1 /*
2 * Copyright 2010-2014 OpenXcom Developers.
3 *
4 * This file is part of OpenXcom.
5 *
6 * OpenXcom is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * OpenXcom is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
18 */
19 #include "Polygon.h"
20
21 namespace OpenXcom
22 {
23
24 /**
25 * Initializes the polygon with arrays to store each point's coordinates.
26 * @param points Number of points.
27 */
Polygon(int points)28 Polygon::Polygon(int points) : _points(points), _texture(0)
29 {
30 _lat = new double[_points];
31 _lon = new double[_points];
32 _x = new Sint16[_points];
33 _y = new Sint16[_points];
34 for (int i = 0; i < _points; ++i)
35 {
36 _lat[i] = 0.0;
37 _lon[i] = 0.0;
38 _x[i] = 0;
39 _y[i] = 0;
40 }
41 }
42
43 /**
44 * Performs a deep copy of an existing polygon.
45 * @param other Polygon to copy from.
46 */
Polygon(const Polygon & other)47 Polygon::Polygon(const Polygon& other)
48 {
49 _points = other._points;
50 _lat = new double[_points];
51 _lon = new double[_points];
52 _x = new Sint16[_points];
53 _y = new Sint16[_points];
54 for (int i = 0; i < _points; ++i)
55 {
56 _lat[i] = other._lat[i];
57 _lon[i] = other._lon[i];
58 _x[i] = other._x[i];
59 _y[i] = other._y[i];
60 }
61 _texture = other._texture;
62 }
63
64 /**
65 * Deletes the arrays from memory.
66 */
~Polygon()67 Polygon::~Polygon()
68 {
69 delete[] _lat;
70 delete[] _lon;
71 delete[] _x;
72 delete[] _y;
73 }
74
75 /**
76 * Returns the latitude of a given point.
77 * @param i Point number (0-max).
78 * @return Point's latitude.
79 */
getLatitude(int i) const80 double Polygon::getLatitude(int i) const
81 {
82 return _lat[i];
83 }
84
85 /**
86 * Changes the latitude of a given point.
87 * @param i Point number (0-max).
88 * @param lat Point's latitude.
89 */
setLatitude(int i,double lat)90 void Polygon::setLatitude(int i, double lat)
91 {
92 _lat[i] = lat;
93 }
94
95 /**
96 * Returns the longitude of a given point.
97 * @param i Point number (0-max).
98 * @return Point's longitude.
99 */
getLongitude(int i) const100 double Polygon::getLongitude(int i) const
101 {
102 return _lon[i];
103 }
104
105 /**
106 * Changes the latitude of a given point.
107 * @param i Point number (0-max).
108 * @param lon Point's longitude.
109 */
setLongitude(int i,double lon)110 void Polygon::setLongitude(int i, double lon)
111 {
112 _lon[i] = lon;
113 }
114
115 /**
116 * Returns the X coordinate of a given point.
117 * @param i Point number (0-max).
118 * @return Point's X coordinate.
119 */
getX(int i) const120 Sint16 Polygon::getX(int i) const
121 {
122 return _x[i];
123 }
124
125 /**
126 * Changes the X coordinate of a given point.
127 * @param i Point number (0-max).
128 * @param x Point's X coordinate.
129 */
setX(int i,Sint16 x)130 void Polygon::setX(int i, Sint16 x)
131 {
132 _x[i] = x;
133 }
134
135 /**
136 * Returns the Y coordinate of a given point.
137 * @param i Point number (0-max).
138 * @return Point's Y coordinate.
139 */
getY(int i) const140 Sint16 Polygon::getY(int i) const
141 {
142 return _y[i];
143 }
144
145 /**
146 * Changes the Y coordinate of a given point.
147 * @param i Point number (0-max).
148 * @param y Point's Y coordinate.
149 */
setY(int i,Sint16 y)150 void Polygon::setY(int i, Sint16 y)
151 {
152 _y[i] = y;
153 }
154
155 /**
156 * Returns the texture used to draw the polygon
157 * (textures are stored in a set).
158 * @return Texture sprite number.
159 */
getTexture() const160 int Polygon::getTexture() const
161 {
162 return _texture;
163 }
164
165 /**
166 * Changes the texture used to draw the polygon.
167 * @param tex Texture sprite number.
168 */
setTexture(int tex)169 void Polygon::setTexture(int tex)
170 {
171 _texture = tex;
172 }
173
174 /**
175 * Returns the number of points (vertexes) that make up the polygon.
176 * @return Number of points.
177 */
getPoints() const178 int Polygon::getPoints() const
179 {
180 return _points;
181 }
182
183 }
184