1 /*****************************************************************************
2 * Copyright (c) 2014-2020 OpenRCT2 developers
3 *
4 * For a complete list of all authors, please refer to contributors.md
5 * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
6 *
7 * OpenRCT2 is licensed under the GNU General Public License version 3.
8 *****************************************************************************/
9
10 #include <openrct2-ui/interface/Dropdown.h>
11 #include <openrct2-ui/interface/Widget.h>
12 #include <openrct2-ui/windows/Window.h>
13 #include <openrct2/Context.h>
14 #include <openrct2/Editor.h>
15 #include <openrct2/Game.h>
16 #include <openrct2/Input.h>
17 #include <openrct2/ParkImporter.h>
18 #include <openrct2/PlatformEnvironment.h>
19 #include <openrct2/actions/LoadOrQuitAction.h>
20 #include <openrct2/config/Config.h>
21 #include <openrct2/localisation/Localisation.h>
22 #include <openrct2/sprites.h>
23 #include <openrct2/ui/UiContext.h>
24
25 // clang-format off
26 enum {
27 WIDX_START_NEW_GAME,
28 WIDX_CONTINUE_SAVED_GAME,
29 WIDX_MULTIPLAYER,
30 WIDX_GAME_TOOLS,
31 WIDX_NEW_VERSION,
32 };
33
34 static ScreenRect _filterRect;
35 static constexpr ScreenSize MenuButtonDims = { 82, 82 };
36 static constexpr ScreenSize UpdateButtonDims = { MenuButtonDims.width * 4, 28 };
37
38 static rct_widget window_title_menu_widgets[] = {
39 MakeWidget({0, UpdateButtonDims.height}, MenuButtonDims, WindowWidgetType::ImgBtn, WindowColour::Tertiary, SPR_MENU_NEW_GAME, STR_START_NEW_GAME_TIP),
40 MakeWidget({0, UpdateButtonDims.height}, MenuButtonDims, WindowWidgetType::ImgBtn, WindowColour::Tertiary, SPR_MENU_LOAD_GAME, STR_CONTINUE_SAVED_GAME_TIP),
41 MakeWidget({0, UpdateButtonDims.height}, MenuButtonDims, WindowWidgetType::ImgBtn, WindowColour::Tertiary, SPR_G2_MENU_MULTIPLAYER, STR_SHOW_MULTIPLAYER_TIP),
42 MakeWidget({0, UpdateButtonDims.height}, MenuButtonDims, WindowWidgetType::ImgBtn, WindowColour::Tertiary, SPR_MENU_TOOLBOX, STR_GAME_TOOLS_TIP),
43 MakeWidget({0, 0}, UpdateButtonDims, WindowWidgetType::Empty, WindowColour::Secondary, STR_UPDATE_AVAILABLE),
44 WIDGETS_END,
45 };
46
47 static void window_title_menu_mouseup(rct_window *w, rct_widgetindex widgetIndex);
48 static void window_title_menu_mousedown(rct_window *w, rct_widgetindex widgetIndex, rct_widget* widget);
49 static void window_title_menu_dropdown(rct_window *w, rct_widgetindex widgetIndex, int32_t dropdownIndex);
50 static void window_title_menu_cursor(rct_window *w, rct_widgetindex widgetIndex, const ScreenCoordsXY& screenCoords, CursorID *cursorId);
51 static void window_title_menu_invalidate(rct_window *w);
52 static void window_title_menu_paint(rct_window *w, rct_drawpixelinfo *dpi);
53
54 static rct_window_event_list window_title_menu_events([](auto& events)
__anone20e383e0202(auto& events) 55 {
56 events.mouse_up = &window_title_menu_mouseup;
57 events.mouse_down = &window_title_menu_mousedown;
58 events.dropdown = &window_title_menu_dropdown;
59 events.cursor = &window_title_menu_cursor;
60 events.invalidate = &window_title_menu_invalidate;
61 events.paint = &window_title_menu_paint;
62 });
63 // clang-format on
64
65 /**
66 * Creates the window containing the menu buttons on the title screen.
