1 // Generated by the protocol buffer compiler.  DO NOT EDIT!
2 // source: pokerth.proto
3 
4 #ifndef PROTOBUF_pokerth_2eproto__INCLUDED
5 #define PROTOBUF_pokerth_2eproto__INCLUDED
6 
7 #include <string>
8 
9 #include <google/protobuf/stubs/common.h>
10 
11 #if GOOGLE_PROTOBUF_VERSION < 2006000
12 #error This file was generated by a newer version of protoc which is
13 #error incompatible with your Protocol Buffer headers.  Please update
14 #error your headers.
15 #endif
16 #if 2006001 < GOOGLE_PROTOBUF_MIN_PROTOC_VERSION
17 #error This file was generated by an older version of protoc which is
18 #error incompatible with your Protocol Buffer headers.  Please
19 #error regenerate this file with a newer version of protoc.
20 #endif
21 
22 #include <google/protobuf/generated_message_util.h>
23 #include <google/protobuf/message_lite.h>
24 #include <google/protobuf/repeated_field.h>
25 #include <google/protobuf/extension_set.h>
26 // @@protoc_insertion_point(includes)
27 
28 // Internal implementation detail -- do not call these.
29 void  protobuf_AddDesc_pokerth_2eproto();
30 void protobuf_AssignDesc_pokerth_2eproto();
31 void protobuf_ShutdownFile_pokerth_2eproto();
32 
33 class NetGameInfo;
34 class PlayerResult;
35 class AnnounceMessage;
36 class AnnounceMessage_Version;
37 class InitMessage;
38 class AuthServerChallengeMessage;
39 class AuthClientResponseMessage;
40 class AuthServerVerificationMessage;
41 class InitAckMessage;
42 class AvatarRequestMessage;
43 class AvatarHeaderMessage;
44 class AvatarDataMessage;
45 class AvatarEndMessage;
46 class UnknownAvatarMessage;
47 class PlayerListMessage;
48 class GameListNewMessage;
49 class GameListUpdateMessage;
50 class GameListPlayerJoinedMessage;
51 class GameListPlayerLeftMessage;
52 class GameListSpectatorJoinedMessage;
53 class GameListSpectatorLeftMessage;
54 class GameListAdminChangedMessage;
55 class PlayerInfoRequestMessage;
56 class PlayerInfoReplyMessage;
57 class PlayerInfoReplyMessage_PlayerInfoData;
58 class PlayerInfoReplyMessage_PlayerInfoData_AvatarData;
59 class SubscriptionRequestMessage;
60 class JoinExistingGameMessage;
61 class JoinNewGameMessage;
62 class RejoinExistingGameMessage;
63 class JoinGameAckMessage;
64 class JoinGameFailedMessage;
65 class GamePlayerJoinedMessage;
66 class GamePlayerLeftMessage;
67 class GameSpectatorJoinedMessage;
68 class GameSpectatorLeftMessage;
69 class GameAdminChangedMessage;
70 class RemovedFromGameMessage;
71 class KickPlayerRequestMessage;
72 class LeaveGameRequestMessage;
73 class InvitePlayerToGameMessage;
74 class InviteNotifyMessage;
75 class RejectGameInvitationMessage;
76 class RejectInvNotifyMessage;
77 class StartEventMessage;
78 class StartEventAckMessage;
79 class GameStartInitialMessage;
80 class GameStartRejoinMessage;
81 class GameStartRejoinMessage_RejoinPlayerData;
82 class HandStartMessage;
83 class HandStartMessage_PlainCards;
84 class PlayersTurnMessage;
85 class MyActionRequestMessage;
86 class YourActionRejectedMessage;
87 class PlayersActionDoneMessage;
88 class DealFlopCardsMessage;
89 class DealTurnCardMessage;
90 class DealRiverCardMessage;
91 class AllInShowCardsMessage;
92 class AllInShowCardsMessage_PlayerAllIn;
93 class EndOfHandShowCardsMessage;
94 class EndOfHandHideCardsMessage;
95 class ShowMyCardsRequestMessage;
96 class AfterHandShowCardsMessage;
97 class EndOfGameMessage;
98 class PlayerIdChangedMessage;
99 class AskKickPlayerMessage;
100 class AskKickDeniedMessage;
101 class StartKickPetitionMessage;
102 class VoteKickRequestMessage;
103 class VoteKickReplyMessage;
104 class KickPetitionUpdateMessage;
105 class EndKickPetitionMessage;
106 class StatisticsMessage;
107 class StatisticsMessage_StatisticsData;
108 class ChatRequestMessage;
109 class ChatMessage;
110 class ChatRejectMessage;
111 class DialogMessage;
112 class TimeoutWarningMessage;
113 class ResetTimeoutMessage;
114 class ReportAvatarMessage;
115 class ReportAvatarAckMessage;
116 class ReportGameMessage;
117 class ReportGameAckMessage;
118 class ErrorMessage;
119 class AdminRemoveGameMessage;
120 class AdminRemoveGameAckMessage;
121 class AdminBanPlayerMessage;
122 class AdminBanPlayerAckMessage;
123 class PokerTHMessage;
124 
125 enum NetGameInfo_NetGameType {
126   NetGameInfo_NetGameType_normalGame = 1,
127   NetGameInfo_NetGameType_registeredOnlyGame = 2,
128   NetGameInfo_NetGameType_inviteOnlyGame = 3,
129   NetGameInfo_NetGameType_rankingGame = 4
130 };
131 bool NetGameInfo_NetGameType_IsValid(int value);
132 const NetGameInfo_NetGameType NetGameInfo_NetGameType_NetGameType_MIN = NetGameInfo_NetGameType_normalGame;
133 const NetGameInfo_NetGameType NetGameInfo_NetGameType_NetGameType_MAX = NetGameInfo_NetGameType_rankingGame;
134 const int NetGameInfo_NetGameType_NetGameType_ARRAYSIZE = NetGameInfo_NetGameType_NetGameType_MAX + 1;
135 
136 enum NetGameInfo_RaiseIntervalMode {
137   NetGameInfo_RaiseIntervalMode_raiseOnHandNum = 1,
138   NetGameInfo_RaiseIntervalMode_raiseOnMinutes = 2
139 };
140 bool NetGameInfo_RaiseIntervalMode_IsValid(int value);
141 const NetGameInfo_RaiseIntervalMode NetGameInfo_RaiseIntervalMode_RaiseIntervalMode_MIN = NetGameInfo_RaiseIntervalMode_raiseOnHandNum;
142 const NetGameInfo_RaiseIntervalMode NetGameInfo_RaiseIntervalMode_RaiseIntervalMode_MAX = NetGameInfo_RaiseIntervalMode_raiseOnMinutes;
143 const int NetGameInfo_RaiseIntervalMode_RaiseIntervalMode_ARRAYSIZE = NetGameInfo_RaiseIntervalMode_RaiseIntervalMode_MAX + 1;
144 
145 enum NetGameInfo_EndRaiseMode {
146   NetGameInfo_EndRaiseMode_doubleBlinds = 1,
147   NetGameInfo_EndRaiseMode_raiseByEndValue = 2,
148   NetGameInfo_EndRaiseMode_keepLastBlind = 3
149 };
150 bool NetGameInfo_EndRaiseMode_IsValid(int value);
151 const NetGameInfo_EndRaiseMode NetGameInfo_EndRaiseMode_EndRaiseMode_MIN = NetGameInfo_EndRaiseMode_doubleBlinds;
152 const NetGameInfo_EndRaiseMode NetGameInfo_EndRaiseMode_EndRaiseMode_MAX = NetGameInfo_EndRaiseMode_keepLastBlind;
153 const int NetGameInfo_EndRaiseMode_EndRaiseMode_ARRAYSIZE = NetGameInfo_EndRaiseMode_EndRaiseMode_MAX + 1;
154 
155 enum AnnounceMessage_ServerType {
156   AnnounceMessage_ServerType_serverTypeLAN = 0,
157   AnnounceMessage_ServerType_serverTypeInternetNoAuth = 1,
158   AnnounceMessage_ServerType_serverTypeInternetAuth = 2
159 };
160 bool AnnounceMessage_ServerType_IsValid(int value);
161 const AnnounceMessage_ServerType AnnounceMessage_ServerType_ServerType_MIN = AnnounceMessage_ServerType_serverTypeLAN;
162 const AnnounceMessage_ServerType AnnounceMessage_ServerType_ServerType_MAX = AnnounceMessage_ServerType_serverTypeInternetAuth;
163 const int AnnounceMessage_ServerType_ServerType_ARRAYSIZE = AnnounceMessage_ServerType_ServerType_MAX + 1;
164 
165 enum InitMessage_LoginType {
166   InitMessage_LoginType_guestLogin = 0,
167   InitMessage_LoginType_authenticatedLogin = 1,
168   InitMessage_LoginType_unauthenticatedLogin = 2
169 };
170 bool InitMessage_LoginType_IsValid(int value);
171 const InitMessage_LoginType InitMessage_LoginType_LoginType_MIN = InitMessage_LoginType_guestLogin;
172 const InitMessage_LoginType InitMessage_LoginType_LoginType_MAX = InitMessage_LoginType_unauthenticatedLogin;
173 const int InitMessage_LoginType_LoginType_ARRAYSIZE = InitMessage_LoginType_LoginType_MAX + 1;
174 
175 enum PlayerListMessage_PlayerListNotification {
176   PlayerListMessage_PlayerListNotification_playerListNew = 0,
177   PlayerListMessage_PlayerListNotification_playerListLeft = 1
178 };
179 bool PlayerListMessage_PlayerListNotification_IsValid(int value);
180 const PlayerListMessage_PlayerListNotification PlayerListMessage_PlayerListNotification_PlayerListNotification_MIN = PlayerListMessage_PlayerListNotification_playerListNew;
181 const PlayerListMessage_PlayerListNotification PlayerListMessage_PlayerListNotification_PlayerListNotification_MAX = PlayerListMessage_PlayerListNotification_playerListLeft;
182 const int PlayerListMessage_PlayerListNotification_PlayerListNotification_ARRAYSIZE = PlayerListMessage_PlayerListNotification_PlayerListNotification_MAX + 1;
183 
184 enum SubscriptionRequestMessage_SubscriptionAction {
185   SubscriptionRequestMessage_SubscriptionAction_unsubscribeGameList = 1,
186   SubscriptionRequestMessage_SubscriptionAction_resubscribeGameList = 2
187 };
188 bool SubscriptionRequestMessage_SubscriptionAction_IsValid(int value);
189 const SubscriptionRequestMessage_SubscriptionAction SubscriptionRequestMessage_SubscriptionAction_SubscriptionAction_MIN = SubscriptionRequestMessage_SubscriptionAction_unsubscribeGameList;
190 const SubscriptionRequestMessage_SubscriptionAction SubscriptionRequestMessage_SubscriptionAction_SubscriptionAction_MAX = SubscriptionRequestMessage_SubscriptionAction_resubscribeGameList;
191 const int SubscriptionRequestMessage_SubscriptionAction_SubscriptionAction_ARRAYSIZE = SubscriptionRequestMessage_SubscriptionAction_SubscriptionAction_MAX + 1;
192 
193 enum JoinGameFailedMessage_JoinGameFailureReason {
194   JoinGameFailedMessage_JoinGameFailureReason_invalidGame = 1,
195   JoinGameFailedMessage_JoinGameFailureReason_gameIsFull = 2,
196   JoinGameFailedMessage_JoinGameFailureReason_gameIsRunning = 3,
197   JoinGameFailedMessage_JoinGameFailureReason_invalidPassword = 4,
198   JoinGameFailedMessage_JoinGameFailureReason_notAllowedAsGuest = 5,
199   JoinGameFailedMessage_JoinGameFailureReason_notInvited = 6,
200   JoinGameFailedMessage_JoinGameFailureReason_gameNameInUse = 7,
201   JoinGameFailedMessage_JoinGameFailureReason_badGameName = 8,
202   JoinGameFailedMessage_JoinGameFailureReason_invalidSettings = 9,
203   JoinGameFailedMessage_JoinGameFailureReason_ipAddressBlocked = 10,
204   JoinGameFailedMessage_JoinGameFailureReason_rejoinFailed = 11,
205   JoinGameFailedMessage_JoinGameFailureReason_noSpectatorsAllowed = 12
206 };
207 bool JoinGameFailedMessage_JoinGameFailureReason_IsValid(int value);
208 const JoinGameFailedMessage_JoinGameFailureReason JoinGameFailedMessage_JoinGameFailureReason_JoinGameFailureReason_MIN = JoinGameFailedMessage_JoinGameFailureReason_invalidGame;
209 const JoinGameFailedMessage_JoinGameFailureReason JoinGameFailedMessage_JoinGameFailureReason_JoinGameFailureReason_MAX = JoinGameFailedMessage_JoinGameFailureReason_noSpectatorsAllowed;
210 const int JoinGameFailedMessage_JoinGameFailureReason_JoinGameFailureReason_ARRAYSIZE = JoinGameFailedMessage_JoinGameFailureReason_JoinGameFailureReason_MAX + 1;
211 
212 enum GamePlayerLeftMessage_GamePlayerLeftReason {
213   GamePlayerLeftMessage_GamePlayerLeftReason_leftOnRequest = 0,
214   GamePlayerLeftMessage_GamePlayerLeftReason_leftKicked = 1,
215   GamePlayerLeftMessage_GamePlayerLeftReason_leftError = 2
216 };
217 bool GamePlayerLeftMessage_GamePlayerLeftReason_IsValid(int value);
218 const GamePlayerLeftMessage_GamePlayerLeftReason GamePlayerLeftMessage_GamePlayerLeftReason_GamePlayerLeftReason_MIN = GamePlayerLeftMessage_GamePlayerLeftReason_leftOnRequest;
219 const GamePlayerLeftMessage_GamePlayerLeftReason GamePlayerLeftMessage_GamePlayerLeftReason_GamePlayerLeftReason_MAX = GamePlayerLeftMessage_GamePlayerLeftReason_leftError;
220 const int GamePlayerLeftMessage_GamePlayerLeftReason_GamePlayerLeftReason_ARRAYSIZE = GamePlayerLeftMessage_GamePlayerLeftReason_GamePlayerLeftReason_MAX + 1;
221 
222 enum RemovedFromGameMessage_RemovedFromGameReason {
223   RemovedFromGameMessage_RemovedFromGameReason_removedOnRequest = 0,
224   RemovedFromGameMessage_RemovedFromGameReason_kickedFromGame = 1,
225   RemovedFromGameMessage_RemovedFromGameReason_gameIsFull = 2,
226   RemovedFromGameMessage_RemovedFromGameReason_gameIsRunning = 3,
227   RemovedFromGameMessage_RemovedFromGameReason_gameTimeout = 4,
228   RemovedFromGameMessage_RemovedFromGameReason_removedStartFailed = 5,
229   RemovedFromGameMessage_RemovedFromGameReason_gameClosed = 6
230 };
231 bool RemovedFromGameMessage_RemovedFromGameReason_IsValid(int value);
232 const RemovedFromGameMessage_RemovedFromGameReason RemovedFromGameMessage_RemovedFromGameReason_RemovedFromGameReason_MIN = RemovedFromGameMessage_RemovedFromGameReason_removedOnRequest;
233 const RemovedFromGameMessage_RemovedFromGameReason RemovedFromGameMessage_RemovedFromGameReason_RemovedFromGameReason_MAX = RemovedFromGameMessage_RemovedFromGameReason_gameClosed;
234 const int RemovedFromGameMessage_RemovedFromGameReason_RemovedFromGameReason_ARRAYSIZE = RemovedFromGameMessage_RemovedFromGameReason_RemovedFromGameReason_MAX + 1;
235 
236 enum RejectGameInvitationMessage_RejectGameInvReason {
237   RejectGameInvitationMessage_RejectGameInvReason_rejectReasonNo = 0,
238   RejectGameInvitationMessage_RejectGameInvReason_rejectReasonBusy = 1
239 };
240 bool RejectGameInvitationMessage_RejectGameInvReason_IsValid(int value);
241 const RejectGameInvitationMessage_RejectGameInvReason RejectGameInvitationMessage_RejectGameInvReason_RejectGameInvReason_MIN = RejectGameInvitationMessage_RejectGameInvReason_rejectReasonNo;
242 const RejectGameInvitationMessage_RejectGameInvReason RejectGameInvitationMessage_RejectGameInvReason_RejectGameInvReason_MAX = RejectGameInvitationMessage_RejectGameInvReason_rejectReasonBusy;
243 const int RejectGameInvitationMessage_RejectGameInvReason_RejectGameInvReason_ARRAYSIZE = RejectGameInvitationMessage_RejectGameInvReason_RejectGameInvReason_MAX + 1;
244 
245 enum StartEventMessage_StartEventType {
246   StartEventMessage_StartEventType_startEvent = 0,
247   StartEventMessage_StartEventType_rejoinEvent = 1
248 };
249 bool StartEventMessage_StartEventType_IsValid(int value);
250 const StartEventMessage_StartEventType StartEventMessage_StartEventType_StartEventType_MIN = StartEventMessage_StartEventType_startEvent;
251 const StartEventMessage_StartEventType StartEventMessage_StartEventType_StartEventType_MAX = StartEventMessage_StartEventType_rejoinEvent;
252 const int StartEventMessage_StartEventType_StartEventType_ARRAYSIZE = StartEventMessage_StartEventType_StartEventType_MAX + 1;
253 
254 enum YourActionRejectedMessage_RejectionReason {
255   YourActionRejectedMessage_RejectionReason_rejectedInvalidGameState = 1,
256   YourActionRejectedMessage_RejectionReason_rejectedNotYourTurn = 2,
257   YourActionRejectedMessage_RejectionReason_rejectedActionNotAllowed = 3
258 };
259 bool YourActionRejectedMessage_RejectionReason_IsValid(int value);
260 const YourActionRejectedMessage_RejectionReason YourActionRejectedMessage_RejectionReason_RejectionReason_MIN = YourActionRejectedMessage_RejectionReason_rejectedInvalidGameState;
261 const YourActionRejectedMessage_RejectionReason YourActionRejectedMessage_RejectionReason_RejectionReason_MAX = YourActionRejectedMessage_RejectionReason_rejectedActionNotAllowed;
262 const int YourActionRejectedMessage_RejectionReason_RejectionReason_ARRAYSIZE = YourActionRejectedMessage_RejectionReason_RejectionReason_MAX + 1;
263 
264 enum AskKickDeniedMessage_KickDeniedReason {
265   AskKickDeniedMessage_KickDeniedReason_kickDeniedInvalidGameState = 0,
266   AskKickDeniedMessage_KickDeniedReason_kickDeniedNotPossible = 1,
267   AskKickDeniedMessage_KickDeniedReason_kickDeniedTryAgainLater = 2,
268   AskKickDeniedMessage_KickDeniedReason_kickDeniedAlreadyInProgress = 3,
269   AskKickDeniedMessage_KickDeniedReason_kickDeniedInvalidPlayerId = 4
270 };
271 bool AskKickDeniedMessage_KickDeniedReason_IsValid(int value);
272 const AskKickDeniedMessage_KickDeniedReason AskKickDeniedMessage_KickDeniedReason_KickDeniedReason_MIN = AskKickDeniedMessage_KickDeniedReason_kickDeniedInvalidGameState;
273 const AskKickDeniedMessage_KickDeniedReason AskKickDeniedMessage_KickDeniedReason_KickDeniedReason_MAX = AskKickDeniedMessage_KickDeniedReason_kickDeniedInvalidPlayerId;
274 const int AskKickDeniedMessage_KickDeniedReason_KickDeniedReason_ARRAYSIZE = AskKickDeniedMessage_KickDeniedReason_KickDeniedReason_MAX + 1;
275 
276 enum VoteKickReplyMessage_VoteKickReplyType {
277   VoteKickReplyMessage_VoteKickReplyType_voteKickAck = 0,
278   VoteKickReplyMessage_VoteKickReplyType_voteKickDeniedInvalid = 1,
279   VoteKickReplyMessage_VoteKickReplyType_voteKickDeniedAlreadyVoted = 2
280 };
281 bool VoteKickReplyMessage_VoteKickReplyType_IsValid(int value);
282 const VoteKickReplyMessage_VoteKickReplyType VoteKickReplyMessage_VoteKickReplyType_VoteKickReplyType_MIN = VoteKickReplyMessage_VoteKickReplyType_voteKickAck;
283 const VoteKickReplyMessage_VoteKickReplyType VoteKickReplyMessage_VoteKickReplyType_VoteKickReplyType_MAX = VoteKickReplyMessage_VoteKickReplyType_voteKickDeniedAlreadyVoted;
284 const int VoteKickReplyMessage_VoteKickReplyType_VoteKickReplyType_ARRAYSIZE = VoteKickReplyMessage_VoteKickReplyType_VoteKickReplyType_MAX + 1;
285 
286 enum EndKickPetitionMessage_PetitionEndReason {
287   EndKickPetitionMessage_PetitionEndReason_petitionEndEnoughVotes = 0,
288   EndKickPetitionMessage_PetitionEndReason_petitionEndTooFewPlayers = 1,
289   EndKickPetitionMessage_PetitionEndReason_petitionEndPlayerLeft = 2,
290   EndKickPetitionMessage_PetitionEndReason_petitionEndTimeout = 3
291 };
292 bool EndKickPetitionMessage_PetitionEndReason_IsValid(int value);
293 const EndKickPetitionMessage_PetitionEndReason EndKickPetitionMessage_PetitionEndReason_PetitionEndReason_MIN = EndKickPetitionMessage_PetitionEndReason_petitionEndEnoughVotes;
294 const EndKickPetitionMessage_PetitionEndReason EndKickPetitionMessage_PetitionEndReason_PetitionEndReason_MAX = EndKickPetitionMessage_PetitionEndReason_petitionEndTimeout;
295 const int EndKickPetitionMessage_PetitionEndReason_PetitionEndReason_ARRAYSIZE = EndKickPetitionMessage_PetitionEndReason_PetitionEndReason_MAX + 1;
296 
297 enum StatisticsMessage_StatisticsData_StatisticsType {
298   StatisticsMessage_StatisticsData_StatisticsType_statNumberOfPlayers = 1
299 };
300 bool StatisticsMessage_StatisticsData_StatisticsType_IsValid(int value);
301 const StatisticsMessage_StatisticsData_StatisticsType StatisticsMessage_StatisticsData_StatisticsType_StatisticsType_MIN = StatisticsMessage_StatisticsData_StatisticsType_statNumberOfPlayers;
302 const StatisticsMessage_StatisticsData_StatisticsType StatisticsMessage_StatisticsData_StatisticsType_StatisticsType_MAX = StatisticsMessage_StatisticsData_StatisticsType_statNumberOfPlayers;
303 const int StatisticsMessage_StatisticsData_StatisticsType_StatisticsType_ARRAYSIZE = StatisticsMessage_StatisticsData_StatisticsType_StatisticsType_MAX + 1;
304 
305 enum ChatMessage_ChatType {
306   ChatMessage_ChatType_chatTypeLobby = 0,
307   ChatMessage_ChatType_chatTypeGame = 1,
308   ChatMessage_ChatType_chatTypeBot = 2,
309   ChatMessage_ChatType_chatTypeBroadcast = 3,
310   ChatMessage_ChatType_chatTypePrivate = 4
311 };
312 bool ChatMessage_ChatType_IsValid(int value);
313 const ChatMessage_ChatType ChatMessage_ChatType_ChatType_MIN = ChatMessage_ChatType_chatTypeLobby;
314 const ChatMessage_ChatType ChatMessage_ChatType_ChatType_MAX = ChatMessage_ChatType_chatTypePrivate;
315 const int ChatMessage_ChatType_ChatType_ARRAYSIZE = ChatMessage_ChatType_ChatType_MAX + 1;
316 
317 enum TimeoutWarningMessage_TimeoutReason {
318   TimeoutWarningMessage_TimeoutReason_timeoutNoDataReceived = 0,
319   TimeoutWarningMessage_TimeoutReason_timeoutInactiveGame = 1,
320   TimeoutWarningMessage_TimeoutReason_timeoutKickAfterAutofold = 2
321 };
322 bool TimeoutWarningMessage_TimeoutReason_IsValid(int value);
323 const TimeoutWarningMessage_TimeoutReason TimeoutWarningMessage_TimeoutReason_TimeoutReason_MIN = TimeoutWarningMessage_TimeoutReason_timeoutNoDataReceived;
324 const TimeoutWarningMessage_TimeoutReason TimeoutWarningMessage_TimeoutReason_TimeoutReason_MAX = TimeoutWarningMessage_TimeoutReason_timeoutKickAfterAutofold;
325 const int TimeoutWarningMessage_TimeoutReason_TimeoutReason_ARRAYSIZE = TimeoutWarningMessage_TimeoutReason_TimeoutReason_MAX + 1;
326 
327 enum ReportAvatarAckMessage_ReportAvatarResult {
328   ReportAvatarAckMessage_ReportAvatarResult_avatarReportAccepted = 0,
329   ReportAvatarAckMessage_ReportAvatarResult_avatarReportDuplicate = 1,
330   ReportAvatarAckMessage_ReportAvatarResult_avatarReportInvalid = 2
331 };
332 bool ReportAvatarAckMessage_ReportAvatarResult_IsValid(int value);
333 const ReportAvatarAckMessage_ReportAvatarResult ReportAvatarAckMessage_ReportAvatarResult_ReportAvatarResult_MIN = ReportAvatarAckMessage_ReportAvatarResult_avatarReportAccepted;
334 const ReportAvatarAckMessage_ReportAvatarResult ReportAvatarAckMessage_ReportAvatarResult_ReportAvatarResult_MAX = ReportAvatarAckMessage_ReportAvatarResult_avatarReportInvalid;
335 const int ReportAvatarAckMessage_ReportAvatarResult_ReportAvatarResult_ARRAYSIZE = ReportAvatarAckMessage_ReportAvatarResult_ReportAvatarResult_MAX + 1;
336 
337 enum ReportGameAckMessage_ReportGameResult {
338   ReportGameAckMessage_ReportGameResult_gameReportAccepted = 0,
339   ReportGameAckMessage_ReportGameResult_gameReportDuplicate = 1,
340   ReportGameAckMessage_ReportGameResult_gameReportInvalid = 2
341 };
342 bool ReportGameAckMessage_ReportGameResult_IsValid(int value);
343 const ReportGameAckMessage_ReportGameResult ReportGameAckMessage_ReportGameResult_ReportGameResult_MIN = ReportGameAckMessage_ReportGameResult_gameReportAccepted;
344 const ReportGameAckMessage_ReportGameResult ReportGameAckMessage_ReportGameResult_ReportGameResult_MAX = ReportGameAckMessage_ReportGameResult_gameReportInvalid;
345 const int ReportGameAckMessage_ReportGameResult_ReportGameResult_ARRAYSIZE = ReportGameAckMessage_ReportGameResult_ReportGameResult_MAX + 1;
346 
347 enum ErrorMessage_ErrorReason {
348   ErrorMessage_ErrorReason_reserved = 0,
349   ErrorMessage_ErrorReason_initVersionNotSupported = 1,
350   ErrorMessage_ErrorReason_initServerFull = 2,
351   ErrorMessage_ErrorReason_initAuthFailure = 3,
352   ErrorMessage_ErrorReason_initPlayerNameInUse = 4,
353   ErrorMessage_ErrorReason_initInvalidPlayerName = 5,
354   ErrorMessage_ErrorReason_initServerMaintenance = 6,
355   ErrorMessage_ErrorReason_initBlocked = 7,
356   ErrorMessage_ErrorReason_avatarTooLarge = 8,
357   ErrorMessage_ErrorReason_invalidPacket = 9,
358   ErrorMessage_ErrorReason_invalidState = 10,
359   ErrorMessage_ErrorReason_kickedFromServer = 11,
360   ErrorMessage_ErrorReason_bannedFromServer = 12,
361   ErrorMessage_ErrorReason_blockedByServer = 13,
362   ErrorMessage_ErrorReason_sessionTimeout = 14
363 };
364 bool ErrorMessage_ErrorReason_IsValid(int value);
365 const ErrorMessage_ErrorReason ErrorMessage_ErrorReason_ErrorReason_MIN = ErrorMessage_ErrorReason_reserved;
366 const ErrorMessage_ErrorReason ErrorMessage_ErrorReason_ErrorReason_MAX = ErrorMessage_ErrorReason_sessionTimeout;
367 const int ErrorMessage_ErrorReason_ErrorReason_ARRAYSIZE = ErrorMessage_ErrorReason_ErrorReason_MAX + 1;
368 
369 enum AdminRemoveGameAckMessage_AdminRemoveGameResult {
370   AdminRemoveGameAckMessage_AdminRemoveGameResult_gameRemoveAccepted = 0,
371   AdminRemoveGameAckMessage_AdminRemoveGameResult_gameRemoveInvalid = 1
372 };
373 bool AdminRemoveGameAckMessage_AdminRemoveGameResult_IsValid(int value);
374 const AdminRemoveGameAckMessage_AdminRemoveGameResult AdminRemoveGameAckMessage_AdminRemoveGameResult_AdminRemoveGameResult_MIN = AdminRemoveGameAckMessage_AdminRemoveGameResult_gameRemoveAccepted;
375 const AdminRemoveGameAckMessage_AdminRemoveGameResult AdminRemoveGameAckMessage_AdminRemoveGameResult_AdminRemoveGameResult_MAX = AdminRemoveGameAckMessage_AdminRemoveGameResult_gameRemoveInvalid;
376 const int AdminRemoveGameAckMessage_AdminRemoveGameResult_AdminRemoveGameResult_ARRAYSIZE = AdminRemoveGameAckMessage_AdminRemoveGameResult_AdminRemoveGameResult_MAX + 1;
377 
378 enum AdminBanPlayerAckMessage_AdminBanPlayerResult {
379   AdminBanPlayerAckMessage_AdminBanPlayerResult_banPlayerAccepted = 0,
380   AdminBanPlayerAckMessage_AdminBanPlayerResult_banPlayerPending = 1,
381   AdminBanPlayerAckMessage_AdminBanPlayerResult_banPlayerNoDB = 2,
382   AdminBanPlayerAckMessage_AdminBanPlayerResult_banPlayerDBError = 3,
383   AdminBanPlayerAckMessage_AdminBanPlayerResult_banPlayerInvalid = 4
384 };
385 bool AdminBanPlayerAckMessage_AdminBanPlayerResult_IsValid(int value);
386 const AdminBanPlayerAckMessage_AdminBanPlayerResult AdminBanPlayerAckMessage_AdminBanPlayerResult_AdminBanPlayerResult_MIN = AdminBanPlayerAckMessage_AdminBanPlayerResult_banPlayerAccepted;
387 const AdminBanPlayerAckMessage_AdminBanPlayerResult AdminBanPlayerAckMessage_AdminBanPlayerResult_AdminBanPlayerResult_MAX = AdminBanPlayerAckMessage_AdminBanPlayerResult_banPlayerInvalid;
388 const int AdminBanPlayerAckMessage_AdminBanPlayerResult_AdminBanPlayerResult_ARRAYSIZE = AdminBanPlayerAckMessage_AdminBanPlayerResult_AdminBanPlayerResult_MAX + 1;
389 
390 enum PokerTHMessage_PokerTHMessageType {
391   PokerTHMessage_PokerTHMessageType_Type_AnnounceMessage = 1,
392   PokerTHMessage_PokerTHMessageType_Type_InitMessage = 2,
393   PokerTHMessage_PokerTHMessageType_Type_AuthServerChallengeMessage = 3,
394   PokerTHMessage_PokerTHMessageType_Type_AuthClientResponseMessage = 4,
395   PokerTHMessage_PokerTHMessageType_Type_AuthServerVerificationMessage = 5,
396   PokerTHMessage_PokerTHMessageType_Type_InitAckMessage = 6,
397   PokerTHMessage_PokerTHMessageType_Type_AvatarRequestMessage = 7,
398   PokerTHMessage_PokerTHMessageType_Type_AvatarHeaderMessage = 8,
399   PokerTHMessage_PokerTHMessageType_Type_AvatarDataMessage = 9,
400   PokerTHMessage_PokerTHMessageType_Type_AvatarEndMessage = 10,
401   PokerTHMessage_PokerTHMessageType_Type_UnknownAvatarMessage = 11,
402   PokerTHMessage_PokerTHMessageType_Type_PlayerListMessage = 12,
403   PokerTHMessage_PokerTHMessageType_Type_GameListNewMessage = 13,
404   PokerTHMessage_PokerTHMessageType_Type_GameListUpdateMessage = 14,
405   PokerTHMessage_PokerTHMessageType_Type_GameListPlayerJoinedMessage = 15,
406   PokerTHMessage_PokerTHMessageType_Type_GameListPlayerLeftMessage = 16,
407   PokerTHMessage_PokerTHMessageType_Type_GameListAdminChangedMessage = 17,
408   PokerTHMessage_PokerTHMessageType_Type_PlayerInfoRequestMessage = 18,
409   PokerTHMessage_PokerTHMessageType_Type_PlayerInfoReplyMessage = 19,
410   PokerTHMessage_PokerTHMessageType_Type_SubscriptionRequestMessage = 20,
411   PokerTHMessage_PokerTHMessageType_Type_JoinExistingGameMessage = 21,
412   PokerTHMessage_PokerTHMessageType_Type_JoinNewGameMessage = 22,
413   PokerTHMessage_PokerTHMessageType_Type_RejoinExistingGameMessage = 23,
414   PokerTHMessage_PokerTHMessageType_Type_JoinGameAckMessage = 24,
415   PokerTHMessage_PokerTHMessageType_Type_JoinGameFailedMessage = 25,
416   PokerTHMessage_PokerTHMessageType_Type_GamePlayerJoinedMessage = 26,
417   PokerTHMessage_PokerTHMessageType_Type_GamePlayerLeftMessage = 27,
418   PokerTHMessage_PokerTHMessageType_Type_GameAdminChangedMessage = 28,
419   PokerTHMessage_PokerTHMessageType_Type_RemovedFromGameMessage = 29,
420   PokerTHMessage_PokerTHMessageType_Type_KickPlayerRequestMessage = 30,
421   PokerTHMessage_PokerTHMessageType_Type_LeaveGameRequestMessage = 31,
422   PokerTHMessage_PokerTHMessageType_Type_InvitePlayerToGameMessage = 32,
423   PokerTHMessage_PokerTHMessageType_Type_InviteNotifyMessage = 33,
424   PokerTHMessage_PokerTHMessageType_Type_RejectGameInvitationMessage = 34,
425   PokerTHMessage_PokerTHMessageType_Type_RejectInvNotifyMessage = 35,
426   PokerTHMessage_PokerTHMessageType_Type_StartEventMessage = 36,
427   PokerTHMessage_PokerTHMessageType_Type_StartEventAckMessage = 37,
428   PokerTHMessage_PokerTHMessageType_Type_GameStartInitialMessage = 38,
429   PokerTHMessage_PokerTHMessageType_Type_GameStartRejoinMessage = 39,
430   PokerTHMessage_PokerTHMessageType_Type_HandStartMessage = 40,
431   PokerTHMessage_PokerTHMessageType_Type_PlayersTurnMessage = 41,
432   PokerTHMessage_PokerTHMessageType_Type_MyActionRequestMessage = 42,
433   PokerTHMessage_PokerTHMessageType_Type_YourActionRejectedMessage = 43,
434   PokerTHMessage_PokerTHMessageType_Type_PlayersActionDoneMessage = 44,
435   PokerTHMessage_PokerTHMessageType_Type_DealFlopCardsMessage = 45,
436   PokerTHMessage_PokerTHMessageType_Type_DealTurnCardMessage = 46,
437   PokerTHMessage_PokerTHMessageType_Type_DealRiverCardMessage = 47,
438   PokerTHMessage_PokerTHMessageType_Type_AllInShowCardsMessage = 48,
439   PokerTHMessage_PokerTHMessageType_Type_EndOfHandShowCardsMessage = 49,
440   PokerTHMessage_PokerTHMessageType_Type_EndOfHandHideCardsMessage = 50,
441   PokerTHMessage_PokerTHMessageType_Type_ShowMyCardsRequestMessage = 51,
442   PokerTHMessage_PokerTHMessageType_Type_AfterHandShowCardsMessage = 52,
443   PokerTHMessage_PokerTHMessageType_Type_EndOfGameMessage = 53,
444   PokerTHMessage_PokerTHMessageType_Type_PlayerIdChangedMessage = 54,
445   PokerTHMessage_PokerTHMessageType_Type_AskKickPlayerMessage = 55,
446   PokerTHMessage_PokerTHMessageType_Type_AskKickDeniedMessage = 56,
447   PokerTHMessage_PokerTHMessageType_Type_StartKickPetitionMessage = 57,
448   PokerTHMessage_PokerTHMessageType_Type_VoteKickRequestMessage = 58,
449   PokerTHMessage_PokerTHMessageType_Type_VoteKickReplyMessage = 59,
450   PokerTHMessage_PokerTHMessageType_Type_KickPetitionUpdateMessage = 60,
451   PokerTHMessage_PokerTHMessageType_Type_EndKickPetitionMessage = 61,
452   PokerTHMessage_PokerTHMessageType_Type_StatisticsMessage = 62,
453   PokerTHMessage_PokerTHMessageType_Type_ChatRequestMessage = 63,
454   PokerTHMessage_PokerTHMessageType_Type_ChatMessage = 64,
455   PokerTHMessage_PokerTHMessageType_Type_ChatRejectMessage = 65,
456   PokerTHMessage_PokerTHMessageType_Type_DialogMessage = 66,
457   PokerTHMessage_PokerTHMessageType_Type_TimeoutWarningMessage = 67,
458   PokerTHMessage_PokerTHMessageType_Type_ResetTimeoutMessage = 68,
459   PokerTHMessage_PokerTHMessageType_Type_ReportAvatarMessage = 69,
460   PokerTHMessage_PokerTHMessageType_Type_ReportAvatarAckMessage = 70,
461   PokerTHMessage_PokerTHMessageType_Type_ReportGameMessage = 71,
462   PokerTHMessage_PokerTHMessageType_Type_ReportGameAckMessage = 72,
463   PokerTHMessage_PokerTHMessageType_Type_ErrorMessage = 73,
464   PokerTHMessage_PokerTHMessageType_Type_AdminRemoveGameMessage = 74,
465   PokerTHMessage_PokerTHMessageType_Type_AdminRemoveGameAckMessage = 75,
466   PokerTHMessage_PokerTHMessageType_Type_AdminBanPlayerMessage = 76,
467   PokerTHMessage_PokerTHMessageType_Type_AdminBanPlayerAckMessage = 77,
468   PokerTHMessage_PokerTHMessageType_Type_GameListSpectatorJoinedMessage = 78,
469   PokerTHMessage_PokerTHMessageType_Type_GameListSpectatorLeftMessage = 79,
470   PokerTHMessage_PokerTHMessageType_Type_GameSpectatorJoinedMessage = 80,
471   PokerTHMessage_PokerTHMessageType_Type_GameSpectatorLeftMessage = 81
472 };
473 bool PokerTHMessage_PokerTHMessageType_IsValid(int value);
474 const PokerTHMessage_PokerTHMessageType PokerTHMessage_PokerTHMessageType_PokerTHMessageType_MIN = PokerTHMessage_PokerTHMessageType_Type_AnnounceMessage;
475 const PokerTHMessage_PokerTHMessageType PokerTHMessage_PokerTHMessageType_PokerTHMessageType_MAX = PokerTHMessage_PokerTHMessageType_Type_GameSpectatorLeftMessage;
476 const int PokerTHMessage_PokerTHMessageType_PokerTHMessageType_ARRAYSIZE = PokerTHMessage_PokerTHMessageType_PokerTHMessageType_MAX + 1;
477 
478 enum NetGameMode {
479   netGameCreated = 1,
480   netGameStarted = 2,
481   netGameClosed = 3
482 };
483 bool NetGameMode_IsValid(int value);
484 const NetGameMode NetGameMode_MIN = netGameCreated;
485 const NetGameMode NetGameMode_MAX = netGameClosed;
486 const int NetGameMode_ARRAYSIZE = NetGameMode_MAX + 1;
487 
488 enum NetGameState {
489   netStatePreflop = 0,
490   netStateFlop = 1,
491   netStateTurn = 2,
492   netStateRiver = 3,
493   netStatePreflopSmallBlind = 4,
494   netStatePreflopBigBlind = 5
495 };
496 bool NetGameState_IsValid(int value);
497 const NetGameState NetGameState_MIN = netStatePreflop;
498 const NetGameState NetGameState_MAX = netStatePreflopBigBlind;
499 const int NetGameState_ARRAYSIZE = NetGameState_MAX + 1;
500 
501 enum NetPlayerAction {
502   netActionNone = 0,
503   netActionFold = 1,
504   netActionCheck = 2,
505   netActionCall = 3,
506   netActionBet = 4,
507   netActionRaise = 5,
508   netActionAllIn = 6
509 };
510 bool NetPlayerAction_IsValid(int value);
511 const NetPlayerAction NetPlayerAction_MIN = netActionNone;
512 const NetPlayerAction NetPlayerAction_MAX = netActionAllIn;
513 const int NetPlayerAction_ARRAYSIZE = NetPlayerAction_MAX + 1;
514 
515 enum NetPlayerState {
516   netPlayerStateNormal = 0,
517   netPlayerStateSessionInactive = 1,
518   netPlayerStateNoMoney = 2
519 };
520 bool NetPlayerState_IsValid(int value);
521 const NetPlayerState NetPlayerState_MIN = netPlayerStateNormal;
522 const NetPlayerState NetPlayerState_MAX = netPlayerStateNoMoney;
523 const int NetPlayerState_ARRAYSIZE = NetPlayerState_MAX + 1;
524 
525 enum NetPlayerInfoRights {
526   netPlayerRightsGuest = 1,
527   netPlayerRightsNormal = 2,
528   netPlayerRightsAdmin = 3
529 };
530 bool NetPlayerInfoRights_IsValid(int value);
531 const NetPlayerInfoRights NetPlayerInfoRights_MIN = netPlayerRightsGuest;
532 const NetPlayerInfoRights NetPlayerInfoRights_MAX = netPlayerRightsAdmin;
533 const int NetPlayerInfoRights_ARRAYSIZE = NetPlayerInfoRights_MAX + 1;
534 
535 enum NetAvatarType {
536   netAvatarImagePng = 1,
537   netAvatarImageJpg = 2,
538   netAvatarImageGif = 3
539 };
540 bool NetAvatarType_IsValid(int value);
541 const NetAvatarType NetAvatarType_MIN = netAvatarImagePng;
542 const NetAvatarType NetAvatarType_MAX = netAvatarImageGif;
543 const int NetAvatarType_ARRAYSIZE = NetAvatarType_MAX + 1;
544 
545 // ===================================================================
546 
547 class NetGameInfo : public ::google::protobuf::MessageLite {
548  public:
549   NetGameInfo();
550   virtual ~NetGameInfo();
551 
552   NetGameInfo(const NetGameInfo& from);
553 
554   inline NetGameInfo& operator=(const NetGameInfo& from) {
555     CopyFrom(from);
556     return *this;
557   }
558 
unknown_fields()559   inline const ::std::string& unknown_fields() const {
560     return _unknown_fields_;
561   }
562 
mutable_unknown_fields()563   inline ::std::string* mutable_unknown_fields() {
564     return &_unknown_fields_;
565   }
566 
567   static const NetGameInfo& default_instance();
568 
569   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
570   // Returns the internal default instance pointer. This function can
571   // return NULL thus should not be used by the user. This is intended
572   // for Protobuf internal code. Please use default_instance() declared
573   // above instead.
internal_default_instance()574   static inline const NetGameInfo* internal_default_instance() {
575     return default_instance_;
576   }
577   #endif
578 
579   void Swap(NetGameInfo* other);
580 
581   // implements Message ----------------------------------------------
582 
583   NetGameInfo* New() const;
584   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
585   void CopyFrom(const NetGameInfo& from);
586   void MergeFrom(const NetGameInfo& from);
587   void Clear();
588   bool IsInitialized() const;
589 
590   int ByteSize() const;
591   bool MergePartialFromCodedStream(
592       ::google::protobuf::io::CodedInputStream* input);
593   void SerializeWithCachedSizes(
594       ::google::protobuf::io::CodedOutputStream* output) const;
595   void DiscardUnknownFields();
GetCachedSize()596   int GetCachedSize() const { return _cached_size_; }
597   private:
598   void SharedCtor();
599   void SharedDtor();
600   void SetCachedSize(int size) const;
601   public:
602   ::std::string GetTypeName() const;
603 
604   // nested types ----------------------------------------------------
605 
606   typedef NetGameInfo_NetGameType NetGameType;
607   static const NetGameType normalGame = NetGameInfo_NetGameType_normalGame;
608   static const NetGameType registeredOnlyGame = NetGameInfo_NetGameType_registeredOnlyGame;
609   static const NetGameType inviteOnlyGame = NetGameInfo_NetGameType_inviteOnlyGame;
610   static const NetGameType rankingGame = NetGameInfo_NetGameType_rankingGame;
NetGameType_IsValid(int value)611   static inline bool NetGameType_IsValid(int value) {
612     return NetGameInfo_NetGameType_IsValid(value);
613   }
614   static const NetGameType NetGameType_MIN =
615     NetGameInfo_NetGameType_NetGameType_MIN;
616   static const NetGameType NetGameType_MAX =
617     NetGameInfo_NetGameType_NetGameType_MAX;
618   static const int NetGameType_ARRAYSIZE =
619     NetGameInfo_NetGameType_NetGameType_ARRAYSIZE;
620 
621   typedef NetGameInfo_RaiseIntervalMode RaiseIntervalMode;
622   static const RaiseIntervalMode raiseOnHandNum = NetGameInfo_RaiseIntervalMode_raiseOnHandNum;
623   static const RaiseIntervalMode raiseOnMinutes = NetGameInfo_RaiseIntervalMode_raiseOnMinutes;
RaiseIntervalMode_IsValid(int value)624   static inline bool RaiseIntervalMode_IsValid(int value) {
625     return NetGameInfo_RaiseIntervalMode_IsValid(value);
626   }
627   static const RaiseIntervalMode RaiseIntervalMode_MIN =
628     NetGameInfo_RaiseIntervalMode_RaiseIntervalMode_MIN;
629   static const RaiseIntervalMode RaiseIntervalMode_MAX =
630     NetGameInfo_RaiseIntervalMode_RaiseIntervalMode_MAX;
631   static const int RaiseIntervalMode_ARRAYSIZE =
632     NetGameInfo_RaiseIntervalMode_RaiseIntervalMode_ARRAYSIZE;
633 
634   typedef NetGameInfo_EndRaiseMode EndRaiseMode;
635   static const EndRaiseMode doubleBlinds = NetGameInfo_EndRaiseMode_doubleBlinds;
636   static const EndRaiseMode raiseByEndValue = NetGameInfo_EndRaiseMode_raiseByEndValue;
637   static const EndRaiseMode keepLastBlind = NetGameInfo_EndRaiseMode_keepLastBlind;
EndRaiseMode_IsValid(int value)638   static inline bool EndRaiseMode_IsValid(int value) {
639     return NetGameInfo_EndRaiseMode_IsValid(value);
640   }
641   static const EndRaiseMode EndRaiseMode_MIN =
642     NetGameInfo_EndRaiseMode_EndRaiseMode_MIN;
643   static const EndRaiseMode EndRaiseMode_MAX =
644     NetGameInfo_EndRaiseMode_EndRaiseMode_MAX;
645   static const int EndRaiseMode_ARRAYSIZE =
646     NetGameInfo_EndRaiseMode_EndRaiseMode_ARRAYSIZE;
647 
648   // accessors -------------------------------------------------------
649 
650   // required string gameName = 1;
651   inline bool has_gamename() const;
652   inline void clear_gamename();
653   static const int kGameNameFieldNumber = 1;
654   inline const ::std::string& gamename() const;
655   inline void set_gamename(const ::std::string& value);
656   inline void set_gamename(const char* value);
657   inline void set_gamename(const char* value, size_t size);
658   inline ::std::string* mutable_gamename();
659   inline ::std::string* release_gamename();
660   inline void set_allocated_gamename(::std::string* gamename);
661 
662   // required .NetGameInfo.NetGameType netGameType = 2;
663   inline bool has_netgametype() const;
664   inline void clear_netgametype();
665   static const int kNetGameTypeFieldNumber = 2;
666   inline ::NetGameInfo_NetGameType netgametype() const;
667   inline void set_netgametype(::NetGameInfo_NetGameType value);
668 
669   // required uint32 maxNumPlayers = 3;
670   inline bool has_maxnumplayers() const;
671   inline void clear_maxnumplayers();
672   static const int kMaxNumPlayersFieldNumber = 3;
673   inline ::google::protobuf::uint32 maxnumplayers() const;
674   inline void set_maxnumplayers(::google::protobuf::uint32 value);
675 
676   // required .NetGameInfo.RaiseIntervalMode raiseIntervalMode = 4;
677   inline bool has_raiseintervalmode() const;
678   inline void clear_raiseintervalmode();
679   static const int kRaiseIntervalModeFieldNumber = 4;
680   inline ::NetGameInfo_RaiseIntervalMode raiseintervalmode() const;
681   inline void set_raiseintervalmode(::NetGameInfo_RaiseIntervalMode value);
682 
683   // optional uint32 raiseEveryHands = 5;
684   inline bool has_raiseeveryhands() const;
685   inline void clear_raiseeveryhands();
686   static const int kRaiseEveryHandsFieldNumber = 5;
687   inline ::google::protobuf::uint32 raiseeveryhands() const;
688   inline void set_raiseeveryhands(::google::protobuf::uint32 value);
689 
690   // optional uint32 raiseEveryMinutes = 6;
691   inline bool has_raiseeveryminutes() const;
692   inline void clear_raiseeveryminutes();
693   static const int kRaiseEveryMinutesFieldNumber = 6;
694   inline ::google::protobuf::uint32 raiseeveryminutes() const;
695   inline void set_raiseeveryminutes(::google::protobuf::uint32 value);
696 
697   // required .NetGameInfo.EndRaiseMode endRaiseMode = 7;
698   inline bool has_endraisemode() const;
699   inline void clear_endraisemode();
700   static const int kEndRaiseModeFieldNumber = 7;
701   inline ::NetGameInfo_EndRaiseMode endraisemode() const;
702   inline void set_endraisemode(::NetGameInfo_EndRaiseMode value);
703 
704   // optional uint32 endRaiseSmallBlindValue = 8;
705   inline bool has_endraisesmallblindvalue() const;
706   inline void clear_endraisesmallblindvalue();
707   static const int kEndRaiseSmallBlindValueFieldNumber = 8;
708   inline ::google::protobuf::uint32 endraisesmallblindvalue() const;
709   inline void set_endraisesmallblindvalue(::google::protobuf::uint32 value);
710 
711   // required uint32 proposedGuiSpeed = 9;
712   inline bool has_proposedguispeed() const;
713   inline void clear_proposedguispeed();
714   static const int kProposedGuiSpeedFieldNumber = 9;
715   inline ::google::protobuf::uint32 proposedguispeed() const;
716   inline void set_proposedguispeed(::google::protobuf::uint32 value);
717 
718   // required uint32 delayBetweenHands = 10;
719   inline bool has_delaybetweenhands() const;
720   inline void clear_delaybetweenhands();
721   static const int kDelayBetweenHandsFieldNumber = 10;
722   inline ::google::protobuf::uint32 delaybetweenhands() const;
723   inline void set_delaybetweenhands(::google::protobuf::uint32 value);
724 
725   // required uint32 playerActionTimeout = 11;
726   inline bool has_playeractiontimeout() const;
727   inline void clear_playeractiontimeout();
728   static const int kPlayerActionTimeoutFieldNumber = 11;
729   inline ::google::protobuf::uint32 playeractiontimeout() const;
730   inline void set_playeractiontimeout(::google::protobuf::uint32 value);
731 
732   // required uint32 firstSmallBlind = 12;
733   inline bool has_firstsmallblind() const;
734   inline void clear_firstsmallblind();
735   static const int kFirstSmallBlindFieldNumber = 12;
736   inline ::google::protobuf::uint32 firstsmallblind() const;
737   inline void set_firstsmallblind(::google::protobuf::uint32 value);
738 
739   // required uint32 startMoney = 13;
740   inline bool has_startmoney() const;
741   inline void clear_startmoney();
742   static const int kStartMoneyFieldNumber = 13;
743   inline ::google::protobuf::uint32 startmoney() const;
744   inline void set_startmoney(::google::protobuf::uint32 value);
745 
746   // repeated uint32 manualBlinds = 14 [packed = true];
747   inline int manualblinds_size() const;
748   inline void clear_manualblinds();
749   static const int kManualBlindsFieldNumber = 14;
750   inline ::google::protobuf::uint32 manualblinds(int index) const;
751   inline void set_manualblinds(int index, ::google::protobuf::uint32 value);
752   inline void add_manualblinds(::google::protobuf::uint32 value);
753   inline const ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >&
754       manualblinds() const;
755   inline ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >*
756       mutable_manualblinds();
757 
758   // optional bool allowSpectators = 15 [default = true];
759   inline bool has_allowspectators() const;
760   inline void clear_allowspectators();
761   static const int kAllowSpectatorsFieldNumber = 15;
762   inline bool allowspectators() const;
763   inline void set_allowspectators(bool value);
764 
765   // @@protoc_insertion_point(class_scope:NetGameInfo)
766  private:
767   inline void set_has_gamename();
768   inline void clear_has_gamename();
769   inline void set_has_netgametype();
770   inline void clear_has_netgametype();
771   inline void set_has_maxnumplayers();
772   inline void clear_has_maxnumplayers();
773   inline void set_has_raiseintervalmode();
774   inline void clear_has_raiseintervalmode();
775   inline void set_has_raiseeveryhands();
776   inline void clear_has_raiseeveryhands();
777   inline void set_has_raiseeveryminutes();
778   inline void clear_has_raiseeveryminutes();
779   inline void set_has_endraisemode();
780   inline void clear_has_endraisemode();
781   inline void set_has_endraisesmallblindvalue();
782   inline void clear_has_endraisesmallblindvalue();
783   inline void set_has_proposedguispeed();
784   inline void clear_has_proposedguispeed();
785   inline void set_has_delaybetweenhands();
786   inline void clear_has_delaybetweenhands();
787   inline void set_has_playeractiontimeout();
788   inline void clear_has_playeractiontimeout();
789   inline void set_has_firstsmallblind();
790   inline void clear_has_firstsmallblind();
791   inline void set_has_startmoney();
792   inline void clear_has_startmoney();
793   inline void set_has_allowspectators();
794   inline void clear_has_allowspectators();
795 
796   ::std::string _unknown_fields_;
797 
798   ::google::protobuf::uint32 _has_bits_[1];
799   mutable int _cached_size_;
800   ::std::string* gamename_;
801   int netgametype_;
802   ::google::protobuf::uint32 maxnumplayers_;
803   int raiseintervalmode_;
804   ::google::protobuf::uint32 raiseeveryhands_;
805   ::google::protobuf::uint32 raiseeveryminutes_;
806   int endraisemode_;
807   ::google::protobuf::uint32 endraisesmallblindvalue_;
808   ::google::protobuf::uint32 proposedguispeed_;
809   ::google::protobuf::uint32 delaybetweenhands_;
810   ::google::protobuf::uint32 playeractiontimeout_;
811   ::google::protobuf::uint32 firstsmallblind_;
812   ::google::protobuf::uint32 startmoney_;
813   ::google::protobuf::RepeatedField< ::google::protobuf::uint32 > manualblinds_;
814   mutable int _manualblinds_cached_byte_size_;
815   bool allowspectators_;
816   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
817   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
818   #else
819   friend void  protobuf_AddDesc_pokerth_2eproto();
820   #endif
821   friend void protobuf_AssignDesc_pokerth_2eproto();
822   friend void protobuf_ShutdownFile_pokerth_2eproto();
823 
824   void InitAsDefaultInstance();
825   static NetGameInfo* default_instance_;
826 };
827 // -------------------------------------------------------------------
828 
829 class PlayerResult : public ::google::protobuf::MessageLite {
830  public:
831   PlayerResult();
832   virtual ~PlayerResult();
833 
834   PlayerResult(const PlayerResult& from);
835 
836   inline PlayerResult& operator=(const PlayerResult& from) {
837     CopyFrom(from);
838     return *this;
839   }
840 
unknown_fields()841   inline const ::std::string& unknown_fields() const {
842     return _unknown_fields_;
843   }
844 
mutable_unknown_fields()845   inline ::std::string* mutable_unknown_fields() {
846     return &_unknown_fields_;
847   }
848 
849   static const PlayerResult& default_instance();
850 
851   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
852   // Returns the internal default instance pointer. This function can
853   // return NULL thus should not be used by the user. This is intended
854   // for Protobuf internal code. Please use default_instance() declared
855   // above instead.
internal_default_instance()856   static inline const PlayerResult* internal_default_instance() {
857     return default_instance_;
858   }
859   #endif
860 
861   void Swap(PlayerResult* other);
862 
863   // implements Message ----------------------------------------------
864 
865   PlayerResult* New() const;
866   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
867   void CopyFrom(const PlayerResult& from);
868   void MergeFrom(const PlayerResult& from);
869   void Clear();
870   bool IsInitialized() const;
871 
872   int ByteSize() const;
873   bool MergePartialFromCodedStream(
874       ::google::protobuf::io::CodedInputStream* input);
875   void SerializeWithCachedSizes(
876       ::google::protobuf::io::CodedOutputStream* output) const;
877   void DiscardUnknownFields();
GetCachedSize()878   int GetCachedSize() const { return _cached_size_; }
879   private:
880   void SharedCtor();
881   void SharedDtor();
882   void SetCachedSize(int size) const;
883   public:
884   ::std::string GetTypeName() const;
885 
886   // nested types ----------------------------------------------------
887 
888   // accessors -------------------------------------------------------
889 
890   // required uint32 playerId = 1;
891   inline bool has_playerid() const;
892   inline void clear_playerid();
893   static const int kPlayerIdFieldNumber = 1;
894   inline ::google::protobuf::uint32 playerid() const;
895   inline void set_playerid(::google::protobuf::uint32 value);
896 
897   // required uint32 resultCard1 = 2;
898   inline bool has_resultcard1() const;
899   inline void clear_resultcard1();
900   static const int kResultCard1FieldNumber = 2;
901   inline ::google::protobuf::uint32 resultcard1() const;
902   inline void set_resultcard1(::google::protobuf::uint32 value);
903 
904   // required uint32 resultCard2 = 3;
905   inline bool has_resultcard2() const;
906   inline void clear_resultcard2();
907   static const int kResultCard2FieldNumber = 3;
908   inline ::google::protobuf::uint32 resultcard2() const;
909   inline void set_resultcard2(::google::protobuf::uint32 value);
910 
911   // repeated uint32 bestHandPosition = 4 [packed = true];
912   inline int besthandposition_size() const;
913   inline void clear_besthandposition();
914   static const int kBestHandPositionFieldNumber = 4;
915   inline ::google::protobuf::uint32 besthandposition(int index) const;
916   inline void set_besthandposition(int index, ::google::protobuf::uint32 value);
917   inline void add_besthandposition(::google::protobuf::uint32 value);
918   inline const ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >&
919       besthandposition() const;
920   inline ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >*
921       mutable_besthandposition();
922 
923   // required uint32 moneyWon = 5;
924   inline bool has_moneywon() const;
925   inline void clear_moneywon();
926   static const int kMoneyWonFieldNumber = 5;
927   inline ::google::protobuf::uint32 moneywon() const;
928   inline void set_moneywon(::google::protobuf::uint32 value);
929 
930   // required uint32 playerMoney = 6;
931   inline bool has_playermoney() const;
932   inline void clear_playermoney();
933   static const int kPlayerMoneyFieldNumber = 6;
934   inline ::google::protobuf::uint32 playermoney() const;
935   inline void set_playermoney(::google::protobuf::uint32 value);
936 
937   // optional uint32 cardsValue = 7;
938   inline bool has_cardsvalue() const;
939   inline void clear_cardsvalue();
940   static const int kCardsValueFieldNumber = 7;
941   inline ::google::protobuf::uint32 cardsvalue() const;
942   inline void set_cardsvalue(::google::protobuf::uint32 value);
943 
944   // @@protoc_insertion_point(class_scope:PlayerResult)
945  private:
946   inline void set_has_playerid();
947   inline void clear_has_playerid();
948   inline void set_has_resultcard1();
949   inline void clear_has_resultcard1();
950   inline void set_has_resultcard2();
951   inline void clear_has_resultcard2();
952   inline void set_has_moneywon();
953   inline void clear_has_moneywon();
954   inline void set_has_playermoney();
955   inline void clear_has_playermoney();
956   inline void set_has_cardsvalue();
957   inline void clear_has_cardsvalue();
958 
959   ::std::string _unknown_fields_;
960 
961   ::google::protobuf::uint32 _has_bits_[1];
962   mutable int _cached_size_;
963   ::google::protobuf::uint32 playerid_;
964   ::google::protobuf::uint32 resultcard1_;
965   ::google::protobuf::RepeatedField< ::google::protobuf::uint32 > besthandposition_;
966   mutable int _besthandposition_cached_byte_size_;
967   ::google::protobuf::uint32 resultcard2_;
968   ::google::protobuf::uint32 moneywon_;
969   ::google::protobuf::uint32 playermoney_;
970   ::google::protobuf::uint32 cardsvalue_;
971   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
972   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
973   #else
974   friend void  protobuf_AddDesc_pokerth_2eproto();
975   #endif
976   friend void protobuf_AssignDesc_pokerth_2eproto();
977   friend void protobuf_ShutdownFile_pokerth_2eproto();
978 
979   void InitAsDefaultInstance();
980   static PlayerResult* default_instance_;
981 };
982 // -------------------------------------------------------------------
983 
984 class AnnounceMessage_Version : public ::google::protobuf::MessageLite {
985  public:
986   AnnounceMessage_Version();
987   virtual ~AnnounceMessage_Version();
988 
989   AnnounceMessage_Version(const AnnounceMessage_Version& from);
990 
991   inline AnnounceMessage_Version& operator=(const AnnounceMessage_Version& from) {
992     CopyFrom(from);
993     return *this;
994   }
995 
unknown_fields()996   inline const ::std::string& unknown_fields() const {
997     return _unknown_fields_;
998   }
999 
mutable_unknown_fields()1000   inline ::std::string* mutable_unknown_fields() {
1001     return &_unknown_fields_;
1002   }
1003 
1004   static const AnnounceMessage_Version& default_instance();
1005 
1006   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
1007   // Returns the internal default instance pointer. This function can
1008   // return NULL thus should not be used by the user. This is intended
1009   // for Protobuf internal code. Please use default_instance() declared
1010   // above instead.
internal_default_instance()1011   static inline const AnnounceMessage_Version* internal_default_instance() {
1012     return default_instance_;
1013   }
1014   #endif
1015 
1016   void Swap(AnnounceMessage_Version* other);
1017 
1018   // implements Message ----------------------------------------------
1019 
1020   AnnounceMessage_Version* New() const;
1021   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
1022   void CopyFrom(const AnnounceMessage_Version& from);
1023   void MergeFrom(const AnnounceMessage_Version& from);
1024   void Clear();
1025   bool IsInitialized() const;
1026 
1027   int ByteSize() const;
1028   bool MergePartialFromCodedStream(
1029       ::google::protobuf::io::CodedInputStream* input);
1030   void SerializeWithCachedSizes(
1031       ::google::protobuf::io::CodedOutputStream* output) const;
1032   void DiscardUnknownFields();
GetCachedSize()1033   int GetCachedSize() const { return _cached_size_; }
1034   private:
1035   void SharedCtor();
1036   void SharedDtor();
1037   void SetCachedSize(int size) const;
1038   public:
1039   ::std::string GetTypeName() const;
1040 
1041   // nested types ----------------------------------------------------
1042 
1043   // accessors -------------------------------------------------------
1044 
1045   // required uint32 majorVersion = 1;
1046   inline bool has_majorversion() const;
1047   inline void clear_majorversion();
1048   static const int kMajorVersionFieldNumber = 1;
1049   inline ::google::protobuf::uint32 majorversion() const;
1050   inline void set_majorversion(::google::protobuf::uint32 value);
1051 
1052   // required uint32 minorVersion = 2;
1053   inline bool has_minorversion() const;
1054   inline void clear_minorversion();
1055   static const int kMinorVersionFieldNumber = 2;
1056   inline ::google::protobuf::uint32 minorversion() const;
1057   inline void set_minorversion(::google::protobuf::uint32 value);
1058 
1059   // @@protoc_insertion_point(class_scope:AnnounceMessage.Version)
1060  private:
1061   inline void set_has_majorversion();
1062   inline void clear_has_majorversion();
1063   inline void set_has_minorversion();
1064   inline void clear_has_minorversion();
1065 
1066   ::std::string _unknown_fields_;
1067 
1068   ::google::protobuf::uint32 _has_bits_[1];
1069   mutable int _cached_size_;
1070   ::google::protobuf::uint32 majorversion_;
1071   ::google::protobuf::uint32 minorversion_;
1072   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
1073   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
1074   #else
1075   friend void  protobuf_AddDesc_pokerth_2eproto();
1076   #endif
1077   friend void protobuf_AssignDesc_pokerth_2eproto();
1078   friend void protobuf_ShutdownFile_pokerth_2eproto();
1079 
1080   void InitAsDefaultInstance();
1081   static AnnounceMessage_Version* default_instance_;
1082 };
1083 // -------------------------------------------------------------------
1084 
1085 class AnnounceMessage : public ::google::protobuf::MessageLite {
1086  public:
1087   AnnounceMessage();
1088   virtual ~AnnounceMessage();
1089 
1090   AnnounceMessage(const AnnounceMessage& from);
1091 
1092   inline AnnounceMessage& operator=(const AnnounceMessage& from) {
1093     CopyFrom(from);
1094     return *this;
1095   }
1096 
unknown_fields()1097   inline const ::std::string& unknown_fields() const {
1098     return _unknown_fields_;
1099   }
1100 
mutable_unknown_fields()1101   inline ::std::string* mutable_unknown_fields() {
1102     return &_unknown_fields_;
1103   }
1104 
1105   static const AnnounceMessage& default_instance();
1106 
1107   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
1108   // Returns the internal default instance pointer. This function can
1109   // return NULL thus should not be used by the user. This is intended
1110   // for Protobuf internal code. Please use default_instance() declared
1111   // above instead.
internal_default_instance()1112   static inline const AnnounceMessage* internal_default_instance() {
1113     return default_instance_;
1114   }
1115   #endif
1116 
1117   void Swap(AnnounceMessage* other);
1118 
1119   // implements Message ----------------------------------------------
1120 
1121   AnnounceMessage* New() const;
1122   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
1123   void CopyFrom(const AnnounceMessage& from);
1124   void MergeFrom(const AnnounceMessage& from);
1125   void Clear();
1126   bool IsInitialized() const;
1127 
1128   int ByteSize() const;
1129   bool MergePartialFromCodedStream(
1130       ::google::protobuf::io::CodedInputStream* input);
1131   void SerializeWithCachedSizes(
1132       ::google::protobuf::io::CodedOutputStream* output) const;
1133   void DiscardUnknownFields();
GetCachedSize()1134   int GetCachedSize() const { return _cached_size_; }
1135   private:
1136   void SharedCtor();
1137   void SharedDtor();
1138   void SetCachedSize(int size) const;
1139   public:
1140   ::std::string GetTypeName() const;
1141 
1142   // nested types ----------------------------------------------------
1143 
1144   typedef AnnounceMessage_Version Version;
1145 
1146   typedef AnnounceMessage_ServerType ServerType;
1147   static const ServerType serverTypeLAN = AnnounceMessage_ServerType_serverTypeLAN;
1148   static const ServerType serverTypeInternetNoAuth = AnnounceMessage_ServerType_serverTypeInternetNoAuth;
1149   static const ServerType serverTypeInternetAuth = AnnounceMessage_ServerType_serverTypeInternetAuth;
ServerType_IsValid(int value)1150   static inline bool ServerType_IsValid(int value) {
1151     return AnnounceMessage_ServerType_IsValid(value);
1152   }
1153   static const ServerType ServerType_MIN =
1154     AnnounceMessage_ServerType_ServerType_MIN;
1155   static const ServerType ServerType_MAX =
1156     AnnounceMessage_ServerType_ServerType_MAX;
1157   static const int ServerType_ARRAYSIZE =
1158     AnnounceMessage_ServerType_ServerType_ARRAYSIZE;
1159 
1160   // accessors -------------------------------------------------------
1161 
1162   // required .AnnounceMessage.Version protocolVersion = 1;
1163   inline bool has_protocolversion() const;
1164   inline void clear_protocolversion();
1165   static const int kProtocolVersionFieldNumber = 1;
1166   inline const ::AnnounceMessage_Version& protocolversion() const;
1167   inline ::AnnounceMessage_Version* mutable_protocolversion();
1168   inline ::AnnounceMessage_Version* release_protocolversion();
1169   inline void set_allocated_protocolversion(::AnnounceMessage_Version* protocolversion);
1170 
1171   // required .AnnounceMessage.Version latestGameVersion = 2;
1172   inline bool has_latestgameversion() const;
1173   inline void clear_latestgameversion();
1174   static const int kLatestGameVersionFieldNumber = 2;
1175   inline const ::AnnounceMessage_Version& latestgameversion() const;
1176   inline ::AnnounceMessage_Version* mutable_latestgameversion();
1177   inline ::AnnounceMessage_Version* release_latestgameversion();
1178   inline void set_allocated_latestgameversion(::AnnounceMessage_Version* latestgameversion);
1179 
1180   // required uint32 latestBetaRevision = 3;
1181   inline bool has_latestbetarevision() const;
1182   inline void clear_latestbetarevision();
1183   static const int kLatestBetaRevisionFieldNumber = 3;
1184   inline ::google::protobuf::uint32 latestbetarevision() const;
1185   inline void set_latestbetarevision(::google::protobuf::uint32 value);
1186 
1187   // required .AnnounceMessage.ServerType serverType = 4;
1188   inline bool has_servertype() const;
1189   inline void clear_servertype();
1190   static const int kServerTypeFieldNumber = 4;
1191   inline ::AnnounceMessage_ServerType servertype() const;
1192   inline void set_servertype(::AnnounceMessage_ServerType value);
1193 
1194   // required uint32 numPlayersOnServer = 5;
1195   inline bool has_numplayersonserver() const;
1196   inline void clear_numplayersonserver();
1197   static const int kNumPlayersOnServerFieldNumber = 5;
1198   inline ::google::protobuf::uint32 numplayersonserver() const;
1199   inline void set_numplayersonserver(::google::protobuf::uint32 value);
1200 
1201   // @@protoc_insertion_point(class_scope:AnnounceMessage)
1202  private:
1203   inline void set_has_protocolversion();
1204   inline void clear_has_protocolversion();
1205   inline void set_has_latestgameversion();
1206   inline void clear_has_latestgameversion();
1207   inline void set_has_latestbetarevision();
1208   inline void clear_has_latestbetarevision();
1209   inline void set_has_servertype();
1210   inline void clear_has_servertype();
1211   inline void set_has_numplayersonserver();
1212   inline void clear_has_numplayersonserver();
1213 
1214   ::std::string _unknown_fields_;
1215 
1216   ::google::protobuf::uint32 _has_bits_[1];
1217   mutable int _cached_size_;
1218   ::AnnounceMessage_Version* protocolversion_;
1219   ::AnnounceMessage_Version* latestgameversion_;
1220   ::google::protobuf::uint32 latestbetarevision_;
1221   int servertype_;
1222   ::google::protobuf::uint32 numplayersonserver_;
1223   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
1224   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
1225   #else
1226   friend void  protobuf_AddDesc_pokerth_2eproto();
1227   #endif
1228   friend void protobuf_AssignDesc_pokerth_2eproto();
1229   friend void protobuf_ShutdownFile_pokerth_2eproto();
1230 
1231   void InitAsDefaultInstance();
1232   static AnnounceMessage* default_instance_;
1233 };
1234 // -------------------------------------------------------------------
1235 
1236 class InitMessage : public ::google::protobuf::MessageLite {
1237  public:
1238   InitMessage();
1239   virtual ~InitMessage();
1240 
1241   InitMessage(const InitMessage& from);
1242 
1243   inline InitMessage& operator=(const InitMessage& from) {
1244     CopyFrom(from);
1245     return *this;
1246   }
1247 
unknown_fields()1248   inline const ::std::string& unknown_fields() const {
1249     return _unknown_fields_;
1250   }
1251 
mutable_unknown_fields()1252   inline ::std::string* mutable_unknown_fields() {
1253     return &_unknown_fields_;
1254   }
1255 
1256   static const InitMessage& default_instance();
1257 
1258   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
1259   // Returns the internal default instance pointer. This function can
1260   // return NULL thus should not be used by the user. This is intended
1261   // for Protobuf internal code. Please use default_instance() declared
1262   // above instead.
internal_default_instance()1263   static inline const InitMessage* internal_default_instance() {
1264     return default_instance_;
1265   }
1266   #endif
1267 
1268   void Swap(InitMessage* other);
1269 
1270   // implements Message ----------------------------------------------
1271 
1272   InitMessage* New() const;
1273   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
1274   void CopyFrom(const InitMessage& from);
1275   void MergeFrom(const InitMessage& from);
1276   void Clear();
1277   bool IsInitialized() const;
1278 
1279   int ByteSize() const;
1280   bool MergePartialFromCodedStream(
1281       ::google::protobuf::io::CodedInputStream* input);
1282   void SerializeWithCachedSizes(
1283       ::google::protobuf::io::CodedOutputStream* output) const;
1284   void DiscardUnknownFields();
GetCachedSize()1285   int GetCachedSize() const { return _cached_size_; }
1286   private:
1287   void SharedCtor();
1288   void SharedDtor();
1289   void SetCachedSize(int size) const;
1290   public:
1291   ::std::string GetTypeName() const;
1292 
1293   // nested types ----------------------------------------------------
1294 
1295   typedef InitMessage_LoginType LoginType;
1296   static const LoginType guestLogin = InitMessage_LoginType_guestLogin;
1297   static const LoginType authenticatedLogin = InitMessage_LoginType_authenticatedLogin;
1298   static const LoginType unauthenticatedLogin = InitMessage_LoginType_unauthenticatedLogin;
LoginType_IsValid(int value)1299   static inline bool LoginType_IsValid(int value) {
1300     return InitMessage_LoginType_IsValid(value);
1301   }
1302   static const LoginType LoginType_MIN =
1303     InitMessage_LoginType_LoginType_MIN;
1304   static const LoginType LoginType_MAX =
1305     InitMessage_LoginType_LoginType_MAX;
1306   static const int LoginType_ARRAYSIZE =
1307     InitMessage_LoginType_LoginType_ARRAYSIZE;
1308 
1309   // accessors -------------------------------------------------------
1310 
1311   // required .AnnounceMessage.Version requestedVersion = 1;
1312   inline bool has_requestedversion() const;
1313   inline void clear_requestedversion();
1314   static const int kRequestedVersionFieldNumber = 1;
1315   inline const ::AnnounceMessage_Version& requestedversion() const;
1316   inline ::AnnounceMessage_Version* mutable_requestedversion();
1317   inline ::AnnounceMessage_Version* release_requestedversion();
1318   inline void set_allocated_requestedversion(::AnnounceMessage_Version* requestedversion);
1319 
1320   // required uint32 buildId = 2;
1321   inline bool has_buildid() const;
1322   inline void clear_buildid();
1323   static const int kBuildIdFieldNumber = 2;
1324   inline ::google::protobuf::uint32 buildid() const;
1325   inline void set_buildid(::google::protobuf::uint32 value);
1326 
1327   // optional bytes myLastSessionId = 3;
1328   inline bool has_mylastsessionid() const;
1329   inline void clear_mylastsessionid();
1330   static const int kMyLastSessionIdFieldNumber = 3;
1331   inline const ::std::string& mylastsessionid() const;
1332   inline void set_mylastsessionid(const ::std::string& value);
1333   inline void set_mylastsessionid(const char* value);
1334   inline void set_mylastsessionid(const void* value, size_t size);
1335   inline ::std::string* mutable_mylastsessionid();
1336   inline ::std::string* release_mylastsessionid();
1337   inline void set_allocated_mylastsessionid(::std::string* mylastsessionid);
1338 
1339   // optional string authServerPassword = 4;
1340   inline bool has_authserverpassword() const;
1341   inline void clear_authserverpassword();
1342   static const int kAuthServerPasswordFieldNumber = 4;
1343   inline const ::std::string& authserverpassword() const;
1344   inline void set_authserverpassword(const ::std::string& value);
1345   inline void set_authserverpassword(const char* value);
1346   inline void set_authserverpassword(const char* value, size_t size);
1347   inline ::std::string* mutable_authserverpassword();
1348   inline ::std::string* release_authserverpassword();
1349   inline void set_allocated_authserverpassword(::std::string* authserverpassword);
1350 
1351   // required .InitMessage.LoginType login = 5;
1352   inline bool has_login() const;
1353   inline void clear_login();
1354   static const int kLoginFieldNumber = 5;
1355   inline ::InitMessage_LoginType login() const;
1356   inline void set_login(::InitMessage_LoginType value);
1357 
1358   // optional string nickName = 6;
1359   inline bool has_nickname() const;
1360   inline void clear_nickname();
1361   static const int kNickNameFieldNumber = 6;
1362   inline const ::std::string& nickname() const;
1363   inline void set_nickname(const ::std::string& value);
1364   inline void set_nickname(const char* value);
1365   inline void set_nickname(const char* value, size_t size);
1366   inline ::std::string* mutable_nickname();
1367   inline ::std::string* release_nickname();
1368   inline void set_allocated_nickname(::std::string* nickname);
1369 
1370   // optional bytes clientUserData = 7;
1371   inline bool has_clientuserdata() const;
1372   inline void clear_clientuserdata();
1373   static const int kClientUserDataFieldNumber = 7;
1374   inline const ::std::string& clientuserdata() const;
1375   inline void set_clientuserdata(const ::std::string& value);
1376   inline void set_clientuserdata(const char* value);
1377   inline void set_clientuserdata(const void* value, size_t size);
1378   inline ::std::string* mutable_clientuserdata();
1379   inline ::std::string* release_clientuserdata();
1380   inline void set_allocated_clientuserdata(::std::string* clientuserdata);
1381 
1382   // optional bytes avatarHash = 8;
1383   inline bool has_avatarhash() const;
1384   inline void clear_avatarhash();
1385   static const int kAvatarHashFieldNumber = 8;
1386   inline const ::std::string& avatarhash() const;
1387   inline void set_avatarhash(const ::std::string& value);
1388   inline void set_avatarhash(const char* value);
1389   inline void set_avatarhash(const void* value, size_t size);
1390   inline ::std::string* mutable_avatarhash();
1391   inline ::std::string* release_avatarhash();
1392   inline void set_allocated_avatarhash(::std::string* avatarhash);
1393 
1394   // @@protoc_insertion_point(class_scope:InitMessage)
1395  private:
1396   inline void set_has_requestedversion();
1397   inline void clear_has_requestedversion();
1398   inline void set_has_buildid();
1399   inline void clear_has_buildid();
1400   inline void set_has_mylastsessionid();
1401   inline void clear_has_mylastsessionid();
1402   inline void set_has_authserverpassword();
1403   inline void clear_has_authserverpassword();
1404   inline void set_has_login();
1405   inline void clear_has_login();
1406   inline void set_has_nickname();
1407   inline void clear_has_nickname();
1408   inline void set_has_clientuserdata();
1409   inline void clear_has_clientuserdata();
1410   inline void set_has_avatarhash();
1411   inline void clear_has_avatarhash();
1412 
1413   ::std::string _unknown_fields_;
1414 
1415   ::google::protobuf::uint32 _has_bits_[1];
1416   mutable int _cached_size_;
1417   ::AnnounceMessage_Version* requestedversion_;
1418   ::std::string* mylastsessionid_;
1419   ::google::protobuf::uint32 buildid_;
1420   int login_;
1421   ::std::string* authserverpassword_;
1422   ::std::string* nickname_;
1423   ::std::string* clientuserdata_;
1424   ::std::string* avatarhash_;
1425   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
1426   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
1427   #else
1428   friend void  protobuf_AddDesc_pokerth_2eproto();
1429   #endif
1430   friend void protobuf_AssignDesc_pokerth_2eproto();
1431   friend void protobuf_ShutdownFile_pokerth_2eproto();
1432 
1433   void InitAsDefaultInstance();
1434   static InitMessage* default_instance_;
1435 };
1436 // -------------------------------------------------------------------
1437 
1438 class AuthServerChallengeMessage : public ::google::protobuf::MessageLite {
1439  public:
1440   AuthServerChallengeMessage();
1441   virtual ~AuthServerChallengeMessage();
1442 
1443   AuthServerChallengeMessage(const AuthServerChallengeMessage& from);
1444 
1445   inline AuthServerChallengeMessage& operator=(const AuthServerChallengeMessage& from) {
1446     CopyFrom(from);
1447     return *this;
1448   }
1449 
unknown_fields()1450   inline const ::std::string& unknown_fields() const {
1451     return _unknown_fields_;
1452   }
1453 
mutable_unknown_fields()1454   inline ::std::string* mutable_unknown_fields() {
1455     return &_unknown_fields_;
1456   }
1457 
1458   static const AuthServerChallengeMessage& default_instance();
1459 
1460   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
1461   // Returns the internal default instance pointer. This function can
1462   // return NULL thus should not be used by the user. This is intended
1463   // for Protobuf internal code. Please use default_instance() declared
1464   // above instead.
internal_default_instance()1465   static inline const AuthServerChallengeMessage* internal_default_instance() {
1466     return default_instance_;
1467   }
1468   #endif
1469 
1470   void Swap(AuthServerChallengeMessage* other);
1471 
1472   // implements Message ----------------------------------------------
1473 
1474   AuthServerChallengeMessage* New() const;
1475   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
1476   void CopyFrom(const AuthServerChallengeMessage& from);
1477   void MergeFrom(const AuthServerChallengeMessage& from);
1478   void Clear();
1479   bool IsInitialized() const;
1480 
1481   int ByteSize() const;
1482   bool MergePartialFromCodedStream(
1483       ::google::protobuf::io::CodedInputStream* input);
1484   void SerializeWithCachedSizes(
1485       ::google::protobuf::io::CodedOutputStream* output) const;
1486   void DiscardUnknownFields();
GetCachedSize()1487   int GetCachedSize() const { return _cached_size_; }
1488   private:
1489   void SharedCtor();
1490   void SharedDtor();
1491   void SetCachedSize(int size) const;
1492   public:
1493   ::std::string GetTypeName() const;
1494 
1495   // nested types ----------------------------------------------------
1496 
1497   // accessors -------------------------------------------------------
1498 
1499   // required bytes serverChallenge = 1;
1500   inline bool has_serverchallenge() const;
1501   inline void clear_serverchallenge();
1502   static const int kServerChallengeFieldNumber = 1;
1503   inline const ::std::string& serverchallenge() const;
1504   inline void set_serverchallenge(const ::std::string& value);
1505   inline void set_serverchallenge(const char* value);
1506   inline void set_serverchallenge(const void* value, size_t size);
1507   inline ::std::string* mutable_serverchallenge();
1508   inline ::std::string* release_serverchallenge();
1509   inline void set_allocated_serverchallenge(::std::string* serverchallenge);
1510 
1511   // @@protoc_insertion_point(class_scope:AuthServerChallengeMessage)
1512  private:
1513   inline void set_has_serverchallenge();
1514   inline void clear_has_serverchallenge();
1515 
1516   ::std::string _unknown_fields_;
1517 
1518   ::google::protobuf::uint32 _has_bits_[1];
1519   mutable int _cached_size_;
1520   ::std::string* serverchallenge_;
1521   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
1522   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
1523   #else
1524   friend void  protobuf_AddDesc_pokerth_2eproto();
1525   #endif
1526   friend void protobuf_AssignDesc_pokerth_2eproto();
1527   friend void protobuf_ShutdownFile_pokerth_2eproto();
1528 
1529   void InitAsDefaultInstance();
1530   static AuthServerChallengeMessage* default_instance_;
1531 };
1532 // -------------------------------------------------------------------
1533 
1534 class AuthClientResponseMessage : public ::google::protobuf::MessageLite {
1535  public:
1536   AuthClientResponseMessage();
1537   virtual ~AuthClientResponseMessage();
1538 
1539   AuthClientResponseMessage(const AuthClientResponseMessage& from);
1540 
1541   inline AuthClientResponseMessage& operator=(const AuthClientResponseMessage& from) {
1542     CopyFrom(from);
1543     return *this;
1544   }
1545 
unknown_fields()1546   inline const ::std::string& unknown_fields() const {
1547     return _unknown_fields_;
1548   }
1549 
mutable_unknown_fields()1550   inline ::std::string* mutable_unknown_fields() {
1551     return &_unknown_fields_;
1552   }
1553 
1554   static const AuthClientResponseMessage& default_instance();
1555 
1556   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
1557   // Returns the internal default instance pointer. This function can
1558   // return NULL thus should not be used by the user. This is intended
1559   // for Protobuf internal code. Please use default_instance() declared
1560   // above instead.
internal_default_instance()1561   static inline const AuthClientResponseMessage* internal_default_instance() {
1562     return default_instance_;
1563   }
1564   #endif
1565 
1566   void Swap(AuthClientResponseMessage* other);
1567 
1568   // implements Message ----------------------------------------------
1569 
1570   AuthClientResponseMessage* New() const;
1571   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
1572   void CopyFrom(const AuthClientResponseMessage& from);
1573   void MergeFrom(const AuthClientResponseMessage& from);
1574   void Clear();
1575   bool IsInitialized() const;
1576 
1577   int ByteSize() const;
1578   bool MergePartialFromCodedStream(
1579       ::google::protobuf::io::CodedInputStream* input);
1580   void SerializeWithCachedSizes(
1581       ::google::protobuf::io::CodedOutputStream* output) const;
1582   void DiscardUnknownFields();
GetCachedSize()1583   int GetCachedSize() const { return _cached_size_; }
1584   private:
1585   void SharedCtor();
1586   void SharedDtor();
1587   void SetCachedSize(int size) const;
1588   public:
1589   ::std::string GetTypeName() const;
1590 
1591   // nested types ----------------------------------------------------
1592 
1593   // accessors -------------------------------------------------------
1594 
1595   // required bytes clientResponse = 1;
1596   inline bool has_clientresponse() const;
1597   inline void clear_clientresponse();
1598   static const int kClientResponseFieldNumber = 1;
1599   inline const ::std::string& clientresponse() const;
1600   inline void set_clientresponse(const ::std::string& value);
1601   inline void set_clientresponse(const char* value);
1602   inline void set_clientresponse(const void* value, size_t size);
1603   inline ::std::string* mutable_clientresponse();
1604   inline ::std::string* release_clientresponse();
1605   inline void set_allocated_clientresponse(::std::string* clientresponse);
1606 
1607   // @@protoc_insertion_point(class_scope:AuthClientResponseMessage)
1608  private:
1609   inline void set_has_clientresponse();
1610   inline void clear_has_clientresponse();
1611 
1612   ::std::string _unknown_fields_;
1613 
1614   ::google::protobuf::uint32 _has_bits_[1];
1615   mutable int _cached_size_;
1616   ::std::string* clientresponse_;
1617   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
1618   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
1619   #else
1620   friend void  protobuf_AddDesc_pokerth_2eproto();
1621   #endif
1622   friend void protobuf_AssignDesc_pokerth_2eproto();
1623   friend void protobuf_ShutdownFile_pokerth_2eproto();
1624 
1625   void InitAsDefaultInstance();
1626   static AuthClientResponseMessage* default_instance_;
1627 };
1628 // -------------------------------------------------------------------
1629 
1630 class AuthServerVerificationMessage : public ::google::protobuf::MessageLite {
1631  public:
1632   AuthServerVerificationMessage();
1633   virtual ~AuthServerVerificationMessage();
1634 
1635   AuthServerVerificationMessage(const AuthServerVerificationMessage& from);
1636 
1637   inline AuthServerVerificationMessage& operator=(const AuthServerVerificationMessage& from) {
1638     CopyFrom(from);
1639     return *this;
1640   }
1641 
unknown_fields()1642   inline const ::std::string& unknown_fields() const {
1643     return _unknown_fields_;
1644   }
1645 
mutable_unknown_fields()1646   inline ::std::string* mutable_unknown_fields() {
1647     return &_unknown_fields_;
1648   }
1649 
1650   static const AuthServerVerificationMessage& default_instance();
1651 
1652   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
1653   // Returns the internal default instance pointer. This function can
1654   // return NULL thus should not be used by the user. This is intended
1655   // for Protobuf internal code. Please use default_instance() declared
1656   // above instead.
internal_default_instance()1657   static inline const AuthServerVerificationMessage* internal_default_instance() {
1658     return default_instance_;
1659   }
1660   #endif
1661 
1662   void Swap(AuthServerVerificationMessage* other);
1663 
1664   // implements Message ----------------------------------------------
1665 
1666   AuthServerVerificationMessage* New() const;
1667   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
1668   void CopyFrom(const AuthServerVerificationMessage& from);
1669   void MergeFrom(const AuthServerVerificationMessage& from);
1670   void Clear();
1671   bool IsInitialized() const;
1672 
1673   int ByteSize() const;
1674   bool MergePartialFromCodedStream(
1675       ::google::protobuf::io::CodedInputStream* input);
1676   void SerializeWithCachedSizes(
1677       ::google::protobuf::io::CodedOutputStream* output) const;
1678   void DiscardUnknownFields();
GetCachedSize()1679   int GetCachedSize() const { return _cached_size_; }
1680   private:
1681   void SharedCtor();
1682   void SharedDtor();
1683   void SetCachedSize(int size) const;
1684   public:
1685   ::std::string GetTypeName() const;
1686 
1687   // nested types ----------------------------------------------------
1688 
1689   // accessors -------------------------------------------------------
1690 
1691   // required bytes serverVerification = 1;
1692   inline bool has_serververification() const;
1693   inline void clear_serververification();
1694   static const int kServerVerificationFieldNumber = 1;
1695   inline const ::std::string& serververification() const;
1696   inline void set_serververification(const ::std::string& value);
1697   inline void set_serververification(const char* value);
1698   inline void set_serververification(const void* value, size_t size);
1699   inline ::std::string* mutable_serververification();
1700   inline ::std::string* release_serververification();
1701   inline void set_allocated_serververification(::std::string* serververification);
1702 
1703   // @@protoc_insertion_point(class_scope:AuthServerVerificationMessage)
1704  private:
1705   inline void set_has_serververification();
1706   inline void clear_has_serververification();
1707 
1708   ::std::string _unknown_fields_;
1709 
1710   ::google::protobuf::uint32 _has_bits_[1];
1711   mutable int _cached_size_;
1712   ::std::string* serververification_;
1713   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
1714   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
1715   #else
1716   friend void  protobuf_AddDesc_pokerth_2eproto();
1717   #endif
1718   friend void protobuf_AssignDesc_pokerth_2eproto();
1719   friend void protobuf_ShutdownFile_pokerth_2eproto();
1720 
1721   void InitAsDefaultInstance();
1722   static AuthServerVerificationMessage* default_instance_;
1723 };
1724 // -------------------------------------------------------------------
1725 
1726 class InitAckMessage : public ::google::protobuf::MessageLite {
1727  public:
1728   InitAckMessage();
1729   virtual ~InitAckMessage();
1730 
1731   InitAckMessage(const InitAckMessage& from);
1732 
1733   inline InitAckMessage& operator=(const InitAckMessage& from) {
1734     CopyFrom(from);
1735     return *this;
1736   }
1737 
unknown_fields()1738   inline const ::std::string& unknown_fields() const {
1739     return _unknown_fields_;
1740   }
1741 
mutable_unknown_fields()1742   inline ::std::string* mutable_unknown_fields() {
1743     return &_unknown_fields_;
1744   }
1745 
1746   static const InitAckMessage& default_instance();
1747 
1748   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
1749   // Returns the internal default instance pointer. This function can
1750   // return NULL thus should not be used by the user. This is intended
1751   // for Protobuf internal code. Please use default_instance() declared
1752   // above instead.
internal_default_instance()1753   static inline const InitAckMessage* internal_default_instance() {
1754     return default_instance_;
1755   }
1756   #endif
1757 
1758   void Swap(InitAckMessage* other);
1759 
1760   // implements Message ----------------------------------------------
1761 
1762   InitAckMessage* New() const;
1763   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
1764   void CopyFrom(const InitAckMessage& from);
1765   void MergeFrom(const InitAckMessage& from);
1766   void Clear();
1767   bool IsInitialized() const;
1768 
1769   int ByteSize() const;
1770   bool MergePartialFromCodedStream(
1771       ::google::protobuf::io::CodedInputStream* input);
1772   void SerializeWithCachedSizes(
1773       ::google::protobuf::io::CodedOutputStream* output) const;
1774   void DiscardUnknownFields();
GetCachedSize()1775   int GetCachedSize() const { return _cached_size_; }
1776   private:
1777   void SharedCtor();
1778   void SharedDtor();
1779   void SetCachedSize(int size) const;
1780   public:
1781   ::std::string GetTypeName() const;
1782 
1783   // nested types ----------------------------------------------------
1784 
1785   // accessors -------------------------------------------------------
1786 
1787   // required bytes yourSessionId = 1;
1788   inline bool has_yoursessionid() const;
1789   inline void clear_yoursessionid();
1790   static const int kYourSessionIdFieldNumber = 1;
1791   inline const ::std::string& yoursessionid() const;
1792   inline void set_yoursessionid(const ::std::string& value);
1793   inline void set_yoursessionid(const char* value);
1794   inline void set_yoursessionid(const void* value, size_t size);
1795   inline ::std::string* mutable_yoursessionid();
1796   inline ::std::string* release_yoursessionid();
1797   inline void set_allocated_yoursessionid(::std::string* yoursessionid);
1798 
1799   // required uint32 yourPlayerId = 2;
1800   inline bool has_yourplayerid() const;
1801   inline void clear_yourplayerid();
1802   static const int kYourPlayerIdFieldNumber = 2;
1803   inline ::google::protobuf::uint32 yourplayerid() const;
1804   inline void set_yourplayerid(::google::protobuf::uint32 value);
1805 
1806   // optional bytes yourAvatarHash = 3;
1807   inline bool has_youravatarhash() const;
1808   inline void clear_youravatarhash();
1809   static const int kYourAvatarHashFieldNumber = 3;
1810   inline const ::std::string& youravatarhash() const;
1811   inline void set_youravatarhash(const ::std::string& value);
1812   inline void set_youravatarhash(const char* value);
1813   inline void set_youravatarhash(const void* value, size_t size);
1814   inline ::std::string* mutable_youravatarhash();
1815   inline ::std::string* release_youravatarhash();
1816   inline void set_allocated_youravatarhash(::std::string* youravatarhash);
1817 
1818   // optional uint32 rejoinGameId = 4;
1819   inline bool has_rejoingameid() const;
1820   inline void clear_rejoingameid();
1821   static const int kRejoinGameIdFieldNumber = 4;
1822   inline ::google::protobuf::uint32 rejoingameid() const;
1823   inline void set_rejoingameid(::google::protobuf::uint32 value);
1824 
1825   // @@protoc_insertion_point(class_scope:InitAckMessage)
1826  private:
1827   inline void set_has_yoursessionid();
1828   inline void clear_has_yoursessionid();
1829   inline void set_has_yourplayerid();
1830   inline void clear_has_yourplayerid();
1831   inline void set_has_youravatarhash();
1832   inline void clear_has_youravatarhash();
1833   inline void set_has_rejoingameid();
1834   inline void clear_has_rejoingameid();
1835 
1836   ::std::string _unknown_fields_;
1837 
1838   ::google::protobuf::uint32 _has_bits_[1];
1839   mutable int _cached_size_;
1840   ::std::string* yoursessionid_;
1841   ::std::string* youravatarhash_;
1842   ::google::protobuf::uint32 yourplayerid_;
1843   ::google::protobuf::uint32 rejoingameid_;
1844   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
1845   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
1846   #else
1847   friend void  protobuf_AddDesc_pokerth_2eproto();
1848   #endif
1849   friend void protobuf_AssignDesc_pokerth_2eproto();
1850   friend void protobuf_ShutdownFile_pokerth_2eproto();
1851 
1852   void InitAsDefaultInstance();
1853   static InitAckMessage* default_instance_;
1854 };
1855 // -------------------------------------------------------------------
1856 
1857 class AvatarRequestMessage : public ::google::protobuf::MessageLite {
1858  public:
1859   AvatarRequestMessage();
1860   virtual ~AvatarRequestMessage();
1861 
1862   AvatarRequestMessage(const AvatarRequestMessage& from);
1863 
1864   inline AvatarRequestMessage& operator=(const AvatarRequestMessage& from) {
1865     CopyFrom(from);
1866     return *this;
1867   }
1868 
unknown_fields()1869   inline const ::std::string& unknown_fields() const {
1870     return _unknown_fields_;
1871   }
1872 
mutable_unknown_fields()1873   inline ::std::string* mutable_unknown_fields() {
1874     return &_unknown_fields_;
1875   }
1876 
1877   static const AvatarRequestMessage& default_instance();
1878 
1879   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
1880   // Returns the internal default instance pointer. This function can
1881   // return NULL thus should not be used by the user. This is intended
1882   // for Protobuf internal code. Please use default_instance() declared
1883   // above instead.
