_Execute(lhnetsocket_t * mysocket,lhnetaddress_t * peeraddress,const char * addressstring2,const char * userlevel,const char * s,const char * endpos)2375 void RCon_Execute(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress, const char *addressstring2, const char *userlevel, const char *s, const char *endpos)
2376 {
2377 	if(userlevel)
2378 	{
2379 		// looks like a legitimate rcon command with the correct password
2380 		const char *s_ptr = s;
2381 		Con_Printf("server received %s command from %s: ", userlevel, host_client ? host_client->name : addressstring2);
2382 		while(s_ptr != endpos)
2383 		{
2384 			size_t l = strlen(s_ptr);
2385 			if(l)
2386 				Con_Printf(" %s;", s_ptr);
2387 			s_ptr += l + 1;
2388 		}
2389 		Con_Printf("\n");
2390 
2391 		if (!host_client || !host_client->netconnection || LHNETADDRESS_GetAddressType(&host_client->netconnection->peeraddress) != LHNETADDRESSTYPE_LOOP)
2392 			Con_Rcon_Redirect_Init(mysocket, peeraddress);
2393 		while(s != endpos)
2394 		{
2395 			size_t l = strlen(s);
2396 			if(l)
2397 			{
2398 				client_t *host_client_save = host_client;
2399 				Cmd_ExecuteString(s, src_command);
2400 				host_client = host_client_save;
2401 				// in case it is a command that changes host_client (like restart)
2402 			}
2403 			s += l + 1;
2404 		}
2405 		Con_Rcon_Redirect_End();
2406 	}
2407 	else
2408 	{
2409 		Con_Printf("server denied rcon access to %s\n", host_client ? host_client->name : addressstring2);
2410 	}
2411 }
2412 
2413 extern void SV_SendServerinfo (client_t *client);
NetConn_ServerParsePacket(lhnetsocket_t * mysocket,unsigned char * data,int length,lhnetaddress_t * peeraddress)2414 static int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int length, lhnetaddress_t *peeraddress)
2415 {
2416 	int i, ret, clientnum, best;
2417 	double besttime;
2418 	client_t *client;
2419 	char *s, *string, response[1400], addressstring2[128], stringbuf[16384];
2420 	qboolean islocal = (LHNETADDRESS_GetAddressType(peeraddress) == LHNETADDRESSTYPE_LOOP);
2421 
2422 	if (!sv.active)
2423 		return false;
2424 
2425 	// convert the address to a string incase we need it
2426 	LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
2427 
2428 	// see if we can identify the sender as a local player
2429 	// (this is necessary for rcon to send a reliable reply if the client is
2430 	//  actually on the server, not sending remotely)
2431 	for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
2432 		if (host_client->netconnection && host_client->netconnection->mysocket == mysocket && !LHNETADDRESS_Compare(&host_client->netconnection->peeraddress, peeraddress))
2433 			break;
2434 	if (i == svs.maxclients)
2435 		host_client = NULL;
2436 
2437 	if (length >= 5 && data[0] == 255 && data[1] == 255 && data[2] == 255 && data[3] == 255)
2438 	{
2439 		// received a command string - strip off the packaging and put it
2440 		// into our string buffer with NULL termination
2441 		data += 4;
2442 		length -= 4;
2443 		length = min(length, (int)sizeof(stringbuf) - 1);
2444 		memcpy(stringbuf, data, length);
2445 		stringbuf[length] = 0;
2446 		string = stringbuf;
2447 
2448 		if (developer.integer >= 10)
2449 		{
2450 			Con_Printf("NetConn_ServerParsePacket: %s sent us a command:\n", addressstring2);
2451 			Com_HexDumpToConsole(data, length);
2452 		}
2453 
2454 		if (length >= 12 && !memcmp(string, "getchallenge", 12) && (islocal || sv_public.integer > -2))
2455 		{
2456 			for (i = 0, best = 0, besttime = realtime;i < MAX_CHALLENGES;i++)
2457 			{
2458 				if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address))
2459 					break;
2460 				if (besttime > challenge[i].time)
2461 					besttime = challenge[best = i].time;
2462 			}
2463 			// if we did not find an exact match, choose the oldest and
2464 			// update address and string
2465 			if (i == MAX_CHALLENGES)
2466 			{
2467 				i = best;
2468 				challenge[i].address = *peeraddress;
2469 				NetConn_BuildChallengeString(challenge[i].string, sizeof(challenge[i].string));
2470 			}
2471 			challenge[i].time = realtime;
2472 			// send the challenge
2473 			NetConn_WriteString(mysocket, va("\377\377\377\377challenge %s", challenge[i].string), peeraddress);
2474 			return true;
2475 		}
2476 		if (length > 8 && !memcmp(string, "connect\\", 8) && (islocal || sv_public.integer > -2))
2477 		{
2478 			string += 7;
2479 			length -= 7;
2480 
2481 			if (!(s = SearchInfostring(string, "challenge")))
2482 				return true;
2483 			// validate the challenge
2484 			for (i = 0;i < MAX_CHALLENGES;i++)
2485 				if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address) && !strcmp(challenge[i].string, s))
2486 					break;
2487 			// if the challenge is not recognized, drop the packet
2488 			if (i == MAX_CHALLENGES)
2489 				return true;
2490 
2491 			// check engine protocol
2492 			if(!(s = SearchInfostring(string, "protocol")) || strcmp(s, "darkplaces 3"))
2493 			{
2494 				if (developer.integer >= 10)
2495 					Con_Printf("Datagram_ParseConnectionless: sending \"reject Wrong game protocol.\" to %s.\n", addressstring2);
2496 				NetConn_WriteString(mysocket, "\377\377\377\377reject Wrong game protocol.", peeraddress);
2497 				return true;
2498 			}
2499 
2500 			// see if this is a duplicate connection request or a disconnected
2501 			// client who is rejoining to the same client slot
2502 			for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
2503 			{
2504 				if (client->netconnection && LHNETADDRESS_Compare(peeraddress, &client->netconnection->peeraddress) == 0)
2505 				{
2506 					// this is a known client...