67 * rct2: 0x0066B5C0 (part of 0x0066B3E8)
68 */
window_title_menu_open()69 rct_window* window_title_menu_open()
70 {
71 rct_window* window;
72
73 const uint16_t windowHeight = MenuButtonDims.height + UpdateButtonDims.height;
74 window = WindowCreate(
75 ScreenCoordsXY(0, context_get_height() - 182), 0, windowHeight, &window_title_menu_events, WC_TITLE_MENU,
76 WF_STICK_TO_BACK | WF_TRANSPARENT | WF_NO_BACKGROUND);
77
78 window->widgets = window_title_menu_widgets;
79 window->enabled_widgets
80 = ((1ULL << WIDX_START_NEW_GAME) | (1ULL << WIDX_CONTINUE_SAVED_GAME) |
81 #ifndef DISABLE_NETWORK
82 (1ULL << WIDX_MULTIPLAYER) |
83 #endif
84 (1ULL << WIDX_GAME_TOOLS));
85
86 rct_widgetindex i = 0;
87 int32_t x = 0;
88 for (rct_widget* widget = window->widgets; widget != &window->widgets[WIDX_NEW_VERSION]; widget++)
89 {
90 if (WidgetIsEnabled(window, i))
91 {
92 widget->left = x;
93 widget->right = x + MenuButtonDims.width - 1;
94
95 x += MenuButtonDims.width;
96 }
97 else
98 {
99 widget->type = WindowWidgetType::Empty;
100 }
101 i++;
102 }
103 window->width = x;
104 window->widgets[WIDX_NEW_VERSION].right = window->width;
105 window->windowPos.x = (context_get_width() - window->width) / 2;
106 window->colours[1] = TRANSLUCENT(COLOUR_LIGHT_ORANGE);
107
108 WindowInitScrollWidgets(window);
109
110 return window;
111 }
112
window_title_menu_scenarioselect_callback(const utf8 * path)113 static void window_title_menu_scenarioselect_callback(const utf8* path)
114 {
115 context_load_park_from_file(path);
116 game_load_scripts();
117 }
118
window_title_menu_mouseup(rct_window * w,rct_widgetindex widgetIndex)119 static void window_title_menu_mouseup(rct_window* w, rct_widgetindex widgetIndex)
120 {
121 rct_window* windowToOpen = nullptr;
122
123 switch (widgetIndex)
124 {
125 case WIDX_START_NEW_GAME:
126 windowToOpen = window_find_by_class(WC_SCENARIO_SELECT);
127 if (windowToOpen != nullptr)
128 {
129 window_bring_to_front(windowToOpen);
130 }
131 else
132 {
133 window_close_by_class(WC_LOADSAVE);
134 window_close_by_class(WC_SERVER_LIST);
135 window_scenarioselect_open(window_title_menu_scenarioselect_callback, false);
136 }
137 break;
138 case WIDX_CONTINUE_SAVED_GAME:
139 windowToOpen = window_find_by_class(WC_LOADSAVE);
140 if (windowToOpen != nullptr)
141 {
142 window_bring_to_front(windowToOpen);
143 }
144 else
145 {
146 window_close_by_class(WC_SCENARIO_SELECT);
147 window_close_by_class(WC_SERVER_LIST);
148 auto loadOrQuitAction = LoadOrQuitAction(LoadOrQuitModes::OpenSavePrompt);
149 GameActions::Execute(&loadOrQuitAction);
150 }
151 break;
152 case WIDX_MULTIPLAYER:
153 windowToOpen = window_find_by_class(WC_SERVER_LIST);
154 if (windowToOpen != nullptr)
155 {
156 window_bring_to_front(windowToOpen);
157 }
158 else
159 {
160 window_close_by_class(WC_SCENARIO_SELECT);