internal_default_instance()1884   static inline const AvatarRequestMessage* internal_default_instance() {
1885     return default_instance_;
1886   }
1887   #endif
1888 
1889   void Swap(AvatarRequestMessage* other);
1890 
1891   // implements Message ----------------------------------------------
1892 
1893   AvatarRequestMessage* New() const;
1894   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
1895   void CopyFrom(const AvatarRequestMessage& from);
1896   void MergeFrom(const AvatarRequestMessage& from);
1897   void Clear();
1898   bool IsInitialized() const;
1899 
1900   int ByteSize() const;
1901   bool MergePartialFromCodedStream(
1902       ::google::protobuf::io::CodedInputStream* input);
1903   void SerializeWithCachedSizes(
1904       ::google::protobuf::io::CodedOutputStream* output) const;
1905   void DiscardUnknownFields();
GetCachedSize()1906   int GetCachedSize() const { return _cached_size_; }
1907   private:
1908   void SharedCtor();
1909   void SharedDtor();
1910   void SetCachedSize(int size) const;
1911   public:
1912   ::std::string GetTypeName() const;
1913 
1914   // nested types ----------------------------------------------------
1915 
1916   // accessors -------------------------------------------------------
1917 
1918   // required uint32 requestId = 1;
1919   inline bool has_requestid() const;
1920   inline void clear_requestid();
1921   static const int kRequestIdFieldNumber = 1;
1922   inline ::google::protobuf::uint32 requestid() const;
1923   inline void set_requestid(::google::protobuf::uint32 value);
1924 
1925   // required bytes avatarHash = 2;
1926   inline bool has_avatarhash() const;
1927   inline void clear_avatarhash();
1928   static const int kAvatarHashFieldNumber = 2;
1929   inline const ::std::string& avatarhash() const;
1930   inline void set_avatarhash(const ::std::string& value);
1931   inline void set_avatarhash(const char* value);
1932   inline void set_avatarhash(const void* value, size_t size);
1933   inline ::std::string* mutable_avatarhash();
1934   inline ::std::string* release_avatarhash();
1935   inline void set_allocated_avatarhash(::std::string* avatarhash);
1936 
1937   // @@protoc_insertion_point(class_scope:AvatarRequestMessage)
1938  private:
1939   inline void set_has_requestid();
1940   inline void clear_has_requestid();
1941   inline void set_has_avatarhash();
1942   inline void clear_has_avatarhash();
1943 
1944   ::std::string _unknown_fields_;
1945 
1946   ::google::protobuf::uint32 _has_bits_[1];
1947   mutable int _cached_size_;
1948   ::std::string* avatarhash_;
1949   ::google::protobuf::uint32 requestid_;
1950   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
1951   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
1952   #else
1953   friend void  protobuf_AddDesc_pokerth_2eproto();
1954   #endif
1955   friend void protobuf_AssignDesc_pokerth_2eproto();
1956   friend void protobuf_ShutdownFile_pokerth_2eproto();
1957 
1958   void InitAsDefaultInstance();
1959   static AvatarRequestMessage* default_instance_;
1960 };
1961 // -------------------------------------------------------------------
1962 
1963 class AvatarHeaderMessage : public ::google::protobuf::MessageLite {
1964  public:
1965   AvatarHeaderMessage();
1966   virtual ~AvatarHeaderMessage();
1967 
1968   AvatarHeaderMessage(const AvatarHeaderMessage& from);
1969 
1970   inline AvatarHeaderMessage& operator=(const AvatarHeaderMessage& from) {
1971     CopyFrom(from);
1972     return *this;
1973   }
1974 
unknown_fields()1975   inline const ::std::string& unknown_fields() const {
1976     return _unknown_fields_;
1977   }
1978 
mutable_unknown_fields()1979   inline ::std::string* mutable_unknown_fields() {
1980     return &_unknown_fields_;
1981   }
1982 
1983   static const AvatarHeaderMessage& default_instance();
1984 
1985   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
1986   // Returns the internal default instance pointer. This function can
1987   // return NULL thus should not be used by the user. This is intended
1988   // for Protobuf internal code. Please use default_instance() declared
1989   // above instead.
internal_default_instance()1990   static inline const AvatarHeaderMessage* internal_default_instance() {
1991     return default_instance_;
1992   }
1993   #endif
1994 
1995   void Swap(AvatarHeaderMessage* other);
1996 
1997   // implements Message ----------------------------------------------
1998 
1999   AvatarHeaderMessage* New() const;
2000   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
2001   void CopyFrom(const AvatarHeaderMessage& from);
2002   void MergeFrom(const AvatarHeaderMessage& from);
2003   void Clear();
2004   bool IsInitialized() const;
2005 
2006   int ByteSize() const;
2007   bool MergePartialFromCodedStream(
2008       ::google::protobuf::io::CodedInputStream* input);
2009   void SerializeWithCachedSizes(
2010       ::google::protobuf::io::CodedOutputStream* output) const;
2011   void DiscardUnknownFields();
GetCachedSize()2012   int GetCachedSize() const { return _cached_size_; }
2013   private:
2014   void SharedCtor();
2015   void SharedDtor();
2016   void SetCachedSize(int size) const;
2017   public:
2018   ::std::string GetTypeName() const;
2019 
2020   // nested types ----------------------------------------------------
2021 
2022   // accessors -------------------------------------------------------
2023 
2024   // required uint32 requestId = 1;
2025   inline bool has_requestid() const;
2026   inline void clear_requestid();
2027   static const int kRequestIdFieldNumber = 1;
2028   inline ::google::protobuf::uint32 requestid() const;
2029   inline void set_requestid(::google::protobuf::uint32 value);
2030 
2031   // required .NetAvatarType avatarType = 2;
2032   inline bool has_avatartype() const;
2033   inline void clear_avatartype();
2034   static const int kAvatarTypeFieldNumber = 2;
2035   inline ::NetAvatarType avatartype() const;
2036   inline void set_avatartype(::NetAvatarType value);
2037 
2038   // required uint32 avatarSize = 3;
2039   inline bool has_avatarsize() const;
2040   inline void clear_avatarsize();
2041   static const int kAvatarSizeFieldNumber = 3;
2042   inline ::google::protobuf::uint32 avatarsize() const;
2043   inline void set_avatarsize(::google::protobuf::uint32 value);
2044 
2045   // @@protoc_insertion_point(class_scope:AvatarHeaderMessage)
2046  private:
2047   inline void set_has_requestid();
2048   inline void clear_has_requestid();
2049   inline void set_has_avatartype();
2050   inline void clear_has_avatartype();
2051   inline void set_has_avatarsize();
2052   inline void clear_has_avatarsize();
2053 
2054   ::std::string _unknown_fields_;
2055 
2056   ::google::protobuf::uint32 _has_bits_[1];
2057   mutable int _cached_size_;
2058   ::google::protobuf::uint32 requestid_;
2059   int avatartype_;
2060   ::google::protobuf::uint32 avatarsize_;
2061   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
2062   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
2063   #else
2064   friend void  protobuf_AddDesc_pokerth_2eproto();
2065   #endif
2066   friend void protobuf_AssignDesc_pokerth_2eproto();
2067   friend void protobuf_ShutdownFile_pokerth_2eproto();
2068 
2069   void InitAsDefaultInstance();
2070   static AvatarHeaderMessage* default_instance_;
2071 };
2072 // -------------------------------------------------------------------
2073 
2074 class AvatarDataMessage : public ::google::protobuf::MessageLite {
2075  public:
2076   AvatarDataMessage();
2077   virtual ~AvatarDataMessage();
2078 
2079   AvatarDataMessage(const AvatarDataMessage& from);
2080 
2081   inline AvatarDataMessage& operator=(const AvatarDataMessage& from) {
2082     CopyFrom(from);
2083     return *this;
2084   }
2085 
unknown_fields()2086   inline const ::std::string& unknown_fields() const {
2087     return _unknown_fields_;
2088   }
2089 
mutable_unknown_fields()2090   inline ::std::string* mutable_unknown_fields() {
2091     return &_unknown_fields_;
2092   }
2093 
2094   static const AvatarDataMessage& default_instance();
2095 
2096   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
2097   // Returns the internal default instance pointer. This function can
2098   // return NULL thus should not be used by the user. This is intended
2099   // for Protobuf internal code. Please use default_instance() declared
2100   // above instead.
internal_default_instance()2101   static inline const AvatarDataMessage* internal_default_instance() {
2102     return default_instance_;
2103   }
2104   #endif
2105 
2106   void Swap(AvatarDataMessage* other);
2107 
2108   // implements Message ----------------------------------------------
2109 
2110   AvatarDataMessage* New() const;
2111   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
2112   void CopyFrom(const AvatarDataMessage& from);
2113   void MergeFrom(const AvatarDataMessage& from);
2114   void Clear();
2115   bool IsInitialized() const;
2116 
2117   int ByteSize() const;
2118   bool MergePartialFromCodedStream(
2119       ::google::protobuf::io::CodedInputStream* input);
2120   void SerializeWithCachedSizes(
2121       ::google::protobuf::io::CodedOutputStream* output) const;
2122   void DiscardUnknownFields();
GetCachedSize()2123   int GetCachedSize() const { return _cached_size_; }
2124   private:
2125   void SharedCtor();
2126   void SharedDtor();
2127   void SetCachedSize(int size) const;
2128   public:
2129   ::std::string GetTypeName() const;
2130 
2131   // nested types ----------------------------------------------------
2132 
2133   // accessors -------------------------------------------------------
2134 
2135   // required uint32 requestId = 1;
2136   inline bool has_requestid() const;
2137   inline void clear_requestid();
2138   static const int kRequestIdFieldNumber = 1;
2139   inline ::google::protobuf::uint32 requestid() const;
2140   inline void set_requestid(::google::protobuf::uint32 value);
2141 
2142   // required bytes avatarBlock = 2;
2143   inline bool has_avatarblock() const;
2144   inline void clear_avatarblock();
2145   static const int kAvatarBlockFieldNumber = 2;
2146   inline const ::std::string& avatarblock() const;
2147   inline void set_avatarblock(const ::std::string& value);
2148   inline void set_avatarblock(const char* value);
2149   inline void set_avatarblock(const void* value, size_t size);
2150   inline ::std::string* mutable_avatarblock();
2151   inline ::std::string* release_avatarblock();
2152   inline void set_allocated_avatarblock(::std::string* avatarblock);
2153 
2154   // @@protoc_insertion_point(class_scope:AvatarDataMessage)
2155  private:
2156   inline void set_has_requestid();
2157   inline void clear_has_requestid();
2158   inline void set_has_avatarblock();
2159   inline void clear_has_avatarblock();
2160 
2161   ::std::string _unknown_fields_;
2162 
2163   ::google::protobuf::uint32 _has_bits_[1];
2164   mutable int _cached_size_;
2165   ::std::string* avatarblock_;
2166   ::google::protobuf::uint32 requestid_;
2167   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
2168   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
2169   #else
2170   friend void  protobuf_AddDesc_pokerth_2eproto();
2171   #endif
2172   friend void protobuf_AssignDesc_pokerth_2eproto();
2173   friend void protobuf_ShutdownFile_pokerth_2eproto();
2174 
2175   void InitAsDefaultInstance();
2176   static AvatarDataMessage* default_instance_;
2177 };
2178 // -------------------------------------------------------------------
2179 
2180 class AvatarEndMessage : public ::google::protobuf::MessageLite {
2181  public:
2182   AvatarEndMessage();
2183   virtual ~AvatarEndMessage();
2184 
2185   AvatarEndMessage(const AvatarEndMessage& from);
2186 
2187   inline AvatarEndMessage& operator=(const AvatarEndMessage& from) {
2188     CopyFrom(from);
2189     return *this;
2190   }
2191 
unknown_fields()2192   inline const ::std::string& unknown_fields() const {
2193     return _unknown_fields_;
2194   }
2195 
mutable_unknown_fields()2196   inline ::std::string* mutable_unknown_fields() {
2197     return &_unknown_fields_;
2198   }
2199 
2200   static const AvatarEndMessage& default_instance();
2201 
2202   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
2203   // Returns the internal default instance pointer. This function can
2204   // return NULL thus should not be used by the user. This is intended
2205   // for Protobuf internal code. Please use default_instance() declared
2206   // above instead.
internal_default_instance()2207   static inline const AvatarEndMessage* internal_default_instance() {
2208     return default_instance_;
2209   }
2210   #endif
2211 
2212   void Swap(AvatarEndMessage* other);
2213 
2214   // implements Message ----------------------------------------------
2215 
2216   AvatarEndMessage* New() const;
2217   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
2218   void CopyFrom(const AvatarEndMessage& from);
2219   void MergeFrom(const AvatarEndMessage& from);
2220   void Clear();
2221   bool IsInitialized() const;
2222 
2223   int ByteSize() const;
2224   bool MergePartialFromCodedStream(
2225       ::google::protobuf::io::CodedInputStream* input);
2226   void SerializeWithCachedSizes(
2227       ::google::protobuf::io::CodedOutputStream* output) const;
2228   void DiscardUnknownFields();
GetCachedSize()2229   int GetCachedSize() const { return _cached_size_; }
2230   private:
2231   void SharedCtor();
2232   void SharedDtor();
2233   void SetCachedSize(int size) const;
2234   public:
2235   ::std::string GetTypeName() const;
2236 
2237   // nested types ----------------------------------------------------
2238 
2239   // accessors -------------------------------------------------------
2240 
2241   // required uint32 requestId = 1;
2242   inline bool has_requestid() const;
2243   inline void clear_requestid();
2244   static const int kRequestIdFieldNumber = 1;
2245   inline ::google::protobuf::uint32 requestid() const;
2246   inline void set_requestid(::google::protobuf::uint32 value);
2247 
2248   // @@protoc_insertion_point(class_scope:AvatarEndMessage)
2249  private:
2250   inline void set_has_requestid();
2251   inline void clear_has_requestid();
2252 
2253   ::std::string _unknown_fields_;
2254 
2255   ::google::protobuf::uint32 _has_bits_[1];
2256   mutable int _cached_size_;
2257   ::google::protobuf::uint32 requestid_;
2258   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
2259   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
2260   #else
2261   friend void  protobuf_AddDesc_pokerth_2eproto();
2262   #endif
2263   friend void protobuf_AssignDesc_pokerth_2eproto();
2264   friend void protobuf_ShutdownFile_pokerth_2eproto();
2265 
2266   void InitAsDefaultInstance();
2267   static AvatarEndMessage* default_instance_;
2268 };
2269 // -------------------------------------------------------------------
2270 
2271 class UnknownAvatarMessage : public ::google::protobuf::MessageLite {
2272  public:
2273   UnknownAvatarMessage();
2274   virtual ~UnknownAvatarMessage();
2275 
2276   UnknownAvatarMessage(const UnknownAvatarMessage& from);
2277 
2278   inline UnknownAvatarMessage& operator=(const UnknownAvatarMessage& from) {
2279     CopyFrom(from);
2280     return *this;
2281   }
2282 
unknown_fields()2283   inline const ::std::string& unknown_fields() const {
2284     return _unknown_fields_;
2285   }
2286 
mutable_unknown_fields()2287   inline ::std::string* mutable_unknown_fields() {
2288     return &_unknown_fields_;
2289   }
2290 
2291   static const UnknownAvatarMessage& default_instance();
2292 
2293   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
2294   // Returns the internal default instance pointer. This function can
2295   // return NULL thus should not be used by the user. This is intended
2296   // for Protobuf internal code. Please use default_instance() declared
2297   // above instead.
internal_default_instance()2298   static inline const UnknownAvatarMessage* internal_default_instance() {
2299     return default_instance_;
2300   }
2301   #endif
2302 
2303   void Swap(UnknownAvatarMessage* other);
2304 
2305   // implements Message ----------------------------------------------
2306 
2307   UnknownAvatarMessage* New() const;
2308   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
2309   void CopyFrom(const UnknownAvatarMessage& from);
2310   void MergeFrom(const UnknownAvatarMessage& from);
2311   void Clear();
2312   bool IsInitialized() const;
2313 
2314   int ByteSize() const;
2315   bool MergePartialFromCodedStream(
2316       ::google::protobuf::io::CodedInputStream* input);
2317   void SerializeWithCachedSizes(
2318       ::google::protobuf::io::CodedOutputStream* output) const;
2319   void DiscardUnknownFields();
GetCachedSize()2320   int GetCachedSize() const { return _cached_size_; }
2321   private:
2322   void SharedCtor();
2323   void SharedDtor();
2324   void SetCachedSize(int size) const;
2325   public:
2326   ::std::string GetTypeName() const;
2327 
2328   // nested types ----------------------------------------------------
2329 
2330   // accessors -------------------------------------------------------
2331 
2332   // required uint32 requestId = 1;
2333   inline bool has_requestid() const;
2334   inline void clear_requestid();
2335   static const int kRequestIdFieldNumber = 1;
2336   inline ::google::protobuf::uint32 requestid() const;
2337   inline void set_requestid(::google::protobuf::uint32 value);
2338 
2339   // @@protoc_insertion_point(class_scope:UnknownAvatarMessage)
2340  private:
2341   inline void set_has_requestid();
2342   inline void clear_has_requestid();
2343 
2344   ::std::string _unknown_fields_;
2345 
2346   ::google::protobuf::uint32 _has_bits_[1];
2347   mutable int _cached_size_;
2348   ::google::protobuf::uint32 requestid_;
2349   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
2350   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
2351   #else
2352   friend void  protobuf_AddDesc_pokerth_2eproto();
2353   #endif
2354   friend void protobuf_AssignDesc_pokerth_2eproto();
2355   friend void protobuf_ShutdownFile_pokerth_2eproto();
2356 
2357   void InitAsDefaultInstance();
2358   static UnknownAvatarMessage* default_instance_;
2359 };
2360 // -------------------------------------------------------------------
2361 
2362 class PlayerListMessage : public ::google::protobuf::MessageLite {
2363  public:
2364   PlayerListMessage();
2365   virtual ~PlayerListMessage();
2366 
2367   PlayerListMessage(const PlayerListMessage& from);
2368 
2369   inline PlayerListMessage& operator=(const PlayerListMessage& from) {
2370     CopyFrom(from);
2371     return *this;
2372   }
2373 
unknown_fields()2374   inline const ::std::string& unknown_fields() const {
2375     return _unknown_fields_;
2376   }
2377 
mutable_unknown_fields()2378   inline ::std::string* mutable_unknown_fields() {
2379     return &_unknown_fields_;
2380   }
2381 
2382   static const PlayerListMessage& default_instance();
2383 
2384   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
2385   // Returns the internal default instance pointer. This function can
2386   // return NULL thus should not be used by the user. This is intended
2387   // for Protobuf internal code. Please use default_instance() declared
2388   // above instead.
internal_default_instance()2389   static inline const PlayerListMessage* internal_default_instance() {
2390     return default_instance_;
2391   }
2392   #endif
2393 
2394   void Swap(PlayerListMessage* other);
2395 
2396   // implements Message ----------------------------------------------
2397 
2398   PlayerListMessage* New() const;
2399   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
2400   void CopyFrom(const PlayerListMessage& from);
2401   void MergeFrom(const PlayerListMessage& from);
2402   void Clear();
2403   bool IsInitialized() const;
2404 
2405   int ByteSize() const;
2406   bool MergePartialFromCodedStream(
2407       ::google::protobuf::io::CodedInputStream* input);
2408   void SerializeWithCachedSizes(
2409       ::google::protobuf::io::CodedOutputStream* output) const;
2410   void DiscardUnknownFields();
GetCachedSize()2411   int GetCachedSize() const { return _cached_size_; }
2412   private:
2413   void SharedCtor();
2414   void SharedDtor();
2415   void SetCachedSize(int size) const;
2416   public:
2417   ::std::string GetTypeName() const;
2418 
2419   // nested types ----------------------------------------------------
2420 
2421   typedef PlayerListMessage_PlayerListNotification PlayerListNotification;
2422   static const PlayerListNotification playerListNew = PlayerListMessage_PlayerListNotification_playerListNew;
2423   static const PlayerListNotification playerListLeft = PlayerListMessage_PlayerListNotification_playerListLeft;
PlayerListNotification_IsValid(int value)2424   static inline bool PlayerListNotification_IsValid(int value) {
2425     return PlayerListMessage_PlayerListNotification_IsValid(value);
2426   }
2427   static const PlayerListNotification PlayerListNotification_MIN =
2428     PlayerListMessage_PlayerListNotification_PlayerListNotification_MIN;
2429   static const PlayerListNotification PlayerListNotification_MAX =
2430     PlayerListMessage_PlayerListNotification_PlayerListNotification_MAX;
2431   static const int PlayerListNotification_ARRAYSIZE =
2432     PlayerListMessage_PlayerListNotification_PlayerListNotification_ARRAYSIZE;
2433 
2434   // accessors -------------------------------------------------------
2435 
2436   // required uint32 playerId = 1;
2437   inline bool has_playerid() const;
2438   inline void clear_playerid();
2439   static const int kPlayerIdFieldNumber = 1;
2440   inline ::google::protobuf::uint32 playerid() const;
2441   inline void set_playerid(::google::protobuf::uint32 value);
2442 
2443   // required .PlayerListMessage.PlayerListNotification playerListNotification = 2;
2444   inline bool has_playerlistnotification() const;
2445   inline void clear_playerlistnotification();
2446   static const int kPlayerListNotificationFieldNumber = 2;
2447   inline ::PlayerListMessage_PlayerListNotification playerlistnotification() const;
2448   inline void set_playerlistnotification(::PlayerListMessage_PlayerListNotification value);
2449 
2450   // @@protoc_insertion_point(class_scope:PlayerListMessage)
2451  private:
2452   inline void set_has_playerid();
2453   inline void clear_has_playerid();
2454   inline void set_has_playerlistnotification();
2455   inline void clear_has_playerlistnotification();
2456 
2457   ::std::string _unknown_fields_;
2458 
2459   ::google::protobuf::uint32 _has_bits_[1];
2460   mutable int _cached_size_;
2461   ::google::protobuf::uint32 playerid_;
2462   int playerlistnotification_;
2463   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
2464   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
2465   #else
2466   friend void  protobuf_AddDesc_pokerth_2eproto();
2467   #endif
2468   friend void protobuf_AssignDesc_pokerth_2eproto();
2469   friend void protobuf_ShutdownFile_pokerth_2eproto();
2470 
2471   void InitAsDefaultInstance();
2472   static PlayerListMessage* default_instance_;
2473 };
2474 // -------------------------------------------------------------------
2475 
2476 class GameListNewMessage : public ::google::protobuf::MessageLite {
2477  public:
2478   GameListNewMessage();
2479   virtual ~GameListNewMessage();
2480 
2481   GameListNewMessage(const GameListNewMessage& from);
2482 
2483   inline GameListNewMessage& operator=(const GameListNewMessage& from) {
2484     CopyFrom(from);
2485     return *this;
2486   }
2487 
unknown_fields()2488   inline const ::std::string& unknown_fields() const {
2489     return _unknown_fields_;
2490   }
2491 
mutable_unknown_fields()2492   inline ::std::string* mutable_unknown_fields() {
2493     return &_unknown_fields_;
2494   }
2495 
2496   static const GameListNewMessage& default_instance();
2497 
2498   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
2499   // Returns the internal default instance pointer. This function can
2500   // return NULL thus should not be used by the user. This is intended
2501   // for Protobuf internal code. Please use default_instance() declared
2502   // above instead.
internal_default_instance()2503   static inline const GameListNewMessage* internal_default_instance() {
2504     return default_instance_;
2505   }
2506   #endif
2507 
2508   void Swap(GameListNewMessage* other);
2509 
2510   // implements Message ----------------------------------------------
2511 
2512   GameListNewMessage* New() const;
2513   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
2514   void CopyFrom(const GameListNewMessage& from);
2515   void MergeFrom(const GameListNewMessage& from);
2516   void Clear();
2517   bool IsInitialized() const;
2518 
2519   int ByteSize() const;
2520   bool MergePartialFromCodedStream(
2521       ::google::protobuf::io::CodedInputStream* input);
2522   void SerializeWithCachedSizes(
2523       ::google::protobuf::io::CodedOutputStream* output) const;
2524   void DiscardUnknownFields();
GetCachedSize()2525   int GetCachedSize() const { return _cached_size_; }
2526   private:
2527   void SharedCtor();
2528   void SharedDtor();
2529   void SetCachedSize(int size) const;
2530   public:
2531   ::std::string GetTypeName() const;
2532 
2533   // nested types ----------------------------------------------------
2534 
2535   // accessors -------------------------------------------------------
2536 
2537   // required uint32 gameId = 1;
2538   inline bool has_gameid() const;
2539   inline void clear_gameid();
2540   static const int kGameIdFieldNumber = 1;
2541   inline ::google::protobuf::uint32 gameid() const;
2542   inline void set_gameid(::google::protobuf::uint32 value);
2543 
2544   // required .NetGameMode gameMode = 2;
2545   inline bool has_gamemode() const;
2546   inline void clear_gamemode();
2547   static const int kGameModeFieldNumber = 2;
2548   inline ::NetGameMode gamemode() const;
2549   inline void set_gamemode(::NetGameMode value);
2550 
2551   // required bool isPrivate = 3;
2552   inline bool has_isprivate() const;
2553   inline void clear_isprivate();
2554   static const int kIsPrivateFieldNumber = 3;
2555   inline bool isprivate() const;
2556   inline void set_isprivate(bool value);
2557 
2558   // repeated uint32 playerIds = 4 [packed = true];
2559   inline int playerids_size() const;
2560   inline void clear_playerids();
2561   static const int kPlayerIdsFieldNumber = 4;
2562   inline ::google::protobuf::uint32 playerids(int index) const;
2563   inline void set_playerids(int index, ::google::protobuf::uint32 value);
2564   inline void add_playerids(::google::protobuf::uint32 value);
2565   inline const ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >&
2566       playerids() const;
2567   inline ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >*
2568       mutable_playerids();
2569 
2570   // required uint32 adminPlayerId = 5;
2571   inline bool has_adminplayerid() const;
2572   inline void clear_adminplayerid();
2573   static const int kAdminPlayerIdFieldNumber = 5;
2574   inline ::google::protobuf::uint32 adminplayerid() const;
2575   inline void set_adminplayerid(::google::protobuf::uint32 value);
2576 
2577   // required .NetGameInfo gameInfo = 6;
2578   inline bool has_gameinfo() const;
2579   inline void clear_gameinfo();
2580   static const int kGameInfoFieldNumber = 6;
2581   inline const ::NetGameInfo& gameinfo() const;
2582   inline ::NetGameInfo* mutable_gameinfo();
2583   inline ::NetGameInfo* release_gameinfo();
2584   inline void set_allocated_gameinfo(::NetGameInfo* gameinfo);
2585 
2586   // repeated uint32 spectatorIds = 7 [packed = true];
2587   inline int spectatorids_size() const;
2588   inline void clear_spectatorids();
2589   static const int kSpectatorIdsFieldNumber = 7;
2590   inline ::google::protobuf::uint32 spectatorids(int index) const;
2591   inline void set_spectatorids(int index, ::google::protobuf::uint32 value);
2592   inline void add_spectatorids(::google::protobuf::uint32 value);
2593   inline const ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >&
2594       spectatorids() const;
2595   inline ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >*
2596       mutable_spectatorids();
2597 
2598   // @@protoc_insertion_point(class_scope:GameListNewMessage)
2599  private:
2600   inline void set_has_gameid();
2601   inline void clear_has_gameid();
2602   inline void set_has_gamemode();
2603   inline void clear_has_gamemode();
2604   inline void set_has_isprivate();
2605   inline void clear_has_isprivate();
2606   inline void set_has_adminplayerid();
2607   inline void clear_has_adminplayerid();
2608   inline void set_has_gameinfo();
2609   inline void clear_has_gameinfo();
2610 
2611   ::std::string _unknown_fields_;
2612 
2613   ::google::protobuf::uint32 _has_bits_[1];
2614   mutable int _cached_size_;
2615   ::google::protobuf::uint32 gameid_;
2616   int gamemode_;
2617   ::google::protobuf::RepeatedField< ::google::protobuf::uint32 > playerids_;
2618   mutable int _playerids_cached_byte_size_;
2619   bool isprivate_;
2620   ::google::protobuf::uint32 adminplayerid_;
2621   ::NetGameInfo* gameinfo_;
2622   ::google::protobuf::RepeatedField< ::google::protobuf::uint32 > spectatorids_;
2623   mutable int _spectatorids_cached_byte_size_;
2624   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
2625   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
2626   #else
2627   friend void  protobuf_AddDesc_pokerth_2eproto();
2628   #endif
2629   friend void protobuf_AssignDesc_pokerth_2eproto();
2630   friend void protobuf_ShutdownFile_pokerth_2eproto();
2631 
2632   void InitAsDefaultInstance();
2633   static GameListNewMessage* default_instance_;
2634 };
2635 // -------------------------------------------------------------------
2636 
2637 class GameListUpdateMessage : public ::google::protobuf::MessageLite {
2638  public:
2639   GameListUpdateMessage();
2640   virtual ~GameListUpdateMessage();
2641 
2642   GameListUpdateMessage(const GameListUpdateMessage& from);
2643 
2644   inline GameListUpdateMessage& operator=(const GameListUpdateMessage& from) {
2645     CopyFrom(from);
2646     return *this;
2647   }
2648 
unknown_fields()2649   inline const ::std::string& unknown_fields() const {
2650     return _unknown_fields_;
2651   }
2652 
mutable_unknown_fields()2653   inline ::std::string* mutable_unknown_fields() {
2654     return &_unknown_fields_;
2655   }
2656 
2657   static const GameListUpdateMessage& default_instance();
2658 
2659   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
2660   // Returns the internal default instance pointer. This function can
2661   // return NULL thus should not be used by the user. This is intended
2662   // for Protobuf internal code. Please use default_instance() declared
2663   // above instead.
internal_default_instance()2664   static inline const GameListUpdateMessage* internal_default_instance() {
2665     return default_instance_;
2666   }
2667   #endif
2668 
2669   void Swap(GameListUpdateMessage* other);
2670 
2671   // implements Message ----------------------------------------------
2672 
2673   GameListUpdateMessage* New() const;
2674   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
2675   void CopyFrom(const GameListUpdateMessage& from);
2676   void MergeFrom(const GameListUpdateMessage& from);
2677   void Clear();
2678   bool IsInitialized() const;
2679 
2680   int ByteSize() const;
2681   bool MergePartialFromCodedStream(
2682       ::google::protobuf::io::CodedInputStream* input);
2683   void SerializeWithCachedSizes(
2684       ::google::protobuf::io::CodedOutputStream* output) const;
2685   void DiscardUnknownFields();
GetCachedSize()2686   int GetCachedSize() const { return _cached_size_; }
2687   private:
2688   void SharedCtor();
2689   void SharedDtor();
2690   void SetCachedSize(int size) const;
2691   public:
2692   ::std::string GetTypeName() const;
2693 
2694   // nested types ----------------------------------------------------
2695 
2696   // accessors -------------------------------------------------------
2697 
2698   // required uint32 gameId = 1;
2699   inline bool has_gameid() const;
2700   inline void clear_gameid();
2701   static const int kGameIdFieldNumber = 1;
2702   inline ::google::protobuf::uint32 gameid() const;
2703   inline void set_gameid(::google::protobuf::uint32 value);
2704 
2705   // required .NetGameMode gameMode = 2;
2706   inline bool has_gamemode() const;
2707   inline void clear_gamemode();
2708   static const int kGameModeFieldNumber = 2;
2709   inline ::NetGameMode gamemode() const;
2710   inline void set_gamemode(::NetGameMode value);
2711 
2712   // @@protoc_insertion_point(class_scope:GameListUpdateMessage)
2713  private:
2714   inline void set_has_gameid();
2715   inline void clear_has_gameid();
2716   inline void set_has_gamemode();
2717   inline void clear_has_gamemode();
2718 
2719   ::std::string _unknown_fields_;
2720 
2721   ::google::protobuf::uint32 _has_bits_[1];
2722   mutable int _cached_size_;
2723   ::google::protobuf::uint32 gameid_;
2724   int gamemode_;
2725   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
2726   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
2727   #else
2728   friend void  protobuf_AddDesc_pokerth_2eproto();
2729   #endif
2730   friend void protobuf_AssignDesc_pokerth_2eproto();
2731   friend void protobuf_ShutdownFile_pokerth_2eproto();
2732 
2733   void InitAsDefaultInstance();
2734   static GameListUpdateMessage* default_instance_;
2735 };
2736 // -------------------------------------------------------------------
2737 
2738 class GameListPlayerJoinedMessage : public ::google::protobuf::MessageLite {
2739  public:
2740   GameListPlayerJoinedMessage();
2741   virtual ~GameListPlayerJoinedMessage();
2742 
2743   GameListPlayerJoinedMessage(const GameListPlayerJoinedMessage& from);
2744 
2745   inline GameListPlayerJoinedMessage& operator=(const GameListPlayerJoinedMessage& from) {
2746     CopyFrom(from);
2747     return *this;
2748   }
2749 
unknown_fields()2750   inline const ::std::string& unknown_fields() const {
2751     return _unknown_fields_;
2752   }
2753 
mutable_unknown_fields()2754   inline ::std::string* mutable_unknown_fields() {
2755     return &_unknown_fields_;
2756   }
2757 
2758   static const GameListPlayerJoinedMessage& default_instance();
2759 
2760   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
2761   // Returns the internal default instance pointer. This function can
2762   // return NULL thus should not be used by the user. This is intended
2763   // for Protobuf internal code. Please use default_instance() declared
2764   // above instead.
internal_default_instance()2765   static inline const GameListPlayerJoinedMessage* internal_default_instance() {
2766     return default_instance_;
2767   }
2768   #endif
2769 
2770   void Swap(GameListPlayerJoinedMessage* other);
2771 
2772   // implements Message ----------------------------------------------
2773 
2774   GameListPlayerJoinedMessage* New() const;
2775   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
2776   void CopyFrom(const GameListPlayerJoinedMessage& from);
2777   void MergeFrom(const GameListPlayerJoinedMessage& from);
2778   void Clear();
2779   bool IsInitialized() const;
2780 
2781   int ByteSize() const;
2782   bool MergePartialFromCodedStream(
2783       ::google::protobuf::io::CodedInputStream* input);
2784   void SerializeWithCachedSizes(
2785       ::google::protobuf::io::CodedOutputStream* output) const;
2786   void DiscardUnknownFields();
GetCachedSize()2787   int GetCachedSize() const { return _cached_size_; }
2788   private:
2789   void SharedCtor();
2790   void SharedDtor();
2791   void SetCachedSize(int size) const;
2792   public:
2793   ::std::string GetTypeName() const;
2794 
2795   // nested types ----------------------------------------------------
2796 
2797   // accessors -------------------------------------------------------
2798 
2799   // required uint32 gameId = 1;
2800   inline bool has_gameid() const;
2801   inline void clear_gameid();
2802   static const int kGameIdFieldNumber = 1;
2803   inline ::google::protobuf::uint32 gameid() const;
2804   inline void set_gameid(::google::protobuf::uint32 value);
2805 
2806   // required uint32 playerId = 2;
2807   inline bool has_playerid() const;
2808   inline void clear_playerid();
2809   static const int kPlayerIdFieldNumber = 2;
2810   inline ::google::protobuf::uint32 playerid() const;
2811   inline void set_playerid(::google::protobuf::uint32 value);
2812 
2813   // @@protoc_insertion_point(class_scope:GameListPlayerJoinedMessage)
2814  private:
2815   inline void set_has_gameid();
2816   inline void clear_has_gameid();
2817   inline void set_has_playerid();
2818   inline void clear_has_playerid();
2819 
2820   ::std::string _unknown_fields_;
2821 
2822   ::google::protobuf::uint32 _has_bits_[1];
2823   mutable int _cached_size_;
2824   ::google::protobuf::uint32 gameid_;
2825   ::google::protobuf::uint32 playerid_;
2826   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
2827   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
2828   #else
2829   friend void  protobuf_AddDesc_pokerth_2eproto();
2830   #endif
2831   friend void protobuf_AssignDesc_pokerth_2eproto();
2832   friend void protobuf_ShutdownFile_pokerth_2eproto();
2833 
2834   void InitAsDefaultInstance();
2835   static GameListPlayerJoinedMessage* default_instance_;
2836 };
2837 // -------------------------------------------------------------------
2838 
2839 class GameListPlayerLeftMessage : public ::google::protobuf::MessageLite {
2840  public:
2841   GameListPlayerLeftMessage();
2842   virtual ~GameListPlayerLeftMessage();
2843 
2844   GameListPlayerLeftMessage(const GameListPlayerLeftMessage& from);
2845 
2846   inline GameListPlayerLeftMessage& operator=(const GameListPlayerLeftMessage& from) {
2847     CopyFrom(from);
2848     return *this;
2849   }
2850 
unknown_fields()2851   inline const ::std::string& unknown_fields() const {
2852     return _unknown_fields_;
2853   }
2854 
mutable_unknown_fields()2855   inline ::std::string* mutable_unknown_fields() {
2856     return &_unknown_fields_;
2857   }
2858 
2859   static const GameListPlayerLeftMessage& default_instance();
2860 
2861   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
2862   // Returns the internal default instance pointer. This function can
2863   // return NULL thus should not be used by the user. This is intended
2864   // for Protobuf internal code. Please use default_instance() declared
2865   // above instead.
internal_default_instance()2866   static inline const GameListPlayerLeftMessage* internal_default_instance() {
2867     return default_instance_;
2868   }
2869   #endif
2870 
2871   void Swap(GameListPlayerLeftMessage* other);
2872 
2873   // implements Message ----------------------------------------------
2874 
2875   GameListPlayerLeftMessage* New() const;
2876   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
2877   void CopyFrom(const GameListPlayerLeftMessage& from);
2878   void MergeFrom(const GameListPlayerLeftMessage& from);
2879   void Clear();
2880   bool IsInitialized() const;
2881 
2882   int ByteSize() const;
2883   bool MergePartialFromCodedStream(
2884       ::google::protobuf::io::CodedInputStream* input);
2885   void SerializeWithCachedSizes(
2886       ::google::protobuf::io::CodedOutputStream* output) const;
2887   void DiscardUnknownFields();
GetCachedSize()2888   int GetCachedSize() const { return _cached_size_; }
2889   private:
2890   void SharedCtor();
2891   void SharedDtor();
2892   void SetCachedSize(int size) const;
2893   public:
2894   ::std::string GetTypeName() const;
2895 
2896   // nested types ----------------------------------------------------
2897 
2898   // accessors -------------------------------------------------------
2899 
2900   // required uint32 gameId = 1;
2901   inline bool has_gameid() const;
2902   inline void clear_gameid();
2903   static const int kGameIdFieldNumber = 1;
2904   inline ::google::protobuf::uint32 gameid() const;
2905   inline void set_gameid(::google::protobuf::uint32 value);
2906 
2907   // required uint32 playerId = 2;
2908   inline bool has_playerid() const;
2909   inline void clear_playerid();
2910   static const int kPlayerIdFieldNumber = 2;
2911   inline ::google::protobuf::uint32 playerid() const;
2912   inline void set_playerid(::google::protobuf::uint32 value);
2913 
2914   // @@protoc_insertion_point(class_scope:GameListPlayerLeftMessage)
2915  private:
2916   inline void set_has_gameid();
2917   inline void clear_has_gameid();
2918   inline void set_has_playerid();
2919   inline void clear_has_playerid();
2920 
2921   ::std::string _unknown_fields_;
2922 
2923   ::google::protobuf::uint32 _has_bits_[1];
2924   mutable int _cached_size_;
2925   ::google::protobuf::uint32 gameid_;
2926   ::google::protobuf::uint32 playerid_;
2927   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
2928   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
2929   #else
2930   friend void  protobuf_AddDesc_pokerth_2eproto();
2931   #endif
2932   friend void protobuf_AssignDesc_pokerth_2eproto();
2933   friend void protobuf_ShutdownFile_pokerth_2eproto();
2934 
2935   void InitAsDefaultInstance();
2936   static GameListPlayerLeftMessage* default_instance_;
2937 };
2938 // -------------------------------------------------------------------
2939 
2940 class GameListSpectatorJoinedMessage : public ::google::protobuf::MessageLite {
2941  public:
2942   GameListSpectatorJoinedMessage();
2943   virtual ~GameListSpectatorJoinedMessage();
2944 
2945   GameListSpectatorJoinedMessage(const GameListSpectatorJoinedMessage& from);
2946 
2947   inline GameListSpectatorJoinedMessage& operator=(const GameListSpectatorJoinedMessage& from) {
2948     CopyFrom(from);
2949     return *this;
2950   }
2951 
unknown_fields()2952   inline const ::std::string& unknown_fields() const {
2953     return _unknown_fields_;
2954   }
2955 
mutable_unknown_fields()2956   inline ::std::string* mutable_unknown_fields() {
2957     return &_unknown_fields_;
2958   }
2959 
2960   static const GameListSpectatorJoinedMessage& default_instance();
2961 
2962   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
2963   // Returns the internal default instance pointer. This function can
2964   // return NULL thus should not be used by the user. This is intended
2965   // for Protobuf internal code. Please use default_instance() declared
2966   // above instead.
internal_default_instance()2967   static inline const GameListSpectatorJoinedMessage* internal_default_instance() {
2968     return default_instance_;
2969   }
2970   #endif
2971 
2972   void Swap(GameListSpectatorJoinedMessage* other);
2973 
2974   // implements Message ----------------------------------------------
2975 
2976   GameListSpectatorJoinedMessage* New() const;
2977   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
2978   void CopyFrom(const GameListSpectatorJoinedMessage& from);
2979   void MergeFrom(const GameListSpectatorJoinedMessage& from);
2980   void Clear();
2981   bool IsInitialized() const;
2982 
2983   int ByteSize() const;
2984   bool MergePartialFromCodedStream(
2985       ::google::protobuf::io::CodedInputStream* input);
2986   void SerializeWithCachedSizes(
2987       ::google::protobuf::io::CodedOutputStream* output) const;
2988   void DiscardUnknownFields();
GetCachedSize()2989   int GetCachedSize() const { return _cached_size_; }
2990   private:
2991   void SharedCtor();
2992   void SharedDtor();
2993   void SetCachedSize(int size) const;
2994   public:
2995   ::std::string GetTypeName() const;
2996 
2997   // nested types ----------------------------------------------------
2998 
2999   // accessors -------------------------------------------------------
3000 
3001   // required uint32 gameId = 1;
3002   inline bool has_gameid() const;
3003   inline void clear_gameid();
3004   static const int kGameIdFieldNumber = 1;
3005   inline ::google::protobuf::uint32 gameid() const;
3006   inline void set_gameid(::google::protobuf::uint32 value);
3007 
3008   // required uint32 playerId = 2;
3009   inline bool has_playerid() const;
3010   inline void clear_playerid();
3011   static const int kPlayerIdFieldNumber = 2;
3012   inline ::google::protobuf::uint32 playerid() const;
3013   inline void set_playerid(::google::protobuf::uint32 value);
3014 
3015   // @@protoc_insertion_point(class_scope:GameListSpectatorJoinedMessage)
3016  private:
3017   inline void set_has_gameid();
3018   inline void clear_has_gameid();
3019   inline void set_has_playerid();
3020   inline void clear_has_playerid();
3021 
3022   ::std::string _unknown_fields_;
3023 
3024   ::google::protobuf::uint32 _has_bits_[1];
3025   mutable int _cached_size_;
3026   ::google::protobuf::uint32 gameid_;
3027   ::google::protobuf::uint32 playerid_;
3028   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
3029   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
3030   #else
3031   friend void  protobuf_AddDesc_pokerth_2eproto();
3032   #endif
3033   friend void protobuf_AssignDesc_pokerth_2eproto();
3034   friend void protobuf_ShutdownFile_pokerth_2eproto();
3035 
3036   void InitAsDefaultInstance();
3037   static GameListSpectatorJoinedMessage* default_instance_;
3038 };
3039 // -------------------------------------------------------------------
3040 
3041 class GameListSpectatorLeftMessage : public ::google::protobuf::MessageLite {
3042  public:
3043   GameListSpectatorLeftMessage();
3044   virtual ~GameListSpectatorLeftMessage();
3045 
3046   GameListSpectatorLeftMessage(const GameListSpectatorLeftMessage& from);
3047 
3048   inline GameListSpectatorLeftMessage& operator=(const GameListSpectatorLeftMessage& from) {
3049     CopyFrom(from);
3050     return *this;
3051   }
3052 
unknown_fields()3053   inline const ::std::string& unknown_fields() const {
3054     return _unknown_fields_;
3055   }
3056 
mutable_unknown_fields()3057   inline ::std::string* mutable_unknown_fields() {
3058     return &_unknown_fields_;
3059   }
3060 
3061   static const GameListSpectatorLeftMessage& default_instance();
3062 
3063   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
3064   // Returns the internal default instance pointer. This function can
3065   // return NULL thus should not be used by the user. This is intended
3066   // for Protobuf internal code. Please use default_instance() declared
3067   // above instead.
internal_default_instance()3068   static inline const GameListSpectatorLeftMessage* internal_default_instance() {
3069     return default_instance_;
3070   }
3071   #endif
3072 
3073   void Swap(GameListSpectatorLeftMessage* other);
3074 
3075   // implements Message ----------------------------------------------
3076 
3077   GameListSpectatorLeftMessage* New() const;
3078   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
3079   void CopyFrom(const GameListSpectatorLeftMessage& from);
3080   void MergeFrom(const GameListSpectatorLeftMessage& from);
3081   void Clear();
3082   bool IsInitialized() const;
3083 
3084   int ByteSize() const;
3085   bool MergePartialFromCodedStream(
3086       ::google::protobuf::io::CodedInputStream* input);
3087   void SerializeWithCachedSizes(
3088       ::google::protobuf::io::CodedOutputStream* output) const;
3089   void DiscardUnknownFields();
GetCachedSize()3090   int GetCachedSize() const { return _cached_size_; }
3091   private:
3092   void SharedCtor();
3093   void SharedDtor();
3094   void SetCachedSize(int size) const;
3095   public:
3096   ::std::string GetTypeName() const;
3097 
3098   // nested types ----------------------------------------------------
3099 
3100   // accessors -------------------------------------------------------
3101 
3102   // required uint32 gameId = 1;
3103   inline bool has_gameid() const;
3104   inline void clear_gameid();
3105   static const int kGameIdFieldNumber = 1;
3106   inline ::google::protobuf::uint32 gameid() const;
3107   inline void set_gameid(::google::protobuf::uint32 value);
3108 
3109   // required uint32 playerId = 2;
3110   inline bool has_playerid() const;
3111   inline void clear_playerid();
3112   static const int kPlayerIdFieldNumber = 2;
3113   inline ::google::protobuf::uint32 playerid() const;
3114   inline void set_playerid(::google::protobuf::uint32 value);
3115 
3116   // @@protoc_insertion_point(class_scope:GameListSpectatorLeftMessage)
3117  private:
3118   inline void set_has_gameid();
3119   inline void clear_has_gameid();
3120   inline void set_has_playerid();
3121   inline void clear_has_playerid();
3122 
3123   ::std::string _unknown_fields_;
3124 
3125   ::google::protobuf::uint32 _has_bits_[1];
3126   mutable int _cached_size_;
3127   ::google::protobuf::uint32 gameid_;
3128   ::google::protobuf::uint32 playerid_;
3129   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
3130   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
3131   #else
3132   friend void  protobuf_AddDesc_pokerth_2eproto();
3133   #endif
3134   friend void protobuf_AssignDesc_pokerth_2eproto();
3135   friend void protobuf_ShutdownFile_pokerth_2eproto();
3136 
3137   void InitAsDefaultInstance();
3138   static GameListSpectatorLeftMessage* default_instance_;
3139 };
3140 // -------------------------------------------------------------------
3141 
3142 class GameListAdminChangedMessage : public ::google::protobuf::MessageLite {
3143  public:
3144   GameListAdminChangedMessage();
3145   virtual ~GameListAdminChangedMessage();
3146 
3147   GameListAdminChangedMessage(const GameListAdminChangedMessage& from);
3148 
3149   inline GameListAdminChangedMessage& operator=(const GameListAdminChangedMessage& from) {
3150     CopyFrom(from);
3151     return *this;
3152   }
3153 
unknown_fields()3154   inline const ::std::string& unknown_fields() const {
3155     return _unknown_fields_;
3156   }
3157 
mutable_unknown_fields()3158   inline ::std::string* mutable_unknown_fields() {
3159     return &_unknown_fields_;
3160   }
3161 
3162   static const GameListAdminChangedMessage& default_instance();
3163 
3164   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
3165   // Returns the internal default instance pointer. This function can
3166   // return NULL thus should not be used by the user. This is intended
3167   // for Protobuf internal code. Please use default_instance() declared
3168   // above instead.
internal_default_instance()3169   static inline const GameListAdminChangedMessage* internal_default_instance() {
3170     return default_instance_;
3171   }
3172   #endif
3173 
3174   void Swap(GameListAdminChangedMessage* other);
3175 
3176   // implements Message ----------------------------------------------
3177 
3178   GameListAdminChangedMessage* New() const;
3179   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
3180   void CopyFrom(const GameListAdminChangedMessage& from);
3181   void MergeFrom(const GameListAdminChangedMessage& from);
3182   void Clear();
3183   bool IsInitialized() const;
3184 
3185   int ByteSize() const;
3186   bool MergePartialFromCodedStream(
3187       ::google::protobuf::io::CodedInputStream* input);
3188   void SerializeWithCachedSizes(
3189       ::google::protobuf::io::CodedOutputStream* output) const;
3190   void DiscardUnknownFields();
GetCachedSize()3191   int GetCachedSize() const { return _cached_size_; }
3192   private:
3193   void SharedCtor();
3194   void SharedDtor();
3195   void SetCachedSize(int size) const;
3196   public:
3197   ::std::string GetTypeName() const;
3198 
3199   // nested types ----------------------------------------------------
3200 
3201   // accessors -------------------------------------------------------
3202 
3203   // required uint32 gameId = 1;
3204   inline bool has_gameid() const;
3205   inline void clear_gameid();
3206   static const int kGameIdFieldNumber = 1;
3207   inline ::google::protobuf::uint32 gameid() const;
3208   inline void set_gameid(::google::protobuf::uint32 value);
3209 
3210   // required uint32 newAdminPlayerId = 2;
3211   inline bool has_newadminplayerid() const;
3212   inline void clear_newadminplayerid();
3213   static const int kNewAdminPlayerIdFieldNumber = 2;
3214   inline ::google::protobuf::uint32 newadminplayerid() const;
3215   inline void set_newadminplayerid(::google::protobuf::uint32 value);
3216 
3217   // @@protoc_insertion_point(class_scope:GameListAdminChangedMessage)
3218  private:
3219   inline void set_has_gameid();
3220   inline void clear_has_gameid();
3221   inline void set_has_newadminplayerid();
3222   inline void clear_has_newadminplayerid();
3223 
3224   ::std::string _unknown_fields_;
3225 
3226   ::google::protobuf::uint32 _has_bits_[1];
3227   mutable int _cached_size_;
3228   ::google::protobuf::uint32 gameid_;
3229   ::google::protobuf::uint32 newadminplayerid_;
3230   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
3231   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
3232   #else
3233   friend void  protobuf_AddDesc_pokerth_2eproto();
3234   #endif
3235   friend void protobuf_AssignDesc_pokerth_2eproto();
3236   friend void protobuf_ShutdownFile_pokerth_2eproto();
3237 
3238   void InitAsDefaultInstance();
3239   static GameListAdminChangedMessage* default_instance_;
3240 };
3241 // -------------------------------------------------------------------
3242 
3243 class PlayerInfoRequestMessage : public ::google::protobuf::MessageLite {
3244  public:
3245   PlayerInfoRequestMessage();
3246   virtual ~PlayerInfoRequestMessage();
3247 
3248   PlayerInfoRequestMessage(const PlayerInfoRequestMessage& from);
3249 
3250   inline PlayerInfoRequestMessage& operator=(const PlayerInfoRequestMessage& from) {
3251     CopyFrom(from);
3252     return *this;
3253   }
3254 
unknown_fields()3255   inline const ::std::string& unknown_fields() const {
3256     return _unknown_fields_;
3257   }
3258 
mutable_unknown_fields()3259   inline ::std::string* mutable_unknown_fields() {
3260     return &_unknown_fields_;
3261   }
3262 
3263   static const PlayerInfoRequestMessage& default_instance();
3264 
3265   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
3266   // Returns the internal default instance pointer. This function can
3267   // return NULL thus should not be used by the user. This is intended
3268   // for Protobuf internal code. Please use default_instance() declared
3269   // above instead.
internal_default_instance()3270   static inline const PlayerInfoRequestMessage* internal_default_instance() {
3271     return default_instance_;
3272   }
3273   #endif
3274 
3275   void Swap(PlayerInfoRequestMessage* other);
3276 
3277   // implements Message ----------------------------------------------
3278 
3279   PlayerInfoRequestMessage* New() const;
3280   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
3281   void CopyFrom(const PlayerInfoRequestMessage& from);
3282   void MergeFrom(const PlayerInfoRequestMessage& from);
3283   void Clear();
3284   bool IsInitialized() const;
3285 
3286   int ByteSize() const;
3287   bool MergePartialFromCodedStream(
3288       ::google::protobuf::io::CodedInputStream* input);
3289   void SerializeWithCachedSizes(
3290       ::google::protobuf::io::CodedOutputStream* output) const;
3291   void DiscardUnknownFields();
GetCachedSize()3292   int GetCachedSize() const { return _cached_size_; }
3293   private:
3294   void SharedCtor();
3295   void SharedDtor();
3296   void SetCachedSize(int size) const;
3297   public:
3298   ::std::string GetTypeName() const;
3299 
3300   // nested types ----------------------------------------------------
3301 
3302   // accessors -------------------------------------------------------
3303 
3304   // repeated uint32 playerId = 1 [packed = true];
3305   inline int playerid_size() const;
3306   inline void clear_playerid();
3307   static const int kPlayerIdFieldNumber = 1;
3308   inline ::google::protobuf::uint32 playerid(int index) const;
3309   inline void set_playerid(int index, ::google::protobuf::uint32 value);
3310   inline void add_playerid(::google::protobuf::uint32 value);
3311   inline const ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >&
3312       playerid() const;
3313   inline ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >*
3314       mutable_playerid();
3315 
3316   // @@protoc_insertion_point(class_scope:PlayerInfoRequestMessage)
3317  private:
3318 
3319   ::std::string _unknown_fields_;
3320 
3321   ::google::protobuf::uint32 _has_bits_[1];
3322   mutable int _cached_size_;
3323   ::google::protobuf::RepeatedField< ::google::protobuf::uint32 > playerid_;
3324   mutable int _playerid_cached_byte_size_;
3325   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
3326   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
3327   #else
3328   friend void  protobuf_AddDesc_pokerth_2eproto();
3329   #endif
3330   friend void protobuf_AssignDesc_pokerth_2eproto();
3331   friend void protobuf_ShutdownFile_pokerth_2eproto();
3332 
3333   void InitAsDefaultInstance();
3334   static PlayerInfoRequestMessage* default_instance_;
3335 };
3336 // -------------------------------------------------------------------
3337 
3338 class PlayerInfoReplyMessage_PlayerInfoData_AvatarData : public ::google::protobuf::MessageLite {
3339  public:
3340   PlayerInfoReplyMessage_PlayerInfoData_AvatarData();
3341   virtual ~PlayerInfoReplyMessage_PlayerInfoData_AvatarData();
3342 
3343   PlayerInfoReplyMessage_PlayerInfoData_AvatarData(const PlayerInfoReplyMessage_PlayerInfoData_AvatarData& from);
3344 
3345   inline PlayerInfoReplyMessage_PlayerInfoData_AvatarData& operator=(const PlayerInfoReplyMessage_PlayerInfoData_AvatarData& from) {
3346     CopyFrom(from);
3347     return *this;
3348   }
3349 
unknown_fields()3350   inline const ::std::string& unknown_fields() const {
3351     return _unknown_fields_;
3352   }
3353 
mutable_unknown_fields()3354   inline ::std::string* mutable_unknown_fields() {
3355     return &_unknown_fields_;
3356   }
3357 
3358   static const PlayerInfoReplyMessage_PlayerInfoData_AvatarData& default_instance();
3359 
3360   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
3361   // Returns the internal default instance pointer. This function can
3362   // return NULL thus should not be used by the user. This is intended
3363   // for Protobuf internal code. Please use default_instance() declared
3364   // above instead.
internal_default_instance()3365   static inline const PlayerInfoReplyMessage_PlayerInfoData_AvatarData* internal_default_instance() {
3366     return default_instance_;
3367   }
3368   #endif
3369 
3370   void Swap(PlayerInfoReplyMessage_PlayerInfoData_AvatarData* other);
3371 
3372   // implements Message ----------------------------------------------
3373 
3374   PlayerInfoReplyMessage_PlayerInfoData_AvatarData* New() const;
3375   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
3376   void CopyFrom(const PlayerInfoReplyMessage_PlayerInfoData_AvatarData& from);
3377   void MergeFrom(const PlayerInfoReplyMessage_PlayerInfoData_AvatarData& from);
3378   void Clear();
3379   bool IsInitialized() const;
3380 
3381   int ByteSize() const;
3382   bool MergePartialFromCodedStream(
3383       ::google::protobuf::io::CodedInputStream* input);
3384   void SerializeWithCachedSizes(
3385       ::google::protobuf::io::CodedOutputStream* output) const;
3386   void DiscardUnknownFields();
GetCachedSize()3387   int GetCachedSize() const { return _cached_size_; }
3388   private:
3389   void SharedCtor();
3390   void SharedDtor();
3391   void SetCachedSize(int size) const;
3392   public:
3393   ::std::string GetTypeName() const;
3394 
3395   // nested types ----------------------------------------------------
3396 
3397   // accessors -------------------------------------------------------
3398 
3399   // required .NetAvatarType avatarType = 1;
3400   inline bool has_avatartype() const;
3401   inline void clear_avatartype();
3402   static const int kAvatarTypeFieldNumber = 1;
3403   inline ::NetAvatarType avatartype() const;
3404   inline void set_avatartype(::NetAvatarType value);
3405 
3406   // required bytes avatarHash = 2;
3407   inline bool has_avatarhash() const;
3408   inline void clear_avatarhash();
3409   static const int kAvatarHashFieldNumber = 2;
3410   inline const ::std::string& avatarhash() const;
3411   inline void set_avatarhash(const ::std::string& value);
3412   inline void set_avatarhash(const char* value);
3413   inline void set_avatarhash(const void* value, size_t size);
3414   inline ::std::string* mutable_avatarhash();
3415   inline ::std::string* release_avatarhash();
3416   inline void set_allocated_avatarhash(::std::string* avatarhash);
3417 
3418   // @@protoc_insertion_point(class_scope:PlayerInfoReplyMessage.PlayerInfoData.AvatarData)
3419  private:
3420   inline void set_has_avatartype();
3421   inline void clear_has_avatartype();
3422   inline void set_has_avatarhash();
3423   inline void clear_has_avatarhash();
3424 
3425   ::std::string _unknown_fields_;
3426 
3427   ::google::protobuf::uint32 _has_bits_[1];
3428   mutable int _cached_size_;
3429   ::std::string* avatarhash_;
3430   int avatartype_;
3431   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
3432   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
3433   #else
3434   friend void  protobuf_AddDesc_pokerth_2eproto();
3435   #endif
3436   friend void protobuf_AssignDesc_pokerth_2eproto();
3437   friend void protobuf_ShutdownFile_pokerth_2eproto();
3438 
3439   void InitAsDefaultInstance();
3440   static PlayerInfoReplyMessage_PlayerInfoData_AvatarData* default_instance_;
3441 };
3442 // -------------------------------------------------------------------
3443 
3444 class PlayerInfoReplyMessage_PlayerInfoData : public ::google::protobuf::MessageLite {
3445  public:
3446   PlayerInfoReplyMessage_PlayerInfoData();
3447   virtual ~PlayerInfoReplyMessage_PlayerInfoData();
3448 
3449   PlayerInfoReplyMessage_PlayerInfoData(const PlayerInfoReplyMessage_PlayerInfoData& from);
3450 
3451   inline PlayerInfoReplyMessage_PlayerInfoData& operator=(const PlayerInfoReplyMessage_PlayerInfoData& from) {
3452     CopyFrom(from);
3453     return *this;
3454   }
3455 
unknown_fields()3456   inline const ::std::string& unknown_fields() const {
3457     return _unknown_fields_;
3458   }
3459 
mutable_unknown_fields()3460   inline ::std::string* mutable_unknown_fields() {
3461     return &_unknown_fields_;
3462   }
3463 
3464   static const PlayerInfoReplyMessage_PlayerInfoData& default_instance();
3465 
3466   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
3467   // Returns the internal default instance pointer. This function can
3468   // return NULL thus should not be used by the user. This is intended
3469   // for Protobuf internal code. Please use default_instance() declared
3470   // above instead.
internal_default_instance()3471   static inline const PlayerInfoReplyMessage_PlayerInfoData* internal_default_instance() {
3472     return default_instance_;
3473   }
3474   #endif
3475 
3476   void Swap(PlayerInfoReplyMessage_PlayerInfoData* other);
3477 
3478   // implements Message ----------------------------------------------
3479 
3480   PlayerInfoReplyMessage_PlayerInfoData* New() const;
3481   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
3482   void CopyFrom(const PlayerInfoReplyMessage_PlayerInfoData& from);
3483   void MergeFrom(const PlayerInfoReplyMessage_PlayerInfoData& from);
3484   void Clear();
3485   bool IsInitialized() const;
3486 
3487   int ByteSize() const;
3488   bool MergePartialFromCodedStream(
3489       ::google::protobuf::io::CodedInputStream* input);
3490   void SerializeWithCachedSizes(
3491       ::google::protobuf::io::CodedOutputStream* output) const;
3492   void DiscardUnknownFields();
GetCachedSize()3493   int GetCachedSize() const { return _cached_size_; }
3494   private:
3495   void SharedCtor();
3496   void SharedDtor();
3497   void SetCachedSize(int size) const;
3498   public:
3499   ::std::string GetTypeName() const;
3500 
3501   // nested types ----------------------------------------------------
3502 
3503   typedef PlayerInfoReplyMessage_PlayerInfoData_AvatarData AvatarData;
3504 
3505   // accessors -------------------------------------------------------
3506 
3507   // required string playerName = 1;
3508   inline bool has_playername() const;
3509   inline void clear_playername();
3510   static const int kPlayerNameFieldNumber = 1;
3511   inline const ::std::string& playername() const;
3512   inline void set_playername(const ::std::string& value);
3513   inline void set_playername(const char* value);
3514   inline void set_playername(const char* value, size_t size);
3515   inline ::std::string* mutable_playername();
3516   inline ::std::string* release_playername();
3517   inline void set_allocated_playername(::std::string* playername);
3518 
3519   // required bool isHuman = 2;
3520   inline bool has_ishuman() const;
3521   inline void clear_ishuman();
3522   static const int kIsHumanFieldNumber = 2;
3523   inline bool ishuman() const;
3524   inline void set_ishuman(bool value);
3525 
3526   // required .NetPlayerInfoRights playerRights = 3;
3527   inline bool has_playerrights() const;
3528   inline void clear_playerrights();
3529   static const int kPlayerRightsFieldNumber = 3;
3530   inline ::NetPlayerInfoRights playerrights() const;
3531   inline void set_playerrights(::NetPlayerInfoRights value);
3532 
3533   // optional string countryCode = 4;
3534   inline bool has_countrycode() const;
3535   inline void clear_countrycode();
3536   static const int kCountryCodeFieldNumber = 4;
3537   inline const ::std::string& countrycode() const;
3538   inline void set_countrycode(const ::std::string& value);
3539   inline void set_countrycode(const char* value);
3540   inline void set_countrycode(const char* value, size_t size);
3541   inline ::std::string* mutable_countrycode();
3542   inline ::std::string* release_countrycode();
3543   inline void set_allocated_countrycode(::std::string* countrycode);
3544 
3545   // optional .PlayerInfoReplyMessage.PlayerInfoData.AvatarData avatarData = 5;
3546   inline bool has_avatardata() const;
3547   inline void clear_avatardata();
3548   static const int kAvatarDataFieldNumber = 5;
3549   inline const ::PlayerInfoReplyMessage_PlayerInfoData_AvatarData& avatardata() const;
3550   inline ::PlayerInfoReplyMessage_PlayerInfoData_AvatarData* mutable_avatardata();
3551   inline ::PlayerInfoReplyMessage_PlayerInfoData_AvatarData* release_avatardata();
3552   inline void set_allocated_avatardata(::PlayerInfoReplyMessage_PlayerInfoData_AvatarData* avatardata);
3553 
3554   // @@protoc_insertion_point(class_scope:PlayerInfoReplyMessage.PlayerInfoData)
3555  private:
3556   inline void set_has_playername();
3557   inline void clear_has_playername();
3558   inline void set_has_ishuman();
3559   inline void clear_has_ishuman();
3560   inline void set_has_playerrights();
3561   inline void clear_has_playerrights();
3562   inline void set_has_countrycode();
3563   inline void clear_has_countrycode();
3564   inline void set_has_avatardata();
3565   inline void clear_has_avatardata();
3566 
3567   ::std::string _unknown_fields_;
3568 
3569   ::google::protobuf::uint32 _has_bits_[1];
3570   mutable int _cached_size_;
3571   ::std::string* playername_;
3572   bool ishuman_;
3573   int playerrights_;
3574   ::std::string* countrycode_;
3575   ::PlayerInfoReplyMessage_PlayerInfoData_AvatarData* avatardata_;
3576   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
3577   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
3578   #else
3579   friend void  protobuf_AddDesc_pokerth_2eproto();
3580   #endif
3581   friend void protobuf_AssignDesc_pokerth_2eproto();
3582   friend void protobuf_ShutdownFile_pokerth_2eproto();
3583 
3584   void InitAsDefaultInstance();
3585   static PlayerInfoReplyMessage_PlayerInfoData* default_instance_;
3586 };
3587 // -------------------------------------------------------------------
3588 
3589 class PlayerInfoReplyMessage : public ::google::protobuf::MessageLite {
3590  public:
3591   PlayerInfoReplyMessage();
3592   virtual ~PlayerInfoReplyMessage();
3593 
3594   PlayerInfoReplyMessage(const PlayerInfoReplyMessage& from);
3595 
3596   inline PlayerInfoReplyMessage& operator=(const PlayerInfoReplyMessage& from) {
3597     CopyFrom(from);
3598     return *this;
3599   }
3600 
unknown_fields()3601   inline const ::std::string& unknown_fields() const {
3602     return _unknown_fields_;
3603   }
3604 
mutable_unknown_fields()3605   inline ::std::string* mutable_unknown_fields() {
3606     return &_unknown_fields_;
3607   }
3608 
3609   static const PlayerInfoReplyMessage& default_instance();
3610 
3611   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
3612   // Returns the internal default instance pointer. This function can
3613   // return NULL thus should not be used by the user. This is intended
3614   // for Protobuf internal code. Please use default_instance() declared
3615   // above instead.
internal_default_instance()3616   static inline const PlayerInfoReplyMessage* internal_default_instance() {
3617     return default_instance_;
3618   }
3619   #endif
3620 
3621   void Swap(PlayerInfoReplyMessage* other);
3622 
3623   // implements Message ----------------------------------------------
3624 
3625   PlayerInfoReplyMessage* New() const;
3626   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
3627   void CopyFrom(const PlayerInfoReplyMessage& from);
3628   void MergeFrom(const PlayerInfoReplyMessage& from);
3629   void Clear();
3630   bool IsInitialized() const;
3631 
3632   int ByteSize() const;
3633   bool MergePartialFromCodedStream(
3634       ::google::protobuf::io::CodedInputStream* input);
3635   void SerializeWithCachedSizes(
3636       ::google::protobuf::io::CodedOutputStream* output) const;
3637   void DiscardUnknownFields();
GetCachedSize()3638   int GetCachedSize() const { return _cached_size_; }
3639   private:
3640   void SharedCtor();
3641   void SharedDtor();
3642   void SetCachedSize(int size) const;
3643   public:
3644   ::std::string GetTypeName() const;
3645 
3646   // nested types ----------------------------------------------------
3647 
3648   typedef PlayerInfoReplyMessage_PlayerInfoData PlayerInfoData;
3649 
3650   // accessors -------------------------------------------------------
3651 
3652   // required uint32 playerId = 1;
3653   inline bool has_playerid() const;
3654   inline void clear_playerid();
3655   static const int kPlayerIdFieldNumber = 1;
3656   inline ::google::protobuf::uint32 playerid() const;
3657   inline void set_playerid(::google::protobuf::uint32 value);
3658 
3659   // optional .PlayerInfoReplyMessage.PlayerInfoData playerInfoData = 2;
3660   inline bool has_playerinfodata() const;
3661   inline void clear_playerinfodata();
3662   static const int kPlayerInfoDataFieldNumber = 2;
3663   inline const ::PlayerInfoReplyMessage_PlayerInfoData& playerinfodata() const;
3664   inline ::PlayerInfoReplyMessage_PlayerInfoData* mutable_playerinfodata();
3665   inline ::PlayerInfoReplyMessage_PlayerInfoData* release_playerinfodata();
3666   inline void set_allocated_playerinfodata(::PlayerInfoReplyMessage_PlayerInfoData* playerinfodata);
3667 
3668   // @@protoc_insertion_point(class_scope:PlayerInfoReplyMessage)
3669  private:
3670   inline void set_has_playerid();
3671   inline void clear_has_playerid();
3672   inline void set_has_playerinfodata();
3673   inline void clear_has_playerinfodata();
3674 
3675   ::std::string _unknown_fields_;
3676 
3677   ::google::protobuf::uint32 _has_bits_[1];
3678   mutable int _cached_size_;
3679   ::PlayerInfoReplyMessage_PlayerInfoData* playerinfodata_;
3680   ::google::protobuf::uint32 playerid_;
3681   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
3682   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
3683   #else
3684   friend void  protobuf_AddDesc_pokerth_2eproto();
3685   #endif
3686   friend void protobuf_AssignDesc_pokerth_2eproto();
3687   friend void protobuf_ShutdownFile_pokerth_2eproto();
3688 
3689   void InitAsDefaultInstance();
3690   static PlayerInfoReplyMessage* default_instance_;
3691 };
3692 // -------------------------------------------------------------------
3693 
3694 class SubscriptionRequestMessage : public ::google::protobuf::MessageLite {
3695  public:
3696   SubscriptionRequestMessage();
3697   virtual ~SubscriptionRequestMessage();
3698 
3699   SubscriptionRequestMessage(const SubscriptionRequestMessage& from);
3700 
3701   inline SubscriptionRequestMessage& operator=(const SubscriptionRequestMessage& from) {
3702     CopyFrom(from);
3703     return *this;
3704   }
3705 
unknown_fields()3706   inline const ::std::string& unknown_fields() const {
3707     return _unknown_fields_;
3708   }
3709 
mutable_unknown_fields()3710   inline ::std::string* mutable_unknown_fields() {
3711     return &_unknown_fields_;
3712   }
3713 
3714   static const SubscriptionRequestMessage& default_instance();
3715 
3716   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
3717   // Returns the internal default instance pointer. This function can
3718   // return NULL thus should not be used by the user. This is intended
3719   // for Protobuf internal code. Please use default_instance() declared
3720   // above instead.
internal_default_instance()3721   static inline const SubscriptionRequestMessage* internal_default_instance() {
3722     return default_instance_;
3723   }
3724   #endif
3725 
3726   void Swap(SubscriptionRequestMessage* other);
3727 
3728   // implements Message ----------------------------------------------
3729 
3730   SubscriptionRequestMessage* New() const;
3731   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
3732   void CopyFrom(const SubscriptionRequestMessage& from);
3733   void MergeFrom(const SubscriptionRequestMessage& from);
3734   void Clear();
3735   bool IsInitialized() const;
3736 
3737   int ByteSize() const;
3738   bool MergePartialFromCodedStream(
3739       ::google::protobuf::io::CodedInputStream* input);
3740   void SerializeWithCachedSizes(
3741       ::google::protobuf::io::CodedOutputStream* output) const;
3742   void DiscardUnknownFields();
GetCachedSize()3743   int GetCachedSize() const { return _cached_size_; }
3744   private:
3745   void SharedCtor();
3746   void SharedDtor();
3747   void SetCachedSize(int size) const;
3748   public:
3749   ::std::string GetTypeName() const;
3750 
3751   // nested types ----------------------------------------------------
3752 
3753   typedef SubscriptionRequestMessage_SubscriptionAction SubscriptionAction;
3754   static const SubscriptionAction unsubscribeGameList = SubscriptionRequestMessage_SubscriptionAction_unsubscribeGameList;
3755   static const SubscriptionAction resubscribeGameList = SubscriptionRequestMessage_SubscriptionAction_resubscribeGameList;
SubscriptionAction_IsValid(int value)3756   static inline bool SubscriptionAction_IsValid(int value) {
3757     return SubscriptionRequestMessage_SubscriptionAction_IsValid(value);
3758   }
3759   static const SubscriptionAction SubscriptionAction_MIN =
3760     SubscriptionRequestMessage_SubscriptionAction_SubscriptionAction_MIN;
3761   static const SubscriptionAction SubscriptionAction_MAX =
3762     SubscriptionRequestMessage_SubscriptionAction_SubscriptionAction_MAX;
3763   static const int SubscriptionAction_ARRAYSIZE =
3764     SubscriptionRequestMessage_SubscriptionAction_SubscriptionAction_ARRAYSIZE;
3765 
3766   // accessors -------------------------------------------------------
3767 
3768   // required .SubscriptionRequestMessage.SubscriptionAction subscriptionAction = 1;
3769   inline bool has_subscriptionaction() const;
3770   inline void clear_subscriptionaction();
3771   static const int kSubscriptionActionFieldNumber = 1;
3772   inline ::SubscriptionRequestMessage_SubscriptionAction subscriptionaction() const;
3773   inline void set_subscriptionaction(::SubscriptionRequestMessage_SubscriptionAction value);
3774 
3775   // @@protoc_insertion_point(class_scope:SubscriptionRequestMessage)
3776  private:
3777   inline void set_has_subscriptionaction();
3778   inline void clear_has_subscriptionaction();
3779 
3780   ::std::string _unknown_fields_;
3781 
3782   ::google::protobuf::uint32 _has_bits_[1];
3783   mutable int _cached_size_;
3784   int subscriptionaction_;
3785   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
3786   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
3787   #else
3788   friend void  protobuf_AddDesc_pokerth_2eproto();
3789   #endif
3790   friend void protobuf_AssignDesc_pokerth_2eproto();
3791   friend void protobuf_ShutdownFile_pokerth_2eproto();
3792 
3793   void InitAsDefaultInstance();
3794   static SubscriptionRequestMessage* default_instance_;
3795 };
3796 // -------------------------------------------------------------------
3797 
3798 class JoinExistingGameMessage : public ::google::protobuf::MessageLite {
3799  public:
3800   JoinExistingGameMessage();
3801   virtual ~JoinExistingGameMessage();
3802 
3803   JoinExistingGameMessage(const JoinExistingGameMessage& from);
3804 
3805   inline JoinExistingGameMessage& operator=(const JoinExistingGameMessage& from) {
3806     CopyFrom(from);
3807     return *this;
3808   }
3809 
unknown_fields()3810   inline const ::std::string& unknown_fields() const {
3811     return _unknown_fields_;
3812   }
3813 
mutable_unknown_fields()3814   inline ::std::string* mutable_unknown_fields() {
3815     return &_unknown_fields_;
3816   }
3817 
3818   static const JoinExistingGameMessage& default_instance();
3819 
3820   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
3821   // Returns the internal default instance pointer. This function can
3822   // return NULL thus should not be used by the user. This is intended
3823   // for Protobuf internal code. Please use default_instance() declared
3824   // above instead.
internal_default_instance()3825   static inline const JoinExistingGameMessage* internal_default_instance() {
3826     return default_instance_;
3827   }
3828   #endif
3829 
3830   void Swap(JoinExistingGameMessage* other);
3831 
3832   // implements Message ----------------------------------------------
3833 
3834   JoinExistingGameMessage* New() const;
3835   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
3836   void CopyFrom(const JoinExistingGameMessage& from);
3837   void MergeFrom(const JoinExistingGameMessage& from);
3838   void Clear();
3839   bool IsInitialized() const;
3840 
3841   int ByteSize() const;
3842   bool MergePartialFromCodedStream(
3843       ::google::protobuf::io::CodedInputStream* input);
3844   void SerializeWithCachedSizes(
3845       ::google::protobuf::io::CodedOutputStream* output) const;
3846   void DiscardUnknownFields();
GetCachedSize()3847   int GetCachedSize() const { return _cached_size_; }
3848   private:
3849   void SharedCtor();
3850   void SharedDtor();
3851   void SetCachedSize(int size) const;
3852   public:
3853   ::std::string GetTypeName() const;
3854 
3855   // nested types ----------------------------------------------------
3856 
3857   // accessors -------------------------------------------------------
3858 
3859   // required uint32 gameId = 1;
3860   inline bool has_gameid() const;
3861   inline void clear_gameid();
3862   static const int kGameIdFieldNumber = 1;
3863   inline ::google::protobuf::uint32 gameid() const;
3864   inline void set_gameid(::google::protobuf::uint32 value);
3865 
3866   // optional string password = 2;
3867   inline bool has_password() const;
3868   inline void clear_password();
3869   static const int kPasswordFieldNumber = 2;
3870   inline const ::std::string& password() const;
3871   inline void set_password(const ::std::string& value);
3872   inline void set_password(const char* value);
3873   inline void set_password(const char* value, size_t size);
3874   inline ::std::string* mutable_password();
3875   inline ::std::string* release_password();
3876   inline void set_allocated_password(::std::string* password);
3877 
3878   // optional bool autoLeave = 3 [default = false];
3879   inline bool has_autoleave() const;
3880   inline void clear_autoleave();
3881   static const int kAutoLeaveFieldNumber = 3;
3882   inline bool autoleave() const;
3883   inline void set_autoleave(bool value);
3884 
3885   // optional bool spectateOnly = 4 [default = false];
3886   inline bool has_spectateonly() const;
3887   inline void clear_spectateonly();
3888   static const int kSpectateOnlyFieldNumber = 4;
3889   inline bool spectateonly() const;
3890   inline void set_spectateonly(bool value);
3891 
3892   // @@protoc_insertion_point(class_scope:JoinExistingGameMessage)
3893  private:
3894   inline void set_has_gameid();
3895   inline void clear_has_gameid();
3896   inline void set_has_password();
3897   inline void clear_has_password();
3898   inline void set_has_autoleave();
3899   inline void clear_has_autoleave();
3900   inline void set_has_spectateonly();
3901   inline void clear_has_spectateonly();
3902 
3903   ::std::string _unknown_fields_;
3904 
3905   ::google::protobuf::uint32 _has_bits_[1];
3906   mutable int _cached_size_;
3907   ::std::string* password_;
3908   ::google::protobuf::uint32 gameid_;
3909   bool autoleave_;
3910   bool spectateonly_;
3911   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
3912   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
3913   #else
3914   friend void  protobuf_AddDesc_pokerth_2eproto();
3915   #endif
3916   friend void protobuf_AssignDesc_pokerth_2eproto();
3917   friend void protobuf_ShutdownFile_pokerth_2eproto();
3918 
3919   void InitAsDefaultInstance();
3920   static JoinExistingGameMessage* default_instance_;
3921 };
3922 // -------------------------------------------------------------------
3923 
3924 class JoinNewGameMessage : public ::google::protobuf::MessageLite {
3925  public:
3926   JoinNewGameMessage();
3927   virtual ~JoinNewGameMessage();
3928 
3929   JoinNewGameMessage(const JoinNewGameMessage& from);
3930 
3931   inline JoinNewGameMessage& operator=(const JoinNewGameMessage& from) {
3932     CopyFrom(from);
3933     return *this;
3934   }
3935 
unknown_fields()3936   inline const ::std::string& unknown_fields() const {
3937     return _unknown_fields_;
3938   }
3939 
mutable_unknown_fields()3940   inline ::std::string* mutable_unknown_fields() {
3941     return &_unknown_fields_;
3942   }
3943 
3944   static const JoinNewGameMessage& default_instance();
3945 
3946   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
3947   // Returns the internal default instance pointer. This function can
3948   // return NULL thus should not be used by the user. This is intended
3949   // for Protobuf internal code. Please use default_instance() declared
3950   // above instead.
internal_default_instance()3951   static inline const JoinNewGameMessage* internal_default_instance() {
3952     return default_instance_;
3953   }
3954   #endif
3955 
3956   void Swap(JoinNewGameMessage* other);
3957 
3958   // implements Message ----------------------------------------------
3959 
3960   JoinNewGameMessage* New() const;
3961   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
3962   void CopyFrom(const JoinNewGameMessage& from);
3963   void MergeFrom(const JoinNewGameMessage& from);
3964   void Clear();
3965   bool IsInitialized() const;
3966 
3967   int ByteSize() const;
3968   bool MergePartialFromCodedStream(
3969       ::google::protobuf::io::CodedInputStream* input);
3970   void SerializeWithCachedSizes(
3971       ::google::protobuf::io::CodedOutputStream* output) const;
3972   void DiscardUnknownFields();
GetCachedSize()3973   int GetCachedSize() const { return _cached_size_; }
3974   private:
3975   void SharedCtor();
3976   void SharedDtor();
3977   void SetCachedSize(int size) const;
3978   public:
3979   ::std::string GetTypeName() const;
3980 
3981   // nested types ----------------------------------------------------
3982 
3983   // accessors -------------------------------------------------------
3984 
3985   // required .NetGameInfo gameInfo = 1;
3986   inline bool has_gameinfo() const;
3987   inline void clear_gameinfo();
3988   static const int kGameInfoFieldNumber = 1;
3989   inline const ::NetGameInfo& gameinfo() const;
3990   inline ::NetGameInfo* mutable_gameinfo();
3991   inline ::NetGameInfo* release_gameinfo();
3992   inline void set_allocated_gameinfo(::NetGameInfo* gameinfo);
3993 
3994   // optional string password = 2;
3995   inline bool has_password() const;
3996   inline void clear_password();
3997   static const int kPasswordFieldNumber = 2;
3998   inline const ::std::string& password() const;
3999   inline void set_password(const ::std::string& value);
4000   inline void set_password(const char* value);
4001   inline void set_password(const char* value, size_t size);
4002   inline ::std::string* mutable_password();
4003   inline ::std::string* release_password();
4004   inline void set_allocated_password(::std::string* password);
4005 
4006   // optional bool autoLeave = 3;
4007   inline bool has_autoleave() const;
4008   inline void clear_autoleave();
4009   static const int kAutoLeaveFieldNumber = 3;
4010   inline bool autoleave() const;
4011   inline void set_autoleave(bool value);
4012 
4013   // @@protoc_insertion_point(class_scope:JoinNewGameMessage)
4014  private:
4015   inline void set_has_gameinfo();
4016   inline void clear_has_gameinfo();
4017   inline void set_has_password();
4018   inline void clear_has_password();
4019   inline void set_has_autoleave();
4020   inline void clear_has_autoleave();
4021 
4022   ::std::string _unknown_fields_;
4023 
4024   ::google::protobuf::uint32 _has_bits_[1];
4025   mutable int _cached_size_;
4026   ::NetGameInfo* gameinfo_;
4027   ::std::string* password_;
4028   bool autoleave_;
4029   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
4030   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
4031   #else
4032   friend void  protobuf_AddDesc_pokerth_2eproto();
4033   #endif
4034   friend void protobuf_AssignDesc_pokerth_2eproto();
4035   friend void protobuf_ShutdownFile_pokerth_2eproto();
4036 
4037   void InitAsDefaultInstance();
4038   static JoinNewGameMessage* default_instance_;
4039 };
4040 // -------------------------------------------------------------------
4041 
4042 class RejoinExistingGameMessage : public ::google::protobuf::MessageLite {
4043  public:
4044   RejoinExistingGameMessage();
4045   virtual ~RejoinExistingGameMessage();
4046 
4047   RejoinExistingGameMessage(const RejoinExistingGameMessage& from);
4048 
4049   inline RejoinExistingGameMessage& operator=(const RejoinExistingGameMessage& from) {
4050     CopyFrom(from);
4051     return *this;
4052   }
4053 
unknown_fields()4054   inline const ::std::string& unknown_fields() const {
4055     return _unknown_fields_;
4056   }
4057 
mutable_unknown_fields()4058   inline ::std::string* mutable_unknown_fields() {
4059     return &_unknown_fields_;
4060   }
4061 
4062   static const RejoinExistingGameMessage& default_instance();
4063 
4064   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
4065   // Returns the internal default instance pointer. This function can
4066   // return NULL thus should not be used by the user. This is intended
4067   // for Protobuf internal code. Please use default_instance() declared
4068   // above instead.
internal_default_instance()4069   static inline const RejoinExistingGameMessage* internal_default_instance() {
4070     return default_instance_;
4071   }
4072   #endif
4073 
4074   void Swap(RejoinExistingGameMessage* other);
4075 
4076   // implements Message ----------------------------------------------
4077 
4078   RejoinExistingGameMessage* New() const;
4079   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
4080   void CopyFrom(const RejoinExistingGameMessage& from);
4081   void MergeFrom(const RejoinExistingGameMessage& from);
4082   void Clear();
4083   bool IsInitialized() const;
4084 
4085   int ByteSize() const;
4086   bool MergePartialFromCodedStream(
4087       ::google::protobuf::io::CodedInputStream* input);
4088   void SerializeWithCachedSizes(
4089       ::google::protobuf::io::CodedOutputStream* output) const;
4090   void DiscardUnknownFields();
GetCachedSize()4091   int GetCachedSize() const { return _cached_size_; }
4092   private:
4093   void SharedCtor();
4094   void SharedDtor();
4095   void SetCachedSize(int size) const;
4096   public:
4097   ::std::string GetTypeName() const;
4098 
4099   // nested types ----------------------------------------------------
4100 
4101   // accessors -------------------------------------------------------
4102 
4103   // required uint32 gameId = 1;
4104   inline bool has_gameid() const;
4105   inline void clear_gameid();
4106   static const int kGameIdFieldNumber = 1;
4107   inline ::google::protobuf::uint32 gameid() const;
4108   inline void set_gameid(::google::protobuf::uint32 value);
4109 
4110   // optional bool autoLeave = 2;
4111   inline bool has_autoleave() const;
4112   inline void clear_autoleave();
4113   static const int kAutoLeaveFieldNumber = 2;
4114   inline bool autoleave() const;
4115   inline void set_autoleave(bool value);
4116 
4117   // @@protoc_insertion_point(class_scope:RejoinExistingGameMessage)
4118  private:
4119   inline void set_has_gameid();
4120   inline void clear_has_gameid();
4121   inline void set_has_autoleave();
4122   inline void clear_has_autoleave();
4123 
4124   ::std::string _unknown_fields_;
4125 
4126   ::google::protobuf::uint32 _has_bits_[1];
4127   mutable int _cached_size_;
4128   ::google::protobuf::uint32 gameid_;
4129   bool autoleave_;
4130   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
4131   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
4132   #else
4133   friend void  protobuf_AddDesc_pokerth_2eproto();
4134   #endif
4135   friend void protobuf_AssignDesc_pokerth_2eproto();
4136   friend void protobuf_ShutdownFile_pokerth_2eproto();
4137 
4138   void InitAsDefaultInstance();
4139   static RejoinExistingGameMessage* default_instance_;
4140 };
4141 // -------------------------------------------------------------------
4142 
4143 class JoinGameAckMessage : public ::google::protobuf::MessageLite {
4144  public:
4145   JoinGameAckMessage();
4146   virtual ~JoinGameAckMessage();
4147 
4148   JoinGameAckMessage(const JoinGameAckMessage& from);
4149 
4150   inline JoinGameAckMessage& operator=(const JoinGameAckMessage& from) {
4151     CopyFrom(from);
4152     return *this;
4153   }
4154 
unknown_fields()4155   inline const ::std::string& unknown_fields() const {
4156     return _unknown_fields_;
4157   }
4158 
mutable_unknown_fields()4159   inline ::std::string* mutable_unknown_fields() {
4160     return &_unknown_fields_;
4161   }
4162 
4163   static const JoinGameAckMessage& default_instance();
4164 
4165   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
4166   // Returns the internal default instance pointer. This function can
4167   // return NULL thus should not be used by the user. This is intended
4168   // for Protobuf internal code. Please use default_instance() declared
4169   // above instead.
internal_default_instance()4170   static inline const JoinGameAckMessage* internal_default_instance() {
4171     return default_instance_;
4172   }
4173   #endif
4174 
4175   void Swap(JoinGameAckMessage* other);
4176 
4177   // implements Message ----------------------------------------------
4178 
4179   JoinGameAckMessage* New() const;
4180   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
4181   void CopyFrom(const JoinGameAckMessage& from);
4182   void MergeFrom(const JoinGameAckMessage& from);
4183   void Clear();
4184   bool IsInitialized() const;
4185 
4186   int ByteSize() const;
4187   bool MergePartialFromCodedStream(
4188       ::google::protobuf::io::CodedInputStream* input);
4189   void SerializeWithCachedSizes(
4190       ::google::protobuf::io::CodedOutputStream* output) const;
4191   void DiscardUnknownFields();
GetCachedSize()4192   int GetCachedSize() const { return _cached_size_; }
4193   private:
4194   void SharedCtor();
4195   void SharedDtor();
4196   void SetCachedSize(int size) const;
4197   public:
4198   ::std::string GetTypeName() const;
4199 
4200   // nested types ----------------------------------------------------
4201 
4202   // accessors -------------------------------------------------------
4203 
4204   // required uint32 gameId = 1;
4205   inline bool has_gameid() const;
4206   inline void clear_gameid();
4207   static const int kGameIdFieldNumber = 1;
4208   inline ::google::protobuf::uint32 gameid() const;
4209   inline void set_gameid(::google::protobuf::uint32 value);
4210 
4211   // required bool areYouGameAdmin = 2;
4212   inline bool has_areyougameadmin() const;
4213   inline void clear_areyougameadmin();
4214   static const int kAreYouGameAdminFieldNumber = 2;
4215   inline bool areyougameadmin() const;
4216   inline void set_areyougameadmin(bool value);
4217 
4218   // required .NetGameInfo gameInfo = 3;
4219   inline bool has_gameinfo() const;
4220   inline void clear_gameinfo();
4221   static const int kGameInfoFieldNumber = 3;
4222   inline const ::NetGameInfo& gameinfo() const;
4223   inline ::NetGameInfo* mutable_gameinfo();
4224   inline ::NetGameInfo* release_gameinfo();
4225   inline void set_allocated_gameinfo(::NetGameInfo* gameinfo);
4226 
4227   // optional bool spectateOnly = 4;
4228   inline bool has_spectateonly() const;
4229   inline void clear_spectateonly();
4230   static const int kSpectateOnlyFieldNumber = 4;
4231   inline bool spectateonly() const;
4232   inline void set_spectateonly(bool value);
4233 
4234   // @@protoc_insertion_point(class_scope:JoinGameAckMessage)
4235  private:
4236   inline void set_has_gameid();
4237   inline void clear_has_gameid();
4238   inline void set_has_areyougameadmin();
4239   inline void clear_has_areyougameadmin();
4240   inline void set_has_gameinfo();
4241   inline void clear_has_gameinfo();
4242   inline void set_has_spectateonly();
4243   inline void clear_has_spectateonly();
4244 
4245   ::std::string _unknown_fields_;
4246 
4247   ::google::protobuf::uint32 _has_bits_[1];
4248   mutable int _cached_size_;
4249   ::google::protobuf::uint32 gameid_;
4250   bool areyougameadmin_;
4251   bool spectateonly_;
4252   ::NetGameInfo* gameinfo_;
4253   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
4254   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
4255   #else
4256   friend void  protobuf_AddDesc_pokerth_2eproto();
4257   #endif
4258   friend void protobuf_AssignDesc_pokerth_2eproto();
4259   friend void protobuf_ShutdownFile_pokerth_2eproto();
4260 
4261   void InitAsDefaultInstance();
4262   static JoinGameAckMessage* default_instance_;
4263 };
4264 // -------------------------------------------------------------------
4265 
4266 class JoinGameFailedMessage : public ::google::protobuf::MessageLite {
4267  public:
4268   JoinGameFailedMessage();
4269   virtual ~JoinGameFailedMessage();
4270 
4271   JoinGameFailedMessage(const JoinGameFailedMessage& from);
4272 
4273   inline JoinGameFailedMessage& operator=(const JoinGameFailedMessage& from) {
4274     CopyFrom(from);
4275     return *this;
4276   }
4277 
unknown_fields()4278   inline const ::std::string& unknown_fields() const {
4279     return _unknown_fields_;
4280   }
4281 
mutable_unknown_fields()4282   inline ::std::string* mutable_unknown_fields() {
4283     return &_unknown_fields_;
4284   }
4285 
4286   static const JoinGameFailedMessage& default_instance();
4287 
4288   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
4289   // Returns the internal default instance pointer. This function can
4290   // return NULL thus should not be used by the user. This is intended
4291   // for Protobuf internal code. Please use default_instance() declared
4292   // above instead.
internal_default_instance()4293   static inline const JoinGameFailedMessage* internal_default_instance() {
4294     return default_instance_;
4295   }
4296   #endif
4297 
4298   void Swap(JoinGameFailedMessage* other);
4299 
4300   // implements Message ----------------------------------------------
4301 
4302   JoinGameFailedMessage* New() const;
4303   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
4304   void CopyFrom(const JoinGameFailedMessage& from);
4305   void MergeFrom(const JoinGameFailedMessage& from);
4306   void Clear();
4307   bool IsInitialized() const;
4308 
4309   int ByteSize() const;
4310   bool MergePartialFromCodedStream(
4311       ::google::protobuf::io::CodedInputStream* input);
4312   void SerializeWithCachedSizes(
4313       ::google::protobuf::io::CodedOutputStream* output) const;
4314   void DiscardUnknownFields();
GetCachedSize()4315   int GetCachedSize() const { return _cached_size_; }
4316   private:
4317   void SharedCtor();
4318   void SharedDtor();
4319   void SetCachedSize(int size) const;
4320   public:
4321   ::std::string GetTypeName() const;
4322 
4323   // nested types ----------------------------------------------------
4324 
4325   typedef JoinGameFailedMessage_JoinGameFailureReason JoinGameFailureReason;
4326   static const JoinGameFailureReason invalidGame = JoinGameFailedMessage_JoinGameFailureReason_invalidGame;
4327   static const JoinGameFailureReason gameIsFull = JoinGameFailedMessage_JoinGameFailureReason_gameIsFull;
4328   static const JoinGameFailureReason gameIsRunning = JoinGameFailedMessage_JoinGameFailureReason_gameIsRunning;
4329   static const JoinGameFailureReason invalidPassword = JoinGameFailedMessage_JoinGameFailureReason_invalidPassword;
4330   static const JoinGameFailureReason notAllowedAsGuest = JoinGameFailedMessage_JoinGameFailureReason_notAllowedAsGuest;
4331   static const JoinGameFailureReason notInvited = JoinGameFailedMessage_JoinGameFailureReason_notInvited;
4332   static const JoinGameFailureReason gameNameInUse = JoinGameFailedMessage_JoinGameFailureReason_gameNameInUse;
4333   static const JoinGameFailureReason badGameName = JoinGameFailedMessage_JoinGameFailureReason_badGameName;
4334   static const JoinGameFailureReason invalidSettings = JoinGameFailedMessage_JoinGameFailureReason_invalidSettings;
4335   static const JoinGameFailureReason ipAddressBlocked = JoinGameFailedMessage_JoinGameFailureReason_ipAddressBlocked;
4336   static const JoinGameFailureReason rejoinFailed = JoinGameFailedMessage_JoinGameFailureReason_rejoinFailed;
4337   static const JoinGameFailureReason noSpectatorsAllowed = JoinGameFailedMessage_JoinGameFailureReason_noSpectatorsAllowed;
JoinGameFailureReason_IsValid(int value)4338   static inline bool JoinGameFailureReason_IsValid(int value) {
4339     return JoinGameFailedMessage_JoinGameFailureReason_IsValid(value);
4340   }
4341   static const JoinGameFailureReason JoinGameFailureReason_MIN =
4342     JoinGameFailedMessage_JoinGameFailureReason_JoinGameFailureReason_MIN;
4343   static const JoinGameFailureReason JoinGameFailureReason_MAX =
4344     JoinGameFailedMessage_JoinGameFailureReason_JoinGameFailureReason_MAX;
4345   static const int JoinGameFailureReason_ARRAYSIZE =
4346     JoinGameFailedMessage_JoinGameFailureReason_JoinGameFailureReason_ARRAYSIZE;
4347 
4348   // accessors -------------------------------------------------------
4349 
4350   // required uint32 gameId = 1;
4351   inline bool has_gameid() const;
4352   inline void clear_gameid();
4353   static const int kGameIdFieldNumber = 1;
4354   inline ::google::protobuf::uint32 gameid() const;
4355   inline void set_gameid(::google::protobuf::uint32 value);
4356 
4357   // required .JoinGameFailedMessage.JoinGameFailureReason joinGameFailureReason = 2;
4358   inline bool has_joingamefailurereason() const;
4359   inline void clear_joingamefailurereason();
4360   static const int kJoinGameFailureReasonFieldNumber = 2;
4361   inline ::JoinGameFailedMessage_JoinGameFailureReason joingamefailurereason() const;
4362   inline void set_joingamefailurereason(::JoinGameFailedMessage_JoinGameFailureReason value);
4363 
4364   // @@protoc_insertion_point(class_scope:JoinGameFailedMessage)
4365  private:
4366   inline void set_has_gameid();
4367   inline void clear_has_gameid();
4368   inline void set_has_joingamefailurereason();
4369   inline void clear_has_joingamefailurereason();
4370 
4371   ::std::string _unknown_fields_;
4372 
4373   ::google::protobuf::uint32 _has_bits_[1];
4374   mutable int _cached_size_;
4375   ::google::protobuf::uint32 gameid_;
4376   int joingamefailurereason_;
4377   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
4378   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
4379   #else
4380   friend void  protobuf_AddDesc_pokerth_2eproto();
4381   #endif
4382   friend void protobuf_AssignDesc_pokerth_2eproto();
4383   friend void protobuf_ShutdownFile_pokerth_2eproto();
4384 
4385   void InitAsDefaultInstance();
4386   static JoinGameFailedMessage* default_instance_;
4387 };
4388 // -------------------------------------------------------------------
4389 
4390 class GamePlayerJoinedMessage : public ::google::protobuf::MessageLite {
4391  public:
4392   GamePlayerJoinedMessage();
4393   virtual ~GamePlayerJoinedMessage();
4394 
4395   GamePlayerJoinedMessage(const GamePlayerJoinedMessage& from);
4396 
4397   inline GamePlayerJoinedMessage& operator=(const GamePlayerJoinedMessage& from) {
4398     CopyFrom(from);
4399     return *this;
4400   }
4401 
unknown_fields()4402   inline const ::std::string& unknown_fields() const {
4403     return _unknown_fields_;
4404   }
4405 
mutable_unknown_fields()4406   inline ::std::string* mutable_unknown_fields() {
4407     return &_unknown_fields_;
4408   }
4409 
4410   static const GamePlayerJoinedMessage& default_instance();
4411 
4412   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
4413   // Returns the internal default instance pointer. This function can
4414   // return NULL thus should not be used by the user. This is intended
4415   // for Protobuf internal code. Please use default_instance() declared
4416   // above instead.