2507 					if (client->spawned)
2508 					{
2509 						// client crashed and is coming back,
2510 						// keep their stuff intact
2511 						if (developer.integer >= 10)
2512 							Con_Printf("Datagram_ParseConnectionless: sending \"accept\" to %s.\n", addressstring2);
2513 						NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
2514 						SV_VM_Begin();
2515 						SV_SendServerinfo(client);
2516 						SV_VM_End();
2517 					}
2518 					else
2519 					{
2520 						// client is still trying to connect,
2521 						// so we send a duplicate reply
2522 						if (developer.integer >= 10)
2523 							Con_Printf("Datagram_ParseConnectionless: sending duplicate accept to %s.\n", addressstring2);
2524 						NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
2525 					}
2526 					return true;
2527 				}
2528 			}
2529 
2530 			if (NetConn_PreventConnectFlood(peeraddress))
2531 				return true;
2532 
2533 			// find an empty client slot for this new client
2534 			for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
2535 			{
2536 				netconn_t *conn;
2537 				if (!client->active && (conn = NetConn_Open(mysocket, peeraddress)))
2538 				{
2539 					// allocated connection
2540 					if (developer.integer >= 10)
2541 						Con_Printf("Datagram_ParseConnectionless: sending \"accept\" to %s.\n", conn->address);
2542 					NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
2543 					// now set up the client
2544 					SV_VM_Begin();
2545 					SV_ConnectClient(clientnum, conn);
2546 					SV_VM_End();
2547 					NetConn_Heartbeat(1);
2548 					return true;
2549 				}
2550 			}
2551 
2552 			// no empty slots found - server is full
2553 			if (developer.integer >= 10)
2554 				Con_Printf("Datagram_ParseConnectionless: sending \"reject Server is full.\" to %s.\n", addressstring2);
2555 			NetConn_WriteString(mysocket, "\377\377\377\377reject Server is full.", peeraddress);
2556 
2557 			return true;
2558 		}
2559 		if (length >= 7 && !memcmp(string, "getinfo", 7) && (islocal || sv_public.integer > -1))
2560 		{
2561 			const char *challenge = NULL;
2562 
2563 			// If there was a challenge in the getinfo message
2564 			if (length > 8 && string[7] == ' ')
2565 				challenge = string + 8;
2566 
2567 			if (NetConn_BuildStatusResponse(challenge, response, sizeof(response), false))
2568 			{
2569 				if (developer.integer >= 10)
2570 					Con_Printf("Sending reply to master %s - %s\n", addressstring2, response);
2571 				NetConn_WriteString(mysocket, response, peeraddress);
2572 			}
2573 			return true;
2574 		}
2575 		if (length >= 9 && !memcmp(string, "getstatus", 9) && (islocal || sv_public.integer > -1))
2576 		{
2577 			const char *challenge = NULL;
2578 
2579 			// If there was a challenge in the getinfo message
2580 			if (length > 10 && string[9] == ' ')
2581 				challenge = string + 10;
2582 
2583 			if (NetConn_BuildStatusResponse(challenge, response, sizeof(response), true))
2584 			{
2585 				if (developer.integer >= 10)
2586 					Con_Printf("Sending reply to client %s - %s\n", addressstring2, response);
2587 				NetConn_WriteString(mysocket, response, peeraddress);
2588 			}
2589 			return true;
2590 		}
2591 		if (length >= 37 && !memcmp(string, "srcon HMAC-MD4 TIME ", 20))
2592 		{
2593 			char *password = string + 20;
2594 			char *timeval = string + 37;
2595 			char *s = strchr(timeval, ' ');
2596 			char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
2597 			const char *userlevel;
2598 			if(!s)
2599 				return true; // invalid packet
2600 			++s;
2601 
2602 			userlevel = RCon_Authenticate(password, s, endpos, hmac_mdfour_matching, timeval, endpos - timeval - 1); // not including the appended \0 into the HMAC
2603 			RCon_Execute(mysocket, peeraddress, addressstring2, userlevel, s, endpos);
2604 			return true;
2605 		}
2606 		if (length >= 5 && !memcmp(string, "rcon ", 5))
2607 		{
2608 			int i;
2609 			char *s = string + 5;
2610 			char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
2611 			char password[64];
2612 
2613 			if(rcon_secure.integer)
2614 				return true;
2615 
2616 			for (i = 0;!ISWHITESPACE(*s);s++)
2617 				if (i < (int)sizeof(password) - 1)
2618 					password[i++] = *s;
2619 			if(ISWHITESPACE(*s) && s != endpos) // skip leading ugly space