161 window_close_by_class(WC_LOADSAVE);
162 context_open_window(WC_SERVER_LIST);
163 }
164 break;
165 case WIDX_NEW_VERSION:
166 context_open_window_view(WV_NEW_VERSION_INFO);
167 break;
168 }
169 }
170
window_title_menu_mousedown(rct_window * w,rct_widgetindex widgetIndex,rct_widget * widget)171 static void window_title_menu_mousedown(rct_window* w, rct_widgetindex widgetIndex, rct_widget* widget)
172 {
173 if (widgetIndex == WIDX_GAME_TOOLS)
174 {
175 gDropdownItemsFormat[0] = STR_SCENARIO_EDITOR;
176 gDropdownItemsFormat[1] = STR_CONVERT_SAVED_GAME_TO_SCENARIO;
177 gDropdownItemsFormat[2] = STR_ROLLER_COASTER_DESIGNER;
178 gDropdownItemsFormat[3] = STR_TRACK_DESIGNS_MANAGER;
179 gDropdownItemsFormat[4] = STR_OPEN_USER_CONTENT_FOLDER;
180 WindowDropdownShowText(
181 { w->windowPos.x + widget->left, w->windowPos.y + widget->top }, widget->height() + 1, TRANSLUCENT(w->colours[0]),
182 Dropdown::Flag::StayOpen, 5);
183 }
184 }
185
window_title_menu_dropdown(rct_window * w,rct_widgetindex widgetIndex,int32_t dropdownIndex)186 static void window_title_menu_dropdown(rct_window* w, rct_widgetindex widgetIndex, int32_t dropdownIndex)
187 {
188 if (widgetIndex == WIDX_GAME_TOOLS)
189 {
190 switch (dropdownIndex)
191 {
192 case 0:
193 Editor::Load();
194 break;
195 case 1:
196 Editor::ConvertSaveToScenario();
197 break;
198 case 2:
199 Editor::LoadTrackDesigner();
200 break;
201 case 3:
202 Editor::LoadTrackManager();
203 break;
204 case 4:
205 {
206 auto context = OpenRCT2::GetContext();
207 auto env = context->GetPlatformEnvironment();
208 auto uiContext = context->GetUiContext();
209 uiContext->OpenFolder(env->GetDirectoryPath(OpenRCT2::DIRBASE::USER));
210 break;
211 }
212 }
213 }
214 }
215
window_title_menu_cursor(rct_window * w,rct_widgetindex widgetIndex,const ScreenCoordsXY & screenCoords,CursorID * cursorId)216 static void window_title_menu_cursor(
217 rct_window* w, rct_widgetindex widgetIndex, const ScreenCoordsXY& screenCoords, CursorID* cursorId)
218 {
219 gTooltipTimeout = 2000;
220 }
221
window_title_menu_invalidate(rct_window * w)222 static void window_title_menu_invalidate(rct_window* w)
223 {
224 _filterRect = { w->windowPos.x, w->windowPos.y + UpdateButtonDims.height, w->windowPos.x + w->width - 1,
225 w->windowPos.y + MenuButtonDims.height + UpdateButtonDims.height - 1 };
226 if (OpenRCT2::GetContext()->HasNewVersionInfo())
227 {
228 w->enabled_widgets |= (1ULL << WIDX_NEW_VERSION);
229 w->widgets[WIDX_NEW_VERSION].type = WindowWidgetType::Button;
230 _filterRect.Point1.y = w->windowPos.y;
231 }
232 }
233
window_title_menu_paint(rct_window * w,rct_drawpixelinfo * dpi)234 static void window_title_menu_paint(rct_window* w, rct_drawpixelinfo* dpi)
235 {
236 gfx_filter_rect(dpi, _filterRect, FilterPaletteID::Palette51);
237 WindowDrawWidgets(w, dpi);
238 }
239