internal_default_instance()4417   static inline const GamePlayerJoinedMessage* internal_default_instance() {
4418     return default_instance_;
4419   }
4420   #endif
4421 
4422   void Swap(GamePlayerJoinedMessage* other);
4423 
4424   // implements Message ----------------------------------------------
4425 
4426   GamePlayerJoinedMessage* New() const;
4427   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
4428   void CopyFrom(const GamePlayerJoinedMessage& from);
4429   void MergeFrom(const GamePlayerJoinedMessage& from);
4430   void Clear();
4431   bool IsInitialized() const;
4432 
4433   int ByteSize() const;
4434   bool MergePartialFromCodedStream(
4435       ::google::protobuf::io::CodedInputStream* input);
4436   void SerializeWithCachedSizes(
4437       ::google::protobuf::io::CodedOutputStream* output) const;
4438   void DiscardUnknownFields();
GetCachedSize()4439   int GetCachedSize() const { return _cached_size_; }
4440   private:
4441   void SharedCtor();
4442   void SharedDtor();
4443   void SetCachedSize(int size) const;
4444   public:
4445   ::std::string GetTypeName() const;
4446 
4447   // nested types ----------------------------------------------------
4448 
4449   // accessors -------------------------------------------------------
4450 
4451   // required uint32 gameId = 1;
4452   inline bool has_gameid() const;
4453   inline void clear_gameid();
4454   static const int kGameIdFieldNumber = 1;
4455   inline ::google::protobuf::uint32 gameid() const;
4456   inline void set_gameid(::google::protobuf::uint32 value);
4457 
4458   // required uint32 playerId = 2;
4459   inline bool has_playerid() const;
4460   inline void clear_playerid();
4461   static const int kPlayerIdFieldNumber = 2;
4462   inline ::google::protobuf::uint32 playerid() const;
4463   inline void set_playerid(::google::protobuf::uint32 value);
4464 
4465   // required bool isGameAdmin = 3;
4466   inline bool has_isgameadmin() const;
4467   inline void clear_isgameadmin();
4468   static const int kIsGameAdminFieldNumber = 3;
4469   inline bool isgameadmin() const;
4470   inline void set_isgameadmin(bool value);
4471 
4472   // @@protoc_insertion_point(class_scope:GamePlayerJoinedMessage)
4473  private:
4474   inline void set_has_gameid();
4475   inline void clear_has_gameid();
4476   inline void set_has_playerid();
4477   inline void clear_has_playerid();
4478   inline void set_has_isgameadmin();
4479   inline void clear_has_isgameadmin();
4480 
4481   ::std::string _unknown_fields_;
4482 
4483   ::google::protobuf::uint32 _has_bits_[1];
4484   mutable int _cached_size_;
4485   ::google::protobuf::uint32 gameid_;
4486   ::google::protobuf::uint32 playerid_;
4487   bool isgameadmin_;
4488   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
4489   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
4490   #else
4491   friend void  protobuf_AddDesc_pokerth_2eproto();
4492   #endif
4493   friend void protobuf_AssignDesc_pokerth_2eproto();
4494   friend void protobuf_ShutdownFile_pokerth_2eproto();
4495 
4496   void InitAsDefaultInstance();
4497   static GamePlayerJoinedMessage* default_instance_;
4498 };
4499 // -------------------------------------------------------------------
4500 
4501 class GamePlayerLeftMessage : public ::google::protobuf::MessageLite {
4502  public:
4503   GamePlayerLeftMessage();
4504   virtual ~GamePlayerLeftMessage();
4505 
4506   GamePlayerLeftMessage(const GamePlayerLeftMessage& from);
4507 
4508   inline GamePlayerLeftMessage& operator=(const GamePlayerLeftMessage& from) {
4509     CopyFrom(from);
4510     return *this;
4511   }
4512 
unknown_fields()4513   inline const ::std::string& unknown_fields() const {
4514     return _unknown_fields_;
4515   }
4516 
mutable_unknown_fields()4517   inline ::std::string* mutable_unknown_fields() {
4518     return &_unknown_fields_;
4519   }
4520 
4521   static const GamePlayerLeftMessage& default_instance();
4522 
4523   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
4524   // Returns the internal default instance pointer. This function can
4525   // return NULL thus should not be used by the user. This is intended
4526   // for Protobuf internal code. Please use default_instance() declared
4527   // above instead.
internal_default_instance()4528   static inline const GamePlayerLeftMessage* internal_default_instance() {
4529     return default_instance_;
4530   }
4531   #endif
4532 
4533   void Swap(GamePlayerLeftMessage* other);
4534 
4535   // implements Message ----------------------------------------------
4536 
4537   GamePlayerLeftMessage* New() const;
4538   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
4539   void CopyFrom(const GamePlayerLeftMessage& from);
4540   void MergeFrom(const GamePlayerLeftMessage& from);
4541   void Clear();
4542   bool IsInitialized() const;
4543 
4544   int ByteSize() const;
4545   bool MergePartialFromCodedStream(
4546       ::google::protobuf::io::CodedInputStream* input);
4547   void SerializeWithCachedSizes(
4548       ::google::protobuf::io::CodedOutputStream* output) const;
4549   void DiscardUnknownFields();
GetCachedSize()4550   int GetCachedSize() const { return _cached_size_; }
4551   private:
4552   void SharedCtor();
4553   void SharedDtor();
4554   void SetCachedSize(int size) const;
4555   public:
4556   ::std::string GetTypeName() const;
4557 
4558   // nested types ----------------------------------------------------
4559 
4560   typedef GamePlayerLeftMessage_GamePlayerLeftReason GamePlayerLeftReason;
4561   static const GamePlayerLeftReason leftOnRequest = GamePlayerLeftMessage_GamePlayerLeftReason_leftOnRequest;
4562   static const GamePlayerLeftReason leftKicked = GamePlayerLeftMessage_GamePlayerLeftReason_leftKicked;
4563   static const GamePlayerLeftReason leftError = GamePlayerLeftMessage_GamePlayerLeftReason_leftError;
GamePlayerLeftReason_IsValid(int value)4564   static inline bool GamePlayerLeftReason_IsValid(int value) {
4565     return GamePlayerLeftMessage_GamePlayerLeftReason_IsValid(value);
4566   }
4567   static const GamePlayerLeftReason GamePlayerLeftReason_MIN =
4568     GamePlayerLeftMessage_GamePlayerLeftReason_GamePlayerLeftReason_MIN;
4569   static const GamePlayerLeftReason GamePlayerLeftReason_MAX =
4570     GamePlayerLeftMessage_GamePlayerLeftReason_GamePlayerLeftReason_MAX;
4571   static const int GamePlayerLeftReason_ARRAYSIZE =
4572     GamePlayerLeftMessage_GamePlayerLeftReason_GamePlayerLeftReason_ARRAYSIZE;
4573 
4574   // accessors -------------------------------------------------------
4575 
4576   // required uint32 gameId = 1;
4577   inline bool has_gameid() const;
4578   inline void clear_gameid();
4579   static const int kGameIdFieldNumber = 1;
4580   inline ::google::protobuf::uint32 gameid() const;
4581   inline void set_gameid(::google::protobuf::uint32 value);
4582 
4583   // required uint32 playerId = 2;
4584   inline bool has_playerid() const;
4585   inline void clear_playerid();
4586   static const int kPlayerIdFieldNumber = 2;
4587   inline ::google::protobuf::uint32 playerid() const;
4588   inline void set_playerid(::google::protobuf::uint32 value);
4589 
4590   // required .GamePlayerLeftMessage.GamePlayerLeftReason gamePlayerLeftReason = 3;
4591   inline bool has_gameplayerleftreason() const;
4592   inline void clear_gameplayerleftreason();
4593   static const int kGamePlayerLeftReasonFieldNumber = 3;
4594   inline ::GamePlayerLeftMessage_GamePlayerLeftReason gameplayerleftreason() const;
4595   inline void set_gameplayerleftreason(::GamePlayerLeftMessage_GamePlayerLeftReason value);
4596 
4597   // @@protoc_insertion_point(class_scope:GamePlayerLeftMessage)
4598  private:
4599   inline void set_has_gameid();
4600   inline void clear_has_gameid();
4601   inline void set_has_playerid();
4602   inline void clear_has_playerid();
4603   inline void set_has_gameplayerleftreason();
4604   inline void clear_has_gameplayerleftreason();
4605 
4606   ::std::string _unknown_fields_;
4607 
4608   ::google::protobuf::uint32 _has_bits_[1];
4609   mutable int _cached_size_;
4610   ::google::protobuf::uint32 gameid_;
4611   ::google::protobuf::uint32 playerid_;
4612   int gameplayerleftreason_;
4613   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
4614   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
4615   #else
4616   friend void  protobuf_AddDesc_pokerth_2eproto();
4617   #endif
4618   friend void protobuf_AssignDesc_pokerth_2eproto();
4619   friend void protobuf_ShutdownFile_pokerth_2eproto();
4620 
4621   void InitAsDefaultInstance();
4622   static GamePlayerLeftMessage* default_instance_;
4623 };
4624 // -------------------------------------------------------------------
4625 
4626 class GameSpectatorJoinedMessage : public ::google::protobuf::MessageLite {
4627  public:
4628   GameSpectatorJoinedMessage();
4629   virtual ~GameSpectatorJoinedMessage();
4630 
4631   GameSpectatorJoinedMessage(const GameSpectatorJoinedMessage& from);
4632 
4633   inline GameSpectatorJoinedMessage& operator=(const GameSpectatorJoinedMessage& from) {
4634     CopyFrom(from);
4635     return *this;
4636   }
4637 
unknown_fields()4638   inline const ::std::string& unknown_fields() const {
4639     return _unknown_fields_;
4640   }
4641 
mutable_unknown_fields()4642   inline ::std::string* mutable_unknown_fields() {
4643     return &_unknown_fields_;
4644   }
4645 
4646   static const GameSpectatorJoinedMessage& default_instance();
4647 
4648   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
4649   // Returns the internal default instance pointer. This function can
4650   // return NULL thus should not be used by the user. This is intended
4651   // for Protobuf internal code. Please use default_instance() declared
4652   // above instead.
internal_default_instance()4653   static inline const GameSpectatorJoinedMessage* internal_default_instance() {
4654     return default_instance_;
4655   }
4656   #endif
4657 
4658   void Swap(GameSpectatorJoinedMessage* other);
4659 
4660   // implements Message ----------------------------------------------
4661 
4662   GameSpectatorJoinedMessage* New() const;
4663   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
4664   void CopyFrom(const GameSpectatorJoinedMessage& from);
4665   void MergeFrom(const GameSpectatorJoinedMessage& from);
4666   void Clear();
4667   bool IsInitialized() const;
4668 
4669   int ByteSize() const;
4670   bool MergePartialFromCodedStream(
4671       ::google::protobuf::io::CodedInputStream* input);
4672   void SerializeWithCachedSizes(
4673       ::google::protobuf::io::CodedOutputStream* output) const;
4674   void DiscardUnknownFields();
GetCachedSize()4675   int GetCachedSize() const { return _cached_size_; }
4676   private:
4677   void SharedCtor();
4678   void SharedDtor();
4679   void SetCachedSize(int size) const;
4680   public:
4681   ::std::string GetTypeName() const;
4682 
4683   // nested types ----------------------------------------------------
4684 
4685   // accessors -------------------------------------------------------
4686 
4687   // required uint32 gameId = 1;
4688   inline bool has_gameid() const;
4689   inline void clear_gameid();
4690   static const int kGameIdFieldNumber = 1;
4691   inline ::google::protobuf::uint32 gameid() const;
4692   inline void set_gameid(::google::protobuf::uint32 value);
4693 
4694   // required uint32 playerId = 2;
4695   inline bool has_playerid() const;
4696   inline void clear_playerid();
4697   static const int kPlayerIdFieldNumber = 2;
4698   inline ::google::protobuf::uint32 playerid() const;
4699   inline void set_playerid(::google::protobuf::uint32 value);
4700 
4701   // @@protoc_insertion_point(class_scope:GameSpectatorJoinedMessage)
4702  private:
4703   inline void set_has_gameid();
4704   inline void clear_has_gameid();
4705   inline void set_has_playerid();
4706   inline void clear_has_playerid();
4707 
4708   ::std::string _unknown_fields_;
4709 
4710   ::google::protobuf::uint32 _has_bits_[1];
4711   mutable int _cached_size_;
4712   ::google::protobuf::uint32 gameid_;
4713   ::google::protobuf::uint32 playerid_;
4714   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
4715   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
4716   #else
4717   friend void  protobuf_AddDesc_pokerth_2eproto();
4718   #endif
4719   friend void protobuf_AssignDesc_pokerth_2eproto();
4720   friend void protobuf_ShutdownFile_pokerth_2eproto();
4721 
4722   void InitAsDefaultInstance();
4723   static GameSpectatorJoinedMessage* default_instance_;
4724 };
4725 // -------------------------------------------------------------------
4726 
4727 class GameSpectatorLeftMessage : public ::google::protobuf::MessageLite {
4728  public:
4729   GameSpectatorLeftMessage();
4730   virtual ~GameSpectatorLeftMessage();
4731 
4732   GameSpectatorLeftMessage(const GameSpectatorLeftMessage& from);
4733 
4734   inline GameSpectatorLeftMessage& operator=(const GameSpectatorLeftMessage& from) {
4735     CopyFrom(from);
4736     return *this;
4737   }
4738 
unknown_fields()4739   inline const ::std::string& unknown_fields() const {
4740     return _unknown_fields_;
4741   }
4742 
mutable_unknown_fields()4743   inline ::std::string* mutable_unknown_fields() {
4744     return &_unknown_fields_;
4745   }
4746 
4747   static const GameSpectatorLeftMessage& default_instance();
4748 
4749   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
4750   // Returns the internal default instance pointer. This function can
4751   // return NULL thus should not be used by the user. This is intended
4752   // for Protobuf internal code. Please use default_instance() declared
4753   // above instead.
internal_default_instance()4754   static inline const GameSpectatorLeftMessage* internal_default_instance() {
4755     return default_instance_;
4756   }
4757   #endif
4758 
4759   void Swap(GameSpectatorLeftMessage* other);
4760 
4761   // implements Message ----------------------------------------------
4762 
4763   GameSpectatorLeftMessage* New() const;
4764   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
4765   void CopyFrom(const GameSpectatorLeftMessage& from);
4766   void MergeFrom(const GameSpectatorLeftMessage& from);
4767   void Clear();
4768   bool IsInitialized() const;
4769 
4770   int ByteSize() const;
4771   bool MergePartialFromCodedStream(
4772       ::google::protobuf::io::CodedInputStream* input);
4773   void SerializeWithCachedSizes(
4774       ::google::protobuf::io::CodedOutputStream* output) const;
4775   void DiscardUnknownFields();
GetCachedSize()4776   int GetCachedSize() const { return _cached_size_; }
4777   private:
4778   void SharedCtor();
4779   void SharedDtor();
4780   void SetCachedSize(int size) const;
4781   public:
4782   ::std::string GetTypeName() const;
4783 
4784   // nested types ----------------------------------------------------
4785 
4786   // accessors -------------------------------------------------------
4787 
4788   // required uint32 gameId = 1;
4789   inline bool has_gameid() const;
4790   inline void clear_gameid();
4791   static const int kGameIdFieldNumber = 1;
4792   inline ::google::protobuf::uint32 gameid() const;
4793   inline void set_gameid(::google::protobuf::uint32 value);
4794 
4795   // required uint32 playerId = 2;
4796   inline bool has_playerid() const;
4797   inline void clear_playerid();
4798   static const int kPlayerIdFieldNumber = 2;
4799   inline ::google::protobuf::uint32 playerid() const;
4800   inline void set_playerid(::google::protobuf::uint32 value);
4801 
4802   // required .GamePlayerLeftMessage.GamePlayerLeftReason gameSpectatorLeftReason = 3;
4803   inline bool has_gamespectatorleftreason() const;
4804   inline void clear_gamespectatorleftreason();
4805   static const int kGameSpectatorLeftReasonFieldNumber = 3;
4806   inline ::GamePlayerLeftMessage_GamePlayerLeftReason gamespectatorleftreason() const;
4807   inline void set_gamespectatorleftreason(::GamePlayerLeftMessage_GamePlayerLeftReason value);
4808 
4809   // @@protoc_insertion_point(class_scope:GameSpectatorLeftMessage)
4810  private:
4811   inline void set_has_gameid();
4812   inline void clear_has_gameid();
4813   inline void set_has_playerid();
4814   inline void clear_has_playerid();
4815   inline void set_has_gamespectatorleftreason();
4816   inline void clear_has_gamespectatorleftreason();
4817 
4818   ::std::string _unknown_fields_;
4819 
4820   ::google::protobuf::uint32 _has_bits_[1];
4821   mutable int _cached_size_;
4822   ::google::protobuf::uint32 gameid_;
4823   ::google::protobuf::uint32 playerid_;
4824   int gamespectatorleftreason_;
4825   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
4826   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
4827   #else
4828   friend void  protobuf_AddDesc_pokerth_2eproto();
4829   #endif
4830   friend void protobuf_AssignDesc_pokerth_2eproto();
4831   friend void protobuf_ShutdownFile_pokerth_2eproto();
4832 
4833   void InitAsDefaultInstance();
4834   static GameSpectatorLeftMessage* default_instance_;
4835 };
4836 // -------------------------------------------------------------------
4837 
4838 class GameAdminChangedMessage : public ::google::protobuf::MessageLite {
4839  public:
4840   GameAdminChangedMessage();
4841   virtual ~GameAdminChangedMessage();
4842 
4843   GameAdminChangedMessage(const GameAdminChangedMessage& from);
4844 
4845   inline GameAdminChangedMessage& operator=(const GameAdminChangedMessage& from) {
4846     CopyFrom(from);
4847     return *this;
4848   }
4849 
unknown_fields()4850   inline const ::std::string& unknown_fields() const {
4851     return _unknown_fields_;
4852   }
4853 
mutable_unknown_fields()4854   inline ::std::string* mutable_unknown_fields() {
4855     return &_unknown_fields_;
4856   }
4857 
4858   static const GameAdminChangedMessage& default_instance();
4859 
4860   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
4861   // Returns the internal default instance pointer. This function can
4862   // return NULL thus should not be used by the user. This is intended
4863   // for Protobuf internal code. Please use default_instance() declared
4864   // above instead.
internal_default_instance()4865   static inline const GameAdminChangedMessage* internal_default_instance() {
4866     return default_instance_;
4867   }
4868   #endif
4869 
4870   void Swap(GameAdminChangedMessage* other);
4871 
4872   // implements Message ----------------------------------------------
4873 
4874   GameAdminChangedMessage* New() const;
4875   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
4876   void CopyFrom(const GameAdminChangedMessage& from);
4877   void MergeFrom(const GameAdminChangedMessage& from);
4878   void Clear();
4879   bool IsInitialized() const;
4880 
4881   int ByteSize() const;
4882   bool MergePartialFromCodedStream(
4883       ::google::protobuf::io::CodedInputStream* input);
4884   void SerializeWithCachedSizes(
4885       ::google::protobuf::io::CodedOutputStream* output) const;
4886   void DiscardUnknownFields();
GetCachedSize()4887   int GetCachedSize() const { return _cached_size_; }
4888   private:
4889   void SharedCtor();
4890   void SharedDtor();
4891   void SetCachedSize(int size) const;
4892   public:
4893   ::std::string GetTypeName() const;
4894 
4895   // nested types ----------------------------------------------------
4896 
4897   // accessors -------------------------------------------------------
4898 
4899   // required uint32 gameId = 1;
4900   inline bool has_gameid() const;
4901   inline void clear_gameid();
4902   static const int kGameIdFieldNumber = 1;
4903   inline ::google::protobuf::uint32 gameid() const;
4904   inline void set_gameid(::google::protobuf::uint32 value);
4905 
4906   // required uint32 newAdminPlayerId = 2;
4907   inline bool has_newadminplayerid() const;
4908   inline void clear_newadminplayerid();
4909   static const int kNewAdminPlayerIdFieldNumber = 2;
4910   inline ::google::protobuf::uint32 newadminplayerid() const;
4911   inline void set_newadminplayerid(::google::protobuf::uint32 value);
4912 
4913   // @@protoc_insertion_point(class_scope:GameAdminChangedMessage)
4914  private:
4915   inline void set_has_gameid();
4916   inline void clear_has_gameid();
4917   inline void set_has_newadminplayerid();
4918   inline void clear_has_newadminplayerid();
4919 
4920   ::std::string _unknown_fields_;
4921 
4922   ::google::protobuf::uint32 _has_bits_[1];
4923   mutable int _cached_size_;
4924   ::google::protobuf::uint32 gameid_;
4925   ::google::protobuf::uint32 newadminplayerid_;
4926   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
4927   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
4928   #else
4929   friend void  protobuf_AddDesc_pokerth_2eproto();
4930   #endif
4931   friend void protobuf_AssignDesc_pokerth_2eproto();
4932   friend void protobuf_ShutdownFile_pokerth_2eproto();
4933 
4934   void InitAsDefaultInstance();
4935   static GameAdminChangedMessage* default_instance_;
4936 };
4937 // -------------------------------------------------------------------
4938 
4939 class RemovedFromGameMessage : public ::google::protobuf::MessageLite {
4940  public:
4941   RemovedFromGameMessage();
4942   virtual ~RemovedFromGameMessage();
4943 
4944   RemovedFromGameMessage(const RemovedFromGameMessage& from);
4945 
4946   inline RemovedFromGameMessage& operator=(const RemovedFromGameMessage& from) {
4947     CopyFrom(from);
4948     return *this;
4949   }
4950 
unknown_fields()4951   inline const ::std::string& unknown_fields() const {
4952     return _unknown_fields_;
4953   }
4954 
mutable_unknown_fields()4955   inline ::std::string* mutable_unknown_fields() {
4956     return &_unknown_fields_;
4957   }
4958 
4959   static const RemovedFromGameMessage& default_instance();
4960 
4961   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
4962   // Returns the internal default instance pointer. This function can
4963   // return NULL thus should not be used by the user. This is intended
4964   // for Protobuf internal code. Please use default_instance() declared
4965   // above instead.
internal_default_instance()4966   static inline const RemovedFromGameMessage* internal_default_instance() {
4967     return default_instance_;
4968   }
4969   #endif
4970 
4971   void Swap(RemovedFromGameMessage* other);
4972 
4973   // implements Message ----------------------------------------------
4974 
4975   RemovedFromGameMessage* New() const;
4976   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
4977   void CopyFrom(const RemovedFromGameMessage& from);
4978   void MergeFrom(const RemovedFromGameMessage& from);
4979   void Clear();
4980   bool IsInitialized() const;
4981 
4982   int ByteSize() const;
4983   bool MergePartialFromCodedStream(
4984       ::google::protobuf::io::CodedInputStream* input);
4985   void SerializeWithCachedSizes(
4986       ::google::protobuf::io::CodedOutputStream* output) const;
4987   void DiscardUnknownFields();
GetCachedSize()4988   int GetCachedSize() const { return _cached_size_; }
4989   private:
4990   void SharedCtor();
4991   void SharedDtor();
4992   void SetCachedSize(int size) const;
4993   public:
4994   ::std::string GetTypeName() const;
4995 
4996   // nested types ----------------------------------------------------
4997 
4998   typedef RemovedFromGameMessage_RemovedFromGameReason RemovedFromGameReason;
4999   static const RemovedFromGameReason removedOnRequest = RemovedFromGameMessage_RemovedFromGameReason_removedOnRequest;
5000   static const RemovedFromGameReason kickedFromGame = RemovedFromGameMessage_RemovedFromGameReason_kickedFromGame;
5001   static const RemovedFromGameReason gameIsFull = RemovedFromGameMessage_RemovedFromGameReason_gameIsFull;
5002   static const RemovedFromGameReason gameIsRunning = RemovedFromGameMessage_RemovedFromGameReason_gameIsRunning;
5003   static const RemovedFromGameReason gameTimeout = RemovedFromGameMessage_RemovedFromGameReason_gameTimeout;
5004   static const RemovedFromGameReason removedStartFailed = RemovedFromGameMessage_RemovedFromGameReason_removedStartFailed;
5005   static const RemovedFromGameReason gameClosed = RemovedFromGameMessage_RemovedFromGameReason_gameClosed;
RemovedFromGameReason_IsValid(int value)5006   static inline bool RemovedFromGameReason_IsValid(int value) {
5007     return RemovedFromGameMessage_RemovedFromGameReason_IsValid(value);
5008   }
5009   static const RemovedFromGameReason RemovedFromGameReason_MIN =
5010     RemovedFromGameMessage_RemovedFromGameReason_RemovedFromGameReason_MIN;
5011   static const RemovedFromGameReason RemovedFromGameReason_MAX =
5012     RemovedFromGameMessage_RemovedFromGameReason_RemovedFromGameReason_MAX;
5013   static const int RemovedFromGameReason_ARRAYSIZE =
5014     RemovedFromGameMessage_RemovedFromGameReason_RemovedFromGameReason_ARRAYSIZE;
5015 
5016   // accessors -------------------------------------------------------
5017 
5018   // required uint32 gameId = 1;
5019   inline bool has_gameid() const;
5020   inline void clear_gameid();
5021   static const int kGameIdFieldNumber = 1;
5022   inline ::google::protobuf::uint32 gameid() const;
5023   inline void set_gameid(::google::protobuf::uint32 value);
5024 
5025   // required .RemovedFromGameMessage.RemovedFromGameReason removedFromGameReason = 2;
5026   inline bool has_removedfromgamereason() const;
5027   inline void clear_removedfromgamereason();
5028   static const int kRemovedFromGameReasonFieldNumber = 2;
5029   inline ::RemovedFromGameMessage_RemovedFromGameReason removedfromgamereason() const;
5030   inline void set_removedfromgamereason(::RemovedFromGameMessage_RemovedFromGameReason value);
5031 
5032   // @@protoc_insertion_point(class_scope:RemovedFromGameMessage)
5033  private:
5034   inline void set_has_gameid();
5035   inline void clear_has_gameid();
5036   inline void set_has_removedfromgamereason();
5037   inline void clear_has_removedfromgamereason();
5038 
5039   ::std::string _unknown_fields_;
5040 
5041   ::google::protobuf::uint32 _has_bits_[1];
5042   mutable int _cached_size_;
5043   ::google::protobuf::uint32 gameid_;
5044   int removedfromgamereason_;
5045   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
5046   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
5047   #else
5048   friend void  protobuf_AddDesc_pokerth_2eproto();
5049   #endif
5050   friend void protobuf_AssignDesc_pokerth_2eproto();
5051   friend void protobuf_ShutdownFile_pokerth_2eproto();
5052 
5053   void InitAsDefaultInstance();
5054   static RemovedFromGameMessage* default_instance_;
5055 };
5056 // -------------------------------------------------------------------
5057 
5058 class KickPlayerRequestMessage : public ::google::protobuf::MessageLite {
5059  public:
5060   KickPlayerRequestMessage();
5061   virtual ~KickPlayerRequestMessage();
5062 
5063   KickPlayerRequestMessage(const KickPlayerRequestMessage& from);
5064 
5065   inline KickPlayerRequestMessage& operator=(const KickPlayerRequestMessage& from) {
5066     CopyFrom(from);
5067     return *this;
5068   }
5069 
unknown_fields()5070   inline const ::std::string& unknown_fields() const {
5071     return _unknown_fields_;
5072   }
5073 
mutable_unknown_fields()5074   inline ::std::string* mutable_unknown_fields() {
5075     return &_unknown_fields_;
5076   }
5077 
5078   static const KickPlayerRequestMessage& default_instance();
5079 
5080   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
5081   // Returns the internal default instance pointer. This function can
5082   // return NULL thus should not be used by the user. This is intended
5083   // for Protobuf internal code. Please use default_instance() declared
5084   // above instead.
internal_default_instance()5085   static inline const KickPlayerRequestMessage* internal_default_instance() {
5086     return default_instance_;
5087   }
5088   #endif
5089 
5090   void Swap(KickPlayerRequestMessage* other);
5091 
5092   // implements Message ----------------------------------------------
5093 
5094   KickPlayerRequestMessage* New() const;
5095   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
5096   void CopyFrom(const KickPlayerRequestMessage& from);
5097   void MergeFrom(const KickPlayerRequestMessage& from);
5098   void Clear();
5099   bool IsInitialized() const;
5100 
5101   int ByteSize() const;
5102   bool MergePartialFromCodedStream(
5103       ::google::protobuf::io::CodedInputStream* input);
5104   void SerializeWithCachedSizes(
5105       ::google::protobuf::io::CodedOutputStream* output) const;
5106   void DiscardUnknownFields();
GetCachedSize()5107   int GetCachedSize() const { return _cached_size_; }
5108   private:
5109   void SharedCtor();
5110   void SharedDtor();
5111   void SetCachedSize(int size) const;
5112   public:
5113   ::std::string GetTypeName() const;
5114 
5115   // nested types ----------------------------------------------------
5116 
5117   // accessors -------------------------------------------------------
5118 
5119   // required uint32 gameId = 1;
5120   inline bool has_gameid() const;
5121   inline void clear_gameid();
5122   static const int kGameIdFieldNumber = 1;
5123   inline ::google::protobuf::uint32 gameid() const;
5124   inline void set_gameid(::google::protobuf::uint32 value);
5125 
5126   // required uint32 playerId = 2;
5127   inline bool has_playerid() const;
5128   inline void clear_playerid();
5129   static const int kPlayerIdFieldNumber = 2;
5130   inline ::google::protobuf::uint32 playerid() const;
5131   inline void set_playerid(::google::protobuf::uint32 value);
5132 
5133   // @@protoc_insertion_point(class_scope:KickPlayerRequestMessage)
5134  private:
5135   inline void set_has_gameid();
5136   inline void clear_has_gameid();
5137   inline void set_has_playerid();
5138   inline void clear_has_playerid();
5139 
5140   ::std::string _unknown_fields_;
5141 
5142   ::google::protobuf::uint32 _has_bits_[1];
5143   mutable int _cached_size_;
5144   ::google::protobuf::uint32 gameid_;
5145   ::google::protobuf::uint32 playerid_;
5146   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
5147   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
5148   #else
5149   friend void  protobuf_AddDesc_pokerth_2eproto();
5150   #endif
5151   friend void protobuf_AssignDesc_pokerth_2eproto();
5152   friend void protobuf_ShutdownFile_pokerth_2eproto();
5153 
5154   void InitAsDefaultInstance();
5155   static KickPlayerRequestMessage* default_instance_;
5156 };
5157 // -------------------------------------------------------------------
5158 
5159 class LeaveGameRequestMessage : public ::google::protobuf::MessageLite {
5160  public:
5161   LeaveGameRequestMessage();
5162   virtual ~LeaveGameRequestMessage();
5163 
5164   LeaveGameRequestMessage(const LeaveGameRequestMessage& from);
5165 
5166   inline LeaveGameRequestMessage& operator=(const LeaveGameRequestMessage& from) {
5167     CopyFrom(from);
5168     return *this;
5169   }
5170 
unknown_fields()5171   inline const ::std::string& unknown_fields() const {
5172     return _unknown_fields_;
5173   }
5174 
mutable_unknown_fields()5175   inline ::std::string* mutable_unknown_fields() {
5176     return &_unknown_fields_;
5177   }
5178 
5179   static const LeaveGameRequestMessage& default_instance();
5180 
5181   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
5182   // Returns the internal default instance pointer. This function can
5183   // return NULL thus should not be used by the user. This is intended
5184   // for Protobuf internal code. Please use default_instance() declared
5185   // above instead.
internal_default_instance()5186   static inline const LeaveGameRequestMessage* internal_default_instance() {
5187     return default_instance_;
5188   }
5189   #endif
5190 
5191   void Swap(LeaveGameRequestMessage* other);
5192 
5193   // implements Message ----------------------------------------------
5194 
5195   LeaveGameRequestMessage* New() const;
5196   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
5197   void CopyFrom(const LeaveGameRequestMessage& from);
5198   void MergeFrom(const LeaveGameRequestMessage& from);
5199   void Clear();
5200   bool IsInitialized() const;
5201 
5202   int ByteSize() const;
5203   bool MergePartialFromCodedStream(
5204       ::google::protobuf::io::CodedInputStream* input);
5205   void SerializeWithCachedSizes(
5206       ::google::protobuf::io::CodedOutputStream* output) const;
5207   void DiscardUnknownFields();
GetCachedSize()5208   int GetCachedSize() const { return _cached_size_; }
5209   private:
5210   void SharedCtor();
5211   void SharedDtor();
5212   void SetCachedSize(int size) const;
5213   public:
5214   ::std::string GetTypeName() const;
5215 
5216   // nested types ----------------------------------------------------
5217 
5218   // accessors -------------------------------------------------------
5219 
5220   // required uint32 gameId = 1;
5221   inline bool has_gameid() const;
5222   inline void clear_gameid();
5223   static const int kGameIdFieldNumber = 1;
5224   inline ::google::protobuf::uint32 gameid() const;
5225   inline void set_gameid(::google::protobuf::uint32 value);
5226 
5227   // @@protoc_insertion_point(class_scope:LeaveGameRequestMessage)
5228  private:
5229   inline void set_has_gameid();
5230   inline void clear_has_gameid();
5231 
5232   ::std::string _unknown_fields_;
5233 
5234   ::google::protobuf::uint32 _has_bits_[1];
5235   mutable int _cached_size_;
5236   ::google::protobuf::uint32 gameid_;
5237   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
5238   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
5239   #else
5240   friend void  protobuf_AddDesc_pokerth_2eproto();
5241   #endif
5242   friend void protobuf_AssignDesc_pokerth_2eproto();
5243   friend void protobuf_ShutdownFile_pokerth_2eproto();
5244 
5245   void InitAsDefaultInstance();
5246   static LeaveGameRequestMessage* default_instance_;
5247 };
5248 // -------------------------------------------------------------------
5249 
5250 class InvitePlayerToGameMessage : public ::google::protobuf::MessageLite {
5251  public:
5252   InvitePlayerToGameMessage();
5253   virtual ~InvitePlayerToGameMessage();
5254 
5255   InvitePlayerToGameMessage(const InvitePlayerToGameMessage& from);
5256 
5257   inline InvitePlayerToGameMessage& operator=(const InvitePlayerToGameMessage& from) {
5258     CopyFrom(from);
5259     return *this;
5260   }
5261 
unknown_fields()5262   inline const ::std::string& unknown_fields() const {
5263     return _unknown_fields_;
5264   }
5265 
mutable_unknown_fields()5266   inline ::std::string* mutable_unknown_fields() {
5267     return &_unknown_fields_;
5268   }
5269 
5270   static const InvitePlayerToGameMessage& default_instance();
5271 
5272   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
5273   // Returns the internal default instance pointer. This function can
5274   // return NULL thus should not be used by the user. This is intended
5275   // for Protobuf internal code. Please use default_instance() declared
5276   // above instead.
internal_default_instance()5277   static inline const InvitePlayerToGameMessage* internal_default_instance() {
5278     return default_instance_;
5279   }
5280   #endif
5281 
5282   void Swap(InvitePlayerToGameMessage* other);
5283 
5284   // implements Message ----------------------------------------------
5285 
5286   InvitePlayerToGameMessage* New() const;
5287   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
5288   void CopyFrom(const InvitePlayerToGameMessage& from);
5289   void MergeFrom(const InvitePlayerToGameMessage& from);
5290   void Clear();
5291   bool IsInitialized() const;
5292 
5293   int ByteSize() const;
5294   bool MergePartialFromCodedStream(
5295       ::google::protobuf::io::CodedInputStream* input);
5296   void SerializeWithCachedSizes(
5297       ::google::protobuf::io::CodedOutputStream* output) const;
5298   void DiscardUnknownFields();
GetCachedSize()5299   int GetCachedSize() const { return _cached_size_; }
5300   private:
5301   void SharedCtor();
5302   void SharedDtor();
5303   void SetCachedSize(int size) const;
5304   public:
5305   ::std::string GetTypeName() const;
5306 
5307   // nested types ----------------------------------------------------
5308 
5309   // accessors -------------------------------------------------------
5310 
5311   // required uint32 gameId = 1;
5312   inline bool has_gameid() const;
5313   inline void clear_gameid();
5314   static const int kGameIdFieldNumber = 1;
5315   inline ::google::protobuf::uint32 gameid() const;
5316   inline void set_gameid(::google::protobuf::uint32 value);
5317 
5318   // required uint32 playerId = 2;
5319   inline bool has_playerid() const;
5320   inline void clear_playerid();
5321   static const int kPlayerIdFieldNumber = 2;
5322   inline ::google::protobuf::uint32 playerid() const;
5323   inline void set_playerid(::google::protobuf::uint32 value);
5324 
5325   // @@protoc_insertion_point(class_scope:InvitePlayerToGameMessage)
5326  private:
5327   inline void set_has_gameid();
5328   inline void clear_has_gameid();
5329   inline void set_has_playerid();
5330   inline void clear_has_playerid();
5331 
5332   ::std::string _unknown_fields_;
5333 
5334   ::google::protobuf::uint32 _has_bits_[1];
5335   mutable int _cached_size_;
5336   ::google::protobuf::uint32 gameid_;
5337   ::google::protobuf::uint32 playerid_;
5338   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
5339   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
5340   #else
5341   friend void  protobuf_AddDesc_pokerth_2eproto();
5342   #endif
5343   friend void protobuf_AssignDesc_pokerth_2eproto();
5344   friend void protobuf_ShutdownFile_pokerth_2eproto();
5345 
5346   void InitAsDefaultInstance();
5347   static InvitePlayerToGameMessage* default_instance_;
5348 };
5349 // -------------------------------------------------------------------
5350 
5351 class InviteNotifyMessage : public ::google::protobuf::MessageLite {
5352  public:
5353   InviteNotifyMessage();
5354   virtual ~InviteNotifyMessage();
5355 
5356   InviteNotifyMessage(const InviteNotifyMessage& from);
5357 
5358   inline InviteNotifyMessage& operator=(const InviteNotifyMessage& from) {
5359     CopyFrom(from);
5360     return *this;
5361   }
5362 
unknown_fields()5363   inline const ::std::string& unknown_fields() const {
5364     return _unknown_fields_;
5365   }
5366 
mutable_unknown_fields()5367   inline ::std::string* mutable_unknown_fields() {
5368     return &_unknown_fields_;
5369   }
5370 
5371   static const InviteNotifyMessage& default_instance();
5372 
5373   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
5374   // Returns the internal default instance pointer. This function can
5375   // return NULL thus should not be used by the user. This is intended
5376   // for Protobuf internal code. Please use default_instance() declared
5377   // above instead.
internal_default_instance()5378   static inline const InviteNotifyMessage* internal_default_instance() {
5379     return default_instance_;
5380   }
5381   #endif
5382 
5383   void Swap(InviteNotifyMessage* other);
5384 
5385   // implements Message ----------------------------------------------
5386 
5387   InviteNotifyMessage* New() const;
5388   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
5389   void CopyFrom(const InviteNotifyMessage& from);
5390   void MergeFrom(const InviteNotifyMessage& from);
5391   void Clear();
5392   bool IsInitialized() const;
5393 
5394   int ByteSize() const;
5395   bool MergePartialFromCodedStream(
5396       ::google::protobuf::io::CodedInputStream* input);
5397   void SerializeWithCachedSizes(
5398       ::google::protobuf::io::CodedOutputStream* output) const;
5399   void DiscardUnknownFields();
GetCachedSize()5400   int GetCachedSize() const { return _cached_size_; }
5401   private:
5402   void SharedCtor();
5403   void SharedDtor();
5404   void SetCachedSize(int size) const;
5405   public:
5406   ::std::string GetTypeName() const;
5407 
5408   // nested types ----------------------------------------------------
5409 
5410   // accessors -------------------------------------------------------
5411 
5412   // required uint32 gameId = 1;
5413   inline bool has_gameid() const;
5414   inline void clear_gameid();
5415   static const int kGameIdFieldNumber = 1;
5416   inline ::google::protobuf::uint32 gameid() const;
5417   inline void set_gameid(::google::protobuf::uint32 value);
5418 
5419   // required uint32 playerIdWho = 2;
5420   inline bool has_playeridwho() const;
5421   inline void clear_playeridwho();
5422   static const int kPlayerIdWhoFieldNumber = 2;
5423   inline ::google::protobuf::uint32 playeridwho() const;
5424   inline void set_playeridwho(::google::protobuf::uint32 value);
5425 
5426   // required uint32 playerIdByWhom = 3;
5427   inline bool has_playeridbywhom() const;
5428   inline void clear_playeridbywhom();
5429   static const int kPlayerIdByWhomFieldNumber = 3;
5430   inline ::google::protobuf::uint32 playeridbywhom() const;
5431   inline void set_playeridbywhom(::google::protobuf::uint32 value);
5432 
5433   // @@protoc_insertion_point(class_scope:InviteNotifyMessage)
5434  private:
5435   inline void set_has_gameid();
5436   inline void clear_has_gameid();
5437   inline void set_has_playeridwho();
5438   inline void clear_has_playeridwho();
5439   inline void set_has_playeridbywhom();
5440   inline void clear_has_playeridbywhom();
5441 
5442   ::std::string _unknown_fields_;
5443 
5444   ::google::protobuf::uint32 _has_bits_[1];
5445   mutable int _cached_size_;
5446   ::google::protobuf::uint32 gameid_;
5447   ::google::protobuf::uint32 playeridwho_;
5448   ::google::protobuf::uint32 playeridbywhom_;
5449   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
5450   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
5451   #else
5452   friend void  protobuf_AddDesc_pokerth_2eproto();
5453   #endif
5454   friend void protobuf_AssignDesc_pokerth_2eproto();
5455   friend void protobuf_ShutdownFile_pokerth_2eproto();
5456 
5457   void InitAsDefaultInstance();
5458   static InviteNotifyMessage* default_instance_;
5459 };
5460 // -------------------------------------------------------------------
5461 
5462 class RejectGameInvitationMessage : public ::google::protobuf::MessageLite {
5463  public:
5464   RejectGameInvitationMessage();
5465   virtual ~RejectGameInvitationMessage();
5466 
5467   RejectGameInvitationMessage(const RejectGameInvitationMessage& from);
5468 
5469   inline RejectGameInvitationMessage& operator=(const RejectGameInvitationMessage& from) {
5470     CopyFrom(from);
5471     return *this;
5472   }
5473 
unknown_fields()5474   inline const ::std::string& unknown_fields() const {
5475     return _unknown_fields_;
5476   }
5477 
mutable_unknown_fields()5478   inline ::std::string* mutable_unknown_fields() {
5479     return &_unknown_fields_;
5480   }
5481 
5482   static const RejectGameInvitationMessage& default_instance();
5483 
5484   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
5485   // Returns the internal default instance pointer. This function can
5486   // return NULL thus should not be used by the user. This is intended
5487   // for Protobuf internal code. Please use default_instance() declared
5488   // above instead.
internal_default_instance()5489   static inline const RejectGameInvitationMessage* internal_default_instance() {
5490     return default_instance_;
5491   }
5492   #endif
5493 
5494   void Swap(RejectGameInvitationMessage* other);
5495 
5496   // implements Message ----------------------------------------------
5497 
5498   RejectGameInvitationMessage* New() const;
5499   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
5500   void CopyFrom(const RejectGameInvitationMessage& from);
5501   void MergeFrom(const RejectGameInvitationMessage& from);
5502   void Clear();
5503   bool IsInitialized() const;
5504 
5505   int ByteSize() const;
5506   bool MergePartialFromCodedStream(
5507       ::google::protobuf::io::CodedInputStream* input);
5508   void SerializeWithCachedSizes(
5509       ::google::protobuf::io::CodedOutputStream* output) const;
5510   void DiscardUnknownFields();
GetCachedSize()5511   int GetCachedSize() const { return _cached_size_; }
5512   private:
5513   void SharedCtor();
5514   void SharedDtor();
5515   void SetCachedSize(int size) const;
5516   public:
5517   ::std::string GetTypeName() const;
5518 
5519   // nested types ----------------------------------------------------
5520 
5521   typedef RejectGameInvitationMessage_RejectGameInvReason RejectGameInvReason;
5522   static const RejectGameInvReason rejectReasonNo = RejectGameInvitationMessage_RejectGameInvReason_rejectReasonNo;
5523   static const RejectGameInvReason rejectReasonBusy = RejectGameInvitationMessage_RejectGameInvReason_rejectReasonBusy;
RejectGameInvReason_IsValid(int value)5524   static inline bool RejectGameInvReason_IsValid(int value) {
5525     return RejectGameInvitationMessage_RejectGameInvReason_IsValid(value);
5526   }
5527   static const RejectGameInvReason RejectGameInvReason_MIN =
5528     RejectGameInvitationMessage_RejectGameInvReason_RejectGameInvReason_MIN;
5529   static const RejectGameInvReason RejectGameInvReason_MAX =
5530     RejectGameInvitationMessage_RejectGameInvReason_RejectGameInvReason_MAX;
5531   static const int RejectGameInvReason_ARRAYSIZE =
5532     RejectGameInvitationMessage_RejectGameInvReason_RejectGameInvReason_ARRAYSIZE;
5533 
5534   // accessors -------------------------------------------------------
5535 
5536   // required uint32 gameId = 1;
5537   inline bool has_gameid() const;
5538   inline void clear_gameid();
5539   static const int kGameIdFieldNumber = 1;
5540   inline ::google::protobuf::uint32 gameid() const;
5541   inline void set_gameid(::google::protobuf::uint32 value);
5542 
5543   // required .RejectGameInvitationMessage.RejectGameInvReason myRejectReason = 2;
5544   inline bool has_myrejectreason() const;
5545   inline void clear_myrejectreason();
5546   static const int kMyRejectReasonFieldNumber = 2;
5547   inline ::RejectGameInvitationMessage_RejectGameInvReason myrejectreason() const;
5548   inline void set_myrejectreason(::RejectGameInvitationMessage_RejectGameInvReason value);
5549 
5550   // @@protoc_insertion_point(class_scope:RejectGameInvitationMessage)
5551  private:
5552   inline void set_has_gameid();
5553   inline void clear_has_gameid();
5554   inline void set_has_myrejectreason();
5555   inline void clear_has_myrejectreason();
5556 
5557   ::std::string _unknown_fields_;
5558 
5559   ::google::protobuf::uint32 _has_bits_[1];
5560   mutable int _cached_size_;
5561   ::google::protobuf::uint32 gameid_;
5562   int myrejectreason_;
5563   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
5564   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
5565   #else
5566   friend void  protobuf_AddDesc_pokerth_2eproto();
5567   #endif
5568   friend void protobuf_AssignDesc_pokerth_2eproto();
5569   friend void protobuf_ShutdownFile_pokerth_2eproto();
5570 
5571   void InitAsDefaultInstance();
5572   static RejectGameInvitationMessage* default_instance_;
5573 };
5574 // -------------------------------------------------------------------
5575 
5576 class RejectInvNotifyMessage : public ::google::protobuf::MessageLite {
5577  public:
5578   RejectInvNotifyMessage();
5579   virtual ~RejectInvNotifyMessage();
5580 
5581   RejectInvNotifyMessage(const RejectInvNotifyMessage& from);
5582 
5583   inline RejectInvNotifyMessage& operator=(const RejectInvNotifyMessage& from) {
5584     CopyFrom(from);
5585     return *this;
5586   }
5587 
unknown_fields()5588   inline const ::std::string& unknown_fields() const {
5589     return _unknown_fields_;
5590   }
5591 
mutable_unknown_fields()5592   inline ::std::string* mutable_unknown_fields() {
5593     return &_unknown_fields_;
5594   }
5595 
5596   static const RejectInvNotifyMessage& default_instance();
5597 
5598   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
5599   // Returns the internal default instance pointer. This function can
5600   // return NULL thus should not be used by the user. This is intended
5601   // for Protobuf internal code. Please use default_instance() declared
5602   // above instead.
internal_default_instance()5603   static inline const RejectInvNotifyMessage* internal_default_instance() {
5604     return default_instance_;
5605   }
5606   #endif
5607 
5608   void Swap(RejectInvNotifyMessage* other);
5609 
5610   // implements Message ----------------------------------------------
5611 
5612   RejectInvNotifyMessage* New() const;
5613   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
5614   void CopyFrom(const RejectInvNotifyMessage& from);
5615   void MergeFrom(const RejectInvNotifyMessage& from);
5616   void Clear();
5617   bool IsInitialized() const;
5618 
5619   int ByteSize() const;
5620   bool MergePartialFromCodedStream(
5621       ::google::protobuf::io::CodedInputStream* input);
5622   void SerializeWithCachedSizes(
5623       ::google::protobuf::io::CodedOutputStream* output) const;
5624   void DiscardUnknownFields();
GetCachedSize()5625   int GetCachedSize() const { return _cached_size_; }
5626   private:
5627   void SharedCtor();
5628   void SharedDtor();
5629   void SetCachedSize(int size) const;
5630   public:
5631   ::std::string GetTypeName() const;
5632 
5633   // nested types ----------------------------------------------------
5634 
5635   // accessors -------------------------------------------------------
5636 
5637   // required uint32 gameId = 1;
5638   inline bool has_gameid() const;
5639   inline void clear_gameid();
5640   static const int kGameIdFieldNumber = 1;
5641   inline ::google::protobuf::uint32 gameid() const;
5642   inline void set_gameid(::google::protobuf::uint32 value);
5643 
5644   // required uint32 playerId = 2;
5645   inline bool has_playerid() const;
5646   inline void clear_playerid();
5647   static const int kPlayerIdFieldNumber = 2;
5648   inline ::google::protobuf::uint32 playerid() const;
5649   inline void set_playerid(::google::protobuf::uint32 value);
5650 
5651   // required .RejectGameInvitationMessage.RejectGameInvReason playerRejectReason = 3;
5652   inline bool has_playerrejectreason() const;
5653   inline void clear_playerrejectreason();
5654   static const int kPlayerRejectReasonFieldNumber = 3;
5655   inline ::RejectGameInvitationMessage_RejectGameInvReason playerrejectreason() const;
5656   inline void set_playerrejectreason(::RejectGameInvitationMessage_RejectGameInvReason value);
5657 
5658   // @@protoc_insertion_point(class_scope:RejectInvNotifyMessage)
5659  private:
5660   inline void set_has_gameid();
5661   inline void clear_has_gameid();
5662   inline void set_has_playerid();
5663   inline void clear_has_playerid();
5664   inline void set_has_playerrejectreason();
5665   inline void clear_has_playerrejectreason();
5666 
5667   ::std::string _unknown_fields_;
5668 
5669   ::google::protobuf::uint32 _has_bits_[1];
5670   mutable int _cached_size_;
5671   ::google::protobuf::uint32 gameid_;
5672   ::google::protobuf::uint32 playerid_;
5673   int playerrejectreason_;
5674   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
5675   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
5676   #else
5677   friend void  protobuf_AddDesc_pokerth_2eproto();
5678   #endif
5679   friend void protobuf_AssignDesc_pokerth_2eproto();
5680   friend void protobuf_ShutdownFile_pokerth_2eproto();
5681 
5682   void InitAsDefaultInstance();
5683   static RejectInvNotifyMessage* default_instance_;
5684 };
5685 // -------------------------------------------------------------------
5686 
5687 class StartEventMessage : public ::google::protobuf::MessageLite {
5688  public:
5689   StartEventMessage();
5690   virtual ~StartEventMessage();
5691 
5692   StartEventMessage(const StartEventMessage& from);
5693 
5694   inline StartEventMessage& operator=(const StartEventMessage& from) {
5695     CopyFrom(from);
5696     return *this;
5697   }
5698 
unknown_fields()5699   inline const ::std::string& unknown_fields() const {
5700     return _unknown_fields_;
5701   }
5702 
mutable_unknown_fields()5703   inline ::std::string* mutable_unknown_fields() {
5704     return &_unknown_fields_;
5705   }
5706 
5707   static const StartEventMessage& default_instance();
5708 
5709   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
5710   // Returns the internal default instance pointer. This function can
5711   // return NULL thus should not be used by the user. This is intended
5712   // for Protobuf internal code. Please use default_instance() declared
5713   // above instead.
internal_default_instance()5714   static inline const StartEventMessage* internal_default_instance() {
5715     return default_instance_;
5716   }
5717   #endif
5718 
5719   void Swap(StartEventMessage* other);
5720 
5721   // implements Message ----------------------------------------------
5722 
5723   StartEventMessage* New() const;
5724   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
5725   void CopyFrom(const StartEventMessage& from);
5726   void MergeFrom(const StartEventMessage& from);
5727   void Clear();
5728   bool IsInitialized() const;
5729 
5730   int ByteSize() const;
5731   bool MergePartialFromCodedStream(
5732       ::google::protobuf::io::CodedInputStream* input);
5733   void SerializeWithCachedSizes(
5734       ::google::protobuf::io::CodedOutputStream* output) const;
5735   void DiscardUnknownFields();
GetCachedSize()5736   int GetCachedSize() const { return _cached_size_; }
5737   private:
5738   void SharedCtor();
5739   void SharedDtor();
5740   void SetCachedSize(int size) const;
5741   public:
5742   ::std::string GetTypeName() const;
5743 
5744   // nested types ----------------------------------------------------
5745 
5746   typedef StartEventMessage_StartEventType StartEventType;
5747   static const StartEventType startEvent = StartEventMessage_StartEventType_startEvent;
5748   static const StartEventType rejoinEvent = StartEventMessage_StartEventType_rejoinEvent;
StartEventType_IsValid(int value)5749   static inline bool StartEventType_IsValid(int value) {
5750     return StartEventMessage_StartEventType_IsValid(value);
5751   }
5752   static const StartEventType StartEventType_MIN =
5753     StartEventMessage_StartEventType_StartEventType_MIN;
5754   static const StartEventType StartEventType_MAX =
5755     StartEventMessage_StartEventType_StartEventType_MAX;
5756   static const int StartEventType_ARRAYSIZE =
5757     StartEventMessage_StartEventType_StartEventType_ARRAYSIZE;
5758 
5759   // accessors -------------------------------------------------------
5760 
5761   // required uint32 gameId = 1;
5762   inline bool has_gameid() const;
5763   inline void clear_gameid();
5764   static const int kGameIdFieldNumber = 1;
5765   inline ::google::protobuf::uint32 gameid() const;
5766   inline void set_gameid(::google::protobuf::uint32 value);
5767 
5768   // required .StartEventMessage.StartEventType startEventType = 2;
5769   inline bool has_starteventtype() const;
5770   inline void clear_starteventtype();
5771   static const int kStartEventTypeFieldNumber = 2;
5772   inline ::StartEventMessage_StartEventType starteventtype() const;
5773   inline void set_starteventtype(::StartEventMessage_StartEventType value);
5774 
5775   // optional bool fillWithComputerPlayers = 3;
5776   inline bool has_fillwithcomputerplayers() const;
5777   inline void clear_fillwithcomputerplayers();
5778   static const int kFillWithComputerPlayersFieldNumber = 3;
5779   inline bool fillwithcomputerplayers() const;
5780   inline void set_fillwithcomputerplayers(bool value);
5781 
5782   // @@protoc_insertion_point(class_scope:StartEventMessage)
5783  private:
5784   inline void set_has_gameid();
5785   inline void clear_has_gameid();
5786   inline void set_has_starteventtype();
5787   inline void clear_has_starteventtype();
5788   inline void set_has_fillwithcomputerplayers();
5789   inline void clear_has_fillwithcomputerplayers();
5790 
5791   ::std::string _unknown_fields_;
5792 
5793   ::google::protobuf::uint32 _has_bits_[1];
5794   mutable int _cached_size_;
5795   ::google::protobuf::uint32 gameid_;
5796   int starteventtype_;
5797   bool fillwithcomputerplayers_;
5798   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
5799   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
5800   #else
5801   friend void  protobuf_AddDesc_pokerth_2eproto();
5802   #endif
5803   friend void protobuf_AssignDesc_pokerth_2eproto();
5804   friend void protobuf_ShutdownFile_pokerth_2eproto();
5805 
5806   void InitAsDefaultInstance();
5807   static StartEventMessage* default_instance_;
5808 };
5809 // -------------------------------------------------------------------
5810 
5811 class StartEventAckMessage : public ::google::protobuf::MessageLite {
5812  public:
5813   StartEventAckMessage();
5814   virtual ~StartEventAckMessage();
5815 
5816   StartEventAckMessage(const StartEventAckMessage& from);
5817 
5818   inline StartEventAckMessage& operator=(const StartEventAckMessage& from) {
5819     CopyFrom(from);
5820     return *this;
5821   }
5822 
unknown_fields()5823   inline const ::std::string& unknown_fields() const {
5824     return _unknown_fields_;
5825   }
5826 
mutable_unknown_fields()5827   inline ::std::string* mutable_unknown_fields() {
5828     return &_unknown_fields_;
5829   }
5830 
5831   static const StartEventAckMessage& default_instance();
5832 
5833   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
5834   // Returns the internal default instance pointer. This function can
5835   // return NULL thus should not be used by the user. This is intended
5836   // for Protobuf internal code. Please use default_instance() declared
5837   // above instead.
internal_default_instance()5838   static inline const StartEventAckMessage* internal_default_instance() {
5839     return default_instance_;
5840   }
5841   #endif
5842 
5843   void Swap(StartEventAckMessage* other);
5844 
5845   // implements Message ----------------------------------------------
5846 
5847   StartEventAckMessage* New() const;
5848   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
5849   void CopyFrom(const StartEventAckMessage& from);
5850   void MergeFrom(const StartEventAckMessage& from);
5851   void Clear();
5852   bool IsInitialized() const;
5853 
5854   int ByteSize() const;
5855   bool MergePartialFromCodedStream(
5856       ::google::protobuf::io::CodedInputStream* input);
5857   void SerializeWithCachedSizes(
5858       ::google::protobuf::io::CodedOutputStream* output) const;
5859   void DiscardUnknownFields();
GetCachedSize()5860   int GetCachedSize() const { return _cached_size_; }
5861   private:
5862   void SharedCtor();
5863   void SharedDtor();
5864   void SetCachedSize(int size) const;
5865   public:
5866   ::std::string GetTypeName() const;
5867 
5868   // nested types ----------------------------------------------------
5869 
5870   // accessors -------------------------------------------------------
5871 
5872   // required uint32 gameId = 1;
5873   inline bool has_gameid() const;
5874   inline void clear_gameid();
5875   static const int kGameIdFieldNumber = 1;
5876   inline ::google::protobuf::uint32 gameid() const;
5877   inline void set_gameid(::google::protobuf::uint32 value);
5878 
5879   // @@protoc_insertion_point(class_scope:StartEventAckMessage)
5880  private:
5881   inline void set_has_gameid();
5882   inline void clear_has_gameid();
5883 
5884   ::std::string _unknown_fields_;
5885 
5886   ::google::protobuf::uint32 _has_bits_[1];
5887   mutable int _cached_size_;
5888   ::google::protobuf::uint32 gameid_;
5889   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
5890   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
5891   #else
5892   friend void  protobuf_AddDesc_pokerth_2eproto();
5893   #endif
5894   friend void protobuf_AssignDesc_pokerth_2eproto();
5895   friend void protobuf_ShutdownFile_pokerth_2eproto();
5896 
5897   void InitAsDefaultInstance();
5898   static StartEventAckMessage* default_instance_;
5899 };
5900 // -------------------------------------------------------------------
5901 
5902 class GameStartInitialMessage : public ::google::protobuf::MessageLite {
5903  public:
5904   GameStartInitialMessage();
5905   virtual ~GameStartInitialMessage();
5906 
5907   GameStartInitialMessage(const GameStartInitialMessage& from);
5908 
5909   inline GameStartInitialMessage& operator=(const GameStartInitialMessage& from) {
5910     CopyFrom(from);
5911     return *this;
5912   }
5913 
unknown_fields()5914   inline const ::std::string& unknown_fields() const {
5915     return _unknown_fields_;
5916   }
5917 
mutable_unknown_fields()5918   inline ::std::string* mutable_unknown_fields() {
5919     return &_unknown_fields_;
5920   }
5921 
5922   static const GameStartInitialMessage& default_instance();
5923 
5924   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
5925   // Returns the internal default instance pointer. This function can
5926   // return NULL thus should not be used by the user. This is intended
5927   // for Protobuf internal code. Please use default_instance() declared
5928   // above instead.
internal_default_instance()5929   static inline const GameStartInitialMessage* internal_default_instance() {
5930     return default_instance_;
5931   }
5932   #endif
5933 
5934   void Swap(GameStartInitialMessage* other);
5935 
5936   // implements Message ----------------------------------------------
5937 
5938   GameStartInitialMessage* New() const;
5939   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
5940   void CopyFrom(const GameStartInitialMessage& from);
5941   void MergeFrom(const GameStartInitialMessage& from);
5942   void Clear();
5943   bool IsInitialized() const;
5944 
5945   int ByteSize() const;
5946   bool MergePartialFromCodedStream(
5947       ::google::protobuf::io::CodedInputStream* input);
5948   void SerializeWithCachedSizes(
5949       ::google::protobuf::io::CodedOutputStream* output) const;
5950   void DiscardUnknownFields();
GetCachedSize()5951   int GetCachedSize() const { return _cached_size_; }
5952   private:
5953   void SharedCtor();
5954   void SharedDtor();
5955   void SetCachedSize(int size) const;
5956   public:
5957   ::std::string GetTypeName() const;
5958 
5959   // nested types ----------------------------------------------------
5960 
5961   // accessors -------------------------------------------------------
5962 
5963   // required uint32 gameId = 1;
5964   inline bool has_gameid() const;
5965   inline void clear_gameid();
5966   static const int kGameIdFieldNumber = 1;
5967   inline ::google::protobuf::uint32 gameid() const;
5968   inline void set_gameid(::google::protobuf::uint32 value);
5969 
5970   // required uint32 startDealerPlayerId = 2;
5971   inline bool has_startdealerplayerid() const;
5972   inline void clear_startdealerplayerid();
5973   static const int kStartDealerPlayerIdFieldNumber = 2;
5974   inline ::google::protobuf::uint32 startdealerplayerid() const;
5975   inline void set_startdealerplayerid(::google::protobuf::uint32 value);
5976 
5977   // repeated uint32 playerSeats = 3 [packed = true];
5978   inline int playerseats_size() const;
5979   inline void clear_playerseats();
5980   static const int kPlayerSeatsFieldNumber = 3;
5981   inline ::google::protobuf::uint32 playerseats(int index) const;
5982   inline void set_playerseats(int index, ::google::protobuf::uint32 value);
5983   inline void add_playerseats(::google::protobuf::uint32 value);
5984   inline const ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >&
5985       playerseats() const;
5986   inline ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >*
5987       mutable_playerseats();
5988 
5989   // @@protoc_insertion_point(class_scope:GameStartInitialMessage)
5990  private:
5991   inline void set_has_gameid();
5992   inline void clear_has_gameid();
5993   inline void set_has_startdealerplayerid();
5994   inline void clear_has_startdealerplayerid();
5995 
5996   ::std::string _unknown_fields_;
5997 
5998   ::google::protobuf::uint32 _has_bits_[1];
5999   mutable int _cached_size_;
6000   ::google::protobuf::uint32 gameid_;
6001   ::google::protobuf::uint32 startdealerplayerid_;
6002   ::google::protobuf::RepeatedField< ::google::protobuf::uint32 > playerseats_;
6003   mutable int _playerseats_cached_byte_size_;
6004   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
6005   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
6006   #else
6007   friend void  protobuf_AddDesc_pokerth_2eproto();
6008   #endif
6009   friend void protobuf_AssignDesc_pokerth_2eproto();
6010   friend void protobuf_ShutdownFile_pokerth_2eproto();
6011 
6012   void InitAsDefaultInstance();
6013   static GameStartInitialMessage* default_instance_;
6014 };
6015 // -------------------------------------------------------------------
6016 
6017 class GameStartRejoinMessage_RejoinPlayerData : public ::google::protobuf::MessageLite {
6018  public:
6019   GameStartRejoinMessage_RejoinPlayerData();
6020   virtual ~GameStartRejoinMessage_RejoinPlayerData();
6021 
6022   GameStartRejoinMessage_RejoinPlayerData(const GameStartRejoinMessage_RejoinPlayerData& from);
6023 
6024   inline GameStartRejoinMessage_RejoinPlayerData& operator=(const GameStartRejoinMessage_RejoinPlayerData& from) {
6025     CopyFrom(from);
6026     return *this;
6027   }
6028 
unknown_fields()6029   inline const ::std::string& unknown_fields() const {
6030     return _unknown_fields_;
6031   }
6032 
mutable_unknown_fields()6033   inline ::std::string* mutable_unknown_fields() {
6034     return &_unknown_fields_;
6035   }
6036 
6037   static const GameStartRejoinMessage_RejoinPlayerData& default_instance();
6038 
6039   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
6040   // Returns the internal default instance pointer. This function can
6041   // return NULL thus should not be used by the user. This is intended
6042   // for Protobuf internal code. Please use default_instance() declared
6043   // above instead.
internal_default_instance()6044   static inline const GameStartRejoinMessage_RejoinPlayerData* internal_default_instance() {
6045     return default_instance_;
6046   }
6047   #endif
6048 
6049   void Swap(GameStartRejoinMessage_RejoinPlayerData* other);
6050 
6051   // implements Message ----------------------------------------------
6052 
6053   GameStartRejoinMessage_RejoinPlayerData* New() const;
6054   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
6055   void CopyFrom(const GameStartRejoinMessage_RejoinPlayerData& from);
6056   void MergeFrom(const GameStartRejoinMessage_RejoinPlayerData& from);
6057   void Clear();
6058   bool IsInitialized() const;
6059 
6060   int ByteSize() const;
6061   bool MergePartialFromCodedStream(
6062       ::google::protobuf::io::CodedInputStream* input);
6063   void SerializeWithCachedSizes(
6064       ::google::protobuf::io::CodedOutputStream* output) const;
6065   void DiscardUnknownFields();
GetCachedSize()6066   int GetCachedSize() const { return _cached_size_; }
6067   private:
6068   void SharedCtor();
6069   void SharedDtor();
6070   void SetCachedSize(int size) const;
6071   public:
6072   ::std::string GetTypeName() const;
6073 
6074   // nested types ----------------------------------------------------
6075 
6076   // accessors -------------------------------------------------------
6077 
6078   // required uint32 playerId = 1;
6079   inline bool has_playerid() const;
6080   inline void clear_playerid();
6081   static const int kPlayerIdFieldNumber = 1;
6082   inline ::google::protobuf::uint32 playerid() const;
6083   inline void set_playerid(::google::protobuf::uint32 value);
6084 
6085   // required uint32 playerMoney = 2;
6086   inline bool has_playermoney() const;
6087   inline void clear_playermoney();
6088   static const int kPlayerMoneyFieldNumber = 2;
6089   inline ::google::protobuf::uint32 playermoney() const;
6090   inline void set_playermoney(::google::protobuf::uint32 value);
6091 
6092   // @@protoc_insertion_point(class_scope:GameStartRejoinMessage.RejoinPlayerData)
6093  private:
6094   inline void set_has_playerid();
6095   inline void clear_has_playerid();
6096   inline void set_has_playermoney();
6097   inline void clear_has_playermoney();
6098 
6099   ::std::string _unknown_fields_;
6100 
6101   ::google::protobuf::uint32 _has_bits_[1];
6102   mutable int _cached_size_;
6103   ::google::protobuf::uint32 playerid_;
6104   ::google::protobuf::uint32 playermoney_;
6105   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
6106   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
6107   #else
6108   friend void  protobuf_AddDesc_pokerth_2eproto();
6109   #endif
6110   friend void protobuf_AssignDesc_pokerth_2eproto();
6111   friend void protobuf_ShutdownFile_pokerth_2eproto();
6112 
6113   void InitAsDefaultInstance();
6114   static GameStartRejoinMessage_RejoinPlayerData* default_instance_;
6115 };
6116 // -------------------------------------------------------------------
6117 
6118 class GameStartRejoinMessage : public ::google::protobuf::MessageLite {
6119  public:
6120   GameStartRejoinMessage();
6121   virtual ~GameStartRejoinMessage();
6122 
6123   GameStartRejoinMessage(const GameStartRejoinMessage& from);
6124 
6125   inline GameStartRejoinMessage& operator=(const GameStartRejoinMessage& from) {
6126     CopyFrom(from);
6127     return *this;
6128   }
6129 
unknown_fields()6130   inline const ::std::string& unknown_fields() const {
6131     return _unknown_fields_;
6132   }
6133 
mutable_unknown_fields()6134   inline ::std::string* mutable_unknown_fields() {
6135     return &_unknown_fields_;
6136   }
6137 
6138   static const GameStartRejoinMessage& default_instance();
6139 
6140   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
6141   // Returns the internal default instance pointer. This function can
6142   // return NULL thus should not be used by the user. This is intended
6143   // for Protobuf internal code. Please use default_instance() declared
6144   // above instead.
internal_default_instance()6145   static inline const GameStartRejoinMessage* internal_default_instance() {
6146     return default_instance_;
6147   }
6148   #endif
6149 
6150   void Swap(GameStartRejoinMessage* other);
6151 
6152   // implements Message ----------------------------------------------
6153 
6154   GameStartRejoinMessage* New() const;
6155   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
6156   void CopyFrom(const GameStartRejoinMessage& from);
6157   void MergeFrom(const GameStartRejoinMessage& from);
6158   void Clear();
6159   bool IsInitialized() const;
6160 
6161   int ByteSize() const;
6162   bool MergePartialFromCodedStream(
6163       ::google::protobuf::io::CodedInputStream* input);
6164   void SerializeWithCachedSizes(
6165       ::google::protobuf::io::CodedOutputStream* output) const;
6166   void DiscardUnknownFields();
GetCachedSize()6167   int GetCachedSize() const { return _cached_size_; }
6168   private:
6169   void SharedCtor();
6170   void SharedDtor();
6171   void SetCachedSize(int size) const;
6172   public:
6173   ::std::string GetTypeName() const;
6174 
6175   // nested types ----------------------------------------------------
6176 
6177   typedef GameStartRejoinMessage_RejoinPlayerData RejoinPlayerData;
6178 
6179   // accessors -------------------------------------------------------
6180 
6181   // required uint32 gameId = 1;
6182   inline bool has_gameid() const;
6183   inline void clear_gameid();
6184   static const int kGameIdFieldNumber = 1;
6185   inline ::google::protobuf::uint32 gameid() const;
6186   inline void set_gameid(::google::protobuf::uint32 value);
6187 
6188   // required uint32 startDealerPlayerId = 2;
6189   inline bool has_startdealerplayerid() const;
6190   inline void clear_startdealerplayerid();
6191   static const int kStartDealerPlayerIdFieldNumber = 2;
6192   inline ::google::protobuf::uint32 startdealerplayerid() const;
6193   inline void set_startdealerplayerid(::google::protobuf::uint32 value);
6194 
6195   // required uint32 handNum = 3;
6196   inline bool has_handnum() const;
6197   inline void clear_handnum();
6198   static const int kHandNumFieldNumber = 3;
6199   inline ::google::protobuf::uint32 handnum() const;
6200   inline void set_handnum(::google::protobuf::uint32 value);
6201 
6202   // repeated .GameStartRejoinMessage.RejoinPlayerData rejoinPlayerData = 4;
6203   inline int rejoinplayerdata_size() const;
6204   inline void clear_rejoinplayerdata();
6205   static const int kRejoinPlayerDataFieldNumber = 4;
6206   inline const ::GameStartRejoinMessage_RejoinPlayerData& rejoinplayerdata(int index) const;
6207   inline ::GameStartRejoinMessage_RejoinPlayerData* mutable_rejoinplayerdata(int index);
6208   inline ::GameStartRejoinMessage_RejoinPlayerData* add_rejoinplayerdata();
6209   inline const ::google::protobuf::RepeatedPtrField< ::GameStartRejoinMessage_RejoinPlayerData >&
6210       rejoinplayerdata() const;
6211   inline ::google::protobuf::RepeatedPtrField< ::GameStartRejoinMessage_RejoinPlayerData >*
6212       mutable_rejoinplayerdata();
6213 
6214   // @@protoc_insertion_point(class_scope:GameStartRejoinMessage)
6215  private:
6216   inline void set_has_gameid();
6217   inline void clear_has_gameid();
6218   inline void set_has_startdealerplayerid();
6219   inline void clear_has_startdealerplayerid();
6220   inline void set_has_handnum();
6221   inline void clear_has_handnum();
6222 
6223   ::std::string _unknown_fields_;
6224 
6225   ::google::protobuf::uint32 _has_bits_[1];
6226   mutable int _cached_size_;
6227   ::google::protobuf::uint32 gameid_;
6228   ::google::protobuf::uint32 startdealerplayerid_;
6229   ::google::protobuf::RepeatedPtrField< ::GameStartRejoinMessage_RejoinPlayerData > rejoinplayerdata_;
6230   ::google::protobuf::uint32 handnum_;
6231   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
6232   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
6233   #else
6234   friend void  protobuf_AddDesc_pokerth_2eproto();
6235   #endif
6236   friend void protobuf_AssignDesc_pokerth_2eproto();
6237   friend void protobuf_ShutdownFile_pokerth_2eproto();
6238 
6239   void InitAsDefaultInstance();
6240   static GameStartRejoinMessage* default_instance_;
6241 };
6242 // -------------------------------------------------------------------
6243 
6244 class HandStartMessage_PlainCards : public ::google::protobuf::MessageLite {
6245  public:
6246   HandStartMessage_PlainCards();
6247   virtual ~HandStartMessage_PlainCards();
6248 
6249   HandStartMessage_PlainCards(const HandStartMessage_PlainCards& from);
6250 
6251   inline HandStartMessage_PlainCards& operator=(const HandStartMessage_PlainCards& from) {
6252     CopyFrom(from);
6253     return *this;
6254   }
6255 
unknown_fields()6256   inline const ::std::string& unknown_fields() const {
6257     return _unknown_fields_;
6258   }
6259 
mutable_unknown_fields()6260   inline ::std::string* mutable_unknown_fields() {
6261     return &_unknown_fields_;
6262   }
6263 
6264   static const HandStartMessage_PlainCards& default_instance();
6265 
6266   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
6267   // Returns the internal default instance pointer. This function can
6268   // return NULL thus should not be used by the user. This is intended
6269   // for Protobuf internal code. Please use default_instance() declared
6270   // above instead.
internal_default_instance()6271   static inline const HandStartMessage_PlainCards* internal_default_instance() {
6272     return default_instance_;
6273   }
6274   #endif
6275 
6276   void Swap(HandStartMessage_PlainCards* other);
6277 
6278   // implements Message ----------------------------------------------
6279 
6280   HandStartMessage_PlainCards* New() const;
6281   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
6282   void CopyFrom(const HandStartMessage_PlainCards& from);
6283   void MergeFrom(const HandStartMessage_PlainCards& from);
6284   void Clear();
6285   bool IsInitialized() const;
6286 
6287   int ByteSize() const;
6288   bool MergePartialFromCodedStream(
6289       ::google::protobuf::io::CodedInputStream* input);
6290   void SerializeWithCachedSizes(
6291       ::google::protobuf::io::CodedOutputStream* output) const;
6292   void DiscardUnknownFields();
GetCachedSize()6293   int GetCachedSize() const { return _cached_size_; }
6294   private:
6295   void SharedCtor();
6296   void SharedDtor();
6297   void SetCachedSize(int size) const;
6298   public:
6299   ::std::string GetTypeName() const;
6300 
6301   // nested types ----------------------------------------------------
6302 
6303   // accessors -------------------------------------------------------
6304 
6305   // required uint32 plainCard1 = 1;
6306   inline bool has_plaincard1() const;
6307   inline void clear_plaincard1();
6308   static const int kPlainCard1FieldNumber = 1;
6309   inline ::google::protobuf::uint32 plaincard1() const;
6310   inline void set_plaincard1(::google::protobuf::uint32 value);
6311 
6312   // required uint32 plainCard2 = 2;
6313   inline bool has_plaincard2() const;
6314   inline void clear_plaincard2();
6315   static const int kPlainCard2FieldNumber = 2;
6316   inline ::google::protobuf::uint32 plaincard2() const;
6317   inline void set_plaincard2(::google::protobuf::uint32 value);
6318 
6319   // @@protoc_insertion_point(class_scope:HandStartMessage.PlainCards)
6320  private:
6321   inline void set_has_plaincard1();
6322   inline void clear_has_plaincard1();
6323   inline void set_has_plaincard2();
6324   inline void clear_has_plaincard2();
6325 
6326   ::std::string _unknown_fields_;
6327 
6328   ::google::protobuf::uint32 _has_bits_[1];
6329   mutable int _cached_size_;
6330   ::google::protobuf::uint32 plaincard1_;
6331   ::google::protobuf::uint32 plaincard2_;
6332   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
6333   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
6334   #else
6335   friend void  protobuf_AddDesc_pokerth_2eproto();
6336   #endif
6337   friend void protobuf_AssignDesc_pokerth_2eproto();
6338   friend void protobuf_ShutdownFile_pokerth_2eproto();
6339 
6340   void InitAsDefaultInstance();
6341   static HandStartMessage_PlainCards* default_instance_;
6342 };
6343 // -------------------------------------------------------------------
6344 
6345 class HandStartMessage : public ::google::protobuf::MessageLite {
6346  public:
6347   HandStartMessage();
6348   virtual ~HandStartMessage();
6349 
6350   HandStartMessage(const HandStartMessage& from);
6351 
6352   inline HandStartMessage& operator=(const HandStartMessage& from) {
6353     CopyFrom(from);
6354     return *this;
6355   }
6356 
unknown_fields()6357   inline const ::std::string& unknown_fields() const {
6358     return _unknown_fields_;
6359   }
6360 
mutable_unknown_fields()6361   inline ::std::string* mutable_unknown_fields() {
6362     return &_unknown_fields_;
6363   }
6364 
6365   static const HandStartMessage& default_instance();
6366 
6367   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
6368   // Returns the internal default instance pointer. This function can
6369   // return NULL thus should not be used by the user. This is intended
6370   // for Protobuf internal code. Please use default_instance() declared
6371   // above instead.
internal_default_instance()6372   static inline const HandStartMessage* internal_default_instance() {
6373     return default_instance_;
6374   }
6375   #endif
6376 
6377   void Swap(HandStartMessage* other);
6378 
6379   // implements Message ----------------------------------------------
6380 
6381   HandStartMessage* New() const;
6382   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
6383   void CopyFrom(const HandStartMessage& from);
6384   void MergeFrom(const HandStartMessage& from);
6385   void Clear();
6386   bool IsInitialized() const;
6387 
6388   int ByteSize() const;
6389   bool MergePartialFromCodedStream(
6390       ::google::protobuf::io::CodedInputStream* input);
6391   void SerializeWithCachedSizes(
6392       ::google::protobuf::io::CodedOutputStream* output) const;
6393   void DiscardUnknownFields();
GetCachedSize()6394   int GetCachedSize() const { return _cached_size_; }
6395   private:
6396   void SharedCtor();
6397   void SharedDtor();
6398   void SetCachedSize(int size) const;
6399   public:
6400   ::std::string GetTypeName() const;
6401 
6402   // nested types ----------------------------------------------------
6403 
6404   typedef HandStartMessage_PlainCards PlainCards;
6405 
6406   // accessors -------------------------------------------------------
6407 
6408   // required uint32 gameId = 1;
6409   inline bool has_gameid() const;
6410   inline void clear_gameid();
6411   static const int kGameIdFieldNumber = 1;
6412   inline ::google::protobuf::uint32 gameid() const;
6413   inline void set_gameid(::google::protobuf::uint32 value);
6414 
6415   // optional .HandStartMessage.PlainCards plainCards = 2;
6416   inline bool has_plaincards() const;
6417   inline void clear_plaincards();
6418   static const int kPlainCardsFieldNumber = 2;
6419   inline const ::HandStartMessage_PlainCards& plaincards() const;
6420   inline ::HandStartMessage_PlainCards* mutable_plaincards();
6421   inline ::HandStartMessage_PlainCards* release_plaincards();
6422   inline void set_allocated_plaincards(::HandStartMessage_PlainCards* plaincards);
6423 
6424   // optional bytes encryptedCards = 3;
6425   inline bool has_encryptedcards() const;
6426   inline void clear_encryptedcards();
6427   static const int kEncryptedCardsFieldNumber = 3;
6428   inline const ::std::string& encryptedcards() const;
6429   inline void set_encryptedcards(const ::std::string& value);
6430   inline void set_encryptedcards(const char* value);
6431   inline void set_encryptedcards(const void* value, size_t size);
6432   inline ::std::string* mutable_encryptedcards();
6433   inline ::std::string* release_encryptedcards();
6434   inline void set_allocated_encryptedcards(::std::string* encryptedcards);
6435 
6436   // required uint32 smallBlind = 4;
6437   inline bool has_smallblind() const;
6438   inline void clear_smallblind();
6439   static const int kSmallBlindFieldNumber = 4;
6440   inline ::google::protobuf::uint32 smallblind() const;
6441   inline void set_smallblind(::google::protobuf::uint32 value);
6442 
6443   // repeated .NetPlayerState seatStates = 5;
6444   inline int seatstates_size() const;
6445   inline void clear_seatstates();
6446   static const int kSeatStatesFieldNumber = 5;
6447   inline ::NetPlayerState seatstates(int index) const;
6448   inline void set_seatstates(int index, ::NetPlayerState value);
6449   inline void add_seatstates(::NetPlayerState value);
6450   inline const ::google::protobuf::RepeatedField<int>& seatstates() const;
6451   inline ::google::protobuf::RepeatedField<int>* mutable_seatstates();
6452 
6453   // optional uint32 dealerPlayerId = 6;
6454   inline bool has_dealerplayerid() const;
6455   inline void clear_dealerplayerid();
6456   static const int kDealerPlayerIdFieldNumber = 6;
6457   inline ::google::protobuf::uint32 dealerplayerid() const;
6458   inline void set_dealerplayerid(::google::protobuf::uint32 value);
6459 
6460   // @@protoc_insertion_point(class_scope:HandStartMessage)
6461  private:
6462   inline void set_has_gameid();
6463   inline void clear_has_gameid();
6464   inline void set_has_plaincards();
6465   inline void clear_has_plaincards();
6466   inline void set_has_encryptedcards();
6467   inline void clear_has_encryptedcards();
6468   inline void set_has_smallblind();
6469   inline void clear_has_smallblind();
6470   inline void set_has_dealerplayerid();
6471   inline void clear_has_dealerplayerid();
6472 
6473   ::std::string _unknown_fields_;
6474 
6475   ::google::protobuf::uint32 _has_bits_[1];
6476   mutable int _cached_size_;
6477   ::HandStartMessage_PlainCards* plaincards_;
6478   ::google::protobuf::uint32 gameid_;
6479   ::google::protobuf::uint32 smallblind_;
6480   ::std::string* encryptedcards_;
6481   ::google::protobuf::RepeatedField<int> seatstates_;
6482   ::google::protobuf::uint32 dealerplayerid_;
6483   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
6484   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
6485   #else
6486   friend void  protobuf_AddDesc_pokerth_2eproto();
6487   #endif
6488   friend void protobuf_AssignDesc_pokerth_2eproto();
6489   friend void protobuf_ShutdownFile_pokerth_2eproto();
6490 
6491   void InitAsDefaultInstance();
6492   static HandStartMessage* default_instance_;
6493 };
6494 // -------------------------------------------------------------------
6495 
6496 class PlayersTurnMessage : public ::google::protobuf::MessageLite {
6497  public:
6498   PlayersTurnMessage();
6499   virtual ~PlayersTurnMessage();
6500 
6501   PlayersTurnMessage(const PlayersTurnMessage& from);
6502 
6503   inline PlayersTurnMessage& operator=(const PlayersTurnMessage& from) {
6504     CopyFrom(from);
6505     return *this;
6506   }
6507 
unknown_fields()6508   inline const ::std::string& unknown_fields() const {
6509     return _unknown_fields_;
6510   }
6511 
mutable_unknown_fields()6512   inline ::std::string* mutable_unknown_fields() {
6513     return &_unknown_fields_;
6514   }
6515 
6516   static const PlayersTurnMessage& default_instance();
6517 
6518   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
6519   // Returns the internal default instance pointer. This function can
6520   // return NULL thus should not be used by the user. This is intended
6521   // for Protobuf internal code. Please use default_instance() declared
6522   // above instead.
internal_default_instance()6523   static inline const PlayersTurnMessage* internal_default_instance() {
6524     return default_instance_;
6525   }
6526   #endif
6527 
6528   void Swap(PlayersTurnMessage* other);
6529 
6530   // implements Message ----------------------------------------------
6531 
6532   PlayersTurnMessage* New() const;
6533   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
6534   void CopyFrom(const PlayersTurnMessage& from);
6535   void MergeFrom(const PlayersTurnMessage& from);
6536   void Clear();
6537   bool IsInitialized() const;
6538 
6539   int ByteSize() const;
6540   bool MergePartialFromCodedStream(
6541       ::google::protobuf::io::CodedInputStream* input);
6542   void SerializeWithCachedSizes(
6543       ::google::protobuf::io::CodedOutputStream* output) const;
6544   void DiscardUnknownFields();
GetCachedSize()6545   int GetCachedSize() const { return _cached_size_; }
6546   private:
6547   void SharedCtor();
6548   void SharedDtor();
6549   void SetCachedSize(int size) const;
6550   public:
6551   ::std::string GetTypeName() const;
6552 
6553   // nested types ----------------------------------------------------
6554 
6555   // accessors -------------------------------------------------------
6556 
6557   // required uint32 gameId = 1;
6558   inline bool has_gameid() const;
6559   inline void clear_gameid();
6560   static const int kGameIdFieldNumber = 1;
6561   inline ::google::protobuf::uint32 gameid() const;
6562   inline void set_gameid(::google::protobuf::uint32 value);
6563 
6564   // required uint32 playerId = 2;
6565   inline bool has_playerid() const;
6566   inline void clear_playerid();
6567   static const int kPlayerIdFieldNumber = 2;
6568   inline ::google::protobuf::uint32 playerid() const;
6569   inline void set_playerid(::google::protobuf::uint32 value);
6570 
6571   // required .NetGameState gameState = 3;
6572   inline bool has_gamestate() const;
6573   inline void clear_gamestate();
6574   static const int kGameStateFieldNumber = 3;
6575   inline ::NetGameState gamestate() const;
6576   inline void set_gamestate(::NetGameState value);
6577 
6578   // @@protoc_insertion_point(class_scope:PlayersTurnMessage)
6579  private:
6580   inline void set_has_gameid();
6581   inline void clear_has_gameid();
6582   inline void set_has_playerid();
6583   inline void clear_has_playerid();
6584   inline void set_has_gamestate();
6585   inline void clear_has_gamestate();
6586 
6587   ::std::string _unknown_fields_;
6588 
6589   ::google::protobuf::uint32 _has_bits_[1];
6590   mutable int _cached_size_;
6591   ::google::protobuf::uint32 gameid_;
6592   ::google::protobuf::uint32 playerid_;
6593   int gamestate_;
6594   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
6595   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
6596   #else
6597   friend void  protobuf_AddDesc_pokerth_2eproto();
6598   #endif
6599   friend void protobuf_AssignDesc_pokerth_2eproto();
6600   friend void protobuf_ShutdownFile_pokerth_2eproto();
6601 
6602   void InitAsDefaultInstance();
6603   static PlayersTurnMessage* default_instance_;
6604 };
6605 // -------------------------------------------------------------------
6606 
6607 class MyActionRequestMessage : public ::google::protobuf::MessageLite {
6608  public:
6609   MyActionRequestMessage();
6610   virtual ~MyActionRequestMessage();
6611 
6612   MyActionRequestMessage(const MyActionRequestMessage& from);
6613 
6614   inline MyActionRequestMessage& operator=(const MyActionRequestMessage& from) {
6615     CopyFrom(from);
6616     return *this;
6617   }
6618 
unknown_fields()6619   inline const ::std::string& unknown_fields() const {
6620     return _unknown_fields_;
6621   }
6622 
mutable_unknown_fields()6623   inline ::std::string* mutable_unknown_fields() {
6624     return &_unknown_fields_;
6625   }
6626 
6627   static const MyActionRequestMessage& default_instance();
6628 
6629   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
6630   // Returns the internal default instance pointer. This function can
6631   // return NULL thus should not be used by the user. This is intended
6632   // for Protobuf internal code. Please use default_instance() declared
6633   // above instead.
internal_default_instance()6634   static inline const MyActionRequestMessage* internal_default_instance() {
6635     return default_instance_;
6636   }
6637   #endif
6638 
6639   void Swap(MyActionRequestMessage* other);
6640 
6641   // implements Message ----------------------------------------------
6642 
6643   MyActionRequestMessage* New() const;
6644   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
6645   void CopyFrom(const MyActionRequestMessage& from);
6646   void MergeFrom(const MyActionRequestMessage& from);
6647   void Clear();
6648   bool IsInitialized() const;
6649 
6650   int ByteSize() const;
6651   bool MergePartialFromCodedStream(
6652       ::google::protobuf::io::CodedInputStream* input);
6653   void SerializeWithCachedSizes(
6654       ::google::protobuf::io::CodedOutputStream* output) const;
6655   void DiscardUnknownFields();
GetCachedSize()6656   int GetCachedSize() const { return _cached_size_; }
6657   private:
6658   void SharedCtor();
6659   void SharedDtor();
6660   void SetCachedSize(int size) const;
6661   public:
6662   ::std::string GetTypeName() const;
6663 
6664   // nested types ----------------------------------------------------
6665 
6666   // accessors -------------------------------------------------------
6667 
6668   // required uint32 gameId = 1;
6669   inline bool has_gameid() const;
6670   inline void clear_gameid();
6671   static const int kGameIdFieldNumber = 1;
6672   inline ::google::protobuf::uint32 gameid() const;
6673   inline void set_gameid(::google::protobuf::uint32 value);
6674 
6675   // required uint32 handNum = 2;
6676   inline bool has_handnum() const;
6677   inline void clear_handnum();
6678   static const int kHandNumFieldNumber = 2;
6679   inline ::google::protobuf::uint32 handnum() const;
6680   inline void set_handnum(::google::protobuf::uint32 value);
6681 
6682   // required .NetGameState gameState = 3;
6683   inline bool has_gamestate() const;
6684   inline void clear_gamestate();
6685   static const int kGameStateFieldNumber = 3;
6686   inline ::NetGameState gamestate() const;
6687   inline void set_gamestate(::NetGameState value);
6688 
6689   // required .NetPlayerAction myAction = 4;
6690   inline bool has_myaction() const;
6691   inline void clear_myaction();
6692   static const int kMyActionFieldNumber = 4;
6693   inline ::NetPlayerAction myaction() const;
6694   inline void set_myaction(::NetPlayerAction value);
6695 
6696   // required uint32 myRelativeBet = 5;
6697   inline bool has_myrelativebet() const;
6698   inline void clear_myrelativebet();
6699   static const int kMyRelativeBetFieldNumber = 5;
6700   inline ::google::protobuf::uint32 myrelativebet() const;
6701   inline void set_myrelativebet(::google::protobuf::uint32 value);
6702 
6703   // @@protoc_insertion_point(class_scope:MyActionRequestMessage)
6704  private:
6705   inline void set_has_gameid();
6706   inline void clear_has_gameid();
6707   inline void set_has_handnum();
6708   inline void clear_has_handnum();
6709   inline void set_has_gamestate();
6710   inline void clear_has_gamestate();
6711   inline void set_has_myaction();
6712   inline void clear_has_myaction();
6713   inline void set_has_myrelativebet();
6714   inline void clear_has_myrelativebet();
6715 
6716   ::std::string _unknown_fields_;
6717 
6718   ::google::protobuf::uint32 _has_bits_[1];
6719   mutable int _cached_size_;
6720   ::google::protobuf::uint32 gameid_;
6721   ::google::protobuf::uint32 handnum_;
6722   int gamestate_;
6723   int myaction_;
6724   ::google::protobuf::uint32 myrelativebet_;
6725   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
6726   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
6727   #else
6728   friend void  protobuf_AddDesc_pokerth_2eproto();
6729   #endif
6730   friend void protobuf_AssignDesc_pokerth_2eproto();
6731   friend void protobuf_ShutdownFile_pokerth_2eproto();
6732 
6733   void InitAsDefaultInstance();
6734   static MyActionRequestMessage* default_instance_;
6735 };
6736 // -------------------------------------------------------------------
6737 
6738 class YourActionRejectedMessage : public ::google::protobuf::MessageLite {
6739  public:
6740   YourActionRejectedMessage();
6741   virtual ~YourActionRejectedMessage();
6742 
6743   YourActionRejectedMessage(const YourActionRejectedMessage& from);
6744 
6745   inline YourActionRejectedMessage& operator=(const YourActionRejectedMessage& from) {
6746     CopyFrom(from);
6747     return *this;
6748   }
6749 
unknown_fields()6750   inline const ::std::string& unknown_fields() const {
6751     return _unknown_fields_;
6752   }
6753 
mutable_unknown_fields()6754   inline ::std::string* mutable_unknown_fields() {
6755     return &_unknown_fields_;
6756   }
6757 
6758   static const YourActionRejectedMessage& default_instance();
6759 
6760   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
6761   // Returns the internal default instance pointer. This function can
6762   // return NULL thus should not be used by the user. This is intended
6763   // for Protobuf internal code. Please use default_instance() declared
6764   // above instead.
