1 #include "ingredient.hpp"
2 
3 #include <components/esm/loadingr.hpp>
4 
5 #include "../mwbase/environment.hpp"
6 #include "../mwbase/world.hpp"
7 #include "../mwbase/windowmanager.hpp"
8 
9 #include "../mwworld/ptr.hpp"
10 #include "../mwworld/cellstore.hpp"
11 #include "../mwworld/esmstore.hpp"
12 #include "../mwphysics/physicssystem.hpp"
13 #include "../mwworld/actioneat.hpp"
14 #include "../mwworld/nullaction.hpp"
15 
16 #include "../mwgui/tooltips.hpp"
17 
18 #include "../mwrender/objects.hpp"
19 #include "../mwrender/renderinginterface.hpp"
20 
21 namespace MWClass
22 {
23 
insertObjectRendering(const MWWorld::Ptr & ptr,const std::string & model,MWRender::RenderingInterface & renderingInterface) const24     void Ingredient::insertObjectRendering (const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
25     {
26         if (!model.empty()) {
27             renderingInterface.getObjects().insertModel(ptr, model);
28         }
29     }
30 
insertObject(const MWWorld::Ptr & ptr,const std::string & model,MWPhysics::PhysicsSystem & physics) const31     void Ingredient::insertObject(const MWWorld::Ptr& ptr, const std::string& model, MWPhysics::PhysicsSystem& physics) const
32     {
33         // TODO: add option somewhere to enable collision for placeable objects
34     }
35 
getModel(const MWWorld::ConstPtr & ptr) const36     std::string Ingredient::getModel(const MWWorld::ConstPtr &ptr) const
37     {
38         const MWWorld::LiveCellRef<ESM::Ingredient> *ref = ptr.get<ESM::Ingredient>();
39 
40         const std::string &model = ref->mBase->mModel;
41         if (!model.empty()) {
42             return "meshes\\" + model;
43         }
44         return "";
45     }
46 
getName(const MWWorld::ConstPtr & ptr) const47     std::string Ingredient::getName (const MWWorld::ConstPtr& ptr) const
48     {
49         const MWWorld::LiveCellRef<ESM::Ingredient> *ref = ptr.get<ESM::Ingredient>();
50         const std::string& name = ref->mBase->mName;
51 
52         return !name.empty() ? name : ref->mBase->mId;
53     }
54 
activate(const MWWorld::Ptr & ptr,const MWWorld::Ptr & actor) const55     std::shared_ptr<MWWorld::Action> Ingredient::activate (const MWWorld::Ptr& ptr,
56         const MWWorld::Ptr& actor) const
57     {
58         return defaultItemActivate(ptr, actor);
59     }
60 
getScript(const MWWorld::ConstPtr & ptr) const61     std::string Ingredient::getScript (const MWWorld::ConstPtr& ptr) const
62     {
63         const MWWorld::LiveCellRef<ESM::Ingredient> *ref = ptr.get<ESM::Ingredient>();
64 
65         return ref->mBase->mScript;
66     }
67 
getValue(const MWWorld::ConstPtr & ptr) const68     int Ingredient::getValue (const MWWorld::ConstPtr& ptr) const
69     {
70         const MWWorld::LiveCellRef<ESM::Ingredient> *ref = ptr.get<ESM::Ingredient>();
71 
72         return ref->mBase->mData.mValue;
73     }
74 
75 
use(const MWWorld::Ptr & ptr,bool force) const76     std::shared_ptr<MWWorld::Action> Ingredient::use (const MWWorld::Ptr& ptr, bool force) const
77     {
78         std::shared_ptr<MWWorld::Action> action (new MWWorld::ActionEat (ptr));
79 
80         action->setSound ("Swallow");
81 
82         return action;
83     }
84 
registerSelf()85     void Ingredient::registerSelf()
86     {
87         std::shared_ptr<Class> instance (new Ingredient);
88 
89         registerClass (typeid (ESM::Ingredient).name(), instance);
90     }
91 
getUpSoundId(const MWWorld::ConstPtr & ptr) const92     std::string Ingredient::getUpSoundId (const MWWorld::ConstPtr& ptr) const
93     {
94         return std::string("Item Ingredient Up");
