1 /*
2  * Copyright 2010-2014 OpenXcom Developers.
3  *
4  * This file is part of OpenXcom.
5  *
6  * OpenXcom is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * OpenXcom is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with OpenXcom.  If not, see <http://www.gnu.org/licenses/>.
18  */
19 #include "AlienTerrorState.h"
20 #include <sstream>
21 #include "../Engine/Game.h"
22 #include "../Resource/ResourcePack.h"
23 #include "../Engine/Language.h"
24 #include "../Engine/Palette.h"
25 #include "../Interface/TextButton.h"
26 #include "../Interface/Window.h"
27 #include "../Interface/Text.h"
28 #include "GeoscapeState.h"
29 #include "Globe.h"
30 #include "../Savegame/SavedGame.h"
31 #include "../Savegame/TerrorSite.h"
32 #include "../Engine/Options.h"
33 #include "InterceptState.h"
34 
35 namespace OpenXcom
36 {
37 
38 /**
39  * Initializes all the elements in the Aliens Terrorise window.
40  * @param game Pointer to the core game.
41  * @param terror Pointer to the respective Terror Site.
42  * @param city Terrorized city name.
43  * @param state Pointer to the Geoscape.
44  */
AlienTerrorState(Game * game,TerrorSite * terror,const std::string & city,GeoscapeState * state)45 AlienTerrorState::AlienTerrorState(Game *game, TerrorSite *terror, const std::string &city, GeoscapeState *state) : State(game), _terror(terror), _state(state)
46 {
47 	_screen = false;
48 
49 	// Create objects
50 	_window = new Window(this, 256, 200, 0, 0, POPUP_BOTH);
51 	_btnIntercept = new TextButton(200, 16, 28, 130);
52 	_btnCentre = new TextButton(200, 16, 28, 150);
53 	_btnCancel = new TextButton(200, 16, 28, 170);
54 	_txtTitle = new Text(246, 32, 5, 48);
55 	_txtCity = new Text(246, 17, 5, 80);
56 
57 	// Set palette
58 	setPalette("PAL_GEOSCAPE", 3);
59 
60 	add(_window);
61 	add(_btnIntercept);
62 	add(_btnCentre);
63 	add(_btnCancel);
64 	add(_txtTitle);
65 	add(_txtCity);
66 
67 	centerAllSurfaces();
68 
69 	// Set up objects
70 	_window->setColor(Palette::blockOffset(8)+5);
71 	_window->setBackground(_game->getResourcePack()->getSurface("BACK03.SCR"));
72 
73 	_btnIntercept->setColor(Palette::blockOffset(8)+5);
74 	_btnIntercept->setText(tr("STR_INTERCEPT"));
75 	_btnIntercept->onMouseClick((ActionHandler)&AlienTerrorState::btnInterceptClick);
76 
77 	_btnCentre->setColor(Palette::blockOffset(8)+5);
78 	_btnCentre->setText(tr("STR_CENTER_ON_SITE_TIME_5_SECONDS"));
79 	_btnCentre->onMouseClick((ActionHandler)&AlienTerrorState::btnCentreClick);
80 
81 	_btnCancel->setColor(Palette::blockOffset(8)+5);
82 	_btnCancel->setText(tr("STR_CANCEL_UC"));
83 	_btnCancel->onMouseClick((ActionHandler)&AlienTerrorState::btnCancelClick);
84 	_btnCancel->onKeyboardPress((ActionHandler)&AlienTerrorState::btnCancelClick, Options::keyCancel);
85 
86 	_txtTitle->setColor(Palette::blockOffset(8)+5);
87 	_txtTitle->setBig();
88 	_txtTitle->setAlign(ALIGN_CENTER);
89 	_txtTitle->setWordWrap(true);
90 	_txtTitle->setText(tr("STR_ALIENS_TERRORISE"));
91 
92 	_txtCity->setColor(Palette::blockOffset(8)+5);
93 	_txtCity->setBig();
94 	_txtCity->setAlign(ALIGN_CENTER);
95 	_txtCity->setText(tr(city));
96 }
97 
98 /**
99  *
100  */
~AlienTerrorState()101 AlienTerrorState::~AlienTerrorState()
102 {
103 
104 }
105 
106 /**
107  * Picks a craft to intercept the UFO.
108  * @param action Pointer to an action.
109  */
btnInterceptClick(Action *)110 void AlienTerrorState::btnInterceptClick(Action *)
111 {
112 	_state->timerReset();
113 	_state->getGlobe()->center(_terror->getLongitude(), _terror->getLatitude());
114 	_game->pushState(new InterceptState(_game, _state->getGlobe(), 0, _terror));
115 }
116 
117 /**
118  * Centers on the UFO and returns to the previous screen.
119  * @param action Pointer to an action.
120  */
btnCentreClick(Action *)121 void AlienTerrorState::btnCentreClick(Action *)
122 {
123 	_state->timerReset();
124 	_state->getGlobe()->center(_terror->getLongitude(), _terror->getLatitude());
125 	_game->popState();
126 }
127 
128 /**
129  * Returns to the previous screen.
130  * @param action Pointer to an action.
131  */
btnCancelClick(Action *)132 void AlienTerrorState::btnCancelClick(Action *)
133 {
134 	_game->popState();
135 }
136 
137 }
138