1 /*
2  * Copyright 2010-2014 OpenXcom Developers.
3  *
4  * This file is part of OpenXcom.
5  *
6  * OpenXcom is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * OpenXcom is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with OpenXcom.  If not, see <http://www.gnu.org/licenses/>.
18  */
19 #ifndef OPENXCOM_GRAPHSSTATE_H
20 #define OPENXCOM_GRAPHSSTATE_H
21 
22 #include "../Engine/State.h"
23 #include <string>
24 
25 namespace OpenXcom
26 {
27 
28 class Surface;
29 class InteractiveSurface;
30 class Text;
31 class TextButton;
32 class ToggleTextButton;
33 class TextList;
34 class Region;
35 struct GraphButInfo;
36 
37 /**
38  * Graphs screen for displaying graphs of various
39  * monthly game data like activity and funding.
40  */
41 class GraphsState : public State
42 {
43 private:
44 	InteractiveSurface *_bg;
45 	InteractiveSurface *_btnGeoscape;
46 	InteractiveSurface *_btnXcomCountry, *_btnUfoCountry;
47 	InteractiveSurface *_btnXcomRegion, *_btnUfoRegion;
48 	InteractiveSurface *_btnIncome, *_btnFinance;
49 	Text *_txtTitle, *_txtFactor;
50 	TextList *_txtMonths, *_txtYears;
51 	std::vector<Text *> _txtScale;
52 	std::vector<ToggleTextButton *> _btnRegions, _btnCountries, _btnFinances;
53 	std::vector<GraphButInfo *>  _regionToggles, _countryToggles;
54 	std::vector<bool> _financeToggles;
55 	ToggleTextButton *_btnRegionTotal, *_btnCountryTotal;
56 	std::vector<Surface *> _alienRegionLines, _alienCountryLines;
57 	std::vector<Surface *> _xcomRegionLines, _xcomCountryLines;
58 	std::vector<Surface *> _financeLines, _incomeLines;
59 	bool _alien, _income, _country, _finance;
60 	static const size_t GRAPH_MAX_BUTTONS=16;
61 	//will be only between 0 and size()
62 	size_t _butRegionsOffset, _butCountriesOffset;
63 	//scroll and repaint buttons functions
64 	void scrollButtons(std::vector<GraphButInfo *> &toggles, std::vector<ToggleTextButton *> &buttons, size_t &offset, int step);
65 	void updateButton(GraphButInfo *from,ToggleTextButton *to);
66 public:
67 	/// Creates the Graphs state.
68 	GraphsState(Game *game);
69 	/// Cleans up the Graphs state.
70 	~GraphsState();
71 	/// Handler for clicking the Geoscape icon.
72 	void btnGeoscapeClick(Action *action);
73 	/// Handler for clicking the ufo region icon.
74 	void btnUfoRegionClick(Action *action);
75 	/// Handler for clicking the ufo country icon.
76 	void btnUfoCountryClick(Action *action);
77 	/// Handler for clicking the xcom region icon.
78 	void btnXcomRegionClick(Action *action);
79 	/// Handler for clicking the xcom country icon.
80 	void btnXcomCountryClick(Action *action);
81 	/// Handler for clicking the income icon.
82 	void btnIncomeClick(Action *action);
83 	/// Handler for clicking the finance icon.
84 	void btnFinanceClick(Action *action);
85 	/// Handler for clicking on a region button.
86 	void btnRegionListClick(Action *action);
87 	/// Handler for clicking on a country button.
88 	void btnCountryListClick(Action *action);
89 	/// Handler for clicking  on a finances button.
90 	void btnFinanceListClick(Action *action);
91 	/// Mouse wheel handler for shifting up/down the buttons
92 	void shiftButtons(Action *action);
93 	/// Reset all the elements on screen.
94 	void resetScreen();
95 	/// Update the scale
96 	void updateScale(double lowerLimit, double upperLimit);
97 	/// Decide which lines to draw
98 	void drawLines();
99 	/// Draw Region Lines.
100 	void drawRegionLines();
101 	/// Draw Country Lines.
102 	void drawCountryLines();
103 	/// Draw Finances Lines.
104 	void drawFinanceLines();
105 	/// Scroll button lists
106 };
107 
108 }
109 
110 #endif
111