1Windows Settings
2################
3
4:Type:	floating point
5:Range:	0.0 to 1.0
6
7This section controls the location and size of each window in GUI mode.
8Each setting is a floating point number representing a *fraction*
9of the resolution x or resolution y setting in the Video Settings Section.
10The X and Y values locate the top left corner of the window,
11while the W value determines the width of the window and the H value determines the height of the window.
12
13Unlike the documentation for most sections which lists the exact setting name,
14this page instead lists the names of the windows.
15For example, to configure the alchemy window, the actual settings would be::
16
17	alchemy x = 0.25
18	alchemy y = 0.25
19	alchemy h = 0.5
20	alchemy w = 0.5
21
22Each window in the GUI mode remembers it's previous location when exiting the game.
23By far the easiest way to configure these settings is to simply move the windows around in game.
24Hand editing the configuration file might result in some fine tuning for alignment,
25but the settings will be overwritten if a window is moved.
26
27.. note::
28	To scale the windows, making the widgets proportionally larger,
29	see the scaling factor setting in the GUI section instead.
30
31:Type:		boolean
32:Range:		True/False
33
34This section controls the state of pinnable windows: pinned or not.
35For example, to pin only the map window, the actual settings will be::
36
37	inventory pin = false
38	map pin = true
39	stats pin = false
40	spells pin = false
41
42The pinnable window can be pinned/unpinned by clicking on a button in the right upper corner of the window.
43
44stats
45-----
46
47:Default:
48	x = 0.015
49
50	y = 0.015
51
52	h = 0.45
53
54	w = 0.4275
55
56	pin = false
57
58The stats window, displaying level, race, class, skills and stats.
59Activated by clicking on any of the three bars in the lower left corner of the HUD.
60
61spells
62------
63
64:Default:
65	x = 0.63
66
67	y = 0.39
68
69	h = 0.36
70
71	w = 0.51
72
73	pin = false
74
75The spells window, displaying powers, spells, and magical items.
76Activated by clicking on the spells widget (third from left) in the bottom left corner of the HUD.
77
78map
79---
80
81:Default:
82	x = 0.63
83
84	y = 0.015
85
86	h = 0.36
87
88	w = 0.37
89
90	pin = false
91
92The local and world map window.
93Activated by clicking on the map widget in the bottom right corner of the HUD.
94
95inventory
96---------
97
98:Default:
99	x = 0.015
100
101	y = 0.54
102
103	h = 0.45
104
105	w = 0.38
106
107	pin = false
108
109The inventory window, displaying the paper doll and possessions,
110when activated by clicking on the inventory widget (second from left) in the bottom left corner of the HUD.
111
112inventory container
113-------------------
114
115:Default:
116	x = 0.015
117
118	y = 0.54
119
120	h = 0.45
121
122	w = 0.38
123
124The player's inventory window while searching a container, showing the contents of the character's inventory.
125Activated by clicking on a container. The same window is used for searching dead bodies, and pickpocketing people.
126
127inventory barter
128----------------
129
130:Default:
131	x = 0.015
132
133	y = 0.54
134
135	h = 0.45
136
137	w = 0.38
138
139The player's inventory window while bartering. It displays goods owned by the character while bartering.
140Activated by clicking on the Barter choice in the dialog window for an NPC.
141
142inventory companion
143-------------------
144
145:Default:
146	x = 0.015
147
148	y = 0.54
149
150	h = 0.45
151
152	w = 0.38
153
154The player's inventory window while interacting with a companion.
155The companion windows were added in the Tribunal expansion, but are available everywhere in the OpenMW engine.
156
157container
158---------
159
160:Default:
161	x = 0.49
162
163	y = 0.54
164
165	h = 0.39
166
167	w = 0.38
168
169The container window, showing the contents of the container. Activated by clicking on a container.
170The same window is used for searching dead bodies, and pickpocketing people.
171
172barter
173------
174
175:Default:
176	x = 0.6
177
178	y = 0.27
179
180	h = 0.38
181
182	w = 0.63
183
184The NPC bartering window, displaying goods owned by the shopkeeper while bartering.
185Activated by clicking on the Barter choice in the dialog window for an NPC.
186
187companion
188---------
189
190:Default:
191	x = 0.6
192
193	y = 0.27
194
195	h = 0.38
196
197	w = 0.63
198
199The NPC's inventory window while interacting with a companion.
200The companion windows were added in the Tribunal expansion, but are available everywhere in the OpenMW engine.
201
202dialogue
203--------
204
205:Default:
206	x = 0.15
207
208	y = 0.5
209
210	h = 0.7
211
212	w = 0.45
213
214The dialogue window, for talking with NPCs.
215Activated by clicking on a NPC.
216
217alchemy
218-------
219
220:Default:
221	x = 0.25
222
223	y = 0.25
224
225	h = 0.5
226
227	w = 0.5
228
229The alchemy window, for crafting potions.
230Activated by dragging an alchemy tool on to the rag doll.
231Unlike most other windows, this window hides all other windows when opened.
232
233console
234-------
235
236:Default:
237	x = 0.015
238
239	y = 0.015
240
241	h = 1.0
242
243	w = 0.5
244
245The console command window.
246Activated by pressing the tilde (~) key.
247