1 /* ************************************************************************* *
2     OldSkoolGravityGame (OSGG) Lunar Lander-like game for linux.
3     Copyright (C) 2008 Jimmy Christensen ( dusted at dusted dot dk )
4 
5     This program is free software: you can redistribute it and/or modify
6     it under the terms of the GNU General Public License as published by
7     the Free Software Foundation, either version 3 of the License, or
8     (at your option) any later version.
9 
10     This program is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13     GNU General Public License for more details.
14 
15     You should have received a copy of the GNU General Public License
16     along with this program.  If not, see <http://www.gnu.org/licenses/>.
17  * ************************************************************************* */
18 
19 #include <iostream>
20 #include <SDL/SDL_ttf.h>
21 #include <GL/gl.h>
22 
23 
24 #ifndef DATADIR
25     #define DATADIR "./"
26 #endif
27 
28 #define FONT_DEFAULT 0
29 #define FONT_NUM 1
30 
31 using namespace std;
32 
33 struct glCharInfo_struct {
34   GLfloat Xa,Ya,Xb,Yb, width;
35 };
36 
37 struct glFontInfo_struct {
38   GLuint tex;
39   GLfloat height;
40   struct glCharInfo_struct ch[255];
41 };
42 
43 class glTextClass {
44   private:
45     void genFontTex(string TTFfontName, int fontSize, int font);
46     struct glFontInfo_struct fontInfo[FONT_NUM];
47 
48   public:
49     GLfloat getHeight(int font);
50     void write(string text, int font, GLfloat scale, GLfloat x, GLfloat y);
51     glTextClass();
52     ~glTextClass();
53 };
54