2620 				++s;
2621 			password[i] = 0;
2622 			if (!ISWHITESPACE(password[0]))
2623 			{
2624 				const char *userlevel = RCon_Authenticate(password, s, endpos, plaintext_matching, NULL, 0);
2625 				RCon_Execute(mysocket, peeraddress, addressstring2, userlevel, s, endpos);
2626 			}
2627 			return true;
2628 		}
2629 		if (!strncmp(string, "ping", 4))
2630 		{
2631 			if (developer.integer >= 10)
2632 				Con_Printf("Received ping from %s, sending ack\n", addressstring2);
2633 			NetConn_WriteString(mysocket, "\377\377\377\377ack", peeraddress);
2634 			return true;
2635 		}
2636 		if (!strncmp(string, "ack", 3))
2637 			return true;
2638 		// we may not have liked the packet, but it was a command packet, so
2639 		// we're done processing this packet now
2640 		return true;
2641 	}
2642 	// netquake control packets, supported for compatibility only, and only
2643 	// when running game protocols that are normally served via this connection
2644 	// protocol
2645 	// (this protects more modern protocols against being used for
2646 	//  Quake packet flood Denial Of Service attacks)
2647 	if (length >= 5 && (i = BigLong(*((int *)data))) && (i & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (i & NETFLAG_LENGTH_MASK) == length && (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_QUAKEDP || sv.protocol == PROTOCOL_NEHAHRAMOVIE || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3 || sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3))
2648 	{
2649 		int c;
2650 		int protocolnumber;
2651 		const char *protocolname;
2652 		data += 4;
2653 		length -= 4;
2654 		SZ_Clear(&net_message);
2655 		SZ_Write(&net_message, data, length);
2656 		MSG_BeginReading();
2657 		c = MSG_ReadByte();
2658 		switch (c)
2659 		{
2660 		case CCREQ_CONNECT:
2661 			if (developer.integer >= 10)
2662 				Con_Printf("Datagram_ParseConnectionless: received CCREQ_CONNECT from %s.\n", addressstring2);
2663 			if(!islocal && sv_public.integer <= -2)
2664 				break;
2665 
2666 			protocolname = MSG_ReadString();
2667 			protocolnumber = MSG_ReadByte();
2668 			if (strcmp(protocolname, "QUAKE") || protocolnumber != NET_PROTOCOL_VERSION)
2669 			{
2670 				if (developer.integer >= 10)
2671 					Con_Printf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Incompatible version.\" to %s.\n", addressstring2);
2672 				SZ_Clear(&net_message);
2673 				// save space for the header, filled in later
2674 				MSG_WriteLong(&net_message, 0);
2675 				MSG_WriteByte(&net_message, CCREP_REJECT);
2676 				MSG_WriteString(&net_message, "Incompatible version.\n");
2677 				*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
2678 				NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
2679 				SZ_Clear(&net_message);
2680 				break;
2681 			}
2682 
2683 			// see if this connect request comes from a known client
2684 			for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
2685 			{
2686 				if (client->netconnection && LHNETADDRESS_Compare(peeraddress, &client->netconnection->peeraddress) == 0)
2687 				{
2688 					// this is either a duplicate connection request
2689 					// or coming back from a timeout
2690 					// (if so, keep their stuff intact)
2691 
2692 					// send a reply
2693 					if (developer.integer >= 10)
2694 						Con_Printf("Datagram_ParseConnectionless: sending duplicate CCREP_ACCEPT to %s.\n", addressstring2);
2695 					SZ_Clear(&net_message);
2696 					// save space for the header, filled in later
2697 					MSG_WriteLong(&net_message, 0);
2698 					MSG_WriteByte(&net_message, CCREP_ACCEPT);
2699 					MSG_WriteLong(&net_message, LHNETADDRESS_GetPort(LHNET_AddressFromSocket(client->netconnection->mysocket)));
2700 					*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
2701 					NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
2702 					SZ_Clear(&net_message);
2703 
2704 					// if client is already spawned, re-send the
2705 					// serverinfo message as they'll need it to play
2706 					if (client->spawned)
2707 					{
2708 						SV_VM_Begin();
2709 						SV_SendServerinfo(client);
2710 						SV_VM_End();
2711 					}
2712 					return true;
2713 				}
2714 			}
2715 
2716 			// this is a new client, check for connection flood
