1 /*
2  * Copyright 2010-2014 OpenXcom Developers.
3  *
4  * This file is part of OpenXcom.
5  *
6  * OpenXcom is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * OpenXcom is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with OpenXcom.  If not, see <http://www.gnu.org/licenses/>.
18  */
19 #ifndef OPENXCOM_NEWRESEARCHLISTSTATE_H
20 #define OPENXCOM_NEWRESEARCHLISTSTATE_H
21 
22 #include "../Engine/State.h"
23 #include <vector>
24 
25 namespace OpenXcom
26 {
27 
28 class TextButton;
29 class Window;
30 class Text;
31 class TextList;
32 class Base;
33 class RuleResearch;
34 
35 /**
36  * Window which displays possible research projects.
37  */
38 class NewResearchListState : public State
39 {
40 private:
41 	Base *_base;
42 	TextButton *_btnOK;
43 	Window *_window;
44 	Text *_txtTitle;
45 	TextList *_lstResearch;
46 	void onSelectProject(Action *action);
47 	std::vector<RuleResearch *> _projects;
48 public:
49 	/// Creates the New research list state.
50 	NewResearchListState(Game *game, Base *base);
51 	/// Handler for clicking the OK button.
52 	void btnOKClick(Action *action);
53 	/// Fills the ResearchProject list with possible ResearchProjects.
54 	void fillProjectList ();
55 	/// Initializes the state.
56 	void init();
57 };
58 }
59 
60 #endif
61