1 /*
2  *  CGameObject.cpp
3  *  OpenLieroX
4  *
5  *  Created by Albert Zeyer on 27.07.09.
6  *  code under LGPL
7  *
8  */
9 
10 #include "CGameObject.h"
11 
injure(float damage)12 bool CGameObject::injure(float damage) {
13 	health -= damage;
14 
15 	if(health < 0.0f) {
16 		health = 0.0f;
17 		return true;
18 	}
19 
20 	return false;
21 }
22 
23