2717 			if (NetConn_PreventConnectFlood(peeraddress))
2718 				break;
2719 
2720 			// find a slot for the new client
2721 			for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
2722 			{
2723 				netconn_t *conn;
2724 				if (!client->active && (client->netconnection = conn = NetConn_Open(mysocket, peeraddress)) != NULL)
2725 				{
2726 					// connect to the client
2727 					// everything is allocated, just fill in the details
2728 					strlcpy (conn->address, addressstring2, sizeof (conn->address));
2729 					if (developer.integer >= 10)
2730 						Con_Printf("Datagram_ParseConnectionless: sending CCREP_ACCEPT to %s.\n", addressstring2);
2731 					// send back the info about the server connection
2732 					SZ_Clear(&net_message);
2733 					// save space for the header, filled in later
2734 					MSG_WriteLong(&net_message, 0);
2735 					MSG_WriteByte(&net_message, CCREP_ACCEPT);
2736 					MSG_WriteLong(&net_message, LHNETADDRESS_GetPort(LHNET_AddressFromSocket(conn->mysocket)));
2737 					*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
2738 					NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
2739 					SZ_Clear(&net_message);
2740 					// now set up the client struct
2741 					SV_VM_Begin();
2742 					SV_ConnectClient(clientnum, conn);
2743 					SV_VM_End();
2744 					NetConn_Heartbeat(1);
2745 					return true;
2746 				}
2747 			}
2748 
2749 			if (developer.integer >= 10)
2750 				Con_Printf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Server is full.\" to %s.\n", addressstring2);
2751 			// no room; try to let player know
2752 			SZ_Clear(&net_message);
2753 			// save space for the header, filled in later
2754 			MSG_WriteLong(&net_message, 0);
2755 			MSG_WriteByte(&net_message, CCREP_REJECT);
2756 			MSG_WriteString(&net_message, "Server is full.\n");
2757 			*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
2758 			NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
2759 			SZ_Clear(&net_message);
2760 			break;
2761 		case CCREQ_SERVER_INFO:
2762 			if (developer.integer >= 10)
2763 				Con_Printf("Datagram_ParseConnectionless: received CCREQ_SERVER_INFO from %s.\n", addressstring2);
2764 			if(!islocal && sv_public.integer <= -1)
2765 				break;
2766 			if (sv.active && !strcmp(MSG_ReadString(), "QUAKE"))
2767 			{
2768 				int numclients;
2769 				char myaddressstring[128];
2770 				if (developer.integer >= 10)
2771 					Con_Printf("Datagram_ParseConnectionless: sending CCREP_SERVER_INFO to %s.\n", addressstring2);
2772 				SZ_Clear(&net_message);
2773 				// save space for the header, filled in later
2774 				MSG_WriteLong(&net_message, 0);
2775 				MSG_WriteByte(&net_message, CCREP_SERVER_INFO);
2776 				LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), myaddressstring, sizeof(myaddressstring), true);
2777 				MSG_WriteString(&net_message, myaddressstring);
2778 				MSG_WriteString(&net_message, hostname.string);
2779 				MSG_WriteString(&net_message, sv.name);
2780 				// How many clients are there?
2781 				for (i = 0, numclients = 0;i < svs.maxclients;i++)
2782 					if (svs.clients[i].active)
2783 						numclients++;
2784 				MSG_WriteByte(&net_message, numclients);
2785 				MSG_WriteByte(&net_message, svs.maxclients);
2786 				MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
2787 				*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
2788 				NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
2789 				SZ_Clear(&net_message);
2790 			}
2791 			break;
2792 		case CCREQ_PLAYER_INFO:
2793 			if (developer.integer >= 10)
2794 				Con_Printf("Datagram_ParseConnectionless: received CCREQ_PLAYER_INFO from %s.\n", addressstring2);
2795 			if(!islocal && sv_public.integer <= -1)
2796 				break;
2797 			if (sv.active)
2798 			{
2799 				int playerNumber, activeNumber, clientNumber;
2800 				client_t *client;
2801 
2802 				playerNumber = MSG_ReadByte();
2803 				activeNumber = -1;
2804 				for (clientNumber = 0, client = svs.clients; clientNumber < svs.maxclients; clientNumber++, client++)
2805 					if (client->active && ++activeNumber == playerNumber)
2806 						break;
2807 				if (clientNumber != svs.maxclients)
2808 				{
2809 					SZ_Clear(&net_message);
2810 					// save space for the header, filled in later