internal_default_instance()6765   static inline const YourActionRejectedMessage* internal_default_instance() {
6766     return default_instance_;
6767   }
6768   #endif
6769 
6770   void Swap(YourActionRejectedMessage* other);
6771 
6772   // implements Message ----------------------------------------------
6773 
6774   YourActionRejectedMessage* New() const;
6775   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
6776   void CopyFrom(const YourActionRejectedMessage& from);
6777   void MergeFrom(const YourActionRejectedMessage& from);
6778   void Clear();
6779   bool IsInitialized() const;
6780 
6781   int ByteSize() const;
6782   bool MergePartialFromCodedStream(
6783       ::google::protobuf::io::CodedInputStream* input);
6784   void SerializeWithCachedSizes(
6785       ::google::protobuf::io::CodedOutputStream* output) const;
6786   void DiscardUnknownFields();
GetCachedSize()6787   int GetCachedSize() const { return _cached_size_; }
6788   private:
6789   void SharedCtor();
6790   void SharedDtor();
6791   void SetCachedSize(int size) const;
6792   public:
6793   ::std::string GetTypeName() const;
6794 
6795   // nested types ----------------------------------------------------
6796 
6797   typedef YourActionRejectedMessage_RejectionReason RejectionReason;
6798   static const RejectionReason rejectedInvalidGameState = YourActionRejectedMessage_RejectionReason_rejectedInvalidGameState;
6799   static const RejectionReason rejectedNotYourTurn = YourActionRejectedMessage_RejectionReason_rejectedNotYourTurn;
6800   static const RejectionReason rejectedActionNotAllowed = YourActionRejectedMessage_RejectionReason_rejectedActionNotAllowed;
RejectionReason_IsValid(int value)6801   static inline bool RejectionReason_IsValid(int value) {
6802     return YourActionRejectedMessage_RejectionReason_IsValid(value);
6803   }
6804   static const RejectionReason RejectionReason_MIN =
6805     YourActionRejectedMessage_RejectionReason_RejectionReason_MIN;
6806   static const RejectionReason RejectionReason_MAX =
6807     YourActionRejectedMessage_RejectionReason_RejectionReason_MAX;
6808   static const int RejectionReason_ARRAYSIZE =
6809     YourActionRejectedMessage_RejectionReason_RejectionReason_ARRAYSIZE;
6810 
6811   // accessors -------------------------------------------------------
6812 
6813   // required uint32 gameId = 1;
6814   inline bool has_gameid() const;
6815   inline void clear_gameid();
6816   static const int kGameIdFieldNumber = 1;
6817   inline ::google::protobuf::uint32 gameid() const;
6818   inline void set_gameid(::google::protobuf::uint32 value);
6819 
6820   // required .NetGameState gameState = 2;
6821   inline bool has_gamestate() const;
6822   inline void clear_gamestate();
6823   static const int kGameStateFieldNumber = 2;
6824   inline ::NetGameState gamestate() const;
6825   inline void set_gamestate(::NetGameState value);
6826 
6827   // required .NetPlayerAction yourAction = 3;
6828   inline bool has_youraction() const;
6829   inline void clear_youraction();
6830   static const int kYourActionFieldNumber = 3;
6831   inline ::NetPlayerAction youraction() const;
6832   inline void set_youraction(::NetPlayerAction value);
6833 
6834   // required uint32 yourRelativeBet = 4;
6835   inline bool has_yourrelativebet() const;
6836   inline void clear_yourrelativebet();
6837   static const int kYourRelativeBetFieldNumber = 4;
6838   inline ::google::protobuf::uint32 yourrelativebet() const;
6839   inline void set_yourrelativebet(::google::protobuf::uint32 value);
6840 
6841   // required .YourActionRejectedMessage.RejectionReason rejectionReason = 5;
6842   inline bool has_rejectionreason() const;
6843   inline void clear_rejectionreason();
6844   static const int kRejectionReasonFieldNumber = 5;
6845   inline ::YourActionRejectedMessage_RejectionReason rejectionreason() const;
6846   inline void set_rejectionreason(::YourActionRejectedMessage_RejectionReason value);
6847 
6848   // @@protoc_insertion_point(class_scope:YourActionRejectedMessage)
6849  private:
6850   inline void set_has_gameid();
6851   inline void clear_has_gameid();
6852   inline void set_has_gamestate();
6853   inline void clear_has_gamestate();
6854   inline void set_has_youraction();
6855   inline void clear_has_youraction();
6856   inline void set_has_yourrelativebet();
6857   inline void clear_has_yourrelativebet();
6858   inline void set_has_rejectionreason();
6859   inline void clear_has_rejectionreason();
6860 
6861   ::std::string _unknown_fields_;
6862 
6863   ::google::protobuf::uint32 _has_bits_[1];
6864   mutable int _cached_size_;
6865   ::google::protobuf::uint32 gameid_;
6866   int gamestate_;
6867   int youraction_;
6868   ::google::protobuf::uint32 yourrelativebet_;
6869   int rejectionreason_;
6870   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
6871   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
6872   #else
6873   friend void  protobuf_AddDesc_pokerth_2eproto();
6874   #endif
6875   friend void protobuf_AssignDesc_pokerth_2eproto();
6876   friend void protobuf_ShutdownFile_pokerth_2eproto();
6877 
6878   void InitAsDefaultInstance();
6879   static YourActionRejectedMessage* default_instance_;
6880 };
6881 // -------------------------------------------------------------------
6882 
6883 class PlayersActionDoneMessage : public ::google::protobuf::MessageLite {
6884  public:
6885   PlayersActionDoneMessage();
6886   virtual ~PlayersActionDoneMessage();
6887 
6888   PlayersActionDoneMessage(const PlayersActionDoneMessage& from);
6889 
6890   inline PlayersActionDoneMessage& operator=(const PlayersActionDoneMessage& from) {
6891     CopyFrom(from);
6892     return *this;
6893   }
6894 
unknown_fields()6895   inline const ::std::string& unknown_fields() const {
6896     return _unknown_fields_;
6897   }
6898 
mutable_unknown_fields()6899   inline ::std::string* mutable_unknown_fields() {
6900     return &_unknown_fields_;
6901   }
6902 
6903   static const PlayersActionDoneMessage& default_instance();
6904 
6905   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
6906   // Returns the internal default instance pointer. This function can
6907   // return NULL thus should not be used by the user. This is intended
6908   // for Protobuf internal code. Please use default_instance() declared
6909   // above instead.
internal_default_instance()6910   static inline const PlayersActionDoneMessage* internal_default_instance() {
6911     return default_instance_;
6912   }
6913   #endif
6914 
6915   void Swap(PlayersActionDoneMessage* other);
6916 
6917   // implements Message ----------------------------------------------
6918 
6919   PlayersActionDoneMessage* New() const;
6920   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
6921   void CopyFrom(const PlayersActionDoneMessage& from);
6922   void MergeFrom(const PlayersActionDoneMessage& from);
6923   void Clear();
6924   bool IsInitialized() const;
6925 
6926   int ByteSize() const;
6927   bool MergePartialFromCodedStream(
6928       ::google::protobuf::io::CodedInputStream* input);
6929   void SerializeWithCachedSizes(
6930       ::google::protobuf::io::CodedOutputStream* output) const;
6931   void DiscardUnknownFields();
GetCachedSize()6932   int GetCachedSize() const { return _cached_size_; }
6933   private:
6934   void SharedCtor();
6935   void SharedDtor();
6936   void SetCachedSize(int size) const;
6937   public:
6938   ::std::string GetTypeName() const;
6939 
6940   // nested types ----------------------------------------------------
6941 
6942   // accessors -------------------------------------------------------
6943 
6944   // required uint32 gameId = 1;
6945   inline bool has_gameid() const;
6946   inline void clear_gameid();
6947   static const int kGameIdFieldNumber = 1;
6948   inline ::google::protobuf::uint32 gameid() const;
6949   inline void set_gameid(::google::protobuf::uint32 value);
6950 
6951   // required uint32 playerId = 2;
6952   inline bool has_playerid() const;
6953   inline void clear_playerid();
6954   static const int kPlayerIdFieldNumber = 2;
6955   inline ::google::protobuf::uint32 playerid() const;
6956   inline void set_playerid(::google::protobuf::uint32 value);
6957 
6958   // required .NetGameState gameState = 3;
6959   inline bool has_gamestate() const;
6960   inline void clear_gamestate();
6961   static const int kGameStateFieldNumber = 3;
6962   inline ::NetGameState gamestate() const;
6963   inline void set_gamestate(::NetGameState value);
6964 
6965   // required .NetPlayerAction playerAction = 4;
6966   inline bool has_playeraction() const;
6967   inline void clear_playeraction();
6968   static const int kPlayerActionFieldNumber = 4;
6969   inline ::NetPlayerAction playeraction() const;
6970   inline void set_playeraction(::NetPlayerAction value);
6971 
6972   // required uint32 totalPlayerBet = 5;
6973   inline bool has_totalplayerbet() const;
6974   inline void clear_totalplayerbet();
6975   static const int kTotalPlayerBetFieldNumber = 5;
6976   inline ::google::protobuf::uint32 totalplayerbet() const;
6977   inline void set_totalplayerbet(::google::protobuf::uint32 value);
6978 
6979   // required uint32 playerMoney = 6;
6980   inline bool has_playermoney() const;
6981   inline void clear_playermoney();
6982   static const int kPlayerMoneyFieldNumber = 6;
6983   inline ::google::protobuf::uint32 playermoney() const;
6984   inline void set_playermoney(::google::protobuf::uint32 value);
6985 
6986   // required uint32 highestSet = 7;
6987   inline bool has_highestset() const;
6988   inline void clear_highestset();
6989   static const int kHighestSetFieldNumber = 7;
6990   inline ::google::protobuf::uint32 highestset() const;
6991   inline void set_highestset(::google::protobuf::uint32 value);
6992 
6993   // required uint32 minimumRaise = 8;
6994   inline bool has_minimumraise() const;
6995   inline void clear_minimumraise();
6996   static const int kMinimumRaiseFieldNumber = 8;
6997   inline ::google::protobuf::uint32 minimumraise() const;
6998   inline void set_minimumraise(::google::protobuf::uint32 value);
6999 
7000   // @@protoc_insertion_point(class_scope:PlayersActionDoneMessage)
7001  private:
7002   inline void set_has_gameid();
7003   inline void clear_has_gameid();
7004   inline void set_has_playerid();
7005   inline void clear_has_playerid();
7006   inline void set_has_gamestate();
7007   inline void clear_has_gamestate();
7008   inline void set_has_playeraction();
7009   inline void clear_has_playeraction();
7010   inline void set_has_totalplayerbet();
7011   inline void clear_has_totalplayerbet();
7012   inline void set_has_playermoney();
7013   inline void clear_has_playermoney();
7014   inline void set_has_highestset();
7015   inline void clear_has_highestset();
7016   inline void set_has_minimumraise();
7017   inline void clear_has_minimumraise();
7018 
7019   ::std::string _unknown_fields_;
7020 
7021   ::google::protobuf::uint32 _has_bits_[1];
7022   mutable int _cached_size_;
7023   ::google::protobuf::uint32 gameid_;
7024   ::google::protobuf::uint32 playerid_;
7025   int gamestate_;
7026   int playeraction_;
7027   ::google::protobuf::uint32 totalplayerbet_;
7028   ::google::protobuf::uint32 playermoney_;
7029   ::google::protobuf::uint32 highestset_;
7030   ::google::protobuf::uint32 minimumraise_;
7031   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
7032   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
7033   #else
7034   friend void  protobuf_AddDesc_pokerth_2eproto();
7035   #endif
7036   friend void protobuf_AssignDesc_pokerth_2eproto();
7037   friend void protobuf_ShutdownFile_pokerth_2eproto();
7038 
7039   void InitAsDefaultInstance();
7040   static PlayersActionDoneMessage* default_instance_;
7041 };
7042 // -------------------------------------------------------------------
7043 
7044 class DealFlopCardsMessage : public ::google::protobuf::MessageLite {
7045  public:
7046   DealFlopCardsMessage();
7047   virtual ~DealFlopCardsMessage();
7048 
7049   DealFlopCardsMessage(const DealFlopCardsMessage& from);
7050 
7051   inline DealFlopCardsMessage& operator=(const DealFlopCardsMessage& from) {
7052     CopyFrom(from);
7053     return *this;
7054   }
7055 
unknown_fields()7056   inline const ::std::string& unknown_fields() const {
7057     return _unknown_fields_;
7058   }
7059 
mutable_unknown_fields()7060   inline ::std::string* mutable_unknown_fields() {
7061     return &_unknown_fields_;
7062   }
7063 
7064   static const DealFlopCardsMessage& default_instance();
7065 
7066   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
7067   // Returns the internal default instance pointer. This function can
7068   // return NULL thus should not be used by the user. This is intended
7069   // for Protobuf internal code. Please use default_instance() declared
7070   // above instead.
internal_default_instance()7071   static inline const DealFlopCardsMessage* internal_default_instance() {
7072     return default_instance_;
7073   }
7074   #endif
7075 
7076   void Swap(DealFlopCardsMessage* other);
7077 
7078   // implements Message ----------------------------------------------
7079 
7080   DealFlopCardsMessage* New() const;
7081   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
7082   void CopyFrom(const DealFlopCardsMessage& from);
7083   void MergeFrom(const DealFlopCardsMessage& from);
7084   void Clear();
7085   bool IsInitialized() const;
7086 
7087   int ByteSize() const;
7088   bool MergePartialFromCodedStream(
7089       ::google::protobuf::io::CodedInputStream* input);
7090   void SerializeWithCachedSizes(
7091       ::google::protobuf::io::CodedOutputStream* output) const;
7092   void DiscardUnknownFields();
GetCachedSize()7093   int GetCachedSize() const { return _cached_size_; }
7094   private:
7095   void SharedCtor();
7096   void SharedDtor();
7097   void SetCachedSize(int size) const;
7098   public:
7099   ::std::string GetTypeName() const;
7100 
7101   // nested types ----------------------------------------------------
7102 
7103   // accessors -------------------------------------------------------
7104 
7105   // required uint32 gameId = 1;
7106   inline bool has_gameid() const;
7107   inline void clear_gameid();
7108   static const int kGameIdFieldNumber = 1;
7109   inline ::google::protobuf::uint32 gameid() const;
7110   inline void set_gameid(::google::protobuf::uint32 value);
7111 
7112   // required uint32 flopCard1 = 2;
7113   inline bool has_flopcard1() const;
7114   inline void clear_flopcard1();
7115   static const int kFlopCard1FieldNumber = 2;
7116   inline ::google::protobuf::uint32 flopcard1() const;
7117   inline void set_flopcard1(::google::protobuf::uint32 value);
7118 
7119   // required uint32 flopCard2 = 3;
7120   inline bool has_flopcard2() const;
7121   inline void clear_flopcard2();
7122   static const int kFlopCard2FieldNumber = 3;
7123   inline ::google::protobuf::uint32 flopcard2() const;
7124   inline void set_flopcard2(::google::protobuf::uint32 value);
7125 
7126   // required uint32 flopCard3 = 4;
7127   inline bool has_flopcard3() const;
7128   inline void clear_flopcard3();
7129   static const int kFlopCard3FieldNumber = 4;
7130   inline ::google::protobuf::uint32 flopcard3() const;
7131   inline void set_flopcard3(::google::protobuf::uint32 value);
7132 
7133   // @@protoc_insertion_point(class_scope:DealFlopCardsMessage)
7134  private:
7135   inline void set_has_gameid();
7136   inline void clear_has_gameid();
7137   inline void set_has_flopcard1();
7138   inline void clear_has_flopcard1();
7139   inline void set_has_flopcard2();
7140   inline void clear_has_flopcard2();
7141   inline void set_has_flopcard3();
7142   inline void clear_has_flopcard3();
7143 
7144   ::std::string _unknown_fields_;
7145 
7146   ::google::protobuf::uint32 _has_bits_[1];
7147   mutable int _cached_size_;
7148   ::google::protobuf::uint32 gameid_;
7149   ::google::protobuf::uint32 flopcard1_;
7150   ::google::protobuf::uint32 flopcard2_;
7151   ::google::protobuf::uint32 flopcard3_;
7152   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
7153   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
7154   #else
7155   friend void  protobuf_AddDesc_pokerth_2eproto();
7156   #endif
7157   friend void protobuf_AssignDesc_pokerth_2eproto();
7158   friend void protobuf_ShutdownFile_pokerth_2eproto();
7159 
7160   void InitAsDefaultInstance();
7161   static DealFlopCardsMessage* default_instance_;
7162 };
7163 // -------------------------------------------------------------------
7164 
7165 class DealTurnCardMessage : public ::google::protobuf::MessageLite {
7166  public:
7167   DealTurnCardMessage();
7168   virtual ~DealTurnCardMessage();
7169 
7170   DealTurnCardMessage(const DealTurnCardMessage& from);
7171 
7172   inline DealTurnCardMessage& operator=(const DealTurnCardMessage& from) {
7173     CopyFrom(from);
7174     return *this;
7175   }
7176 
unknown_fields()7177   inline const ::std::string& unknown_fields() const {
7178     return _unknown_fields_;
7179   }
7180 
mutable_unknown_fields()7181   inline ::std::string* mutable_unknown_fields() {
7182     return &_unknown_fields_;
7183   }
7184 
7185   static const DealTurnCardMessage& default_instance();
7186 
7187   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
7188   // Returns the internal default instance pointer. This function can
7189   // return NULL thus should not be used by the user. This is intended
7190   // for Protobuf internal code. Please use default_instance() declared
7191   // above instead.
internal_default_instance()7192   static inline const DealTurnCardMessage* internal_default_instance() {
7193     return default_instance_;
7194   }
7195   #endif
7196 
7197   void Swap(DealTurnCardMessage* other);
7198 
7199   // implements Message ----------------------------------------------
7200 
7201   DealTurnCardMessage* New() const;
7202   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
7203   void CopyFrom(const DealTurnCardMessage& from);
7204   void MergeFrom(const DealTurnCardMessage& from);
7205   void Clear();
7206   bool IsInitialized() const;
7207 
7208   int ByteSize() const;
7209   bool MergePartialFromCodedStream(
7210       ::google::protobuf::io::CodedInputStream* input);
7211   void SerializeWithCachedSizes(
7212       ::google::protobuf::io::CodedOutputStream* output) const;
7213   void DiscardUnknownFields();
GetCachedSize()7214   int GetCachedSize() const { return _cached_size_; }
7215   private:
7216   void SharedCtor();
7217   void SharedDtor();
7218   void SetCachedSize(int size) const;
7219   public:
7220   ::std::string GetTypeName() const;
7221 
7222   // nested types ----------------------------------------------------
7223 
7224   // accessors -------------------------------------------------------
7225 
7226   // required uint32 gameId = 1;
7227   inline bool has_gameid() const;
7228   inline void clear_gameid();
7229   static const int kGameIdFieldNumber = 1;
7230   inline ::google::protobuf::uint32 gameid() const;
7231   inline void set_gameid(::google::protobuf::uint32 value);
7232 
7233   // required uint32 turnCard = 2;
7234   inline bool has_turncard() const;
7235   inline void clear_turncard();
7236   static const int kTurnCardFieldNumber = 2;
7237   inline ::google::protobuf::uint32 turncard() const;
7238   inline void set_turncard(::google::protobuf::uint32 value);
7239 
7240   // @@protoc_insertion_point(class_scope:DealTurnCardMessage)
7241  private:
7242   inline void set_has_gameid();
7243   inline void clear_has_gameid();
7244   inline void set_has_turncard();
7245   inline void clear_has_turncard();
7246 
7247   ::std::string _unknown_fields_;
7248 
7249   ::google::protobuf::uint32 _has_bits_[1];
7250   mutable int _cached_size_;
7251   ::google::protobuf::uint32 gameid_;
7252   ::google::protobuf::uint32 turncard_;
7253   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
7254   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
7255   #else
7256   friend void  protobuf_AddDesc_pokerth_2eproto();
7257   #endif
7258   friend void protobuf_AssignDesc_pokerth_2eproto();
7259   friend void protobuf_ShutdownFile_pokerth_2eproto();
7260 
7261   void InitAsDefaultInstance();
7262   static DealTurnCardMessage* default_instance_;
7263 };
7264 // -------------------------------------------------------------------
7265 
7266 class DealRiverCardMessage : public ::google::protobuf::MessageLite {
7267  public:
7268   DealRiverCardMessage();
7269   virtual ~DealRiverCardMessage();
7270 
7271   DealRiverCardMessage(const DealRiverCardMessage& from);
7272 
7273   inline DealRiverCardMessage& operator=(const DealRiverCardMessage& from) {
7274     CopyFrom(from);
7275     return *this;
7276   }
7277 
unknown_fields()7278   inline const ::std::string& unknown_fields() const {
7279     return _unknown_fields_;
7280   }
7281 
mutable_unknown_fields()7282   inline ::std::string* mutable_unknown_fields() {
7283     return &_unknown_fields_;
7284   }
7285 
7286   static const DealRiverCardMessage& default_instance();
7287 
7288   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
7289   // Returns the internal default instance pointer. This function can
7290   // return NULL thus should not be used by the user. This is intended
7291   // for Protobuf internal code. Please use default_instance() declared
7292   // above instead.
internal_default_instance()7293   static inline const DealRiverCardMessage* internal_default_instance() {
7294     return default_instance_;
7295   }
7296   #endif
7297 
7298   void Swap(DealRiverCardMessage* other);
7299 
7300   // implements Message ----------------------------------------------
7301 
7302   DealRiverCardMessage* New() const;
7303   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
7304   void CopyFrom(const DealRiverCardMessage& from);
7305   void MergeFrom(const DealRiverCardMessage& from);
7306   void Clear();
7307   bool IsInitialized() const;
7308 
7309   int ByteSize() const;
7310   bool MergePartialFromCodedStream(
7311       ::google::protobuf::io::CodedInputStream* input);
7312   void SerializeWithCachedSizes(
7313       ::google::protobuf::io::CodedOutputStream* output) const;
7314   void DiscardUnknownFields();
GetCachedSize()7315   int GetCachedSize() const { return _cached_size_; }
7316   private:
7317   void SharedCtor();
7318   void SharedDtor();
7319   void SetCachedSize(int size) const;
7320   public:
7321   ::std::string GetTypeName() const;
7322 
7323   // nested types ----------------------------------------------------
7324 
7325   // accessors -------------------------------------------------------
7326 
7327   // required uint32 gameId = 1;
7328   inline bool has_gameid() const;
7329   inline void clear_gameid();
7330   static const int kGameIdFieldNumber = 1;
7331   inline ::google::protobuf::uint32 gameid() const;
7332   inline void set_gameid(::google::protobuf::uint32 value);
7333 
7334   // required uint32 riverCard = 2;
7335   inline bool has_rivercard() const;
7336   inline void clear_rivercard();
7337   static const int kRiverCardFieldNumber = 2;
7338   inline ::google::protobuf::uint32 rivercard() const;
7339   inline void set_rivercard(::google::protobuf::uint32 value);
7340 
7341   // @@protoc_insertion_point(class_scope:DealRiverCardMessage)
7342  private:
7343   inline void set_has_gameid();
7344   inline void clear_has_gameid();
7345   inline void set_has_rivercard();
7346   inline void clear_has_rivercard();
7347 
7348   ::std::string _unknown_fields_;
7349 
7350   ::google::protobuf::uint32 _has_bits_[1];
7351   mutable int _cached_size_;
7352   ::google::protobuf::uint32 gameid_;
7353   ::google::protobuf::uint32 rivercard_;
7354   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
7355   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
7356   #else
7357   friend void  protobuf_AddDesc_pokerth_2eproto();
7358   #endif
7359   friend void protobuf_AssignDesc_pokerth_2eproto();
7360   friend void protobuf_ShutdownFile_pokerth_2eproto();
7361 
7362   void InitAsDefaultInstance();
7363   static DealRiverCardMessage* default_instance_;
7364 };
7365 // -------------------------------------------------------------------
7366 
7367 class AllInShowCardsMessage_PlayerAllIn : public ::google::protobuf::MessageLite {
7368  public:
7369   AllInShowCardsMessage_PlayerAllIn();
7370   virtual ~AllInShowCardsMessage_PlayerAllIn();
7371 
7372   AllInShowCardsMessage_PlayerAllIn(const AllInShowCardsMessage_PlayerAllIn& from);
7373 
7374   inline AllInShowCardsMessage_PlayerAllIn& operator=(const AllInShowCardsMessage_PlayerAllIn& from) {
7375     CopyFrom(from);
7376     return *this;
7377   }
7378 
unknown_fields()7379   inline const ::std::string& unknown_fields() const {
7380     return _unknown_fields_;
7381   }
7382 
mutable_unknown_fields()7383   inline ::std::string* mutable_unknown_fields() {
7384     return &_unknown_fields_;
7385   }
7386 
7387   static const AllInShowCardsMessage_PlayerAllIn& default_instance();
7388 
7389   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
7390   // Returns the internal default instance pointer. This function can
7391   // return NULL thus should not be used by the user. This is intended
7392   // for Protobuf internal code. Please use default_instance() declared
7393   // above instead.
internal_default_instance()7394   static inline const AllInShowCardsMessage_PlayerAllIn* internal_default_instance() {
7395     return default_instance_;
7396   }
7397   #endif
7398 
7399   void Swap(AllInShowCardsMessage_PlayerAllIn* other);
7400 
7401   // implements Message ----------------------------------------------
7402 
7403   AllInShowCardsMessage_PlayerAllIn* New() const;
7404   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
7405   void CopyFrom(const AllInShowCardsMessage_PlayerAllIn& from);
7406   void MergeFrom(const AllInShowCardsMessage_PlayerAllIn& from);
7407   void Clear();
7408   bool IsInitialized() const;
7409 
7410   int ByteSize() const;
7411   bool MergePartialFromCodedStream(
7412       ::google::protobuf::io::CodedInputStream* input);
7413   void SerializeWithCachedSizes(
7414       ::google::protobuf::io::CodedOutputStream* output) const;
7415   void DiscardUnknownFields();
GetCachedSize()7416   int GetCachedSize() const { return _cached_size_; }
7417   private:
7418   void SharedCtor();
7419   void SharedDtor();
7420   void SetCachedSize(int size) const;
7421   public:
7422   ::std::string GetTypeName() const;
7423 
7424   // nested types ----------------------------------------------------
7425 
7426   // accessors -------------------------------------------------------
7427 
7428   // required uint32 playerId = 1;
7429   inline bool has_playerid() const;
7430   inline void clear_playerid();
7431   static const int kPlayerIdFieldNumber = 1;
7432   inline ::google::protobuf::uint32 playerid() const;
7433   inline void set_playerid(::google::protobuf::uint32 value);
7434 
7435   // required uint32 allInCard1 = 2;
7436   inline bool has_allincard1() const;
7437   inline void clear_allincard1();
7438   static const int kAllInCard1FieldNumber = 2;
7439   inline ::google::protobuf::uint32 allincard1() const;
7440   inline void set_allincard1(::google::protobuf::uint32 value);
7441 
7442   // required uint32 allInCard2 = 3;
7443   inline bool has_allincard2() const;
7444   inline void clear_allincard2();
7445   static const int kAllInCard2FieldNumber = 3;
7446   inline ::google::protobuf::uint32 allincard2() const;
7447   inline void set_allincard2(::google::protobuf::uint32 value);
7448 
7449   // @@protoc_insertion_point(class_scope:AllInShowCardsMessage.PlayerAllIn)
7450  private:
7451   inline void set_has_playerid();
7452   inline void clear_has_playerid();
7453   inline void set_has_allincard1();
7454   inline void clear_has_allincard1();
7455   inline void set_has_allincard2();
7456   inline void clear_has_allincard2();
7457 
7458   ::std::string _unknown_fields_;
7459 
7460   ::google::protobuf::uint32 _has_bits_[1];
7461   mutable int _cached_size_;
7462   ::google::protobuf::uint32 playerid_;
7463   ::google::protobuf::uint32 allincard1_;
7464   ::google::protobuf::uint32 allincard2_;
7465   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
7466   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
7467   #else
7468   friend void  protobuf_AddDesc_pokerth_2eproto();
7469   #endif
7470   friend void protobuf_AssignDesc_pokerth_2eproto();
7471   friend void protobuf_ShutdownFile_pokerth_2eproto();
7472 
7473   void InitAsDefaultInstance();
7474   static AllInShowCardsMessage_PlayerAllIn* default_instance_;
7475 };
7476 // -------------------------------------------------------------------
7477 
7478 class AllInShowCardsMessage : public ::google::protobuf::MessageLite {
7479  public:
7480   AllInShowCardsMessage();
7481   virtual ~AllInShowCardsMessage();
7482 
7483   AllInShowCardsMessage(const AllInShowCardsMessage& from);
7484 
7485   inline AllInShowCardsMessage& operator=(const AllInShowCardsMessage& from) {
7486     CopyFrom(from);
7487     return *this;
7488   }
7489 
unknown_fields()7490   inline const ::std::string& unknown_fields() const {
7491     return _unknown_fields_;
7492   }
7493 
mutable_unknown_fields()7494   inline ::std::string* mutable_unknown_fields() {
7495     return &_unknown_fields_;
7496   }
7497 
7498   static const AllInShowCardsMessage& default_instance();
7499 
7500   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
7501   // Returns the internal default instance pointer. This function can
7502   // return NULL thus should not be used by the user. This is intended
7503   // for Protobuf internal code. Please use default_instance() declared
7504   // above instead.
internal_default_instance()7505   static inline const AllInShowCardsMessage* internal_default_instance() {
7506     return default_instance_;
7507   }
7508   #endif
7509 
7510   void Swap(AllInShowCardsMessage* other);
7511 
7512   // implements Message ----------------------------------------------
7513 
7514   AllInShowCardsMessage* New() const;
7515   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
7516   void CopyFrom(const AllInShowCardsMessage& from);
7517   void MergeFrom(const AllInShowCardsMessage& from);
7518   void Clear();
7519   bool IsInitialized() const;
7520 
7521   int ByteSize() const;
7522   bool MergePartialFromCodedStream(
7523       ::google::protobuf::io::CodedInputStream* input);
7524   void SerializeWithCachedSizes(
7525       ::google::protobuf::io::CodedOutputStream* output) const;
7526   void DiscardUnknownFields();
GetCachedSize()7527   int GetCachedSize() const { return _cached_size_; }
7528   private:
7529   void SharedCtor();
7530   void SharedDtor();
7531   void SetCachedSize(int size) const;
7532   public:
7533   ::std::string GetTypeName() const;
7534 
7535   // nested types ----------------------------------------------------
7536 
7537   typedef AllInShowCardsMessage_PlayerAllIn PlayerAllIn;
7538 
7539   // accessors -------------------------------------------------------
7540 
7541   // required uint32 gameId = 1;
7542   inline bool has_gameid() const;
7543   inline void clear_gameid();
7544   static const int kGameIdFieldNumber = 1;
7545   inline ::google::protobuf::uint32 gameid() const;
7546   inline void set_gameid(::google::protobuf::uint32 value);
7547 
7548   // repeated .AllInShowCardsMessage.PlayerAllIn playersAllIn = 2;
7549   inline int playersallin_size() const;
7550   inline void clear_playersallin();
7551   static const int kPlayersAllInFieldNumber = 2;
7552   inline const ::AllInShowCardsMessage_PlayerAllIn& playersallin(int index) const;
7553   inline ::AllInShowCardsMessage_PlayerAllIn* mutable_playersallin(int index);
7554   inline ::AllInShowCardsMessage_PlayerAllIn* add_playersallin();
7555   inline const ::google::protobuf::RepeatedPtrField< ::AllInShowCardsMessage_PlayerAllIn >&
7556       playersallin() const;
7557   inline ::google::protobuf::RepeatedPtrField< ::AllInShowCardsMessage_PlayerAllIn >*
7558       mutable_playersallin();
7559 
7560   // @@protoc_insertion_point(class_scope:AllInShowCardsMessage)
7561  private:
7562   inline void set_has_gameid();
7563   inline void clear_has_gameid();
7564 
7565   ::std::string _unknown_fields_;
7566 
7567   ::google::protobuf::uint32 _has_bits_[1];
7568   mutable int _cached_size_;
7569   ::google::protobuf::RepeatedPtrField< ::AllInShowCardsMessage_PlayerAllIn > playersallin_;
7570   ::google::protobuf::uint32 gameid_;
7571   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
7572   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
7573   #else
7574   friend void  protobuf_AddDesc_pokerth_2eproto();
7575   #endif
7576   friend void protobuf_AssignDesc_pokerth_2eproto();
7577   friend void protobuf_ShutdownFile_pokerth_2eproto();
7578 
7579   void InitAsDefaultInstance();
7580   static AllInShowCardsMessage* default_instance_;
7581 };
7582 // -------------------------------------------------------------------
7583 
7584 class EndOfHandShowCardsMessage : public ::google::protobuf::MessageLite {
7585  public:
7586   EndOfHandShowCardsMessage();
7587   virtual ~EndOfHandShowCardsMessage();
7588 
7589   EndOfHandShowCardsMessage(const EndOfHandShowCardsMessage& from);
7590 
7591   inline EndOfHandShowCardsMessage& operator=(const EndOfHandShowCardsMessage& from) {
7592     CopyFrom(from);
7593     return *this;
7594   }
7595 
unknown_fields()7596   inline const ::std::string& unknown_fields() const {
7597     return _unknown_fields_;
7598   }
7599 
mutable_unknown_fields()7600   inline ::std::string* mutable_unknown_fields() {
7601     return &_unknown_fields_;
7602   }
7603 
7604   static const EndOfHandShowCardsMessage& default_instance();
7605 
7606   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
7607   // Returns the internal default instance pointer. This function can
7608   // return NULL thus should not be used by the user. This is intended
7609   // for Protobuf internal code. Please use default_instance() declared
7610   // above instead.
internal_default_instance()7611   static inline const EndOfHandShowCardsMessage* internal_default_instance() {
7612     return default_instance_;
7613   }
7614   #endif
7615 
7616   void Swap(EndOfHandShowCardsMessage* other);
7617 
7618   // implements Message ----------------------------------------------
7619 
7620   EndOfHandShowCardsMessage* New() const;
7621   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
7622   void CopyFrom(const EndOfHandShowCardsMessage& from);
7623   void MergeFrom(const EndOfHandShowCardsMessage& from);
7624   void Clear();
7625   bool IsInitialized() const;
7626 
7627   int ByteSize() const;
7628   bool MergePartialFromCodedStream(
7629       ::google::protobuf::io::CodedInputStream* input);
7630   void SerializeWithCachedSizes(
7631       ::google::protobuf::io::CodedOutputStream* output) const;
7632   void DiscardUnknownFields();
GetCachedSize()7633   int GetCachedSize() const { return _cached_size_; }
7634   private:
7635   void SharedCtor();
7636   void SharedDtor();
7637   void SetCachedSize(int size) const;
7638   public:
7639   ::std::string GetTypeName() const;
7640 
7641   // nested types ----------------------------------------------------
7642 
7643   // accessors -------------------------------------------------------
7644 
7645   // required uint32 gameId = 1;
7646   inline bool has_gameid() const;
7647   inline void clear_gameid();
7648   static const int kGameIdFieldNumber = 1;
7649   inline ::google::protobuf::uint32 gameid() const;
7650   inline void set_gameid(::google::protobuf::uint32 value);
7651 
7652   // repeated .PlayerResult playerResults = 2;
7653   inline int playerresults_size() const;
7654   inline void clear_playerresults();
7655   static const int kPlayerResultsFieldNumber = 2;
7656   inline const ::PlayerResult& playerresults(int index) const;
7657   inline ::PlayerResult* mutable_playerresults(int index);
7658   inline ::PlayerResult* add_playerresults();
7659   inline const ::google::protobuf::RepeatedPtrField< ::PlayerResult >&
7660       playerresults() const;
7661   inline ::google::protobuf::RepeatedPtrField< ::PlayerResult >*
7662       mutable_playerresults();
7663 
7664   // @@protoc_insertion_point(class_scope:EndOfHandShowCardsMessage)
7665  private:
7666   inline void set_has_gameid();
7667   inline void clear_has_gameid();
7668 
7669   ::std::string _unknown_fields_;
7670 
7671   ::google::protobuf::uint32 _has_bits_[1];
7672   mutable int _cached_size_;
7673   ::google::protobuf::RepeatedPtrField< ::PlayerResult > playerresults_;
7674   ::google::protobuf::uint32 gameid_;
7675   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
7676   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
7677   #else
7678   friend void  protobuf_AddDesc_pokerth_2eproto();
7679   #endif
7680   friend void protobuf_AssignDesc_pokerth_2eproto();
7681   friend void protobuf_ShutdownFile_pokerth_2eproto();
7682 
7683   void InitAsDefaultInstance();
7684   static EndOfHandShowCardsMessage* default_instance_;
7685 };
7686 // -------------------------------------------------------------------
7687 
7688 class EndOfHandHideCardsMessage : public ::google::protobuf::MessageLite {
7689  public:
7690   EndOfHandHideCardsMessage();
7691   virtual ~EndOfHandHideCardsMessage();
7692 
7693   EndOfHandHideCardsMessage(const EndOfHandHideCardsMessage& from);
7694 
7695   inline EndOfHandHideCardsMessage& operator=(const EndOfHandHideCardsMessage& from) {
7696     CopyFrom(from);
7697     return *this;
7698   }
7699 
unknown_fields()7700   inline const ::std::string& unknown_fields() const {
7701     return _unknown_fields_;
7702   }
7703 
mutable_unknown_fields()7704   inline ::std::string* mutable_unknown_fields() {
7705     return &_unknown_fields_;
7706   }
7707 
7708   static const EndOfHandHideCardsMessage& default_instance();
7709 
7710   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
7711   // Returns the internal default instance pointer. This function can
7712   // return NULL thus should not be used by the user. This is intended
7713   // for Protobuf internal code. Please use default_instance() declared
7714   // above instead.
internal_default_instance()7715   static inline const EndOfHandHideCardsMessage* internal_default_instance() {
7716     return default_instance_;
7717   }
7718   #endif
7719 
7720   void Swap(EndOfHandHideCardsMessage* other);
7721 
7722   // implements Message ----------------------------------------------
7723 
7724   EndOfHandHideCardsMessage* New() const;
7725   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
7726   void CopyFrom(const EndOfHandHideCardsMessage& from);
7727   void MergeFrom(const EndOfHandHideCardsMessage& from);
7728   void Clear();
7729   bool IsInitialized() const;
7730 
7731   int ByteSize() const;
7732   bool MergePartialFromCodedStream(
7733       ::google::protobuf::io::CodedInputStream* input);
7734   void SerializeWithCachedSizes(
7735       ::google::protobuf::io::CodedOutputStream* output) const;
7736   void DiscardUnknownFields();
GetCachedSize()7737   int GetCachedSize() const { return _cached_size_; }
7738   private:
7739   void SharedCtor();
7740   void SharedDtor();
7741   void SetCachedSize(int size) const;
7742   public:
7743   ::std::string GetTypeName() const;
7744 
7745   // nested types ----------------------------------------------------
7746 
7747   // accessors -------------------------------------------------------
7748 
7749   // required uint32 gameId = 1;
7750   inline bool has_gameid() const;
7751   inline void clear_gameid();
7752   static const int kGameIdFieldNumber = 1;
7753   inline ::google::protobuf::uint32 gameid() const;
7754   inline void set_gameid(::google::protobuf::uint32 value);
7755 
7756   // required uint32 playerId = 2;
7757   inline bool has_playerid() const;
7758   inline void clear_playerid();
7759   static const int kPlayerIdFieldNumber = 2;
7760   inline ::google::protobuf::uint32 playerid() const;
7761   inline void set_playerid(::google::protobuf::uint32 value);
7762 
7763   // required uint32 moneyWon = 3;
7764   inline bool has_moneywon() const;
7765   inline void clear_moneywon();
7766   static const int kMoneyWonFieldNumber = 3;
7767   inline ::google::protobuf::uint32 moneywon() const;
7768   inline void set_moneywon(::google::protobuf::uint32 value);
7769 
7770   // required uint32 playerMoney = 4;
7771   inline bool has_playermoney() const;
7772   inline void clear_playermoney();
7773   static const int kPlayerMoneyFieldNumber = 4;
7774   inline ::google::protobuf::uint32 playermoney() const;
7775   inline void set_playermoney(::google::protobuf::uint32 value);
7776 
7777   // @@protoc_insertion_point(class_scope:EndOfHandHideCardsMessage)
7778  private:
7779   inline void set_has_gameid();
7780   inline void clear_has_gameid();
7781   inline void set_has_playerid();
7782   inline void clear_has_playerid();
7783   inline void set_has_moneywon();
7784   inline void clear_has_moneywon();
7785   inline void set_has_playermoney();
7786   inline void clear_has_playermoney();
7787 
7788   ::std::string _unknown_fields_;
7789 
7790   ::google::protobuf::uint32 _has_bits_[1];
7791   mutable int _cached_size_;
7792   ::google::protobuf::uint32 gameid_;
7793   ::google::protobuf::uint32 playerid_;
7794   ::google::protobuf::uint32 moneywon_;
7795   ::google::protobuf::uint32 playermoney_;
7796   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
7797   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
7798   #else
7799   friend void  protobuf_AddDesc_pokerth_2eproto();
7800   #endif
7801   friend void protobuf_AssignDesc_pokerth_2eproto();
7802   friend void protobuf_ShutdownFile_pokerth_2eproto();
7803 
7804   void InitAsDefaultInstance();
7805   static EndOfHandHideCardsMessage* default_instance_;
7806 };
7807 // -------------------------------------------------------------------
7808 
7809 class ShowMyCardsRequestMessage : public ::google::protobuf::MessageLite {
7810  public:
7811   ShowMyCardsRequestMessage();
7812   virtual ~ShowMyCardsRequestMessage();
7813 
7814   ShowMyCardsRequestMessage(const ShowMyCardsRequestMessage& from);
7815 
7816   inline ShowMyCardsRequestMessage& operator=(const ShowMyCardsRequestMessage& from) {
7817     CopyFrom(from);
7818     return *this;
7819   }
7820 
unknown_fields()7821   inline const ::std::string& unknown_fields() const {
7822     return _unknown_fields_;
7823   }
7824 
mutable_unknown_fields()7825   inline ::std::string* mutable_unknown_fields() {
7826     return &_unknown_fields_;
7827   }
7828 
7829   static const ShowMyCardsRequestMessage& default_instance();
7830 
7831   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
7832   // Returns the internal default instance pointer. This function can
7833   // return NULL thus should not be used by the user. This is intended
7834   // for Protobuf internal code. Please use default_instance() declared
7835   // above instead.
internal_default_instance()7836   static inline const ShowMyCardsRequestMessage* internal_default_instance() {
7837     return default_instance_;
7838   }
7839   #endif
7840 
7841   void Swap(ShowMyCardsRequestMessage* other);
7842 
7843   // implements Message ----------------------------------------------
7844 
7845   ShowMyCardsRequestMessage* New() const;
7846   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
7847   void CopyFrom(const ShowMyCardsRequestMessage& from);
7848   void MergeFrom(const ShowMyCardsRequestMessage& from);
7849   void Clear();
7850   bool IsInitialized() const;
7851 
7852   int ByteSize() const;
7853   bool MergePartialFromCodedStream(
7854       ::google::protobuf::io::CodedInputStream* input);
7855   void SerializeWithCachedSizes(
7856       ::google::protobuf::io::CodedOutputStream* output) const;
7857   void DiscardUnknownFields();
GetCachedSize()7858   int GetCachedSize() const { return _cached_size_; }
7859   private:
7860   void SharedCtor();
7861   void SharedDtor();
7862   void SetCachedSize(int size) const;
7863   public:
7864   ::std::string GetTypeName() const;
7865 
7866   // nested types ----------------------------------------------------
7867 
7868   // accessors -------------------------------------------------------
7869 
7870   // @@protoc_insertion_point(class_scope:ShowMyCardsRequestMessage)
7871  private:
7872 
7873   ::std::string _unknown_fields_;
7874 
7875   ::google::protobuf::uint32 _has_bits_[1];
7876   mutable int _cached_size_;
7877   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
7878   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
7879   #else
7880   friend void  protobuf_AddDesc_pokerth_2eproto();
7881   #endif
7882   friend void protobuf_AssignDesc_pokerth_2eproto();
7883   friend void protobuf_ShutdownFile_pokerth_2eproto();
7884 
7885   void InitAsDefaultInstance();
7886   static ShowMyCardsRequestMessage* default_instance_;
7887 };
7888 // -------------------------------------------------------------------
7889 
7890 class AfterHandShowCardsMessage : public ::google::protobuf::MessageLite {
7891  public:
7892   AfterHandShowCardsMessage();
7893   virtual ~AfterHandShowCardsMessage();
7894 
7895   AfterHandShowCardsMessage(const AfterHandShowCardsMessage& from);
7896 
7897   inline AfterHandShowCardsMessage& operator=(const AfterHandShowCardsMessage& from) {
7898     CopyFrom(from);
7899     return *this;
7900   }
7901 
unknown_fields()7902   inline const ::std::string& unknown_fields() const {
7903     return _unknown_fields_;
7904   }
7905 
mutable_unknown_fields()7906   inline ::std::string* mutable_unknown_fields() {
7907     return &_unknown_fields_;
7908   }
7909 
7910   static const AfterHandShowCardsMessage& default_instance();
7911 
7912   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
7913   // Returns the internal default instance pointer. This function can
7914   // return NULL thus should not be used by the user. This is intended
7915   // for Protobuf internal code. Please use default_instance() declared
7916   // above instead.
internal_default_instance()7917   static inline const AfterHandShowCardsMessage* internal_default_instance() {
7918     return default_instance_;
7919   }
7920   #endif
7921 
7922   void Swap(AfterHandShowCardsMessage* other);
7923 
7924   // implements Message ----------------------------------------------
7925 
7926   AfterHandShowCardsMessage* New() const;
7927   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
7928   void CopyFrom(const AfterHandShowCardsMessage& from);
7929   void MergeFrom(const AfterHandShowCardsMessage& from);
7930   void Clear();
7931   bool IsInitialized() const;
7932 
7933   int ByteSize() const;
7934   bool MergePartialFromCodedStream(
7935       ::google::protobuf::io::CodedInputStream* input);
7936   void SerializeWithCachedSizes(
7937       ::google::protobuf::io::CodedOutputStream* output) const;
7938   void DiscardUnknownFields();
GetCachedSize()7939   int GetCachedSize() const { return _cached_size_; }
7940   private:
7941   void SharedCtor();
7942   void SharedDtor();
7943   void SetCachedSize(int size) const;
7944   public:
7945   ::std::string GetTypeName() const;
7946 
7947   // nested types ----------------------------------------------------
7948 
7949   // accessors -------------------------------------------------------
7950 
7951   // required .PlayerResult playerResult = 1;
7952   inline bool has_playerresult() const;
7953   inline void clear_playerresult();
7954   static const int kPlayerResultFieldNumber = 1;
7955   inline const ::PlayerResult& playerresult() const;
7956   inline ::PlayerResult* mutable_playerresult();
7957   inline ::PlayerResult* release_playerresult();
7958   inline void set_allocated_playerresult(::PlayerResult* playerresult);
7959 
7960   // @@protoc_insertion_point(class_scope:AfterHandShowCardsMessage)
7961  private:
7962   inline void set_has_playerresult();
7963   inline void clear_has_playerresult();
7964 
7965   ::std::string _unknown_fields_;
7966 
7967   ::google::protobuf::uint32 _has_bits_[1];
7968   mutable int _cached_size_;
7969   ::PlayerResult* playerresult_;
7970   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
7971   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
7972   #else
7973   friend void  protobuf_AddDesc_pokerth_2eproto();
7974   #endif
7975   friend void protobuf_AssignDesc_pokerth_2eproto();
7976   friend void protobuf_ShutdownFile_pokerth_2eproto();
7977 
7978   void InitAsDefaultInstance();
7979   static AfterHandShowCardsMessage* default_instance_;
7980 };
7981 // -------------------------------------------------------------------
7982 
7983 class EndOfGameMessage : public ::google::protobuf::MessageLite {
7984  public:
7985   EndOfGameMessage();
7986   virtual ~EndOfGameMessage();
7987 
7988   EndOfGameMessage(const EndOfGameMessage& from);
7989 
7990   inline EndOfGameMessage& operator=(const EndOfGameMessage& from) {
7991     CopyFrom(from);
7992     return *this;
7993   }
7994 
unknown_fields()7995   inline const ::std::string& unknown_fields() const {
7996     return _unknown_fields_;
7997   }
7998 
mutable_unknown_fields()7999   inline ::std::string* mutable_unknown_fields() {
8000     return &_unknown_fields_;
8001   }
8002 
8003   static const EndOfGameMessage& default_instance();
8004 
8005   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
8006   // Returns the internal default instance pointer. This function can
8007   // return NULL thus should not be used by the user. This is intended
8008   // for Protobuf internal code. Please use default_instance() declared
8009   // above instead.
internal_default_instance()8010   static inline const EndOfGameMessage* internal_default_instance() {
8011     return default_instance_;
8012   }
8013   #endif
8014 
8015   void Swap(EndOfGameMessage* other);
8016 
8017   // implements Message ----------------------------------------------
8018 
8019   EndOfGameMessage* New() const;
8020   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
8021   void CopyFrom(const EndOfGameMessage& from);
8022   void MergeFrom(const EndOfGameMessage& from);
8023   void Clear();
8024   bool IsInitialized() const;
8025 
8026   int ByteSize() const;
8027   bool MergePartialFromCodedStream(
8028       ::google::protobuf::io::CodedInputStream* input);
8029   void SerializeWithCachedSizes(
8030       ::google::protobuf::io::CodedOutputStream* output) const;
8031   void DiscardUnknownFields();
GetCachedSize()8032   int GetCachedSize() const { return _cached_size_; }
8033   private:
8034   void SharedCtor();
8035   void SharedDtor();
8036   void SetCachedSize(int size) const;
8037   public:
8038   ::std::string GetTypeName() const;
8039 
8040   // nested types ----------------------------------------------------
8041 
8042   // accessors -------------------------------------------------------
8043 
8044   // required uint32 gameId = 1;
8045   inline bool has_gameid() const;
8046   inline void clear_gameid();
8047   static const int kGameIdFieldNumber = 1;
8048   inline ::google::protobuf::uint32 gameid() const;
8049   inline void set_gameid(::google::protobuf::uint32 value);
8050 
8051   // required uint32 winnerPlayerId = 2;
8052   inline bool has_winnerplayerid() const;
8053   inline void clear_winnerplayerid();
8054   static const int kWinnerPlayerIdFieldNumber = 2;
8055   inline ::google::protobuf::uint32 winnerplayerid() const;
8056   inline void set_winnerplayerid(::google::protobuf::uint32 value);
8057 
8058   // @@protoc_insertion_point(class_scope:EndOfGameMessage)
8059  private:
8060   inline void set_has_gameid();
8061   inline void clear_has_gameid();
8062   inline void set_has_winnerplayerid();
8063   inline void clear_has_winnerplayerid();
8064 
8065   ::std::string _unknown_fields_;
8066 
8067   ::google::protobuf::uint32 _has_bits_[1];
8068   mutable int _cached_size_;
8069   ::google::protobuf::uint32 gameid_;
8070   ::google::protobuf::uint32 winnerplayerid_;
8071   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
8072   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
8073   #else
8074   friend void  protobuf_AddDesc_pokerth_2eproto();
8075   #endif
8076   friend void protobuf_AssignDesc_pokerth_2eproto();
8077   friend void protobuf_ShutdownFile_pokerth_2eproto();
8078 
8079   void InitAsDefaultInstance();
8080   static EndOfGameMessage* default_instance_;
8081 };
8082 // -------------------------------------------------------------------
8083 
8084 class PlayerIdChangedMessage : public ::google::protobuf::MessageLite {
8085  public:
8086   PlayerIdChangedMessage();
8087   virtual ~PlayerIdChangedMessage();
8088 
8089   PlayerIdChangedMessage(const PlayerIdChangedMessage& from);
8090 
8091   inline PlayerIdChangedMessage& operator=(const PlayerIdChangedMessage& from) {
8092     CopyFrom(from);
8093     return *this;
8094   }
8095 
unknown_fields()8096   inline const ::std::string& unknown_fields() const {
8097     return _unknown_fields_;
8098   }
8099 
mutable_unknown_fields()8100   inline ::std::string* mutable_unknown_fields() {
8101     return &_unknown_fields_;
8102   }
8103 
8104   static const PlayerIdChangedMessage& default_instance();
8105 
8106   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
8107   // Returns the internal default instance pointer. This function can
8108   // return NULL thus should not be used by the user. This is intended
8109   // for Protobuf internal code. Please use default_instance() declared
8110   // above instead.
internal_default_instance()8111   static inline const PlayerIdChangedMessage* internal_default_instance() {
8112     return default_instance_;
8113   }
8114   #endif
8115 
8116   void Swap(PlayerIdChangedMessage* other);
8117 
8118   // implements Message ----------------------------------------------
8119 
8120   PlayerIdChangedMessage* New() const;
8121   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
8122   void CopyFrom(const PlayerIdChangedMessage& from);
8123   void MergeFrom(const PlayerIdChangedMessage& from);
8124   void Clear();
8125   bool IsInitialized() const;
8126 
8127   int ByteSize() const;
8128   bool MergePartialFromCodedStream(
8129       ::google::protobuf::io::CodedInputStream* input);
8130   void SerializeWithCachedSizes(
8131       ::google::protobuf::io::CodedOutputStream* output) const;
8132   void DiscardUnknownFields();
GetCachedSize()8133   int GetCachedSize() const { return _cached_size_; }
8134   private:
8135   void SharedCtor();
8136   void SharedDtor();
8137   void SetCachedSize(int size) const;
8138   public:
8139   ::std::string GetTypeName() const;
8140 
8141   // nested types ----------------------------------------------------
8142 
8143   // accessors -------------------------------------------------------
8144 
8145   // required uint32 oldPlayerId = 1;
8146   inline bool has_oldplayerid() const;
8147   inline void clear_oldplayerid();
8148   static const int kOldPlayerIdFieldNumber = 1;
8149   inline ::google::protobuf::uint32 oldplayerid() const;
8150   inline void set_oldplayerid(::google::protobuf::uint32 value);
8151 
8152   // required uint32 newPlayerId = 2;
8153   inline bool has_newplayerid() const;
8154   inline void clear_newplayerid();
8155   static const int kNewPlayerIdFieldNumber = 2;
8156   inline ::google::protobuf::uint32 newplayerid() const;
8157   inline void set_newplayerid(::google::protobuf::uint32 value);
8158 
8159   // @@protoc_insertion_point(class_scope:PlayerIdChangedMessage)
8160  private:
8161   inline void set_has_oldplayerid();
8162   inline void clear_has_oldplayerid();
8163   inline void set_has_newplayerid();
8164   inline void clear_has_newplayerid();
8165 
8166   ::std::string _unknown_fields_;
8167 
8168   ::google::protobuf::uint32 _has_bits_[1];
8169   mutable int _cached_size_;
8170   ::google::protobuf::uint32 oldplayerid_;
8171   ::google::protobuf::uint32 newplayerid_;
8172   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
8173   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
8174   #else
8175   friend void  protobuf_AddDesc_pokerth_2eproto();
8176   #endif
8177   friend void protobuf_AssignDesc_pokerth_2eproto();
8178   friend void protobuf_ShutdownFile_pokerth_2eproto();
8179 
8180   void InitAsDefaultInstance();
8181   static PlayerIdChangedMessage* default_instance_;
8182 };
8183 // -------------------------------------------------------------------
8184 
8185 class AskKickPlayerMessage : public ::google::protobuf::MessageLite {
8186  public:
8187   AskKickPlayerMessage();
8188   virtual ~AskKickPlayerMessage();
8189 
8190   AskKickPlayerMessage(const AskKickPlayerMessage& from);
8191 
8192   inline AskKickPlayerMessage& operator=(const AskKickPlayerMessage& from) {
8193     CopyFrom(from);
8194     return *this;
8195   }
8196 
unknown_fields()8197   inline const ::std::string& unknown_fields() const {
8198     return _unknown_fields_;
8199   }
8200 
mutable_unknown_fields()8201   inline ::std::string* mutable_unknown_fields() {
8202     return &_unknown_fields_;
8203   }
8204 
8205   static const AskKickPlayerMessage& default_instance();
8206 
8207   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
8208   // Returns the internal default instance pointer. This function can
8209   // return NULL thus should not be used by the user. This is intended
8210   // for Protobuf internal code. Please use default_instance() declared
8211   // above instead.
internal_default_instance()8212   static inline const AskKickPlayerMessage* internal_default_instance() {
8213     return default_instance_;
8214   }
8215   #endif
8216 
8217   void Swap(AskKickPlayerMessage* other);
8218 
8219   // implements Message ----------------------------------------------
8220 
8221   AskKickPlayerMessage* New() const;
8222   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
8223   void CopyFrom(const AskKickPlayerMessage& from);
8224   void MergeFrom(const AskKickPlayerMessage& from);
8225   void Clear();
8226   bool IsInitialized() const;
8227 
8228   int ByteSize() const;
8229   bool MergePartialFromCodedStream(
8230       ::google::protobuf::io::CodedInputStream* input);
8231   void SerializeWithCachedSizes(
8232       ::google::protobuf::io::CodedOutputStream* output) const;
8233   void DiscardUnknownFields();
GetCachedSize()8234   int GetCachedSize() const { return _cached_size_; }
8235   private:
8236   void SharedCtor();
8237   void SharedDtor();
8238   void SetCachedSize(int size) const;
8239   public:
8240   ::std::string GetTypeName() const;
8241 
8242   // nested types ----------------------------------------------------
8243 
8244   // accessors -------------------------------------------------------
8245 
8246   // required uint32 gameId = 1;
8247   inline bool has_gameid() const;
8248   inline void clear_gameid();
8249   static const int kGameIdFieldNumber = 1;
8250   inline ::google::protobuf::uint32 gameid() const;
8251   inline void set_gameid(::google::protobuf::uint32 value);
8252 
8253   // required uint32 playerId = 2;
8254   inline bool has_playerid() const;
8255   inline void clear_playerid();
8256   static const int kPlayerIdFieldNumber = 2;
8257   inline ::google::protobuf::uint32 playerid() const;
8258   inline void set_playerid(::google::protobuf::uint32 value);
8259 
8260   // @@protoc_insertion_point(class_scope:AskKickPlayerMessage)
8261  private:
8262   inline void set_has_gameid();
8263   inline void clear_has_gameid();
8264   inline void set_has_playerid();
8265   inline void clear_has_playerid();
8266 
8267   ::std::string _unknown_fields_;
8268 
8269   ::google::protobuf::uint32 _has_bits_[1];
8270   mutable int _cached_size_;
8271   ::google::protobuf::uint32 gameid_;
8272   ::google::protobuf::uint32 playerid_;
8273   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
8274   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
8275   #else
8276   friend void  protobuf_AddDesc_pokerth_2eproto();
8277   #endif
8278   friend void protobuf_AssignDesc_pokerth_2eproto();
8279   friend void protobuf_ShutdownFile_pokerth_2eproto();
8280 
8281   void InitAsDefaultInstance();
8282   static AskKickPlayerMessage* default_instance_;
8283 };
8284 // -------------------------------------------------------------------
8285 
8286 class AskKickDeniedMessage : public ::google::protobuf::MessageLite {
8287  public:
8288   AskKickDeniedMessage();
8289   virtual ~AskKickDeniedMessage();
8290 
8291   AskKickDeniedMessage(const AskKickDeniedMessage& from);
8292 
8293   inline AskKickDeniedMessage& operator=(const AskKickDeniedMessage& from) {
8294     CopyFrom(from);
8295     return *this;
8296   }
8297 
unknown_fields()8298   inline const ::std::string& unknown_fields() const {
8299     return _unknown_fields_;
8300   }
8301 
mutable_unknown_fields()8302   inline ::std::string* mutable_unknown_fields() {
8303     return &_unknown_fields_;
8304   }
8305 
8306   static const AskKickDeniedMessage& default_instance();
8307 
8308   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
8309   // Returns the internal default instance pointer. This function can
8310   // return NULL thus should not be used by the user. This is intended
8311   // for Protobuf internal code. Please use default_instance() declared
8312   // above instead.
internal_default_instance()8313   static inline const AskKickDeniedMessage* internal_default_instance() {
8314     return default_instance_;
8315   }
8316   #endif
8317 
8318   void Swap(AskKickDeniedMessage* other);
8319 
8320   // implements Message ----------------------------------------------
8321 
8322   AskKickDeniedMessage* New() const;
8323   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
8324   void CopyFrom(const AskKickDeniedMessage& from);
8325   void MergeFrom(const AskKickDeniedMessage& from);
8326   void Clear();
8327   bool IsInitialized() const;
8328 
8329   int ByteSize() const;
8330   bool MergePartialFromCodedStream(
8331       ::google::protobuf::io::CodedInputStream* input);
8332   void SerializeWithCachedSizes(
8333       ::google::protobuf::io::CodedOutputStream* output) const;
8334   void DiscardUnknownFields();
GetCachedSize()8335   int GetCachedSize() const { return _cached_size_; }
8336   private:
8337   void SharedCtor();
8338   void SharedDtor();
8339   void SetCachedSize(int size) const;
8340   public:
8341   ::std::string GetTypeName() const;
8342 
8343   // nested types ----------------------------------------------------
8344 
8345   typedef AskKickDeniedMessage_KickDeniedReason KickDeniedReason;
8346   static const KickDeniedReason kickDeniedInvalidGameState = AskKickDeniedMessage_KickDeniedReason_kickDeniedInvalidGameState;
8347   static const KickDeniedReason kickDeniedNotPossible = AskKickDeniedMessage_KickDeniedReason_kickDeniedNotPossible;
8348   static const KickDeniedReason kickDeniedTryAgainLater = AskKickDeniedMessage_KickDeniedReason_kickDeniedTryAgainLater;
8349   static const KickDeniedReason kickDeniedAlreadyInProgress = AskKickDeniedMessage_KickDeniedReason_kickDeniedAlreadyInProgress;
8350   static const KickDeniedReason kickDeniedInvalidPlayerId = AskKickDeniedMessage_KickDeniedReason_kickDeniedInvalidPlayerId;
KickDeniedReason_IsValid(int value)8351   static inline bool KickDeniedReason_IsValid(int value) {
8352     return AskKickDeniedMessage_KickDeniedReason_IsValid(value);
8353   }
8354   static const KickDeniedReason KickDeniedReason_MIN =
8355     AskKickDeniedMessage_KickDeniedReason_KickDeniedReason_MIN;
8356   static const KickDeniedReason KickDeniedReason_MAX =
8357     AskKickDeniedMessage_KickDeniedReason_KickDeniedReason_MAX;
8358   static const int KickDeniedReason_ARRAYSIZE =
8359     AskKickDeniedMessage_KickDeniedReason_KickDeniedReason_ARRAYSIZE;
8360 
8361   // accessors -------------------------------------------------------
8362 
8363   // required uint32 gameId = 1;
8364   inline bool has_gameid() const;
8365   inline void clear_gameid();
8366   static const int kGameIdFieldNumber = 1;
8367   inline ::google::protobuf::uint32 gameid() const;
8368   inline void set_gameid(::google::protobuf::uint32 value);
8369 
8370   // required uint32 playerId = 2;
8371   inline bool has_playerid() const;
8372   inline void clear_playerid();
8373   static const int kPlayerIdFieldNumber = 2;
8374   inline ::google::protobuf::uint32 playerid() const;
8375   inline void set_playerid(::google::protobuf::uint32 value);
8376 
8377   // required .AskKickDeniedMessage.KickDeniedReason kickDeniedReason = 3;
8378   inline bool has_kickdeniedreason() const;
8379   inline void clear_kickdeniedreason();
8380   static const int kKickDeniedReasonFieldNumber = 3;
8381   inline ::AskKickDeniedMessage_KickDeniedReason kickdeniedreason() const;
8382   inline void set_kickdeniedreason(::AskKickDeniedMessage_KickDeniedReason value);
8383 
8384   // @@protoc_insertion_point(class_scope:AskKickDeniedMessage)
8385  private:
8386   inline void set_has_gameid();
8387   inline void clear_has_gameid();
8388   inline void set_has_playerid();
8389   inline void clear_has_playerid();
8390   inline void set_has_kickdeniedreason();
8391   inline void clear_has_kickdeniedreason();
8392 
8393   ::std::string _unknown_fields_;
8394 
8395   ::google::protobuf::uint32 _has_bits_[1];
8396   mutable int _cached_size_;
8397   ::google::protobuf::uint32 gameid_;
8398   ::google::protobuf::uint32 playerid_;
8399   int kickdeniedreason_;
8400   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
8401   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
8402   #else
8403   friend void  protobuf_AddDesc_pokerth_2eproto();
8404   #endif
8405   friend void protobuf_AssignDesc_pokerth_2eproto();
8406   friend void protobuf_ShutdownFile_pokerth_2eproto();
8407 
8408   void InitAsDefaultInstance();
8409   static AskKickDeniedMessage* default_instance_;
8410 };
8411 // -------------------------------------------------------------------
8412 
8413 class StartKickPetitionMessage : public ::google::protobuf::MessageLite {
8414  public:
8415   StartKickPetitionMessage();
8416   virtual ~StartKickPetitionMessage();
8417 
8418   StartKickPetitionMessage(const StartKickPetitionMessage& from);
8419 
8420   inline StartKickPetitionMessage& operator=(const StartKickPetitionMessage& from) {
8421     CopyFrom(from);
8422     return *this;
8423   }
8424 
unknown_fields()8425   inline const ::std::string& unknown_fields() const {
8426     return _unknown_fields_;
8427   }
8428 
mutable_unknown_fields()8429   inline ::std::string* mutable_unknown_fields() {
8430     return &_unknown_fields_;
8431   }
8432 
8433   static const StartKickPetitionMessage& default_instance();
8434 
8435   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
8436   // Returns the internal default instance pointer. This function can
8437   // return NULL thus should not be used by the user. This is intended
8438   // for Protobuf internal code. Please use default_instance() declared
8439   // above instead.
internal_default_instance()8440   static inline const StartKickPetitionMessage* internal_default_instance() {
8441     return default_instance_;
8442   }
8443   #endif
8444 
8445   void Swap(StartKickPetitionMessage* other);
8446 
8447   // implements Message ----------------------------------------------
8448 
8449   StartKickPetitionMessage* New() const;
8450   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
8451   void CopyFrom(const StartKickPetitionMessage& from);
8452   void MergeFrom(const StartKickPetitionMessage& from);
8453   void Clear();
8454   bool IsInitialized() const;
8455 
8456   int ByteSize() const;
8457   bool MergePartialFromCodedStream(
8458       ::google::protobuf::io::CodedInputStream* input);
8459   void SerializeWithCachedSizes(
8460       ::google::protobuf::io::CodedOutputStream* output) const;
8461   void DiscardUnknownFields();
GetCachedSize()8462   int GetCachedSize() const { return _cached_size_; }
8463   private:
8464   void SharedCtor();
8465   void SharedDtor();
8466   void SetCachedSize(int size) const;
8467   public:
8468   ::std::string GetTypeName() const;
8469 
8470   // nested types ----------------------------------------------------
8471 
8472   // accessors -------------------------------------------------------
8473 
8474   // required uint32 gameId = 1;
8475   inline bool has_gameid() const;
8476   inline void clear_gameid();
8477   static const int kGameIdFieldNumber = 1;
8478   inline ::google::protobuf::uint32 gameid() const;
8479   inline void set_gameid(::google::protobuf::uint32 value);
8480 
8481   // required uint32 petitionId = 2;
8482   inline bool has_petitionid() const;
8483   inline void clear_petitionid();
8484   static const int kPetitionIdFieldNumber = 2;
8485   inline ::google::protobuf::uint32 petitionid() const;
8486   inline void set_petitionid(::google::protobuf::uint32 value);
8487 
8488   // required uint32 proposingPlayerId = 3;
8489   inline bool has_proposingplayerid() const;
8490   inline void clear_proposingplayerid();
8491   static const int kProposingPlayerIdFieldNumber = 3;
8492   inline ::google::protobuf::uint32 proposingplayerid() const;
8493   inline void set_proposingplayerid(::google::protobuf::uint32 value);
8494 
8495   // required uint32 kickPlayerId = 4;
8496   inline bool has_kickplayerid() const;
8497   inline void clear_kickplayerid();
8498   static const int kKickPlayerIdFieldNumber = 4;
8499   inline ::google::protobuf::uint32 kickplayerid() const;
8500   inline void set_kickplayerid(::google::protobuf::uint32 value);
8501 
8502   // required uint32 kickTimeoutSec = 5;
8503   inline bool has_kicktimeoutsec() const;
8504   inline void clear_kicktimeoutsec();
8505   static const int kKickTimeoutSecFieldNumber = 5;
8506   inline ::google::protobuf::uint32 kicktimeoutsec() const;
8507   inline void set_kicktimeoutsec(::google::protobuf::uint32 value);
8508 
8509   // required uint32 numVotesNeededToKick = 6;
8510   inline bool has_numvotesneededtokick() const;
8511   inline void clear_numvotesneededtokick();
8512   static const int kNumVotesNeededToKickFieldNumber = 6;
8513   inline ::google::protobuf::uint32 numvotesneededtokick() const;
8514   inline void set_numvotesneededtokick(::google::protobuf::uint32 value);
8515 
8516   // @@protoc_insertion_point(class_scope:StartKickPetitionMessage)
8517  private:
8518   inline void set_has_gameid();
8519   inline void clear_has_gameid();
8520   inline void set_has_petitionid();
8521   inline void clear_has_petitionid();
8522   inline void set_has_proposingplayerid();
8523   inline void clear_has_proposingplayerid();
8524   inline void set_has_kickplayerid();
8525   inline void clear_has_kickplayerid();
8526   inline void set_has_kicktimeoutsec();
8527   inline void clear_has_kicktimeoutsec();
8528   inline void set_has_numvotesneededtokick();
8529   inline void clear_has_numvotesneededtokick();
8530 
8531   ::std::string _unknown_fields_;
8532 
8533   ::google::protobuf::uint32 _has_bits_[1];
8534   mutable int _cached_size_;
8535   ::google::protobuf::uint32 gameid_;
8536   ::google::protobuf::uint32 petitionid_;
8537   ::google::protobuf::uint32 proposingplayerid_;
8538   ::google::protobuf::uint32 kickplayerid_;
8539   ::google::protobuf::uint32 kicktimeoutsec_;
8540   ::google::protobuf::uint32 numvotesneededtokick_;
8541   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
8542   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
8543   #else
8544   friend void  protobuf_AddDesc_pokerth_2eproto();
8545   #endif
8546   friend void protobuf_AssignDesc_pokerth_2eproto();
8547   friend void protobuf_ShutdownFile_pokerth_2eproto();
8548 
8549   void InitAsDefaultInstance();
8550   static StartKickPetitionMessage* default_instance_;
8551 };
8552 // -------------------------------------------------------------------
8553 
8554 class VoteKickRequestMessage : public ::google::protobuf::MessageLite {
8555  public:
8556   VoteKickRequestMessage();
8557   virtual ~VoteKickRequestMessage();
8558 
8559   VoteKickRequestMessage(const VoteKickRequestMessage& from);
8560 
8561   inline VoteKickRequestMessage& operator=(const VoteKickRequestMessage& from) {
8562     CopyFrom(from);
8563     return *this;
8564   }
8565 
unknown_fields()8566   inline const ::std::string& unknown_fields() const {
8567     return _unknown_fields_;
8568   }
8569 
mutable_unknown_fields()8570   inline ::std::string* mutable_unknown_fields() {
8571     return &_unknown_fields_;
8572   }
8573 
8574   static const VoteKickRequestMessage& default_instance();
8575 
8576   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
8577   // Returns the internal default instance pointer. This function can
8578   // return NULL thus should not be used by the user. This is intended
8579   // for Protobuf internal code. Please use default_instance() declared
8580   // above instead.
internal_default_instance()8581   static inline const VoteKickRequestMessage* internal_default_instance() {
8582     return default_instance_;
8583   }
8584   #endif
8585 
8586   void Swap(VoteKickRequestMessage* other);
8587 
8588   // implements Message ----------------------------------------------
8589 
8590   VoteKickRequestMessage* New() const;
8591   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
8592   void CopyFrom(const VoteKickRequestMessage& from);
8593   void MergeFrom(const VoteKickRequestMessage& from);
8594   void Clear();
8595   bool IsInitialized() const;
8596 
8597   int ByteSize() const;
8598   bool MergePartialFromCodedStream(
8599       ::google::protobuf::io::CodedInputStream* input);
8600   void SerializeWithCachedSizes(
8601       ::google::protobuf::io::CodedOutputStream* output) const;
8602   void DiscardUnknownFields();
GetCachedSize()8603   int GetCachedSize() const { return _cached_size_; }
8604   private:
8605   void SharedCtor();
8606   void SharedDtor();
8607   void SetCachedSize(int size) const;
8608   public:
8609   ::std::string GetTypeName() const;
8610 
8611   // nested types ----------------------------------------------------
8612 
8613   // accessors -------------------------------------------------------
8614 
8615   // required uint32 gameId = 1;
8616   inline bool has_gameid() const;
8617   inline void clear_gameid();
8618   static const int kGameIdFieldNumber = 1;
8619   inline ::google::protobuf::uint32 gameid() const;
8620   inline void set_gameid(::google::protobuf::uint32 value);
8621 
8622   // required uint32 petitionId = 2;
8623   inline bool has_petitionid() const;
8624   inline void clear_petitionid();
8625   static const int kPetitionIdFieldNumber = 2;
8626   inline ::google::protobuf::uint32 petitionid() const;
8627   inline void set_petitionid(::google::protobuf::uint32 value);
8628 
8629   // required bool voteKick = 3;
8630   inline bool has_votekick() const;
8631   inline void clear_votekick();
8632   static const int kVoteKickFieldNumber = 3;
8633   inline bool votekick() const;
8634   inline void set_votekick(bool value);
8635 
8636   // @@protoc_insertion_point(class_scope:VoteKickRequestMessage)
8637  private:
8638   inline void set_has_gameid();
8639   inline void clear_has_gameid();
8640   inline void set_has_petitionid();
8641   inline void clear_has_petitionid();
8642   inline void set_has_votekick();
8643   inline void clear_has_votekick();
8644 
8645   ::std::string _unknown_fields_;
8646 
8647   ::google::protobuf::uint32 _has_bits_[1];
8648   mutable int _cached_size_;
8649   ::google::protobuf::uint32 gameid_;
8650   ::google::protobuf::uint32 petitionid_;
8651   bool votekick_;
8652   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
8653   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
8654   #else
8655   friend void  protobuf_AddDesc_pokerth_2eproto();
8656   #endif
8657   friend void protobuf_AssignDesc_pokerth_2eproto();
8658   friend void protobuf_ShutdownFile_pokerth_2eproto();
8659 
8660   void InitAsDefaultInstance();
8661   static VoteKickRequestMessage* default_instance_;
8662 };
8663 // -------------------------------------------------------------------
8664 
8665 class VoteKickReplyMessage : public ::google::protobuf::MessageLite {
8666  public:
8667   VoteKickReplyMessage();
8668   virtual ~VoteKickReplyMessage();
8669 
8670   VoteKickReplyMessage(const VoteKickReplyMessage& from);
8671 
8672   inline VoteKickReplyMessage& operator=(const VoteKickReplyMessage& from) {
8673     CopyFrom(from);
8674     return *this;
8675   }
8676 
unknown_fields()8677   inline const ::std::string& unknown_fields() const {
8678     return _unknown_fields_;
8679   }
8680 
mutable_unknown_fields()8681   inline ::std::string* mutable_unknown_fields() {
8682     return &_unknown_fields_;
8683   }
8684 
8685   static const VoteKickReplyMessage& default_instance();
8686 
8687   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
8688   // Returns the internal default instance pointer. This function can
8689   // return NULL thus should not be used by the user. This is intended
8690   // for Protobuf internal code. Please use default_instance() declared
8691   // above instead.
internal_default_instance()8692   static inline const VoteKickReplyMessage* internal_default_instance() {
8693     return default_instance_;
8694   }
8695   #endif
8696 
8697   void Swap(VoteKickReplyMessage* other);
8698 
8699   // implements Message ----------------------------------------------
8700 
8701   VoteKickReplyMessage* New() const;
8702   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
8703   void CopyFrom(const VoteKickReplyMessage& from);
8704   void MergeFrom(const VoteKickReplyMessage& from);
8705   void Clear();
8706   bool IsInitialized() const;
8707 
8708   int ByteSize() const;
8709   bool MergePartialFromCodedStream(
8710       ::google::protobuf::io::CodedInputStream* input);
8711   void SerializeWithCachedSizes(
8712       ::google::protobuf::io::CodedOutputStream* output) const;
8713   void DiscardUnknownFields();
GetCachedSize()8714   int GetCachedSize() const { return _cached_size_; }
8715   private:
8716   void SharedCtor();
8717   void SharedDtor();
8718   void SetCachedSize(int size) const;
8719   public:
8720   ::std::string GetTypeName() const;
8721 
8722   // nested types ----------------------------------------------------
8723 
8724   typedef VoteKickReplyMessage_VoteKickReplyType VoteKickReplyType;
8725   static const VoteKickReplyType voteKickAck = VoteKickReplyMessage_VoteKickReplyType_voteKickAck;
8726   static const VoteKickReplyType voteKickDeniedInvalid = VoteKickReplyMessage_VoteKickReplyType_voteKickDeniedInvalid;
8727   static const VoteKickReplyType voteKickDeniedAlreadyVoted = VoteKickReplyMessage_VoteKickReplyType_voteKickDeniedAlreadyVoted;
VoteKickReplyType_IsValid(int value)8728   static inline bool VoteKickReplyType_IsValid(int value) {
8729     return VoteKickReplyMessage_VoteKickReplyType_IsValid(value);
8730   }
8731   static const VoteKickReplyType VoteKickReplyType_MIN =
8732     VoteKickReplyMessage_VoteKickReplyType_VoteKickReplyType_MIN;
8733   static const VoteKickReplyType VoteKickReplyType_MAX =
8734     VoteKickReplyMessage_VoteKickReplyType_VoteKickReplyType_MAX;
8735   static const int VoteKickReplyType_ARRAYSIZE =
8736     VoteKickReplyMessage_VoteKickReplyType_VoteKickReplyType_ARRAYSIZE;
8737 
8738   // accessors -------------------------------------------------------
8739 
8740   // required uint32 gameId = 1;
8741   inline bool has_gameid() const;
8742   inline void clear_gameid();
8743   static const int kGameIdFieldNumber = 1;
8744   inline ::google::protobuf::uint32 gameid() const;
8745   inline void set_gameid(::google::protobuf::uint32 value);
8746 
8747   // required uint32 petitionId = 2;
8748   inline bool has_petitionid() const;
8749   inline void clear_petitionid();
8750   static const int kPetitionIdFieldNumber = 2;
8751   inline ::google::protobuf::uint32 petitionid() const;
8752   inline void set_petitionid(::google::protobuf::uint32 value);
8753 
8754   // required .VoteKickReplyMessage.VoteKickReplyType voteKickReplyType = 3;
8755   inline bool has_votekickreplytype() const;
8756   inline void clear_votekickreplytype();
8757   static const int kVoteKickReplyTypeFieldNumber = 3;
8758   inline ::VoteKickReplyMessage_VoteKickReplyType votekickreplytype() const;
8759   inline void set_votekickreplytype(::VoteKickReplyMessage_VoteKickReplyType value);
8760 
8761   // @@protoc_insertion_point(class_scope:VoteKickReplyMessage)
8762  private:
8763   inline void set_has_gameid();
8764   inline void clear_has_gameid();
8765   inline void set_has_petitionid();
8766   inline void clear_has_petitionid();
8767   inline void set_has_votekickreplytype();
8768   inline void clear_has_votekickreplytype();
8769 
8770   ::std::string _unknown_fields_;
8771 
8772   ::google::protobuf::uint32 _has_bits_[1];
8773   mutable int _cached_size_;
8774   ::google::protobuf::uint32 gameid_;
8775   ::google::protobuf::uint32 petitionid_;
8776   int votekickreplytype_;
8777   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
8778   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
8779   #else
8780   friend void  protobuf_AddDesc_pokerth_2eproto();
8781   #endif
8782   friend void protobuf_AssignDesc_pokerth_2eproto();
8783   friend void protobuf_ShutdownFile_pokerth_2eproto();
8784 
8785   void InitAsDefaultInstance();
8786   static VoteKickReplyMessage* default_instance_;
8787 };
8788 // -------------------------------------------------------------------
8789 
8790 class KickPetitionUpdateMessage : public ::google::protobuf::MessageLite {
8791  public:
8792   KickPetitionUpdateMessage();
8793   virtual ~KickPetitionUpdateMessage();
8794 
8795   KickPetitionUpdateMessage(const KickPetitionUpdateMessage& from);
8796 
8797   inline KickPetitionUpdateMessage& operator=(const KickPetitionUpdateMessage& from) {
8798     CopyFrom(from);
8799     return *this;
8800   }
8801 
unknown_fields()8802   inline const ::std::string& unknown_fields() const {
8803     return _unknown_fields_;
8804   }
8805 
mutable_unknown_fields()8806   inline ::std::string* mutable_unknown_fields() {
8807     return &_unknown_fields_;
8808   }
8809 
8810   static const KickPetitionUpdateMessage& default_instance();
8811 
8812   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
8813   // Returns the internal default instance pointer. This function can
8814   // return NULL thus should not be used by the user. This is intended
8815   // for Protobuf internal code. Please use default_instance() declared
8816   // above instead.
internal_default_instance()8817   static inline const KickPetitionUpdateMessage* internal_default_instance() {
8818     return default_instance_;
8819   }
8820   #endif
8821 
8822   void Swap(KickPetitionUpdateMessage* other);
8823 
8824   // implements Message ----------------------------------------------
8825 
8826   KickPetitionUpdateMessage* New() const;
8827   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
8828   void CopyFrom(const KickPetitionUpdateMessage& from);
8829   void MergeFrom(const KickPetitionUpdateMessage& from);
8830   void Clear();
8831   bool IsInitialized() const;
8832 
8833   int ByteSize() const;
8834   bool MergePartialFromCodedStream(
8835       ::google::protobuf::io::CodedInputStream* input);
8836   void SerializeWithCachedSizes(
8837       ::google::protobuf::io::CodedOutputStream* output) const;
8838   void DiscardUnknownFields();
GetCachedSize()8839   int GetCachedSize() const { return _cached_size_; }
8840   private:
8841   void SharedCtor();
8842   void SharedDtor();
8843   void SetCachedSize(int size) const;
8844   public:
8845   ::std::string GetTypeName() const;
8846 
8847   // nested types ----------------------------------------------------
8848 
8849   // accessors -------------------------------------------------------
8850 
8851   // required uint32 gameId = 1;
8852   inline bool has_gameid() const;
8853   inline void clear_gameid();
8854   static const int kGameIdFieldNumber = 1;
8855   inline ::google::protobuf::uint32 gameid() const;
8856   inline void set_gameid(::google::protobuf::uint32 value);
8857 
8858   // required uint32 petitionId = 2;
8859   inline bool has_petitionid() const;
8860   inline void clear_petitionid();
8861   static const int kPetitionIdFieldNumber = 2;
8862   inline ::google::protobuf::uint32 petitionid() const;
8863   inline void set_petitionid(::google::protobuf::uint32 value);
8864 
8865   // required uint32 numVotesAgainstKicking = 3;
8866   inline bool has_numvotesagainstkicking() const;
8867   inline void clear_numvotesagainstkicking();
8868   static const int kNumVotesAgainstKickingFieldNumber = 3;
8869   inline ::google::protobuf::uint32 numvotesagainstkicking() const;
8870   inline void set_numvotesagainstkicking(::google::protobuf::uint32 value);
8871 
8872   // required uint32 numVotesInFavourOfKicking = 4;
8873   inline bool has_numvotesinfavourofkicking() const;
8874   inline void clear_numvotesinfavourofkicking();
8875   static const int kNumVotesInFavourOfKickingFieldNumber = 4;
8876   inline ::google::protobuf::uint32 numvotesinfavourofkicking() const;
8877   inline void set_numvotesinfavourofkicking(::google::protobuf::uint32 value);
8878 
8879   // required uint32 numVotesNeededToKick = 5;
8880   inline bool has_numvotesneededtokick() const;
8881   inline void clear_numvotesneededtokick();
8882   static const int kNumVotesNeededToKickFieldNumber = 5;
8883   inline ::google::protobuf::uint32 numvotesneededtokick() const;
8884   inline void set_numvotesneededtokick(::google::protobuf::uint32 value);
8885 
8886   // @@protoc_insertion_point(class_scope:KickPetitionUpdateMessage)
8887  private:
8888   inline void set_has_gameid();
8889   inline void clear_has_gameid();
8890   inline void set_has_petitionid();
8891   inline void clear_has_petitionid();
8892   inline void set_has_numvotesagainstkicking();
8893   inline void clear_has_numvotesagainstkicking();
8894   inline void set_has_numvotesinfavourofkicking();
8895   inline void clear_has_numvotesinfavourofkicking();
8896   inline void set_has_numvotesneededtokick();
8897   inline void clear_has_numvotesneededtokick();
8898 
8899   ::std::string _unknown_fields_;
8900 
8901   ::google::protobuf::uint32 _has_bits_[1];
8902   mutable int _cached_size_;
8903   ::google::protobuf::uint32 gameid_;
8904   ::google::protobuf::uint32 petitionid_;
8905   ::google::protobuf::uint32 numvotesagainstkicking_;
8906   ::google::protobuf::uint32 numvotesinfavourofkicking_;
8907   ::google::protobuf::uint32 numvotesneededtokick_;
8908   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
8909   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
8910   #else
8911   friend void  protobuf_AddDesc_pokerth_2eproto();
8912   #endif
8913   friend void protobuf_AssignDesc_pokerth_2eproto();
8914   friend void protobuf_ShutdownFile_pokerth_2eproto();
8915 
8916   void InitAsDefaultInstance();
8917   static KickPetitionUpdateMessage* default_instance_;
8918 };
8919 // -------------------------------------------------------------------
8920 
8921 class EndKickPetitionMessage : public ::google::protobuf::MessageLite {
8922  public:
8923   EndKickPetitionMessage();
8924   virtual ~EndKickPetitionMessage();
8925 
8926   EndKickPetitionMessage(const EndKickPetitionMessage& from);
8927 
8928   inline EndKickPetitionMessage& operator=(const EndKickPetitionMessage& from) {
8929     CopyFrom(from);
8930     return *this;
8931   }
8932 
unknown_fields()8933   inline const ::std::string& unknown_fields() const {
8934     return _unknown_fields_;
8935   }
8936 
mutable_unknown_fields()8937   inline ::std::string* mutable_unknown_fields() {
8938     return &_unknown_fields_;
8939   }
8940 
8941   static const EndKickPetitionMessage& default_instance();
8942 
8943   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
8944   // Returns the internal default instance pointer. This function can
8945   // return NULL thus should not be used by the user. This is intended
8946   // for Protobuf internal code. Please use default_instance() declared
8947   // above instead.
internal_default_instance()8948   static inline const EndKickPetitionMessage* internal_default_instance() {
8949     return default_instance_;
8950   }
8951   #endif
8952 
8953   void Swap(EndKickPetitionMessage* other);
8954 
8955   // implements Message ----------------------------------------------
8956 
8957   EndKickPetitionMessage* New() const;
8958   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
8959   void CopyFrom(const EndKickPetitionMessage& from);
8960   void MergeFrom(const EndKickPetitionMessage& from);
8961   void Clear();
8962   bool IsInitialized() const;
8963 
8964   int ByteSize() const;
8965   bool MergePartialFromCodedStream(
8966       ::google::protobuf::io::CodedInputStream* input);
8967   void SerializeWithCachedSizes(
8968       ::google::protobuf::io::CodedOutputStream* output) const;
8969   void DiscardUnknownFields();
GetCachedSize()8970   int GetCachedSize() const { return _cached_size_; }
8971   private:
8972   void SharedCtor();
8973   void SharedDtor();
8974   void SetCachedSize(int size) const;
8975   public:
8976   ::std::string GetTypeName() const;
8977 
8978   // nested types ----------------------------------------------------
8979 
8980   typedef EndKickPetitionMessage_PetitionEndReason PetitionEndReason;
8981   static const PetitionEndReason petitionEndEnoughVotes = EndKickPetitionMessage_PetitionEndReason_petitionEndEnoughVotes;
8982   static const PetitionEndReason petitionEndTooFewPlayers = EndKickPetitionMessage_PetitionEndReason_petitionEndTooFewPlayers;
8983   static const PetitionEndReason petitionEndPlayerLeft = EndKickPetitionMessage_PetitionEndReason_petitionEndPlayerLeft;
8984   static const PetitionEndReason petitionEndTimeout = EndKickPetitionMessage_PetitionEndReason_petitionEndTimeout;
PetitionEndReason_IsValid(int value)8985   static inline bool PetitionEndReason_IsValid(int value) {
8986     return EndKickPetitionMessage_PetitionEndReason_IsValid(value);
8987   }
8988   static const PetitionEndReason PetitionEndReason_MIN =
8989     EndKickPetitionMessage_PetitionEndReason_PetitionEndReason_MIN;
8990   static const PetitionEndReason PetitionEndReason_MAX =
8991     EndKickPetitionMessage_PetitionEndReason_PetitionEndReason_MAX;
8992   static const int PetitionEndReason_ARRAYSIZE =
8993     EndKickPetitionMessage_PetitionEndReason_PetitionEndReason_ARRAYSIZE;
8994 
8995   // accessors -------------------------------------------------------
8996 
8997   // required uint32 gameId = 1;
8998   inline bool has_gameid() const;
8999   inline void clear_gameid();
9000   static const int kGameIdFieldNumber = 1;
9001   inline ::google::protobuf::uint32 gameid() const;
9002   inline void set_gameid(::google::protobuf::uint32 value);
9003 
9004   // required uint32 petitionId = 2;
9005   inline bool has_petitionid() const;
9006   inline void clear_petitionid();
9007   static const int kPetitionIdFieldNumber = 2;
9008   inline ::google::protobuf::uint32 petitionid() const;
9009   inline void set_petitionid(::google::protobuf::uint32 value);
9010 
9011   // required uint32 numVotesAgainstKicking = 3;
9012   inline bool has_numvotesagainstkicking() const;
9013   inline void clear_numvotesagainstkicking();
9014   static const int kNumVotesAgainstKickingFieldNumber = 3;
9015   inline ::google::protobuf::uint32 numvotesagainstkicking() const;
9016   inline void set_numvotesagainstkicking(::google::protobuf::uint32 value);
9017 
9018   // required uint32 numVotesInFavourOfKicking = 4;
9019   inline bool has_numvotesinfavourofkicking() const;
9020   inline void clear_numvotesinfavourofkicking();
9021   static const int kNumVotesInFavourOfKickingFieldNumber = 4;
9022   inline ::google::protobuf::uint32 numvotesinfavourofkicking() const;
9023   inline void set_numvotesinfavourofkicking(::google::protobuf::uint32 value);
9024 
9025   // required uint32 resultPlayerKicked = 5;
9026   inline bool has_resultplayerkicked() const;
9027   inline void clear_resultplayerkicked();
9028   static const int kResultPlayerKickedFieldNumber = 5;
9029   inline ::google::protobuf::uint32 resultplayerkicked() const;
9030   inline void set_resultplayerkicked(::google::protobuf::uint32 value);
9031 
9032   // required .EndKickPetitionMessage.PetitionEndReason petitionEndReason = 6;
9033   inline bool has_petitionendreason() const;
9034   inline void clear_petitionendreason();
9035   static const int kPetitionEndReasonFieldNumber = 6;
9036   inline ::EndKickPetitionMessage_PetitionEndReason petitionendreason() const;
9037   inline void set_petitionendreason(::EndKickPetitionMessage_PetitionEndReason value);
9038 
9039   // @@protoc_insertion_point(class_scope:EndKickPetitionMessage)
9040  private:
9041   inline void set_has_gameid();
9042   inline void clear_has_gameid();
9043   inline void set_has_petitionid();
9044   inline void clear_has_petitionid();
9045   inline void set_has_numvotesagainstkicking();
9046   inline void clear_has_numvotesagainstkicking();
9047   inline void set_has_numvotesinfavourofkicking();
9048   inline void clear_has_numvotesinfavourofkicking();
9049   inline void set_has_resultplayerkicked();
9050   inline void clear_has_resultplayerkicked();
9051   inline void set_has_petitionendreason();
9052   inline void clear_has_petitionendreason();
9053 
9054   ::std::string _unknown_fields_;
9055 
9056   ::google::protobuf::uint32 _has_bits_[1];
9057   mutable int _cached_size_;
9058   ::google::protobuf::uint32 gameid_;
9059   ::google::protobuf::uint32 petitionid_;
9060   ::google::protobuf::uint32 numvotesagainstkicking_;
9061   ::google::protobuf::uint32 numvotesinfavourofkicking_;
9062   ::google::protobuf::uint32 resultplayerkicked_;
9063   int petitionendreason_;
9064   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
9065   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
9066   #else
9067   friend void  protobuf_AddDesc_pokerth_2eproto();
9068   #endif
9069   friend void protobuf_AssignDesc_pokerth_2eproto();
9070   friend void protobuf_ShutdownFile_pokerth_2eproto();
9071 
9072   void InitAsDefaultInstance();
9073   static EndKickPetitionMessage* default_instance_;
9074 };
9075 // -------------------------------------------------------------------
9076 
9077 class StatisticsMessage_StatisticsData : public ::google::protobuf::MessageLite {
9078  public:
9079   StatisticsMessage_StatisticsData();
9080   virtual ~StatisticsMessage_StatisticsData();
9081 
9082   StatisticsMessage_StatisticsData(const StatisticsMessage_StatisticsData& from);
9083 
9084   inline StatisticsMessage_StatisticsData& operator=(const StatisticsMessage_StatisticsData& from) {
9085     CopyFrom(from);
9086     return *this;
9087   }
9088 
unknown_fields()9089   inline const ::std::string& unknown_fields() const {
9090     return _unknown_fields_;
9091   }
9092 
mutable_unknown_fields()9093   inline ::std::string* mutable_unknown_fields() {
9094     return &_unknown_fields_;
9095   }
9096 
9097   static const StatisticsMessage_StatisticsData& default_instance();
9098 
9099   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
9100   // Returns the internal default instance pointer. This function can
9101   // return NULL thus should not be used by the user. This is intended
9102   // for Protobuf internal code. Please use default_instance() declared
9103   // above instead.
internal_default_instance()9104   static inline const StatisticsMessage_StatisticsData* internal_default_instance() {
9105     return default_instance_;
9106   }
9107   #endif
9108 
9109   void Swap(StatisticsMessage_StatisticsData* other);
9110 
9111   // implements Message ----------------------------------------------
9112 
9113   StatisticsMessage_StatisticsData* New() const;
9114   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
9115   void CopyFrom(const StatisticsMessage_StatisticsData& from);
9116   void MergeFrom(const StatisticsMessage_StatisticsData& from);
9117   void Clear();
9118   bool IsInitialized() const;
9119 
9120   int ByteSize() const;
9121   bool MergePartialFromCodedStream(
9122       ::google::protobuf::io::CodedInputStream* input);
9123   void SerializeWithCachedSizes(
9124       ::google::protobuf::io::CodedOutputStream* output) const;
9125   void DiscardUnknownFields();
GetCachedSize()9126   int GetCachedSize() const { return _cached_size_; }
9127   private:
9128   void SharedCtor();
9129   void SharedDtor();
9130   void SetCachedSize(int size) const;
9131   public:
9132   ::std::string GetTypeName() const;
9133 
9134   // nested types ----------------------------------------------------
9135 
9136   typedef StatisticsMessage_StatisticsData_StatisticsType StatisticsType;
9137   static const StatisticsType statNumberOfPlayers = StatisticsMessage_StatisticsData_StatisticsType_statNumberOfPlayers;
StatisticsType_IsValid(int value)9138   static inline bool StatisticsType_IsValid(int value) {
9139     return StatisticsMessage_StatisticsData_StatisticsType_IsValid(value);
9140   }
9141   static const StatisticsType StatisticsType_MIN =
9142     StatisticsMessage_StatisticsData_StatisticsType_StatisticsType_MIN;
9143   static const StatisticsType StatisticsType_MAX =
9144     StatisticsMessage_StatisticsData_StatisticsType_StatisticsType_MAX;
9145   static const int StatisticsType_ARRAYSIZE =
9146     StatisticsMessage_StatisticsData_StatisticsType_StatisticsType_ARRAYSIZE;
9147 
9148   // accessors -------------------------------------------------------
9149 
9150   // required .StatisticsMessage.StatisticsData.StatisticsType statisticsType = 1;
9151   inline bool has_statisticstype() const;
9152   inline void clear_statisticstype();
9153   static const int kStatisticsTypeFieldNumber = 1;
9154   inline ::StatisticsMessage_StatisticsData_StatisticsType statisticstype() const;
9155   inline void set_statisticstype(::StatisticsMessage_StatisticsData_StatisticsType value);
9156 
9157   // required uint32 statisticsValue = 2;
9158   inline bool has_statisticsvalue() const;
9159   inline void clear_statisticsvalue();
9160   static const int kStatisticsValueFieldNumber = 2;
9161   inline ::google::protobuf::uint32 statisticsvalue() const;
9162   inline void set_statisticsvalue(::google::protobuf::uint32 value);
9163 
9164   // @@protoc_insertion_point(class_scope:StatisticsMessage.StatisticsData)
9165  private:
9166   inline void set_has_statisticstype();
9167   inline void clear_has_statisticstype();
9168   inline void set_has_statisticsvalue();
9169   inline void clear_has_statisticsvalue();
9170 
9171   ::std::string _unknown_fields_;
9172 
9173   ::google::protobuf::uint32 _has_bits_[1];
9174   mutable int _cached_size_;
9175   int statisticstype_;
9176   ::google::protobuf::uint32 statisticsvalue_;
9177   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
9178   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
9179   #else
9180   friend void  protobuf_AddDesc_pokerth_2eproto();
9181   #endif
9182   friend void protobuf_AssignDesc_pokerth_2eproto();
9183   friend void protobuf_ShutdownFile_pokerth_2eproto();
9184 
9185   void InitAsDefaultInstance();
9186   static StatisticsMessage_StatisticsData* default_instance_;
9187 };
9188 // -------------------------------------------------------------------
9189 
9190 class StatisticsMessage : public ::google::protobuf::MessageLite {
9191  public:
9192   StatisticsMessage();
9193   virtual ~StatisticsMessage();
9194 
9195   StatisticsMessage(const StatisticsMessage& from);
9196 
9197   inline StatisticsMessage& operator=(const StatisticsMessage& from) {
9198     CopyFrom(from);
9199     return *this;
9200   }
9201 
unknown_fields()9202   inline const ::std::string& unknown_fields() const {
9203     return _unknown_fields_;
9204   }
9205 
mutable_unknown_fields()9206   inline ::std::string* mutable_unknown_fields() {
9207     return &_unknown_fields_;
9208   }
9209 
9210   static const StatisticsMessage& default_instance();
9211 
9212   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
9213   // Returns the internal default instance pointer. This function can
9214   // return NULL thus should not be used by the user. This is intended
9215   // for Protobuf internal code. Please use default_instance() declared
9216   // above instead.
