1 /*
2  * Copyright 2010-2014 OpenXcom Developers.
3  *
4  * This file is part of OpenXcom.
5  *
6  * OpenXcom is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * OpenXcom is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with OpenXcom.  If not, see <http://www.gnu.org/licenses/>.
18  */
19 #ifndef OPENXCOM_TRANSFERCONFIRMSTATE_H
20 #define OPENXCOM_TRANSFERCONFIRMSTATE_H
21 
22 #include "../Engine/State.h"
23 
24 namespace OpenXcom
25 {
26 
27 class TextButton;
28 class Window;
29 class Text;
30 class TransferItemsState;
31 class Base;
32 
33 /**
34  * Window to confirm a transfer between bases.
35  */
36 class TransferConfirmState : public State
37 {
38 private:
39 	TextButton *_btnCancel, *_btnOk;
40 	Window *_window;
41 	Text *_txtTitle, *_txtCost, *_txtTotal;
42 	Base *_base;
43 	TransferItemsState *_state;
44 public:
45 	/// Creates the Transfer Confirm state.
46 	TransferConfirmState(Game *game, Base *base, TransferItemsState *state);
47 	/// Cleans up the Transfer Confirm state.
48 	~TransferConfirmState();
49 	/// Handler for clicking the Cancel button.
50 	void btnCancelClick(Action *action);
51 	/// Handler for clicking the OK button.
52 	void btnOkClick(Action *action);
53 };
54 
55 }
56 
57 #endif
58