2811 					MSG_WriteLong(&net_message, 0);
2812 					MSG_WriteByte(&net_message, CCREP_PLAYER_INFO);
2813 					MSG_WriteByte(&net_message, playerNumber);
2814 					MSG_WriteString(&net_message, client->name);
2815 					MSG_WriteLong(&net_message, client->colors);
2816 					MSG_WriteLong(&net_message, client->frags);
2817 					MSG_WriteLong(&net_message, (int)(realtime - client->connecttime));
2818 					MSG_WriteString(&net_message, client->netconnection ? client->netconnection->address : "botclient");
2819 					*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
2820 					NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
2821 					SZ_Clear(&net_message);
2822 				}
2823 			}
2824 			break;
2825 		case CCREQ_RULE_INFO:
2826 			if (developer.integer >= 10)
2827 				Con_Printf("Datagram_ParseConnectionless: received CCREQ_RULE_INFO from %s.\n", addressstring2);
2828 			if(!islocal && sv_public.integer <= -1)
2829 				break;
2830 			if (sv.active)
2831 			{
2832 				char *prevCvarName;
2833 				cvar_t *var;
2834 
2835 				// find the search start location
2836 				prevCvarName = MSG_ReadString();
2837 				var = Cvar_FindVarAfter(prevCvarName, CVAR_NOTIFY);
2838 
2839 				// send the response
2840 				SZ_Clear(&net_message);
2841 				// save space for the header, filled in later
2842 				MSG_WriteLong(&net_message, 0);
2843 				MSG_WriteByte(&net_message, CCREP_RULE_INFO);
2844 				if (var)
2845 				{
2846 					MSG_WriteString(&net_message, var->name);
2847 					MSG_WriteString(&net_message, var->string);
2848 				}
2849 				*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
2850 				NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
2851 				SZ_Clear(&net_message);
2852 			}
2853 			break;
2854 		default:
2855 			break;
2856 		}
2857 		SZ_Clear(&net_message);
2858 		// we may not have liked the packet, but it was a valid control
2859 		// packet, so we're done processing this packet now
2860 		return true;
2861 	}
2862 	if (host_client)
2863 	{
2864 		if ((ret = NetConn_ReceivedMessage(host_client->netconnection, data, length, sv.protocol, host_client->spawned ? net_messagetimeout.value : net_connecttimeout.value)) == 2)
2865 		{
2866 			SV_VM_Begin();
2867 			SV_ReadClientMessage();
2868 			SV_VM_End();
2869 			return ret;
2870 		}
2871 	}
2872 	return 0;
2873 }
2874 
NetConn_ServerFrame(void)2875 void NetConn_ServerFrame(void)
2876 {
2877 	int i, length;
2878 	lhnetaddress_t peeraddress;
2879 	for (i = 0;i < sv_numsockets;i++)
2880 		while (sv_sockets[i] && (length = NetConn_Read(sv_sockets[i], readbuffer, sizeof(readbuffer), &peeraddress)) > 0)
2881 			NetConn_ServerParsePacket(sv_sockets[i], readbuffer, length, &peeraddress);
2882 	for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
2883 	{
2884 		// never timeout loopback connections
2885 		if (host_client->netconnection && realtime > host_client->netconnection->timeout && LHNETADDRESS_GetAddressType(&host_client->netconnection->peeraddress) != LHNETADDRESSTYPE_LOOP)
2886 		{
2887 			Con_Printf("Client \"%s\" connection timed out\n", host_client->name);
2888 			SV_VM_Begin();
2889 			SV_DropClient(false);
2890 			SV_VM_End();
2891 		}
2892 	}
2893 }
2894 
NetConn_SleepMicroseconds(int microseconds)2895 void NetConn_SleepMicroseconds(int microseconds)
2896 {
2897 	LHNET_SleepUntilPacket_Microseconds(microseconds);
2898 }
2899 
NetConn_QueryMasters(qboolean querydp,qboolean queryqw)2900 void NetConn_QueryMasters(qboolean querydp, qboolean queryqw)
2901 {
2902 	int i, j;
2903 	int masternum;
2904 	lhnetaddress_t masteraddress;
2905 	lhnetaddress_t broadcastaddress;
2906 	char request[256];
2907 
2908 	if (serverlist_cachecount >= SERVERLIST_TOTALSIZE)
2909 		return;
2910 
2911 	// 26000 is the default quake server port, servers on other ports will not
2912 	// be found
2913 	// note this is IPv4-only, I doubt there are IPv6-only LANs out there
2914 	LHNETADDRESS_FromString(&broadcastaddress, "255.255.255.255", 26000);
2915 
2916 	if (querydp)
2917 	{
2918 		for (i = 0;i < cl_numsockets;i++)
2919 		{
2920 			if (cl_sockets[i])
2921 			{
2922 				const char *cmdname, *extraoptions;
2923 				int af = LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i]));
2924 