internal_default_instance()9217   static inline const StatisticsMessage* internal_default_instance() {
9218     return default_instance_;
9219   }
9220   #endif
9221 
9222   void Swap(StatisticsMessage* other);
9223 
9224   // implements Message ----------------------------------------------
9225 
9226   StatisticsMessage* New() const;
9227   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
9228   void CopyFrom(const StatisticsMessage& from);
9229   void MergeFrom(const StatisticsMessage& from);
9230   void Clear();
9231   bool IsInitialized() const;
9232 
9233   int ByteSize() const;
9234   bool MergePartialFromCodedStream(
9235       ::google::protobuf::io::CodedInputStream* input);
9236   void SerializeWithCachedSizes(
9237       ::google::protobuf::io::CodedOutputStream* output) const;
9238   void DiscardUnknownFields();
GetCachedSize()9239   int GetCachedSize() const { return _cached_size_; }
9240   private:
9241   void SharedCtor();
9242   void SharedDtor();
9243   void SetCachedSize(int size) const;
9244   public:
9245   ::std::string GetTypeName() const;
9246 
9247   // nested types ----------------------------------------------------
9248 
9249   typedef StatisticsMessage_StatisticsData StatisticsData;
9250 
9251   // accessors -------------------------------------------------------
9252 
9253   // repeated .StatisticsMessage.StatisticsData statisticsData = 1;
9254   inline int statisticsdata_size() const;
9255   inline void clear_statisticsdata();
9256   static const int kStatisticsDataFieldNumber = 1;
9257   inline const ::StatisticsMessage_StatisticsData& statisticsdata(int index) const;
9258   inline ::StatisticsMessage_StatisticsData* mutable_statisticsdata(int index);
9259   inline ::StatisticsMessage_StatisticsData* add_statisticsdata();
9260   inline const ::google::protobuf::RepeatedPtrField< ::StatisticsMessage_StatisticsData >&
9261       statisticsdata() const;
9262   inline ::google::protobuf::RepeatedPtrField< ::StatisticsMessage_StatisticsData >*
9263       mutable_statisticsdata();
9264 
9265   // @@protoc_insertion_point(class_scope:StatisticsMessage)
9266  private:
9267 
9268   ::std::string _unknown_fields_;
9269 
9270   ::google::protobuf::uint32 _has_bits_[1];
9271   mutable int _cached_size_;
9272   ::google::protobuf::RepeatedPtrField< ::StatisticsMessage_StatisticsData > statisticsdata_;
9273   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
9274   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
9275   #else
9276   friend void  protobuf_AddDesc_pokerth_2eproto();
9277   #endif
9278   friend void protobuf_AssignDesc_pokerth_2eproto();
9279   friend void protobuf_ShutdownFile_pokerth_2eproto();
9280 
9281   void InitAsDefaultInstance();
9282   static StatisticsMessage* default_instance_;
9283 };
9284 // -------------------------------------------------------------------
9285 
9286 class ChatRequestMessage : public ::google::protobuf::MessageLite {
9287  public:
9288   ChatRequestMessage();
9289   virtual ~ChatRequestMessage();
9290 
9291   ChatRequestMessage(const ChatRequestMessage& from);
9292 
9293   inline ChatRequestMessage& operator=(const ChatRequestMessage& from) {
9294     CopyFrom(from);
9295     return *this;
9296   }
9297 
unknown_fields()9298   inline const ::std::string& unknown_fields() const {
9299     return _unknown_fields_;
9300   }
9301 
mutable_unknown_fields()9302   inline ::std::string* mutable_unknown_fields() {
9303     return &_unknown_fields_;
9304   }
9305 
9306   static const ChatRequestMessage& default_instance();
9307 
9308   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
9309   // Returns the internal default instance pointer. This function can
9310   // return NULL thus should not be used by the user. This is intended
9311   // for Protobuf internal code. Please use default_instance() declared
9312   // above instead.
internal_default_instance()9313   static inline const ChatRequestMessage* internal_default_instance() {
9314     return default_instance_;
9315   }
9316   #endif
9317 
9318   void Swap(ChatRequestMessage* other);
9319 
9320   // implements Message ----------------------------------------------
9321 
9322   ChatRequestMessage* New() const;
9323   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
9324   void CopyFrom(const ChatRequestMessage& from);
9325   void MergeFrom(const ChatRequestMessage& from);
9326   void Clear();
9327   bool IsInitialized() const;
9328 
9329   int ByteSize() const;
9330   bool MergePartialFromCodedStream(
9331       ::google::protobuf::io::CodedInputStream* input);
9332   void SerializeWithCachedSizes(
9333       ::google::protobuf::io::CodedOutputStream* output) const;
9334   void DiscardUnknownFields();
GetCachedSize()9335   int GetCachedSize() const { return _cached_size_; }
9336   private:
9337   void SharedCtor();
9338   void SharedDtor();
9339   void SetCachedSize(int size) const;
9340   public:
9341   ::std::string GetTypeName() const;
9342 
9343   // nested types ----------------------------------------------------
9344 
9345   // accessors -------------------------------------------------------
9346 
9347   // optional uint32 targetGameId = 1;
9348   inline bool has_targetgameid() const;
9349   inline void clear_targetgameid();
9350   static const int kTargetGameIdFieldNumber = 1;
9351   inline ::google::protobuf::uint32 targetgameid() const;
9352   inline void set_targetgameid(::google::protobuf::uint32 value);
9353 
9354   // optional uint32 targetPlayerId = 2;
9355   inline bool has_targetplayerid() const;
9356   inline void clear_targetplayerid();
9357   static const int kTargetPlayerIdFieldNumber = 2;
9358   inline ::google::protobuf::uint32 targetplayerid() const;
9359   inline void set_targetplayerid(::google::protobuf::uint32 value);
9360 
9361   // required string chatText = 3;
9362   inline bool has_chattext() const;
9363   inline void clear_chattext();
9364   static const int kChatTextFieldNumber = 3;
9365   inline const ::std::string& chattext() const;
9366   inline void set_chattext(const ::std::string& value);
9367   inline void set_chattext(const char* value);
9368   inline void set_chattext(const char* value, size_t size);
9369   inline ::std::string* mutable_chattext();
9370   inline ::std::string* release_chattext();
9371   inline void set_allocated_chattext(::std::string* chattext);
9372 
9373   // @@protoc_insertion_point(class_scope:ChatRequestMessage)
9374  private:
9375   inline void set_has_targetgameid();
9376   inline void clear_has_targetgameid();
9377   inline void set_has_targetplayerid();
9378   inline void clear_has_targetplayerid();
9379   inline void set_has_chattext();
9380   inline void clear_has_chattext();
9381 
9382   ::std::string _unknown_fields_;
9383 
9384   ::google::protobuf::uint32 _has_bits_[1];
9385   mutable int _cached_size_;
9386   ::google::protobuf::uint32 targetgameid_;
9387   ::google::protobuf::uint32 targetplayerid_;
9388   ::std::string* chattext_;
9389   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
9390   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
9391   #else
9392   friend void  protobuf_AddDesc_pokerth_2eproto();
9393   #endif
9394   friend void protobuf_AssignDesc_pokerth_2eproto();
9395   friend void protobuf_ShutdownFile_pokerth_2eproto();
9396 
9397   void InitAsDefaultInstance();
9398   static ChatRequestMessage* default_instance_;
9399 };
9400 // -------------------------------------------------------------------
9401 
9402 class ChatMessage : public ::google::protobuf::MessageLite {
9403  public:
9404   ChatMessage();
9405   virtual ~ChatMessage();
9406 
9407   ChatMessage(const ChatMessage& from);
9408 
9409   inline ChatMessage& operator=(const ChatMessage& from) {
9410     CopyFrom(from);
9411     return *this;
9412   }
9413 
unknown_fields()9414   inline const ::std::string& unknown_fields() const {
9415     return _unknown_fields_;
9416   }
9417 
mutable_unknown_fields()9418   inline ::std::string* mutable_unknown_fields() {
9419     return &_unknown_fields_;
9420   }
9421 
9422   static const ChatMessage& default_instance();
9423 
9424   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
9425   // Returns the internal default instance pointer. This function can
9426   // return NULL thus should not be used by the user. This is intended
9427   // for Protobuf internal code. Please use default_instance() declared
9428   // above instead.
internal_default_instance()9429   static inline const ChatMessage* internal_default_instance() {
9430     return default_instance_;
9431   }
9432   #endif
9433 
9434   void Swap(ChatMessage* other);
9435 
9436   // implements Message ----------------------------------------------
9437 
9438   ChatMessage* New() const;
9439   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
9440   void CopyFrom(const ChatMessage& from);
9441   void MergeFrom(const ChatMessage& from);
9442   void Clear();
9443   bool IsInitialized() const;
9444 
9445   int ByteSize() const;
9446   bool MergePartialFromCodedStream(
9447       ::google::protobuf::io::CodedInputStream* input);
9448   void SerializeWithCachedSizes(
9449       ::google::protobuf::io::CodedOutputStream* output) const;
9450   void DiscardUnknownFields();
GetCachedSize()9451   int GetCachedSize() const { return _cached_size_; }
9452   private:
9453   void SharedCtor();
9454   void SharedDtor();
9455   void SetCachedSize(int size) const;
9456   public:
9457   ::std::string GetTypeName() const;
9458 
9459   // nested types ----------------------------------------------------
9460 
9461   typedef ChatMessage_ChatType ChatType;
9462   static const ChatType chatTypeLobby = ChatMessage_ChatType_chatTypeLobby;
9463   static const ChatType chatTypeGame = ChatMessage_ChatType_chatTypeGame;
9464   static const ChatType chatTypeBot = ChatMessage_ChatType_chatTypeBot;
9465   static const ChatType chatTypeBroadcast = ChatMessage_ChatType_chatTypeBroadcast;
9466   static const ChatType chatTypePrivate = ChatMessage_ChatType_chatTypePrivate;
ChatType_IsValid(int value)9467   static inline bool ChatType_IsValid(int value) {
9468     return ChatMessage_ChatType_IsValid(value);
9469   }
9470   static const ChatType ChatType_MIN =
9471     ChatMessage_ChatType_ChatType_MIN;
9472   static const ChatType ChatType_MAX =
9473     ChatMessage_ChatType_ChatType_MAX;
9474   static const int ChatType_ARRAYSIZE =
9475     ChatMessage_ChatType_ChatType_ARRAYSIZE;
9476 
9477   // accessors -------------------------------------------------------
9478 
9479   // optional uint32 gameId = 1;
9480   inline bool has_gameid() const;
9481   inline void clear_gameid();
9482   static const int kGameIdFieldNumber = 1;
9483   inline ::google::protobuf::uint32 gameid() const;
9484   inline void set_gameid(::google::protobuf::uint32 value);
9485 
9486   // optional uint32 playerId = 2;
9487   inline bool has_playerid() const;
9488   inline void clear_playerid();
9489   static const int kPlayerIdFieldNumber = 2;
9490   inline ::google::protobuf::uint32 playerid() const;
9491   inline void set_playerid(::google::protobuf::uint32 value);
9492 
9493   // required .ChatMessage.ChatType chatType = 3;
9494   inline bool has_chattype() const;
9495   inline void clear_chattype();
9496   static const int kChatTypeFieldNumber = 3;
9497   inline ::ChatMessage_ChatType chattype() const;
9498   inline void set_chattype(::ChatMessage_ChatType value);
9499 
9500   // required string chatText = 4;
9501   inline bool has_chattext() const;
9502   inline void clear_chattext();
9503   static const int kChatTextFieldNumber = 4;
9504   inline const ::std::string& chattext() const;
9505   inline void set_chattext(const ::std::string& value);
9506   inline void set_chattext(const char* value);
9507   inline void set_chattext(const char* value, size_t size);
9508   inline ::std::string* mutable_chattext();
9509   inline ::std::string* release_chattext();
9510   inline void set_allocated_chattext(::std::string* chattext);
9511 
9512   // @@protoc_insertion_point(class_scope:ChatMessage)
9513  private:
9514   inline void set_has_gameid();
9515   inline void clear_has_gameid();
9516   inline void set_has_playerid();
9517   inline void clear_has_playerid();
9518   inline void set_has_chattype();
9519   inline void clear_has_chattype();
9520   inline void set_has_chattext();
9521   inline void clear_has_chattext();
9522 
9523   ::std::string _unknown_fields_;
9524 
9525   ::google::protobuf::uint32 _has_bits_[1];
9526   mutable int _cached_size_;
9527   ::google::protobuf::uint32 gameid_;
9528   ::google::protobuf::uint32 playerid_;
9529   ::std::string* chattext_;
9530   int chattype_;
9531   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
9532   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
9533   #else
9534   friend void  protobuf_AddDesc_pokerth_2eproto();
9535   #endif
9536   friend void protobuf_AssignDesc_pokerth_2eproto();
9537   friend void protobuf_ShutdownFile_pokerth_2eproto();
9538 
9539   void InitAsDefaultInstance();
9540   static ChatMessage* default_instance_;
9541 };
9542 // -------------------------------------------------------------------
9543 
9544 class ChatRejectMessage : public ::google::protobuf::MessageLite {
9545  public:
9546   ChatRejectMessage();
9547   virtual ~ChatRejectMessage();
9548 
9549   ChatRejectMessage(const ChatRejectMessage& from);
9550 
9551   inline ChatRejectMessage& operator=(const ChatRejectMessage& from) {
9552     CopyFrom(from);
9553     return *this;
9554   }
9555 
unknown_fields()9556   inline const ::std::string& unknown_fields() const {
9557     return _unknown_fields_;
9558   }
9559 
mutable_unknown_fields()9560   inline ::std::string* mutable_unknown_fields() {
9561     return &_unknown_fields_;
9562   }
9563 
9564   static const ChatRejectMessage& default_instance();
9565 
9566   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
9567   // Returns the internal default instance pointer. This function can
9568   // return NULL thus should not be used by the user. This is intended
9569   // for Protobuf internal code. Please use default_instance() declared
9570   // above instead.
internal_default_instance()9571   static inline const ChatRejectMessage* internal_default_instance() {
9572     return default_instance_;
9573   }
9574   #endif
9575 
9576   void Swap(ChatRejectMessage* other);
9577 
9578   // implements Message ----------------------------------------------
9579 
9580   ChatRejectMessage* New() const;
9581   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
9582   void CopyFrom(const ChatRejectMessage& from);
9583   void MergeFrom(const ChatRejectMessage& from);
9584   void Clear();
9585   bool IsInitialized() const;
9586 
9587   int ByteSize() const;
9588   bool MergePartialFromCodedStream(
9589       ::google::protobuf::io::CodedInputStream* input);
9590   void SerializeWithCachedSizes(
9591       ::google::protobuf::io::CodedOutputStream* output) const;
9592   void DiscardUnknownFields();
GetCachedSize()9593   int GetCachedSize() const { return _cached_size_; }
9594   private:
9595   void SharedCtor();
9596   void SharedDtor();
9597   void SetCachedSize(int size) const;
9598   public:
9599   ::std::string GetTypeName() const;
9600 
9601   // nested types ----------------------------------------------------
9602 
9603   // accessors -------------------------------------------------------
9604 
9605   // required string chatText = 1;
9606   inline bool has_chattext() const;
9607   inline void clear_chattext();
9608   static const int kChatTextFieldNumber = 1;
9609   inline const ::std::string& chattext() const;
9610   inline void set_chattext(const ::std::string& value);
9611   inline void set_chattext(const char* value);
9612   inline void set_chattext(const char* value, size_t size);
9613   inline ::std::string* mutable_chattext();
9614   inline ::std::string* release_chattext();
9615   inline void set_allocated_chattext(::std::string* chattext);
9616 
9617   // @@protoc_insertion_point(class_scope:ChatRejectMessage)
9618  private:
9619   inline void set_has_chattext();
9620   inline void clear_has_chattext();
9621 
9622   ::std::string _unknown_fields_;
9623 
9624   ::google::protobuf::uint32 _has_bits_[1];
9625   mutable int _cached_size_;
9626   ::std::string* chattext_;
9627   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
9628   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
9629   #else
9630   friend void  protobuf_AddDesc_pokerth_2eproto();
9631   #endif
9632   friend void protobuf_AssignDesc_pokerth_2eproto();
9633   friend void protobuf_ShutdownFile_pokerth_2eproto();
9634 
9635   void InitAsDefaultInstance();
9636   static ChatRejectMessage* default_instance_;
9637 };
9638 // -------------------------------------------------------------------
9639 
9640 class DialogMessage : public ::google::protobuf::MessageLite {
9641  public:
9642   DialogMessage();
9643   virtual ~DialogMessage();
9644 
9645   DialogMessage(const DialogMessage& from);
9646 
9647   inline DialogMessage& operator=(const DialogMessage& from) {
9648     CopyFrom(from);
9649     return *this;
9650   }
9651 
unknown_fields()9652   inline const ::std::string& unknown_fields() const {
9653     return _unknown_fields_;
9654   }
9655 
mutable_unknown_fields()9656   inline ::std::string* mutable_unknown_fields() {
9657     return &_unknown_fields_;
9658   }
9659 
9660   static const DialogMessage& default_instance();
9661 
9662   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
9663   // Returns the internal default instance pointer. This function can
9664   // return NULL thus should not be used by the user. This is intended
9665   // for Protobuf internal code. Please use default_instance() declared
9666   // above instead.
internal_default_instance()9667   static inline const DialogMessage* internal_default_instance() {
9668     return default_instance_;
9669   }
9670   #endif
9671 
9672   void Swap(DialogMessage* other);
9673 
9674   // implements Message ----------------------------------------------
9675 
9676   DialogMessage* New() const;
9677   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
9678   void CopyFrom(const DialogMessage& from);
9679   void MergeFrom(const DialogMessage& from);
9680   void Clear();
9681   bool IsInitialized() const;
9682 
9683   int ByteSize() const;
9684   bool MergePartialFromCodedStream(
9685       ::google::protobuf::io::CodedInputStream* input);
9686   void SerializeWithCachedSizes(
9687       ::google::protobuf::io::CodedOutputStream* output) const;
9688   void DiscardUnknownFields();
GetCachedSize()9689   int GetCachedSize() const { return _cached_size_; }
9690   private:
9691   void SharedCtor();
9692   void SharedDtor();
9693   void SetCachedSize(int size) const;
9694   public:
9695   ::std::string GetTypeName() const;
9696 
9697   // nested types ----------------------------------------------------
9698 
9699   // accessors -------------------------------------------------------
9700 
9701   // required string notificationText = 1;
9702   inline bool has_notificationtext() const;
9703   inline void clear_notificationtext();
9704   static const int kNotificationTextFieldNumber = 1;
9705   inline const ::std::string& notificationtext() const;
9706   inline void set_notificationtext(const ::std::string& value);
9707   inline void set_notificationtext(const char* value);
9708   inline void set_notificationtext(const char* value, size_t size);
9709   inline ::std::string* mutable_notificationtext();
9710   inline ::std::string* release_notificationtext();
9711   inline void set_allocated_notificationtext(::std::string* notificationtext);
9712 
9713   // @@protoc_insertion_point(class_scope:DialogMessage)
9714  private:
9715   inline void set_has_notificationtext();
9716   inline void clear_has_notificationtext();
9717 
9718   ::std::string _unknown_fields_;
9719 
9720   ::google::protobuf::uint32 _has_bits_[1];
9721   mutable int _cached_size_;
9722   ::std::string* notificationtext_;
9723   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
9724   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
9725   #else
9726   friend void  protobuf_AddDesc_pokerth_2eproto();
9727   #endif
9728   friend void protobuf_AssignDesc_pokerth_2eproto();
9729   friend void protobuf_ShutdownFile_pokerth_2eproto();
9730 
9731   void InitAsDefaultInstance();
9732   static DialogMessage* default_instance_;
9733 };
9734 // -------------------------------------------------------------------
9735 
9736 class TimeoutWarningMessage : public ::google::protobuf::MessageLite {
9737  public:
9738   TimeoutWarningMessage();
9739   virtual ~TimeoutWarningMessage();
9740 
9741   TimeoutWarningMessage(const TimeoutWarningMessage& from);
9742 
9743   inline TimeoutWarningMessage& operator=(const TimeoutWarningMessage& from) {
9744     CopyFrom(from);
9745     return *this;
9746   }
9747 
unknown_fields()9748   inline const ::std::string& unknown_fields() const {
9749     return _unknown_fields_;
9750   }
9751 
mutable_unknown_fields()9752   inline ::std::string* mutable_unknown_fields() {
9753     return &_unknown_fields_;
9754   }
9755 
9756   static const TimeoutWarningMessage& default_instance();
9757 
9758   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
9759   // Returns the internal default instance pointer. This function can
9760   // return NULL thus should not be used by the user. This is intended
9761   // for Protobuf internal code. Please use default_instance() declared
9762   // above instead.
internal_default_instance()9763   static inline const TimeoutWarningMessage* internal_default_instance() {
9764     return default_instance_;
9765   }
9766   #endif
9767 
9768   void Swap(TimeoutWarningMessage* other);
9769 
9770   // implements Message ----------------------------------------------
9771 
9772   TimeoutWarningMessage* New() const;
9773   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
9774   void CopyFrom(const TimeoutWarningMessage& from);
9775   void MergeFrom(const TimeoutWarningMessage& from);
9776   void Clear();
9777   bool IsInitialized() const;
9778 
9779   int ByteSize() const;
9780   bool MergePartialFromCodedStream(
9781       ::google::protobuf::io::CodedInputStream* input);
9782   void SerializeWithCachedSizes(
9783       ::google::protobuf::io::CodedOutputStream* output) const;
9784   void DiscardUnknownFields();
GetCachedSize()9785   int GetCachedSize() const { return _cached_size_; }
9786   private:
9787   void SharedCtor();
9788   void SharedDtor();
9789   void SetCachedSize(int size) const;
9790   public:
9791   ::std::string GetTypeName() const;
9792 
9793   // nested types ----------------------------------------------------
9794 
9795   typedef TimeoutWarningMessage_TimeoutReason TimeoutReason;
9796   static const TimeoutReason timeoutNoDataReceived = TimeoutWarningMessage_TimeoutReason_timeoutNoDataReceived;
9797   static const TimeoutReason timeoutInactiveGame = TimeoutWarningMessage_TimeoutReason_timeoutInactiveGame;
9798   static const TimeoutReason timeoutKickAfterAutofold = TimeoutWarningMessage_TimeoutReason_timeoutKickAfterAutofold;
TimeoutReason_IsValid(int value)9799   static inline bool TimeoutReason_IsValid(int value) {
9800     return TimeoutWarningMessage_TimeoutReason_IsValid(value);
9801   }
9802   static const TimeoutReason TimeoutReason_MIN =
9803     TimeoutWarningMessage_TimeoutReason_TimeoutReason_MIN;
9804   static const TimeoutReason TimeoutReason_MAX =
9805     TimeoutWarningMessage_TimeoutReason_TimeoutReason_MAX;
9806   static const int TimeoutReason_ARRAYSIZE =
9807     TimeoutWarningMessage_TimeoutReason_TimeoutReason_ARRAYSIZE;
9808 
9809   // accessors -------------------------------------------------------
9810 
9811   // required .TimeoutWarningMessage.TimeoutReason timeoutReason = 1;
9812   inline bool has_timeoutreason() const;
9813   inline void clear_timeoutreason();
9814   static const int kTimeoutReasonFieldNumber = 1;
9815   inline ::TimeoutWarningMessage_TimeoutReason timeoutreason() const;
9816   inline void set_timeoutreason(::TimeoutWarningMessage_TimeoutReason value);
9817 
9818   // required uint32 remainingSeconds = 2;
9819   inline bool has_remainingseconds() const;
9820   inline void clear_remainingseconds();
9821   static const int kRemainingSecondsFieldNumber = 2;
9822   inline ::google::protobuf::uint32 remainingseconds() const;
9823   inline void set_remainingseconds(::google::protobuf::uint32 value);
9824 
9825   // @@protoc_insertion_point(class_scope:TimeoutWarningMessage)
9826  private:
9827   inline void set_has_timeoutreason();
9828   inline void clear_has_timeoutreason();
9829   inline void set_has_remainingseconds();
9830   inline void clear_has_remainingseconds();
9831 
9832   ::std::string _unknown_fields_;
9833 
9834   ::google::protobuf::uint32 _has_bits_[1];
9835   mutable int _cached_size_;
9836   int timeoutreason_;
9837   ::google::protobuf::uint32 remainingseconds_;
9838   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
9839   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
9840   #else
9841   friend void  protobuf_AddDesc_pokerth_2eproto();
9842   #endif
9843   friend void protobuf_AssignDesc_pokerth_2eproto();
9844   friend void protobuf_ShutdownFile_pokerth_2eproto();
9845 
9846   void InitAsDefaultInstance();
9847   static TimeoutWarningMessage* default_instance_;
9848 };
9849 // -------------------------------------------------------------------
9850 
9851 class ResetTimeoutMessage : public ::google::protobuf::MessageLite {
9852  public:
9853   ResetTimeoutMessage();
9854   virtual ~ResetTimeoutMessage();
9855 
9856   ResetTimeoutMessage(const ResetTimeoutMessage& from);
9857 
9858   inline ResetTimeoutMessage& operator=(const ResetTimeoutMessage& from) {
9859     CopyFrom(from);
9860     return *this;
9861   }
9862 
unknown_fields()9863   inline const ::std::string& unknown_fields() const {
9864     return _unknown_fields_;
9865   }
9866 
mutable_unknown_fields()9867   inline ::std::string* mutable_unknown_fields() {
9868     return &_unknown_fields_;
9869   }
9870 
9871   static const ResetTimeoutMessage& default_instance();
9872 
9873   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
9874   // Returns the internal default instance pointer. This function can
9875   // return NULL thus should not be used by the user. This is intended
9876   // for Protobuf internal code. Please use default_instance() declared
9877   // above instead.
internal_default_instance()9878   static inline const ResetTimeoutMessage* internal_default_instance() {
9879     return default_instance_;
9880   }
9881   #endif
9882 
9883   void Swap(ResetTimeoutMessage* other);
9884 
9885   // implements Message ----------------------------------------------
9886 
9887   ResetTimeoutMessage* New() const;
9888   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
9889   void CopyFrom(const ResetTimeoutMessage& from);
9890   void MergeFrom(const ResetTimeoutMessage& from);
9891   void Clear();
9892   bool IsInitialized() const;
9893 
9894   int ByteSize() const;
9895   bool MergePartialFromCodedStream(
9896       ::google::protobuf::io::CodedInputStream* input);
9897   void SerializeWithCachedSizes(
9898       ::google::protobuf::io::CodedOutputStream* output) const;
9899   void DiscardUnknownFields();
GetCachedSize()9900   int GetCachedSize() const { return _cached_size_; }
9901   private:
9902   void SharedCtor();
9903   void SharedDtor();
9904   void SetCachedSize(int size) const;
9905   public:
9906   ::std::string GetTypeName() const;
9907 
9908   // nested types ----------------------------------------------------
9909 
9910   // accessors -------------------------------------------------------
9911 
9912   // @@protoc_insertion_point(class_scope:ResetTimeoutMessage)
9913  private:
9914 
9915   ::std::string _unknown_fields_;
9916 
9917   ::google::protobuf::uint32 _has_bits_[1];
9918   mutable int _cached_size_;
9919   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
9920   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
9921   #else
9922   friend void  protobuf_AddDesc_pokerth_2eproto();
9923   #endif
9924   friend void protobuf_AssignDesc_pokerth_2eproto();
9925   friend void protobuf_ShutdownFile_pokerth_2eproto();
9926 
9927   void InitAsDefaultInstance();
9928   static ResetTimeoutMessage* default_instance_;
9929 };
9930 // -------------------------------------------------------------------
9931 
9932 class ReportAvatarMessage : public ::google::protobuf::MessageLite {
9933  public:
9934   ReportAvatarMessage();
9935   virtual ~ReportAvatarMessage();
9936 
9937   ReportAvatarMessage(const ReportAvatarMessage& from);
9938 
9939   inline ReportAvatarMessage& operator=(const ReportAvatarMessage& from) {
9940     CopyFrom(from);
9941     return *this;
9942   }
9943 
unknown_fields()9944   inline const ::std::string& unknown_fields() const {
9945     return _unknown_fields_;
9946   }
9947 
mutable_unknown_fields()9948   inline ::std::string* mutable_unknown_fields() {
9949     return &_unknown_fields_;
9950   }
9951 
9952   static const ReportAvatarMessage& default_instance();
9953 
9954   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
9955   // Returns the internal default instance pointer. This function can
9956   // return NULL thus should not be used by the user. This is intended
9957   // for Protobuf internal code. Please use default_instance() declared
9958   // above instead.
internal_default_instance()9959   static inline const ReportAvatarMessage* internal_default_instance() {
9960     return default_instance_;
9961   }
9962   #endif
9963 
9964   void Swap(ReportAvatarMessage* other);
9965 
9966   // implements Message ----------------------------------------------
9967 
9968   ReportAvatarMessage* New() const;
9969   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
9970   void CopyFrom(const ReportAvatarMessage& from);
9971   void MergeFrom(const ReportAvatarMessage& from);
9972   void Clear();
9973   bool IsInitialized() const;
9974 
9975   int ByteSize() const;
9976   bool MergePartialFromCodedStream(
9977       ::google::protobuf::io::CodedInputStream* input);
9978   void SerializeWithCachedSizes(
9979       ::google::protobuf::io::CodedOutputStream* output) const;
9980   void DiscardUnknownFields();
GetCachedSize()9981   int GetCachedSize() const { return _cached_size_; }
9982   private:
9983   void SharedCtor();
9984   void SharedDtor();
9985   void SetCachedSize(int size) const;
9986   public:
9987   ::std::string GetTypeName() const;
9988 
9989   // nested types ----------------------------------------------------
9990 
9991   // accessors -------------------------------------------------------
9992 
9993   // required uint32 reportedPlayerId = 1;
9994   inline bool has_reportedplayerid() const;
9995   inline void clear_reportedplayerid();
9996   static const int kReportedPlayerIdFieldNumber = 1;
9997   inline ::google::protobuf::uint32 reportedplayerid() const;
9998   inline void set_reportedplayerid(::google::protobuf::uint32 value);
9999 
10000   // required bytes reportedAvatarHash = 2;
10001   inline bool has_reportedavatarhash() const;
10002   inline void clear_reportedavatarhash();
10003   static const int kReportedAvatarHashFieldNumber = 2;
10004   inline const ::std::string& reportedavatarhash() const;
10005   inline void set_reportedavatarhash(const ::std::string& value);
10006   inline void set_reportedavatarhash(const char* value);
10007   inline void set_reportedavatarhash(const void* value, size_t size);
10008   inline ::std::string* mutable_reportedavatarhash();
10009   inline ::std::string* release_reportedavatarhash();
10010   inline void set_allocated_reportedavatarhash(::std::string* reportedavatarhash);
10011 
10012   // @@protoc_insertion_point(class_scope:ReportAvatarMessage)
10013  private:
10014   inline void set_has_reportedplayerid();
10015   inline void clear_has_reportedplayerid();
10016   inline void set_has_reportedavatarhash();
10017   inline void clear_has_reportedavatarhash();
10018 
10019   ::std::string _unknown_fields_;
10020 
10021   ::google::protobuf::uint32 _has_bits_[1];
10022   mutable int _cached_size_;
10023   ::std::string* reportedavatarhash_;
10024   ::google::protobuf::uint32 reportedplayerid_;
10025   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
10026   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
10027   #else
10028   friend void  protobuf_AddDesc_pokerth_2eproto();
10029   #endif
10030   friend void protobuf_AssignDesc_pokerth_2eproto();
10031   friend void protobuf_ShutdownFile_pokerth_2eproto();
10032 
10033   void InitAsDefaultInstance();
10034   static ReportAvatarMessage* default_instance_;
10035 };
10036 // -------------------------------------------------------------------
10037 
10038 class ReportAvatarAckMessage : public ::google::protobuf::MessageLite {
10039  public:
10040   ReportAvatarAckMessage();
10041   virtual ~ReportAvatarAckMessage();
10042 
10043   ReportAvatarAckMessage(const ReportAvatarAckMessage& from);
10044 
10045   inline ReportAvatarAckMessage& operator=(const ReportAvatarAckMessage& from) {
10046     CopyFrom(from);
10047     return *this;
10048   }
10049 
unknown_fields()10050   inline const ::std::string& unknown_fields() const {
10051     return _unknown_fields_;
10052   }
10053 
mutable_unknown_fields()10054   inline ::std::string* mutable_unknown_fields() {
10055     return &_unknown_fields_;
10056   }
10057 
10058   static const ReportAvatarAckMessage& default_instance();
10059 
10060   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
10061   // Returns the internal default instance pointer. This function can
10062   // return NULL thus should not be used by the user. This is intended
10063   // for Protobuf internal code. Please use default_instance() declared
10064   // above instead.
internal_default_instance()10065   static inline const ReportAvatarAckMessage* internal_default_instance() {
10066     return default_instance_;
10067   }
10068   #endif
10069 
10070   void Swap(ReportAvatarAckMessage* other);
10071 
10072   // implements Message ----------------------------------------------
10073 
10074   ReportAvatarAckMessage* New() const;
10075   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
10076   void CopyFrom(const ReportAvatarAckMessage& from);
10077   void MergeFrom(const ReportAvatarAckMessage& from);
10078   void Clear();
10079   bool IsInitialized() const;
10080 
10081   int ByteSize() const;
10082   bool MergePartialFromCodedStream(
10083       ::google::protobuf::io::CodedInputStream* input);
10084   void SerializeWithCachedSizes(
10085       ::google::protobuf::io::CodedOutputStream* output) const;
10086   void DiscardUnknownFields();
GetCachedSize()10087   int GetCachedSize() const { return _cached_size_; }
10088   private:
10089   void SharedCtor();
10090   void SharedDtor();
10091   void SetCachedSize(int size) const;
10092   public:
10093   ::std::string GetTypeName() const;
10094 
10095   // nested types ----------------------------------------------------
10096 
10097   typedef ReportAvatarAckMessage_ReportAvatarResult ReportAvatarResult;
10098   static const ReportAvatarResult avatarReportAccepted = ReportAvatarAckMessage_ReportAvatarResult_avatarReportAccepted;
10099   static const ReportAvatarResult avatarReportDuplicate = ReportAvatarAckMessage_ReportAvatarResult_avatarReportDuplicate;
10100   static const ReportAvatarResult avatarReportInvalid = ReportAvatarAckMessage_ReportAvatarResult_avatarReportInvalid;
ReportAvatarResult_IsValid(int value)10101   static inline bool ReportAvatarResult_IsValid(int value) {
10102     return ReportAvatarAckMessage_ReportAvatarResult_IsValid(value);
10103   }
10104   static const ReportAvatarResult ReportAvatarResult_MIN =
10105     ReportAvatarAckMessage_ReportAvatarResult_ReportAvatarResult_MIN;
10106   static const ReportAvatarResult ReportAvatarResult_MAX =
10107     ReportAvatarAckMessage_ReportAvatarResult_ReportAvatarResult_MAX;
10108   static const int ReportAvatarResult_ARRAYSIZE =
10109     ReportAvatarAckMessage_ReportAvatarResult_ReportAvatarResult_ARRAYSIZE;
10110 
10111   // accessors -------------------------------------------------------
10112 
10113   // required uint32 reportedPlayerId = 1;
10114   inline bool has_reportedplayerid() const;
10115   inline void clear_reportedplayerid();
10116   static const int kReportedPlayerIdFieldNumber = 1;
10117   inline ::google::protobuf::uint32 reportedplayerid() const;
10118   inline void set_reportedplayerid(::google::protobuf::uint32 value);
10119 
10120   // required .ReportAvatarAckMessage.ReportAvatarResult reportAvatarResult = 2;
10121   inline bool has_reportavatarresult() const;
10122   inline void clear_reportavatarresult();
10123   static const int kReportAvatarResultFieldNumber = 2;
10124   inline ::ReportAvatarAckMessage_ReportAvatarResult reportavatarresult() const;
10125   inline void set_reportavatarresult(::ReportAvatarAckMessage_ReportAvatarResult value);
10126 
10127   // @@protoc_insertion_point(class_scope:ReportAvatarAckMessage)
10128  private:
10129   inline void set_has_reportedplayerid();
10130   inline void clear_has_reportedplayerid();
10131   inline void set_has_reportavatarresult();
10132   inline void clear_has_reportavatarresult();
10133 
10134   ::std::string _unknown_fields_;
10135 
10136   ::google::protobuf::uint32 _has_bits_[1];
10137   mutable int _cached_size_;
10138   ::google::protobuf::uint32 reportedplayerid_;
10139   int reportavatarresult_;
10140   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
10141   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
10142   #else
10143   friend void  protobuf_AddDesc_pokerth_2eproto();
10144   #endif
10145   friend void protobuf_AssignDesc_pokerth_2eproto();
10146   friend void protobuf_ShutdownFile_pokerth_2eproto();
10147 
10148   void InitAsDefaultInstance();
10149   static ReportAvatarAckMessage* default_instance_;
10150 };
10151 // -------------------------------------------------------------------
10152 
10153 class ReportGameMessage : public ::google::protobuf::MessageLite {
10154  public:
10155   ReportGameMessage();
10156   virtual ~ReportGameMessage();
10157 
10158   ReportGameMessage(const ReportGameMessage& from);
10159 
10160   inline ReportGameMessage& operator=(const ReportGameMessage& from) {
10161     CopyFrom(from);
10162     return *this;
10163   }
10164 
unknown_fields()10165   inline const ::std::string& unknown_fields() const {
10166     return _unknown_fields_;
10167   }
10168 
mutable_unknown_fields()10169   inline ::std::string* mutable_unknown_fields() {
10170     return &_unknown_fields_;
10171   }
10172 
10173   static const ReportGameMessage& default_instance();
10174 
10175   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
10176   // Returns the internal default instance pointer. This function can
10177   // return NULL thus should not be used by the user. This is intended
10178   // for Protobuf internal code. Please use default_instance() declared
10179   // above instead.
internal_default_instance()10180   static inline const ReportGameMessage* internal_default_instance() {
10181     return default_instance_;
10182   }
10183   #endif
10184 
10185   void Swap(ReportGameMessage* other);
10186 
10187   // implements Message ----------------------------------------------
10188 
10189   ReportGameMessage* New() const;
10190   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
10191   void CopyFrom(const ReportGameMessage& from);
10192   void MergeFrom(const ReportGameMessage& from);
10193   void Clear();
10194   bool IsInitialized() const;
10195 
10196   int ByteSize() const;
10197   bool MergePartialFromCodedStream(
10198       ::google::protobuf::io::CodedInputStream* input);
10199   void SerializeWithCachedSizes(
10200       ::google::protobuf::io::CodedOutputStream* output) const;
10201   void DiscardUnknownFields();
GetCachedSize()10202   int GetCachedSize() const { return _cached_size_; }
10203   private:
10204   void SharedCtor();
10205   void SharedDtor();
10206   void SetCachedSize(int size) const;
10207   public:
10208   ::std::string GetTypeName() const;
10209 
10210   // nested types ----------------------------------------------------
10211 
10212   // accessors -------------------------------------------------------
10213 
10214   // required uint32 reportedGameId = 1;
10215   inline bool has_reportedgameid() const;
10216   inline void clear_reportedgameid();
10217   static const int kReportedGameIdFieldNumber = 1;
10218   inline ::google::protobuf::uint32 reportedgameid() const;
10219   inline void set_reportedgameid(::google::protobuf::uint32 value);
10220 
10221   // @@protoc_insertion_point(class_scope:ReportGameMessage)
10222  private:
10223   inline void set_has_reportedgameid();
10224   inline void clear_has_reportedgameid();
10225 
10226   ::std::string _unknown_fields_;
10227 
10228   ::google::protobuf::uint32 _has_bits_[1];
10229   mutable int _cached_size_;
10230   ::google::protobuf::uint32 reportedgameid_;
10231   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
10232   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
10233   #else
10234   friend void  protobuf_AddDesc_pokerth_2eproto();
10235   #endif
10236   friend void protobuf_AssignDesc_pokerth_2eproto();
10237   friend void protobuf_ShutdownFile_pokerth_2eproto();
10238 
10239   void InitAsDefaultInstance();
10240   static ReportGameMessage* default_instance_;
10241 };
10242 // -------------------------------------------------------------------
10243 
10244 class ReportGameAckMessage : public ::google::protobuf::MessageLite {
10245  public:
10246   ReportGameAckMessage();
10247   virtual ~ReportGameAckMessage();
10248 
10249   ReportGameAckMessage(const ReportGameAckMessage& from);
10250 
10251   inline ReportGameAckMessage& operator=(const ReportGameAckMessage& from) {
10252     CopyFrom(from);
10253     return *this;
10254   }
10255 
unknown_fields()10256   inline const ::std::string& unknown_fields() const {
10257     return _unknown_fields_;
10258   }
10259 
mutable_unknown_fields()10260   inline ::std::string* mutable_unknown_fields() {
10261     return &_unknown_fields_;
10262   }
10263 
10264   static const ReportGameAckMessage& default_instance();
10265 
10266   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
10267   // Returns the internal default instance pointer. This function can
10268   // return NULL thus should not be used by the user. This is intended
10269   // for Protobuf internal code. Please use default_instance() declared
10270   // above instead.
internal_default_instance()10271   static inline const ReportGameAckMessage* internal_default_instance() {
10272     return default_instance_;
10273   }
10274   #endif
10275 
10276   void Swap(ReportGameAckMessage* other);
10277 
10278   // implements Message ----------------------------------------------
10279 
10280   ReportGameAckMessage* New() const;
10281   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
10282   void CopyFrom(const ReportGameAckMessage& from);
10283   void MergeFrom(const ReportGameAckMessage& from);
10284   void Clear();
10285   bool IsInitialized() const;
10286 
10287   int ByteSize() const;
10288   bool MergePartialFromCodedStream(
10289       ::google::protobuf::io::CodedInputStream* input);
10290   void SerializeWithCachedSizes(
10291       ::google::protobuf::io::CodedOutputStream* output) const;
10292   void DiscardUnknownFields();
GetCachedSize()10293   int GetCachedSize() const { return _cached_size_; }
10294   private:
10295   void SharedCtor();
10296   void SharedDtor();
10297   void SetCachedSize(int size) const;
10298   public:
10299   ::std::string GetTypeName() const;
10300 
10301   // nested types ----------------------------------------------------
10302 
10303   typedef ReportGameAckMessage_ReportGameResult ReportGameResult;
10304   static const ReportGameResult gameReportAccepted = ReportGameAckMessage_ReportGameResult_gameReportAccepted;
10305   static const ReportGameResult gameReportDuplicate = ReportGameAckMessage_ReportGameResult_gameReportDuplicate;
10306   static const ReportGameResult gameReportInvalid = ReportGameAckMessage_ReportGameResult_gameReportInvalid;
ReportGameResult_IsValid(int value)10307   static inline bool ReportGameResult_IsValid(int value) {
10308     return ReportGameAckMessage_ReportGameResult_IsValid(value);
10309   }
10310   static const ReportGameResult ReportGameResult_MIN =
10311     ReportGameAckMessage_ReportGameResult_ReportGameResult_MIN;
10312   static const ReportGameResult ReportGameResult_MAX =
10313     ReportGameAckMessage_ReportGameResult_ReportGameResult_MAX;
10314   static const int ReportGameResult_ARRAYSIZE =
10315     ReportGameAckMessage_ReportGameResult_ReportGameResult_ARRAYSIZE;
10316 
10317   // accessors -------------------------------------------------------
10318 
10319   // required uint32 reportedGameId = 1;
10320   inline bool has_reportedgameid() const;
10321   inline void clear_reportedgameid();
10322   static const int kReportedGameIdFieldNumber = 1;
10323   inline ::google::protobuf::uint32 reportedgameid() const;
10324   inline void set_reportedgameid(::google::protobuf::uint32 value);
10325 
10326   // required .ReportGameAckMessage.ReportGameResult reportGameResult = 2;
10327   inline bool has_reportgameresult() const;
10328   inline void clear_reportgameresult();
10329   static const int kReportGameResultFieldNumber = 2;
10330   inline ::ReportGameAckMessage_ReportGameResult reportgameresult() const;
10331   inline void set_reportgameresult(::ReportGameAckMessage_ReportGameResult value);
10332 
10333   // @@protoc_insertion_point(class_scope:ReportGameAckMessage)
10334  private:
10335   inline void set_has_reportedgameid();
10336   inline void clear_has_reportedgameid();
10337   inline void set_has_reportgameresult();
10338   inline void clear_has_reportgameresult();
10339 
10340   ::std::string _unknown_fields_;
10341 
10342   ::google::protobuf::uint32 _has_bits_[1];
10343   mutable int _cached_size_;
10344   ::google::protobuf::uint32 reportedgameid_;
10345   int reportgameresult_;
10346   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
10347   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
10348   #else
10349   friend void  protobuf_AddDesc_pokerth_2eproto();
10350   #endif
10351   friend void protobuf_AssignDesc_pokerth_2eproto();
10352   friend void protobuf_ShutdownFile_pokerth_2eproto();
10353 
10354   void InitAsDefaultInstance();
10355   static ReportGameAckMessage* default_instance_;
10356 };
10357 // -------------------------------------------------------------------
10358 
10359 class ErrorMessage : public ::google::protobuf::MessageLite {
10360  public:
10361   ErrorMessage();
10362   virtual ~ErrorMessage();
10363 
10364   ErrorMessage(const ErrorMessage& from);
10365 
10366   inline ErrorMessage& operator=(const ErrorMessage& from) {
10367     CopyFrom(from);
10368     return *this;
10369   }
10370 
unknown_fields()10371   inline const ::std::string& unknown_fields() const {
10372     return _unknown_fields_;
10373   }
10374 
mutable_unknown_fields()10375   inline ::std::string* mutable_unknown_fields() {
10376     return &_unknown_fields_;
10377   }
10378 
10379   static const ErrorMessage& default_instance();
10380 
10381   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
10382   // Returns the internal default instance pointer. This function can
10383   // return NULL thus should not be used by the user. This is intended
10384   // for Protobuf internal code. Please use default_instance() declared
10385   // above instead.
internal_default_instance()10386   static inline const ErrorMessage* internal_default_instance() {
10387     return default_instance_;
10388   }
10389   #endif
10390 
10391   void Swap(ErrorMessage* other);
10392 
10393   // implements Message ----------------------------------------------
10394 
10395   ErrorMessage* New() const;
10396   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
10397   void CopyFrom(const ErrorMessage& from);
10398   void MergeFrom(const ErrorMessage& from);
10399   void Clear();
10400   bool IsInitialized() const;
10401 
10402   int ByteSize() const;
10403   bool MergePartialFromCodedStream(
10404       ::google::protobuf::io::CodedInputStream* input);
10405   void SerializeWithCachedSizes(
10406       ::google::protobuf::io::CodedOutputStream* output) const;
10407   void DiscardUnknownFields();
GetCachedSize()10408   int GetCachedSize() const { return _cached_size_; }
10409   private:
10410   void SharedCtor();
10411   void SharedDtor();
10412   void SetCachedSize(int size) const;
10413   public:
10414   ::std::string GetTypeName() const;
10415 
10416   // nested types ----------------------------------------------------
10417 
10418   typedef ErrorMessage_ErrorReason ErrorReason;
10419   static const ErrorReason reserved = ErrorMessage_ErrorReason_reserved;
10420   static const ErrorReason initVersionNotSupported = ErrorMessage_ErrorReason_initVersionNotSupported;
10421   static const ErrorReason initServerFull = ErrorMessage_ErrorReason_initServerFull;
10422   static const ErrorReason initAuthFailure = ErrorMessage_ErrorReason_initAuthFailure;
10423   static const ErrorReason initPlayerNameInUse = ErrorMessage_ErrorReason_initPlayerNameInUse;
10424   static const ErrorReason initInvalidPlayerName = ErrorMessage_ErrorReason_initInvalidPlayerName;
10425   static const ErrorReason initServerMaintenance = ErrorMessage_ErrorReason_initServerMaintenance;
10426   static const ErrorReason initBlocked = ErrorMessage_ErrorReason_initBlocked;
10427   static const ErrorReason avatarTooLarge = ErrorMessage_ErrorReason_avatarTooLarge;
10428   static const ErrorReason invalidPacket = ErrorMessage_ErrorReason_invalidPacket;
10429   static const ErrorReason invalidState = ErrorMessage_ErrorReason_invalidState;
10430   static const ErrorReason kickedFromServer = ErrorMessage_ErrorReason_kickedFromServer;
10431   static const ErrorReason bannedFromServer = ErrorMessage_ErrorReason_bannedFromServer;
10432   static const ErrorReason blockedByServer = ErrorMessage_ErrorReason_blockedByServer;
10433   static const ErrorReason sessionTimeout = ErrorMessage_ErrorReason_sessionTimeout;
ErrorReason_IsValid(int value)10434   static inline bool ErrorReason_IsValid(int value) {
10435     return ErrorMessage_ErrorReason_IsValid(value);
10436   }
10437   static const ErrorReason ErrorReason_MIN =
10438     ErrorMessage_ErrorReason_ErrorReason_MIN;
10439   static const ErrorReason ErrorReason_MAX =
10440     ErrorMessage_ErrorReason_ErrorReason_MAX;
10441   static const int ErrorReason_ARRAYSIZE =
10442     ErrorMessage_ErrorReason_ErrorReason_ARRAYSIZE;
10443 
10444   // accessors -------------------------------------------------------
10445 
10446   // required .ErrorMessage.ErrorReason errorReason = 1;
10447   inline bool has_errorreason() const;
10448   inline void clear_errorreason();
10449   static const int kErrorReasonFieldNumber = 1;
10450   inline ::ErrorMessage_ErrorReason errorreason() const;
10451   inline void set_errorreason(::ErrorMessage_ErrorReason value);
10452 
10453   // @@protoc_insertion_point(class_scope:ErrorMessage)
10454  private:
10455   inline void set_has_errorreason();
10456   inline void clear_has_errorreason();
10457 
10458   ::std::string _unknown_fields_;
10459 
10460   ::google::protobuf::uint32 _has_bits_[1];
10461   mutable int _cached_size_;
10462   int errorreason_;
10463   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
10464   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
10465   #else
10466   friend void  protobuf_AddDesc_pokerth_2eproto();
10467   #endif
10468   friend void protobuf_AssignDesc_pokerth_2eproto();
10469   friend void protobuf_ShutdownFile_pokerth_2eproto();
10470 
10471   void InitAsDefaultInstance();
10472   static ErrorMessage* default_instance_;
10473 };
10474 // -------------------------------------------------------------------
10475 
10476 class AdminRemoveGameMessage : public ::google::protobuf::MessageLite {
10477  public:
10478   AdminRemoveGameMessage();
10479   virtual ~AdminRemoveGameMessage();
10480 
10481   AdminRemoveGameMessage(const AdminRemoveGameMessage& from);
10482 
10483   inline AdminRemoveGameMessage& operator=(const AdminRemoveGameMessage& from) {
10484     CopyFrom(from);
10485     return *this;
10486   }
10487 
unknown_fields()10488   inline const ::std::string& unknown_fields() const {
10489     return _unknown_fields_;
10490   }
10491 
mutable_unknown_fields()10492   inline ::std::string* mutable_unknown_fields() {
10493     return &_unknown_fields_;
10494   }
10495 
10496   static const AdminRemoveGameMessage& default_instance();
10497 
10498   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
10499   // Returns the internal default instance pointer. This function can
10500   // return NULL thus should not be used by the user. This is intended
10501   // for Protobuf internal code. Please use default_instance() declared
10502   // above instead.
internal_default_instance()10503   static inline const AdminRemoveGameMessage* internal_default_instance() {
10504     return default_instance_;
10505   }
10506   #endif
10507 
10508   void Swap(AdminRemoveGameMessage* other);
10509 
10510   // implements Message ----------------------------------------------
10511 
10512   AdminRemoveGameMessage* New() const;
10513   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
10514   void CopyFrom(const AdminRemoveGameMessage& from);
10515   void MergeFrom(const AdminRemoveGameMessage& from);
10516   void Clear();
10517   bool IsInitialized() const;
10518 
10519   int ByteSize() const;
10520   bool MergePartialFromCodedStream(
10521       ::google::protobuf::io::CodedInputStream* input);
10522   void SerializeWithCachedSizes(
10523       ::google::protobuf::io::CodedOutputStream* output) const;
10524   void DiscardUnknownFields();
GetCachedSize()10525   int GetCachedSize() const { return _cached_size_; }
10526   private:
10527   void SharedCtor();
10528   void SharedDtor();
10529   void SetCachedSize(int size) const;
10530   public:
10531   ::std::string GetTypeName() const;
10532 
10533   // nested types ----------------------------------------------------
10534 
10535   // accessors -------------------------------------------------------
10536 
10537   // required uint32 removeGameId = 1;
10538   inline bool has_removegameid() const;
10539   inline void clear_removegameid();
10540   static const int kRemoveGameIdFieldNumber = 1;
10541   inline ::google::protobuf::uint32 removegameid() const;
10542   inline void set_removegameid(::google::protobuf::uint32 value);
10543 
10544   // @@protoc_insertion_point(class_scope:AdminRemoveGameMessage)
10545  private:
10546   inline void set_has_removegameid();
10547   inline void clear_has_removegameid();
10548 
10549   ::std::string _unknown_fields_;
10550 
10551   ::google::protobuf::uint32 _has_bits_[1];
10552   mutable int _cached_size_;
10553   ::google::protobuf::uint32 removegameid_;
10554   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
10555   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
10556   #else
10557   friend void  protobuf_AddDesc_pokerth_2eproto();
10558   #endif
10559   friend void protobuf_AssignDesc_pokerth_2eproto();
10560   friend void protobuf_ShutdownFile_pokerth_2eproto();
10561 
10562   void InitAsDefaultInstance();
10563   static AdminRemoveGameMessage* default_instance_;
10564 };
10565 // -------------------------------------------------------------------
10566 
10567 class AdminRemoveGameAckMessage : public ::google::protobuf::MessageLite {
10568  public:
10569   AdminRemoveGameAckMessage();
10570   virtual ~AdminRemoveGameAckMessage();
10571 
10572   AdminRemoveGameAckMessage(const AdminRemoveGameAckMessage& from);
10573 
10574   inline AdminRemoveGameAckMessage& operator=(const AdminRemoveGameAckMessage& from) {
10575     CopyFrom(from);
10576     return *this;
10577   }
10578 
unknown_fields()10579   inline const ::std::string& unknown_fields() const {
10580     return _unknown_fields_;
10581   }
10582 
mutable_unknown_fields()10583   inline ::std::string* mutable_unknown_fields() {
10584     return &_unknown_fields_;
10585   }
10586 
10587   static const AdminRemoveGameAckMessage& default_instance();
10588 
10589   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
10590   // Returns the internal default instance pointer. This function can
10591   // return NULL thus should not be used by the user. This is intended
10592   // for Protobuf internal code. Please use default_instance() declared
10593   // above instead.
internal_default_instance()10594   static inline const AdminRemoveGameAckMessage* internal_default_instance() {
10595     return default_instance_;
10596   }
10597   #endif
10598 
10599   void Swap(AdminRemoveGameAckMessage* other);
10600 
10601   // implements Message ----------------------------------------------
10602 
10603   AdminRemoveGameAckMessage* New() const;
10604   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
10605   void CopyFrom(const AdminRemoveGameAckMessage& from);
10606   void MergeFrom(const AdminRemoveGameAckMessage& from);
10607   void Clear();
10608   bool IsInitialized() const;
10609 
10610   int ByteSize() const;
10611   bool MergePartialFromCodedStream(
10612       ::google::protobuf::io::CodedInputStream* input);
10613   void SerializeWithCachedSizes(
10614       ::google::protobuf::io::CodedOutputStream* output) const;
10615   void DiscardUnknownFields();
GetCachedSize()10616   int GetCachedSize() const { return _cached_size_; }
10617   private:
10618   void SharedCtor();
10619   void SharedDtor();
10620   void SetCachedSize(int size) const;
10621   public:
10622   ::std::string GetTypeName() const;
10623 
10624   // nested types ----------------------------------------------------
10625 
10626   typedef AdminRemoveGameAckMessage_AdminRemoveGameResult AdminRemoveGameResult;
10627   static const AdminRemoveGameResult gameRemoveAccepted = AdminRemoveGameAckMessage_AdminRemoveGameResult_gameRemoveAccepted;
10628   static const AdminRemoveGameResult gameRemoveInvalid = AdminRemoveGameAckMessage_AdminRemoveGameResult_gameRemoveInvalid;
AdminRemoveGameResult_IsValid(int value)10629   static inline bool AdminRemoveGameResult_IsValid(int value) {
10630     return AdminRemoveGameAckMessage_AdminRemoveGameResult_IsValid(value);
10631   }
10632   static const AdminRemoveGameResult AdminRemoveGameResult_MIN =
10633     AdminRemoveGameAckMessage_AdminRemoveGameResult_AdminRemoveGameResult_MIN;
10634   static const AdminRemoveGameResult AdminRemoveGameResult_MAX =
10635     AdminRemoveGameAckMessage_AdminRemoveGameResult_AdminRemoveGameResult_MAX;
10636   static const int AdminRemoveGameResult_ARRAYSIZE =
10637     AdminRemoveGameAckMessage_AdminRemoveGameResult_AdminRemoveGameResult_ARRAYSIZE;
10638 
10639   // accessors -------------------------------------------------------
10640 
10641   // required uint32 removeGameId = 1;
10642   inline bool has_removegameid() const;
10643   inline void clear_removegameid();
10644   static const int kRemoveGameIdFieldNumber = 1;
10645   inline ::google::protobuf::uint32 removegameid() const;
10646   inline void set_removegameid(::google::protobuf::uint32 value);
10647 
10648   // required .AdminRemoveGameAckMessage.AdminRemoveGameResult removeGameResult = 2;
10649   inline bool has_removegameresult() const;
10650   inline void clear_removegameresult();
10651   static const int kRemoveGameResultFieldNumber = 2;
10652   inline ::AdminRemoveGameAckMessage_AdminRemoveGameResult removegameresult() const;
10653   inline void set_removegameresult(::AdminRemoveGameAckMessage_AdminRemoveGameResult value);
10654 
10655   // @@protoc_insertion_point(class_scope:AdminRemoveGameAckMessage)
10656  private:
10657   inline void set_has_removegameid();
10658   inline void clear_has_removegameid();
10659   inline void set_has_removegameresult();
10660   inline void clear_has_removegameresult();
10661 
10662   ::std::string _unknown_fields_;
10663 
10664   ::google::protobuf::uint32 _has_bits_[1];
10665   mutable int _cached_size_;
10666   ::google::protobuf::uint32 removegameid_;
10667   int removegameresult_;
10668   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
10669   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
10670   #else
10671   friend void  protobuf_AddDesc_pokerth_2eproto();
10672   #endif
10673   friend void protobuf_AssignDesc_pokerth_2eproto();
10674   friend void protobuf_ShutdownFile_pokerth_2eproto();
10675 
10676   void InitAsDefaultInstance();
10677   static AdminRemoveGameAckMessage* default_instance_;
10678 };
10679 // -------------------------------------------------------------------
10680 
10681 class AdminBanPlayerMessage : public ::google::protobuf::MessageLite {
10682  public:
10683   AdminBanPlayerMessage();
10684   virtual ~AdminBanPlayerMessage();
10685 
10686   AdminBanPlayerMessage(const AdminBanPlayerMessage& from);
10687 
10688   inline AdminBanPlayerMessage& operator=(const AdminBanPlayerMessage& from) {
10689     CopyFrom(from);
10690     return *this;
10691   }
10692 
unknown_fields()10693   inline const ::std::string& unknown_fields() const {
10694     return _unknown_fields_;
10695   }
10696 
mutable_unknown_fields()10697   inline ::std::string* mutable_unknown_fields() {
10698     return &_unknown_fields_;
10699   }
10700 
10701   static const AdminBanPlayerMessage& default_instance();
10702 
10703   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
10704   // Returns the internal default instance pointer. This function can
10705   // return NULL thus should not be used by the user. This is intended
10706   // for Protobuf internal code. Please use default_instance() declared
10707   // above instead.
internal_default_instance()10708   static inline const AdminBanPlayerMessage* internal_default_instance() {
10709     return default_instance_;
10710   }
10711   #endif
10712 
10713   void Swap(AdminBanPlayerMessage* other);
10714 
10715   // implements Message ----------------------------------------------
10716 
10717   AdminBanPlayerMessage* New() const;
10718   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
10719   void CopyFrom(const AdminBanPlayerMessage& from);
10720   void MergeFrom(const AdminBanPlayerMessage& from);
10721   void Clear();
10722   bool IsInitialized() const;
10723 
10724   int ByteSize() const;
10725   bool MergePartialFromCodedStream(
10726       ::google::protobuf::io::CodedInputStream* input);
10727   void SerializeWithCachedSizes(
10728       ::google::protobuf::io::CodedOutputStream* output) const;
10729   void DiscardUnknownFields();
GetCachedSize()10730   int GetCachedSize() const { return _cached_size_; }
10731   private:
10732   void SharedCtor();
10733   void SharedDtor();
10734   void SetCachedSize(int size) const;
10735   public:
10736   ::std::string GetTypeName() const;
10737 
10738   // nested types ----------------------------------------------------
10739 
10740   // accessors -------------------------------------------------------
10741 
10742   // required uint32 banPlayerId = 1;
10743   inline bool has_banplayerid() const;
10744   inline void clear_banplayerid();
10745   static const int kBanPlayerIdFieldNumber = 1;
10746   inline ::google::protobuf::uint32 banplayerid() const;
10747   inline void set_banplayerid(::google::protobuf::uint32 value);
10748 
10749   // @@protoc_insertion_point(class_scope:AdminBanPlayerMessage)
10750  private:
10751   inline void set_has_banplayerid();
10752   inline void clear_has_banplayerid();
10753 
10754   ::std::string _unknown_fields_;
10755 
10756   ::google::protobuf::uint32 _has_bits_[1];
10757   mutable int _cached_size_;
10758   ::google::protobuf::uint32 banplayerid_;
10759   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
10760   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
10761   #else
10762   friend void  protobuf_AddDesc_pokerth_2eproto();
10763   #endif
10764   friend void protobuf_AssignDesc_pokerth_2eproto();
10765   friend void protobuf_ShutdownFile_pokerth_2eproto();
10766 
10767   void InitAsDefaultInstance();
10768   static AdminBanPlayerMessage* default_instance_;
10769 };
10770 // -------------------------------------------------------------------
10771 
10772 class AdminBanPlayerAckMessage : public ::google::protobuf::MessageLite {
10773  public:
10774   AdminBanPlayerAckMessage();
10775   virtual ~AdminBanPlayerAckMessage();
10776 
10777   AdminBanPlayerAckMessage(const AdminBanPlayerAckMessage& from);
10778 
10779   inline AdminBanPlayerAckMessage& operator=(const AdminBanPlayerAckMessage& from) {
10780     CopyFrom(from);
10781     return *this;
10782   }
10783 
unknown_fields()10784   inline const ::std::string& unknown_fields() const {
10785     return _unknown_fields_;
10786   }
10787 
mutable_unknown_fields()10788   inline ::std::string* mutable_unknown_fields() {
10789     return &_unknown_fields_;
10790   }
10791 
10792   static const AdminBanPlayerAckMessage& default_instance();
10793 
10794   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
10795   // Returns the internal default instance pointer. This function can
10796   // return NULL thus should not be used by the user. This is intended
10797   // for Protobuf internal code. Please use default_instance() declared
10798   // above instead.
internal_default_instance()10799   static inline const AdminBanPlayerAckMessage* internal_default_instance() {
10800     return default_instance_;
10801   }
10802   #endif
10803 
10804   void Swap(AdminBanPlayerAckMessage* other);
10805 
10806   // implements Message ----------------------------------------------
10807 
10808   AdminBanPlayerAckMessage* New() const;
10809   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
10810   void CopyFrom(const AdminBanPlayerAckMessage& from);
10811   void MergeFrom(const AdminBanPlayerAckMessage& from);
10812   void Clear();
10813   bool IsInitialized() const;
10814 
10815   int ByteSize() const;
10816   bool MergePartialFromCodedStream(
10817       ::google::protobuf::io::CodedInputStream* input);
10818   void SerializeWithCachedSizes(
10819       ::google::protobuf::io::CodedOutputStream* output) const;
10820   void DiscardUnknownFields();
GetCachedSize()10821   int GetCachedSize() const { return _cached_size_; }
10822   private:
10823   void SharedCtor();
10824   void SharedDtor();
10825   void SetCachedSize(int size) const;
10826   public:
10827   ::std::string GetTypeName() const;
10828 
10829   // nested types ----------------------------------------------------
10830 
10831   typedef AdminBanPlayerAckMessage_AdminBanPlayerResult AdminBanPlayerResult;
10832   static const AdminBanPlayerResult banPlayerAccepted = AdminBanPlayerAckMessage_AdminBanPlayerResult_banPlayerAccepted;
10833   static const AdminBanPlayerResult banPlayerPending = AdminBanPlayerAckMessage_AdminBanPlayerResult_banPlayerPending;
10834   static const AdminBanPlayerResult banPlayerNoDB = AdminBanPlayerAckMessage_AdminBanPlayerResult_banPlayerNoDB;
10835   static const AdminBanPlayerResult banPlayerDBError = AdminBanPlayerAckMessage_AdminBanPlayerResult_banPlayerDBError;
10836   static const AdminBanPlayerResult banPlayerInvalid = AdminBanPlayerAckMessage_AdminBanPlayerResult_banPlayerInvalid;
AdminBanPlayerResult_IsValid(int value)10837   static inline bool AdminBanPlayerResult_IsValid(int value) {
10838     return AdminBanPlayerAckMessage_AdminBanPlayerResult_IsValid(value);
10839   }
10840   static const AdminBanPlayerResult AdminBanPlayerResult_MIN =
10841     AdminBanPlayerAckMessage_AdminBanPlayerResult_AdminBanPlayerResult_MIN;
10842   static const AdminBanPlayerResult AdminBanPlayerResult_MAX =
10843     AdminBanPlayerAckMessage_AdminBanPlayerResult_AdminBanPlayerResult_MAX;
10844   static const int AdminBanPlayerResult_ARRAYSIZE =
10845     AdminBanPlayerAckMessage_AdminBanPlayerResult_AdminBanPlayerResult_ARRAYSIZE;
10846 
10847   // accessors -------------------------------------------------------
10848 
10849   // required uint32 banPlayerId = 1;
10850   inline bool has_banplayerid() const;
10851   inline void clear_banplayerid();
10852   static const int kBanPlayerIdFieldNumber = 1;
10853   inline ::google::protobuf::uint32 banplayerid() const;
10854   inline void set_banplayerid(::google::protobuf::uint32 value);
10855 
10856   // required .AdminBanPlayerAckMessage.AdminBanPlayerResult banPlayerResult = 2;
10857   inline bool has_banplayerresult() const;
10858   inline void clear_banplayerresult();
10859   static const int kBanPlayerResultFieldNumber = 2;
10860   inline ::AdminBanPlayerAckMessage_AdminBanPlayerResult banplayerresult() const;
10861   inline void set_banplayerresult(::AdminBanPlayerAckMessage_AdminBanPlayerResult value);
10862 
10863   // @@protoc_insertion_point(class_scope:AdminBanPlayerAckMessage)
10864  private:
10865   inline void set_has_banplayerid();
10866   inline void clear_has_banplayerid();
10867   inline void set_has_banplayerresult();
10868   inline void clear_has_banplayerresult();
10869 
10870   ::std::string _unknown_fields_;
10871 
10872   ::google::protobuf::uint32 _has_bits_[1];
10873   mutable int _cached_size_;
10874   ::google::protobuf::uint32 banplayerid_;
10875   int banplayerresult_;
10876   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
10877   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
10878   #else
10879   friend void  protobuf_AddDesc_pokerth_2eproto();
10880   #endif
10881   friend void protobuf_AssignDesc_pokerth_2eproto();
10882   friend void protobuf_ShutdownFile_pokerth_2eproto();
10883 
10884   void InitAsDefaultInstance();
10885   static AdminBanPlayerAckMessage* default_instance_;
10886 };
10887 // -------------------------------------------------------------------
10888 
10889 class PokerTHMessage : public ::google::protobuf::MessageLite {
10890  public:
10891   PokerTHMessage();
10892   virtual ~PokerTHMessage();
10893 
10894   PokerTHMessage(const PokerTHMessage& from);
10895 
10896   inline PokerTHMessage& operator=(const PokerTHMessage& from) {
10897     CopyFrom(from);
10898     return *this;
10899   }
10900 
unknown_fields()10901   inline const ::std::string& unknown_fields() const {
10902     return _unknown_fields_;
10903   }
10904 
mutable_unknown_fields()10905   inline ::std::string* mutable_unknown_fields() {
10906     return &_unknown_fields_;
10907   }
10908 
10909   static const PokerTHMessage& default_instance();
10910 
10911   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
10912   // Returns the internal default instance pointer. This function can
10913   // return NULL thus should not be used by the user. This is intended
10914   // for Protobuf internal code. Please use default_instance() declared
10915   // above instead.
