1 /* 2 Copyright (c) 2013 yvt 3 4 This file is part of OpenSpades. 5 6 OpenSpades is free software: you can redistribute it and/or modify 7 it under the terms of the GNU General Public License as published by 8 the Free Software Foundation, either version 3 of the License, or 9 (at your option) any later version. 10 11 OpenSpades is distributed in the hope that it will be useful, 12 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 GNU General Public License for more details. 15 16 You should have received a copy of the GNU General Public License 17 along with OpenSpades. If not, see <http://www.gnu.org/licenses/>. 18 19 */ 20 21 #pragma once 22 23 #include <vector> 24 25 #include <Client/IModel.h> 26 #include <Client/IRenderer.h> 27 #include "GLDynamicLight.h" 28 #include "IGLDevice.h" 29 30 namespace spades { 31 namespace draw { 32 class GLRenderer; 33 class GLModel; 34 class GLSparseShadowMapRenderer; 35 class GLModelRenderer { 36 friend class GLSparseShadowMapRenderer; 37 38 GLRenderer *renderer; 39 IGLDevice *device; 40 41 struct RenderModel { 42 GLModel *model; 43 std::vector<client::ModelRenderParam> params; 44 }; 45 46 std::vector<RenderModel> models; 47 int modelCount; 48 49 public: 50 GLModelRenderer(GLRenderer *); 51 ~GLModelRenderer(); 52 53 void AddModel(GLModel *model, const client::ModelRenderParam ¶m); 54 55 void RenderShadowMapPass(); 56 57 void Prerender(); 58 void RenderSunlightPass(); 59 void RenderDynamicLightPass(std::vector<GLDynamicLight> lights); 60 61 void Clear(); 62 }; 63 } 64 }