2925 				if(LHNETADDRESS_GetAddressType(&broadcastaddress) == af)
2926 				{
2927 					// search LAN for Quake servers
2928 					SZ_Clear(&net_message);
2929 					// save space for the header, filled in later
2930 					MSG_WriteLong(&net_message, 0);
2931 					MSG_WriteByte(&net_message, CCREQ_SERVER_INFO);
2932 					MSG_WriteString(&net_message, "QUAKE");
2933 					MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
2934 					*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
2935 					NetConn_Write(cl_sockets[i], net_message.data, net_message.cursize, &broadcastaddress);
2936 					SZ_Clear(&net_message);
2937 
2938 					// search LAN for DarkPlaces servers
2939 					NetConn_WriteString(cl_sockets[i], "\377\377\377\377getstatus", &broadcastaddress);
2940 				}
2941 
2942 				// build the getservers message to send to the dpmaster master servers
2943 				if (LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])) == LHNETADDRESSTYPE_INET6)
2944 				{
2945 					cmdname = "getserversExt";
2946 					extraoptions = " ipv4 ipv6";  // ask for IPv4 and IPv6 servers
2947 				}
2948 				else
2949 				{
2950 					cmdname = "getservers";
2951 					extraoptions = "";
2952 				}
2953 				dpsnprintf(request, sizeof(request), "\377\377\377\377%s %s %u empty full%s", cmdname, gamename, NET_PROTOCOL_VERSION, extraoptions);
2954 
2955 				// search internet
2956 				for (masternum = 0;sv_masters[masternum].name;masternum++)
2957 				{
2958 					if (sv_masters[masternum].string && sv_masters[masternum].string[0] && LHNETADDRESS_FromString(&masteraddress, sv_masters[masternum].string, DPMASTER_PORT) && LHNETADDRESS_GetAddressType(&masteraddress) == af)
2959 					{
2960 						masterquerycount++;
2961 						NetConn_WriteString(cl_sockets[i], request, &masteraddress);
2962 					}
2963 				}
2964 
2965 				// search favorite servers
2966 				for(j = 0; j < nFavorites; ++j)
2967 				{
2968 					if(LHNETADDRESS_GetAddressType(&favorites[j]) == af)
2969 					{
2970 						if(LHNETADDRESS_ToString(&favorites[j], request, sizeof(request), true))
2971 							NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_DARKPLACES7, request, true );
2972 					}
2973 				}
2974 			}
2975 		}
2976 	}
2977 
2978 	// only query QuakeWorld servers when the user wants to
2979 	if (queryqw)
2980 	{
2981 		for (i = 0;i < cl_numsockets;i++)
2982 		{
2983 			if (cl_sockets[i])
2984 			{
2985 				int af = LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i]));
2986 
2987 				if(LHNETADDRESS_GetAddressType(&broadcastaddress) == af)
2988 				{
2989 					// search LAN for QuakeWorld servers
2990 					NetConn_WriteString(cl_sockets[i], "\377\377\377\377status\n", &broadcastaddress);
2991 
2992 					// build the getservers message to send to the qwmaster master servers
2993 					// note this has no -1 prefix, and the trailing nul byte is sent
2994 					dpsnprintf(request, sizeof(request), "c\n");
2995 				}
2996 
2997 				// search internet
2998 				for (masternum = 0;sv_qwmasters[masternum].name;masternum++)
2999 				{
3000 					if (sv_qwmasters[masternum].string && LHNETADDRESS_FromString(&masteraddress, sv_qwmasters[masternum].string, QWMASTER_PORT) && LHNETADDRESS_GetAddressType(&masteraddress) == LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])))
3001 					{
3002 						if (m_state != m_slist)
3003 						{
3004 							char lookupstring[128];
3005 							LHNETADDRESS_ToString(&masteraddress, lookupstring, sizeof(lookupstring), true);
3006 							Con_Printf("Querying master %s (resolved from %s)\n", lookupstring, sv_qwmasters[masternum].string);
3007 						}
3008 						masterquerycount++;
3009 						NetConn_Write(cl_sockets[i], request, (int)strlen(request) + 1, &masteraddress);
3010 					}
3011 				}
3012 
3013 				// search favorite servers
3014 				for(j = 0; j < nFavorites; ++j)
3015 				{
3016 					if(LHNETADDRESS_GetAddressType(&favorites[j]) == af)
3017 					{
3018 						if(LHNETADDRESS_ToString(&favorites[j], request, sizeof(request), true))
3019 						{
3020 							NetConn_WriteString(cl_sockets[i], "\377\377\377\377status\n", &favorites[j]);
3021 							NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_QUAKEWORLD, request, true );
3022 						}
3023 					}
3024 				}
3025 			}
3026 		}
