1 /* 2 * Copyright 2010-2014 OpenXcom Developers. 3 * 4 * This file is part of OpenXcom. 5 * 6 * OpenXcom is free software: you can redistribute it and/or modify 7 * it under the terms of the GNU General Public License as published by 8 * the Free Software Foundation, either version 3 of the License, or 9 * (at your option) any later version. 10 * 11 * OpenXcom is distributed in the hope that it will be useful, 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * GNU General Public License for more details. 15 * 16 * You should have received a copy of the GNU General Public License 17 * along with OpenXcom. If not, see <http://www.gnu.org/licenses/>. 18 */ 19 #ifndef OPENXCOM_FUNDINGSTATE_H 20 #define OPENXCOM_FUNDINGSTATE_H 21 22 #include "../Engine/State.h" 23 24 namespace OpenXcom 25 { 26 27 class TextButton; 28 class Window; 29 class Text; 30 class TextList; 31 32 /** 33 * Funding screen accessible from the Geoscape 34 * that shows all the countries' funding. 35 */ 36 class FundingState : public State 37 { 38 private: 39 TextButton *_btnOk; 40 Window *_window; 41 Text *_txtTitle, *_txtCountry, *_txtFunding, *_txtChange; 42 TextList *_lstCountries; 43 public: 44 /// Creates the Funding state. 45 FundingState(Game *game); 46 /// Cleans up the Funding state. 47 ~FundingState(); 48 /// Handler for clicking the OK button. 49 void btnOkClick(Action *action); 50 }; 51 52 } 53 54 #endif 55