95     }
96 
getDownSoundId(const MWWorld::ConstPtr & ptr) const97     std::string Ingredient::getDownSoundId (const MWWorld::ConstPtr& ptr) const
98     {
99         return std::string("Item Ingredient Down");
100     }
101 
getInventoryIcon(const MWWorld::ConstPtr & ptr) const102     std::string Ingredient::getInventoryIcon (const MWWorld::ConstPtr& ptr) const
103     {
104         const MWWorld::LiveCellRef<ESM::Ingredient> *ref = ptr.get<ESM::Ingredient>();
105 
106         return ref->mBase->mIcon;
107     }
108 
getToolTipInfo(const MWWorld::ConstPtr & ptr,int count) const109     MWGui::ToolTipInfo Ingredient::getToolTipInfo (const MWWorld::ConstPtr& ptr, int count) const
110     {
111         const MWWorld::LiveCellRef<ESM::Ingredient> *ref = ptr.get<ESM::Ingredient>();
112 
113         MWGui::ToolTipInfo info;
114         info.caption = MyGUI::TextIterator::toTagsString(getName(ptr)) + MWGui::ToolTips::getCountString(count);
115         info.icon = ref->mBase->mIcon;
116 
117         std::string text;
118 
119         text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}");
120         text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
121 
122         if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
123             text += MWGui::ToolTips::getCellRefString(ptr.getCellRef());
124             text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
125         }
126 
127         MWWorld::Ptr player = MWBase::Environment::get().getWorld ()->getPlayerPtr();
128         float alchemySkill = player.getClass().getSkill(player, ESM::Skill::Alchemy);
129 
130         static const float fWortChanceValue =
131                 MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fWortChanceValue")->mValue.getFloat();
132 
133         MWGui::Widgets::SpellEffectList list;
134         for (int i=0; i<4; ++i)
135         {
136             if (ref->mBase->mData.mEffectID[i] < 0)
137                 continue;
138             MWGui::Widgets::SpellEffectParams params;
139             params.mEffectID = ref->mBase->mData.mEffectID[i];
140             params.mAttribute = ref->mBase->mData.mAttributes[i];
141             params.mSkill = ref->mBase->mData.mSkills[i];
142 
143             params.mKnown = ( (i == 0 && alchemySkill >= fWortChanceValue)
144                  || (i == 1 && alchemySkill >= fWortChanceValue*2)
145                  || (i == 2 && alchemySkill >= fWortChanceValue*3)
146                  || (i == 3 && alchemySkill >= fWortChanceValue*4));
147 
148             list.push_back(params);
149         }
150         info.effects = list;
151 
152         info.text = text;
153         info.isIngredient = true;
154 
155         return info;
156     }
157 
copyToCellImpl(const MWWorld::ConstPtr & ptr,MWWorld::CellStore & cell) const158     MWWorld::Ptr Ingredient::copyToCellImpl(const MWWorld::ConstPtr &ptr, MWWorld::CellStore &cell) const
159     {
160         const MWWorld::LiveCellRef<ESM::Ingredient> *ref = ptr.get<ESM::Ingredient>();
161 
162         return MWWorld::Ptr(cell.insert(ref), &cell);
163     }
164 
canSell(const MWWorld::ConstPtr & item,int npcServices) const165     bool Ingredient::canSell (const MWWorld::ConstPtr& item, int npcServices) const
166     {
167         return (npcServices & ESM::NPC::Ingredients) != 0;
168     }
169 
170 
getWeight(const MWWorld::ConstPtr & ptr) const171     float Ingredient::getWeight(const MWWorld::ConstPtr &ptr) const
172     {
173         const MWWorld::LiveCellRef<ESM::Ingredient> *ref = ptr.get<ESM::Ingredient>();
174         return ref->mBase->mData.mWeight;
175     }
176 }
177