1 /* 2 * CGameObject.cpp 3 * OpenLieroX 4 * 5 * Created by Albert Zeyer on 27.07.09. 6 * code under LGPL 7 * 8 */ 9 10 #include "CGameObject.h" 11 injure(float damage)12bool CGameObject::injure(float damage) { 13 health -= damage; 14 15 if(health < 0.0f) { 16 health = 0.0f; 17 return true; 18 } 19 20 return false; 21 } 22 23