3027 	}
3028 	if (!masterquerycount)
3029 	{
3030 		Con_Print("Unable to query master servers, no suitable network sockets active.\n");
3031 		M_Update_Return_Reason("No network");
3032 	}
3033 }
3034 
NetConn_Heartbeat(int priority)3035 void NetConn_Heartbeat(int priority)
3036 {
3037 	lhnetaddress_t masteraddress;
3038 	int masternum;
3039 	lhnetsocket_t *mysocket;
3040 
3041 	// if it's a state change (client connected), limit next heartbeat to no
3042 	// more than 30 sec in the future
3043 	if (priority == 1 && nextheartbeattime > realtime + 30.0)
3044 		nextheartbeattime = realtime + 30.0;
3045 
3046 	// limit heartbeatperiod to 30 to 270 second range,
3047 	// lower limit is to avoid abusing master servers with excess traffic,
3048 	// upper limit is to avoid timing out on the master server (which uses
3049 	// 300 sec timeout)
3050 	if (sv_heartbeatperiod.value < 30)
3051 		Cvar_SetValueQuick(&sv_heartbeatperiod, 30);
3052 	if (sv_heartbeatperiod.value > 270)
3053 		Cvar_SetValueQuick(&sv_heartbeatperiod, 270);
3054 
3055 	// make advertising optional and don't advertise singleplayer games, and
3056 	// only send a heartbeat as often as the admin wants
3057 	if (sv.active && sv_public.integer > 0 && svs.maxclients >= 2 && (priority > 1 || realtime > nextheartbeattime))
3058 	{
3059 		nextheartbeattime = realtime + sv_heartbeatperiod.value;
3060 		for (masternum = 0;sv_masters[masternum].name;masternum++)
3061 			if (sv_masters[masternum].string && sv_masters[masternum].string[0] && LHNETADDRESS_FromString(&masteraddress, sv_masters[masternum].string, DPMASTER_PORT) && (mysocket = NetConn_ChooseServerSocketForAddress(&masteraddress)))
3062 				NetConn_WriteString(mysocket, "\377\377\377\377heartbeat DarkPlaces\x0A", &masteraddress);
3063 	}
3064 }
3065 
Net_Heartbeat_f(void)3066 static void Net_Heartbeat_f(void)
3067 {
3068 	if (sv.active)
3069 		NetConn_Heartbeat(2);
3070 	else
3071 		Con_Print("No server running, can not heartbeat to master server.\n");
3072 }
3073 
PrintStats(netconn_t * conn)3074 void PrintStats(netconn_t *conn)
3075 {
3076 	if ((cls.state == ca_connected && cls.protocol == PROTOCOL_QUAKEWORLD) || (sv.active && sv.protocol == PROTOCOL_QUAKEWORLD))
3077 		Con_Printf("address=%21s canSend=%u sendSeq=%6u recvSeq=%6u\n", conn->address, !conn->sendMessageLength, conn->outgoing_unreliable_sequence, conn->qw.incoming_sequence);
3078 	else
3079 		Con_Printf("address=%21s canSend=%u sendSeq=%6u recvSeq=%6u\n", conn->address, !conn->sendMessageLength, conn->nq.sendSequence, conn->nq.receiveSequence);
3080 }
3081 
Net_Stats_f(void)3082 void Net_Stats_f(void)
3083 {
3084 	netconn_t *conn;
3085 	Con_Printf("unreliable messages sent   = %i\n", unreliableMessagesSent);
3086 	Con_Printf("unreliable messages recv   = %i\n", unreliableMessagesReceived);
3087 	Con_Printf("reliable messages sent     = %i\n", reliableMessagesSent);
3088 	Con_Printf("reliable messages received = %i\n", reliableMessagesReceived);
3089 	Con_Printf("packetsSent                = %i\n", packetsSent);
3090 	Con_Printf("packetsReSent              = %i\n", packetsReSent);
3091 	Con_Printf("packetsReceived            = %i\n", packetsReceived);
3092 	Con_Printf("receivedDuplicateCount     = %i\n", receivedDuplicateCount);
3093 	Con_Printf("droppedDatagrams           = %i\n", droppedDatagrams);
3094 	Con_Print("connections                =\n");
3095 	for (conn = netconn_list;conn;conn = conn->next)
3096 		PrintStats(conn);
3097 }
3098 
Net_Refresh_f(void)3099 void Net_Refresh_f(void)
3100 {
3101 	if (m_state != m_slist) {
3102 		Con_Print("Sending new requests to master servers\n");
3103 		ServerList_QueryList(false, true, false, true);
3104 		Con_Print("Listening for replies...\n");
3105 	} else
3106 		ServerList_QueryList(false, true, false, false);
3107 }
3108 
Net_Slist_f(void)3109 void Net_Slist_f(void)
3110 {
3111 	ServerList_ResetMasks();
3112 	serverlist_sortbyfield = SLIF_PING;
3113 	serverlist_sortflags = 0;
3114     if (m_state != m_slist) {
3115 		Con_Print("Sending requests to master servers\n");
3116 		ServerList_QueryList(true, true, false, true);
3117 		Con_Print("Listening for replies...\n");
3118 	} else
3119 		ServerList_QueryList(true, true, false, false);
3120 }
