1 /*
2  Copyright (c) 2013 yvt
3 
4  This file is part of OpenSpades.
5 
6  OpenSpades is free software: you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation, either version 3 of the License, or
9  (at your option) any later version.
10 
11  OpenSpades is distributed in the hope that it will be useful,
12  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  GNU General Public License for more details.
15 
16  You should have received a copy of the GNU General Public License
17  along with OpenSpades.  If not, see <http://www.gnu.org/licenses/>.
18 
19  */
20 
21 #pragma once
22 
23 #include <vector>
24 
25 #include <Client/IModel.h>
26 #include <Client/IRenderer.h>
27 #include "GLDynamicLight.h"
28 #include "IGLDevice.h"
29 
30 namespace spades {
31 	namespace draw {
32 		class GLRenderer;
33 		class GLModel;
34 		class GLSparseShadowMapRenderer;
35 		class GLModelRenderer {
36 			friend class GLSparseShadowMapRenderer;
37 
38 			GLRenderer *renderer;
39 			IGLDevice *device;
40 
41 			struct RenderModel {
42 				GLModel *model;
43 				std::vector<client::ModelRenderParam> params;
44 			};
45 
46 			std::vector<RenderModel> models;
47 			int modelCount;
48 
49 		public:
50 			GLModelRenderer(GLRenderer *);
51 			~GLModelRenderer();
52 
53 			void AddModel(GLModel *model, const client::ModelRenderParam &param);
54 
55 			void RenderShadowMapPass();
56 
57 			void Prerender();
58 			void RenderSunlightPass();
59 			void RenderDynamicLightPass(std::vector<GLDynamicLight> lights);
60 
61 			void Clear();
62 		};
63 	}
64 }