internal_default_instance()10916   static inline const PokerTHMessage* internal_default_instance() {
10917     return default_instance_;
10918   }
10919   #endif
10920 
10921   void Swap(PokerTHMessage* other);
10922 
10923   // implements Message ----------------------------------------------
10924 
10925   PokerTHMessage* New() const;
10926   void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
10927   void CopyFrom(const PokerTHMessage& from);
10928   void MergeFrom(const PokerTHMessage& from);
10929   void Clear();
10930   bool IsInitialized() const;
10931 
10932   int ByteSize() const;
10933   bool MergePartialFromCodedStream(
10934       ::google::protobuf::io::CodedInputStream* input);
10935   void SerializeWithCachedSizes(
10936       ::google::protobuf::io::CodedOutputStream* output) const;
10937   void DiscardUnknownFields();
GetCachedSize()10938   int GetCachedSize() const { return _cached_size_; }
10939   private:
10940   void SharedCtor();
10941   void SharedDtor();
10942   void SetCachedSize(int size) const;
10943   public:
10944   ::std::string GetTypeName() const;
10945 
10946   // nested types ----------------------------------------------------
10947 
10948   typedef PokerTHMessage_PokerTHMessageType PokerTHMessageType;
10949   static const PokerTHMessageType Type_AnnounceMessage = PokerTHMessage_PokerTHMessageType_Type_AnnounceMessage;
10950   static const PokerTHMessageType Type_InitMessage = PokerTHMessage_PokerTHMessageType_Type_InitMessage;
10951   static const PokerTHMessageType Type_AuthServerChallengeMessage = PokerTHMessage_PokerTHMessageType_Type_AuthServerChallengeMessage;
10952   static const PokerTHMessageType Type_AuthClientResponseMessage = PokerTHMessage_PokerTHMessageType_Type_AuthClientResponseMessage;
10953   static const PokerTHMessageType Type_AuthServerVerificationMessage = PokerTHMessage_PokerTHMessageType_Type_AuthServerVerificationMessage;
10954   static const PokerTHMessageType Type_InitAckMessage = PokerTHMessage_PokerTHMessageType_Type_InitAckMessage;
10955   static const PokerTHMessageType Type_AvatarRequestMessage = PokerTHMessage_PokerTHMessageType_Type_AvatarRequestMessage;
10956   static const PokerTHMessageType Type_AvatarHeaderMessage = PokerTHMessage_PokerTHMessageType_Type_AvatarHeaderMessage;
10957   static const PokerTHMessageType Type_AvatarDataMessage = PokerTHMessage_PokerTHMessageType_Type_AvatarDataMessage;
10958   static const PokerTHMessageType Type_AvatarEndMessage = PokerTHMessage_PokerTHMessageType_Type_AvatarEndMessage;
10959   static const PokerTHMessageType Type_UnknownAvatarMessage = PokerTHMessage_PokerTHMessageType_Type_UnknownAvatarMessage;
10960   static const PokerTHMessageType Type_PlayerListMessage = PokerTHMessage_PokerTHMessageType_Type_PlayerListMessage;
10961   static const PokerTHMessageType Type_GameListNewMessage = PokerTHMessage_PokerTHMessageType_Type_GameListNewMessage;
10962   static const PokerTHMessageType Type_GameListUpdateMessage = PokerTHMessage_PokerTHMessageType_Type_GameListUpdateMessage;
10963   static const PokerTHMessageType Type_GameListPlayerJoinedMessage = PokerTHMessage_PokerTHMessageType_Type_GameListPlayerJoinedMessage;
10964   static const PokerTHMessageType Type_GameListPlayerLeftMessage = PokerTHMessage_PokerTHMessageType_Type_GameListPlayerLeftMessage;
10965   static const PokerTHMessageType Type_GameListAdminChangedMessage = PokerTHMessage_PokerTHMessageType_Type_GameListAdminChangedMessage;
10966   static const PokerTHMessageType Type_PlayerInfoRequestMessage = PokerTHMessage_PokerTHMessageType_Type_PlayerInfoRequestMessage;
10967   static const PokerTHMessageType Type_PlayerInfoReplyMessage = PokerTHMessage_PokerTHMessageType_Type_PlayerInfoReplyMessage;
10968   static const PokerTHMessageType Type_SubscriptionRequestMessage = PokerTHMessage_PokerTHMessageType_Type_SubscriptionRequestMessage;
10969   static const PokerTHMessageType Type_JoinExistingGameMessage = PokerTHMessage_PokerTHMessageType_Type_JoinExistingGameMessage;
10970   static const PokerTHMessageType Type_JoinNewGameMessage = PokerTHMessage_PokerTHMessageType_Type_JoinNewGameMessage;
10971   static const PokerTHMessageType Type_RejoinExistingGameMessage = PokerTHMessage_PokerTHMessageType_Type_RejoinExistingGameMessage;
10972   static const PokerTHMessageType Type_JoinGameAckMessage = PokerTHMessage_PokerTHMessageType_Type_JoinGameAckMessage;
10973   static const PokerTHMessageType Type_JoinGameFailedMessage = PokerTHMessage_PokerTHMessageType_Type_JoinGameFailedMessage;
10974   static const PokerTHMessageType Type_GamePlayerJoinedMessage = PokerTHMessage_PokerTHMessageType_Type_GamePlayerJoinedMessage;
10975   static const PokerTHMessageType Type_GamePlayerLeftMessage = PokerTHMessage_PokerTHMessageType_Type_GamePlayerLeftMessage;
10976   static const PokerTHMessageType Type_GameAdminChangedMessage = PokerTHMessage_PokerTHMessageType_Type_GameAdminChangedMessage;
10977   static const PokerTHMessageType Type_RemovedFromGameMessage = PokerTHMessage_PokerTHMessageType_Type_RemovedFromGameMessage;
10978   static const PokerTHMessageType Type_KickPlayerRequestMessage = PokerTHMessage_PokerTHMessageType_Type_KickPlayerRequestMessage;
10979   static const PokerTHMessageType Type_LeaveGameRequestMessage = PokerTHMessage_PokerTHMessageType_Type_LeaveGameRequestMessage;
10980   static const PokerTHMessageType Type_InvitePlayerToGameMessage = PokerTHMessage_PokerTHMessageType_Type_InvitePlayerToGameMessage;
10981   static const PokerTHMessageType Type_InviteNotifyMessage = PokerTHMessage_PokerTHMessageType_Type_InviteNotifyMessage;
10982   static const PokerTHMessageType Type_RejectGameInvitationMessage = PokerTHMessage_PokerTHMessageType_Type_RejectGameInvitationMessage;
10983   static const PokerTHMessageType Type_RejectInvNotifyMessage = PokerTHMessage_PokerTHMessageType_Type_RejectInvNotifyMessage;
10984   static const PokerTHMessageType Type_StartEventMessage = PokerTHMessage_PokerTHMessageType_Type_StartEventMessage;
10985   static const PokerTHMessageType Type_StartEventAckMessage = PokerTHMessage_PokerTHMessageType_Type_StartEventAckMessage;
10986   static const PokerTHMessageType Type_GameStartInitialMessage = PokerTHMessage_PokerTHMessageType_Type_GameStartInitialMessage;
10987   static const PokerTHMessageType Type_GameStartRejoinMessage = PokerTHMessage_PokerTHMessageType_Type_GameStartRejoinMessage;
10988   static const PokerTHMessageType Type_HandStartMessage = PokerTHMessage_PokerTHMessageType_Type_HandStartMessage;
10989   static const PokerTHMessageType Type_PlayersTurnMessage = PokerTHMessage_PokerTHMessageType_Type_PlayersTurnMessage;
10990   static const PokerTHMessageType Type_MyActionRequestMessage = PokerTHMessage_PokerTHMessageType_Type_MyActionRequestMessage;
10991   static const PokerTHMessageType Type_YourActionRejectedMessage = PokerTHMessage_PokerTHMessageType_Type_YourActionRejectedMessage;
10992   static const PokerTHMessageType Type_PlayersActionDoneMessage = PokerTHMessage_PokerTHMessageType_Type_PlayersActionDoneMessage;
10993   static const PokerTHMessageType Type_DealFlopCardsMessage = PokerTHMessage_PokerTHMessageType_Type_DealFlopCardsMessage;
10994   static const PokerTHMessageType Type_DealTurnCardMessage = PokerTHMessage_PokerTHMessageType_Type_DealTurnCardMessage;
10995   static const PokerTHMessageType Type_DealRiverCardMessage = PokerTHMessage_PokerTHMessageType_Type_DealRiverCardMessage;
10996   static const PokerTHMessageType Type_AllInShowCardsMessage = PokerTHMessage_PokerTHMessageType_Type_AllInShowCardsMessage;
10997   static const PokerTHMessageType Type_EndOfHandShowCardsMessage = PokerTHMessage_PokerTHMessageType_Type_EndOfHandShowCardsMessage;
10998   static const PokerTHMessageType Type_EndOfHandHideCardsMessage = PokerTHMessage_PokerTHMessageType_Type_EndOfHandHideCardsMessage;
10999   static const PokerTHMessageType Type_ShowMyCardsRequestMessage = PokerTHMessage_PokerTHMessageType_Type_ShowMyCardsRequestMessage;
11000   static const PokerTHMessageType Type_AfterHandShowCardsMessage = PokerTHMessage_PokerTHMessageType_Type_AfterHandShowCardsMessage;
11001   static const PokerTHMessageType Type_EndOfGameMessage = PokerTHMessage_PokerTHMessageType_Type_EndOfGameMessage;
11002   static const PokerTHMessageType Type_PlayerIdChangedMessage = PokerTHMessage_PokerTHMessageType_Type_PlayerIdChangedMessage;
11003   static const PokerTHMessageType Type_AskKickPlayerMessage = PokerTHMessage_PokerTHMessageType_Type_AskKickPlayerMessage;
11004   static const PokerTHMessageType Type_AskKickDeniedMessage = PokerTHMessage_PokerTHMessageType_Type_AskKickDeniedMessage;
11005   static const PokerTHMessageType Type_StartKickPetitionMessage = PokerTHMessage_PokerTHMessageType_Type_StartKickPetitionMessage;
11006   static const PokerTHMessageType Type_VoteKickRequestMessage = PokerTHMessage_PokerTHMessageType_Type_VoteKickRequestMessage;
11007   static const PokerTHMessageType Type_VoteKickReplyMessage = PokerTHMessage_PokerTHMessageType_Type_VoteKickReplyMessage;
11008   static const PokerTHMessageType Type_KickPetitionUpdateMessage = PokerTHMessage_PokerTHMessageType_Type_KickPetitionUpdateMessage;
11009   static const PokerTHMessageType Type_EndKickPetitionMessage = PokerTHMessage_PokerTHMessageType_Type_EndKickPetitionMessage;
11010   static const PokerTHMessageType Type_StatisticsMessage = PokerTHMessage_PokerTHMessageType_Type_StatisticsMessage;
11011   static const PokerTHMessageType Type_ChatRequestMessage = PokerTHMessage_PokerTHMessageType_Type_ChatRequestMessage;
11012   static const PokerTHMessageType Type_ChatMessage = PokerTHMessage_PokerTHMessageType_Type_ChatMessage;
11013   static const PokerTHMessageType Type_ChatRejectMessage = PokerTHMessage_PokerTHMessageType_Type_ChatRejectMessage;
11014   static const PokerTHMessageType Type_DialogMessage = PokerTHMessage_PokerTHMessageType_Type_DialogMessage;
11015   static const PokerTHMessageType Type_TimeoutWarningMessage = PokerTHMessage_PokerTHMessageType_Type_TimeoutWarningMessage;
11016   static const PokerTHMessageType Type_ResetTimeoutMessage = PokerTHMessage_PokerTHMessageType_Type_ResetTimeoutMessage;
11017   static const PokerTHMessageType Type_ReportAvatarMessage = PokerTHMessage_PokerTHMessageType_Type_ReportAvatarMessage;
11018   static const PokerTHMessageType Type_ReportAvatarAckMessage = PokerTHMessage_PokerTHMessageType_Type_ReportAvatarAckMessage;
11019   static const PokerTHMessageType Type_ReportGameMessage = PokerTHMessage_PokerTHMessageType_Type_ReportGameMessage;
11020   static const PokerTHMessageType Type_ReportGameAckMessage = PokerTHMessage_PokerTHMessageType_Type_ReportGameAckMessage;
11021   static const PokerTHMessageType Type_ErrorMessage = PokerTHMessage_PokerTHMessageType_Type_ErrorMessage;
11022   static const PokerTHMessageType Type_AdminRemoveGameMessage = PokerTHMessage_PokerTHMessageType_Type_AdminRemoveGameMessage;
11023   static const PokerTHMessageType Type_AdminRemoveGameAckMessage = PokerTHMessage_PokerTHMessageType_Type_AdminRemoveGameAckMessage;
11024   static const PokerTHMessageType Type_AdminBanPlayerMessage = PokerTHMessage_PokerTHMessageType_Type_AdminBanPlayerMessage;
11025   static const PokerTHMessageType Type_AdminBanPlayerAckMessage = PokerTHMessage_PokerTHMessageType_Type_AdminBanPlayerAckMessage;
11026   static const PokerTHMessageType Type_GameListSpectatorJoinedMessage = PokerTHMessage_PokerTHMessageType_Type_GameListSpectatorJoinedMessage;
11027   static const PokerTHMessageType Type_GameListSpectatorLeftMessage = PokerTHMessage_PokerTHMessageType_Type_GameListSpectatorLeftMessage;
11028   static const PokerTHMessageType Type_GameSpectatorJoinedMessage = PokerTHMessage_PokerTHMessageType_Type_GameSpectatorJoinedMessage;
11029   static const PokerTHMessageType Type_GameSpectatorLeftMessage = PokerTHMessage_PokerTHMessageType_Type_GameSpectatorLeftMessage;
PokerTHMessageType_IsValid(int value)11030   static inline bool PokerTHMessageType_IsValid(int value) {
11031     return PokerTHMessage_PokerTHMessageType_IsValid(value);
11032   }
11033   static const PokerTHMessageType PokerTHMessageType_MIN =
11034     PokerTHMessage_PokerTHMessageType_PokerTHMessageType_MIN;
11035   static const PokerTHMessageType PokerTHMessageType_MAX =
11036     PokerTHMessage_PokerTHMessageType_PokerTHMessageType_MAX;
11037   static const int PokerTHMessageType_ARRAYSIZE =
11038     PokerTHMessage_PokerTHMessageType_PokerTHMessageType_ARRAYSIZE;
11039 
11040   // accessors -------------------------------------------------------
11041 
11042   // required .PokerTHMessage.PokerTHMessageType messageType = 1;
11043   inline bool has_messagetype() const;
11044   inline void clear_messagetype();
11045   static const int kMessageTypeFieldNumber = 1;
11046   inline ::PokerTHMessage_PokerTHMessageType messagetype() const;
11047   inline void set_messagetype(::PokerTHMessage_PokerTHMessageType value);
11048 
11049   // optional .AnnounceMessage announceMessage = 2;
11050   inline bool has_announcemessage() const;
11051   inline void clear_announcemessage();
11052   static const int kAnnounceMessageFieldNumber = 2;
11053   inline const ::AnnounceMessage& announcemessage() const;
11054   inline ::AnnounceMessage* mutable_announcemessage();
11055   inline ::AnnounceMessage* release_announcemessage();
11056   inline void set_allocated_announcemessage(::AnnounceMessage* announcemessage);
11057 
11058   // optional .InitMessage initMessage = 3;
11059   inline bool has_initmessage() const;
11060   inline void clear_initmessage();
11061   static const int kInitMessageFieldNumber = 3;
11062   inline const ::InitMessage& initmessage() const;
11063   inline ::InitMessage* mutable_initmessage();
11064   inline ::InitMessage* release_initmessage();
11065   inline void set_allocated_initmessage(::InitMessage* initmessage);
11066 
11067   // optional .AuthServerChallengeMessage authServerChallengeMessage = 4;
11068   inline bool has_authserverchallengemessage() const;
11069   inline void clear_authserverchallengemessage();
11070   static const int kAuthServerChallengeMessageFieldNumber = 4;
11071   inline const ::AuthServerChallengeMessage& authserverchallengemessage() const;
11072   inline ::AuthServerChallengeMessage* mutable_authserverchallengemessage();
11073   inline ::AuthServerChallengeMessage* release_authserverchallengemessage();
11074   inline void set_allocated_authserverchallengemessage(::AuthServerChallengeMessage* authserverchallengemessage);
11075 
11076   // optional .AuthClientResponseMessage authClientResponseMessage = 5;
11077   inline bool has_authclientresponsemessage() const;
11078   inline void clear_authclientresponsemessage();
11079   static const int kAuthClientResponseMessageFieldNumber = 5;
11080   inline const ::AuthClientResponseMessage& authclientresponsemessage() const;
11081   inline ::AuthClientResponseMessage* mutable_authclientresponsemessage();
11082   inline ::AuthClientResponseMessage* release_authclientresponsemessage();
11083   inline void set_allocated_authclientresponsemessage(::AuthClientResponseMessage* authclientresponsemessage);
11084 
11085   // optional .AuthServerVerificationMessage authServerVerificationMessage = 6;
11086   inline bool has_authserververificationmessage() const;
11087   inline void clear_authserververificationmessage();
11088   static const int kAuthServerVerificationMessageFieldNumber = 6;
11089   inline const ::AuthServerVerificationMessage& authserververificationmessage() const;
11090   inline ::AuthServerVerificationMessage* mutable_authserververificationmessage();
11091   inline ::AuthServerVerificationMessage* release_authserververificationmessage();
11092   inline void set_allocated_authserververificationmessage(::AuthServerVerificationMessage* authserververificationmessage);
11093 
11094   // optional .InitAckMessage initAckMessage = 7;
11095   inline bool has_initackmessage() const;
11096   inline void clear_initackmessage();
11097   static const int kInitAckMessageFieldNumber = 7;
11098   inline const ::InitAckMessage& initackmessage() const;
11099   inline ::InitAckMessage* mutable_initackmessage();
11100   inline ::InitAckMessage* release_initackmessage();
11101   inline void set_allocated_initackmessage(::InitAckMessage* initackmessage);
11102 
11103   // optional .AvatarRequestMessage avatarRequestMessage = 8;
11104   inline bool has_avatarrequestmessage() const;
11105   inline void clear_avatarrequestmessage();
11106   static const int kAvatarRequestMessageFieldNumber = 8;
11107   inline const ::AvatarRequestMessage& avatarrequestmessage() const;
11108   inline ::AvatarRequestMessage* mutable_avatarrequestmessage();
11109   inline ::AvatarRequestMessage* release_avatarrequestmessage();
11110   inline void set_allocated_avatarrequestmessage(::AvatarRequestMessage* avatarrequestmessage);
11111 
11112   // optional .AvatarHeaderMessage avatarHeaderMessage = 9;
11113   inline bool has_avatarheadermessage() const;
11114   inline void clear_avatarheadermessage();
11115   static const int kAvatarHeaderMessageFieldNumber = 9;
11116   inline const ::AvatarHeaderMessage& avatarheadermessage() const;
11117   inline ::AvatarHeaderMessage* mutable_avatarheadermessage();
11118   inline ::AvatarHeaderMessage* release_avatarheadermessage();
11119   inline void set_allocated_avatarheadermessage(::AvatarHeaderMessage* avatarheadermessage);
11120 
11121   // optional .AvatarDataMessage avatarDataMessage = 10;
11122   inline bool has_avatardatamessage() const;
11123   inline void clear_avatardatamessage();
11124   static const int kAvatarDataMessageFieldNumber = 10;
11125   inline const ::AvatarDataMessage& avatardatamessage() const;
11126   inline ::AvatarDataMessage* mutable_avatardatamessage();
11127   inline ::AvatarDataMessage* release_avatardatamessage();
11128   inline void set_allocated_avatardatamessage(::AvatarDataMessage* avatardatamessage);
11129 
11130   // optional .AvatarEndMessage avatarEndMessage = 11;
11131   inline bool has_avatarendmessage() const;
11132   inline void clear_avatarendmessage();
11133   static const int kAvatarEndMessageFieldNumber = 11;
11134   inline const ::AvatarEndMessage& avatarendmessage() const;
11135   inline ::AvatarEndMessage* mutable_avatarendmessage();
11136   inline ::AvatarEndMessage* release_avatarendmessage();
11137   inline void set_allocated_avatarendmessage(::AvatarEndMessage* avatarendmessage);
11138 
11139   // optional .UnknownAvatarMessage unknownAvatarMessage = 12;
11140   inline bool has_unknownavatarmessage() const;
11141   inline void clear_unknownavatarmessage();
11142   static const int kUnknownAvatarMessageFieldNumber = 12;
11143   inline const ::UnknownAvatarMessage& unknownavatarmessage() const;
11144   inline ::UnknownAvatarMessage* mutable_unknownavatarmessage();
11145   inline ::UnknownAvatarMessage* release_unknownavatarmessage();
11146   inline void set_allocated_unknownavatarmessage(::UnknownAvatarMessage* unknownavatarmessage);
11147 
11148   // optional .PlayerListMessage playerListMessage = 13;
11149   inline bool has_playerlistmessage() const;
11150   inline void clear_playerlistmessage();
11151   static const int kPlayerListMessageFieldNumber = 13;
11152   inline const ::PlayerListMessage& playerlistmessage() const;
11153   inline ::PlayerListMessage* mutable_playerlistmessage();
11154   inline ::PlayerListMessage* release_playerlistmessage();
11155   inline void set_allocated_playerlistmessage(::PlayerListMessage* playerlistmessage);
11156 
11157   // optional .GameListNewMessage gameListNewMessage = 14;
11158   inline bool has_gamelistnewmessage() const;
11159   inline void clear_gamelistnewmessage();
11160   static const int kGameListNewMessageFieldNumber = 14;
11161   inline const ::GameListNewMessage& gamelistnewmessage() const;
11162   inline ::GameListNewMessage* mutable_gamelistnewmessage();
11163   inline ::GameListNewMessage* release_gamelistnewmessage();
11164   inline void set_allocated_gamelistnewmessage(::GameListNewMessage* gamelistnewmessage);
11165 
11166   // optional .GameListUpdateMessage gameListUpdateMessage = 15;
11167   inline bool has_gamelistupdatemessage() const;
11168   inline void clear_gamelistupdatemessage();
11169   static const int kGameListUpdateMessageFieldNumber = 15;
11170   inline const ::GameListUpdateMessage& gamelistupdatemessage() const;
11171   inline ::GameListUpdateMessage* mutable_gamelistupdatemessage();
11172   inline ::GameListUpdateMessage* release_gamelistupdatemessage();
11173   inline void set_allocated_gamelistupdatemessage(::GameListUpdateMessage* gamelistupdatemessage);
11174 
11175   // optional .GameListPlayerJoinedMessage gameListPlayerJoinedMessage = 16;
11176   inline bool has_gamelistplayerjoinedmessage() const;
11177   inline void clear_gamelistplayerjoinedmessage();
11178   static const int kGameListPlayerJoinedMessageFieldNumber = 16;
11179   inline const ::GameListPlayerJoinedMessage& gamelistplayerjoinedmessage() const;
11180   inline ::GameListPlayerJoinedMessage* mutable_gamelistplayerjoinedmessage();
11181   inline ::GameListPlayerJoinedMessage* release_gamelistplayerjoinedmessage();
11182   inline void set_allocated_gamelistplayerjoinedmessage(::GameListPlayerJoinedMessage* gamelistplayerjoinedmessage);
11183 
11184   // optional .GameListPlayerLeftMessage gameListPlayerLeftMessage = 17;
11185   inline bool has_gamelistplayerleftmessage() const;
11186   inline void clear_gamelistplayerleftmessage();
11187   static const int kGameListPlayerLeftMessageFieldNumber = 17;
11188   inline const ::GameListPlayerLeftMessage& gamelistplayerleftmessage() const;
11189   inline ::GameListPlayerLeftMessage* mutable_gamelistplayerleftmessage();
11190   inline ::GameListPlayerLeftMessage* release_gamelistplayerleftmessage();
11191   inline void set_allocated_gamelistplayerleftmessage(::GameListPlayerLeftMessage* gamelistplayerleftmessage);
11192 
11193   // optional .GameListAdminChangedMessage gameListAdminChangedMessage = 18;
11194   inline bool has_gamelistadminchangedmessage() const;
11195   inline void clear_gamelistadminchangedmessage();
11196   static const int kGameListAdminChangedMessageFieldNumber = 18;
11197   inline const ::GameListAdminChangedMessage& gamelistadminchangedmessage() const;
11198   inline ::GameListAdminChangedMessage* mutable_gamelistadminchangedmessage();
11199   inline ::GameListAdminChangedMessage* release_gamelistadminchangedmessage();
11200   inline void set_allocated_gamelistadminchangedmessage(::GameListAdminChangedMessage* gamelistadminchangedmessage);
11201 
11202   // optional .PlayerInfoRequestMessage playerInfoRequestMessage = 19;
11203   inline bool has_playerinforequestmessage() const;
11204   inline void clear_playerinforequestmessage();
11205   static const int kPlayerInfoRequestMessageFieldNumber = 19;
11206   inline const ::PlayerInfoRequestMessage& playerinforequestmessage() const;
11207   inline ::PlayerInfoRequestMessage* mutable_playerinforequestmessage();
11208   inline ::PlayerInfoRequestMessage* release_playerinforequestmessage();
11209   inline void set_allocated_playerinforequestmessage(::PlayerInfoRequestMessage* playerinforequestmessage);
11210 
11211   // optional .PlayerInfoReplyMessage playerInfoReplyMessage = 20;
11212   inline bool has_playerinforeplymessage() const;
11213   inline void clear_playerinforeplymessage();
11214   static const int kPlayerInfoReplyMessageFieldNumber = 20;
11215   inline const ::PlayerInfoReplyMessage& playerinforeplymessage() const;
11216   inline ::PlayerInfoReplyMessage* mutable_playerinforeplymessage();
11217   inline ::PlayerInfoReplyMessage* release_playerinforeplymessage();
11218   inline void set_allocated_playerinforeplymessage(::PlayerInfoReplyMessage* playerinforeplymessage);
11219 
11220   // optional .SubscriptionRequestMessage subscriptionRequestMessage = 21;
11221   inline bool has_subscriptionrequestmessage() const;
11222   inline void clear_subscriptionrequestmessage();
11223   static const int kSubscriptionRequestMessageFieldNumber = 21;
11224   inline const ::SubscriptionRequestMessage& subscriptionrequestmessage() const;
11225   inline ::SubscriptionRequestMessage* mutable_subscriptionrequestmessage();
11226   inline ::SubscriptionRequestMessage* release_subscriptionrequestmessage();
11227   inline void set_allocated_subscriptionrequestmessage(::SubscriptionRequestMessage* subscriptionrequestmessage);
11228 
11229   // optional .JoinExistingGameMessage joinExistingGameMessage = 22;
11230   inline bool has_joinexistinggamemessage() const;
11231   inline void clear_joinexistinggamemessage();
11232   static const int kJoinExistingGameMessageFieldNumber = 22;
11233   inline const ::JoinExistingGameMessage& joinexistinggamemessage() const;
11234   inline ::JoinExistingGameMessage* mutable_joinexistinggamemessage();
11235   inline ::JoinExistingGameMessage* release_joinexistinggamemessage();
11236   inline void set_allocated_joinexistinggamemessage(::JoinExistingGameMessage* joinexistinggamemessage);
11237 
11238   // optional .JoinNewGameMessage joinNewGameMessage = 23;
11239   inline bool has_joinnewgamemessage() const;
11240   inline void clear_joinnewgamemessage();
11241   static const int kJoinNewGameMessageFieldNumber = 23;
11242   inline const ::JoinNewGameMessage& joinnewgamemessage() const;
11243   inline ::JoinNewGameMessage* mutable_joinnewgamemessage();
11244   inline ::JoinNewGameMessage* release_joinnewgamemessage();
11245   inline void set_allocated_joinnewgamemessage(::JoinNewGameMessage* joinnewgamemessage);
11246 
11247   // optional .RejoinExistingGameMessage rejoinExistingGameMessage = 24;
11248   inline bool has_rejoinexistinggamemessage() const;
11249   inline void clear_rejoinexistinggamemessage();
11250   static const int kRejoinExistingGameMessageFieldNumber = 24;
11251   inline const ::RejoinExistingGameMessage& rejoinexistinggamemessage() const;
11252   inline ::RejoinExistingGameMessage* mutable_rejoinexistinggamemessage();
11253   inline ::RejoinExistingGameMessage* release_rejoinexistinggamemessage();
11254   inline void set_allocated_rejoinexistinggamemessage(::RejoinExistingGameMessage* rejoinexistinggamemessage);
11255 
11256   // optional .JoinGameAckMessage joinGameAckMessage = 25;
11257   inline bool has_joingameackmessage() const;
11258   inline void clear_joingameackmessage();
11259   static const int kJoinGameAckMessageFieldNumber = 25;
11260   inline const ::JoinGameAckMessage& joingameackmessage() const;
11261   inline ::JoinGameAckMessage* mutable_joingameackmessage();
11262   inline ::JoinGameAckMessage* release_joingameackmessage();
11263   inline void set_allocated_joingameackmessage(::JoinGameAckMessage* joingameackmessage);
11264 
11265   // optional .JoinGameFailedMessage joinGameFailedMessage = 26;
11266   inline bool has_joingamefailedmessage() const;
11267   inline void clear_joingamefailedmessage();
11268   static const int kJoinGameFailedMessageFieldNumber = 26;
11269   inline const ::JoinGameFailedMessage& joingamefailedmessage() const;
11270   inline ::JoinGameFailedMessage* mutable_joingamefailedmessage();
11271   inline ::JoinGameFailedMessage* release_joingamefailedmessage();
11272   inline void set_allocated_joingamefailedmessage(::JoinGameFailedMessage* joingamefailedmessage);
11273 
11274   // optional .GamePlayerJoinedMessage gamePlayerJoinedMessage = 27;
11275   inline bool has_gameplayerjoinedmessage() const;
11276   inline void clear_gameplayerjoinedmessage();
11277   static const int kGamePlayerJoinedMessageFieldNumber = 27;
11278   inline const ::GamePlayerJoinedMessage& gameplayerjoinedmessage() const;
11279   inline ::GamePlayerJoinedMessage* mutable_gameplayerjoinedmessage();
11280   inline ::GamePlayerJoinedMessage* release_gameplayerjoinedmessage();
11281   inline void set_allocated_gameplayerjoinedmessage(::GamePlayerJoinedMessage* gameplayerjoinedmessage);
11282 
11283   // optional .GamePlayerLeftMessage gamePlayerLeftMessage = 28;
11284   inline bool has_gameplayerleftmessage() const;
11285   inline void clear_gameplayerleftmessage();
11286   static const int kGamePlayerLeftMessageFieldNumber = 28;
11287   inline const ::GamePlayerLeftMessage& gameplayerleftmessage() const;
11288   inline ::GamePlayerLeftMessage* mutable_gameplayerleftmessage();
11289   inline ::GamePlayerLeftMessage* release_gameplayerleftmessage();
11290   inline void set_allocated_gameplayerleftmessage(::GamePlayerLeftMessage* gameplayerleftmessage);
11291 
11292   // optional .GameAdminChangedMessage gameAdminChangedMessage = 29;
11293   inline bool has_gameadminchangedmessage() const;
11294   inline void clear_gameadminchangedmessage();
11295   static const int kGameAdminChangedMessageFieldNumber = 29;
11296   inline const ::GameAdminChangedMessage& gameadminchangedmessage() const;
11297   inline ::GameAdminChangedMessage* mutable_gameadminchangedmessage();
11298   inline ::GameAdminChangedMessage* release_gameadminchangedmessage();
11299   inline void set_allocated_gameadminchangedmessage(::GameAdminChangedMessage* gameadminchangedmessage);
11300 
11301   // optional .RemovedFromGameMessage removedFromGameMessage = 30;
11302   inline bool has_removedfromgamemessage() const;
11303   inline void clear_removedfromgamemessage();
11304   static const int kRemovedFromGameMessageFieldNumber = 30;
11305   inline const ::RemovedFromGameMessage& removedfromgamemessage() const;
11306   inline ::RemovedFromGameMessage* mutable_removedfromgamemessage();
11307   inline ::RemovedFromGameMessage* release_removedfromgamemessage();
11308   inline void set_allocated_removedfromgamemessage(::RemovedFromGameMessage* removedfromgamemessage);
11309 
11310   // optional .KickPlayerRequestMessage kickPlayerRequestMessage = 31;
11311   inline bool has_kickplayerrequestmessage() const;
11312   inline void clear_kickplayerrequestmessage();
11313   static const int kKickPlayerRequestMessageFieldNumber = 31;
11314   inline const ::KickPlayerRequestMessage& kickplayerrequestmessage() const;
11315   inline ::KickPlayerRequestMessage* mutable_kickplayerrequestmessage();
11316   inline ::KickPlayerRequestMessage* release_kickplayerrequestmessage();
11317   inline void set_allocated_kickplayerrequestmessage(::KickPlayerRequestMessage* kickplayerrequestmessage);
11318 
11319   // optional .LeaveGameRequestMessage leaveGameRequestMessage = 32;
11320   inline bool has_leavegamerequestmessage() const;
11321   inline void clear_leavegamerequestmessage();
11322   static const int kLeaveGameRequestMessageFieldNumber = 32;
11323   inline const ::LeaveGameRequestMessage& leavegamerequestmessage() const;
11324   inline ::LeaveGameRequestMessage* mutable_leavegamerequestmessage();
11325   inline ::LeaveGameRequestMessage* release_leavegamerequestmessage();
11326   inline void set_allocated_leavegamerequestmessage(::LeaveGameRequestMessage* leavegamerequestmessage);
11327 
11328   // optional .InvitePlayerToGameMessage invitePlayerToGameMessage = 33;
11329   inline bool has_inviteplayertogamemessage() const;
11330   inline void clear_inviteplayertogamemessage();
11331   static const int kInvitePlayerToGameMessageFieldNumber = 33;
11332   inline const ::InvitePlayerToGameMessage& inviteplayertogamemessage() const;
11333   inline ::InvitePlayerToGameMessage* mutable_inviteplayertogamemessage();
11334   inline ::InvitePlayerToGameMessage* release_inviteplayertogamemessage();
11335   inline void set_allocated_inviteplayertogamemessage(::InvitePlayerToGameMessage* inviteplayertogamemessage);
11336 
11337   // optional .InviteNotifyMessage inviteNotifyMessage = 34;
11338   inline bool has_invitenotifymessage() const;
11339   inline void clear_invitenotifymessage();
11340   static const int kInviteNotifyMessageFieldNumber = 34;
11341   inline const ::InviteNotifyMessage& invitenotifymessage() const;
11342   inline ::InviteNotifyMessage* mutable_invitenotifymessage();
11343   inline ::InviteNotifyMessage* release_invitenotifymessage();
11344   inline void set_allocated_invitenotifymessage(::InviteNotifyMessage* invitenotifymessage);
11345 
11346   // optional .RejectGameInvitationMessage rejectGameInvitationMessage = 35;
11347   inline bool has_rejectgameinvitationmessage() const;
11348   inline void clear_rejectgameinvitationmessage();
11349   static const int kRejectGameInvitationMessageFieldNumber = 35;
11350   inline const ::RejectGameInvitationMessage& rejectgameinvitationmessage() const;
11351   inline ::RejectGameInvitationMessage* mutable_rejectgameinvitationmessage();
11352   inline ::RejectGameInvitationMessage* release_rejectgameinvitationmessage();
11353   inline void set_allocated_rejectgameinvitationmessage(::RejectGameInvitationMessage* rejectgameinvitationmessage);
11354 
11355   // optional .RejectInvNotifyMessage rejectInvNotifyMessage = 36;
11356   inline bool has_rejectinvnotifymessage() const;
11357   inline void clear_rejectinvnotifymessage();
11358   static const int kRejectInvNotifyMessageFieldNumber = 36;
11359   inline const ::RejectInvNotifyMessage& rejectinvnotifymessage() const;
11360   inline ::RejectInvNotifyMessage* mutable_rejectinvnotifymessage();
11361   inline ::RejectInvNotifyMessage* release_rejectinvnotifymessage();
11362   inline void set_allocated_rejectinvnotifymessage(::RejectInvNotifyMessage* rejectinvnotifymessage);
11363 
11364   // optional .StartEventMessage startEventMessage = 37;
11365   inline bool has_starteventmessage() const;
11366   inline void clear_starteventmessage();
11367   static const int kStartEventMessageFieldNumber = 37;
11368   inline const ::StartEventMessage& starteventmessage() const;
11369   inline ::StartEventMessage* mutable_starteventmessage();
11370   inline ::StartEventMessage* release_starteventmessage();
11371   inline void set_allocated_starteventmessage(::StartEventMessage* starteventmessage);
11372 
11373   // optional .StartEventAckMessage startEventAckMessage = 38;
11374   inline bool has_starteventackmessage() const;
11375   inline void clear_starteventackmessage();
11376   static const int kStartEventAckMessageFieldNumber = 38;
11377   inline const ::StartEventAckMessage& starteventackmessage() const;
11378   inline ::StartEventAckMessage* mutable_starteventackmessage();
11379   inline ::StartEventAckMessage* release_starteventackmessage();
11380   inline void set_allocated_starteventackmessage(::StartEventAckMessage* starteventackmessage);
11381 
11382   // optional .GameStartInitialMessage gameStartInitialMessage = 39;
11383   inline bool has_gamestartinitialmessage() const;
11384   inline void clear_gamestartinitialmessage();
11385   static const int kGameStartInitialMessageFieldNumber = 39;
11386   inline const ::GameStartInitialMessage& gamestartinitialmessage() const;
11387   inline ::GameStartInitialMessage* mutable_gamestartinitialmessage();
11388   inline ::GameStartInitialMessage* release_gamestartinitialmessage();
11389   inline void set_allocated_gamestartinitialmessage(::GameStartInitialMessage* gamestartinitialmessage);
11390 
11391   // optional .GameStartRejoinMessage gameStartRejoinMessage = 40;
11392   inline bool has_gamestartrejoinmessage() const;
11393   inline void clear_gamestartrejoinmessage();
11394   static const int kGameStartRejoinMessageFieldNumber = 40;
11395   inline const ::GameStartRejoinMessage& gamestartrejoinmessage() const;
11396   inline ::GameStartRejoinMessage* mutable_gamestartrejoinmessage();
11397   inline ::GameStartRejoinMessage* release_gamestartrejoinmessage();
11398   inline void set_allocated_gamestartrejoinmessage(::GameStartRejoinMessage* gamestartrejoinmessage);
11399 
11400   // optional .HandStartMessage handStartMessage = 41;
11401   inline bool has_handstartmessage() const;
11402   inline void clear_handstartmessage();
11403   static const int kHandStartMessageFieldNumber = 41;
11404   inline const ::HandStartMessage& handstartmessage() const;
11405   inline ::HandStartMessage* mutable_handstartmessage();
11406   inline ::HandStartMessage* release_handstartmessage();
11407   inline void set_allocated_handstartmessage(::HandStartMessage* handstartmessage);
11408 
11409   // optional .PlayersTurnMessage playersTurnMessage = 42;
11410   inline bool has_playersturnmessage() const;
11411   inline void clear_playersturnmessage();
11412   static const int kPlayersTurnMessageFieldNumber = 42;
11413   inline const ::PlayersTurnMessage& playersturnmessage() const;
11414   inline ::PlayersTurnMessage* mutable_playersturnmessage();
11415   inline ::PlayersTurnMessage* release_playersturnmessage();
11416   inline void set_allocated_playersturnmessage(::PlayersTurnMessage* playersturnmessage);
11417 
11418   // optional .MyActionRequestMessage myActionRequestMessage = 43;
11419   inline bool has_myactionrequestmessage() const;
11420   inline void clear_myactionrequestmessage();
11421   static const int kMyActionRequestMessageFieldNumber = 43;
11422   inline const ::MyActionRequestMessage& myactionrequestmessage() const;
11423   inline ::MyActionRequestMessage* mutable_myactionrequestmessage();
11424   inline ::MyActionRequestMessage* release_myactionrequestmessage();
11425   inline void set_allocated_myactionrequestmessage(::MyActionRequestMessage* myactionrequestmessage);
11426 
11427   // optional .YourActionRejectedMessage yourActionRejectedMessage = 44;
11428   inline bool has_youractionrejectedmessage() const;
11429   inline void clear_youractionrejectedmessage();
11430   static const int kYourActionRejectedMessageFieldNumber = 44;
11431   inline const ::YourActionRejectedMessage& youractionrejectedmessage() const;
11432   inline ::YourActionRejectedMessage* mutable_youractionrejectedmessage();
11433   inline ::YourActionRejectedMessage* release_youractionrejectedmessage();
11434   inline void set_allocated_youractionrejectedmessage(::YourActionRejectedMessage* youractionrejectedmessage);
11435 
11436   // optional .PlayersActionDoneMessage playersActionDoneMessage = 45;
11437   inline bool has_playersactiondonemessage() const;
11438   inline void clear_playersactiondonemessage();
11439   static const int kPlayersActionDoneMessageFieldNumber = 45;
11440   inline const ::PlayersActionDoneMessage& playersactiondonemessage() const;
11441   inline ::PlayersActionDoneMessage* mutable_playersactiondonemessage();
11442   inline ::PlayersActionDoneMessage* release_playersactiondonemessage();
11443   inline void set_allocated_playersactiondonemessage(::PlayersActionDoneMessage* playersactiondonemessage);
11444 
11445   // optional .DealFlopCardsMessage dealFlopCardsMessage = 46;
11446   inline bool has_dealflopcardsmessage() const;
11447   inline void clear_dealflopcardsmessage();
11448   static const int kDealFlopCardsMessageFieldNumber = 46;
11449   inline const ::DealFlopCardsMessage& dealflopcardsmessage() const;
11450   inline ::DealFlopCardsMessage* mutable_dealflopcardsmessage();
11451   inline ::DealFlopCardsMessage* release_dealflopcardsmessage();
11452   inline void set_allocated_dealflopcardsmessage(::DealFlopCardsMessage* dealflopcardsmessage);
11453 
11454   // optional .DealTurnCardMessage dealTurnCardMessage = 47;
11455   inline bool has_dealturncardmessage() const;
11456   inline void clear_dealturncardmessage();
11457   static const int kDealTurnCardMessageFieldNumber = 47;
11458   inline const ::DealTurnCardMessage& dealturncardmessage() const;
11459   inline ::DealTurnCardMessage* mutable_dealturncardmessage();
11460   inline ::DealTurnCardMessage* release_dealturncardmessage();
11461   inline void set_allocated_dealturncardmessage(::DealTurnCardMessage* dealturncardmessage);
11462 
11463   // optional .DealRiverCardMessage dealRiverCardMessage = 48;
11464   inline bool has_dealrivercardmessage() const;
11465   inline void clear_dealrivercardmessage();
11466   static const int kDealRiverCardMessageFieldNumber = 48;
11467   inline const ::DealRiverCardMessage& dealrivercardmessage() const;
11468   inline ::DealRiverCardMessage* mutable_dealrivercardmessage();
11469   inline ::DealRiverCardMessage* release_dealrivercardmessage();
11470   inline void set_allocated_dealrivercardmessage(::DealRiverCardMessage* dealrivercardmessage);
11471 
11472   // optional .AllInShowCardsMessage allInShowCardsMessage = 49;
11473   inline bool has_allinshowcardsmessage() const;
11474   inline void clear_allinshowcardsmessage();
11475   static const int kAllInShowCardsMessageFieldNumber = 49;
11476   inline const ::AllInShowCardsMessage& allinshowcardsmessage() const;
11477   inline ::AllInShowCardsMessage* mutable_allinshowcardsmessage();
11478   inline ::AllInShowCardsMessage* release_allinshowcardsmessage();
11479   inline void set_allocated_allinshowcardsmessage(::AllInShowCardsMessage* allinshowcardsmessage);
11480 
11481   // optional .EndOfHandShowCardsMessage endOfHandShowCardsMessage = 50;
11482   inline bool has_endofhandshowcardsmessage() const;
11483   inline void clear_endofhandshowcardsmessage();
11484   static const int kEndOfHandShowCardsMessageFieldNumber = 50;
11485   inline const ::EndOfHandShowCardsMessage& endofhandshowcardsmessage() const;
11486   inline ::EndOfHandShowCardsMessage* mutable_endofhandshowcardsmessage();
11487   inline ::EndOfHandShowCardsMessage* release_endofhandshowcardsmessage();
11488   inline void set_allocated_endofhandshowcardsmessage(::EndOfHandShowCardsMessage* endofhandshowcardsmessage);
11489 
11490   // optional .EndOfHandHideCardsMessage endOfHandHideCardsMessage = 51;
11491   inline bool has_endofhandhidecardsmessage() const;
11492   inline void clear_endofhandhidecardsmessage();
11493   static const int kEndOfHandHideCardsMessageFieldNumber = 51;
11494   inline const ::EndOfHandHideCardsMessage& endofhandhidecardsmessage() const;
11495   inline ::EndOfHandHideCardsMessage* mutable_endofhandhidecardsmessage();
11496   inline ::EndOfHandHideCardsMessage* release_endofhandhidecardsmessage();
11497   inline void set_allocated_endofhandhidecardsmessage(::EndOfHandHideCardsMessage* endofhandhidecardsmessage);
11498 
11499   // optional .ShowMyCardsRequestMessage showMyCardsRequestMessage = 52;
11500   inline bool has_showmycardsrequestmessage() const;
11501   inline void clear_showmycardsrequestmessage();
11502   static const int kShowMyCardsRequestMessageFieldNumber = 52;
11503   inline const ::ShowMyCardsRequestMessage& showmycardsrequestmessage() const;
11504   inline ::ShowMyCardsRequestMessage* mutable_showmycardsrequestmessage();
11505   inline ::ShowMyCardsRequestMessage* release_showmycardsrequestmessage();
11506   inline void set_allocated_showmycardsrequestmessage(::ShowMyCardsRequestMessage* showmycardsrequestmessage);
11507 
11508   // optional .AfterHandShowCardsMessage afterHandShowCardsMessage = 53;
11509   inline bool has_afterhandshowcardsmessage() const;
11510   inline void clear_afterhandshowcardsmessage();
11511   static const int kAfterHandShowCardsMessageFieldNumber = 53;
11512   inline const ::AfterHandShowCardsMessage& afterhandshowcardsmessage() const;
11513   inline ::AfterHandShowCardsMessage* mutable_afterhandshowcardsmessage();
11514   inline ::AfterHandShowCardsMessage* release_afterhandshowcardsmessage();
11515   inline void set_allocated_afterhandshowcardsmessage(::AfterHandShowCardsMessage* afterhandshowcardsmessage);
11516 
11517   // optional .EndOfGameMessage endOfGameMessage = 54;
11518   inline bool has_endofgamemessage() const;
11519   inline void clear_endofgamemessage();
11520   static const int kEndOfGameMessageFieldNumber = 54;
11521   inline const ::EndOfGameMessage& endofgamemessage() const;
11522   inline ::EndOfGameMessage* mutable_endofgamemessage();
11523   inline ::EndOfGameMessage* release_endofgamemessage();
11524   inline void set_allocated_endofgamemessage(::EndOfGameMessage* endofgamemessage);
11525 
11526   // optional .PlayerIdChangedMessage playerIdChangedMessage = 55;
11527   inline bool has_playeridchangedmessage() const;
11528   inline void clear_playeridchangedmessage();
11529   static const int kPlayerIdChangedMessageFieldNumber = 55;
11530   inline const ::PlayerIdChangedMessage& playeridchangedmessage() const;
11531   inline ::PlayerIdChangedMessage* mutable_playeridchangedmessage();
11532   inline ::PlayerIdChangedMessage* release_playeridchangedmessage();
11533   inline void set_allocated_playeridchangedmessage(::PlayerIdChangedMessage* playeridchangedmessage);
11534 
11535   // optional .AskKickPlayerMessage askKickPlayerMessage = 56;
11536   inline bool has_askkickplayermessage() const;
11537   inline void clear_askkickplayermessage();
11538   static const int kAskKickPlayerMessageFieldNumber = 56;
11539   inline const ::AskKickPlayerMessage& askkickplayermessage() const;
11540   inline ::AskKickPlayerMessage* mutable_askkickplayermessage();
11541   inline ::AskKickPlayerMessage* release_askkickplayermessage();
11542   inline void set_allocated_askkickplayermessage(::AskKickPlayerMessage* askkickplayermessage);
11543 
11544   // optional .AskKickDeniedMessage askKickDeniedMessage = 57;
11545   inline bool has_askkickdeniedmessage() const;
11546   inline void clear_askkickdeniedmessage();
11547   static const int kAskKickDeniedMessageFieldNumber = 57;
11548   inline const ::AskKickDeniedMessage& askkickdeniedmessage() const;
11549   inline ::AskKickDeniedMessage* mutable_askkickdeniedmessage();
11550   inline ::AskKickDeniedMessage* release_askkickdeniedmessage();
11551   inline void set_allocated_askkickdeniedmessage(::AskKickDeniedMessage* askkickdeniedmessage);
11552 
11553   // optional .StartKickPetitionMessage startKickPetitionMessage = 58;
11554   inline bool has_startkickpetitionmessage() const;
11555   inline void clear_startkickpetitionmessage();
11556   static const int kStartKickPetitionMessageFieldNumber = 58;
11557   inline const ::StartKickPetitionMessage& startkickpetitionmessage() const;
11558   inline ::StartKickPetitionMessage* mutable_startkickpetitionmessage();
11559   inline ::StartKickPetitionMessage* release_startkickpetitionmessage();
11560   inline void set_allocated_startkickpetitionmessage(::StartKickPetitionMessage* startkickpetitionmessage);
11561 
11562   // optional .VoteKickRequestMessage voteKickRequestMessage = 59;
11563   inline bool has_votekickrequestmessage() const;
11564   inline void clear_votekickrequestmessage();
11565   static const int kVoteKickRequestMessageFieldNumber = 59;
11566   inline const ::VoteKickRequestMessage& votekickrequestmessage() const;
11567   inline ::VoteKickRequestMessage* mutable_votekickrequestmessage();
11568   inline ::VoteKickRequestMessage* release_votekickrequestmessage();
11569   inline void set_allocated_votekickrequestmessage(::VoteKickRequestMessage* votekickrequestmessage);
11570 
11571   // optional .VoteKickReplyMessage voteKickReplyMessage = 60;
11572   inline bool has_votekickreplymessage() const;
11573   inline void clear_votekickreplymessage();
11574   static const int kVoteKickReplyMessageFieldNumber = 60;
11575   inline const ::VoteKickReplyMessage& votekickreplymessage() const;
11576   inline ::VoteKickReplyMessage* mutable_votekickreplymessage();
11577   inline ::VoteKickReplyMessage* release_votekickreplymessage();
11578   inline void set_allocated_votekickreplymessage(::VoteKickReplyMessage* votekickreplymessage);
11579 
11580   // optional .KickPetitionUpdateMessage kickPetitionUpdateMessage = 61;
11581   inline bool has_kickpetitionupdatemessage() const;
11582   inline void clear_kickpetitionupdatemessage();
11583   static const int kKickPetitionUpdateMessageFieldNumber = 61;
11584   inline const ::KickPetitionUpdateMessage& kickpetitionupdatemessage() const;
11585   inline ::KickPetitionUpdateMessage* mutable_kickpetitionupdatemessage();
11586   inline ::KickPetitionUpdateMessage* release_kickpetitionupdatemessage();
11587   inline void set_allocated_kickpetitionupdatemessage(::KickPetitionUpdateMessage* kickpetitionupdatemessage);
11588 
11589   // optional .EndKickPetitionMessage endKickPetitionMessage = 62;
11590   inline bool has_endkickpetitionmessage() const;
11591   inline void clear_endkickpetitionmessage();
11592   static const int kEndKickPetitionMessageFieldNumber = 62;
11593   inline const ::EndKickPetitionMessage& endkickpetitionmessage() const;
11594   inline ::EndKickPetitionMessage* mutable_endkickpetitionmessage();
11595   inline ::EndKickPetitionMessage* release_endkickpetitionmessage();
11596   inline void set_allocated_endkickpetitionmessage(::EndKickPetitionMessage* endkickpetitionmessage);
11597 
11598   // optional .StatisticsMessage statisticsMessage = 63;
11599   inline bool has_statisticsmessage() const;
11600   inline void clear_statisticsmessage();
11601   static const int kStatisticsMessageFieldNumber = 63;
11602   inline const ::StatisticsMessage& statisticsmessage() const;
11603   inline ::StatisticsMessage* mutable_statisticsmessage();
11604   inline ::StatisticsMessage* release_statisticsmessage();
11605   inline void set_allocated_statisticsmessage(::StatisticsMessage* statisticsmessage);
11606 
11607   // optional .ChatRequestMessage chatRequestMessage = 64;
11608   inline bool has_chatrequestmessage() const;
11609   inline void clear_chatrequestmessage();
11610   static const int kChatRequestMessageFieldNumber = 64;
11611   inline const ::ChatRequestMessage& chatrequestmessage() const;
11612   inline ::ChatRequestMessage* mutable_chatrequestmessage();
11613   inline ::ChatRequestMessage* release_chatrequestmessage();
11614   inline void set_allocated_chatrequestmessage(::ChatRequestMessage* chatrequestmessage);
11615 
11616   // optional .ChatMessage chatMessage = 65;
11617   inline bool has_chatmessage() const;
11618   inline void clear_chatmessage();
11619   static const int kChatMessageFieldNumber = 65;
11620   inline const ::ChatMessage& chatmessage() const;
11621   inline ::ChatMessage* mutable_chatmessage();
11622   inline ::ChatMessage* release_chatmessage();
11623   inline void set_allocated_chatmessage(::ChatMessage* chatmessage);
11624 
11625   // optional .ChatRejectMessage chatRejectMessage = 66;
11626   inline bool has_chatrejectmessage() const;
11627   inline void clear_chatrejectmessage();
11628   static const int kChatRejectMessageFieldNumber = 66;
11629   inline const ::ChatRejectMessage& chatrejectmessage() const;
11630   inline ::ChatRejectMessage* mutable_chatrejectmessage();
11631   inline ::ChatRejectMessage* release_chatrejectmessage();
11632   inline void set_allocated_chatrejectmessage(::ChatRejectMessage* chatrejectmessage);
11633 
11634   // optional .DialogMessage dialogMessage = 67;
11635   inline bool has_dialogmessage() const;
11636   inline void clear_dialogmessage();
11637   static const int kDialogMessageFieldNumber = 67;
11638   inline const ::DialogMessage& dialogmessage() const;
11639   inline ::DialogMessage* mutable_dialogmessage();
11640   inline ::DialogMessage* release_dialogmessage();
11641   inline void set_allocated_dialogmessage(::DialogMessage* dialogmessage);
11642 
11643   // optional .TimeoutWarningMessage timeoutWarningMessage = 68;
11644   inline bool has_timeoutwarningmessage() const;
11645   inline void clear_timeoutwarningmessage();
11646   static const int kTimeoutWarningMessageFieldNumber = 68;
11647   inline const ::TimeoutWarningMessage& timeoutwarningmessage() const;
11648   inline ::TimeoutWarningMessage* mutable_timeoutwarningmessage();
11649   inline ::TimeoutWarningMessage* release_timeoutwarningmessage();
11650   inline void set_allocated_timeoutwarningmessage(::TimeoutWarningMessage* timeoutwarningmessage);
11651 
11652   // optional .ResetTimeoutMessage resetTimeoutMessage = 69;
11653   inline bool has_resettimeoutmessage() const;
11654   inline void clear_resettimeoutmessage();
11655   static const int kResetTimeoutMessageFieldNumber = 69;
11656   inline const ::ResetTimeoutMessage& resettimeoutmessage() const;
11657   inline ::ResetTimeoutMessage* mutable_resettimeoutmessage();
11658   inline ::ResetTimeoutMessage* release_resettimeoutmessage();
11659   inline void set_allocated_resettimeoutmessage(::ResetTimeoutMessage* resettimeoutmessage);
11660 
11661   // optional .ReportAvatarMessage reportAvatarMessage = 70;
11662   inline bool has_reportavatarmessage() const;
11663   inline void clear_reportavatarmessage();
11664   static const int kReportAvatarMessageFieldNumber = 70;
11665   inline const ::ReportAvatarMessage& reportavatarmessage() const;
11666   inline ::ReportAvatarMessage* mutable_reportavatarmessage();
11667   inline ::ReportAvatarMessage* release_reportavatarmessage();
11668   inline void set_allocated_reportavatarmessage(::ReportAvatarMessage* reportavatarmessage);
11669 
11670   // optional .ReportAvatarAckMessage reportAvatarAckMessage = 71;
11671   inline bool has_reportavatarackmessage() const;
11672   inline void clear_reportavatarackmessage();
11673   static const int kReportAvatarAckMessageFieldNumber = 71;
11674   inline const ::ReportAvatarAckMessage& reportavatarackmessage() const;
11675   inline ::ReportAvatarAckMessage* mutable_reportavatarackmessage();
11676   inline ::ReportAvatarAckMessage* release_reportavatarackmessage();
11677   inline void set_allocated_reportavatarackmessage(::ReportAvatarAckMessage* reportavatarackmessage);
11678 
11679   // optional .ReportGameMessage reportGameMessage = 72;
11680   inline bool has_reportgamemessage() const;
11681   inline void clear_reportgamemessage();
11682   static const int kReportGameMessageFieldNumber = 72;
11683   inline const ::ReportGameMessage& reportgamemessage() const;
11684   inline ::ReportGameMessage* mutable_reportgamemessage();
11685   inline ::ReportGameMessage* release_reportgamemessage();
11686   inline void set_allocated_reportgamemessage(::ReportGameMessage* reportgamemessage);
11687 
11688   // optional .ReportGameAckMessage reportGameAckMessage = 73;
11689   inline bool has_reportgameackmessage() const;
11690   inline void clear_reportgameackmessage();
11691   static const int kReportGameAckMessageFieldNumber = 73;
11692   inline const ::ReportGameAckMessage& reportgameackmessage() const;
11693   inline ::ReportGameAckMessage* mutable_reportgameackmessage();
11694   inline ::ReportGameAckMessage* release_reportgameackmessage();
11695   inline void set_allocated_reportgameackmessage(::ReportGameAckMessage* reportgameackmessage);
11696 
11697   // optional .ErrorMessage errorMessage = 74;
11698   inline bool has_errormessage() const;
11699   inline void clear_errormessage();
11700   static const int kErrorMessageFieldNumber = 74;
11701   inline const ::ErrorMessage& errormessage() const;
11702   inline ::ErrorMessage* mutable_errormessage();
11703   inline ::ErrorMessage* release_errormessage();
11704   inline void set_allocated_errormessage(::ErrorMessage* errormessage);
11705 
11706   // optional .AdminRemoveGameMessage adminRemoveGameMessage = 75;
11707   inline bool has_adminremovegamemessage() const;
11708   inline void clear_adminremovegamemessage();
11709   static const int kAdminRemoveGameMessageFieldNumber = 75;
11710   inline const ::AdminRemoveGameMessage& adminremovegamemessage() const;
11711   inline ::AdminRemoveGameMessage* mutable_adminremovegamemessage();
11712   inline ::AdminRemoveGameMessage* release_adminremovegamemessage();
11713   inline void set_allocated_adminremovegamemessage(::AdminRemoveGameMessage* adminremovegamemessage);
11714 
11715   // optional .AdminRemoveGameAckMessage adminRemoveGameAckMessage = 76;
11716   inline bool has_adminremovegameackmessage() const;
11717   inline void clear_adminremovegameackmessage();
11718   static const int kAdminRemoveGameAckMessageFieldNumber = 76;
11719   inline const ::AdminRemoveGameAckMessage& adminremovegameackmessage() const;
11720   inline ::AdminRemoveGameAckMessage* mutable_adminremovegameackmessage();
11721   inline ::AdminRemoveGameAckMessage* release_adminremovegameackmessage();
11722   inline void set_allocated_adminremovegameackmessage(::AdminRemoveGameAckMessage* adminremovegameackmessage);
11723 
11724   // optional .AdminBanPlayerMessage adminBanPlayerMessage = 77;
11725   inline bool has_adminbanplayermessage() const;
11726   inline void clear_adminbanplayermessage();
11727   static const int kAdminBanPlayerMessageFieldNumber = 77;
11728   inline const ::AdminBanPlayerMessage& adminbanplayermessage() const;
11729   inline ::AdminBanPlayerMessage* mutable_adminbanplayermessage();
11730   inline ::AdminBanPlayerMessage* release_adminbanplayermessage();
11731   inline void set_allocated_adminbanplayermessage(::AdminBanPlayerMessage* adminbanplayermessage);
11732 
11733   // optional .AdminBanPlayerAckMessage adminBanPlayerAckMessage = 78;
11734   inline bool has_adminbanplayerackmessage() const;
11735   inline void clear_adminbanplayerackmessage();
11736   static const int kAdminBanPlayerAckMessageFieldNumber = 78;
11737   inline const ::AdminBanPlayerAckMessage& adminbanplayerackmessage() const;
11738   inline ::AdminBanPlayerAckMessage* mutable_adminbanplayerackmessage();
11739   inline ::AdminBanPlayerAckMessage* release_adminbanplayerackmessage();
11740   inline void set_allocated_adminbanplayerackmessage(::AdminBanPlayerAckMessage* adminbanplayerackmessage);
11741 
11742   // optional .GameListSpectatorJoinedMessage gameListSpectatorJoinedMessage = 79;
11743   inline bool has_gamelistspectatorjoinedmessage() const;
11744   inline void clear_gamelistspectatorjoinedmessage();
11745   static const int kGameListSpectatorJoinedMessageFieldNumber = 79;
11746   inline const ::GameListSpectatorJoinedMessage& gamelistspectatorjoinedmessage() const;
11747   inline ::GameListSpectatorJoinedMessage* mutable_gamelistspectatorjoinedmessage();
11748   inline ::GameListSpectatorJoinedMessage* release_gamelistspectatorjoinedmessage();
11749   inline void set_allocated_gamelistspectatorjoinedmessage(::GameListSpectatorJoinedMessage* gamelistspectatorjoinedmessage);
11750 
11751   // optional .GameListSpectatorLeftMessage gameListSpectatorLeftMessage = 80;
11752   inline bool has_gamelistspectatorleftmessage() const;
11753   inline void clear_gamelistspectatorleftmessage();
11754   static const int kGameListSpectatorLeftMessageFieldNumber = 80;
11755   inline const ::GameListSpectatorLeftMessage& gamelistspectatorleftmessage() const;
11756   inline ::GameListSpectatorLeftMessage* mutable_gamelistspectatorleftmessage();
11757   inline ::GameListSpectatorLeftMessage* release_gamelistspectatorleftmessage();
11758   inline void set_allocated_gamelistspectatorleftmessage(::GameListSpectatorLeftMessage* gamelistspectatorleftmessage);
11759 
11760   // optional .GameSpectatorJoinedMessage gameSpectatorJoinedMessage = 81;
11761   inline bool has_gamespectatorjoinedmessage() const;
11762   inline void clear_gamespectatorjoinedmessage();
11763   static const int kGameSpectatorJoinedMessageFieldNumber = 81;
11764   inline const ::GameSpectatorJoinedMessage& gamespectatorjoinedmessage() const;
11765   inline ::GameSpectatorJoinedMessage* mutable_gamespectatorjoinedmessage();
11766   inline ::GameSpectatorJoinedMessage* release_gamespectatorjoinedmessage();
11767   inline void set_allocated_gamespectatorjoinedmessage(::GameSpectatorJoinedMessage* gamespectatorjoinedmessage);
11768 
11769   // optional .GameSpectatorLeftMessage gameSpectatorLeftMessage = 82;
11770   inline bool has_gamespectatorleftmessage() const;
11771   inline void clear_gamespectatorleftmessage();
11772   static const int kGameSpectatorLeftMessageFieldNumber = 82;
11773   inline const ::GameSpectatorLeftMessage& gamespectatorleftmessage() const;
11774   inline ::GameSpectatorLeftMessage* mutable_gamespectatorleftmessage();
11775   inline ::GameSpectatorLeftMessage* release_gamespectatorleftmessage();
11776   inline void set_allocated_gamespectatorleftmessage(::GameSpectatorLeftMessage* gamespectatorleftmessage);
11777 
11778   // @@protoc_insertion_point(class_scope:PokerTHMessage)
11779  private:
11780   inline void set_has_messagetype();
11781   inline void clear_has_messagetype();
11782   inline void set_has_announcemessage();
11783   inline void clear_has_announcemessage();
11784   inline void set_has_initmessage();
11785   inline void clear_has_initmessage();
11786   inline void set_has_authserverchallengemessage();
11787   inline void clear_has_authserverchallengemessage();
11788   inline void set_has_authclientresponsemessage();
11789   inline void clear_has_authclientresponsemessage();
11790   inline void set_has_authserververificationmessage();
11791   inline void clear_has_authserververificationmessage();
11792   inline void set_has_initackmessage();
11793   inline void clear_has_initackmessage();
11794   inline void set_has_avatarrequestmessage();
11795   inline void clear_has_avatarrequestmessage();
11796   inline void set_has_avatarheadermessage();
11797   inline void clear_has_avatarheadermessage();
11798   inline void set_has_avatardatamessage();
11799   inline void clear_has_avatardatamessage();
11800   inline void set_has_avatarendmessage();
11801   inline void clear_has_avatarendmessage();
11802   inline void set_has_unknownavatarmessage();
11803   inline void clear_has_unknownavatarmessage();
11804   inline void set_has_playerlistmessage();
11805   inline void clear_has_playerlistmessage();
11806   inline void set_has_gamelistnewmessage();
11807   inline void clear_has_gamelistnewmessage();
11808   inline void set_has_gamelistupdatemessage();
11809   inline void clear_has_gamelistupdatemessage();
11810   inline void set_has_gamelistplayerjoinedmessage();
11811   inline void clear_has_gamelistplayerjoinedmessage();
11812   inline void set_has_gamelistplayerleftmessage();
11813   inline void clear_has_gamelistplayerleftmessage();
11814   inline void set_has_gamelistadminchangedmessage();
11815   inline void clear_has_gamelistadminchangedmessage();
11816   inline void set_has_playerinforequestmessage();
11817   inline void clear_has_playerinforequestmessage();
11818   inline void set_has_playerinforeplymessage();
11819   inline void clear_has_playerinforeplymessage();
11820   inline void set_has_subscriptionrequestmessage();
11821   inline void clear_has_subscriptionrequestmessage();
11822   inline void set_has_joinexistinggamemessage();
11823   inline void clear_has_joinexistinggamemessage();
11824   inline void set_has_joinnewgamemessage();
11825   inline void clear_has_joinnewgamemessage();
11826   inline void set_has_rejoinexistinggamemessage();
11827   inline void clear_has_rejoinexistinggamemessage();
11828   inline void set_has_joingameackmessage();
11829   inline void clear_has_joingameackmessage();
11830   inline void set_has_joingamefailedmessage();
11831   inline void clear_has_joingamefailedmessage();
11832   inline void set_has_gameplayerjoinedmessage();
11833   inline void clear_has_gameplayerjoinedmessage();
11834   inline void set_has_gameplayerleftmessage();
11835   inline void clear_has_gameplayerleftmessage();
11836   inline void set_has_gameadminchangedmessage();
11837   inline void clear_has_gameadminchangedmessage();
11838   inline void set_has_removedfromgamemessage();
11839   inline void clear_has_removedfromgamemessage();
11840   inline void set_has_kickplayerrequestmessage();
11841   inline void clear_has_kickplayerrequestmessage();
11842   inline void set_has_leavegamerequestmessage();
11843   inline void clear_has_leavegamerequestmessage();
11844   inline void set_has_inviteplayertogamemessage();
11845   inline void clear_has_inviteplayertogamemessage();
11846   inline void set_has_invitenotifymessage();
11847   inline void clear_has_invitenotifymessage();
11848   inline void set_has_rejectgameinvitationmessage();
11849   inline void clear_has_rejectgameinvitationmessage();
11850   inline void set_has_rejectinvnotifymessage();
11851   inline void clear_has_rejectinvnotifymessage();
11852   inline void set_has_starteventmessage();
11853   inline void clear_has_starteventmessage();
11854   inline void set_has_starteventackmessage();
11855   inline void clear_has_starteventackmessage();
11856   inline void set_has_gamestartinitialmessage();
11857   inline void clear_has_gamestartinitialmessage();
11858   inline void set_has_gamestartrejoinmessage();
11859   inline void clear_has_gamestartrejoinmessage();
11860   inline void set_has_handstartmessage();
11861   inline void clear_has_handstartmessage();
11862   inline void set_has_playersturnmessage();
11863   inline void clear_has_playersturnmessage();
11864   inline void set_has_myactionrequestmessage();
11865   inline void clear_has_myactionrequestmessage();
11866   inline void set_has_youractionrejectedmessage();
11867   inline void clear_has_youractionrejectedmessage();
11868   inline void set_has_playersactiondonemessage();
11869   inline void clear_has_playersactiondonemessage();
11870   inline void set_has_dealflopcardsmessage();
11871   inline void clear_has_dealflopcardsmessage();
11872   inline void set_has_dealturncardmessage();
11873   inline void clear_has_dealturncardmessage();
11874   inline void set_has_dealrivercardmessage();
11875   inline void clear_has_dealrivercardmessage();
11876   inline void set_has_allinshowcardsmessage();
11877   inline void clear_has_allinshowcardsmessage();
11878   inline void set_has_endofhandshowcardsmessage();
11879   inline void clear_has_endofhandshowcardsmessage();
11880   inline void set_has_endofhandhidecardsmessage();
11881   inline void clear_has_endofhandhidecardsmessage();
11882   inline void set_has_showmycardsrequestmessage();
11883   inline void clear_has_showmycardsrequestmessage();
11884   inline void set_has_afterhandshowcardsmessage();
11885   inline void clear_has_afterhandshowcardsmessage();
11886   inline void set_has_endofgamemessage();
11887   inline void clear_has_endofgamemessage();
11888   inline void set_has_playeridchangedmessage();
11889   inline void clear_has_playeridchangedmessage();
11890   inline void set_has_askkickplayermessage();
11891   inline void clear_has_askkickplayermessage();
11892   inline void set_has_askkickdeniedmessage();
11893   inline void clear_has_askkickdeniedmessage();
11894   inline void set_has_startkickpetitionmessage();
11895   inline void clear_has_startkickpetitionmessage();
11896   inline void set_has_votekickrequestmessage();
11897   inline void clear_has_votekickrequestmessage();
11898   inline void set_has_votekickreplymessage();
11899   inline void clear_has_votekickreplymessage();
11900   inline void set_has_kickpetitionupdatemessage();
11901   inline void clear_has_kickpetitionupdatemessage();
11902   inline void set_has_endkickpetitionmessage();
11903   inline void clear_has_endkickpetitionmessage();
11904   inline void set_has_statisticsmessage();
11905   inline void clear_has_statisticsmessage();
11906   inline void set_has_chatrequestmessage();
11907   inline void clear_has_chatrequestmessage();
11908   inline void set_has_chatmessage();
11909   inline void clear_has_chatmessage();
11910   inline void set_has_chatrejectmessage();
11911   inline void clear_has_chatrejectmessage();
11912   inline void set_has_dialogmessage();
11913   inline void clear_has_dialogmessage();
11914   inline void set_has_timeoutwarningmessage();
11915   inline void clear_has_timeoutwarningmessage();
11916   inline void set_has_resettimeoutmessage();
11917   inline void clear_has_resettimeoutmessage();
11918   inline void set_has_reportavatarmessage();
11919   inline void clear_has_reportavatarmessage();
11920   inline void set_has_reportavatarackmessage();
11921   inline void clear_has_reportavatarackmessage();
11922   inline void set_has_reportgamemessage();
11923   inline void clear_has_reportgamemessage();
11924   inline void set_has_reportgameackmessage();
11925   inline void clear_has_reportgameackmessage();
11926   inline void set_has_errormessage();
11927   inline void clear_has_errormessage();
11928   inline void set_has_adminremovegamemessage();
11929   inline void clear_has_adminremovegamemessage();
11930   inline void set_has_adminremovegameackmessage();
11931   inline void clear_has_adminremovegameackmessage();
11932   inline void set_has_adminbanplayermessage();
11933   inline void clear_has_adminbanplayermessage();
11934   inline void set_has_adminbanplayerackmessage();
11935   inline void clear_has_adminbanplayerackmessage();
11936   inline void set_has_gamelistspectatorjoinedmessage();
11937   inline void clear_has_gamelistspectatorjoinedmessage();
11938   inline void set_has_gamelistspectatorleftmessage();
11939   inline void clear_has_gamelistspectatorleftmessage();
11940   inline void set_has_gamespectatorjoinedmessage();
11941   inline void clear_has_gamespectatorjoinedmessage();
11942   inline void set_has_gamespectatorleftmessage();
11943   inline void clear_has_gamespectatorleftmessage();
11944 
11945   ::std::string _unknown_fields_;
11946 
11947   ::google::protobuf::uint32 _has_bits_[3];
11948   mutable int _cached_size_;
11949   ::AnnounceMessage* announcemessage_;
11950   ::InitMessage* initmessage_;
11951   ::AuthServerChallengeMessage* authserverchallengemessage_;
11952   ::AuthClientResponseMessage* authclientresponsemessage_;
11953   ::AuthServerVerificationMessage* authserververificationmessage_;
11954   ::InitAckMessage* initackmessage_;
11955   ::AvatarRequestMessage* avatarrequestmessage_;
11956   ::AvatarHeaderMessage* avatarheadermessage_;
11957   ::AvatarDataMessage* avatardatamessage_;
11958   ::AvatarEndMessage* avatarendmessage_;
11959   ::UnknownAvatarMessage* unknownavatarmessage_;
11960   ::PlayerListMessage* playerlistmessage_;
11961   ::GameListNewMessage* gamelistnewmessage_;
11962   ::GameListUpdateMessage* gamelistupdatemessage_;
11963   ::GameListPlayerJoinedMessage* gamelistplayerjoinedmessage_;
11964   ::GameListPlayerLeftMessage* gamelistplayerleftmessage_;
11965   ::GameListAdminChangedMessage* gamelistadminchangedmessage_;
11966   ::PlayerInfoRequestMessage* playerinforequestmessage_;
11967   ::PlayerInfoReplyMessage* playerinforeplymessage_;
11968   ::SubscriptionRequestMessage* subscriptionrequestmessage_;
11969   ::JoinExistingGameMessage* joinexistinggamemessage_;
11970   ::JoinNewGameMessage* joinnewgamemessage_;
11971   ::RejoinExistingGameMessage* rejoinexistinggamemessage_;
11972   ::JoinGameAckMessage* joingameackmessage_;
11973   ::JoinGameFailedMessage* joingamefailedmessage_;
11974   ::GamePlayerJoinedMessage* gameplayerjoinedmessage_;
11975   ::GamePlayerLeftMessage* gameplayerleftmessage_;
11976   ::GameAdminChangedMessage* gameadminchangedmessage_;
11977   ::RemovedFromGameMessage* removedfromgamemessage_;
11978   ::KickPlayerRequestMessage* kickplayerrequestmessage_;
11979   ::LeaveGameRequestMessage* leavegamerequestmessage_;
11980   ::InvitePlayerToGameMessage* inviteplayertogamemessage_;
11981   ::InviteNotifyMessage* invitenotifymessage_;
11982   ::RejectGameInvitationMessage* rejectgameinvitationmessage_;
11983   ::RejectInvNotifyMessage* rejectinvnotifymessage_;
11984   ::StartEventMessage* starteventmessage_;
11985   ::StartEventAckMessage* starteventackmessage_;
11986   ::GameStartInitialMessage* gamestartinitialmessage_;
11987   ::GameStartRejoinMessage* gamestartrejoinmessage_;
11988   ::HandStartMessage* handstartmessage_;
11989   ::PlayersTurnMessage* playersturnmessage_;
11990   ::MyActionRequestMessage* myactionrequestmessage_;
11991   ::YourActionRejectedMessage* youractionrejectedmessage_;
11992   ::PlayersActionDoneMessage* playersactiondonemessage_;
11993   ::DealFlopCardsMessage* dealflopcardsmessage_;
11994   ::DealTurnCardMessage* dealturncardmessage_;
11995   ::DealRiverCardMessage* dealrivercardmessage_;
11996   ::AllInShowCardsMessage* allinshowcardsmessage_;
11997   ::EndOfHandShowCardsMessage* endofhandshowcardsmessage_;
11998   ::EndOfHandHideCardsMessage* endofhandhidecardsmessage_;
11999   ::ShowMyCardsRequestMessage* showmycardsrequestmessage_;
12000   ::AfterHandShowCardsMessage* afterhandshowcardsmessage_;
12001   ::EndOfGameMessage* endofgamemessage_;
12002   ::PlayerIdChangedMessage* playeridchangedmessage_;
12003   ::AskKickPlayerMessage* askkickplayermessage_;
12004   ::AskKickDeniedMessage* askkickdeniedmessage_;
12005   ::StartKickPetitionMessage* startkickpetitionmessage_;
12006   ::VoteKickRequestMessage* votekickrequestmessage_;
12007   ::VoteKickReplyMessage* votekickreplymessage_;
12008   ::KickPetitionUpdateMessage* kickpetitionupdatemessage_;
12009   ::EndKickPetitionMessage* endkickpetitionmessage_;
12010   ::StatisticsMessage* statisticsmessage_;
12011   ::ChatRequestMessage* chatrequestmessage_;
12012   ::ChatMessage* chatmessage_;
12013   ::ChatRejectMessage* chatrejectmessage_;
12014   ::DialogMessage* dialogmessage_;
12015   ::TimeoutWarningMessage* timeoutwarningmessage_;
12016   ::ResetTimeoutMessage* resettimeoutmessage_;
12017   ::ReportAvatarMessage* reportavatarmessage_;
12018   ::ReportAvatarAckMessage* reportavatarackmessage_;
12019   ::ReportGameMessage* reportgamemessage_;
12020   ::ReportGameAckMessage* reportgameackmessage_;
12021   ::ErrorMessage* errormessage_;
12022   ::AdminRemoveGameMessage* adminremovegamemessage_;
12023   ::AdminRemoveGameAckMessage* adminremovegameackmessage_;
12024   ::AdminBanPlayerMessage* adminbanplayermessage_;
12025   ::AdminBanPlayerAckMessage* adminbanplayerackmessage_;
12026   ::GameListSpectatorJoinedMessage* gamelistspectatorjoinedmessage_;
12027   ::GameListSpectatorLeftMessage* gamelistspectatorleftmessage_;
12028   ::GameSpectatorJoinedMessage* gamespectatorjoinedmessage_;
12029   ::GameSpectatorLeftMessage* gamespectatorleftmessage_;
12030   int messagetype_;
12031   #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
12032   friend void  protobuf_AddDesc_pokerth_2eproto_impl();
12033   #else
12034   friend void  protobuf_AddDesc_pokerth_2eproto();
12035   #endif
12036   friend void protobuf_AssignDesc_pokerth_2eproto();
12037   friend void protobuf_ShutdownFile_pokerth_2eproto();
12038 
12039   void InitAsDefaultInstance();
12040   static PokerTHMessage* default_instance_;
12041 };
12042 // ===================================================================
12043 
12044 
12045 // ===================================================================
12046 
12047 // NetGameInfo
12048 
12049 // required string gameName = 1;
has_gamename()12050 inline bool NetGameInfo::has_gamename() const {
12051   return (_has_bits_[0] & 0x00000001u) != 0;
12052 }
set_has_gamename()12053 inline void NetGameInfo::set_has_gamename() {
12054   _has_bits_[0] |= 0x00000001u;
12055 }
clear_has_gamename()12056 inline void NetGameInfo::clear_has_gamename() {
12057   _has_bits_[0] &= ~0x00000001u;
12058 }
clear_gamename()12059 inline void NetGameInfo::clear_gamename() {
12060   if (gamename_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
12061     gamename_->clear();
12062   }
12063   clear_has_gamename();
12064 }
gamename()12065 inline const ::std::string& NetGameInfo::gamename() const {
12066   // @@protoc_insertion_point(field_get:NetGameInfo.gameName)
12067   return *gamename_;
12068 }
set_gamename(const::std::string & value)12069 inline void NetGameInfo::set_gamename(const ::std::string& value) {
12070   set_has_gamename();
12071   if (gamename_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
12072     gamename_ = new ::std::string;
12073   }
12074   gamename_->assign(value);
12075   // @@protoc_insertion_point(field_set:NetGameInfo.gameName)
12076 }
set_gamename(const char * value)12077 inline void NetGameInfo::set_gamename(const char* value) {
12078   set_has_gamename();
12079   if (gamename_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
12080     gamename_ = new ::std::string;
12081   }
12082   gamename_->assign(value);
12083   // @@protoc_insertion_point(field_set_char:NetGameInfo.gameName)
12084 }
set_gamename(const char * value,size_t size)12085 inline void NetGameInfo::set_gamename(const char* value, size_t size) {
12086   set_has_gamename();
12087   if (gamename_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
12088     gamename_ = new ::std::string;
12089   }
12090   gamename_->assign(reinterpret_cast<const char*>(value), size);
12091   // @@protoc_insertion_point(field_set_pointer:NetGameInfo.gameName)
12092 }
mutable_gamename()12093 inline ::std::string* NetGameInfo::mutable_gamename() {
12094   set_has_gamename();
12095   if (gamename_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
12096     gamename_ = new ::std::string;
12097   }
12098   // @@protoc_insertion_point(field_mutable:NetGameInfo.gameName)
12099   return gamename_;
12100 }
release_gamename()12101 inline ::std::string* NetGameInfo::release_gamename() {
12102   clear_has_gamename();
12103   if (gamename_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
12104     return NULL;
12105   } else {
12106     ::std::string* temp = gamename_;
12107     gamename_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
12108     return temp;
12109   }
12110 }
set_allocated_gamename(::std::string * gamename)12111 inline void NetGameInfo::set_allocated_gamename(::std::string* gamename) {
12112   if (gamename_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
12113     delete gamename_;
12114   }
12115   if (gamename) {
12116     set_has_gamename();
12117     gamename_ = gamename;
12118   } else {
12119     clear_has_gamename();
12120     gamename_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
12121   }
12122   // @@protoc_insertion_point(field_set_allocated:NetGameInfo.gameName)
12123 }
12124 
12125 // required .NetGameInfo.NetGameType netGameType = 2;
has_netgametype()12126 inline bool NetGameInfo::has_netgametype() const {
12127   return (_has_bits_[0] & 0x00000002u) != 0;
12128 }
set_has_netgametype()12129 inline void NetGameInfo::set_has_netgametype() {
12130   _has_bits_[0] |= 0x00000002u;
12131 }
clear_has_netgametype()12132 inline void NetGameInfo::clear_has_netgametype() {
12133   _has_bits_[0] &= ~0x00000002u;
12134 }
clear_netgametype()12135 inline void NetGameInfo::clear_netgametype() {
12136   netgametype_ = 1;
12137   clear_has_netgametype();
12138 }
netgametype()12139 inline ::NetGameInfo_NetGameType NetGameInfo::netgametype() const {
12140   // @@protoc_insertion_point(field_get:NetGameInfo.netGameType)
12141   return static_cast< ::NetGameInfo_NetGameType >(netgametype_);
12142 }
set_netgametype(::NetGameInfo_NetGameType value)12143 inline void NetGameInfo::set_netgametype(::NetGameInfo_NetGameType value) {
12144   assert(::NetGameInfo_NetGameType_IsValid(value));
12145   set_has_netgametype();
12146   netgametype_ = value;
12147   // @@protoc_insertion_point(field_set:NetGameInfo.netGameType)
12148 }
12149 
12150 // required uint32 maxNumPlayers = 3;
has_maxnumplayers()12151 inline bool NetGameInfo::has_maxnumplayers() const {
12152   return (_has_bits_[0] & 0x00000004u) != 0;
12153 }
set_has_maxnumplayers()12154 inline void NetGameInfo::set_has_maxnumplayers() {
12155   _has_bits_[0] |= 0x00000004u;
12156 }
clear_has_maxnumplayers()12157 inline void NetGameInfo::clear_has_maxnumplayers() {
12158   _has_bits_[0] &= ~0x00000004u;
12159 }
clear_maxnumplayers()12160 inline void NetGameInfo::clear_maxnumplayers() {
12161   maxnumplayers_ = 0u;
12162   clear_has_maxnumplayers();
12163 }
maxnumplayers()12164 inline ::google::protobuf::uint32 NetGameInfo::maxnumplayers() const {
12165   // @@protoc_insertion_point(field_get:NetGameInfo.maxNumPlayers)
12166   return maxnumplayers_;
12167 }
set_maxnumplayers(::google::protobuf::uint32 value)12168 inline void NetGameInfo::set_maxnumplayers(::google::protobuf::uint32 value) {
12169   set_has_maxnumplayers();
12170   maxnumplayers_ = value;
12171   // @@protoc_insertion_point(field_set:NetGameInfo.maxNumPlayers)
12172 }
12173 
12174 // required .NetGameInfo.RaiseIntervalMode raiseIntervalMode = 4;
has_raiseintervalmode()12175 inline bool NetGameInfo::has_raiseintervalmode() const {
12176   return (_has_bits_[0] & 0x00000008u) != 0;
12177 }
set_has_raiseintervalmode()12178 inline void NetGameInfo::set_has_raiseintervalmode() {
12179   _has_bits_[0] |= 0x00000008u;
12180 }
clear_has_raiseintervalmode()12181 inline void NetGameInfo::clear_has_raiseintervalmode() {
12182   _has_bits_[0] &= ~0x00000008u;
12183 }
clear_raiseintervalmode()12184 inline void NetGameInfo::clear_raiseintervalmode() {
12185   raiseintervalmode_ = 1;
12186   clear_has_raiseintervalmode();
12187 }
raiseintervalmode()12188 inline ::NetGameInfo_RaiseIntervalMode NetGameInfo::raiseintervalmode() const {
12189   // @@protoc_insertion_point(field_get:NetGameInfo.raiseIntervalMode)
12190   return static_cast< ::NetGameInfo_RaiseIntervalMode >(raiseintervalmode_);
12191 }
set_raiseintervalmode(::NetGameInfo_RaiseIntervalMode value)12192 inline void NetGameInfo::set_raiseintervalmode(::NetGameInfo_RaiseIntervalMode value) {
12193   assert(::NetGameInfo_RaiseIntervalMode_IsValid(value));
12194   set_has_raiseintervalmode();
12195   raiseintervalmode_ = value;
12196   // @@protoc_insertion_point(field_set:NetGameInfo.raiseIntervalMode)
12197 }
12198 
12199 // optional uint32 raiseEveryHands = 5;
has_raiseeveryhands()12200 inline bool NetGameInfo::has_raiseeveryhands() const {
12201   return (_has_bits_[0] & 0x00000010u) != 0;
12202 }
set_has_raiseeveryhands()12203 inline void NetGameInfo::set_has_raiseeveryhands() {
12204   _has_bits_[0] |= 0x00000010u;
12205 }
clear_has_raiseeveryhands()12206 inline void NetGameInfo::clear_has_raiseeveryhands() {
12207   _has_bits_[0] &= ~0x00000010u;
12208 }
clear_raiseeveryhands()12209 inline void NetGameInfo::clear_raiseeveryhands() {
12210   raiseeveryhands_ = 0u;
12211   clear_has_raiseeveryhands();
12212 }
raiseeveryhands()12213 inline ::google::protobuf::uint32 NetGameInfo::raiseeveryhands() const {
12214   // @@protoc_insertion_point(field_get:NetGameInfo.raiseEveryHands)
12215   return raiseeveryhands_;
12216 }
set_raiseeveryhands(::google::protobuf::uint32 value)12217 inline void NetGameInfo::set_raiseeveryhands(::google::protobuf::uint32 value) {
12218   set_has_raiseeveryhands();
12219   raiseeveryhands_ = value;
12220   // @@protoc_insertion_point(field_set:NetGameInfo.raiseEveryHands)
12221 }
12222 
12223 // optional uint32 raiseEveryMinutes = 6;
has_raiseeveryminutes()12224 inline bool NetGameInfo::has_raiseeveryminutes() const {
12225   return (_has_bits_[0] & 0x00000020u) != 0;
12226 }
set_has_raiseeveryminutes()12227 inline void NetGameInfo::set_has_raiseeveryminutes() {
12228   _has_bits_[0] |= 0x00000020u;
12229 }
clear_has_raiseeveryminutes()12230 inline void NetGameInfo::clear_has_raiseeveryminutes() {
12231   _has_bits_[0] &= ~0x00000020u;
12232 }
clear_raiseeveryminutes()12233 inline void NetGameInfo::clear_raiseeveryminutes() {
12234   raiseeveryminutes_ = 0u;
12235   clear_has_raiseeveryminutes();
12236 }
raiseeveryminutes()12237 inline ::google::protobuf::uint32 NetGameInfo::raiseeveryminutes() const {
12238   // @@protoc_insertion_point(field_get:NetGameInfo.raiseEveryMinutes)
12239   return raiseeveryminutes_;
12240 }
set_raiseeveryminutes(::google::protobuf::uint32 value)12241 inline void NetGameInfo::set_raiseeveryminutes(::google::protobuf::uint32 value) {
12242   set_has_raiseeveryminutes();
12243   raiseeveryminutes_ = value;
12244   // @@protoc_insertion_point(field_set:NetGameInfo.raiseEveryMinutes)
12245 }
12246 
12247 // required .NetGameInfo.EndRaiseMode endRaiseMode = 7;
has_endraisemode()12248 inline bool NetGameInfo::has_endraisemode() const {
12249   return (_has_bits_[0] & 0x00000040u) != 0;
12250 }
set_has_endraisemode()12251 inline void NetGameInfo::set_has_endraisemode() {
12252   _has_bits_[0] |= 0x00000040u;
12253 }
clear_has_endraisemode()12254 inline void NetGameInfo::clear_has_endraisemode() {
12255   _has_bits_[0] &= ~0x00000040u;
12256 }
clear_endraisemode()12257 inline void NetGameInfo::clear_endraisemode() {
12258   endraisemode_ = 1;
12259   clear_has_endraisemode();
12260 }
endraisemode()12261 inline ::NetGameInfo_EndRaiseMode NetGameInfo::endraisemode() const {
12262   // @@protoc_insertion_point(field_get:NetGameInfo.endRaiseMode)
12263   return static_cast< ::NetGameInfo_EndRaiseMode >(endraisemode_);
12264 }
set_endraisemode(::NetGameInfo_EndRaiseMode value)12265 inline void NetGameInfo::set_endraisemode(::NetGameInfo_EndRaiseMode value) {
12266   assert(::NetGameInfo_EndRaiseMode_IsValid(value));
12267   set_has_endraisemode();
12268   endraisemode_ = value;
12269   // @@protoc_insertion_point(field_set:NetGameInfo.endRaiseMode)
12270 }
12271 
12272 // optional uint32 endRaiseSmallBlindValue = 8;
has_endraisesmallblindvalue()12273 inline bool NetGameInfo::has_endraisesmallblindvalue() const {
12274   return (_has_bits_[0] & 0x00000080u) != 0;
12275 }
set_has_endraisesmallblindvalue()12276 inline void NetGameInfo::set_has_endraisesmallblindvalue() {
12277   _has_bits_[0] |= 0x00000080u;
12278 }
clear_has_endraisesmallblindvalue()12279 inline void NetGameInfo::clear_has_endraisesmallblindvalue() {
12280   _has_bits_[0] &= ~0x00000080u;
12281 }
clear_endraisesmallblindvalue()12282 inline void NetGameInfo::clear_endraisesmallblindvalue() {
12283   endraisesmallblindvalue_ = 0u;
12284   clear_has_endraisesmallblindvalue();
12285 }
endraisesmallblindvalue()12286 inline ::google::protobuf::uint32 NetGameInfo::endraisesmallblindvalue() const {
12287   // @@protoc_insertion_point(field_get:NetGameInfo.endRaiseSmallBlindValue)
12288   return endraisesmallblindvalue_;
12289 }
set_endraisesmallblindvalue(::google::protobuf::uint32 value)12290 inline void NetGameInfo::set_endraisesmallblindvalue(::google::protobuf::uint32 value) {
12291   set_has_endraisesmallblindvalue();
12292   endraisesmallblindvalue_ = value;
12293   // @@protoc_insertion_point(field_set:NetGameInfo.endRaiseSmallBlindValue)
12294 }
12295 
12296 // required uint32 proposedGuiSpeed = 9;
has_proposedguispeed()12297 inline bool NetGameInfo::has_proposedguispeed() const {
12298   return (_has_bits_[0] & 0x00000100u) != 0;
12299 }
set_has_proposedguispeed()12300 inline void NetGameInfo::set_has_proposedguispeed() {
12301   _has_bits_[0] |= 0x00000100u;
12302 }
clear_has_proposedguispeed()12303 inline void NetGameInfo::clear_has_proposedguispeed() {
12304   _has_bits_[0] &= ~0x00000100u;
12305 }
clear_proposedguispeed()12306 inline void NetGameInfo::clear_proposedguispeed() {
12307   proposedguispeed_ = 0u;
12308   clear_has_proposedguispeed();
12309 }
proposedguispeed()12310 inline ::google::protobuf::uint32 NetGameInfo::proposedguispeed() const {
12311   // @@protoc_insertion_point(field_get:NetGameInfo.proposedGuiSpeed)
12312   return proposedguispeed_;
12313 }
set_proposedguispeed(::google::protobuf::uint32 value)12314 inline void NetGameInfo::set_proposedguispeed(::google::protobuf::uint32 value) {
12315   set_has_proposedguispeed();
12316   proposedguispeed_ = value;
12317   // @@protoc_insertion_point(field_set:NetGameInfo.proposedGuiSpeed)
12318 }
12319 
12320 // required uint32 delayBetweenHands = 10;
has_delaybetweenhands()12321 inline bool NetGameInfo::has_delaybetweenhands() const {
12322   return (_has_bits_[0] & 0x00000200u) != 0;
12323 }
set_has_delaybetweenhands()12324 inline void NetGameInfo::set_has_delaybetweenhands() {
12325   _has_bits_[0] |= 0x00000200u;
12326 }
clear_has_delaybetweenhands()12327 inline void NetGameInfo::clear_has_delaybetweenhands() {
12328   _has_bits_[0] &= ~0x00000200u;
12329 }
clear_delaybetweenhands()12330 inline void NetGameInfo::clear_delaybetweenhands() {
12331   delaybetweenhands_ = 0u;
12332   clear_has_delaybetweenhands();
12333 }
delaybetweenhands()12334 inline ::google::protobuf::uint32 NetGameInfo::delaybetweenhands() const {
12335   // @@protoc_insertion_point(field_get:NetGameInfo.delayBetweenHands)
12336   return delaybetweenhands_;
12337 }
set_delaybetweenhands(::google::protobuf::uint32 value)12338 inline void NetGameInfo::set_delaybetweenhands(::google::protobuf::uint32 value) {
12339   set_has_delaybetweenhands();
12340   delaybetweenhands_ = value;
12341   // @@protoc_insertion_point(field_set:NetGameInfo.delayBetweenHands)
12342 }
12343 
12344 // required uint32 playerActionTimeout = 11;
has_playeractiontimeout()12345 inline bool NetGameInfo::has_playeractiontimeout() const {
12346   return (_has_bits_[0] & 0x00000400u) != 0;
12347 }
set_has_playeractiontimeout()12348 inline void NetGameInfo::set_has_playeractiontimeout() {
12349   _has_bits_[0] |= 0x00000400u;
12350 }
clear_has_playeractiontimeout()12351 inline void NetGameInfo::clear_has_playeractiontimeout() {
12352   _has_bits_[0] &= ~0x00000400u;
12353 }
clear_playeractiontimeout()12354 inline void NetGameInfo::clear_playeractiontimeout() {
12355   playeractiontimeout_ = 0u;
12356   clear_has_playeractiontimeout();
12357 }
playeractiontimeout()12358 inline ::google::protobuf::uint32 NetGameInfo::playeractiontimeout() const {
12359   // @@protoc_insertion_point(field_get:NetGameInfo.playerActionTimeout)
12360   return playeractiontimeout_;
12361 }
set_playeractiontimeout(::google::protobuf::uint32 value)12362 inline void NetGameInfo::set_playeractiontimeout(::google::protobuf::uint32 value) {
12363   set_has_playeractiontimeout();
12364   playeractiontimeout_ = value;
12365   // @@protoc_insertion_point(field_set:NetGameInfo.playerActionTimeout)
12366 }
12367 
12368 // required uint32 firstSmallBlind = 12;
has_firstsmallblind()12369 inline bool NetGameInfo::has_firstsmallblind() const {
12370   return (_has_bits_[0] & 0x00000800u) != 0;
12371 }
set_has_firstsmallblind()12372 inline void NetGameInfo::set_has_firstsmallblind() {
12373   _has_bits_[0] |= 0x00000800u;
12374 }
clear_has_firstsmallblind()12375 inline void NetGameInfo::clear_has_firstsmallblind() {
12376   _has_bits_[0] &= ~0x00000800u;
12377 }
clear_firstsmallblind()12378 inline void NetGameInfo::clear_firstsmallblind() {
12379   firstsmallblind_ = 0u;
12380   clear_has_firstsmallblind();
12381 }
firstsmallblind()12382 inline ::google::protobuf::uint32 NetGameInfo::firstsmallblind() const {
12383   // @@protoc_insertion_point(field_get:NetGameInfo.firstSmallBlind)
12384   return firstsmallblind_;
12385 }
set_firstsmallblind(::google::protobuf::uint32 value)12386 inline void NetGameInfo::set_firstsmallblind(::google::protobuf::uint32 value) {
12387   set_has_firstsmallblind();
12388   firstsmallblind_ = value;
12389   // @@protoc_insertion_point(field_set:NetGameInfo.firstSmallBlind)
12390 }
12391 
12392 // required uint32 startMoney = 13;
has_startmoney()12393 inline bool NetGameInfo::has_startmoney() const {
12394   return (_has_bits_[0] & 0x00001000u) != 0;
12395 }
set_has_startmoney()12396 inline void NetGameInfo::set_has_startmoney() {
12397   _has_bits_[0] |= 0x00001000u;
12398 }
clear_has_startmoney()12399 inline void NetGameInfo::clear_has_startmoney() {
12400   _has_bits_[0] &= ~0x00001000u;
12401 }
clear_startmoney()12402 inline void NetGameInfo::clear_startmoney() {
12403   startmoney_ = 0u;
12404   clear_has_startmoney();
12405 }
startmoney()12406 inline ::google::protobuf::uint32 NetGameInfo::startmoney() const {
12407   // @@protoc_insertion_point(field_get:NetGameInfo.startMoney)
12408   return startmoney_;
12409 }
set_startmoney(::google::protobuf::uint32 value)12410 inline void NetGameInfo::set_startmoney(::google::protobuf::uint32 value) {
12411   set_has_startmoney();
12412   startmoney_ = value;
12413   // @@protoc_insertion_point(field_set:NetGameInfo.startMoney)
12414 }
12415 
12416 // repeated uint32 manualBlinds = 14 [packed = true];
manualblinds_size()12417 inline int NetGameInfo::manualblinds_size() const {
12418   return manualblinds_.size();
12419 }
clear_manualblinds()12420 inline void NetGameInfo::clear_manualblinds() {
12421   manualblinds_.Clear();
12422 }
manualblinds(int index)12423 inline ::google::protobuf::uint32 NetGameInfo::manualblinds(int index) const {
12424   // @@protoc_insertion_point(field_get:NetGameInfo.manualBlinds)
12425   return manualblinds_.Get(index);
12426 }
set_manualblinds(int index,::google::protobuf::uint32 value)12427 inline void NetGameInfo::set_manualblinds(int index, ::google::protobuf::uint32 value) {
12428   manualblinds_.Set(index, value);
12429   // @@protoc_insertion_point(field_set:NetGameInfo.manualBlinds)
12430 }
add_manualblinds(::google::protobuf::uint32 value)12431 inline void NetGameInfo::add_manualblinds(::google::protobuf::uint32 value) {
12432   manualblinds_.Add(value);
12433   // @@protoc_insertion_point(field_add:NetGameInfo.manualBlinds)
12434 }
12435 inline const ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >&
manualblinds()12436 NetGameInfo::manualblinds() const {
12437   // @@protoc_insertion_point(field_list:NetGameInfo.manualBlinds)
12438   return manualblinds_;
12439 }
12440 inline ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >*
mutable_manualblinds()12441 NetGameInfo::mutable_manualblinds() {
12442   // @@protoc_insertion_point(field_mutable_list:NetGameInfo.manualBlinds)
12443   return &manualblinds_;
12444 }
12445 
12446 // optional bool allowSpectators = 15 [default = true];
has_allowspectators()12447 inline bool NetGameInfo::has_allowspectators() const {
12448   return (_has_bits_[0] & 0x00004000u) != 0;
12449 }
set_has_allowspectators()12450 inline void NetGameInfo::set_has_allowspectators() {
12451   _has_bits_[0] |= 0x00004000u;
12452 }
clear_has_allowspectators()12453 inline void NetGameInfo::clear_has_allowspectators() {
12454   _has_bits_[0] &= ~0x00004000u;
12455 }
clear_allowspectators()12456 inline void NetGameInfo::clear_allowspectators() {
12457   allowspectators_ = true;
12458   clear_has_allowspectators();
12459 }
allowspectators()12460 inline bool NetGameInfo::allowspectators() const {
12461   // @@protoc_insertion_point(field_get:NetGameInfo.allowSpectators)
12462   return allowspectators_;
12463 }
set_allowspectators(bool value)12464 inline void NetGameInfo::set_allowspectators(bool value) {
12465   set_has_allowspectators();
12466   allowspectators_ = value;
12467   // @@protoc_insertion_point(field_set:NetGameInfo.allowSpectators)
12468 }
12469 
12470 // -------------------------------------------------------------------
12471 
12472 // PlayerResult
12473 
12474 // required uint32 playerId = 1;
has_playerid()12475 inline bool PlayerResult::has_playerid() const {
12476   return (_has_bits_[0] & 0x00000001u) != 0;
12477 }
set_has_playerid()12478 inline void PlayerResult::set_has_playerid() {
12479   _has_bits_[0] |= 0x00000001u;
12480 }
clear_has_playerid()12481 inline void PlayerResult::clear_has_playerid() {
12482   _has_bits_[0] &= ~0x00000001u;
12483 }
clear_playerid()12484 inline void PlayerResult::clear_playerid() {
12485   playerid_ = 0u;
12486   clear_has_playerid();
12487 }
playerid()12488 inline ::google::protobuf::uint32 PlayerResult::playerid() const {
12489   // @@protoc_insertion_point(field_get:PlayerResult.playerId)
12490   return playerid_;
12491 }
set_playerid(::google::protobuf::uint32 value)12492 inline void PlayerResult::set_playerid(::google::protobuf::uint32 value) {
12493   set_has_playerid();
12494   playerid_ = value;
12495   // @@protoc_insertion_point(field_set:PlayerResult.playerId)
12496 }
12497 
12498 // required uint32 resultCard1 = 2;
has_resultcard1()12499 inline bool PlayerResult::has_resultcard1() const {
12500   return (_has_bits_[0] & 0x00000002u) != 0;
12501 }
set_has_resultcard1()12502 inline void PlayerResult::set_has_resultcard1() {
12503   _has_bits_[0] |= 0x00000002u;
12504 }
clear_has_resultcard1()12505 inline void PlayerResult::clear_has_resultcard1() {
12506   _has_bits_[0] &= ~0x00000002u;
12507 }
clear_resultcard1()12508 inline void PlayerResult::clear_resultcard1() {
12509   resultcard1_ = 0u;
12510   clear_has_resultcard1();
12511 }
resultcard1()12512 inline ::google::protobuf::uint32 PlayerResult::resultcard1() const {
12513   // @@protoc_insertion_point(field_get:PlayerResult.resultCard1)
12514   return resultcard1_;
12515 }
set_resultcard1(::google::protobuf::uint32 value)12516 inline void PlayerResult::set_resultcard1(::google::protobuf::uint32 value) {
12517   set_has_resultcard1();
12518   resultcard1_ = value;
12519   // @@protoc_insertion_point(field_set:PlayerResult.resultCard1)
12520 }
12521 
12522 // required uint32 resultCard2 = 3;
has_resultcard2()12523 inline bool PlayerResult::has_resultcard2() const {
12524   return (_has_bits_[0] & 0x00000004u) != 0;
12525 }
set_has_resultcard2()12526 inline void PlayerResult::set_has_resultcard2() {
12527   _has_bits_[0] |= 0x00000004u;
12528 }
clear_has_resultcard2()12529 inline void PlayerResult::clear_has_resultcard2() {
12530   _has_bits_[0] &= ~0x00000004u;
12531 }
clear_resultcard2()12532 inline void PlayerResult::clear_resultcard2() {
12533   resultcard2_ = 0u;
12534   clear_has_resultcard2();
12535 }
resultcard2()12536 inline ::google::protobuf::uint32 PlayerResult::resultcard2() const {
12537   // @@protoc_insertion_point(field_get:PlayerResult.resultCard2)
12538   return resultcard2_;
12539 }
set_resultcard2(::google::protobuf::uint32 value)12540 inline void PlayerResult::set_resultcard2(::google::protobuf::uint32 value) {
12541   set_has_resultcard2();
12542   resultcard2_ = value;
12543   // @@protoc_insertion_point(field_set:PlayerResult.resultCard2)
12544 }
12545 
12546 // repeated uint32 bestHandPosition = 4 [packed = true];
besthandposition_size()12547 inline int PlayerResult::besthandposition_size() const {
12548   return besthandposition_.size();
12549 }
clear_besthandposition()12550 inline void PlayerResult::clear_besthandposition() {
12551   besthandposition_.Clear();
12552 }
besthandposition(int index)12553 inline ::google::protobuf::uint32 PlayerResult::besthandposition(int index) const {
12554   // @@protoc_insertion_point(field_get:PlayerResult.bestHandPosition)
12555   return besthandposition_.Get(index);
12556 }
set_besthandposition(int index,::google::protobuf::uint32 value)12557 inline void PlayerResult::set_besthandposition(int index, ::google::protobuf::uint32 value) {
12558   besthandposition_.Set(index, value);
12559   // @@protoc_insertion_point(field_set:PlayerResult.bestHandPosition)
12560 }
add_besthandposition(::google::protobuf::uint32 value)12561 inline void PlayerResult::add_besthandposition(::google::protobuf::uint32 value) {
12562   besthandposition_.Add(value);
12563   // @@protoc_insertion_point(field_add:PlayerResult.bestHandPosition)
12564 }
12565 inline const ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >&
besthandposition()12566 PlayerResult::besthandposition() const {
12567   // @@protoc_insertion_point(field_list:PlayerResult.bestHandPosition)
12568   return besthandposition_;
12569 }
12570 inline ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >*
mutable_besthandposition()12571 PlayerResult::mutable_besthandposition() {
12572   // @@protoc_insertion_point(field_mutable_list:PlayerResult.bestHandPosition)
12573   return &besthandposition_;
12574 }
12575 
12576 // required uint32 moneyWon = 5;
has_moneywon()12577 inline bool PlayerResult::has_moneywon() const {
12578   return (_has_bits_[0] & 0x00000010u) != 0;
12579 }
set_has_moneywon()12580 inline void PlayerResult::set_has_moneywon() {
12581   _has_bits_[0] |= 0x00000010u;
12582 }
clear_has_moneywon()12583 inline void PlayerResult::clear_has_moneywon() {
12584   _has_bits_[0] &= ~0x00000010u;
