1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
8 /** @file viewport_func.h Functions related to (drawing on) viewports. */
9 
10 #ifndef VIEWPORT_FUNC_H
11 #define VIEWPORT_FUNC_H
12 
13 #include "gfx_type.h"
14 #include "viewport_type.h"
15 #include "window_type.h"
16 #include "tile_map.h"
17 #include "station_type.h"
18 
19 static const int TILE_HEIGHT_STEP = 50; ///< One Z unit tile height difference is displayed as 50m.
20 
21 void SetSelectionRed(bool);
22 
23 void DeleteWindowViewport(Window *w);
24 void InitializeWindowViewport(Window *w, int x, int y, int width, int height, uint32 follow_flags, ZoomLevel zoom);
25 Viewport *IsPtInWindowViewport(const Window *w, int x, int y);
26 Point TranslateXYToTileCoord(const Viewport *vp, int x, int y, bool clamp_to_map = true);
27 Point GetTileBelowCursor();
28 void UpdateViewportPosition(Window *w);
29 
30 bool MarkAllViewportsDirty(int left, int top, int right, int bottom);
31 
32 bool DoZoomInOutWindow(ZoomStateChange how, Window *w);
33 void ZoomInOrOutToCursorWindow(bool in, Window * w);
34 Point GetTileZoomCenterWindow(bool in, Window * w);
35 void FixTitleGameZoom(int zoom_adjust = 0);
36 void HandleZoomMessage(Window *w, const Viewport *vp, byte widget_zoom_in, byte widget_zoom_out);
37 
38 /**
39  * Zoom a viewport as far as possible in the given direction.
40  * @param how Zooming direction.
41  * @param w   Window owning the viewport.
42  * @pre \a how should not be #ZOOM_NONE.
43  */
MaxZoomInOut(ZoomStateChange how,Window * w)44 static inline void MaxZoomInOut(ZoomStateChange how, Window *w)
45 {
46 	while (DoZoomInOutWindow(how, w)) {};
47 }
48 
49 void OffsetGroundSprite(int x, int y);
50 
51 void DrawGroundSprite(SpriteID image, PaletteID pal, const SubSprite *sub = nullptr, int extra_offs_x = 0, int extra_offs_y = 0);
52 void DrawGroundSpriteAt(SpriteID image, PaletteID pal, int32 x, int32 y, int z, const SubSprite *sub = nullptr, int extra_offs_x = 0, int extra_offs_y = 0);
53 void AddSortableSpriteToDraw(SpriteID image, PaletteID pal, int x, int y, int w, int h, int dz, int z, bool transparent = false, int bb_offset_x = 0, int bb_offset_y = 0, int bb_offset_z = 0, const SubSprite *sub = nullptr);
54 void AddChildSpriteScreen(SpriteID image, PaletteID pal, int x, int y, bool transparent = false, const SubSprite *sub = nullptr, bool scale = true);
55 void ViewportAddString(const DrawPixelInfo *dpi, ZoomLevel small_from, const ViewportSign *sign, StringID string_normal, StringID string_small, StringID string_small_shadow, uint64 params_1, uint64 params_2 = 0, Colours colour = INVALID_COLOUR);
56 
57 
58 void StartSpriteCombine();
59 void EndSpriteCombine();
60 
61 bool HandleViewportClicked(const Viewport *vp, int x, int y);
62 void SetRedErrorSquare(TileIndex tile);
63 void SetTileSelectSize(int w, int h);
64 void SetTileSelectBigSize(int ox, int oy, int sx, int sy);
65 
66 void ViewportDoDraw(const Viewport *vp, int left, int top, int right, int bottom);
67 
68 bool ScrollWindowToTile(TileIndex tile, Window *w, bool instant = false);
69 bool ScrollWindowTo(int x, int y, int z, Window *w, bool instant = false);
70 
71 void RebuildViewportOverlay(Window *w);
72 
73 bool ScrollMainWindowToTile(TileIndex tile, bool instant = false);
74 bool ScrollMainWindowTo(int x, int y, int z = -1, bool instant = false);
75 
76 void UpdateAllVirtCoords();
77 void ClearAllCachedNames();
78 
79 extern Point _tile_fract_coords;
80 
81 void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset, int tile_height_override);
82 
83 /**
84  * Mark a tile given by its index dirty for repaint.
85  * @param tile The tile to mark dirty.
86  * @param bridge_level_offset Height of bridge on tile to also mark dirty. (Height level relative to north corner.)
87  * @ingroup dirty
88  */
89 static inline void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset = 0)
90 {
91 	MarkTileDirtyByTile(tile, bridge_level_offset, TileHeight(tile));
92 }
93 
94 Point GetViewportStationMiddle(const Viewport *vp, const Station *st);
95 
96 struct Station;
97 struct Town;
98 
99 void SetViewportCatchmentStation(const Station *st, bool sel);
100 void SetViewportCatchmentTown(const Town *t, bool sel);
101 
102 #endif /* VIEWPORT_FUNC_H */
103