1 /* 2 * Copyright 2010-2014 OpenXcom Developers. 3 * 4 * This file is part of OpenXcom. 5 * 6 * OpenXcom is free software: you can redistribute it and/or modify 7 * it under the terms of the GNU General Public License as published by 8 * the Free Software Foundation, either version 3 of the License, or 9 * (at your option) any later version. 10 * 11 * OpenXcom is distributed in the hope that it will be useful, 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * GNU General Public License for more details. 15 * 16 * You should have received a copy of the GNU General Public License 17 * along with OpenXcom. If not, see <http://www.gnu.org/licenses/>. 18 */ 19 #ifndef OPENXCOM_TRANSFERCONFIRMSTATE_H 20 #define OPENXCOM_TRANSFERCONFIRMSTATE_H 21 22 #include "../Engine/State.h" 23 24 namespace OpenXcom 25 { 26 27 class TextButton; 28 class Window; 29 class Text; 30 class TransferItemsState; 31 class Base; 32 33 /** 34 * Window to confirm a transfer between bases. 35 */ 36 class TransferConfirmState : public State 37 { 38 private: 39 TextButton *_btnCancel, *_btnOk; 40 Window *_window; 41 Text *_txtTitle, *_txtCost, *_txtTotal; 42 Base *_base; 43 TransferItemsState *_state; 44 public: 45 /// Creates the Transfer Confirm state. 46 TransferConfirmState(Game *game, Base *base, TransferItemsState *state); 47 /// Cleans up the Transfer Confirm state. 48 ~TransferConfirmState(); 49 /// Handler for clicking the Cancel button. 50 void btnCancelClick(Action *action); 51 /// Handler for clicking the OK button. 52 void btnOkClick(Action *action); 53 }; 54 55 } 56 57 #endif 58