12585 }
clear_moneywon()12586 inline void PlayerResult::clear_moneywon() {
12587   moneywon_ = 0u;
12588   clear_has_moneywon();
12589 }
moneywon()12590 inline ::google::protobuf::uint32 PlayerResult::moneywon() const {
12591   // @@protoc_insertion_point(field_get:PlayerResult.moneyWon)
12592   return moneywon_;
12593 }
set_moneywon(::google::protobuf::uint32 value)12594 inline void PlayerResult::set_moneywon(::google::protobuf::uint32 value) {
12595   set_has_moneywon();
12596   moneywon_ = value;
12597   // @@protoc_insertion_point(field_set:PlayerResult.moneyWon)
12598 }
12599 
12600 // required uint32 playerMoney = 6;
has_playermoney()12601 inline bool PlayerResult::has_playermoney() const {
12602   return (_has_bits_[0] & 0x00000020u) != 0;
12603 }
set_has_playermoney()12604 inline void PlayerResult::set_has_playermoney() {
12605   _has_bits_[0] |= 0x00000020u;
12606 }
clear_has_playermoney()12607 inline void PlayerResult::clear_has_playermoney() {
12608   _has_bits_[0] &= ~0x00000020u;
12609 }
clear_playermoney()12610 inline void PlayerResult::clear_playermoney() {
12611   playermoney_ = 0u;
12612   clear_has_playermoney();
12613 }
playermoney()12614 inline ::google::protobuf::uint32 PlayerResult::playermoney() const {
12615   // @@protoc_insertion_point(field_get:PlayerResult.playerMoney)
12616   return playermoney_;
12617 }
set_playermoney(::google::protobuf::uint32 value)12618 inline void PlayerResult::set_playermoney(::google::protobuf::uint32 value) {
12619   set_has_playermoney();
12620   playermoney_ = value;
12621   // @@protoc_insertion_point(field_set:PlayerResult.playerMoney)
12622 }
12623 
12624 // optional uint32 cardsValue = 7;
has_cardsvalue()12625 inline bool PlayerResult::has_cardsvalue() const {
12626   return (_has_bits_[0] & 0x00000040u) != 0;
12627 }
set_has_cardsvalue()12628 inline void PlayerResult::set_has_cardsvalue() {
12629   _has_bits_[0] |= 0x00000040u;
12630 }
clear_has_cardsvalue()12631 inline void PlayerResult::clear_has_cardsvalue() {
12632   _has_bits_[0] &= ~0x00000040u;
12633 }
clear_cardsvalue()12634 inline void PlayerResult::clear_cardsvalue() {
12635   cardsvalue_ = 0u;
12636   clear_has_cardsvalue();
12637 }
cardsvalue()12638 inline ::google::protobuf::uint32 PlayerResult::cardsvalue() const {
12639   // @@protoc_insertion_point(field_get:PlayerResult.cardsValue)
12640   return cardsvalue_;
12641 }
set_cardsvalue(::google::protobuf::uint32 value)12642 inline void PlayerResult::set_cardsvalue(::google::protobuf::uint32 value) {
12643   set_has_cardsvalue();
12644   cardsvalue_ = value;
12645   // @@protoc_insertion_point(field_set:PlayerResult.cardsValue)
12646 }
12647 
12648 // -------------------------------------------------------------------
12649 
12650 // AnnounceMessage_Version
12651 
12652 // required uint32 majorVersion = 1;
has_majorversion()12653 inline bool AnnounceMessage_Version::has_majorversion() const {
12654   return (_has_bits_[0] & 0x00000001u) != 0;
12655 }
set_has_majorversion()12656 inline void AnnounceMessage_Version::set_has_majorversion() {
12657   _has_bits_[0] |= 0x00000001u;
12658 }
clear_has_majorversion()12659 inline void AnnounceMessage_Version::clear_has_majorversion() {
12660   _has_bits_[0] &= ~0x00000001u;
12661 }
clear_majorversion()12662 inline void AnnounceMessage_Version::clear_majorversion() {
12663   majorversion_ = 0u;
12664   clear_has_majorversion();
12665 }
majorversion()12666 inline ::google::protobuf::uint32 AnnounceMessage_Version::majorversion() const {
12667   // @@protoc_insertion_point(field_get:AnnounceMessage.Version.majorVersion)
12668   return majorversion_;
12669 }
set_majorversion(::google::protobuf::uint32 value)12670 inline void AnnounceMessage_Version::set_majorversion(::google::protobuf::uint32 value) {
12671   set_has_majorversion();
12672   majorversion_ = value;
12673   // @@protoc_insertion_point(field_set:AnnounceMessage.Version.majorVersion)
12674 }
12675 
12676 // required uint32 minorVersion = 2;
has_minorversion()12677 inline bool AnnounceMessage_Version::has_minorversion() const {
12678   return (_has_bits_[0] & 0x00000002u) != 0;
12679 }
set_has_minorversion()12680 inline void AnnounceMessage_Version::set_has_minorversion() {
12681   _has_bits_[0] |= 0x00000002u;
12682 }
clear_has_minorversion()12683 inline void AnnounceMessage_Version::clear_has_minorversion() {
12684   _has_bits_[0] &= ~0x00000002u;
12685 }
clear_minorversion()12686 inline void AnnounceMessage_Version::clear_minorversion() {
12687   minorversion_ = 0u;
12688   clear_has_minorversion();
12689 }
minorversion()12690 inline ::google::protobuf::uint32 AnnounceMessage_Version::minorversion() const {
12691   // @@protoc_insertion_point(field_get:AnnounceMessage.Version.minorVersion)
12692   return minorversion_;
12693 }
set_minorversion(::google::protobuf::uint32 value)12694 inline void AnnounceMessage_Version::set_minorversion(::google::protobuf::uint32 value) {
12695   set_has_minorversion();
12696   minorversion_ = value;
12697   // @@protoc_insertion_point(field_set:AnnounceMessage.Version.minorVersion)
12698 }
12699 
12700 // -------------------------------------------------------------------
12701 
12702 // AnnounceMessage
12703 
12704 // required .AnnounceMessage.Version protocolVersion = 1;
has_protocolversion()12705 inline bool AnnounceMessage::has_protocolversion() const {
12706   return (_has_bits_[0] & 0x00000001u) != 0;
12707 }
set_has_protocolversion()12708 inline void AnnounceMessage::set_has_protocolversion() {
12709   _has_bits_[0] |= 0x00000001u;
12710 }
clear_has_protocolversion()12711 inline void AnnounceMessage::clear_has_protocolversion() {
12712   _has_bits_[0] &= ~0x00000001u;
12713 }
clear_protocolversion()12714 inline void AnnounceMessage::clear_protocolversion() {
12715   if (protocolversion_ != NULL) protocolversion_->::AnnounceMessage_Version::Clear();
12716   clear_has_protocolversion();
12717 }
protocolversion()12718 inline const ::AnnounceMessage_Version& AnnounceMessage::protocolversion() const {
12719   // @@protoc_insertion_point(field_get:AnnounceMessage.protocolVersion)
12720 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
12721   return protocolversion_ != NULL ? *protocolversion_ : *default_instance().protocolversion_;
12722 #else
12723   return protocolversion_ != NULL ? *protocolversion_ : *default_instance_->protocolversion_;
12724 #endif
12725 }
mutable_protocolversion()12726 inline ::AnnounceMessage_Version* AnnounceMessage::mutable_protocolversion() {
12727   set_has_protocolversion();
12728   if (protocolversion_ == NULL) protocolversion_ = new ::AnnounceMessage_Version;
12729   // @@protoc_insertion_point(field_mutable:AnnounceMessage.protocolVersion)
12730   return protocolversion_;
12731 }
release_protocolversion()12732 inline ::AnnounceMessage_Version* AnnounceMessage::release_protocolversion() {
12733   clear_has_protocolversion();
12734   ::AnnounceMessage_Version* temp = protocolversion_;
12735   protocolversion_ = NULL;
12736   return temp;
12737 }
set_allocated_protocolversion(::AnnounceMessage_Version * protocolversion)12738 inline void AnnounceMessage::set_allocated_protocolversion(::AnnounceMessage_Version* protocolversion) {
12739   delete protocolversion_;
12740   protocolversion_ = protocolversion;
12741   if (protocolversion) {
12742     set_has_protocolversion();
12743   } else {
12744     clear_has_protocolversion();
12745   }
12746   // @@protoc_insertion_point(field_set_allocated:AnnounceMessage.protocolVersion)
12747 }
12748 
12749 // required .AnnounceMessage.Version latestGameVersion = 2;
has_latestgameversion()12750 inline bool AnnounceMessage::has_latestgameversion() const {
12751   return (_has_bits_[0] & 0x00000002u) != 0;
12752 }
set_has_latestgameversion()12753 inline void AnnounceMessage::set_has_latestgameversion() {
12754   _has_bits_[0] |= 0x00000002u;
12755 }
clear_has_latestgameversion()12756 inline void AnnounceMessage::clear_has_latestgameversion() {
12757   _has_bits_[0] &= ~0x00000002u;
12758 }
clear_latestgameversion()12759 inline void AnnounceMessage::clear_latestgameversion() {
12760   if (latestgameversion_ != NULL) latestgameversion_->::AnnounceMessage_Version::Clear();
12761   clear_has_latestgameversion();
12762 }
latestgameversion()12763 inline const ::AnnounceMessage_Version& AnnounceMessage::latestgameversion() const {
12764   // @@protoc_insertion_point(field_get:AnnounceMessage.latestGameVersion)
12765 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
12766   return latestgameversion_ != NULL ? *latestgameversion_ : *default_instance().latestgameversion_;
12767 #else
12768   return latestgameversion_ != NULL ? *latestgameversion_ : *default_instance_->latestgameversion_;
12769 #endif
12770 }
mutable_latestgameversion()12771 inline ::AnnounceMessage_Version* AnnounceMessage::mutable_latestgameversion() {
12772   set_has_latestgameversion();
12773   if (latestgameversion_ == NULL) latestgameversion_ = new ::AnnounceMessage_Version;
12774   // @@protoc_insertion_point(field_mutable:AnnounceMessage.latestGameVersion)
12775   return latestgameversion_;
12776 }
release_latestgameversion()12777 inline ::AnnounceMessage_Version* AnnounceMessage::release_latestgameversion() {
12778   clear_has_latestgameversion();
12779   ::AnnounceMessage_Version* temp = latestgameversion_;
12780   latestgameversion_ = NULL;
12781   return temp;
12782 }
set_allocated_latestgameversion(::AnnounceMessage_Version * latestgameversion)12783 inline void AnnounceMessage::set_allocated_latestgameversion(::AnnounceMessage_Version* latestgameversion) {
12784   delete latestgameversion_;
12785   latestgameversion_ = latestgameversion;
12786   if (latestgameversion) {
12787     set_has_latestgameversion();
12788   } else {
12789     clear_has_latestgameversion();
12790   }
12791   // @@protoc_insertion_point(field_set_allocated:AnnounceMessage.latestGameVersion)
12792 }
12793 
12794 // required uint32 latestBetaRevision = 3;
has_latestbetarevision()12795 inline bool AnnounceMessage::has_latestbetarevision() const {
12796   return (_has_bits_[0] & 0x00000004u) != 0;
12797 }
set_has_latestbetarevision()12798 inline void AnnounceMessage::set_has_latestbetarevision() {
12799   _has_bits_[0] |= 0x00000004u;
12800 }
clear_has_latestbetarevision()12801 inline void AnnounceMessage::clear_has_latestbetarevision() {
12802   _has_bits_[0] &= ~0x00000004u;
12803 }
clear_latestbetarevision()12804 inline void AnnounceMessage::clear_latestbetarevision() {
12805   latestbetarevision_ = 0u;
12806   clear_has_latestbetarevision();
12807 }
latestbetarevision()12808 inline ::google::protobuf::uint32 AnnounceMessage::latestbetarevision() const {
12809   // @@protoc_insertion_point(field_get:AnnounceMessage.latestBetaRevision)
12810   return latestbetarevision_;
12811 }
set_latestbetarevision(::google::protobuf::uint32 value)12812 inline void AnnounceMessage::set_latestbetarevision(::google::protobuf::uint32 value) {
12813   set_has_latestbetarevision();
12814   latestbetarevision_ = value;
12815   // @@protoc_insertion_point(field_set:AnnounceMessage.latestBetaRevision)
12816 }
12817 
12818 // required .AnnounceMessage.ServerType serverType = 4;
has_servertype()12819 inline bool AnnounceMessage::has_servertype() const {
12820   return (_has_bits_[0] & 0x00000008u) != 0;
12821 }
set_has_servertype()12822 inline void AnnounceMessage::set_has_servertype() {
12823   _has_bits_[0] |= 0x00000008u;
12824 }
clear_has_servertype()12825 inline void AnnounceMessage::clear_has_servertype() {
12826   _has_bits_[0] &= ~0x00000008u;
12827 }
clear_servertype()12828 inline void AnnounceMessage::clear_servertype() {
12829   servertype_ = 0;
12830   clear_has_servertype();
12831 }
servertype()12832 inline ::AnnounceMessage_ServerType AnnounceMessage::servertype() const {
12833   // @@protoc_insertion_point(field_get:AnnounceMessage.serverType)
12834   return static_cast< ::AnnounceMessage_ServerType >(servertype_);
12835 }
set_servertype(::AnnounceMessage_ServerType value)12836 inline void AnnounceMessage::set_servertype(::AnnounceMessage_ServerType value) {
12837   assert(::AnnounceMessage_ServerType_IsValid(value));
12838   set_has_servertype();
12839   servertype_ = value;
12840   // @@protoc_insertion_point(field_set:AnnounceMessage.serverType)
12841 }
12842 
12843 // required uint32 numPlayersOnServer = 5;
has_numplayersonserver()12844 inline bool AnnounceMessage::has_numplayersonserver() const {
12845   return (_has_bits_[0] & 0x00000010u) != 0;
12846 }
set_has_numplayersonserver()12847 inline void AnnounceMessage::set_has_numplayersonserver() {
12848   _has_bits_[0] |= 0x00000010u;
12849 }
clear_has_numplayersonserver()12850 inline void AnnounceMessage::clear_has_numplayersonserver() {
12851   _has_bits_[0] &= ~0x00000010u;
12852 }
clear_numplayersonserver()12853 inline void AnnounceMessage::clear_numplayersonserver() {
12854   numplayersonserver_ = 0u;
12855   clear_has_numplayersonserver();
12856 }
numplayersonserver()12857 inline ::google::protobuf::uint32 AnnounceMessage::numplayersonserver() const {
12858   // @@protoc_insertion_point(field_get:AnnounceMessage.numPlayersOnServer)
12859   return numplayersonserver_;
12860 }
set_numplayersonserver(::google::protobuf::uint32 value)12861 inline void AnnounceMessage::set_numplayersonserver(::google::protobuf::uint32 value) {
12862   set_has_numplayersonserver();
12863   numplayersonserver_ = value;
12864   // @@protoc_insertion_point(field_set:AnnounceMessage.numPlayersOnServer)
12865 }
12866 
12867 // -------------------------------------------------------------------
12868 
12869 // InitMessage
12870 
12871 // required .AnnounceMessage.Version requestedVersion = 1;
has_requestedversion()12872 inline bool InitMessage::has_requestedversion() const {
12873   return (_has_bits_[0] & 0x00000001u) != 0;
12874 }
set_has_requestedversion()12875 inline void InitMessage::set_has_requestedversion() {
12876   _has_bits_[0] |= 0x00000001u;
12877 }
clear_has_requestedversion()12878 inline void InitMessage::clear_has_requestedversion() {
12879   _has_bits_[0] &= ~0x00000001u;
12880 }
clear_requestedversion()12881 inline void InitMessage::clear_requestedversion() {
12882   if (requestedversion_ != NULL) requestedversion_->::AnnounceMessage_Version::Clear();
12883   clear_has_requestedversion();
12884 }
requestedversion()12885 inline const ::AnnounceMessage_Version& InitMessage::requestedversion() const {
12886   // @@protoc_insertion_point(field_get:InitMessage.requestedVersion)
12887 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
12888   return requestedversion_ != NULL ? *requestedversion_ : *default_instance().requestedversion_;
12889 #else
12890   return requestedversion_ != NULL ? *requestedversion_ : *default_instance_->requestedversion_;
12891 #endif
12892 }
mutable_requestedversion()12893 inline ::AnnounceMessage_Version* InitMessage::mutable_requestedversion() {
12894   set_has_requestedversion();
12895   if (requestedversion_ == NULL) requestedversion_ = new ::AnnounceMessage_Version;
12896   // @@protoc_insertion_point(field_mutable:InitMessage.requestedVersion)
12897   return requestedversion_;
12898 }
release_requestedversion()12899 inline ::AnnounceMessage_Version* InitMessage::release_requestedversion() {
12900   clear_has_requestedversion();
12901   ::AnnounceMessage_Version* temp = requestedversion_;
12902   requestedversion_ = NULL;
12903   return temp;
12904 }
set_allocated_requestedversion(::AnnounceMessage_Version * requestedversion)12905 inline void InitMessage::set_allocated_requestedversion(::AnnounceMessage_Version* requestedversion) {
12906   delete requestedversion_;
12907   requestedversion_ = requestedversion;
12908   if (requestedversion) {
12909     set_has_requestedversion();
12910   } else {
12911     clear_has_requestedversion();
12912   }
12913   // @@protoc_insertion_point(field_set_allocated:InitMessage.requestedVersion)
12914 }
12915 
12916 // required uint32 buildId = 2;
has_buildid()12917 inline bool InitMessage::has_buildid() const {
12918   return (_has_bits_[0] & 0x00000002u) != 0;
12919 }
set_has_buildid()12920 inline void InitMessage::set_has_buildid() {
12921   _has_bits_[0] |= 0x00000002u;
12922 }
clear_has_buildid()12923 inline void InitMessage::clear_has_buildid() {
12924   _has_bits_[0] &= ~0x00000002u;
12925 }
clear_buildid()12926 inline void InitMessage::clear_buildid() {
12927   buildid_ = 0u;
12928   clear_has_buildid();
12929 }
buildid()12930 inline ::google::protobuf::uint32 InitMessage::buildid() const {
12931   // @@protoc_insertion_point(field_get:InitMessage.buildId)
12932   return buildid_;
12933 }
set_buildid(::google::protobuf::uint32 value)12934 inline void InitMessage::set_buildid(::google::protobuf::uint32 value) {
12935   set_has_buildid();
12936   buildid_ = value;
12937   // @@protoc_insertion_point(field_set:InitMessage.buildId)
12938 }
12939 
12940 // optional bytes myLastSessionId = 3;
has_mylastsessionid()12941 inline bool InitMessage::has_mylastsessionid() const {
12942   return (_has_bits_[0] & 0x00000004u) != 0;
12943 }
set_has_mylastsessionid()12944 inline void InitMessage::set_has_mylastsessionid() {
12945   _has_bits_[0] |= 0x00000004u;
12946 }
clear_has_mylastsessionid()12947 inline void InitMessage::clear_has_mylastsessionid() {
12948   _has_bits_[0] &= ~0x00000004u;
12949 }
clear_mylastsessionid()12950 inline void InitMessage::clear_mylastsessionid() {
12951   if (mylastsessionid_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
12952     mylastsessionid_->clear();
12953   }
12954   clear_has_mylastsessionid();
12955 }
mylastsessionid()12956 inline const ::std::string& InitMessage::mylastsessionid() const {
12957   // @@protoc_insertion_point(field_get:InitMessage.myLastSessionId)
12958   return *mylastsessionid_;
12959 }
set_mylastsessionid(const::std::string & value)12960 inline void InitMessage::set_mylastsessionid(const ::std::string& value) {
12961   set_has_mylastsessionid();
12962   if (mylastsessionid_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
12963     mylastsessionid_ = new ::std::string;
12964   }
12965   mylastsessionid_->assign(value);
12966   // @@protoc_insertion_point(field_set:InitMessage.myLastSessionId)
12967 }
set_mylastsessionid(const char * value)12968 inline void InitMessage::set_mylastsessionid(const char* value) {
12969   set_has_mylastsessionid();
12970   if (mylastsessionid_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
12971     mylastsessionid_ = new ::std::string;
12972   }
12973   mylastsessionid_->assign(value);
12974   // @@protoc_insertion_point(field_set_char:InitMessage.myLastSessionId)
12975 }
set_mylastsessionid(const void * value,size_t size)12976 inline void InitMessage::set_mylastsessionid(const void* value, size_t size) {
12977   set_has_mylastsessionid();
12978   if (mylastsessionid_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
12979     mylastsessionid_ = new ::std::string;
12980   }
12981   mylastsessionid_->assign(reinterpret_cast<const char*>(value), size);
12982   // @@protoc_insertion_point(field_set_pointer:InitMessage.myLastSessionId)
12983 }
mutable_mylastsessionid()12984 inline ::std::string* InitMessage::mutable_mylastsessionid() {
12985   set_has_mylastsessionid();
12986   if (mylastsessionid_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
12987     mylastsessionid_ = new ::std::string;
12988   }
12989   // @@protoc_insertion_point(field_mutable:InitMessage.myLastSessionId)
12990   return mylastsessionid_;
12991 }
release_mylastsessionid()12992 inline ::std::string* InitMessage::release_mylastsessionid() {
12993   clear_has_mylastsessionid();
12994   if (mylastsessionid_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
12995     return NULL;
12996   } else {
12997     ::std::string* temp = mylastsessionid_;
12998     mylastsessionid_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
12999     return temp;
13000   }
13001 }
set_allocated_mylastsessionid(::std::string * mylastsessionid)13002 inline void InitMessage::set_allocated_mylastsessionid(::std::string* mylastsessionid) {
13003   if (mylastsessionid_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13004     delete mylastsessionid_;
13005   }
13006   if (mylastsessionid) {
13007     set_has_mylastsessionid();
13008     mylastsessionid_ = mylastsessionid;
13009   } else {
13010     clear_has_mylastsessionid();
13011     mylastsessionid_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
13012   }
13013   // @@protoc_insertion_point(field_set_allocated:InitMessage.myLastSessionId)
13014 }
13015 
13016 // optional string authServerPassword = 4;
has_authserverpassword()13017 inline bool InitMessage::has_authserverpassword() const {
13018   return (_has_bits_[0] & 0x00000008u) != 0;
13019 }
set_has_authserverpassword()13020 inline void InitMessage::set_has_authserverpassword() {
13021   _has_bits_[0] |= 0x00000008u;
13022 }
clear_has_authserverpassword()13023 inline void InitMessage::clear_has_authserverpassword() {
13024   _has_bits_[0] &= ~0x00000008u;
13025 }
clear_authserverpassword()13026 inline void InitMessage::clear_authserverpassword() {
13027   if (authserverpassword_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13028     authserverpassword_->clear();
13029   }
13030   clear_has_authserverpassword();
13031 }
authserverpassword()13032 inline const ::std::string& InitMessage::authserverpassword() const {
13033   // @@protoc_insertion_point(field_get:InitMessage.authServerPassword)
13034   return *authserverpassword_;
13035 }
set_authserverpassword(const::std::string & value)13036 inline void InitMessage::set_authserverpassword(const ::std::string& value) {
13037   set_has_authserverpassword();
13038   if (authserverpassword_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13039     authserverpassword_ = new ::std::string;
13040   }
13041   authserverpassword_->assign(value);
13042   // @@protoc_insertion_point(field_set:InitMessage.authServerPassword)
13043 }
set_authserverpassword(const char * value)13044 inline void InitMessage::set_authserverpassword(const char* value) {
13045   set_has_authserverpassword();
13046   if (authserverpassword_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13047     authserverpassword_ = new ::std::string;
13048   }
13049   authserverpassword_->assign(value);
13050   // @@protoc_insertion_point(field_set_char:InitMessage.authServerPassword)
13051 }
set_authserverpassword(const char * value,size_t size)13052 inline void InitMessage::set_authserverpassword(const char* value, size_t size) {
13053   set_has_authserverpassword();
13054   if (authserverpassword_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13055     authserverpassword_ = new ::std::string;
13056   }
13057   authserverpassword_->assign(reinterpret_cast<const char*>(value), size);
13058   // @@protoc_insertion_point(field_set_pointer:InitMessage.authServerPassword)
13059 }
mutable_authserverpassword()13060 inline ::std::string* InitMessage::mutable_authserverpassword() {
13061   set_has_authserverpassword();
13062   if (authserverpassword_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13063     authserverpassword_ = new ::std::string;
13064   }
13065   // @@protoc_insertion_point(field_mutable:InitMessage.authServerPassword)
13066   return authserverpassword_;
13067 }
release_authserverpassword()13068 inline ::std::string* InitMessage::release_authserverpassword() {
13069   clear_has_authserverpassword();
13070   if (authserverpassword_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13071     return NULL;
13072   } else {
13073     ::std::string* temp = authserverpassword_;
13074     authserverpassword_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
13075     return temp;
13076   }
13077 }
set_allocated_authserverpassword(::std::string * authserverpassword)13078 inline void InitMessage::set_allocated_authserverpassword(::std::string* authserverpassword) {
13079   if (authserverpassword_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13080     delete authserverpassword_;
13081   }
13082   if (authserverpassword) {
13083     set_has_authserverpassword();
13084     authserverpassword_ = authserverpassword;
13085   } else {
13086     clear_has_authserverpassword();
13087     authserverpassword_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
13088   }
13089   // @@protoc_insertion_point(field_set_allocated:InitMessage.authServerPassword)
13090 }
13091 
13092 // required .InitMessage.LoginType login = 5;
has_login()13093 inline bool InitMessage::has_login() const {
13094   return (_has_bits_[0] & 0x00000010u) != 0;
13095 }
set_has_login()13096 inline void InitMessage::set_has_login() {
13097   _has_bits_[0] |= 0x00000010u;
13098 }
clear_has_login()13099 inline void InitMessage::clear_has_login() {
13100   _has_bits_[0] &= ~0x00000010u;
13101 }
clear_login()13102 inline void InitMessage::clear_login() {
13103   login_ = 0;
13104   clear_has_login();
13105 }
login()13106 inline ::InitMessage_LoginType InitMessage::login() const {
13107   // @@protoc_insertion_point(field_get:InitMessage.login)
13108   return static_cast< ::InitMessage_LoginType >(login_);
13109 }
set_login(::InitMessage_LoginType value)13110 inline void InitMessage::set_login(::InitMessage_LoginType value) {
13111   assert(::InitMessage_LoginType_IsValid(value));
13112   set_has_login();
13113   login_ = value;
13114   // @@protoc_insertion_point(field_set:InitMessage.login)
13115 }
13116 
13117 // optional string nickName = 6;
has_nickname()13118 inline bool InitMessage::has_nickname() const {
13119   return (_has_bits_[0] & 0x00000020u) != 0;
13120 }
set_has_nickname()13121 inline void InitMessage::set_has_nickname() {
13122   _has_bits_[0] |= 0x00000020u;
13123 }
clear_has_nickname()13124 inline void InitMessage::clear_has_nickname() {
13125   _has_bits_[0] &= ~0x00000020u;
13126 }
clear_nickname()13127 inline void InitMessage::clear_nickname() {
13128   if (nickname_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13129     nickname_->clear();
13130   }
13131   clear_has_nickname();
13132 }
nickname()13133 inline const ::std::string& InitMessage::nickname() const {
13134   // @@protoc_insertion_point(field_get:InitMessage.nickName)
13135   return *nickname_;
13136 }
set_nickname(const::std::string & value)13137 inline void InitMessage::set_nickname(const ::std::string& value) {
13138   set_has_nickname();
13139   if (nickname_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13140     nickname_ = new ::std::string;
13141   }
13142   nickname_->assign(value);
13143   // @@protoc_insertion_point(field_set:InitMessage.nickName)
13144 }
set_nickname(const char * value)13145 inline void InitMessage::set_nickname(const char* value) {
13146   set_has_nickname();
13147   if (nickname_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13148     nickname_ = new ::std::string;
13149   }
13150   nickname_->assign(value);
13151   // @@protoc_insertion_point(field_set_char:InitMessage.nickName)
13152 }
set_nickname(const char * value,size_t size)13153 inline void InitMessage::set_nickname(const char* value, size_t size) {
13154   set_has_nickname();
13155   if (nickname_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13156     nickname_ = new ::std::string;
13157   }
13158   nickname_->assign(reinterpret_cast<const char*>(value), size);
13159   // @@protoc_insertion_point(field_set_pointer:InitMessage.nickName)
13160 }
mutable_nickname()13161 inline ::std::string* InitMessage::mutable_nickname() {
13162   set_has_nickname();
13163   if (nickname_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13164     nickname_ = new ::std::string;
13165   }
13166   // @@protoc_insertion_point(field_mutable:InitMessage.nickName)
13167   return nickname_;
13168 }
release_nickname()13169 inline ::std::string* InitMessage::release_nickname() {
13170   clear_has_nickname();
13171   if (nickname_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13172     return NULL;
13173   } else {
13174     ::std::string* temp = nickname_;
13175     nickname_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
13176     return temp;
13177   }
13178 }
set_allocated_nickname(::std::string * nickname)13179 inline void InitMessage::set_allocated_nickname(::std::string* nickname) {
13180   if (nickname_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13181     delete nickname_;
13182   }
13183   if (nickname) {
13184     set_has_nickname();
13185     nickname_ = nickname;
13186   } else {
13187     clear_has_nickname();
13188     nickname_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
13189   }
13190   // @@protoc_insertion_point(field_set_allocated:InitMessage.nickName)
13191 }
13192 
13193 // optional bytes clientUserData = 7;
has_clientuserdata()13194 inline bool InitMessage::has_clientuserdata() const {
13195   return (_has_bits_[0] & 0x00000040u) != 0;
13196 }
set_has_clientuserdata()13197 inline void InitMessage::set_has_clientuserdata() {
13198   _has_bits_[0] |= 0x00000040u;
13199 }
clear_has_clientuserdata()13200 inline void InitMessage::clear_has_clientuserdata() {
13201   _has_bits_[0] &= ~0x00000040u;
13202 }
clear_clientuserdata()13203 inline void InitMessage::clear_clientuserdata() {
13204   if (clientuserdata_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13205     clientuserdata_->clear();
13206   }
13207   clear_has_clientuserdata();
13208 }
clientuserdata()13209 inline const ::std::string& InitMessage::clientuserdata() const {
13210   // @@protoc_insertion_point(field_get:InitMessage.clientUserData)
13211   return *clientuserdata_;
13212 }
set_clientuserdata(const::std::string & value)13213 inline void InitMessage::set_clientuserdata(const ::std::string& value) {
13214   set_has_clientuserdata();
13215   if (clientuserdata_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13216     clientuserdata_ = new ::std::string;
13217   }
13218   clientuserdata_->assign(value);
13219   // @@protoc_insertion_point(field_set:InitMessage.clientUserData)
13220 }
set_clientuserdata(const char * value)13221 inline void InitMessage::set_clientuserdata(const char* value) {
13222   set_has_clientuserdata();
13223   if (clientuserdata_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13224     clientuserdata_ = new ::std::string;
13225   }
13226   clientuserdata_->assign(value);
13227   // @@protoc_insertion_point(field_set_char:InitMessage.clientUserData)
13228 }
set_clientuserdata(const void * value,size_t size)13229 inline void InitMessage::set_clientuserdata(const void* value, size_t size) {
13230   set_has_clientuserdata();
13231   if (clientuserdata_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13232     clientuserdata_ = new ::std::string;
13233   }
13234   clientuserdata_->assign(reinterpret_cast<const char*>(value), size);
13235   // @@protoc_insertion_point(field_set_pointer:InitMessage.clientUserData)
13236 }
mutable_clientuserdata()13237 inline ::std::string* InitMessage::mutable_clientuserdata() {
13238   set_has_clientuserdata();
13239   if (clientuserdata_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13240     clientuserdata_ = new ::std::string;
13241   }
13242   // @@protoc_insertion_point(field_mutable:InitMessage.clientUserData)
13243   return clientuserdata_;
13244 }
release_clientuserdata()13245 inline ::std::string* InitMessage::release_clientuserdata() {
13246   clear_has_clientuserdata();
13247   if (clientuserdata_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13248     return NULL;
13249   } else {
13250     ::std::string* temp = clientuserdata_;
13251     clientuserdata_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
13252     return temp;
13253   }
13254 }
set_allocated_clientuserdata(::std::string * clientuserdata)13255 inline void InitMessage::set_allocated_clientuserdata(::std::string* clientuserdata) {
13256   if (clientuserdata_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13257     delete clientuserdata_;
13258   }
13259   if (clientuserdata) {
13260     set_has_clientuserdata();
13261     clientuserdata_ = clientuserdata;
13262   } else {
13263     clear_has_clientuserdata();
13264     clientuserdata_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
13265   }
13266   // @@protoc_insertion_point(field_set_allocated:InitMessage.clientUserData)
13267 }
13268 
13269 // optional bytes avatarHash = 8;
has_avatarhash()13270 inline bool InitMessage::has_avatarhash() const {
13271   return (_has_bits_[0] & 0x00000080u) != 0;
13272 }
set_has_avatarhash()13273 inline void InitMessage::set_has_avatarhash() {
13274   _has_bits_[0] |= 0x00000080u;
13275 }
clear_has_avatarhash()13276 inline void InitMessage::clear_has_avatarhash() {
13277   _has_bits_[0] &= ~0x00000080u;
13278 }
clear_avatarhash()13279 inline void InitMessage::clear_avatarhash() {
13280   if (avatarhash_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13281     avatarhash_->clear();
13282   }
13283   clear_has_avatarhash();
13284 }
avatarhash()13285 inline const ::std::string& InitMessage::avatarhash() const {
13286   // @@protoc_insertion_point(field_get:InitMessage.avatarHash)
13287   return *avatarhash_;
13288 }
set_avatarhash(const::std::string & value)13289 inline void InitMessage::set_avatarhash(const ::std::string& value) {
13290   set_has_avatarhash();
13291   if (avatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13292     avatarhash_ = new ::std::string;
13293   }
13294   avatarhash_->assign(value);
13295   // @@protoc_insertion_point(field_set:InitMessage.avatarHash)
13296 }
set_avatarhash(const char * value)13297 inline void InitMessage::set_avatarhash(const char* value) {
13298   set_has_avatarhash();
13299   if (avatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13300     avatarhash_ = new ::std::string;
13301   }
13302   avatarhash_->assign(value);
13303   // @@protoc_insertion_point(field_set_char:InitMessage.avatarHash)
13304 }
set_avatarhash(const void * value,size_t size)13305 inline void InitMessage::set_avatarhash(const void* value, size_t size) {
13306   set_has_avatarhash();
13307   if (avatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13308     avatarhash_ = new ::std::string;
13309   }
13310   avatarhash_->assign(reinterpret_cast<const char*>(value), size);
13311   // @@protoc_insertion_point(field_set_pointer:InitMessage.avatarHash)
13312 }
mutable_avatarhash()13313 inline ::std::string* InitMessage::mutable_avatarhash() {
13314   set_has_avatarhash();
13315   if (avatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13316     avatarhash_ = new ::std::string;
13317   }
13318   // @@protoc_insertion_point(field_mutable:InitMessage.avatarHash)
13319   return avatarhash_;
13320 }
release_avatarhash()13321 inline ::std::string* InitMessage::release_avatarhash() {
13322   clear_has_avatarhash();
13323   if (avatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13324     return NULL;
13325   } else {
13326     ::std::string* temp = avatarhash_;
13327     avatarhash_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
13328     return temp;
13329   }
13330 }
set_allocated_avatarhash(::std::string * avatarhash)13331 inline void InitMessage::set_allocated_avatarhash(::std::string* avatarhash) {
13332   if (avatarhash_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13333     delete avatarhash_;
13334   }
13335   if (avatarhash) {
13336     set_has_avatarhash();
13337     avatarhash_ = avatarhash;
13338   } else {
13339     clear_has_avatarhash();
13340     avatarhash_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
13341   }
13342   // @@protoc_insertion_point(field_set_allocated:InitMessage.avatarHash)
13343 }
13344 
13345 // -------------------------------------------------------------------
13346 
13347 // AuthServerChallengeMessage
13348 
13349 // required bytes serverChallenge = 1;
has_serverchallenge()13350 inline bool AuthServerChallengeMessage::has_serverchallenge() const {
13351   return (_has_bits_[0] & 0x00000001u) != 0;
13352 }
set_has_serverchallenge()13353 inline void AuthServerChallengeMessage::set_has_serverchallenge() {
13354   _has_bits_[0] |= 0x00000001u;
13355 }
clear_has_serverchallenge()13356 inline void AuthServerChallengeMessage::clear_has_serverchallenge() {
13357   _has_bits_[0] &= ~0x00000001u;
13358 }
clear_serverchallenge()13359 inline void AuthServerChallengeMessage::clear_serverchallenge() {
13360   if (serverchallenge_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13361     serverchallenge_->clear();
13362   }
13363   clear_has_serverchallenge();
13364 }
serverchallenge()13365 inline const ::std::string& AuthServerChallengeMessage::serverchallenge() const {
13366   // @@protoc_insertion_point(field_get:AuthServerChallengeMessage.serverChallenge)
13367   return *serverchallenge_;
13368 }
set_serverchallenge(const::std::string & value)13369 inline void AuthServerChallengeMessage::set_serverchallenge(const ::std::string& value) {
13370   set_has_serverchallenge();
13371   if (serverchallenge_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13372     serverchallenge_ = new ::std::string;
13373   }
13374   serverchallenge_->assign(value);
13375   // @@protoc_insertion_point(field_set:AuthServerChallengeMessage.serverChallenge)
13376 }
set_serverchallenge(const char * value)13377 inline void AuthServerChallengeMessage::set_serverchallenge(const char* value) {
13378   set_has_serverchallenge();
13379   if (serverchallenge_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13380     serverchallenge_ = new ::std::string;
13381   }
13382   serverchallenge_->assign(value);
13383   // @@protoc_insertion_point(field_set_char:AuthServerChallengeMessage.serverChallenge)
13384 }
set_serverchallenge(const void * value,size_t size)13385 inline void AuthServerChallengeMessage::set_serverchallenge(const void* value, size_t size) {
13386   set_has_serverchallenge();
13387   if (serverchallenge_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13388     serverchallenge_ = new ::std::string;
13389   }
13390   serverchallenge_->assign(reinterpret_cast<const char*>(value), size);
13391   // @@protoc_insertion_point(field_set_pointer:AuthServerChallengeMessage.serverChallenge)
13392 }
mutable_serverchallenge()13393 inline ::std::string* AuthServerChallengeMessage::mutable_serverchallenge() {
13394   set_has_serverchallenge();
13395   if (serverchallenge_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13396     serverchallenge_ = new ::std::string;
13397   }
13398   // @@protoc_insertion_point(field_mutable:AuthServerChallengeMessage.serverChallenge)
13399   return serverchallenge_;
13400 }
release_serverchallenge()13401 inline ::std::string* AuthServerChallengeMessage::release_serverchallenge() {
13402   clear_has_serverchallenge();
13403   if (serverchallenge_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13404     return NULL;
13405   } else {
13406     ::std::string* temp = serverchallenge_;
13407     serverchallenge_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
13408     return temp;
13409   }
13410 }
set_allocated_serverchallenge(::std::string * serverchallenge)13411 inline void AuthServerChallengeMessage::set_allocated_serverchallenge(::std::string* serverchallenge) {
13412   if (serverchallenge_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13413     delete serverchallenge_;
13414   }
13415   if (serverchallenge) {
13416     set_has_serverchallenge();
13417     serverchallenge_ = serverchallenge;
13418   } else {
13419     clear_has_serverchallenge();
13420     serverchallenge_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
13421   }
13422   // @@protoc_insertion_point(field_set_allocated:AuthServerChallengeMessage.serverChallenge)
13423 }
13424 
13425 // -------------------------------------------------------------------
13426 
13427 // AuthClientResponseMessage
13428 
13429 // required bytes clientResponse = 1;
has_clientresponse()13430 inline bool AuthClientResponseMessage::has_clientresponse() const {
13431   return (_has_bits_[0] & 0x00000001u) != 0;
13432 }
set_has_clientresponse()13433 inline void AuthClientResponseMessage::set_has_clientresponse() {
13434   _has_bits_[0] |= 0x00000001u;
13435 }
clear_has_clientresponse()13436 inline void AuthClientResponseMessage::clear_has_clientresponse() {
13437   _has_bits_[0] &= ~0x00000001u;
13438 }
clear_clientresponse()13439 inline void AuthClientResponseMessage::clear_clientresponse() {
13440   if (clientresponse_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13441     clientresponse_->clear();
13442   }
13443   clear_has_clientresponse();
13444 }
clientresponse()13445 inline const ::std::string& AuthClientResponseMessage::clientresponse() const {
13446   // @@protoc_insertion_point(field_get:AuthClientResponseMessage.clientResponse)
13447   return *clientresponse_;
13448 }
set_clientresponse(const::std::string & value)13449 inline void AuthClientResponseMessage::set_clientresponse(const ::std::string& value) {
13450   set_has_clientresponse();
13451   if (clientresponse_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13452     clientresponse_ = new ::std::string;
13453   }
13454   clientresponse_->assign(value);
13455   // @@protoc_insertion_point(field_set:AuthClientResponseMessage.clientResponse)
13456 }
set_clientresponse(const char * value)13457 inline void AuthClientResponseMessage::set_clientresponse(const char* value) {
13458   set_has_clientresponse();
13459   if (clientresponse_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13460     clientresponse_ = new ::std::string;
13461   }
13462   clientresponse_->assign(value);
13463   // @@protoc_insertion_point(field_set_char:AuthClientResponseMessage.clientResponse)
13464 }
set_clientresponse(const void * value,size_t size)13465 inline void AuthClientResponseMessage::set_clientresponse(const void* value, size_t size) {
13466   set_has_clientresponse();
13467   if (clientresponse_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13468     clientresponse_ = new ::std::string;
13469   }
13470   clientresponse_->assign(reinterpret_cast<const char*>(value), size);
13471   // @@protoc_insertion_point(field_set_pointer:AuthClientResponseMessage.clientResponse)
13472 }
mutable_clientresponse()13473 inline ::std::string* AuthClientResponseMessage::mutable_clientresponse() {
13474   set_has_clientresponse();
13475   if (clientresponse_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13476     clientresponse_ = new ::std::string;
13477   }
13478   // @@protoc_insertion_point(field_mutable:AuthClientResponseMessage.clientResponse)
13479   return clientresponse_;
13480 }
release_clientresponse()13481 inline ::std::string* AuthClientResponseMessage::release_clientresponse() {
13482   clear_has_clientresponse();
13483   if (clientresponse_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13484     return NULL;
13485   } else {
13486     ::std::string* temp = clientresponse_;
13487     clientresponse_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
13488     return temp;
13489   }
13490 }
set_allocated_clientresponse(::std::string * clientresponse)13491 inline void AuthClientResponseMessage::set_allocated_clientresponse(::std::string* clientresponse) {
13492   if (clientresponse_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13493     delete clientresponse_;
13494   }
13495   if (clientresponse) {
13496     set_has_clientresponse();
13497     clientresponse_ = clientresponse;
13498   } else {
13499     clear_has_clientresponse();
13500     clientresponse_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
13501   }
13502   // @@protoc_insertion_point(field_set_allocated:AuthClientResponseMessage.clientResponse)
13503 }
13504 
13505 // -------------------------------------------------------------------
13506 
13507 // AuthServerVerificationMessage
13508 
13509 // required bytes serverVerification = 1;
has_serververification()13510 inline bool AuthServerVerificationMessage::has_serververification() const {
13511   return (_has_bits_[0] & 0x00000001u) != 0;
13512 }
set_has_serververification()13513 inline void AuthServerVerificationMessage::set_has_serververification() {
13514   _has_bits_[0] |= 0x00000001u;
13515 }
clear_has_serververification()13516 inline void AuthServerVerificationMessage::clear_has_serververification() {
13517   _has_bits_[0] &= ~0x00000001u;
13518 }
clear_serververification()13519 inline void AuthServerVerificationMessage::clear_serververification() {
13520   if (serververification_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13521     serververification_->clear();
13522   }
13523   clear_has_serververification();
13524 }
serververification()13525 inline const ::std::string& AuthServerVerificationMessage::serververification() const {
13526   // @@protoc_insertion_point(field_get:AuthServerVerificationMessage.serverVerification)
13527   return *serververification_;
13528 }
set_serververification(const::std::string & value)13529 inline void AuthServerVerificationMessage::set_serververification(const ::std::string& value) {
13530   set_has_serververification();
13531   if (serververification_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13532     serververification_ = new ::std::string;
13533   }
13534   serververification_->assign(value);
13535   // @@protoc_insertion_point(field_set:AuthServerVerificationMessage.serverVerification)
13536 }
set_serververification(const char * value)13537 inline void AuthServerVerificationMessage::set_serververification(const char* value) {
13538   set_has_serververification();
13539   if (serververification_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13540     serververification_ = new ::std::string;
13541   }
13542   serververification_->assign(value);
13543   // @@protoc_insertion_point(field_set_char:AuthServerVerificationMessage.serverVerification)
13544 }
set_serververification(const void * value,size_t size)13545 inline void AuthServerVerificationMessage::set_serververification(const void* value, size_t size) {
13546   set_has_serververification();
13547   if (serververification_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13548     serververification_ = new ::std::string;
13549   }
13550   serververification_->assign(reinterpret_cast<const char*>(value), size);
13551   // @@protoc_insertion_point(field_set_pointer:AuthServerVerificationMessage.serverVerification)
13552 }
mutable_serververification()13553 inline ::std::string* AuthServerVerificationMessage::mutable_serververification() {
13554   set_has_serververification();
13555   if (serververification_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13556     serververification_ = new ::std::string;
13557   }
13558   // @@protoc_insertion_point(field_mutable:AuthServerVerificationMessage.serverVerification)
13559   return serververification_;
13560 }
release_serververification()13561 inline ::std::string* AuthServerVerificationMessage::release_serververification() {
13562   clear_has_serververification();
13563   if (serververification_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13564     return NULL;
13565   } else {
13566     ::std::string* temp = serververification_;
13567     serververification_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
13568     return temp;
13569   }
13570 }
set_allocated_serververification(::std::string * serververification)13571 inline void AuthServerVerificationMessage::set_allocated_serververification(::std::string* serververification) {
13572   if (serververification_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13573     delete serververification_;
13574   }
13575   if (serververification) {
13576     set_has_serververification();
13577     serververification_ = serververification;
13578   } else {
13579     clear_has_serververification();
13580     serververification_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
13581   }
13582   // @@protoc_insertion_point(field_set_allocated:AuthServerVerificationMessage.serverVerification)
13583 }
13584 
13585 // -------------------------------------------------------------------
13586 
13587 // InitAckMessage
13588 
13589 // required bytes yourSessionId = 1;
has_yoursessionid()13590 inline bool InitAckMessage::has_yoursessionid() const {
13591   return (_has_bits_[0] & 0x00000001u) != 0;
13592 }
set_has_yoursessionid()13593 inline void InitAckMessage::set_has_yoursessionid() {
13594   _has_bits_[0] |= 0x00000001u;
13595 }
clear_has_yoursessionid()13596 inline void InitAckMessage::clear_has_yoursessionid() {
13597   _has_bits_[0] &= ~0x00000001u;
13598 }
clear_yoursessionid()13599 inline void InitAckMessage::clear_yoursessionid() {
13600   if (yoursessionid_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13601     yoursessionid_->clear();
13602   }
13603   clear_has_yoursessionid();
13604 }
yoursessionid()13605 inline const ::std::string& InitAckMessage::yoursessionid() const {
13606   // @@protoc_insertion_point(field_get:InitAckMessage.yourSessionId)
13607   return *yoursessionid_;
13608 }
set_yoursessionid(const::std::string & value)13609 inline void InitAckMessage::set_yoursessionid(const ::std::string& value) {
13610   set_has_yoursessionid();
13611   if (yoursessionid_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13612     yoursessionid_ = new ::std::string;
13613   }
13614   yoursessionid_->assign(value);
13615   // @@protoc_insertion_point(field_set:InitAckMessage.yourSessionId)
13616 }
set_yoursessionid(const char * value)13617 inline void InitAckMessage::set_yoursessionid(const char* value) {
13618   set_has_yoursessionid();
13619   if (yoursessionid_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13620     yoursessionid_ = new ::std::string;
13621   }
13622   yoursessionid_->assign(value);
13623   // @@protoc_insertion_point(field_set_char:InitAckMessage.yourSessionId)
13624 }
set_yoursessionid(const void * value,size_t size)13625 inline void InitAckMessage::set_yoursessionid(const void* value, size_t size) {
13626   set_has_yoursessionid();
13627   if (yoursessionid_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13628     yoursessionid_ = new ::std::string;
13629   }
13630   yoursessionid_->assign(reinterpret_cast<const char*>(value), size);
13631   // @@protoc_insertion_point(field_set_pointer:InitAckMessage.yourSessionId)
13632 }
mutable_yoursessionid()13633 inline ::std::string* InitAckMessage::mutable_yoursessionid() {
13634   set_has_yoursessionid();
13635   if (yoursessionid_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13636     yoursessionid_ = new ::std::string;
13637   }
13638   // @@protoc_insertion_point(field_mutable:InitAckMessage.yourSessionId)
13639   return yoursessionid_;
13640 }
release_yoursessionid()13641 inline ::std::string* InitAckMessage::release_yoursessionid() {
13642   clear_has_yoursessionid();
13643   if (yoursessionid_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13644     return NULL;
13645   } else {
13646     ::std::string* temp = yoursessionid_;
13647     yoursessionid_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
13648     return temp;
13649   }
13650 }
set_allocated_yoursessionid(::std::string * yoursessionid)13651 inline void InitAckMessage::set_allocated_yoursessionid(::std::string* yoursessionid) {
13652   if (yoursessionid_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13653     delete yoursessionid_;
13654   }
13655   if (yoursessionid) {
13656     set_has_yoursessionid();
13657     yoursessionid_ = yoursessionid;
13658   } else {
13659     clear_has_yoursessionid();
13660     yoursessionid_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
13661   }
13662   // @@protoc_insertion_point(field_set_allocated:InitAckMessage.yourSessionId)
13663 }
13664 
13665 // required uint32 yourPlayerId = 2;
has_yourplayerid()13666 inline bool InitAckMessage::has_yourplayerid() const {
13667   return (_has_bits_[0] & 0x00000002u) != 0;
13668 }
set_has_yourplayerid()13669 inline void InitAckMessage::set_has_yourplayerid() {
13670   _has_bits_[0] |= 0x00000002u;
13671 }
clear_has_yourplayerid()13672 inline void InitAckMessage::clear_has_yourplayerid() {
13673   _has_bits_[0] &= ~0x00000002u;
13674 }
clear_yourplayerid()13675 inline void InitAckMessage::clear_yourplayerid() {
13676   yourplayerid_ = 0u;
13677   clear_has_yourplayerid();
13678 }
yourplayerid()13679 inline ::google::protobuf::uint32 InitAckMessage::yourplayerid() const {
13680   // @@protoc_insertion_point(field_get:InitAckMessage.yourPlayerId)
13681   return yourplayerid_;
13682 }
set_yourplayerid(::google::protobuf::uint32 value)13683 inline void InitAckMessage::set_yourplayerid(::google::protobuf::uint32 value) {
13684   set_has_yourplayerid();
13685   yourplayerid_ = value;
13686   // @@protoc_insertion_point(field_set:InitAckMessage.yourPlayerId)
13687 }
13688 
13689 // optional bytes yourAvatarHash = 3;
has_youravatarhash()13690 inline bool InitAckMessage::has_youravatarhash() const {
13691   return (_has_bits_[0] & 0x00000004u) != 0;
13692 }
set_has_youravatarhash()13693 inline void InitAckMessage::set_has_youravatarhash() {
13694   _has_bits_[0] |= 0x00000004u;
13695 }
clear_has_youravatarhash()13696 inline void InitAckMessage::clear_has_youravatarhash() {
13697   _has_bits_[0] &= ~0x00000004u;
13698 }
clear_youravatarhash()13699 inline void InitAckMessage::clear_youravatarhash() {
13700   if (youravatarhash_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13701     youravatarhash_->clear();
13702   }
13703   clear_has_youravatarhash();
13704 }
youravatarhash()13705 inline const ::std::string& InitAckMessage::youravatarhash() const {
13706   // @@protoc_insertion_point(field_get:InitAckMessage.yourAvatarHash)
13707   return *youravatarhash_;
13708 }
set_youravatarhash(const::std::string & value)13709 inline void InitAckMessage::set_youravatarhash(const ::std::string& value) {
13710   set_has_youravatarhash();
13711   if (youravatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13712     youravatarhash_ = new ::std::string;
13713   }
13714   youravatarhash_->assign(value);
13715   // @@protoc_insertion_point(field_set:InitAckMessage.yourAvatarHash)
13716 }
set_youravatarhash(const char * value)13717 inline void InitAckMessage::set_youravatarhash(const char* value) {
13718   set_has_youravatarhash();
13719   if (youravatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13720     youravatarhash_ = new ::std::string;
13721   }
13722   youravatarhash_->assign(value);
13723   // @@protoc_insertion_point(field_set_char:InitAckMessage.yourAvatarHash)
13724 }
set_youravatarhash(const void * value,size_t size)13725 inline void InitAckMessage::set_youravatarhash(const void* value, size_t size) {
13726   set_has_youravatarhash();
13727   if (youravatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13728     youravatarhash_ = new ::std::string;
13729   }
13730   youravatarhash_->assign(reinterpret_cast<const char*>(value), size);
13731   // @@protoc_insertion_point(field_set_pointer:InitAckMessage.yourAvatarHash)
13732 }
mutable_youravatarhash()13733 inline ::std::string* InitAckMessage::mutable_youravatarhash() {
13734   set_has_youravatarhash();
13735   if (youravatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13736     youravatarhash_ = new ::std::string;
13737   }
13738   // @@protoc_insertion_point(field_mutable:InitAckMessage.yourAvatarHash)
13739   return youravatarhash_;
13740 }
release_youravatarhash()13741 inline ::std::string* InitAckMessage::release_youravatarhash() {
13742   clear_has_youravatarhash();
13743   if (youravatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13744     return NULL;
13745   } else {
13746     ::std::string* temp = youravatarhash_;
13747     youravatarhash_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
13748     return temp;
13749   }
13750 }
set_allocated_youravatarhash(::std::string * youravatarhash)13751 inline void InitAckMessage::set_allocated_youravatarhash(::std::string* youravatarhash) {
13752   if (youravatarhash_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13753     delete youravatarhash_;
13754   }
13755   if (youravatarhash) {
13756     set_has_youravatarhash();
13757     youravatarhash_ = youravatarhash;
13758   } else {
13759     clear_has_youravatarhash();
13760     youravatarhash_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
13761   }
13762   // @@protoc_insertion_point(field_set_allocated:InitAckMessage.yourAvatarHash)
13763 }
13764 
13765 // optional uint32 rejoinGameId = 4;
has_rejoingameid()13766 inline bool InitAckMessage::has_rejoingameid() const {
13767   return (_has_bits_[0] & 0x00000008u) != 0;
13768 }
set_has_rejoingameid()13769 inline void InitAckMessage::set_has_rejoingameid() {
13770   _has_bits_[0] |= 0x00000008u;
13771 }
clear_has_rejoingameid()13772 inline void InitAckMessage::clear_has_rejoingameid() {
13773   _has_bits_[0] &= ~0x00000008u;
13774 }
clear_rejoingameid()13775 inline void InitAckMessage::clear_rejoingameid() {
13776   rejoingameid_ = 0u;
13777   clear_has_rejoingameid();
13778 }
rejoingameid()13779 inline ::google::protobuf::uint32 InitAckMessage::rejoingameid() const {
13780   // @@protoc_insertion_point(field_get:InitAckMessage.rejoinGameId)
13781   return rejoingameid_;
13782 }
set_rejoingameid(::google::protobuf::uint32 value)13783 inline void InitAckMessage::set_rejoingameid(::google::protobuf::uint32 value) {
13784   set_has_rejoingameid();
13785   rejoingameid_ = value;
13786   // @@protoc_insertion_point(field_set:InitAckMessage.rejoinGameId)
13787 }
13788 
13789 // -------------------------------------------------------------------
13790 
13791 // AvatarRequestMessage
13792 
13793 // required uint32 requestId = 1;
has_requestid()13794 inline bool AvatarRequestMessage::has_requestid() const {
13795   return (_has_bits_[0] & 0x00000001u) != 0;
13796 }
set_has_requestid()13797 inline void AvatarRequestMessage::set_has_requestid() {
13798   _has_bits_[0] |= 0x00000001u;
13799 }
clear_has_requestid()13800 inline void AvatarRequestMessage::clear_has_requestid() {
13801   _has_bits_[0] &= ~0x00000001u;
13802 }
clear_requestid()13803 inline void AvatarRequestMessage::clear_requestid() {
13804   requestid_ = 0u;
13805   clear_has_requestid();
13806 }
requestid()13807 inline ::google::protobuf::uint32 AvatarRequestMessage::requestid() const {
13808   // @@protoc_insertion_point(field_get:AvatarRequestMessage.requestId)
13809   return requestid_;
13810 }
set_requestid(::google::protobuf::uint32 value)13811 inline void AvatarRequestMessage::set_requestid(::google::protobuf::uint32 value) {
13812   set_has_requestid();
13813   requestid_ = value;
13814   // @@protoc_insertion_point(field_set:AvatarRequestMessage.requestId)
13815 }
13816 
13817 // required bytes avatarHash = 2;
has_avatarhash()13818 inline bool AvatarRequestMessage::has_avatarhash() const {
13819   return (_has_bits_[0] & 0x00000002u) != 0;
13820 }
set_has_avatarhash()13821 inline void AvatarRequestMessage::set_has_avatarhash() {
13822   _has_bits_[0] |= 0x00000002u;
13823 }
clear_has_avatarhash()13824 inline void AvatarRequestMessage::clear_has_avatarhash() {
13825   _has_bits_[0] &= ~0x00000002u;
13826 }
clear_avatarhash()13827 inline void AvatarRequestMessage::clear_avatarhash() {
13828   if (avatarhash_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13829     avatarhash_->clear();
13830   }
13831   clear_has_avatarhash();
13832 }
avatarhash()13833 inline const ::std::string& AvatarRequestMessage::avatarhash() const {
13834   // @@protoc_insertion_point(field_get:AvatarRequestMessage.avatarHash)
13835   return *avatarhash_;
13836 }
set_avatarhash(const::std::string & value)13837 inline void AvatarRequestMessage::set_avatarhash(const ::std::string& value) {
13838   set_has_avatarhash();
13839   if (avatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13840     avatarhash_ = new ::std::string;
13841   }
13842   avatarhash_->assign(value);
13843   // @@protoc_insertion_point(field_set:AvatarRequestMessage.avatarHash)
13844 }
set_avatarhash(const char * value)13845 inline void AvatarRequestMessage::set_avatarhash(const char* value) {
13846   set_has_avatarhash();
13847   if (avatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13848     avatarhash_ = new ::std::string;
13849   }
13850   avatarhash_->assign(value);
13851   // @@protoc_insertion_point(field_set_char:AvatarRequestMessage.avatarHash)
13852 }
set_avatarhash(const void * value,size_t size)13853 inline void AvatarRequestMessage::set_avatarhash(const void* value, size_t size) {
13854   set_has_avatarhash();
13855   if (avatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13856     avatarhash_ = new ::std::string;
13857   }
13858   avatarhash_->assign(reinterpret_cast<const char*>(value), size);
13859   // @@protoc_insertion_point(field_set_pointer:AvatarRequestMessage.avatarHash)
13860 }
mutable_avatarhash()13861 inline ::std::string* AvatarRequestMessage::mutable_avatarhash() {
13862   set_has_avatarhash();
13863   if (avatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13864     avatarhash_ = new ::std::string;
13865   }
13866   // @@protoc_insertion_point(field_mutable:AvatarRequestMessage.avatarHash)
13867   return avatarhash_;
13868 }
release_avatarhash()13869 inline ::std::string* AvatarRequestMessage::release_avatarhash() {
13870   clear_has_avatarhash();
13871   if (avatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13872     return NULL;
13873   } else {
13874     ::std::string* temp = avatarhash_;
13875     avatarhash_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
13876     return temp;
13877   }
13878 }
set_allocated_avatarhash(::std::string * avatarhash)13879 inline void AvatarRequestMessage::set_allocated_avatarhash(::std::string* avatarhash) {
13880   if (avatarhash_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
13881     delete avatarhash_;
13882   }
13883   if (avatarhash) {
13884     set_has_avatarhash();
13885     avatarhash_ = avatarhash;
13886   } else {
13887     clear_has_avatarhash();
13888     avatarhash_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
13889   }
13890   // @@protoc_insertion_point(field_set_allocated:AvatarRequestMessage.avatarHash)
13891 }
13892 
13893 // -------------------------------------------------------------------
13894 
13895 // AvatarHeaderMessage
13896 
13897 // required uint32 requestId = 1;
has_requestid()13898 inline bool AvatarHeaderMessage::has_requestid() const {
13899   return (_has_bits_[0] & 0x00000001u) != 0;
13900 }
set_has_requestid()13901 inline void AvatarHeaderMessage::set_has_requestid() {
13902   _has_bits_[0] |= 0x00000001u;
13903 }
clear_has_requestid()13904 inline void AvatarHeaderMessage::clear_has_requestid() {
13905   _has_bits_[0] &= ~0x00000001u;
13906 }
clear_requestid()13907 inline void AvatarHeaderMessage::clear_requestid() {
13908   requestid_ = 0u;
13909   clear_has_requestid();
13910 }
requestid()13911 inline ::google::protobuf::uint32 AvatarHeaderMessage::requestid() const {
13912   // @@protoc_insertion_point(field_get:AvatarHeaderMessage.requestId)
13913   return requestid_;
13914 }
set_requestid(::google::protobuf::uint32 value)13915 inline void AvatarHeaderMessage::set_requestid(::google::protobuf::uint32 value) {
13916   set_has_requestid();
13917   requestid_ = value;
13918   // @@protoc_insertion_point(field_set:AvatarHeaderMessage.requestId)
13919 }
13920 
13921 // required .NetAvatarType avatarType = 2;
has_avatartype()13922 inline bool AvatarHeaderMessage::has_avatartype() const {
13923   return (_has_bits_[0] & 0x00000002u) != 0;
13924 }
set_has_avatartype()13925 inline void AvatarHeaderMessage::set_has_avatartype() {
13926   _has_bits_[0] |= 0x00000002u;
13927 }
clear_has_avatartype()13928 inline void AvatarHeaderMessage::clear_has_avatartype() {
13929   _has_bits_[0] &= ~0x00000002u;
13930 }
clear_avatartype()13931 inline void AvatarHeaderMessage::clear_avatartype() {
13932   avatartype_ = 1;
13933   clear_has_avatartype();
13934 }
avatartype()13935 inline ::NetAvatarType AvatarHeaderMessage::avatartype() const {
13936   // @@protoc_insertion_point(field_get:AvatarHeaderMessage.avatarType)
13937   return static_cast< ::NetAvatarType >(avatartype_);
13938 }
set_avatartype(::NetAvatarType value)13939 inline void AvatarHeaderMessage::set_avatartype(::NetAvatarType value) {
13940   assert(::NetAvatarType_IsValid(value));
13941   set_has_avatartype();
13942   avatartype_ = value;
13943   // @@protoc_insertion_point(field_set:AvatarHeaderMessage.avatarType)
13944 }
13945 
13946 // required uint32 avatarSize = 3;
has_avatarsize()13947 inline bool AvatarHeaderMessage::has_avatarsize() const {
13948   return (_has_bits_[0] & 0x00000004u) != 0;
13949 }
set_has_avatarsize()13950 inline void AvatarHeaderMessage::set_has_avatarsize() {
13951   _has_bits_[0] |= 0x00000004u;
13952 }
clear_has_avatarsize()13953 inline void AvatarHeaderMessage::clear_has_avatarsize() {
13954   _has_bits_[0] &= ~0x00000004u;
13955 }
clear_avatarsize()13956 inline void AvatarHeaderMessage::clear_avatarsize() {
13957   avatarsize_ = 0u;
13958   clear_has_avatarsize();
13959 }
avatarsize()13960 inline ::google::protobuf::uint32 AvatarHeaderMessage::avatarsize() const {
13961   // @@protoc_insertion_point(field_get:AvatarHeaderMessage.avatarSize)
13962   return avatarsize_;
13963 }
set_avatarsize(::google::protobuf::uint32 value)13964 inline void AvatarHeaderMessage::set_avatarsize(::google::protobuf::uint32 value) {
13965   set_has_avatarsize();
13966   avatarsize_ = value;
13967   // @@protoc_insertion_point(field_set:AvatarHeaderMessage.avatarSize)
13968 }
13969 
13970 // -------------------------------------------------------------------
13971 
13972 // AvatarDataMessage
13973 
13974 // required uint32 requestId = 1;
has_requestid()13975 inline bool AvatarDataMessage::has_requestid() const {
13976   return (_has_bits_[0] & 0x00000001u) != 0;
13977 }
set_has_requestid()13978 inline void AvatarDataMessage::set_has_requestid() {
13979   _has_bits_[0] |= 0x00000001u;
13980 }
clear_has_requestid()13981 inline void AvatarDataMessage::clear_has_requestid() {
13982   _has_bits_[0] &= ~0x00000001u;
13983 }
clear_requestid()13984 inline void AvatarDataMessage::clear_requestid() {
13985   requestid_ = 0u;
13986   clear_has_requestid();
13987 }
requestid()13988 inline ::google::protobuf::uint32 AvatarDataMessage::requestid() const {
13989   // @@protoc_insertion_point(field_get:AvatarDataMessage.requestId)
13990   return requestid_;
13991 }
set_requestid(::google::protobuf::uint32 value)13992 inline void AvatarDataMessage::set_requestid(::google::protobuf::uint32 value) {
13993   set_has_requestid();
13994   requestid_ = value;
13995   // @@protoc_insertion_point(field_set:AvatarDataMessage.requestId)
13996 }
13997 
13998 // required bytes avatarBlock = 2;
has_avatarblock()13999 inline bool AvatarDataMessage::has_avatarblock() const {
14000   return (_has_bits_[0] & 0x00000002u) != 0;
14001 }
set_has_avatarblock()14002 inline void AvatarDataMessage::set_has_avatarblock() {
14003   _has_bits_[0] |= 0x00000002u;
14004 }
clear_has_avatarblock()14005 inline void AvatarDataMessage::clear_has_avatarblock() {
14006   _has_bits_[0] &= ~0x00000002u;
14007 }
clear_avatarblock()14008 inline void AvatarDataMessage::clear_avatarblock() {
14009   if (avatarblock_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14010     avatarblock_->clear();
14011   }
14012   clear_has_avatarblock();
14013 }
avatarblock()14014 inline const ::std::string& AvatarDataMessage::avatarblock() const {
14015   // @@protoc_insertion_point(field_get:AvatarDataMessage.avatarBlock)
14016   return *avatarblock_;
14017 }
set_avatarblock(const::std::string & value)14018 inline void AvatarDataMessage::set_avatarblock(const ::std::string& value) {
14019   set_has_avatarblock();
14020   if (avatarblock_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14021     avatarblock_ = new ::std::string;
14022   }
14023   avatarblock_->assign(value);
14024   // @@protoc_insertion_point(field_set:AvatarDataMessage.avatarBlock)
14025 }
set_avatarblock(const char * value)14026 inline void AvatarDataMessage::set_avatarblock(const char* value) {
14027   set_has_avatarblock();
14028   if (avatarblock_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14029     avatarblock_ = new ::std::string;
14030   }
14031   avatarblock_->assign(value);
14032   // @@protoc_insertion_point(field_set_char:AvatarDataMessage.avatarBlock)
14033 }
set_avatarblock(const void * value,size_t size)14034 inline void AvatarDataMessage::set_avatarblock(const void* value, size_t size) {
14035   set_has_avatarblock();
14036   if (avatarblock_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14037     avatarblock_ = new ::std::string;
14038   }
14039   avatarblock_->assign(reinterpret_cast<const char*>(value), size);
14040   // @@protoc_insertion_point(field_set_pointer:AvatarDataMessage.avatarBlock)
14041 }
mutable_avatarblock()14042 inline ::std::string* AvatarDataMessage::mutable_avatarblock() {
14043   set_has_avatarblock();
14044   if (avatarblock_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14045     avatarblock_ = new ::std::string;
14046   }
14047   // @@protoc_insertion_point(field_mutable:AvatarDataMessage.avatarBlock)
14048   return avatarblock_;
14049 }
release_avatarblock()14050 inline ::std::string* AvatarDataMessage::release_avatarblock() {
14051   clear_has_avatarblock();
14052   if (avatarblock_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14053     return NULL;
14054   } else {
14055     ::std::string* temp = avatarblock_;
14056     avatarblock_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
14057     return temp;
14058   }
14059 }
set_allocated_avatarblock(::std::string * avatarblock)14060 inline void AvatarDataMessage::set_allocated_avatarblock(::std::string* avatarblock) {
14061   if (avatarblock_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14062     delete avatarblock_;
14063   }
14064   if (avatarblock) {
14065     set_has_avatarblock();
14066     avatarblock_ = avatarblock;
14067   } else {
14068     clear_has_avatarblock();
14069     avatarblock_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
14070   }
14071   // @@protoc_insertion_point(field_set_allocated:AvatarDataMessage.avatarBlock)
14072 }
14073 
14074 // -------------------------------------------------------------------
14075 
14076 // AvatarEndMessage
14077 
14078 // required uint32 requestId = 1;
has_requestid()14079 inline bool AvatarEndMessage::has_requestid() const {
14080   return (_has_bits_[0] & 0x00000001u) != 0;
14081 }
set_has_requestid()14082 inline void AvatarEndMessage::set_has_requestid() {
14083   _has_bits_[0] |= 0x00000001u;
14084 }
clear_has_requestid()14085 inline void AvatarEndMessage::clear_has_requestid() {
14086   _has_bits_[0] &= ~0x00000001u;
14087 }
clear_requestid()14088 inline void AvatarEndMessage::clear_requestid() {
14089   requestid_ = 0u;
14090   clear_has_requestid();
14091 }
requestid()14092 inline ::google::protobuf::uint32 AvatarEndMessage::requestid() const {
14093   // @@protoc_insertion_point(field_get:AvatarEndMessage.requestId)
14094   return requestid_;
14095 }
set_requestid(::google::protobuf::uint32 value)14096 inline void AvatarEndMessage::set_requestid(::google::protobuf::uint32 value) {
14097   set_has_requestid();
14098   requestid_ = value;
14099   // @@protoc_insertion_point(field_set:AvatarEndMessage.requestId)
14100 }
14101 
14102 // -------------------------------------------------------------------
14103 
14104 // UnknownAvatarMessage
14105 
14106 // required uint32 requestId = 1;
has_requestid()14107 inline bool UnknownAvatarMessage::has_requestid() const {
14108   return (_has_bits_[0] & 0x00000001u) != 0;
14109 }
set_has_requestid()14110 inline void UnknownAvatarMessage::set_has_requestid() {
14111   _has_bits_[0] |= 0x00000001u;
14112 }
clear_has_requestid()14113 inline void UnknownAvatarMessage::clear_has_requestid() {
14114   _has_bits_[0] &= ~0x00000001u;
14115 }
clear_requestid()14116 inline void UnknownAvatarMessage::clear_requestid() {
14117   requestid_ = 0u;
14118   clear_has_requestid();
14119 }
requestid()14120 inline ::google::protobuf::uint32 UnknownAvatarMessage::requestid() const {
14121   // @@protoc_insertion_point(field_get:UnknownAvatarMessage.requestId)
14122   return requestid_;
14123 }
set_requestid(::google::protobuf::uint32 value)14124 inline void UnknownAvatarMessage::set_requestid(::google::protobuf::uint32 value) {
14125   set_has_requestid();
14126   requestid_ = value;
14127   // @@protoc_insertion_point(field_set:UnknownAvatarMessage.requestId)
14128 }
14129 
14130 // -------------------------------------------------------------------
14131 
14132 // PlayerListMessage
14133 
14134 // required uint32 playerId = 1;
has_playerid()14135 inline bool PlayerListMessage::has_playerid() const {
14136   return (_has_bits_[0] & 0x00000001u) != 0;
14137 }
set_has_playerid()14138 inline void PlayerListMessage::set_has_playerid() {
14139   _has_bits_[0] |= 0x00000001u;
14140 }
clear_has_playerid()14141 inline void PlayerListMessage::clear_has_playerid() {
14142   _has_bits_[0] &= ~0x00000001u;
14143 }
clear_playerid()14144 inline void PlayerListMessage::clear_playerid() {
14145   playerid_ = 0u;
14146   clear_has_playerid();
14147 }
playerid()14148 inline ::google::protobuf::uint32 PlayerListMessage::playerid() const {
14149   // @@protoc_insertion_point(field_get:PlayerListMessage.playerId)
14150   return playerid_;
14151 }
set_playerid(::google::protobuf::uint32 value)14152 inline void PlayerListMessage::set_playerid(::google::protobuf::uint32 value) {
14153   set_has_playerid();
14154   playerid_ = value;
14155   // @@protoc_insertion_point(field_set:PlayerListMessage.playerId)
14156 }
14157 
14158 // required .PlayerListMessage.PlayerListNotification playerListNotification = 2;
has_playerlistnotification()14159 inline bool PlayerListMessage::has_playerlistnotification() const {
14160   return (_has_bits_[0] & 0x00000002u) != 0;
14161 }
set_has_playerlistnotification()14162 inline void PlayerListMessage::set_has_playerlistnotification() {
14163   _has_bits_[0] |= 0x00000002u;
14164 }
clear_has_playerlistnotification()14165 inline void PlayerListMessage::clear_has_playerlistnotification() {
14166   _has_bits_[0] &= ~0x00000002u;
14167 }
clear_playerlistnotification()14168 inline void PlayerListMessage::clear_playerlistnotification() {
14169   playerlistnotification_ = 0;
14170   clear_has_playerlistnotification();
14171 }
playerlistnotification()14172 inline ::PlayerListMessage_PlayerListNotification PlayerListMessage::playerlistnotification() const {
14173   // @@protoc_insertion_point(field_get:PlayerListMessage.playerListNotification)
14174   return static_cast< ::PlayerListMessage_PlayerListNotification >(playerlistnotification_);
14175 }
set_playerlistnotification(::PlayerListMessage_PlayerListNotification value)14176 inline void PlayerListMessage::set_playerlistnotification(::PlayerListMessage_PlayerListNotification value) {
14177   assert(::PlayerListMessage_PlayerListNotification_IsValid(value));
14178   set_has_playerlistnotification();
14179   playerlistnotification_ = value;
14180   // @@protoc_insertion_point(field_set:PlayerListMessage.playerListNotification)
14181 }
14182 
14183 // -------------------------------------------------------------------
14184 
14185 // GameListNewMessage
14186 
14187 // required uint32 gameId = 1;
has_gameid()14188 inline bool GameListNewMessage::has_gameid() const {
14189   return (_has_bits_[0] & 0x00000001u) != 0;
14190 }
set_has_gameid()14191 inline void GameListNewMessage::set_has_gameid() {
14192   _has_bits_[0] |= 0x00000001u;
14193 }
clear_has_gameid()14194 inline void GameListNewMessage::clear_has_gameid() {
14195   _has_bits_[0] &= ~0x00000001u;
14196 }
clear_gameid()14197 inline void GameListNewMessage::clear_gameid() {
14198   gameid_ = 0u;
14199   clear_has_gameid();
14200 }
gameid()14201 inline ::google::protobuf::uint32 GameListNewMessage::gameid() const {
14202   // @@protoc_insertion_point(field_get:GameListNewMessage.gameId)
14203   return gameid_;
14204 }
set_gameid(::google::protobuf::uint32 value)14205 inline void GameListNewMessage::set_gameid(::google::protobuf::uint32 value) {
14206   set_has_gameid();
14207   gameid_ = value;
14208   // @@protoc_insertion_point(field_set:GameListNewMessage.gameId)
14209 }
14210 
14211 // required .NetGameMode gameMode = 2;
has_gamemode()14212 inline bool GameListNewMessage::has_gamemode() const {
14213   return (_has_bits_[0] & 0x00000002u) != 0;
14214 }
set_has_gamemode()14215 inline void GameListNewMessage::set_has_gamemode() {
14216   _has_bits_[0] |= 0x00000002u;
14217 }
clear_has_gamemode()14218 inline void GameListNewMessage::clear_has_gamemode() {
14219   _has_bits_[0] &= ~0x00000002u;
14220 }
clear_gamemode()14221 inline void GameListNewMessage::clear_gamemode() {
14222   gamemode_ = 1;
14223   clear_has_gamemode();
14224 }
gamemode()14225 inline ::NetGameMode GameListNewMessage::gamemode() const {
14226   // @@protoc_insertion_point(field_get:GameListNewMessage.gameMode)
14227   return static_cast< ::NetGameMode >(gamemode_);
14228 }
set_gamemode(::NetGameMode value)14229 inline void GameListNewMessage::set_gamemode(::NetGameMode value) {
14230   assert(::NetGameMode_IsValid(value));
14231   set_has_gamemode();
14232   gamemode_ = value;
14233   // @@protoc_insertion_point(field_set:GameListNewMessage.gameMode)
14234 }
14235 
14236 // required bool isPrivate = 3;
has_isprivate()14237 inline bool GameListNewMessage::has_isprivate() const {
14238   return (_has_bits_[0] & 0x00000004u) != 0;
14239 }
set_has_isprivate()14240 inline void GameListNewMessage::set_has_isprivate() {
14241   _has_bits_[0] |= 0x00000004u;
14242 }
clear_has_isprivate()14243 inline void GameListNewMessage::clear_has_isprivate() {
14244   _has_bits_[0] &= ~0x00000004u;
14245 }
clear_isprivate()14246 inline void GameListNewMessage::clear_isprivate() {
14247   isprivate_ = false;
14248   clear_has_isprivate();
14249 }
isprivate()14250 inline bool GameListNewMessage::isprivate() const {
14251   // @@protoc_insertion_point(field_get:GameListNewMessage.isPrivate)
14252   return isprivate_;
14253 }
set_isprivate(bool value)14254 inline void GameListNewMessage::set_isprivate(bool value) {
14255   set_has_isprivate();
14256   isprivate_ = value;
14257   // @@protoc_insertion_point(field_set:GameListNewMessage.isPrivate)
14258 }
14259 
14260 // repeated uint32 playerIds = 4 [packed = true];
playerids_size()14261 inline int GameListNewMessage::playerids_size() const {
14262   return playerids_.size();
14263 }
clear_playerids()14264 inline void GameListNewMessage::clear_playerids() {
14265   playerids_.Clear();
14266 }
playerids(int index)14267 inline ::google::protobuf::uint32 GameListNewMessage::playerids(int index) const {
14268   // @@protoc_insertion_point(field_get:GameListNewMessage.playerIds)
14269   return playerids_.Get(index);
14270 }
set_playerids(int index,::google::protobuf::uint32 value)14271 inline void GameListNewMessage::set_playerids(int index, ::google::protobuf::uint32 value) {
14272   playerids_.Set(index, value);
14273   // @@protoc_insertion_point(field_set:GameListNewMessage.playerIds)
14274 }
add_playerids(::google::protobuf::uint32 value)14275 inline void GameListNewMessage::add_playerids(::google::protobuf::uint32 value) {
14276   playerids_.Add(value);
14277   // @@protoc_insertion_point(field_add:GameListNewMessage.playerIds)
14278 }
14279 inline const ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >&
playerids()14280 GameListNewMessage::playerids() const {
14281   // @@protoc_insertion_point(field_list:GameListNewMessage.playerIds)
14282   return playerids_;
14283 }
14284 inline ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >*
mutable_playerids()14285 GameListNewMessage::mutable_playerids() {
14286   // @@protoc_insertion_point(field_mutable_list:GameListNewMessage.playerIds)
14287   return &playerids_;
14288 }
14289 
14290 // required uint32 adminPlayerId = 5;
has_adminplayerid()14291 inline bool GameListNewMessage::has_adminplayerid() const {
14292   return (_has_bits_[0] & 0x00000010u) != 0;
14293 }
set_has_adminplayerid()14294 inline void GameListNewMessage::set_has_adminplayerid() {
14295   _has_bits_[0] |= 0x00000010u;
14296 }
clear_has_adminplayerid()14297 inline void GameListNewMessage::clear_has_adminplayerid() {
14298   _has_bits_[0] &= ~0x00000010u;
14299 }
clear_adminplayerid()14300 inline void GameListNewMessage::clear_adminplayerid() {
14301   adminplayerid_ = 0u;
14302   clear_has_adminplayerid();
14303 }
adminplayerid()14304 inline ::google::protobuf::uint32 GameListNewMessage::adminplayerid() const {
14305   // @@protoc_insertion_point(field_get:GameListNewMessage.adminPlayerId)
14306   return adminplayerid_;
14307 }
set_adminplayerid(::google::protobuf::uint32 value)14308 inline void GameListNewMessage::set_adminplayerid(::google::protobuf::uint32 value) {
14309   set_has_adminplayerid();
14310   adminplayerid_ = value;
14311   // @@protoc_insertion_point(field_set:GameListNewMessage.adminPlayerId)
14312 }
14313 
14314 // required .NetGameInfo gameInfo = 6;
has_gameinfo()14315 inline bool GameListNewMessage::has_gameinfo() const {
14316   return (_has_bits_[0] & 0x00000020u) != 0;
14317 }
set_has_gameinfo()14318 inline void GameListNewMessage::set_has_gameinfo() {
14319   _has_bits_[0] |= 0x00000020u;
14320 }
clear_has_gameinfo()14321 inline void GameListNewMessage::clear_has_gameinfo() {
14322   _has_bits_[0] &= ~0x00000020u;
14323 }
clear_gameinfo()14324 inline void GameListNewMessage::clear_gameinfo() {
14325   if (gameinfo_ != NULL) gameinfo_->::NetGameInfo::Clear();
14326   clear_has_gameinfo();
14327 }
gameinfo()14328 inline const ::NetGameInfo& GameListNewMessage::gameinfo() const {
14329   // @@protoc_insertion_point(field_get:GameListNewMessage.gameInfo)
14330 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
14331   return gameinfo_ != NULL ? *gameinfo_ : *default_instance().gameinfo_;
14332 #else
14333   return gameinfo_ != NULL ? *gameinfo_ : *default_instance_->gameinfo_;
14334 #endif
14335 }
mutable_gameinfo()14336 inline ::NetGameInfo* GameListNewMessage::mutable_gameinfo() {
14337   set_has_gameinfo();
14338   if (gameinfo_ == NULL) gameinfo_ = new ::NetGameInfo;
14339   // @@protoc_insertion_point(field_mutable:GameListNewMessage.gameInfo)
14340   return gameinfo_;
14341 }
release_gameinfo()14342 inline ::NetGameInfo* GameListNewMessage::release_gameinfo() {
14343   clear_has_gameinfo();
14344   ::NetGameInfo* temp = gameinfo_;
14345   gameinfo_ = NULL;
14346   return temp;
14347 }
set_allocated_gameinfo(::NetGameInfo * gameinfo)14348 inline void GameListNewMessage::set_allocated_gameinfo(::NetGameInfo* gameinfo) {
14349   delete gameinfo_;
14350   gameinfo_ = gameinfo;
14351   if (gameinfo) {
14352     set_has_gameinfo();
14353   } else {
14354     clear_has_gameinfo();
14355   }
14356   // @@protoc_insertion_point(field_set_allocated:GameListNewMessage.gameInfo)
14357 }
14358 
14359 // repeated uint32 spectatorIds = 7 [packed = true];
spectatorids_size()14360 inline int GameListNewMessage::spectatorids_size() const {
14361   return spectatorids_.size();
14362 }
clear_spectatorids()14363 inline void GameListNewMessage::clear_spectatorids() {
14364   spectatorids_.Clear();
14365 }
spectatorids(int index)14366 inline ::google::protobuf::uint32 GameListNewMessage::spectatorids(int index) const {
14367   // @@protoc_insertion_point(field_get:GameListNewMessage.spectatorIds)
14368   return spectatorids_.Get(index);
14369 }
set_spectatorids(int index,::google::protobuf::uint32 value)14370 inline void GameListNewMessage::set_spectatorids(int index, ::google::protobuf::uint32 value) {
14371   spectatorids_.Set(index, value);
14372   // @@protoc_insertion_point(field_set:GameListNewMessage.spectatorIds)
14373 }
add_spectatorids(::google::protobuf::uint32 value)14374 inline void GameListNewMessage::add_spectatorids(::google::protobuf::uint32 value) {
14375   spectatorids_.Add(value);
14376   // @@protoc_insertion_point(field_add:GameListNewMessage.spectatorIds)
14377 }
14378 inline const ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >&
spectatorids()14379 GameListNewMessage::spectatorids() const {
14380   // @@protoc_insertion_point(field_list:GameListNewMessage.spectatorIds)
14381   return spectatorids_;
14382 }
14383 inline ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >*
mutable_spectatorids()14384 GameListNewMessage::mutable_spectatorids() {
14385   // @@protoc_insertion_point(field_mutable_list:GameListNewMessage.spectatorIds)
14386   return &spectatorids_;
14387 }
14388 
14389 // -------------------------------------------------------------------
14390 
14391 // GameListUpdateMessage
14392 
14393 // required uint32 gameId = 1;
has_gameid()14394 inline bool GameListUpdateMessage::has_gameid() const {
14395   return (_has_bits_[0] & 0x00000001u) != 0;
14396 }
set_has_gameid()14397 inline void GameListUpdateMessage::set_has_gameid() {
14398   _has_bits_[0] |= 0x00000001u;
14399 }
clear_has_gameid()14400 inline void GameListUpdateMessage::clear_has_gameid() {
14401   _has_bits_[0] &= ~0x00000001u;
14402 }
clear_gameid()14403 inline void GameListUpdateMessage::clear_gameid() {
14404   gameid_ = 0u;
14405   clear_has_gameid();
14406 }
gameid()14407 inline ::google::protobuf::uint32 GameListUpdateMessage::gameid() const {
14408   // @@protoc_insertion_point(field_get:GameListUpdateMessage.gameId)
14409   return gameid_;
14410 }
set_gameid(::google::protobuf::uint32 value)14411 inline void GameListUpdateMessage::set_gameid(::google::protobuf::uint32 value) {
14412   set_has_gameid();
14413   gameid_ = value;
14414   // @@protoc_insertion_point(field_set:GameListUpdateMessage.gameId)
14415 }
14416 
14417 // required .NetGameMode gameMode = 2;
has_gamemode()14418 inline bool GameListUpdateMessage::has_gamemode() const {
14419   return (_has_bits_[0] & 0x00000002u) != 0;
14420 }
set_has_gamemode()14421 inline void GameListUpdateMessage::set_has_gamemode() {
14422   _has_bits_[0] |= 0x00000002u;
14423 }
clear_has_gamemode()14424 inline void GameListUpdateMessage::clear_has_gamemode() {
14425   _has_bits_[0] &= ~0x00000002u;
14426 }
clear_gamemode()14427 inline void GameListUpdateMessage::clear_gamemode() {
14428   gamemode_ = 1;
14429   clear_has_gamemode();
14430 }
gamemode()14431 inline ::NetGameMode GameListUpdateMessage::gamemode() const {
14432   // @@protoc_insertion_point(field_get:GameListUpdateMessage.gameMode)
14433   return static_cast< ::NetGameMode >(gamemode_);
14434 }
set_gamemode(::NetGameMode value)14435 inline void GameListUpdateMessage::set_gamemode(::NetGameMode value) {
14436   assert(::NetGameMode_IsValid(value));
14437   set_has_gamemode();
14438   gamemode_ = value;
14439   // @@protoc_insertion_point(field_set:GameListUpdateMessage.gameMode)
14440 }
14441 
14442 // -------------------------------------------------------------------
14443 
14444 // GameListPlayerJoinedMessage
14445 
14446 // required uint32 gameId = 1;
has_gameid()14447 inline bool GameListPlayerJoinedMessage::has_gameid() const {
14448   return (_has_bits_[0] & 0x00000001u) != 0;
14449 }
set_has_gameid()14450 inline void GameListPlayerJoinedMessage::set_has_gameid() {
14451   _has_bits_[0] |= 0x00000001u;
14452 }
clear_has_gameid()14453 inline void GameListPlayerJoinedMessage::clear_has_gameid() {
14454   _has_bits_[0] &= ~0x00000001u;
14455 }
clear_gameid()14456 inline void GameListPlayerJoinedMessage::clear_gameid() {
14457   gameid_ = 0u;
14458   clear_has_gameid();
14459 }
gameid()14460 inline ::google::protobuf::uint32 GameListPlayerJoinedMessage::gameid() const {
14461   // @@protoc_insertion_point(field_get:GameListPlayerJoinedMessage.gameId)
14462   return gameid_;
14463 }
set_gameid(::google::protobuf::uint32 value)14464 inline void GameListPlayerJoinedMessage::set_gameid(::google::protobuf::uint32 value) {
14465   set_has_gameid();
14466   gameid_ = value;
14467   // @@protoc_insertion_point(field_set:GameListPlayerJoinedMessage.gameId)
14468 }
14469 
14470 // required uint32 playerId = 2;
has_playerid()14471 inline bool GameListPlayerJoinedMessage::has_playerid() const {
14472   return (_has_bits_[0] & 0x00000002u) != 0;
14473 }
set_has_playerid()14474 inline void GameListPlayerJoinedMessage::set_has_playerid() {
14475   _has_bits_[0] |= 0x00000002u;
14476 }
clear_has_playerid()14477 inline void GameListPlayerJoinedMessage::clear_has_playerid() {
14478   _has_bits_[0] &= ~0x00000002u;
14479 }
clear_playerid()14480 inline void GameListPlayerJoinedMessage::clear_playerid() {
14481   playerid_ = 0u;
14482   clear_has_playerid();
14483 }
playerid()14484 inline ::google::protobuf::uint32 GameListPlayerJoinedMessage::playerid() const {
14485   // @@protoc_insertion_point(field_get:GameListPlayerJoinedMessage.playerId)
14486   return playerid_;
14487 }
set_playerid(::google::protobuf::uint32 value)14488 inline void GameListPlayerJoinedMessage::set_playerid(::google::protobuf::uint32 value) {
14489   set_has_playerid();
14490   playerid_ = value;
14491   // @@protoc_insertion_point(field_set:GameListPlayerJoinedMessage.playerId)
14492 }
14493 
14494 // -------------------------------------------------------------------
14495 
14496 // GameListPlayerLeftMessage
14497 
14498 // required uint32 gameId = 1;
has_gameid()14499 inline bool GameListPlayerLeftMessage::has_gameid() const {
14500   return (_has_bits_[0] & 0x00000001u) != 0;
14501 }
set_has_gameid()14502 inline void GameListPlayerLeftMessage::set_has_gameid() {
14503   _has_bits_[0] |= 0x00000001u;
14504 }
clear_has_gameid()14505 inline void GameListPlayerLeftMessage::clear_has_gameid() {
14506   _has_bits_[0] &= ~0x00000001u;
14507 }
clear_gameid()14508 inline void GameListPlayerLeftMessage::clear_gameid() {
14509   gameid_ = 0u;
14510   clear_has_gameid();
14511 }
gameid()14512 inline ::google::protobuf::uint32 GameListPlayerLeftMessage::gameid() const {
14513   // @@protoc_insertion_point(field_get:GameListPlayerLeftMessage.gameId)
14514   return gameid_;
14515 }
set_gameid(::google::protobuf::uint32 value)14516 inline void GameListPlayerLeftMessage::set_gameid(::google::protobuf::uint32 value) {
14517   set_has_gameid();
14518   gameid_ = value;
14519   // @@protoc_insertion_point(field_set:GameListPlayerLeftMessage.gameId)
14520 }
14521 
14522 // required uint32 playerId = 2;
has_playerid()14523 inline bool GameListPlayerLeftMessage::has_playerid() const {
14524   return (_has_bits_[0] & 0x00000002u) != 0;
14525 }
set_has_playerid()14526 inline void GameListPlayerLeftMessage::set_has_playerid() {
14527   _has_bits_[0] |= 0x00000002u;
14528 }
clear_has_playerid()14529 inline void GameListPlayerLeftMessage::clear_has_playerid() {
14530   _has_bits_[0] &= ~0x00000002u;
14531 }
clear_playerid()14532 inline void GameListPlayerLeftMessage::clear_playerid() {
14533   playerid_ = 0u;
14534   clear_has_playerid();
14535 }
playerid()14536 inline ::google::protobuf::uint32 GameListPlayerLeftMessage::playerid() const {
14537   // @@protoc_insertion_point(field_get:GameListPlayerLeftMessage.playerId)
14538   return playerid_;
14539 }
set_playerid(::google::protobuf::uint32 value)14540 inline void GameListPlayerLeftMessage::set_playerid(::google::protobuf::uint32 value) {
14541   set_has_playerid();
14542   playerid_ = value;
14543   // @@protoc_insertion_point(field_set:GameListPlayerLeftMessage.playerId)
14544 }
14545 
14546 // -------------------------------------------------------------------
14547 
14548 // GameListSpectatorJoinedMessage
14549 
14550 // required uint32 gameId = 1;
has_gameid()14551 inline bool GameListSpectatorJoinedMessage::has_gameid() const {
14552   return (_has_bits_[0] & 0x00000001u) != 0;
14553 }
set_has_gameid()14554 inline void GameListSpectatorJoinedMessage::set_has_gameid() {
14555   _has_bits_[0] |= 0x00000001u;
14556 }
clear_has_gameid()14557 inline void GameListSpectatorJoinedMessage::clear_has_gameid() {
14558   _has_bits_[0] &= ~0x00000001u;
14559 }
clear_gameid()14560 inline void GameListSpectatorJoinedMessage::clear_gameid() {
14561   gameid_ = 0u;
14562   clear_has_gameid();
14563 }
gameid()14564 inline ::google::protobuf::uint32 GameListSpectatorJoinedMessage::gameid() const {
14565   // @@protoc_insertion_point(field_get:GameListSpectatorJoinedMessage.gameId)
14566   return gameid_;
14567 }
set_gameid(::google::protobuf::uint32 value)14568 inline void GameListSpectatorJoinedMessage::set_gameid(::google::protobuf::uint32 value) {
14569   set_has_gameid();
14570   gameid_ = value;
14571   // @@protoc_insertion_point(field_set:GameListSpectatorJoinedMessage.gameId)
14572 }
14573 
14574 // required uint32 playerId = 2;
has_playerid()14575 inline bool GameListSpectatorJoinedMessage::has_playerid() const {
14576   return (_has_bits_[0] & 0x00000002u) != 0;
14577 }
set_has_playerid()14578 inline void GameListSpectatorJoinedMessage::set_has_playerid() {
14579   _has_bits_[0] |= 0x00000002u;
14580 }
clear_has_playerid()14581 inline void GameListSpectatorJoinedMessage::clear_has_playerid() {
14582   _has_bits_[0] &= ~0x00000002u;
14583 }
clear_playerid()14584 inline void GameListSpectatorJoinedMessage::clear_playerid() {
14585   playerid_ = 0u;
14586   clear_has_playerid();
14587 }
playerid()14588 inline ::google::protobuf::uint32 GameListSpectatorJoinedMessage::playerid() const {
14589   // @@protoc_insertion_point(field_get:GameListSpectatorJoinedMessage.playerId)
14590   return playerid_;
14591 }
set_playerid(::google::protobuf::uint32 value)14592 inline void GameListSpectatorJoinedMessage::set_playerid(::google::protobuf::uint32 value) {
14593   set_has_playerid();
14594   playerid_ = value;
14595   // @@protoc_insertion_point(field_set:GameListSpectatorJoinedMessage.playerId)
14596 }
14597 
14598 // -------------------------------------------------------------------
14599 
14600 // GameListSpectatorLeftMessage
14601 
14602 // required uint32 gameId = 1;
has_gameid()14603 inline bool GameListSpectatorLeftMessage::has_gameid() const {
14604   return (_has_bits_[0] & 0x00000001u) != 0;
14605 }
set_has_gameid()14606 inline void GameListSpectatorLeftMessage::set_has_gameid() {
14607   _has_bits_[0] |= 0x00000001u;
14608 }
clear_has_gameid()14609 inline void GameListSpectatorLeftMessage::clear_has_gameid() {
14610   _has_bits_[0] &= ~0x00000001u;
14611 }
clear_gameid()14612 inline void GameListSpectatorLeftMessage::clear_gameid() {
14613   gameid_ = 0u;
14614   clear_has_gameid();
14615 }
gameid()14616 inline ::google::protobuf::uint32 GameListSpectatorLeftMessage::gameid() const {
14617   // @@protoc_insertion_point(field_get:GameListSpectatorLeftMessage.gameId)
14618   return gameid_;
14619 }
set_gameid(::google::protobuf::uint32 value)14620 inline void GameListSpectatorLeftMessage::set_gameid(::google::protobuf::uint32 value) {
14621   set_has_gameid();
14622   gameid_ = value;
14623   // @@protoc_insertion_point(field_set:GameListSpectatorLeftMessage.gameId)
14624 }
14625 
14626 // required uint32 playerId = 2;
has_playerid()14627 inline bool GameListSpectatorLeftMessage::has_playerid() const {
14628   return (_has_bits_[0] & 0x00000002u) != 0;
14629 }
set_has_playerid()14630 inline void GameListSpectatorLeftMessage::set_has_playerid() {
14631   _has_bits_[0] |= 0x00000002u;
14632 }
clear_has_playerid()14633 inline void GameListSpectatorLeftMessage::clear_has_playerid() {
14634   _has_bits_[0] &= ~0x00000002u;
14635 }
clear_playerid()14636 inline void GameListSpectatorLeftMessage::clear_playerid() {
14637   playerid_ = 0u;
14638   clear_has_playerid();
14639 }
playerid()14640 inline ::google::protobuf::uint32 GameListSpectatorLeftMessage::playerid() const {
14641   // @@protoc_insertion_point(field_get:GameListSpectatorLeftMessage.playerId)
14642   return playerid_;
14643 }
set_playerid(::google::protobuf::uint32 value)14644 inline void GameListSpectatorLeftMessage::set_playerid(::google::protobuf::uint32 value) {
14645   set_has_playerid();
14646   playerid_ = value;
14647   // @@protoc_insertion_point(field_set:GameListSpectatorLeftMessage.playerId)
14648 }
14649 
14650 // -------------------------------------------------------------------
14651 
14652 // GameListAdminChangedMessage
14653 
14654 // required uint32 gameId = 1;
has_gameid()14655 inline bool GameListAdminChangedMessage::has_gameid() const {
14656   return (_has_bits_[0] & 0x00000001u) != 0;
14657 }
set_has_gameid()14658 inline void GameListAdminChangedMessage::set_has_gameid() {
14659   _has_bits_[0] |= 0x00000001u;
14660 }
clear_has_gameid()14661 inline void GameListAdminChangedMessage::clear_has_gameid() {
14662   _has_bits_[0] &= ~0x00000001u;
14663 }
clear_gameid()14664 inline void GameListAdminChangedMessage::clear_gameid() {
14665   gameid_ = 0u;
14666   clear_has_gameid();
14667 }
gameid()14668 inline ::google::protobuf::uint32 GameListAdminChangedMessage::gameid() const {
14669   // @@protoc_insertion_point(field_get:GameListAdminChangedMessage.gameId)
14670   return gameid_;
14671 }
set_gameid(::google::protobuf::uint32 value)14672 inline void GameListAdminChangedMessage::set_gameid(::google::protobuf::uint32 value) {
14673   set_has_gameid();
14674   gameid_ = value;
14675   // @@protoc_insertion_point(field_set:GameListAdminChangedMessage.gameId)
14676 }
14677 
14678 // required uint32 newAdminPlayerId = 2;
has_newadminplayerid()14679 inline bool GameListAdminChangedMessage::has_newadminplayerid() const {
14680   return (_has_bits_[0] & 0x00000002u) != 0;
14681 }
set_has_newadminplayerid()14682 inline void GameListAdminChangedMessage::set_has_newadminplayerid() {
14683   _has_bits_[0] |= 0x00000002u;
14684 }
clear_has_newadminplayerid()14685 inline void GameListAdminChangedMessage::clear_has_newadminplayerid() {
14686   _has_bits_[0] &= ~0x00000002u;
14687 }
clear_newadminplayerid()14688 inline void GameListAdminChangedMessage::clear_newadminplayerid() {
14689   newadminplayerid_ = 0u;
14690   clear_has_newadminplayerid();
14691 }
newadminplayerid()14692 inline ::google::protobuf::uint32 GameListAdminChangedMessage::newadminplayerid() const {
14693   // @@protoc_insertion_point(field_get:GameListAdminChangedMessage.newAdminPlayerId)
14694   return newadminplayerid_;
14695 }
set_newadminplayerid(::google::protobuf::uint32 value)14696 inline void GameListAdminChangedMessage::set_newadminplayerid(::google::protobuf::uint32 value) {
14697   set_has_newadminplayerid();
14698   newadminplayerid_ = value;
14699   // @@protoc_insertion_point(field_set:GameListAdminChangedMessage.newAdminPlayerId)
14700 }
14701 
14702 // -------------------------------------------------------------------
14703 
14704 // PlayerInfoRequestMessage
14705 
14706 // repeated uint32 playerId = 1 [packed = true];
playerid_size()14707 inline int PlayerInfoRequestMessage::playerid_size() const {
14708   return playerid_.size();
14709 }
clear_playerid()14710 inline void PlayerInfoRequestMessage::clear_playerid() {
14711   playerid_.Clear();
14712 }
playerid(int index)14713 inline ::google::protobuf::uint32 PlayerInfoRequestMessage::playerid(int index) const {
14714   // @@protoc_insertion_point(field_get:PlayerInfoRequestMessage.playerId)