3121 
Net_SlistQW_f(void)3122 void Net_SlistQW_f(void)
3123 {
3124 	ServerList_ResetMasks();
3125 	serverlist_sortbyfield = SLIF_PING;
3126 	serverlist_sortflags = 0;
3127     if (m_state != m_slist) {
3128 		Con_Print("Sending requests to master servers\n");
3129 		ServerList_QueryList(true, false, true, true);
3130 		serverlist_consoleoutput = true;
3131 		Con_Print("Listening for replies...\n");
3132 	} else
3133 		ServerList_QueryList(true, false, true, false);
3134 }
3135 
NetConn_Init(void)3136 void NetConn_Init(void)
3137 {
3138 	int i;
3139 	lhnetaddress_t tempaddress;
3140 	netconn_mempool = Mem_AllocPool("network connections", 0, NULL);
3141 	Cmd_AddCommand("net_stats", Net_Stats_f, "print network statistics");
3142 	Cmd_AddCommand("net_slist", Net_Slist_f, "query dp master servers and print all server information");
3143 	Cmd_AddCommand("net_slistqw", Net_SlistQW_f, "query qw master servers and print all server information");
3144 	Cmd_AddCommand("net_refresh", Net_Refresh_f, "query dp master servers and refresh all server information");
3145 	Cmd_AddCommand("heartbeat", Net_Heartbeat_f, "send a heartbeat to the master server (updates your server information)");
3146 	Cvar_RegisterVariable(&rcon_restricted_password);
3147 	Cvar_RegisterVariable(&rcon_restricted_commands);
3148 	Cvar_RegisterVariable(&rcon_secure_maxdiff);
3149 	Cvar_RegisterVariable(&net_slist_queriespersecond);
3150 	Cvar_RegisterVariable(&net_slist_queriesperframe);
3151 	Cvar_RegisterVariable(&net_slist_timeout);
3152 	Cvar_RegisterVariable(&net_slist_maxtries);
3153 	Cvar_RegisterVariable(&net_slist_favorites);
3154 	Cvar_RegisterVariable(&net_slist_pause);
3155 	Cvar_RegisterVariable(&net_messagetimeout);
3156 	Cvar_RegisterVariable(&net_connecttimeout);
3157 	Cvar_RegisterVariable(&net_connectfloodblockingtimeout);
3158 	Cvar_RegisterVariable(&cl_netlocalping);
3159 	Cvar_RegisterVariable(&cl_netpacketloss_send);
3160 	Cvar_RegisterVariable(&cl_netpacketloss_receive);
3161 	Cvar_RegisterVariable(&hostname);
3162 	Cvar_RegisterVariable(&developer_networking);
3163 	Cvar_RegisterVariable(&cl_netport);
3164 	Cvar_RegisterVariable(&sv_netport);
3165 	Cvar_RegisterVariable(&net_address);
3166 	Cvar_RegisterVariable(&net_address_ipv6);
3167 	Cvar_RegisterVariable(&sv_public);
3168 	Cvar_RegisterVariable(&sv_heartbeatperiod);
3169 	for (i = 0;sv_masters[i].name;i++)
3170 		Cvar_RegisterVariable(&sv_masters[i]);
3171 	Cvar_RegisterVariable(&gameversion);
3172 	Cvar_RegisterVariable(&gameversion_min);
3173 	Cvar_RegisterVariable(&gameversion_max);
3174 // COMMANDLINEOPTION: Server: -ip <ipaddress> sets the ip address of this machine for purposes of networking (default 0.0.0.0 also known as INADDR_ANY), use only if you have multiple network adapters and need to choose one specifically.
3175 	if ((i = COM_CheckParm("-ip")) && i + 1 < com_argc)
3176 	{
3177 		if (LHNETADDRESS_FromString(&tempaddress, com_argv[i + 1], 0) == 1)
3178 		{
3179 			Con_Printf("-ip option used, setting net_address to \"%s\"\n", com_argv[i + 1]);
3180 			Cvar_SetQuick(&net_address, com_argv[i + 1]);
3181 		}
3182 		else
3183 			Con_Printf("-ip option used, but unable to parse the address \"%s\"\n", com_argv[i + 1]);
3184 	}
3185 // COMMANDLINEOPTION: Server: -port <portnumber> sets the port to use for a server (default 26000, the same port as QUAKE itself), useful if you host multiple servers on your machine
3186 	if (((i = COM_CheckParm("-port")) || (i = COM_CheckParm("-ipport")) || (i = COM_CheckParm("-udpport"))) && i + 1 < com_argc)
3187 	{
3188 		i = atoi(com_argv[i + 1]);
3189 		if (i >= 0 && i < 65536)
3190 		{
3191 			Con_Printf("-port option used, setting port cvar to %i\n", i);
3192 			Cvar_SetValueQuick(&sv_netport, i);
3193 		}
3194 		else
3195 			Con_Printf("-port option used, but %i is not a valid port number\n", i);
3196 	}
3197 	cl_numsockets = 0;
3198 	sv_numsockets = 0;
3199 	net_message.data = net_message_buf;
3200 	net_message.maxsize = sizeof(net_message_buf);
3201 	net_message.cursize = 0;
3202 	LHNET_Init();
3203 }
3204 
NetConn_Shutdown(void)3205 void NetConn_Shutdown(void)
3206 {
3207 	NetConn_CloseClientPorts();
3208 	NetConn_CloseServerPorts();
3209 	LHNET_Shutdown();
3210 }
3211 
3212