1-- $LastChangedDate: 2010-05-25 21:26:05 -0400 (Tue, 25 May 2010) $ 2-- LEGAL: COPYRIGHT (C) 2010 JIM E. BROOKS WWW.PALOMINO3D.ORG 3-- Does "make realclean". 4-- THIS IS NOT PERFECT. 5-- DOS shell provides no delete-with-wildcard 6-- so some *.dir subdirs will remain. 7 8if ( (not os.getenv("windir")) and (not os.getenv("ProgramFiles")) ) then 9 print( "clean.lua is for Windows and imperfect. Use clean.sh on UNIX." ) 10 os.exit(1) 11end 12 13function DelFile( file ) 14 os.execute( "del /q " .. file ) 15end 16 17function DelDir( dir ) 18 os.execute( "rmdir /s /q " .. dir ) 19end 20 21function CleanDir( dir, dir2 ) 22 local slash = "\\" 23 if not dir2 then 24 dir2 = "" 25 slash = "" 26 end 27 DelFile( dir .. slash .. dir2 .. "\\*Cache*" ) 28 DelFile( dir .. slash .. dir2 .. "\\CMakeFiles" ) 29 DelFile( dir .. slash .. dir2 .. "\\*vcproj*" ) 30 DelFile( dir .. slash .. dir2 .. "\\*.sln" ) 31 DelFile( dir .. slash .. dir2 .. "\\cmake_install.cmake" ) 32 DelFile( dir .. slash .. dir2 .. "\\*.ncb" ) 33 DelFile( dir .. slash .. dir2 .. "\\Makefile" ) 34 DelDir( dir .. slash .. dir2 .. "\\CMakeFiles" ) 35 DelDir( dir .. slash .. dir2 .. "\\bin" ) 36 DelDir( dir .. slash .. dir2 .. "\\lib" ) 37 DelDir( dir .. slash .. dir2 .. "\\ALL_BUILD.DIR" ) 38 DelDir( dir .. slash .. dir2 .. "\\DIR ZERO_CHECK.DIR" ) 39 -- Delete base/base.dir 40 -- However some *.dir directories will remain. 41 if dir2 ~= "" then 42 DelDir( dir .. slash .. dir2 .. slash .. dir2 .. ".dir" ) 43 end 44end 45 46-- Update clean.sh also. 47 48CleanDir( "." ) 49CleanDir( "build", "base" ) 50CleanDir( "build", "collision" ) 51CleanDir( "build", "control" ) 52CleanDir( "build", "fx" ) 53CleanDir( "build", "game" ) 54CleanDir( "build", "gfx" ) 55CleanDir( "build", "glue" ) 56CleanDir( "build", "graph" ) 57CleanDir( "build", "gui" ) 58CleanDir( "build", "hud" ) 59CleanDir( "build", "init" ) 60CleanDir( "build", "input" ) 61CleanDir( "build", "lua_bind" ) 62CleanDir( "build", "lua_lang" ) 63CleanDir( "build", "math" ) 64CleanDir( "build", "object" ) 65CleanDir( "build", "physics" ) 66CleanDir( "build", "program" ) 67CleanDir( "build", "shader" ) 68CleanDir( "build", "sky" ) 69CleanDir( "build", "sound" ) 70CleanDir( "build", "threads" ) 71CleanDir( "build", "view" ) 72CleanDir( "build", "world" ) 73 74-- Update clean.sh also. 75