14715   return playerid_.Get(index);
14716 }
set_playerid(int index,::google::protobuf::uint32 value)14717 inline void PlayerInfoRequestMessage::set_playerid(int index, ::google::protobuf::uint32 value) {
14718   playerid_.Set(index, value);
14719   // @@protoc_insertion_point(field_set:PlayerInfoRequestMessage.playerId)
14720 }
add_playerid(::google::protobuf::uint32 value)14721 inline void PlayerInfoRequestMessage::add_playerid(::google::protobuf::uint32 value) {
14722   playerid_.Add(value);
14723   // @@protoc_insertion_point(field_add:PlayerInfoRequestMessage.playerId)
14724 }
14725 inline const ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >&
playerid()14726 PlayerInfoRequestMessage::playerid() const {
14727   // @@protoc_insertion_point(field_list:PlayerInfoRequestMessage.playerId)
14728   return playerid_;
14729 }
14730 inline ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >*
mutable_playerid()14731 PlayerInfoRequestMessage::mutable_playerid() {
14732   // @@protoc_insertion_point(field_mutable_list:PlayerInfoRequestMessage.playerId)
14733   return &playerid_;
14734 }
14735 
14736 // -------------------------------------------------------------------
14737 
14738 // PlayerInfoReplyMessage_PlayerInfoData_AvatarData
14739 
14740 // required .NetAvatarType avatarType = 1;
has_avatartype()14741 inline bool PlayerInfoReplyMessage_PlayerInfoData_AvatarData::has_avatartype() const {
14742   return (_has_bits_[0] & 0x00000001u) != 0;
14743 }
set_has_avatartype()14744 inline void PlayerInfoReplyMessage_PlayerInfoData_AvatarData::set_has_avatartype() {
14745   _has_bits_[0] |= 0x00000001u;
14746 }
clear_has_avatartype()14747 inline void PlayerInfoReplyMessage_PlayerInfoData_AvatarData::clear_has_avatartype() {
14748   _has_bits_[0] &= ~0x00000001u;
14749 }
clear_avatartype()14750 inline void PlayerInfoReplyMessage_PlayerInfoData_AvatarData::clear_avatartype() {
14751   avatartype_ = 1;
14752   clear_has_avatartype();
14753 }
avatartype()14754 inline ::NetAvatarType PlayerInfoReplyMessage_PlayerInfoData_AvatarData::avatartype() const {
14755   // @@protoc_insertion_point(field_get:PlayerInfoReplyMessage.PlayerInfoData.AvatarData.avatarType)
14756   return static_cast< ::NetAvatarType >(avatartype_);
14757 }
set_avatartype(::NetAvatarType value)14758 inline void PlayerInfoReplyMessage_PlayerInfoData_AvatarData::set_avatartype(::NetAvatarType value) {
14759   assert(::NetAvatarType_IsValid(value));
14760   set_has_avatartype();
14761   avatartype_ = value;
14762   // @@protoc_insertion_point(field_set:PlayerInfoReplyMessage.PlayerInfoData.AvatarData.avatarType)
14763 }
14764 
14765 // required bytes avatarHash = 2;
has_avatarhash()14766 inline bool PlayerInfoReplyMessage_PlayerInfoData_AvatarData::has_avatarhash() const {
14767   return (_has_bits_[0] & 0x00000002u) != 0;
14768 }
set_has_avatarhash()14769 inline void PlayerInfoReplyMessage_PlayerInfoData_AvatarData::set_has_avatarhash() {
14770   _has_bits_[0] |= 0x00000002u;
14771 }
clear_has_avatarhash()14772 inline void PlayerInfoReplyMessage_PlayerInfoData_AvatarData::clear_has_avatarhash() {
14773   _has_bits_[0] &= ~0x00000002u;
14774 }
clear_avatarhash()14775 inline void PlayerInfoReplyMessage_PlayerInfoData_AvatarData::clear_avatarhash() {
14776   if (avatarhash_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14777     avatarhash_->clear();
14778   }
14779   clear_has_avatarhash();
14780 }
avatarhash()14781 inline const ::std::string& PlayerInfoReplyMessage_PlayerInfoData_AvatarData::avatarhash() const {
14782   // @@protoc_insertion_point(field_get:PlayerInfoReplyMessage.PlayerInfoData.AvatarData.avatarHash)
14783   return *avatarhash_;
14784 }
set_avatarhash(const::std::string & value)14785 inline void PlayerInfoReplyMessage_PlayerInfoData_AvatarData::set_avatarhash(const ::std::string& value) {
14786   set_has_avatarhash();
14787   if (avatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14788     avatarhash_ = new ::std::string;
14789   }
14790   avatarhash_->assign(value);
14791   // @@protoc_insertion_point(field_set:PlayerInfoReplyMessage.PlayerInfoData.AvatarData.avatarHash)
14792 }
set_avatarhash(const char * value)14793 inline void PlayerInfoReplyMessage_PlayerInfoData_AvatarData::set_avatarhash(const char* value) {
14794   set_has_avatarhash();
14795   if (avatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14796     avatarhash_ = new ::std::string;
14797   }
14798   avatarhash_->assign(value);
14799   // @@protoc_insertion_point(field_set_char:PlayerInfoReplyMessage.PlayerInfoData.AvatarData.avatarHash)
14800 }
set_avatarhash(const void * value,size_t size)14801 inline void PlayerInfoReplyMessage_PlayerInfoData_AvatarData::set_avatarhash(const void* value, size_t size) {
14802   set_has_avatarhash();
14803   if (avatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14804     avatarhash_ = new ::std::string;
14805   }
14806   avatarhash_->assign(reinterpret_cast<const char*>(value), size);
14807   // @@protoc_insertion_point(field_set_pointer:PlayerInfoReplyMessage.PlayerInfoData.AvatarData.avatarHash)
14808 }
mutable_avatarhash()14809 inline ::std::string* PlayerInfoReplyMessage_PlayerInfoData_AvatarData::mutable_avatarhash() {
14810   set_has_avatarhash();
14811   if (avatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14812     avatarhash_ = new ::std::string;
14813   }
14814   // @@protoc_insertion_point(field_mutable:PlayerInfoReplyMessage.PlayerInfoData.AvatarData.avatarHash)
14815   return avatarhash_;
14816 }
release_avatarhash()14817 inline ::std::string* PlayerInfoReplyMessage_PlayerInfoData_AvatarData::release_avatarhash() {
14818   clear_has_avatarhash();
14819   if (avatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14820     return NULL;
14821   } else {
14822     ::std::string* temp = avatarhash_;
14823     avatarhash_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
14824     return temp;
14825   }
14826 }
set_allocated_avatarhash(::std::string * avatarhash)14827 inline void PlayerInfoReplyMessage_PlayerInfoData_AvatarData::set_allocated_avatarhash(::std::string* avatarhash) {
14828   if (avatarhash_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14829     delete avatarhash_;
14830   }
14831   if (avatarhash) {
14832     set_has_avatarhash();
14833     avatarhash_ = avatarhash;
14834   } else {
14835     clear_has_avatarhash();
14836     avatarhash_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
14837   }
14838   // @@protoc_insertion_point(field_set_allocated:PlayerInfoReplyMessage.PlayerInfoData.AvatarData.avatarHash)
14839 }
14840 
14841 // -------------------------------------------------------------------
14842 
14843 // PlayerInfoReplyMessage_PlayerInfoData
14844 
14845 // required string playerName = 1;
has_playername()14846 inline bool PlayerInfoReplyMessage_PlayerInfoData::has_playername() const {
14847   return (_has_bits_[0] & 0x00000001u) != 0;
14848 }
set_has_playername()14849 inline void PlayerInfoReplyMessage_PlayerInfoData::set_has_playername() {
14850   _has_bits_[0] |= 0x00000001u;
14851 }
clear_has_playername()14852 inline void PlayerInfoReplyMessage_PlayerInfoData::clear_has_playername() {
14853   _has_bits_[0] &= ~0x00000001u;
14854 }
clear_playername()14855 inline void PlayerInfoReplyMessage_PlayerInfoData::clear_playername() {
14856   if (playername_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14857     playername_->clear();
14858   }
14859   clear_has_playername();
14860 }
playername()14861 inline const ::std::string& PlayerInfoReplyMessage_PlayerInfoData::playername() const {
14862   // @@protoc_insertion_point(field_get:PlayerInfoReplyMessage.PlayerInfoData.playerName)
14863   return *playername_;
14864 }
set_playername(const::std::string & value)14865 inline void PlayerInfoReplyMessage_PlayerInfoData::set_playername(const ::std::string& value) {
14866   set_has_playername();
14867   if (playername_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14868     playername_ = new ::std::string;
14869   }
14870   playername_->assign(value);
14871   // @@protoc_insertion_point(field_set:PlayerInfoReplyMessage.PlayerInfoData.playerName)
14872 }
set_playername(const char * value)14873 inline void PlayerInfoReplyMessage_PlayerInfoData::set_playername(const char* value) {
14874   set_has_playername();
14875   if (playername_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14876     playername_ = new ::std::string;
14877   }
14878   playername_->assign(value);
14879   // @@protoc_insertion_point(field_set_char:PlayerInfoReplyMessage.PlayerInfoData.playerName)
14880 }
set_playername(const char * value,size_t size)14881 inline void PlayerInfoReplyMessage_PlayerInfoData::set_playername(const char* value, size_t size) {
14882   set_has_playername();
14883   if (playername_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14884     playername_ = new ::std::string;
14885   }
14886   playername_->assign(reinterpret_cast<const char*>(value), size);
14887   // @@protoc_insertion_point(field_set_pointer:PlayerInfoReplyMessage.PlayerInfoData.playerName)
14888 }
mutable_playername()14889 inline ::std::string* PlayerInfoReplyMessage_PlayerInfoData::mutable_playername() {
14890   set_has_playername();
14891   if (playername_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14892     playername_ = new ::std::string;
14893   }
14894   // @@protoc_insertion_point(field_mutable:PlayerInfoReplyMessage.PlayerInfoData.playerName)
14895   return playername_;
14896 }
release_playername()14897 inline ::std::string* PlayerInfoReplyMessage_PlayerInfoData::release_playername() {
14898   clear_has_playername();
14899   if (playername_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14900     return NULL;
14901   } else {
14902     ::std::string* temp = playername_;
14903     playername_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
14904     return temp;
14905   }
14906 }
set_allocated_playername(::std::string * playername)14907 inline void PlayerInfoReplyMessage_PlayerInfoData::set_allocated_playername(::std::string* playername) {
14908   if (playername_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14909     delete playername_;
14910   }
14911   if (playername) {
14912     set_has_playername();
14913     playername_ = playername;
14914   } else {
14915     clear_has_playername();
14916     playername_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
14917   }
14918   // @@protoc_insertion_point(field_set_allocated:PlayerInfoReplyMessage.PlayerInfoData.playerName)
14919 }
14920 
14921 // required bool isHuman = 2;
has_ishuman()14922 inline bool PlayerInfoReplyMessage_PlayerInfoData::has_ishuman() const {
14923   return (_has_bits_[0] & 0x00000002u) != 0;
14924 }
set_has_ishuman()14925 inline void PlayerInfoReplyMessage_PlayerInfoData::set_has_ishuman() {
14926   _has_bits_[0] |= 0x00000002u;
14927 }
clear_has_ishuman()14928 inline void PlayerInfoReplyMessage_PlayerInfoData::clear_has_ishuman() {
14929   _has_bits_[0] &= ~0x00000002u;
14930 }
clear_ishuman()14931 inline void PlayerInfoReplyMessage_PlayerInfoData::clear_ishuman() {
14932   ishuman_ = false;
14933   clear_has_ishuman();
14934 }
ishuman()14935 inline bool PlayerInfoReplyMessage_PlayerInfoData::ishuman() const {
14936   // @@protoc_insertion_point(field_get:PlayerInfoReplyMessage.PlayerInfoData.isHuman)
14937   return ishuman_;
14938 }
set_ishuman(bool value)14939 inline void PlayerInfoReplyMessage_PlayerInfoData::set_ishuman(bool value) {
14940   set_has_ishuman();
14941   ishuman_ = value;
14942   // @@protoc_insertion_point(field_set:PlayerInfoReplyMessage.PlayerInfoData.isHuman)
14943 }
14944 
14945 // required .NetPlayerInfoRights playerRights = 3;
has_playerrights()14946 inline bool PlayerInfoReplyMessage_PlayerInfoData::has_playerrights() const {
14947   return (_has_bits_[0] & 0x00000004u) != 0;
14948 }
set_has_playerrights()14949 inline void PlayerInfoReplyMessage_PlayerInfoData::set_has_playerrights() {
14950   _has_bits_[0] |= 0x00000004u;
14951 }
clear_has_playerrights()14952 inline void PlayerInfoReplyMessage_PlayerInfoData::clear_has_playerrights() {
14953   _has_bits_[0] &= ~0x00000004u;
14954 }
clear_playerrights()14955 inline void PlayerInfoReplyMessage_PlayerInfoData::clear_playerrights() {
14956   playerrights_ = 1;
14957   clear_has_playerrights();
14958 }
playerrights()14959 inline ::NetPlayerInfoRights PlayerInfoReplyMessage_PlayerInfoData::playerrights() const {
14960   // @@protoc_insertion_point(field_get:PlayerInfoReplyMessage.PlayerInfoData.playerRights)
14961   return static_cast< ::NetPlayerInfoRights >(playerrights_);
14962 }
set_playerrights(::NetPlayerInfoRights value)14963 inline void PlayerInfoReplyMessage_PlayerInfoData::set_playerrights(::NetPlayerInfoRights value) {
14964   assert(::NetPlayerInfoRights_IsValid(value));
14965   set_has_playerrights();
14966   playerrights_ = value;
14967   // @@protoc_insertion_point(field_set:PlayerInfoReplyMessage.PlayerInfoData.playerRights)
14968 }
14969 
14970 // optional string countryCode = 4;
has_countrycode()14971 inline bool PlayerInfoReplyMessage_PlayerInfoData::has_countrycode() const {
14972   return (_has_bits_[0] & 0x00000008u) != 0;
14973 }
set_has_countrycode()14974 inline void PlayerInfoReplyMessage_PlayerInfoData::set_has_countrycode() {
14975   _has_bits_[0] |= 0x00000008u;
14976 }
clear_has_countrycode()14977 inline void PlayerInfoReplyMessage_PlayerInfoData::clear_has_countrycode() {
14978   _has_bits_[0] &= ~0x00000008u;
14979 }
clear_countrycode()14980 inline void PlayerInfoReplyMessage_PlayerInfoData::clear_countrycode() {
14981   if (countrycode_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14982     countrycode_->clear();
14983   }
14984   clear_has_countrycode();
14985 }
countrycode()14986 inline const ::std::string& PlayerInfoReplyMessage_PlayerInfoData::countrycode() const {
14987   // @@protoc_insertion_point(field_get:PlayerInfoReplyMessage.PlayerInfoData.countryCode)
14988   return *countrycode_;
14989 }
set_countrycode(const::std::string & value)14990 inline void PlayerInfoReplyMessage_PlayerInfoData::set_countrycode(const ::std::string& value) {
14991   set_has_countrycode();
14992   if (countrycode_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
14993     countrycode_ = new ::std::string;
14994   }
14995   countrycode_->assign(value);
14996   // @@protoc_insertion_point(field_set:PlayerInfoReplyMessage.PlayerInfoData.countryCode)
14997 }
set_countrycode(const char * value)14998 inline void PlayerInfoReplyMessage_PlayerInfoData::set_countrycode(const char* value) {
14999   set_has_countrycode();
15000   if (countrycode_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
15001     countrycode_ = new ::std::string;
15002   }
15003   countrycode_->assign(value);
15004   // @@protoc_insertion_point(field_set_char:PlayerInfoReplyMessage.PlayerInfoData.countryCode)
15005 }
set_countrycode(const char * value,size_t size)15006 inline void PlayerInfoReplyMessage_PlayerInfoData::set_countrycode(const char* value, size_t size) {
15007   set_has_countrycode();
15008   if (countrycode_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
15009     countrycode_ = new ::std::string;
15010   }
15011   countrycode_->assign(reinterpret_cast<const char*>(value), size);
15012   // @@protoc_insertion_point(field_set_pointer:PlayerInfoReplyMessage.PlayerInfoData.countryCode)
15013 }
mutable_countrycode()15014 inline ::std::string* PlayerInfoReplyMessage_PlayerInfoData::mutable_countrycode() {
15015   set_has_countrycode();
15016   if (countrycode_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
15017     countrycode_ = new ::std::string;
15018   }
15019   // @@protoc_insertion_point(field_mutable:PlayerInfoReplyMessage.PlayerInfoData.countryCode)
15020   return countrycode_;
15021 }
release_countrycode()15022 inline ::std::string* PlayerInfoReplyMessage_PlayerInfoData::release_countrycode() {
15023   clear_has_countrycode();
15024   if (countrycode_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
15025     return NULL;
15026   } else {
15027     ::std::string* temp = countrycode_;
15028     countrycode_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
15029     return temp;
15030   }
15031 }
set_allocated_countrycode(::std::string * countrycode)15032 inline void PlayerInfoReplyMessage_PlayerInfoData::set_allocated_countrycode(::std::string* countrycode) {
15033   if (countrycode_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
15034     delete countrycode_;
15035   }
15036   if (countrycode) {
15037     set_has_countrycode();
15038     countrycode_ = countrycode;
15039   } else {
15040     clear_has_countrycode();
15041     countrycode_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
15042   }
15043   // @@protoc_insertion_point(field_set_allocated:PlayerInfoReplyMessage.PlayerInfoData.countryCode)
15044 }
15045 
15046 // optional .PlayerInfoReplyMessage.PlayerInfoData.AvatarData avatarData = 5;
has_avatardata()15047 inline bool PlayerInfoReplyMessage_PlayerInfoData::has_avatardata() const {
15048   return (_has_bits_[0] & 0x00000010u) != 0;
15049 }
set_has_avatardata()15050 inline void PlayerInfoReplyMessage_PlayerInfoData::set_has_avatardata() {
15051   _has_bits_[0] |= 0x00000010u;
15052 }
clear_has_avatardata()15053 inline void PlayerInfoReplyMessage_PlayerInfoData::clear_has_avatardata() {
15054   _has_bits_[0] &= ~0x00000010u;
15055 }
clear_avatardata()15056 inline void PlayerInfoReplyMessage_PlayerInfoData::clear_avatardata() {
15057   if (avatardata_ != NULL) avatardata_->::PlayerInfoReplyMessage_PlayerInfoData_AvatarData::Clear();
15058   clear_has_avatardata();
15059 }
avatardata()15060 inline const ::PlayerInfoReplyMessage_PlayerInfoData_AvatarData& PlayerInfoReplyMessage_PlayerInfoData::avatardata() const {
15061   // @@protoc_insertion_point(field_get:PlayerInfoReplyMessage.PlayerInfoData.avatarData)
15062 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
15063   return avatardata_ != NULL ? *avatardata_ : *default_instance().avatardata_;
15064 #else
15065   return avatardata_ != NULL ? *avatardata_ : *default_instance_->avatardata_;
15066 #endif
15067 }
mutable_avatardata()15068 inline ::PlayerInfoReplyMessage_PlayerInfoData_AvatarData* PlayerInfoReplyMessage_PlayerInfoData::mutable_avatardata() {
15069   set_has_avatardata();
15070   if (avatardata_ == NULL) avatardata_ = new ::PlayerInfoReplyMessage_PlayerInfoData_AvatarData;
15071   // @@protoc_insertion_point(field_mutable:PlayerInfoReplyMessage.PlayerInfoData.avatarData)
15072   return avatardata_;
15073 }
release_avatardata()15074 inline ::PlayerInfoReplyMessage_PlayerInfoData_AvatarData* PlayerInfoReplyMessage_PlayerInfoData::release_avatardata() {
15075   clear_has_avatardata();
15076   ::PlayerInfoReplyMessage_PlayerInfoData_AvatarData* temp = avatardata_;
15077   avatardata_ = NULL;
15078   return temp;
15079 }
set_allocated_avatardata(::PlayerInfoReplyMessage_PlayerInfoData_AvatarData * avatardata)15080 inline void PlayerInfoReplyMessage_PlayerInfoData::set_allocated_avatardata(::PlayerInfoReplyMessage_PlayerInfoData_AvatarData* avatardata) {
15081   delete avatardata_;
15082   avatardata_ = avatardata;
15083   if (avatardata) {
15084     set_has_avatardata();
15085   } else {
15086     clear_has_avatardata();
15087   }
15088   // @@protoc_insertion_point(field_set_allocated:PlayerInfoReplyMessage.PlayerInfoData.avatarData)
15089 }
15090 
15091 // -------------------------------------------------------------------
15092 
15093 // PlayerInfoReplyMessage
15094 
15095 // required uint32 playerId = 1;
has_playerid()15096 inline bool PlayerInfoReplyMessage::has_playerid() const {
15097   return (_has_bits_[0] & 0x00000001u) != 0;
15098 }
set_has_playerid()15099 inline void PlayerInfoReplyMessage::set_has_playerid() {
15100   _has_bits_[0] |= 0x00000001u;
15101 }
clear_has_playerid()15102 inline void PlayerInfoReplyMessage::clear_has_playerid() {
15103   _has_bits_[0] &= ~0x00000001u;
15104 }
clear_playerid()15105 inline void PlayerInfoReplyMessage::clear_playerid() {
15106   playerid_ = 0u;
15107   clear_has_playerid();
15108 }
playerid()15109 inline ::google::protobuf::uint32 PlayerInfoReplyMessage::playerid() const {
15110   // @@protoc_insertion_point(field_get:PlayerInfoReplyMessage.playerId)
15111   return playerid_;
15112 }
set_playerid(::google::protobuf::uint32 value)15113 inline void PlayerInfoReplyMessage::set_playerid(::google::protobuf::uint32 value) {
15114   set_has_playerid();
15115   playerid_ = value;
15116   // @@protoc_insertion_point(field_set:PlayerInfoReplyMessage.playerId)
15117 }
15118 
15119 // optional .PlayerInfoReplyMessage.PlayerInfoData playerInfoData = 2;
has_playerinfodata()15120 inline bool PlayerInfoReplyMessage::has_playerinfodata() const {
15121   return (_has_bits_[0] & 0x00000002u) != 0;
15122 }
set_has_playerinfodata()15123 inline void PlayerInfoReplyMessage::set_has_playerinfodata() {
15124   _has_bits_[0] |= 0x00000002u;
15125 }
clear_has_playerinfodata()15126 inline void PlayerInfoReplyMessage::clear_has_playerinfodata() {
15127   _has_bits_[0] &= ~0x00000002u;
15128 }
clear_playerinfodata()15129 inline void PlayerInfoReplyMessage::clear_playerinfodata() {
15130   if (playerinfodata_ != NULL) playerinfodata_->::PlayerInfoReplyMessage_PlayerInfoData::Clear();
15131   clear_has_playerinfodata();
15132 }
playerinfodata()15133 inline const ::PlayerInfoReplyMessage_PlayerInfoData& PlayerInfoReplyMessage::playerinfodata() const {
15134   // @@protoc_insertion_point(field_get:PlayerInfoReplyMessage.playerInfoData)
15135 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
15136   return playerinfodata_ != NULL ? *playerinfodata_ : *default_instance().playerinfodata_;
15137 #else
15138   return playerinfodata_ != NULL ? *playerinfodata_ : *default_instance_->playerinfodata_;
15139 #endif
15140 }
mutable_playerinfodata()15141 inline ::PlayerInfoReplyMessage_PlayerInfoData* PlayerInfoReplyMessage::mutable_playerinfodata() {
15142   set_has_playerinfodata();
15143   if (playerinfodata_ == NULL) playerinfodata_ = new ::PlayerInfoReplyMessage_PlayerInfoData;
15144   // @@protoc_insertion_point(field_mutable:PlayerInfoReplyMessage.playerInfoData)
15145   return playerinfodata_;
15146 }
release_playerinfodata()15147 inline ::PlayerInfoReplyMessage_PlayerInfoData* PlayerInfoReplyMessage::release_playerinfodata() {
15148   clear_has_playerinfodata();
15149   ::PlayerInfoReplyMessage_PlayerInfoData* temp = playerinfodata_;
15150   playerinfodata_ = NULL;
15151   return temp;
15152 }
set_allocated_playerinfodata(::PlayerInfoReplyMessage_PlayerInfoData * playerinfodata)15153 inline void PlayerInfoReplyMessage::set_allocated_playerinfodata(::PlayerInfoReplyMessage_PlayerInfoData* playerinfodata) {
15154   delete playerinfodata_;
15155   playerinfodata_ = playerinfodata;
15156   if (playerinfodata) {
15157     set_has_playerinfodata();
15158   } else {
15159     clear_has_playerinfodata();
15160   }
15161   // @@protoc_insertion_point(field_set_allocated:PlayerInfoReplyMessage.playerInfoData)
15162 }
15163 
15164 // -------------------------------------------------------------------
15165 
15166 // SubscriptionRequestMessage
15167 
15168 // required .SubscriptionRequestMessage.SubscriptionAction subscriptionAction = 1;
has_subscriptionaction()15169 inline bool SubscriptionRequestMessage::has_subscriptionaction() const {
15170   return (_has_bits_[0] & 0x00000001u) != 0;
15171 }
set_has_subscriptionaction()15172 inline void SubscriptionRequestMessage::set_has_subscriptionaction() {
15173   _has_bits_[0] |= 0x00000001u;
15174 }
clear_has_subscriptionaction()15175 inline void SubscriptionRequestMessage::clear_has_subscriptionaction() {
15176   _has_bits_[0] &= ~0x00000001u;
15177 }
clear_subscriptionaction()15178 inline void SubscriptionRequestMessage::clear_subscriptionaction() {
15179   subscriptionaction_ = 1;
15180   clear_has_subscriptionaction();
15181 }
subscriptionaction()15182 inline ::SubscriptionRequestMessage_SubscriptionAction SubscriptionRequestMessage::subscriptionaction() const {
15183   // @@protoc_insertion_point(field_get:SubscriptionRequestMessage.subscriptionAction)
15184   return static_cast< ::SubscriptionRequestMessage_SubscriptionAction >(subscriptionaction_);
15185 }
set_subscriptionaction(::SubscriptionRequestMessage_SubscriptionAction value)15186 inline void SubscriptionRequestMessage::set_subscriptionaction(::SubscriptionRequestMessage_SubscriptionAction value) {
15187   assert(::SubscriptionRequestMessage_SubscriptionAction_IsValid(value));
15188   set_has_subscriptionaction();
15189   subscriptionaction_ = value;
15190   // @@protoc_insertion_point(field_set:SubscriptionRequestMessage.subscriptionAction)
15191 }
15192 
15193 // -------------------------------------------------------------------
15194 
15195 // JoinExistingGameMessage
15196 
15197 // required uint32 gameId = 1;
has_gameid()15198 inline bool JoinExistingGameMessage::has_gameid() const {
15199   return (_has_bits_[0] & 0x00000001u) != 0;
15200 }
set_has_gameid()15201 inline void JoinExistingGameMessage::set_has_gameid() {
15202   _has_bits_[0] |= 0x00000001u;
15203 }
clear_has_gameid()15204 inline void JoinExistingGameMessage::clear_has_gameid() {
15205   _has_bits_[0] &= ~0x00000001u;
15206 }
clear_gameid()15207 inline void JoinExistingGameMessage::clear_gameid() {
15208   gameid_ = 0u;
15209   clear_has_gameid();
15210 }
gameid()15211 inline ::google::protobuf::uint32 JoinExistingGameMessage::gameid() const {
15212   // @@protoc_insertion_point(field_get:JoinExistingGameMessage.gameId)
15213   return gameid_;
15214 }
set_gameid(::google::protobuf::uint32 value)15215 inline void JoinExistingGameMessage::set_gameid(::google::protobuf::uint32 value) {
15216   set_has_gameid();
15217   gameid_ = value;
15218   // @@protoc_insertion_point(field_set:JoinExistingGameMessage.gameId)
15219 }
15220 
15221 // optional string password = 2;
has_password()15222 inline bool JoinExistingGameMessage::has_password() const {
15223   return (_has_bits_[0] & 0x00000002u) != 0;
15224 }
set_has_password()15225 inline void JoinExistingGameMessage::set_has_password() {
15226   _has_bits_[0] |= 0x00000002u;
15227 }
clear_has_password()15228 inline void JoinExistingGameMessage::clear_has_password() {
15229   _has_bits_[0] &= ~0x00000002u;
15230 }
clear_password()15231 inline void JoinExistingGameMessage::clear_password() {
15232   if (password_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
15233     password_->clear();
15234   }
15235   clear_has_password();
15236 }
password()15237 inline const ::std::string& JoinExistingGameMessage::password() const {
15238   // @@protoc_insertion_point(field_get:JoinExistingGameMessage.password)
15239   return *password_;
15240 }
set_password(const::std::string & value)15241 inline void JoinExistingGameMessage::set_password(const ::std::string& value) {
15242   set_has_password();
15243   if (password_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
15244     password_ = new ::std::string;
15245   }
15246   password_->assign(value);
15247   // @@protoc_insertion_point(field_set:JoinExistingGameMessage.password)
15248 }
set_password(const char * value)15249 inline void JoinExistingGameMessage::set_password(const char* value) {
15250   set_has_password();
15251   if (password_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
15252     password_ = new ::std::string;
15253   }
15254   password_->assign(value);
15255   // @@protoc_insertion_point(field_set_char:JoinExistingGameMessage.password)
15256 }
set_password(const char * value,size_t size)15257 inline void JoinExistingGameMessage::set_password(const char* value, size_t size) {
15258   set_has_password();
15259   if (password_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
15260     password_ = new ::std::string;
15261   }
15262   password_->assign(reinterpret_cast<const char*>(value), size);
15263   // @@protoc_insertion_point(field_set_pointer:JoinExistingGameMessage.password)
15264 }
mutable_password()15265 inline ::std::string* JoinExistingGameMessage::mutable_password() {
15266   set_has_password();
15267   if (password_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
15268     password_ = new ::std::string;
15269   }
15270   // @@protoc_insertion_point(field_mutable:JoinExistingGameMessage.password)
15271   return password_;
15272 }
release_password()15273 inline ::std::string* JoinExistingGameMessage::release_password() {
15274   clear_has_password();
15275   if (password_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
15276     return NULL;
15277   } else {
15278     ::std::string* temp = password_;
15279     password_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
15280     return temp;
15281   }
15282 }
set_allocated_password(::std::string * password)15283 inline void JoinExistingGameMessage::set_allocated_password(::std::string* password) {
15284   if (password_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
15285     delete password_;
15286   }
15287   if (password) {
15288     set_has_password();
15289     password_ = password;
15290   } else {
15291     clear_has_password();
15292     password_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
15293   }
15294   // @@protoc_insertion_point(field_set_allocated:JoinExistingGameMessage.password)
15295 }
15296 
15297 // optional bool autoLeave = 3 [default = false];
has_autoleave()15298 inline bool JoinExistingGameMessage::has_autoleave() const {
15299   return (_has_bits_[0] & 0x00000004u) != 0;
15300 }
set_has_autoleave()15301 inline void JoinExistingGameMessage::set_has_autoleave() {
15302   _has_bits_[0] |= 0x00000004u;
15303 }
clear_has_autoleave()15304 inline void JoinExistingGameMessage::clear_has_autoleave() {
15305   _has_bits_[0] &= ~0x00000004u;
15306 }
clear_autoleave()15307 inline void JoinExistingGameMessage::clear_autoleave() {
15308   autoleave_ = false;
15309   clear_has_autoleave();
15310 }
autoleave()15311 inline bool JoinExistingGameMessage::autoleave() const {
15312   // @@protoc_insertion_point(field_get:JoinExistingGameMessage.autoLeave)
15313   return autoleave_;
15314 }
set_autoleave(bool value)15315 inline void JoinExistingGameMessage::set_autoleave(bool value) {
15316   set_has_autoleave();
15317   autoleave_ = value;
15318   // @@protoc_insertion_point(field_set:JoinExistingGameMessage.autoLeave)
15319 }
15320 
15321 // optional bool spectateOnly = 4 [default = false];
has_spectateonly()15322 inline bool JoinExistingGameMessage::has_spectateonly() const {
15323   return (_has_bits_[0] & 0x00000008u) != 0;
15324 }
set_has_spectateonly()15325 inline void JoinExistingGameMessage::set_has_spectateonly() {
15326   _has_bits_[0] |= 0x00000008u;
15327 }
clear_has_spectateonly()15328 inline void JoinExistingGameMessage::clear_has_spectateonly() {
15329   _has_bits_[0] &= ~0x00000008u;
15330 }
clear_spectateonly()15331 inline void JoinExistingGameMessage::clear_spectateonly() {
15332   spectateonly_ = false;
15333   clear_has_spectateonly();
15334 }
spectateonly()15335 inline bool JoinExistingGameMessage::spectateonly() const {
15336   // @@protoc_insertion_point(field_get:JoinExistingGameMessage.spectateOnly)
15337   return spectateonly_;
15338 }
set_spectateonly(bool value)15339 inline void JoinExistingGameMessage::set_spectateonly(bool value) {
15340   set_has_spectateonly();
15341   spectateonly_ = value;
15342   // @@protoc_insertion_point(field_set:JoinExistingGameMessage.spectateOnly)
15343 }
15344 
15345 // -------------------------------------------------------------------
15346 
15347 // JoinNewGameMessage
15348 
15349 // required .NetGameInfo gameInfo = 1;
has_gameinfo()15350 inline bool JoinNewGameMessage::has_gameinfo() const {
15351   return (_has_bits_[0] & 0x00000001u) != 0;
15352 }
set_has_gameinfo()15353 inline void JoinNewGameMessage::set_has_gameinfo() {
15354   _has_bits_[0] |= 0x00000001u;
15355 }
clear_has_gameinfo()15356 inline void JoinNewGameMessage::clear_has_gameinfo() {
15357   _has_bits_[0] &= ~0x00000001u;
15358 }
clear_gameinfo()15359 inline void JoinNewGameMessage::clear_gameinfo() {
15360   if (gameinfo_ != NULL) gameinfo_->::NetGameInfo::Clear();
15361   clear_has_gameinfo();
15362 }
gameinfo()15363 inline const ::NetGameInfo& JoinNewGameMessage::gameinfo() const {
15364   // @@protoc_insertion_point(field_get:JoinNewGameMessage.gameInfo)
15365 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
15366   return gameinfo_ != NULL ? *gameinfo_ : *default_instance().gameinfo_;
15367 #else
15368   return gameinfo_ != NULL ? *gameinfo_ : *default_instance_->gameinfo_;
15369 #endif
15370 }
mutable_gameinfo()15371 inline ::NetGameInfo* JoinNewGameMessage::mutable_gameinfo() {
15372   set_has_gameinfo();
15373   if (gameinfo_ == NULL) gameinfo_ = new ::NetGameInfo;
15374   // @@protoc_insertion_point(field_mutable:JoinNewGameMessage.gameInfo)
15375   return gameinfo_;
15376 }
release_gameinfo()15377 inline ::NetGameInfo* JoinNewGameMessage::release_gameinfo() {
15378   clear_has_gameinfo();
15379   ::NetGameInfo* temp = gameinfo_;
15380   gameinfo_ = NULL;
15381   return temp;
15382 }
set_allocated_gameinfo(::NetGameInfo * gameinfo)15383 inline void JoinNewGameMessage::set_allocated_gameinfo(::NetGameInfo* gameinfo) {
15384   delete gameinfo_;
15385   gameinfo_ = gameinfo;
15386   if (gameinfo) {
15387     set_has_gameinfo();
15388   } else {
15389     clear_has_gameinfo();
15390   }
15391   // @@protoc_insertion_point(field_set_allocated:JoinNewGameMessage.gameInfo)
15392 }
15393 
15394 // optional string password = 2;
has_password()15395 inline bool JoinNewGameMessage::has_password() const {
15396   return (_has_bits_[0] & 0x00000002u) != 0;
15397 }
set_has_password()15398 inline void JoinNewGameMessage::set_has_password() {
15399   _has_bits_[0] |= 0x00000002u;
15400 }
clear_has_password()15401 inline void JoinNewGameMessage::clear_has_password() {
15402   _has_bits_[0] &= ~0x00000002u;
15403 }
clear_password()15404 inline void JoinNewGameMessage::clear_password() {
15405   if (password_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
15406     password_->clear();
15407   }
15408   clear_has_password();
15409 }
password()15410 inline const ::std::string& JoinNewGameMessage::password() const {
15411   // @@protoc_insertion_point(field_get:JoinNewGameMessage.password)
15412   return *password_;
15413 }
set_password(const::std::string & value)15414 inline void JoinNewGameMessage::set_password(const ::std::string& value) {
15415   set_has_password();
15416   if (password_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
15417     password_ = new ::std::string;
15418   }
15419   password_->assign(value);
15420   // @@protoc_insertion_point(field_set:JoinNewGameMessage.password)
15421 }
set_password(const char * value)15422 inline void JoinNewGameMessage::set_password(const char* value) {
15423   set_has_password();
15424   if (password_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
15425     password_ = new ::std::string;
15426   }
15427   password_->assign(value);
15428   // @@protoc_insertion_point(field_set_char:JoinNewGameMessage.password)
15429 }
set_password(const char * value,size_t size)15430 inline void JoinNewGameMessage::set_password(const char* value, size_t size) {
15431   set_has_password();
15432   if (password_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
15433     password_ = new ::std::string;
15434   }
15435   password_->assign(reinterpret_cast<const char*>(value), size);
15436   // @@protoc_insertion_point(field_set_pointer:JoinNewGameMessage.password)
15437 }
mutable_password()15438 inline ::std::string* JoinNewGameMessage::mutable_password() {
15439   set_has_password();
15440   if (password_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
15441     password_ = new ::std::string;
15442   }
15443   // @@protoc_insertion_point(field_mutable:JoinNewGameMessage.password)
15444   return password_;
15445 }
release_password()15446 inline ::std::string* JoinNewGameMessage::release_password() {
15447   clear_has_password();
15448   if (password_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
15449     return NULL;
15450   } else {
15451     ::std::string* temp = password_;
15452     password_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
15453     return temp;
15454   }
15455 }
set_allocated_password(::std::string * password)15456 inline void JoinNewGameMessage::set_allocated_password(::std::string* password) {
15457   if (password_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
15458     delete password_;
15459   }
15460   if (password) {
15461     set_has_password();
15462     password_ = password;
15463   } else {
15464     clear_has_password();
15465     password_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
15466   }
15467   // @@protoc_insertion_point(field_set_allocated:JoinNewGameMessage.password)
15468 }
15469 
15470 // optional bool autoLeave = 3;
has_autoleave()15471 inline bool JoinNewGameMessage::has_autoleave() const {
15472   return (_has_bits_[0] & 0x00000004u) != 0;
15473 }
set_has_autoleave()15474 inline void JoinNewGameMessage::set_has_autoleave() {
15475   _has_bits_[0] |= 0x00000004u;
15476 }
clear_has_autoleave()15477 inline void JoinNewGameMessage::clear_has_autoleave() {
15478   _has_bits_[0] &= ~0x00000004u;
15479 }
clear_autoleave()15480 inline void JoinNewGameMessage::clear_autoleave() {
15481   autoleave_ = false;
15482   clear_has_autoleave();
15483 }
autoleave()15484 inline bool JoinNewGameMessage::autoleave() const {
15485   // @@protoc_insertion_point(field_get:JoinNewGameMessage.autoLeave)
15486   return autoleave_;
15487 }
set_autoleave(bool value)15488 inline void JoinNewGameMessage::set_autoleave(bool value) {
15489   set_has_autoleave();
15490   autoleave_ = value;
15491   // @@protoc_insertion_point(field_set:JoinNewGameMessage.autoLeave)
15492 }
15493 
15494 // -------------------------------------------------------------------
15495 
15496 // RejoinExistingGameMessage
15497 
15498 // required uint32 gameId = 1;
has_gameid()15499 inline bool RejoinExistingGameMessage::has_gameid() const {
15500   return (_has_bits_[0] & 0x00000001u) != 0;
15501 }
set_has_gameid()15502 inline void RejoinExistingGameMessage::set_has_gameid() {
15503   _has_bits_[0] |= 0x00000001u;
15504 }
clear_has_gameid()15505 inline void RejoinExistingGameMessage::clear_has_gameid() {
15506   _has_bits_[0] &= ~0x00000001u;
15507 }
clear_gameid()15508 inline void RejoinExistingGameMessage::clear_gameid() {
15509   gameid_ = 0u;
15510   clear_has_gameid();
15511 }
gameid()15512 inline ::google::protobuf::uint32 RejoinExistingGameMessage::gameid() const {
15513   // @@protoc_insertion_point(field_get:RejoinExistingGameMessage.gameId)
15514   return gameid_;
15515 }
set_gameid(::google::protobuf::uint32 value)15516 inline void RejoinExistingGameMessage::set_gameid(::google::protobuf::uint32 value) {
15517   set_has_gameid();
15518   gameid_ = value;
15519   // @@protoc_insertion_point(field_set:RejoinExistingGameMessage.gameId)
15520 }
15521 
15522 // optional bool autoLeave = 2;
has_autoleave()15523 inline bool RejoinExistingGameMessage::has_autoleave() const {
15524   return (_has_bits_[0] & 0x00000002u) != 0;
15525 }
set_has_autoleave()15526 inline void RejoinExistingGameMessage::set_has_autoleave() {
15527   _has_bits_[0] |= 0x00000002u;
15528 }
clear_has_autoleave()15529 inline void RejoinExistingGameMessage::clear_has_autoleave() {
15530   _has_bits_[0] &= ~0x00000002u;
15531 }
clear_autoleave()15532 inline void RejoinExistingGameMessage::clear_autoleave() {
15533   autoleave_ = false;
15534   clear_has_autoleave();
15535 }
autoleave()15536 inline bool RejoinExistingGameMessage::autoleave() const {
15537   // @@protoc_insertion_point(field_get:RejoinExistingGameMessage.autoLeave)
15538   return autoleave_;
15539 }
set_autoleave(bool value)15540 inline void RejoinExistingGameMessage::set_autoleave(bool value) {
15541   set_has_autoleave();
15542   autoleave_ = value;
15543   // @@protoc_insertion_point(field_set:RejoinExistingGameMessage.autoLeave)
15544 }
15545 
15546 // -------------------------------------------------------------------
15547 
15548 // JoinGameAckMessage
15549 
15550 // required uint32 gameId = 1;
has_gameid()15551 inline bool JoinGameAckMessage::has_gameid() const {
15552   return (_has_bits_[0] & 0x00000001u) != 0;
15553 }
set_has_gameid()15554 inline void JoinGameAckMessage::set_has_gameid() {
15555   _has_bits_[0] |= 0x00000001u;
15556 }
clear_has_gameid()15557 inline void JoinGameAckMessage::clear_has_gameid() {
15558   _has_bits_[0] &= ~0x00000001u;
15559 }
clear_gameid()15560 inline void JoinGameAckMessage::clear_gameid() {
15561   gameid_ = 0u;
15562   clear_has_gameid();
15563 }
gameid()15564 inline ::google::protobuf::uint32 JoinGameAckMessage::gameid() const {
15565   // @@protoc_insertion_point(field_get:JoinGameAckMessage.gameId)
15566   return gameid_;
15567 }
set_gameid(::google::protobuf::uint32 value)15568 inline void JoinGameAckMessage::set_gameid(::google::protobuf::uint32 value) {
15569   set_has_gameid();
15570   gameid_ = value;
15571   // @@protoc_insertion_point(field_set:JoinGameAckMessage.gameId)
15572 }
15573 
15574 // required bool areYouGameAdmin = 2;
has_areyougameadmin()15575 inline bool JoinGameAckMessage::has_areyougameadmin() const {
15576   return (_has_bits_[0] & 0x00000002u) != 0;
15577 }
set_has_areyougameadmin()15578 inline void JoinGameAckMessage::set_has_areyougameadmin() {
15579   _has_bits_[0] |= 0x00000002u;
15580 }
clear_has_areyougameadmin()15581 inline void JoinGameAckMessage::clear_has_areyougameadmin() {
15582   _has_bits_[0] &= ~0x00000002u;
15583 }
clear_areyougameadmin()15584 inline void JoinGameAckMessage::clear_areyougameadmin() {
15585   areyougameadmin_ = false;
15586   clear_has_areyougameadmin();
15587 }
areyougameadmin()15588 inline bool JoinGameAckMessage::areyougameadmin() const {
15589   // @@protoc_insertion_point(field_get:JoinGameAckMessage.areYouGameAdmin)
15590   return areyougameadmin_;
15591 }
set_areyougameadmin(bool value)15592 inline void JoinGameAckMessage::set_areyougameadmin(bool value) {
15593   set_has_areyougameadmin();
15594   areyougameadmin_ = value;
15595   // @@protoc_insertion_point(field_set:JoinGameAckMessage.areYouGameAdmin)
15596 }
15597 
15598 // required .NetGameInfo gameInfo = 3;
has_gameinfo()15599 inline bool JoinGameAckMessage::has_gameinfo() const {
15600   return (_has_bits_[0] & 0x00000004u) != 0;
15601 }
set_has_gameinfo()15602 inline void JoinGameAckMessage::set_has_gameinfo() {
15603   _has_bits_[0] |= 0x00000004u;
15604 }
clear_has_gameinfo()15605 inline void JoinGameAckMessage::clear_has_gameinfo() {
15606   _has_bits_[0] &= ~0x00000004u;
15607 }
clear_gameinfo()15608 inline void JoinGameAckMessage::clear_gameinfo() {
15609   if (gameinfo_ != NULL) gameinfo_->::NetGameInfo::Clear();
15610   clear_has_gameinfo();
15611 }
gameinfo()15612 inline const ::NetGameInfo& JoinGameAckMessage::gameinfo() const {
15613   // @@protoc_insertion_point(field_get:JoinGameAckMessage.gameInfo)
15614 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
15615   return gameinfo_ != NULL ? *gameinfo_ : *default_instance().gameinfo_;
15616 #else
15617   return gameinfo_ != NULL ? *gameinfo_ : *default_instance_->gameinfo_;
15618 #endif
15619 }
mutable_gameinfo()15620 inline ::NetGameInfo* JoinGameAckMessage::mutable_gameinfo() {
15621   set_has_gameinfo();
15622   if (gameinfo_ == NULL) gameinfo_ = new ::NetGameInfo;
15623   // @@protoc_insertion_point(field_mutable:JoinGameAckMessage.gameInfo)
15624   return gameinfo_;
15625 }
release_gameinfo()15626 inline ::NetGameInfo* JoinGameAckMessage::release_gameinfo() {
15627   clear_has_gameinfo();
15628   ::NetGameInfo* temp = gameinfo_;
15629   gameinfo_ = NULL;
15630   return temp;
15631 }
set_allocated_gameinfo(::NetGameInfo * gameinfo)15632 inline void JoinGameAckMessage::set_allocated_gameinfo(::NetGameInfo* gameinfo) {
15633   delete gameinfo_;
15634   gameinfo_ = gameinfo;
15635   if (gameinfo) {
15636     set_has_gameinfo();
15637   } else {
15638     clear_has_gameinfo();
15639   }
15640   // @@protoc_insertion_point(field_set_allocated:JoinGameAckMessage.gameInfo)
15641 }
15642 
15643 // optional bool spectateOnly = 4;
has_spectateonly()15644 inline bool JoinGameAckMessage::has_spectateonly() const {
15645   return (_has_bits_[0] & 0x00000008u) != 0;
15646 }
set_has_spectateonly()15647 inline void JoinGameAckMessage::set_has_spectateonly() {
15648   _has_bits_[0] |= 0x00000008u;
15649 }
clear_has_spectateonly()15650 inline void JoinGameAckMessage::clear_has_spectateonly() {
15651   _has_bits_[0] &= ~0x00000008u;
15652 }
clear_spectateonly()15653 inline void JoinGameAckMessage::clear_spectateonly() {
15654   spectateonly_ = false;
15655   clear_has_spectateonly();
15656 }
spectateonly()15657 inline bool JoinGameAckMessage::spectateonly() const {
15658   // @@protoc_insertion_point(field_get:JoinGameAckMessage.spectateOnly)
15659   return spectateonly_;
15660 }
set_spectateonly(bool value)15661 inline void JoinGameAckMessage::set_spectateonly(bool value) {
15662   set_has_spectateonly();
15663   spectateonly_ = value;
15664   // @@protoc_insertion_point(field_set:JoinGameAckMessage.spectateOnly)
15665 }
15666 
15667 // -------------------------------------------------------------------
15668 
15669 // JoinGameFailedMessage
15670 
15671 // required uint32 gameId = 1;
has_gameid()15672 inline bool JoinGameFailedMessage::has_gameid() const {
15673   return (_has_bits_[0] & 0x00000001u) != 0;
15674 }
set_has_gameid()15675 inline void JoinGameFailedMessage::set_has_gameid() {
15676   _has_bits_[0] |= 0x00000001u;
15677 }
clear_has_gameid()15678 inline void JoinGameFailedMessage::clear_has_gameid() {
15679   _has_bits_[0] &= ~0x00000001u;
15680 }
clear_gameid()15681 inline void JoinGameFailedMessage::clear_gameid() {
15682   gameid_ = 0u;
15683   clear_has_gameid();
15684 }
gameid()15685 inline ::google::protobuf::uint32 JoinGameFailedMessage::gameid() const {
15686   // @@protoc_insertion_point(field_get:JoinGameFailedMessage.gameId)
15687   return gameid_;
15688 }
set_gameid(::google::protobuf::uint32 value)15689 inline void JoinGameFailedMessage::set_gameid(::google::protobuf::uint32 value) {
15690   set_has_gameid();
15691   gameid_ = value;
15692   // @@protoc_insertion_point(field_set:JoinGameFailedMessage.gameId)
15693 }
15694 
15695 // required .JoinGameFailedMessage.JoinGameFailureReason joinGameFailureReason = 2;
has_joingamefailurereason()15696 inline bool JoinGameFailedMessage::has_joingamefailurereason() const {
15697   return (_has_bits_[0] & 0x00000002u) != 0;
15698 }
set_has_joingamefailurereason()15699 inline void JoinGameFailedMessage::set_has_joingamefailurereason() {
15700   _has_bits_[0] |= 0x00000002u;
15701 }
clear_has_joingamefailurereason()15702 inline void JoinGameFailedMessage::clear_has_joingamefailurereason() {
15703   _has_bits_[0] &= ~0x00000002u;
15704 }
clear_joingamefailurereason()15705 inline void JoinGameFailedMessage::clear_joingamefailurereason() {
15706   joingamefailurereason_ = 1;
15707   clear_has_joingamefailurereason();
15708 }
joingamefailurereason()15709 inline ::JoinGameFailedMessage_JoinGameFailureReason JoinGameFailedMessage::joingamefailurereason() const {
15710   // @@protoc_insertion_point(field_get:JoinGameFailedMessage.joinGameFailureReason)
15711   return static_cast< ::JoinGameFailedMessage_JoinGameFailureReason >(joingamefailurereason_);
15712 }
set_joingamefailurereason(::JoinGameFailedMessage_JoinGameFailureReason value)15713 inline void JoinGameFailedMessage::set_joingamefailurereason(::JoinGameFailedMessage_JoinGameFailureReason value) {
15714   assert(::JoinGameFailedMessage_JoinGameFailureReason_IsValid(value));
15715   set_has_joingamefailurereason();
15716   joingamefailurereason_ = value;
15717   // @@protoc_insertion_point(field_set:JoinGameFailedMessage.joinGameFailureReason)
15718 }
15719 
15720 // -------------------------------------------------------------------
15721 
15722 // GamePlayerJoinedMessage
15723 
15724 // required uint32 gameId = 1;
has_gameid()15725 inline bool GamePlayerJoinedMessage::has_gameid() const {
15726   return (_has_bits_[0] & 0x00000001u) != 0;
15727 }
set_has_gameid()15728 inline void GamePlayerJoinedMessage::set_has_gameid() {
15729   _has_bits_[0] |= 0x00000001u;
15730 }
clear_has_gameid()15731 inline void GamePlayerJoinedMessage::clear_has_gameid() {
15732   _has_bits_[0] &= ~0x00000001u;
15733 }
clear_gameid()15734 inline void GamePlayerJoinedMessage::clear_gameid() {
15735   gameid_ = 0u;
15736   clear_has_gameid();
15737 }
gameid()15738 inline ::google::protobuf::uint32 GamePlayerJoinedMessage::gameid() const {
15739   // @@protoc_insertion_point(field_get:GamePlayerJoinedMessage.gameId)
15740   return gameid_;
15741 }
set_gameid(::google::protobuf::uint32 value)15742 inline void GamePlayerJoinedMessage::set_gameid(::google::protobuf::uint32 value) {
15743   set_has_gameid();
15744   gameid_ = value;
15745   // @@protoc_insertion_point(field_set:GamePlayerJoinedMessage.gameId)
15746 }
15747 
15748 // required uint32 playerId = 2;
has_playerid()15749 inline bool GamePlayerJoinedMessage::has_playerid() const {
15750   return (_has_bits_[0] & 0x00000002u) != 0;
15751 }
set_has_playerid()15752 inline void GamePlayerJoinedMessage::set_has_playerid() {
15753   _has_bits_[0] |= 0x00000002u;
15754 }
clear_has_playerid()15755 inline void GamePlayerJoinedMessage::clear_has_playerid() {
15756   _has_bits_[0] &= ~0x00000002u;
15757 }
clear_playerid()15758 inline void GamePlayerJoinedMessage::clear_playerid() {
15759   playerid_ = 0u;
15760   clear_has_playerid();
15761 }
playerid()15762 inline ::google::protobuf::uint32 GamePlayerJoinedMessage::playerid() const {
15763   // @@protoc_insertion_point(field_get:GamePlayerJoinedMessage.playerId)
15764   return playerid_;
15765 }
set_playerid(::google::protobuf::uint32 value)15766 inline void GamePlayerJoinedMessage::set_playerid(::google::protobuf::uint32 value) {
15767   set_has_playerid();
15768   playerid_ = value;
15769   // @@protoc_insertion_point(field_set:GamePlayerJoinedMessage.playerId)
15770 }
15771 
15772 // required bool isGameAdmin = 3;
has_isgameadmin()15773 inline bool GamePlayerJoinedMessage::has_isgameadmin() const {
15774   return (_has_bits_[0] & 0x00000004u) != 0;
15775 }
set_has_isgameadmin()15776 inline void GamePlayerJoinedMessage::set_has_isgameadmin() {
15777   _has_bits_[0] |= 0x00000004u;
15778 }
clear_has_isgameadmin()15779 inline void GamePlayerJoinedMessage::clear_has_isgameadmin() {
15780   _has_bits_[0] &= ~0x00000004u;
15781 }
clear_isgameadmin()15782 inline void GamePlayerJoinedMessage::clear_isgameadmin() {
15783   isgameadmin_ = false;
15784   clear_has_isgameadmin();
15785 }
isgameadmin()15786 inline bool GamePlayerJoinedMessage::isgameadmin() const {
15787   // @@protoc_insertion_point(field_get:GamePlayerJoinedMessage.isGameAdmin)
15788   return isgameadmin_;
15789 }
set_isgameadmin(bool value)15790 inline void GamePlayerJoinedMessage::set_isgameadmin(bool value) {
15791   set_has_isgameadmin();
15792   isgameadmin_ = value;
15793   // @@protoc_insertion_point(field_set:GamePlayerJoinedMessage.isGameAdmin)
15794 }
15795 
15796 // -------------------------------------------------------------------
15797 
15798 // GamePlayerLeftMessage
15799 
15800 // required uint32 gameId = 1;
has_gameid()15801 inline bool GamePlayerLeftMessage::has_gameid() const {
15802   return (_has_bits_[0] & 0x00000001u) != 0;
15803 }
set_has_gameid()15804 inline void GamePlayerLeftMessage::set_has_gameid() {
15805   _has_bits_[0] |= 0x00000001u;
15806 }
clear_has_gameid()15807 inline void GamePlayerLeftMessage::clear_has_gameid() {
15808   _has_bits_[0] &= ~0x00000001u;
15809 }
clear_gameid()15810 inline void GamePlayerLeftMessage::clear_gameid() {
15811   gameid_ = 0u;
15812   clear_has_gameid();
15813 }
gameid()15814 inline ::google::protobuf::uint32 GamePlayerLeftMessage::gameid() const {
15815   // @@protoc_insertion_point(field_get:GamePlayerLeftMessage.gameId)
15816   return gameid_;
15817 }
set_gameid(::google::protobuf::uint32 value)15818 inline void GamePlayerLeftMessage::set_gameid(::google::protobuf::uint32 value) {
15819   set_has_gameid();
15820   gameid_ = value;
15821   // @@protoc_insertion_point(field_set:GamePlayerLeftMessage.gameId)
15822 }
15823 
15824 // required uint32 playerId = 2;
has_playerid()15825 inline bool GamePlayerLeftMessage::has_playerid() const {
15826   return (_has_bits_[0] & 0x00000002u) != 0;
15827 }
set_has_playerid()15828 inline void GamePlayerLeftMessage::set_has_playerid() {
15829   _has_bits_[0] |= 0x00000002u;
15830 }
clear_has_playerid()15831 inline void GamePlayerLeftMessage::clear_has_playerid() {
15832   _has_bits_[0] &= ~0x00000002u;
15833 }
clear_playerid()15834 inline void GamePlayerLeftMessage::clear_playerid() {
15835   playerid_ = 0u;
15836   clear_has_playerid();
15837 }
playerid()15838 inline ::google::protobuf::uint32 GamePlayerLeftMessage::playerid() const {
15839   // @@protoc_insertion_point(field_get:GamePlayerLeftMessage.playerId)
15840   return playerid_;
15841 }
set_playerid(::google::protobuf::uint32 value)15842 inline void GamePlayerLeftMessage::set_playerid(::google::protobuf::uint32 value) {
15843   set_has_playerid();
15844   playerid_ = value;
15845   // @@protoc_insertion_point(field_set:GamePlayerLeftMessage.playerId)
15846 }
15847 
15848 // required .GamePlayerLeftMessage.GamePlayerLeftReason gamePlayerLeftReason = 3;
has_gameplayerleftreason()15849 inline bool GamePlayerLeftMessage::has_gameplayerleftreason() const {
15850   return (_has_bits_[0] & 0x00000004u) != 0;
15851 }
set_has_gameplayerleftreason()15852 inline void GamePlayerLeftMessage::set_has_gameplayerleftreason() {
15853   _has_bits_[0] |= 0x00000004u;
15854 }
clear_has_gameplayerleftreason()15855 inline void GamePlayerLeftMessage::clear_has_gameplayerleftreason() {
15856   _has_bits_[0] &= ~0x00000004u;
15857 }
clear_gameplayerleftreason()15858 inline void GamePlayerLeftMessage::clear_gameplayerleftreason() {
15859   gameplayerleftreason_ = 0;
15860   clear_has_gameplayerleftreason();
15861 }
gameplayerleftreason()15862 inline ::GamePlayerLeftMessage_GamePlayerLeftReason GamePlayerLeftMessage::gameplayerleftreason() const {
15863   // @@protoc_insertion_point(field_get:GamePlayerLeftMessage.gamePlayerLeftReason)
15864   return static_cast< ::GamePlayerLeftMessage_GamePlayerLeftReason >(gameplayerleftreason_);
15865 }
set_gameplayerleftreason(::GamePlayerLeftMessage_GamePlayerLeftReason value)15866 inline void GamePlayerLeftMessage::set_gameplayerleftreason(::GamePlayerLeftMessage_GamePlayerLeftReason value) {
15867   assert(::GamePlayerLeftMessage_GamePlayerLeftReason_IsValid(value));
15868   set_has_gameplayerleftreason();
15869   gameplayerleftreason_ = value;
15870   // @@protoc_insertion_point(field_set:GamePlayerLeftMessage.gamePlayerLeftReason)
15871 }
15872 
15873 // -------------------------------------------------------------------
15874 
15875 // GameSpectatorJoinedMessage
15876 
15877 // required uint32 gameId = 1;
has_gameid()15878 inline bool GameSpectatorJoinedMessage::has_gameid() const {
15879   return (_has_bits_[0] & 0x00000001u) != 0;
15880 }
set_has_gameid()15881 inline void GameSpectatorJoinedMessage::set_has_gameid() {
15882   _has_bits_[0] |= 0x00000001u;
15883 }
clear_has_gameid()15884 inline void GameSpectatorJoinedMessage::clear_has_gameid() {
15885   _has_bits_[0] &= ~0x00000001u;
15886 }
clear_gameid()15887 inline void GameSpectatorJoinedMessage::clear_gameid() {
15888   gameid_ = 0u;
15889   clear_has_gameid();
15890 }
gameid()15891 inline ::google::protobuf::uint32 GameSpectatorJoinedMessage::gameid() const {
15892   // @@protoc_insertion_point(field_get:GameSpectatorJoinedMessage.gameId)
15893   return gameid_;
15894 }
set_gameid(::google::protobuf::uint32 value)15895 inline void GameSpectatorJoinedMessage::set_gameid(::google::protobuf::uint32 value) {
15896   set_has_gameid();
15897   gameid_ = value;
15898   // @@protoc_insertion_point(field_set:GameSpectatorJoinedMessage.gameId)
15899 }
15900 
15901 // required uint32 playerId = 2;
has_playerid()15902 inline bool GameSpectatorJoinedMessage::has_playerid() const {
15903   return (_has_bits_[0] & 0x00000002u) != 0;
15904 }
set_has_playerid()15905 inline void GameSpectatorJoinedMessage::set_has_playerid() {
15906   _has_bits_[0] |= 0x00000002u;
15907 }
clear_has_playerid()15908 inline void GameSpectatorJoinedMessage::clear_has_playerid() {
15909   _has_bits_[0] &= ~0x00000002u;
15910 }
clear_playerid()15911 inline void GameSpectatorJoinedMessage::clear_playerid() {
15912   playerid_ = 0u;
15913   clear_has_playerid();
15914 }
playerid()15915 inline ::google::protobuf::uint32 GameSpectatorJoinedMessage::playerid() const {
15916   // @@protoc_insertion_point(field_get:GameSpectatorJoinedMessage.playerId)
15917   return playerid_;
15918 }
set_playerid(::google::protobuf::uint32 value)15919 inline void GameSpectatorJoinedMessage::set_playerid(::google::protobuf::uint32 value) {
15920   set_has_playerid();
15921   playerid_ = value;
15922   // @@protoc_insertion_point(field_set:GameSpectatorJoinedMessage.playerId)
15923 }
15924 
15925 // -------------------------------------------------------------------
15926 
15927 // GameSpectatorLeftMessage
15928 
15929 // required uint32 gameId = 1;
has_gameid()15930 inline bool GameSpectatorLeftMessage::has_gameid() const {
15931   return (_has_bits_[0] & 0x00000001u) != 0;
15932 }
set_has_gameid()15933 inline void GameSpectatorLeftMessage::set_has_gameid() {
15934   _has_bits_[0] |= 0x00000001u;
15935 }
clear_has_gameid()15936 inline void GameSpectatorLeftMessage::clear_has_gameid() {
15937   _has_bits_[0] &= ~0x00000001u;
15938 }
clear_gameid()15939 inline void GameSpectatorLeftMessage::clear_gameid() {
15940   gameid_ = 0u;
15941   clear_has_gameid();
15942 }
gameid()15943 inline ::google::protobuf::uint32 GameSpectatorLeftMessage::gameid() const {
15944   // @@protoc_insertion_point(field_get:GameSpectatorLeftMessage.gameId)
15945   return gameid_;
15946 }
set_gameid(::google::protobuf::uint32 value)15947 inline void GameSpectatorLeftMessage::set_gameid(::google::protobuf::uint32 value) {
15948   set_has_gameid();
15949   gameid_ = value;
15950   // @@protoc_insertion_point(field_set:GameSpectatorLeftMessage.gameId)
15951 }
15952 
15953 // required uint32 playerId = 2;
has_playerid()15954 inline bool GameSpectatorLeftMessage::has_playerid() const {
15955   return (_has_bits_[0] & 0x00000002u) != 0;
15956 }
set_has_playerid()15957 inline void GameSpectatorLeftMessage::set_has_playerid() {
15958   _has_bits_[0] |= 0x00000002u;
15959 }
clear_has_playerid()15960 inline void GameSpectatorLeftMessage::clear_has_playerid() {
15961   _has_bits_[0] &= ~0x00000002u;
15962 }
clear_playerid()15963 inline void GameSpectatorLeftMessage::clear_playerid() {
15964   playerid_ = 0u;
15965   clear_has_playerid();
15966 }
playerid()15967 inline ::google::protobuf::uint32 GameSpectatorLeftMessage::playerid() const {
15968   // @@protoc_insertion_point(field_get:GameSpectatorLeftMessage.playerId)
15969   return playerid_;
15970 }
set_playerid(::google::protobuf::uint32 value)15971 inline void GameSpectatorLeftMessage::set_playerid(::google::protobuf::uint32 value) {
15972   set_has_playerid();
15973   playerid_ = value;
15974   // @@protoc_insertion_point(field_set:GameSpectatorLeftMessage.playerId)
15975 }
15976 
15977 // required .GamePlayerLeftMessage.GamePlayerLeftReason gameSpectatorLeftReason = 3;
has_gamespectatorleftreason()15978 inline bool GameSpectatorLeftMessage::has_gamespectatorleftreason() const {
15979   return (_has_bits_[0] & 0x00000004u) != 0;
15980 }
set_has_gamespectatorleftreason()15981 inline void GameSpectatorLeftMessage::set_has_gamespectatorleftreason() {
15982   _has_bits_[0] |= 0x00000004u;
15983 }
clear_has_gamespectatorleftreason()15984 inline void GameSpectatorLeftMessage::clear_has_gamespectatorleftreason() {
15985   _has_bits_[0] &= ~0x00000004u;
15986 }
clear_gamespectatorleftreason()15987 inline void GameSpectatorLeftMessage::clear_gamespectatorleftreason() {
15988   gamespectatorleftreason_ = 0;
15989   clear_has_gamespectatorleftreason();
15990 }
gamespectatorleftreason()15991 inline ::GamePlayerLeftMessage_GamePlayerLeftReason GameSpectatorLeftMessage::gamespectatorleftreason() const {
15992   // @@protoc_insertion_point(field_get:GameSpectatorLeftMessage.gameSpectatorLeftReason)
15993   return static_cast< ::GamePlayerLeftMessage_GamePlayerLeftReason >(gamespectatorleftreason_);
15994 }
set_gamespectatorleftreason(::GamePlayerLeftMessage_GamePlayerLeftReason value)15995 inline void GameSpectatorLeftMessage::set_gamespectatorleftreason(::GamePlayerLeftMessage_GamePlayerLeftReason value) {
15996   assert(::GamePlayerLeftMessage_GamePlayerLeftReason_IsValid(value));
15997   set_has_gamespectatorleftreason();
15998   gamespectatorleftreason_ = value;
15999   // @@protoc_insertion_point(field_set:GameSpectatorLeftMessage.gameSpectatorLeftReason)
16000 }
16001 
16002 // -------------------------------------------------------------------
16003 
16004 // GameAdminChangedMessage
16005 
16006 // required uint32 gameId = 1;
has_gameid()16007 inline bool GameAdminChangedMessage::has_gameid() const {
16008   return (_has_bits_[0] & 0x00000001u) != 0;
16009 }
set_has_gameid()16010 inline void GameAdminChangedMessage::set_has_gameid() {
16011   _has_bits_[0] |= 0x00000001u;
16012 }
clear_has_gameid()16013 inline void GameAdminChangedMessage::clear_has_gameid() {
16014   _has_bits_[0] &= ~0x00000001u;
16015 }
clear_gameid()16016 inline void GameAdminChangedMessage::clear_gameid() {
16017   gameid_ = 0u;
16018   clear_has_gameid();
16019 }
gameid()16020 inline ::google::protobuf::uint32 GameAdminChangedMessage::gameid() const {
16021   // @@protoc_insertion_point(field_get:GameAdminChangedMessage.gameId)
16022   return gameid_;
16023 }
set_gameid(::google::protobuf::uint32 value)16024 inline void GameAdminChangedMessage::set_gameid(::google::protobuf::uint32 value) {
16025   set_has_gameid();
16026   gameid_ = value;
16027   // @@protoc_insertion_point(field_set:GameAdminChangedMessage.gameId)
16028 }
16029 
16030 // required uint32 newAdminPlayerId = 2;
has_newadminplayerid()16031 inline bool GameAdminChangedMessage::has_newadminplayerid() const {
16032   return (_has_bits_[0] & 0x00000002u) != 0;
16033 }
set_has_newadminplayerid()16034 inline void GameAdminChangedMessage::set_has_newadminplayerid() {
16035   _has_bits_[0] |= 0x00000002u;
16036 }
clear_has_newadminplayerid()16037 inline void GameAdminChangedMessage::clear_has_newadminplayerid() {
16038   _has_bits_[0] &= ~0x00000002u;
16039 }
clear_newadminplayerid()16040 inline void GameAdminChangedMessage::clear_newadminplayerid() {
16041   newadminplayerid_ = 0u;
16042   clear_has_newadminplayerid();
16043 }
newadminplayerid()16044 inline ::google::protobuf::uint32 GameAdminChangedMessage::newadminplayerid() const {
16045   // @@protoc_insertion_point(field_get:GameAdminChangedMessage.newAdminPlayerId)
16046   return newadminplayerid_;
16047 }
set_newadminplayerid(::google::protobuf::uint32 value)16048 inline void GameAdminChangedMessage::set_newadminplayerid(::google::protobuf::uint32 value) {
16049   set_has_newadminplayerid();
16050   newadminplayerid_ = value;
16051   // @@protoc_insertion_point(field_set:GameAdminChangedMessage.newAdminPlayerId)
16052 }
16053 
16054 // -------------------------------------------------------------------
16055 
16056 // RemovedFromGameMessage
16057 
16058 // required uint32 gameId = 1;
has_gameid()16059 inline bool RemovedFromGameMessage::has_gameid() const {
16060   return (_has_bits_[0] & 0x00000001u) != 0;
16061 }
set_has_gameid()16062 inline void RemovedFromGameMessage::set_has_gameid() {
16063   _has_bits_[0] |= 0x00000001u;
16064 }
clear_has_gameid()16065 inline void RemovedFromGameMessage::clear_has_gameid() {
16066   _has_bits_[0] &= ~0x00000001u;
16067 }
clear_gameid()16068 inline void RemovedFromGameMessage::clear_gameid() {
16069   gameid_ = 0u;
16070   clear_has_gameid();
16071 }
gameid()16072 inline ::google::protobuf::uint32 RemovedFromGameMessage::gameid() const {
16073   // @@protoc_insertion_point(field_get:RemovedFromGameMessage.gameId)
16074   return gameid_;
16075 }
set_gameid(::google::protobuf::uint32 value)16076 inline void RemovedFromGameMessage::set_gameid(::google::protobuf::uint32 value) {
16077   set_has_gameid();
16078   gameid_ = value;
16079   // @@protoc_insertion_point(field_set:RemovedFromGameMessage.gameId)
16080 }
16081 
16082 // required .RemovedFromGameMessage.RemovedFromGameReason removedFromGameReason = 2;
has_removedfromgamereason()16083 inline bool RemovedFromGameMessage::has_removedfromgamereason() const {
16084   return (_has_bits_[0] & 0x00000002u) != 0;
16085 }
set_has_removedfromgamereason()16086 inline void RemovedFromGameMessage::set_has_removedfromgamereason() {
16087   _has_bits_[0] |= 0x00000002u;
16088 }
clear_has_removedfromgamereason()16089 inline void RemovedFromGameMessage::clear_has_removedfromgamereason() {
16090   _has_bits_[0] &= ~0x00000002u;
16091 }
clear_removedfromgamereason()16092 inline void RemovedFromGameMessage::clear_removedfromgamereason() {
16093   removedfromgamereason_ = 0;
16094   clear_has_removedfromgamereason();
16095 }
removedfromgamereason()16096 inline ::RemovedFromGameMessage_RemovedFromGameReason RemovedFromGameMessage::removedfromgamereason() const {
16097   // @@protoc_insertion_point(field_get:RemovedFromGameMessage.removedFromGameReason)
16098   return static_cast< ::RemovedFromGameMessage_RemovedFromGameReason >(removedfromgamereason_);
16099 }
set_removedfromgamereason(::RemovedFromGameMessage_RemovedFromGameReason value)16100 inline void RemovedFromGameMessage::set_removedfromgamereason(::RemovedFromGameMessage_RemovedFromGameReason value) {
16101   assert(::RemovedFromGameMessage_RemovedFromGameReason_IsValid(value));
16102   set_has_removedfromgamereason();
16103   removedfromgamereason_ = value;
16104   // @@protoc_insertion_point(field_set:RemovedFromGameMessage.removedFromGameReason)
16105 }
16106 
16107 // -------------------------------------------------------------------
16108 
16109 // KickPlayerRequestMessage
16110 
16111 // required uint32 gameId = 1;
has_gameid()16112 inline bool KickPlayerRequestMessage::has_gameid() const {
16113   return (_has_bits_[0] & 0x00000001u) != 0;
16114 }
set_has_gameid()16115 inline void KickPlayerRequestMessage::set_has_gameid() {
16116   _has_bits_[0] |= 0x00000001u;
16117 }
clear_has_gameid()16118 inline void KickPlayerRequestMessage::clear_has_gameid() {
16119   _has_bits_[0] &= ~0x00000001u;
16120 }
clear_gameid()16121 inline void KickPlayerRequestMessage::clear_gameid() {
16122   gameid_ = 0u;
16123   clear_has_gameid();
16124 }
gameid()16125 inline ::google::protobuf::uint32 KickPlayerRequestMessage::gameid() const {
16126   // @@protoc_insertion_point(field_get:KickPlayerRequestMessage.gameId)
16127   return gameid_;
16128 }
set_gameid(::google::protobuf::uint32 value)16129 inline void KickPlayerRequestMessage::set_gameid(::google::protobuf::uint32 value) {
16130   set_has_gameid();
16131   gameid_ = value;
16132   // @@protoc_insertion_point(field_set:KickPlayerRequestMessage.gameId)
16133 }
16134 
16135 // required uint32 playerId = 2;
has_playerid()16136 inline bool KickPlayerRequestMessage::has_playerid() const {
16137   return (_has_bits_[0] & 0x00000002u) != 0;
16138 }
set_has_playerid()16139 inline void KickPlayerRequestMessage::set_has_playerid() {
16140   _has_bits_[0] |= 0x00000002u;
16141 }
clear_has_playerid()16142 inline void KickPlayerRequestMessage::clear_has_playerid() {
16143   _has_bits_[0] &= ~0x00000002u;
16144 }
clear_playerid()16145 inline void KickPlayerRequestMessage::clear_playerid() {
16146   playerid_ = 0u;
16147   clear_has_playerid();
16148 }
playerid()16149 inline ::google::protobuf::uint32 KickPlayerRequestMessage::playerid() const {
16150   // @@protoc_insertion_point(field_get:KickPlayerRequestMessage.playerId)
16151   return playerid_;
16152 }
set_playerid(::google::protobuf::uint32 value)16153 inline void KickPlayerRequestMessage::set_playerid(::google::protobuf::uint32 value) {
16154   set_has_playerid();
16155   playerid_ = value;
16156   // @@protoc_insertion_point(field_set:KickPlayerRequestMessage.playerId)
16157 }
16158 
16159 // -------------------------------------------------------------------
16160 
16161 // LeaveGameRequestMessage
16162 
16163 // required uint32 gameId = 1;
has_gameid()16164 inline bool LeaveGameRequestMessage::has_gameid() const {
16165   return (_has_bits_[0] & 0x00000001u) != 0;
16166 }
set_has_gameid()16167 inline void LeaveGameRequestMessage::set_has_gameid() {
16168   _has_bits_[0] |= 0x00000001u;
16169 }
clear_has_gameid()16170 inline void LeaveGameRequestMessage::clear_has_gameid() {
16171   _has_bits_[0] &= ~0x00000001u;
16172 }
clear_gameid()16173 inline void LeaveGameRequestMessage::clear_gameid() {
16174   gameid_ = 0u;
16175   clear_has_gameid();
16176 }
gameid()16177 inline ::google::protobuf::uint32 LeaveGameRequestMessage::gameid() const {
16178   // @@protoc_insertion_point(field_get:LeaveGameRequestMessage.gameId)
16179   return gameid_;
16180 }
set_gameid(::google::protobuf::uint32 value)16181 inline void LeaveGameRequestMessage::set_gameid(::google::protobuf::uint32 value) {
16182   set_has_gameid();
16183   gameid_ = value;
16184   // @@protoc_insertion_point(field_set:LeaveGameRequestMessage.gameId)
16185 }
16186 
16187 // -------------------------------------------------------------------
16188 
16189 // InvitePlayerToGameMessage
16190 
16191 // required uint32 gameId = 1;
has_gameid()16192 inline bool InvitePlayerToGameMessage::has_gameid() const {
16193   return (_has_bits_[0] & 0x00000001u) != 0;
16194 }
set_has_gameid()16195 inline void InvitePlayerToGameMessage::set_has_gameid() {
16196   _has_bits_[0] |= 0x00000001u;
16197 }
clear_has_gameid()16198 inline void InvitePlayerToGameMessage::clear_has_gameid() {
16199   _has_bits_[0] &= ~0x00000001u;
16200 }
clear_gameid()16201 inline void InvitePlayerToGameMessage::clear_gameid() {
16202   gameid_ = 0u;
16203   clear_has_gameid();
16204 }
gameid()16205 inline ::google::protobuf::uint32 InvitePlayerToGameMessage::gameid() const {
16206   // @@protoc_insertion_point(field_get:InvitePlayerToGameMessage.gameId)
16207   return gameid_;
16208 }
set_gameid(::google::protobuf::uint32 value)16209 inline void InvitePlayerToGameMessage::set_gameid(::google::protobuf::uint32 value) {
16210   set_has_gameid();
16211   gameid_ = value;
16212   // @@protoc_insertion_point(field_set:InvitePlayerToGameMessage.gameId)
16213 }
16214 
16215 // required uint32 playerId = 2;
has_playerid()16216 inline bool InvitePlayerToGameMessage::has_playerid() const {
16217   return (_has_bits_[0] & 0x00000002u) != 0;
16218 }
set_has_playerid()16219 inline void InvitePlayerToGameMessage::set_has_playerid() {
16220   _has_bits_[0] |= 0x00000002u;
16221 }
clear_has_playerid()16222 inline void InvitePlayerToGameMessage::clear_has_playerid() {
16223   _has_bits_[0] &= ~0x00000002u;
16224 }
clear_playerid()16225 inline void InvitePlayerToGameMessage::clear_playerid() {
16226   playerid_ = 0u;
16227   clear_has_playerid();
16228 }
playerid()16229 inline ::google::protobuf::uint32 InvitePlayerToGameMessage::playerid() const {
16230   // @@protoc_insertion_point(field_get:InvitePlayerToGameMessage.playerId)
16231   return playerid_;
16232 }
set_playerid(::google::protobuf::uint32 value)16233 inline void InvitePlayerToGameMessage::set_playerid(::google::protobuf::uint32 value) {
16234   set_has_playerid();
16235   playerid_ = value;
16236   // @@protoc_insertion_point(field_set:InvitePlayerToGameMessage.playerId)
16237 }
16238 
16239 // -------------------------------------------------------------------
16240 
16241 // InviteNotifyMessage
16242 
16243 // required uint32 gameId = 1;
has_gameid()16244 inline bool InviteNotifyMessage::has_gameid() const {
16245   return (_has_bits_[0] & 0x00000001u) != 0;
16246 }
set_has_gameid()16247 inline void InviteNotifyMessage::set_has_gameid() {
16248   _has_bits_[0] |= 0x00000001u;
16249 }
clear_has_gameid()16250 inline void InviteNotifyMessage::clear_has_gameid() {
16251   _has_bits_[0] &= ~0x00000001u;
16252 }
clear_gameid()16253 inline void InviteNotifyMessage::clear_gameid() {
16254   gameid_ = 0u;
16255   clear_has_gameid();
16256 }
gameid()16257 inline ::google::protobuf::uint32 InviteNotifyMessage::gameid() const {
16258   // @@protoc_insertion_point(field_get:InviteNotifyMessage.gameId)
16259   return gameid_;
16260 }
set_gameid(::google::protobuf::uint32 value)16261 inline void InviteNotifyMessage::set_gameid(::google::protobuf::uint32 value) {
16262   set_has_gameid();
16263   gameid_ = value;
16264   // @@protoc_insertion_point(field_set:InviteNotifyMessage.gameId)
16265 }
16266 
16267 // required uint32 playerIdWho = 2;
has_playeridwho()16268 inline bool InviteNotifyMessage::has_playeridwho() const {
16269   return (_has_bits_[0] & 0x00000002u) != 0;
16270 }
set_has_playeridwho()16271 inline void InviteNotifyMessage::set_has_playeridwho() {
16272   _has_bits_[0] |= 0x00000002u;
16273 }
clear_has_playeridwho()16274 inline void InviteNotifyMessage::clear_has_playeridwho() {
16275   _has_bits_[0] &= ~0x00000002u;
16276 }
clear_playeridwho()16277 inline void InviteNotifyMessage::clear_playeridwho() {
16278   playeridwho_ = 0u;
16279   clear_has_playeridwho();
16280 }
playeridwho()16281 inline ::google::protobuf::uint32 InviteNotifyMessage::playeridwho() const {
16282   // @@protoc_insertion_point(field_get:InviteNotifyMessage.playerIdWho)
16283   return playeridwho_;
16284 }
set_playeridwho(::google::protobuf::uint32 value)16285 inline void InviteNotifyMessage::set_playeridwho(::google::protobuf::uint32 value) {
16286   set_has_playeridwho();
16287   playeridwho_ = value;
16288   // @@protoc_insertion_point(field_set:InviteNotifyMessage.playerIdWho)
16289 }
16290 
16291 // required uint32 playerIdByWhom = 3;
has_playeridbywhom()16292 inline bool InviteNotifyMessage::has_playeridbywhom() const {
16293   return (_has_bits_[0] & 0x00000004u) != 0;
16294 }
set_has_playeridbywhom()16295 inline void InviteNotifyMessage::set_has_playeridbywhom() {
16296   _has_bits_[0] |= 0x00000004u;
16297 }
clear_has_playeridbywhom()16298 inline void InviteNotifyMessage::clear_has_playeridbywhom() {
16299   _has_bits_[0] &= ~0x00000004u;
16300 }
clear_playeridbywhom()16301 inline void InviteNotifyMessage::clear_playeridbywhom() {
16302   playeridbywhom_ = 0u;
16303   clear_has_playeridbywhom();
16304 }
playeridbywhom()16305 inline ::google::protobuf::uint32 InviteNotifyMessage::playeridbywhom() const {
16306   // @@protoc_insertion_point(field_get:InviteNotifyMessage.playerIdByWhom)
16307   return playeridbywhom_;
16308 }
set_playeridbywhom(::google::protobuf::uint32 value)16309 inline void InviteNotifyMessage::set_playeridbywhom(::google::protobuf::uint32 value) {
16310   set_has_playeridbywhom();
16311   playeridbywhom_ = value;
16312   // @@protoc_insertion_point(field_set:InviteNotifyMessage.playerIdByWhom)
16313 }
16314 
16315 // -------------------------------------------------------------------
16316 
16317 // RejectGameInvitationMessage
16318 
16319 // required uint32 gameId = 1;
has_gameid()16320 inline bool RejectGameInvitationMessage::has_gameid() const {
16321   return (_has_bits_[0] & 0x00000001u) != 0;
16322 }
set_has_gameid()16323 inline void RejectGameInvitationMessage::set_has_gameid() {
16324   _has_bits_[0] |= 0x00000001u;
16325 }
clear_has_gameid()16326 inline void RejectGameInvitationMessage::clear_has_gameid() {
16327   _has_bits_[0] &= ~0x00000001u;
16328 }
clear_gameid()16329 inline void RejectGameInvitationMessage::clear_gameid() {
16330   gameid_ = 0u;
16331   clear_has_gameid();
16332 }
gameid()16333 inline ::google::protobuf::uint32 RejectGameInvitationMessage::gameid() const {
16334   // @@protoc_insertion_point(field_get:RejectGameInvitationMessage.gameId)
16335   return gameid_;
16336 }
set_gameid(::google::protobuf::uint32 value)16337 inline void RejectGameInvitationMessage::set_gameid(::google::protobuf::uint32 value) {
16338   set_has_gameid();
16339   gameid_ = value;
16340   // @@protoc_insertion_point(field_set:RejectGameInvitationMessage.gameId)
16341 }
16342 
16343 // required .RejectGameInvitationMessage.RejectGameInvReason myRejectReason = 2;
has_myrejectreason()16344 inline bool RejectGameInvitationMessage::has_myrejectreason() const {
16345   return (_has_bits_[0] & 0x00000002u) != 0;
16346 }
set_has_myrejectreason()16347 inline void RejectGameInvitationMessage::set_has_myrejectreason() {
16348   _has_bits_[0] |= 0x00000002u;
16349 }
clear_has_myrejectreason()16350 inline void RejectGameInvitationMessage::clear_has_myrejectreason() {
16351   _has_bits_[0] &= ~0x00000002u;
16352 }
clear_myrejectreason()16353 inline void RejectGameInvitationMessage::clear_myrejectreason() {
16354   myrejectreason_ = 0;
16355   clear_has_myrejectreason();
16356 }
myrejectreason()16357 inline ::RejectGameInvitationMessage_RejectGameInvReason RejectGameInvitationMessage::myrejectreason() const {
16358   // @@protoc_insertion_point(field_get:RejectGameInvitationMessage.myRejectReason)
16359   return static_cast< ::RejectGameInvitationMessage_RejectGameInvReason >(myrejectreason_);
16360 }
set_myrejectreason(::RejectGameInvitationMessage_RejectGameInvReason value)16361 inline void RejectGameInvitationMessage::set_myrejectreason(::RejectGameInvitationMessage_RejectGameInvReason value) {
16362   assert(::RejectGameInvitationMessage_RejectGameInvReason_IsValid(value));
16363   set_has_myrejectreason();
16364   myrejectreason_ = value;
16365   // @@protoc_insertion_point(field_set:RejectGameInvitationMessage.myRejectReason)
16366 }
16367 
16368 // -------------------------------------------------------------------
16369 
16370 // RejectInvNotifyMessage
16371 
16372 // required uint32 gameId = 1;
has_gameid()16373 inline bool RejectInvNotifyMessage::has_gameid() const {
16374   return (_has_bits_[0] & 0x00000001u) != 0;
16375 }
set_has_gameid()16376 inline void RejectInvNotifyMessage::set_has_gameid() {
16377   _has_bits_[0] |= 0x00000001u;
16378 }
clear_has_gameid()16379 inline void RejectInvNotifyMessage::clear_has_gameid() {
16380   _has_bits_[0] &= ~0x00000001u;
16381 }
clear_gameid()16382 inline void RejectInvNotifyMessage::clear_gameid() {
16383   gameid_ = 0u;
16384   clear_has_gameid();
16385 }
gameid()16386 inline ::google::protobuf::uint32 RejectInvNotifyMessage::gameid() const {
16387   // @@protoc_insertion_point(field_get:RejectInvNotifyMessage.gameId)
16388   return gameid_;
16389 }
set_gameid(::google::protobuf::uint32 value)16390 inline void RejectInvNotifyMessage::set_gameid(::google::protobuf::uint32 value) {
16391   set_has_gameid();
16392   gameid_ = value;
16393   // @@protoc_insertion_point(field_set:RejectInvNotifyMessage.gameId)
16394 }
16395 
16396 // required uint32 playerId = 2;
has_playerid()16397 inline bool RejectInvNotifyMessage::has_playerid() const {
16398   return (_has_bits_[0] & 0x00000002u) != 0;
16399 }
set_has_playerid()16400 inline void RejectInvNotifyMessage::set_has_playerid() {
16401   _has_bits_[0] |= 0x00000002u;
16402 }
clear_has_playerid()16403 inline void RejectInvNotifyMessage::clear_has_playerid() {
16404   _has_bits_[0] &= ~0x00000002u;
16405 }
clear_playerid()16406 inline void RejectInvNotifyMessage::clear_playerid() {
16407   playerid_ = 0u;
16408   clear_has_playerid();
16409 }
playerid()16410 inline ::google::protobuf::uint32 RejectInvNotifyMessage::playerid() const {
16411   // @@protoc_insertion_point(field_get:RejectInvNotifyMessage.playerId)
16412   return playerid_;
16413 }
set_playerid(::google::protobuf::uint32 value)16414 inline void RejectInvNotifyMessage::set_playerid(::google::protobuf::uint32 value) {
16415   set_has_playerid();
16416   playerid_ = value;
16417   // @@protoc_insertion_point(field_set:RejectInvNotifyMessage.playerId)
16418 }
16419 
16420 // required .RejectGameInvitationMessage.RejectGameInvReason playerRejectReason = 3;
has_playerrejectreason()16421 inline bool RejectInvNotifyMessage::has_playerrejectreason() const {
16422   return (_has_bits_[0] & 0x00000004u) != 0;
16423 }
set_has_playerrejectreason()16424 inline void RejectInvNotifyMessage::set_has_playerrejectreason() {
16425   _has_bits_[0] |= 0x00000004u;
16426 }
clear_has_playerrejectreason()16427 inline void RejectInvNotifyMessage::clear_has_playerrejectreason() {
16428   _has_bits_[0] &= ~0x00000004u;
16429 }
clear_playerrejectreason()16430 inline void RejectInvNotifyMessage::clear_playerrejectreason() {
16431   playerrejectreason_ = 0;
16432   clear_has_playerrejectreason();
16433 }
playerrejectreason()16434 inline ::RejectGameInvitationMessage_RejectGameInvReason RejectInvNotifyMessage::playerrejectreason() const {
16435   // @@protoc_insertion_point(field_get:RejectInvNotifyMessage.playerRejectReason)
16436   return static_cast< ::RejectGameInvitationMessage_RejectGameInvReason >(playerrejectreason_);
16437 }
set_playerrejectreason(::RejectGameInvitationMessage_RejectGameInvReason value)16438 inline void RejectInvNotifyMessage::set_playerrejectreason(::RejectGameInvitationMessage_RejectGameInvReason value) {
16439   assert(::RejectGameInvitationMessage_RejectGameInvReason_IsValid(value));
16440   set_has_playerrejectreason();
16441   playerrejectreason_ = value;
16442   // @@protoc_insertion_point(field_set:RejectInvNotifyMessage.playerRejectReason)
16443 }
16444 
16445 // -------------------------------------------------------------------
16446 
16447 // StartEventMessage
16448 
16449 // required uint32 gameId = 1;
has_gameid()16450 inline bool StartEventMessage::has_gameid() const {
16451   return (_has_bits_[0] & 0x00000001u) != 0;
16452 }
set_has_gameid()16453 inline void StartEventMessage::set_has_gameid() {
16454   _has_bits_[0] |= 0x00000001u;
16455 }
clear_has_gameid()16456 inline void StartEventMessage::clear_has_gameid() {
16457   _has_bits_[0] &= ~0x00000001u;
16458 }
clear_gameid()16459 inline void StartEventMessage::clear_gameid() {
16460   gameid_ = 0u;
16461   clear_has_gameid();
16462 }
gameid()16463 inline ::google::protobuf::uint32 StartEventMessage::gameid() const {
16464   // @@protoc_insertion_point(field_get:StartEventMessage.gameId)
16465   return gameid_;
16466 }
set_gameid(::google::protobuf::uint32 value)16467 inline void StartEventMessage::set_gameid(::google::protobuf::uint32 value) {
16468   set_has_gameid();
16469   gameid_ = value;
16470   // @@protoc_insertion_point(field_set:StartEventMessage.gameId)
16471 }
16472 
16473 // required .StartEventMessage.StartEventType startEventType = 2;
has_starteventtype()16474 inline bool StartEventMessage::has_starteventtype() const {
16475   return (_has_bits_[0] & 0x00000002u) != 0;
16476 }
set_has_starteventtype()16477 inline void StartEventMessage::set_has_starteventtype() {
16478   _has_bits_[0] |= 0x00000002u;
16479 }
clear_has_starteventtype()16480 inline void StartEventMessage::clear_has_starteventtype() {
16481   _has_bits_[0] &= ~0x00000002u;
16482 }
clear_starteventtype()16483 inline void StartEventMessage::clear_starteventtype() {
16484   starteventtype_ = 0;
16485   clear_has_starteventtype();
16486 }
starteventtype()16487 inline ::StartEventMessage_StartEventType StartEventMessage::starteventtype() const {
16488   // @@protoc_insertion_point(field_get:StartEventMessage.startEventType)
16489   return static_cast< ::StartEventMessage_StartEventType >(starteventtype_);
16490 }
set_starteventtype(::StartEventMessage_StartEventType value)16491 inline void StartEventMessage::set_starteventtype(::StartEventMessage_StartEventType value) {
16492   assert(::StartEventMessage_StartEventType_IsValid(value));
16493   set_has_starteventtype();
16494   starteventtype_ = value;
16495   // @@protoc_insertion_point(field_set:StartEventMessage.startEventType)
16496 }
16497 
16498 // optional bool fillWithComputerPlayers = 3;
has_fillwithcomputerplayers()16499 inline bool StartEventMessage::has_fillwithcomputerplayers() const {
16500   return (_has_bits_[0] & 0x00000004u) != 0;
16501 }
set_has_fillwithcomputerplayers()16502 inline void StartEventMessage::set_has_fillwithcomputerplayers() {
16503   _has_bits_[0] |= 0x00000004u;
16504 }
clear_has_fillwithcomputerplayers()16505 inline void StartEventMessage::clear_has_fillwithcomputerplayers() {
16506   _has_bits_[0] &= ~0x00000004u;
16507 }
clear_fillwithcomputerplayers()16508 inline void StartEventMessage::clear_fillwithcomputerplayers() {
16509   fillwithcomputerplayers_ = false;
16510   clear_has_fillwithcomputerplayers();
16511 }
fillwithcomputerplayers()16512 inline bool StartEventMessage::fillwithcomputerplayers() const {
16513   // @@protoc_insertion_point(field_get:StartEventMessage.fillWithComputerPlayers)
16514   return fillwithcomputerplayers_;
16515 }
set_fillwithcomputerplayers(bool value)16516 inline void StartEventMessage::set_fillwithcomputerplayers(bool value) {
16517   set_has_fillwithcomputerplayers();
16518   fillwithcomputerplayers_ = value;
16519   // @@protoc_insertion_point(field_set:StartEventMessage.fillWithComputerPlayers)
16520 }
16521 
16522 // -------------------------------------------------------------------
16523 
16524 // StartEventAckMessage
16525 
16526 // required uint32 gameId = 1;
has_gameid()16527 inline bool StartEventAckMessage::has_gameid() const {
16528   return (_has_bits_[0] & 0x00000001u) != 0;
16529 }
set_has_gameid()16530 inline void StartEventAckMessage::set_has_gameid() {
16531   _has_bits_[0] |= 0x00000001u;
16532 }
clear_has_gameid()16533 inline void StartEventAckMessage::clear_has_gameid() {
16534   _has_bits_[0] &= ~0x00000001u;
16535 }
clear_gameid()16536 inline void StartEventAckMessage::clear_gameid() {
16537   gameid_ = 0u;
16538   clear_has_gameid();
16539 }
gameid()16540 inline ::google::protobuf::uint32 StartEventAckMessage::gameid() const {
16541   // @@protoc_insertion_point(field_get:StartEventAckMessage.gameId)
16542   return gameid_;
16543 }
set_gameid(::google::protobuf::uint32 value)16544 inline void StartEventAckMessage::set_gameid(::google::protobuf::uint32 value) {
16545   set_has_gameid();
16546   gameid_ = value;
16547   // @@protoc_insertion_point(field_set:StartEventAckMessage.gameId)
16548 }
16549 
16550 // -------------------------------------------------------------------
16551 
16552 // GameStartInitialMessage
16553 
16554 // required uint32 gameId = 1;
has_gameid()16555 inline bool GameStartInitialMessage::has_gameid() const {
16556   return (_has_bits_[0] & 0x00000001u) != 0;
16557 }
set_has_gameid()16558 inline void GameStartInitialMessage::set_has_gameid() {
16559   _has_bits_[0] |= 0x00000001u;
16560 }
clear_has_gameid()16561 inline void GameStartInitialMessage::clear_has_gameid() {
16562   _has_bits_[0] &= ~0x00000001u;
16563 }
clear_gameid()16564 inline void GameStartInitialMessage::clear_gameid() {
16565   gameid_ = 0u;
16566   clear_has_gameid();
16567 }
gameid()16568 inline ::google::protobuf::uint32 GameStartInitialMessage::gameid() const {
16569   // @@protoc_insertion_point(field_get:GameStartInitialMessage.gameId)
16570   return gameid_;
16571 }
set_gameid(::google::protobuf::uint32 value)16572 inline void GameStartInitialMessage::set_gameid(::google::protobuf::uint32 value) {
16573   set_has_gameid();
16574   gameid_ = value;
16575   // @@protoc_insertion_point(field_set:GameStartInitialMessage.gameId)
16576 }
16577 
16578 // required uint32 startDealerPlayerId = 2;
has_startdealerplayerid()16579 inline bool GameStartInitialMessage::has_startdealerplayerid() const {
16580   return (_has_bits_[0] & 0x00000002u) != 0;
16581 }
set_has_startdealerplayerid()16582 inline void GameStartInitialMessage::set_has_startdealerplayerid() {
16583   _has_bits_[0] |= 0x00000002u;
16584 }
clear_has_startdealerplayerid()16585 inline void GameStartInitialMessage::clear_has_startdealerplayerid() {
16586   _has_bits_[0] &= ~0x00000002u;
16587 }
clear_startdealerplayerid()16588 inline void GameStartInitialMessage::clear_startdealerplayerid() {
16589   startdealerplayerid_ = 0u;
16590   clear_has_startdealerplayerid();
16591 }
startdealerplayerid()16592 inline ::google::protobuf::uint32 GameStartInitialMessage::startdealerplayerid() const {
16593   // @@protoc_insertion_point(field_get:GameStartInitialMessage.startDealerPlayerId)
16594   return startdealerplayerid_;
16595 }
set_startdealerplayerid(::google::protobuf::uint32 value)16596 inline void GameStartInitialMessage::set_startdealerplayerid(::google::protobuf::uint32 value) {
16597   set_has_startdealerplayerid();
16598   startdealerplayerid_ = value;
16599   // @@protoc_insertion_point(field_set:GameStartInitialMessage.startDealerPlayerId)
16600 }
16601 
16602 // repeated uint32 playerSeats = 3 [packed = true];
playerseats_size()16603 inline int GameStartInitialMessage::playerseats_size() const {
16604   return playerseats_.size();
16605 }
clear_playerseats()16606 inline void GameStartInitialMessage::clear_playerseats() {
16607   playerseats_.Clear();
16608 }
playerseats(int index)16609 inline ::google::protobuf::uint32 GameStartInitialMessage::playerseats(int index) const {
16610   // @@protoc_insertion_point(field_get:GameStartInitialMessage.playerSeats)
16611   return playerseats_.Get(index);
16612 }
set_playerseats(int index,::google::protobuf::uint32 value)16613 inline void GameStartInitialMessage::set_playerseats(int index, ::google::protobuf::uint32 value) {
16614   playerseats_.Set(index, value);
16615   // @@protoc_insertion_point(field_set:GameStartInitialMessage.playerSeats)
16616 }
add_playerseats(::google::protobuf::uint32 value)16617 inline void GameStartInitialMessage::add_playerseats(::google::protobuf::uint32 value) {
16618   playerseats_.Add(value);
16619   // @@protoc_insertion_point(field_add:GameStartInitialMessage.playerSeats)
16620 }
16621 inline const ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >&
playerseats()16622 GameStartInitialMessage::playerseats() const {
16623   // @@protoc_insertion_point(field_list:GameStartInitialMessage.playerSeats)
16624   return playerseats_;
16625 }
16626 inline ::google::protobuf::RepeatedField< ::google::protobuf::uint32 >*
mutable_playerseats()16627 GameStartInitialMessage::mutable_playerseats() {
16628   // @@protoc_insertion_point(field_mutable_list:GameStartInitialMessage.playerSeats)
16629   return &playerseats_;
16630 }
16631 
16632 // -------------------------------------------------------------------
16633 
16634 // GameStartRejoinMessage_RejoinPlayerData
16635 
16636 // required uint32 playerId = 1;
has_playerid()16637 inline bool GameStartRejoinMessage_RejoinPlayerData::has_playerid() const {
16638   return (_has_bits_[0] & 0x00000001u) != 0;
16639 }
set_has_playerid()16640 inline void GameStartRejoinMessage_RejoinPlayerData::set_has_playerid() {
16641   _has_bits_[0] |= 0x00000001u;
16642 }
clear_has_playerid()16643 inline void GameStartRejoinMessage_RejoinPlayerData::clear_has_playerid() {
16644   _has_bits_[0] &= ~0x00000001u;
16645 }
clear_playerid()16646 inline void GameStartRejoinMessage_RejoinPlayerData::clear_playerid() {
16647   playerid_ = 0u;
16648   clear_has_playerid();
16649 }
playerid()16650 inline ::google::protobuf::uint32 GameStartRejoinMessage_RejoinPlayerData::playerid() const {
16651   // @@protoc_insertion_point(field_get:GameStartRejoinMessage.RejoinPlayerData.playerId)
16652   return playerid_;
16653 }
set_playerid(::google::protobuf::uint32 value)16654 inline void GameStartRejoinMessage_RejoinPlayerData::set_playerid(::google::protobuf::uint32 value) {
16655   set_has_playerid();
16656   playerid_ = value;
16657   // @@protoc_insertion_point(field_set:GameStartRejoinMessage.RejoinPlayerData.playerId)
16658 }
16659 
16660 // required uint32 playerMoney = 2;
has_playermoney()16661 inline bool GameStartRejoinMessage_RejoinPlayerData::has_playermoney() const {
16662   return (_has_bits_[0] & 0x00000002u) != 0;
16663 }
set_has_playermoney()16664 inline void GameStartRejoinMessage_RejoinPlayerData::set_has_playermoney() {
16665   _has_bits_[0] |= 0x00000002u;
16666 }
clear_has_playermoney()16667 inline void GameStartRejoinMessage_RejoinPlayerData::clear_has_playermoney() {
16668   _has_bits_[0] &= ~0x00000002u;
16669 }
clear_playermoney()16670 inline void GameStartRejoinMessage_RejoinPlayerData::clear_playermoney() {
16671   playermoney_ = 0u;
16672   clear_has_playermoney();
16673 }
playermoney()16674 inline ::google::protobuf::uint32 GameStartRejoinMessage_RejoinPlayerData::playermoney() const {
16675   // @@protoc_insertion_point(field_get:GameStartRejoinMessage.RejoinPlayerData.playerMoney)
16676   return playermoney_;
16677 }
set_playermoney(::google::protobuf::uint32 value)16678 inline void GameStartRejoinMessage_RejoinPlayerData::set_playermoney(::google::protobuf::uint32 value) {
16679   set_has_playermoney();
16680   playermoney_ = value;
16681   // @@protoc_insertion_point(field_set:GameStartRejoinMessage.RejoinPlayerData.playerMoney)
16682 }
16683 
16684 // -------------------------------------------------------------------
16685 
16686 // GameStartRejoinMessage
16687 
16688 // required uint32 gameId = 1;
has_gameid()16689 inline bool GameStartRejoinMessage::has_gameid() const {
16690   return (_has_bits_[0] & 0x00000001u) != 0;
16691 }
set_has_gameid()16692 inline void GameStartRejoinMessage::set_has_gameid() {
16693   _has_bits_[0] |= 0x00000001u;
16694 }
clear_has_gameid()16695 inline void GameStartRejoinMessage::clear_has_gameid() {
16696   _has_bits_[0] &= ~0x00000001u;
16697 }
clear_gameid()16698 inline void GameStartRejoinMessage::clear_gameid() {
16699   gameid_ = 0u;
16700   clear_has_gameid();
16701 }
gameid()16702 inline ::google::protobuf::uint32 GameStartRejoinMessage::gameid() const {
16703   // @@protoc_insertion_point(field_get:GameStartRejoinMessage.gameId)
16704   return gameid_;
16705 }
set_gameid(::google::protobuf::uint32 value)16706 inline void GameStartRejoinMessage::set_gameid(::google::protobuf::uint32 value) {
16707   set_has_gameid();
16708   gameid_ = value;
16709   // @@protoc_insertion_point(field_set:GameStartRejoinMessage.gameId)
16710 }
16711 
16712 // required uint32 startDealerPlayerId = 2;
has_startdealerplayerid()16713 inline bool GameStartRejoinMessage::has_startdealerplayerid() const {
16714   return (_has_bits_[0] & 0x00000002u) != 0;
16715 }
set_has_startdealerplayerid()16716 inline void GameStartRejoinMessage::set_has_startdealerplayerid() {
16717   _has_bits_[0] |= 0x00000002u;
16718 }
clear_has_startdealerplayerid()16719 inline void GameStartRejoinMessage::clear_has_startdealerplayerid() {
16720   _has_bits_[0] &= ~0x00000002u;
16721 }
clear_startdealerplayerid()16722 inline void GameStartRejoinMessage::clear_startdealerplayerid() {
16723   startdealerplayerid_ = 0u;
16724   clear_has_startdealerplayerid();
16725 }
startdealerplayerid()16726 inline ::google::protobuf::uint32 GameStartRejoinMessage::startdealerplayerid() const {
16727   // @@protoc_insertion_point(field_get:GameStartRejoinMessage.startDealerPlayerId)
16728   return startdealerplayerid_;
16729 }
set_startdealerplayerid(::google::protobuf::uint32 value)16730 inline void GameStartRejoinMessage::set_startdealerplayerid(::google::protobuf::uint32 value) {
16731   set_has_startdealerplayerid();
16732   startdealerplayerid_ = value;
16733   // @@protoc_insertion_point(field_set:GameStartRejoinMessage.startDealerPlayerId)
16734 }
16735 
16736 // required uint32 handNum = 3;
has_handnum()16737 inline bool GameStartRejoinMessage::has_handnum() const {
16738   return (_has_bits_[0] & 0x00000004u) != 0;
16739 }
set_has_handnum()16740 inline void GameStartRejoinMessage::set_has_handnum() {
16741   _has_bits_[0] |= 0x00000004u;
16742 }
clear_has_handnum()16743 inline void GameStartRejoinMessage::clear_has_handnum() {
16744   _has_bits_[0] &= ~0x00000004u;
16745 }
clear_handnum()16746 inline void GameStartRejoinMessage::clear_handnum() {
16747   handnum_ = 0u;
16748   clear_has_handnum();
16749 }
handnum()16750 inline ::google::protobuf::uint32 GameStartRejoinMessage::handnum() const {
16751   // @@protoc_insertion_point(field_get:GameStartRejoinMessage.handNum)
16752   return handnum_;
16753 }
set_handnum(::google::protobuf::uint32 value)16754 inline void GameStartRejoinMessage::set_handnum(::google::protobuf::uint32 value) {
16755   set_has_handnum();
16756   handnum_ = value;
16757   // @@protoc_insertion_point(field_set:GameStartRejoinMessage.handNum)
16758 }
16759 
16760 // repeated .GameStartRejoinMessage.RejoinPlayerData rejoinPlayerData = 4;
rejoinplayerdata_size()16761 inline int GameStartRejoinMessage::rejoinplayerdata_size() const {
16762   return rejoinplayerdata_.size();
16763 }
clear_rejoinplayerdata()16764 inline void GameStartRejoinMessage::clear_rejoinplayerdata() {
16765   rejoinplayerdata_.Clear();
16766 }
rejoinplayerdata(int index)16767 inline const ::GameStartRejoinMessage_RejoinPlayerData& GameStartRejoinMessage::rejoinplayerdata(int index) const {
16768   // @@protoc_insertion_point(field_get:GameStartRejoinMessage.rejoinPlayerData)
16769   return rejoinplayerdata_.Get(index);
16770 }
mutable_rejoinplayerdata(int index)16771 inline ::GameStartRejoinMessage_RejoinPlayerData* GameStartRejoinMessage::mutable_rejoinplayerdata(int index) {
16772   // @@protoc_insertion_point(field_mutable:GameStartRejoinMessage.rejoinPlayerData)
16773   return rejoinplayerdata_.Mutable(index);
16774 }
add_rejoinplayerdata()16775 inline ::GameStartRejoinMessage_RejoinPlayerData* GameStartRejoinMessage::add_rejoinplayerdata() {
16776   // @@protoc_insertion_point(field_add:GameStartRejoinMessage.rejoinPlayerData)
16777   return rejoinplayerdata_.Add();
16778 }
16779 inline const ::google::protobuf::RepeatedPtrField< ::GameStartRejoinMessage_RejoinPlayerData >&
rejoinplayerdata()16780 GameStartRejoinMessage::rejoinplayerdata() const {
16781   // @@protoc_insertion_point(field_list:GameStartRejoinMessage.rejoinPlayerData)
16782   return rejoinplayerdata_;
16783 }
16784 inline ::google::protobuf::RepeatedPtrField< ::GameStartRejoinMessage_RejoinPlayerData >*
mutable_rejoinplayerdata()16785 GameStartRejoinMessage::mutable_rejoinplayerdata() {
16786   // @@protoc_insertion_point(field_mutable_list:GameStartRejoinMessage.rejoinPlayerData)
16787   return &rejoinplayerdata_;
16788 }
16789 
16790 // -------------------------------------------------------------------
16791 
16792 // HandStartMessage_PlainCards
16793 
16794 // required uint32 plainCard1 = 1;
has_plaincard1()16795 inline bool HandStartMessage_PlainCards::has_plaincard1() const {
16796   return (_has_bits_[0] & 0x00000001u) != 0;
16797 }
set_has_plaincard1()16798 inline void HandStartMessage_PlainCards::set_has_plaincard1() {
16799   _has_bits_[0] |= 0x00000001u;
16800 }
clear_has_plaincard1()16801 inline void HandStartMessage_PlainCards::clear_has_plaincard1() {
16802   _has_bits_[0] &= ~0x00000001u;
16803 }
clear_plaincard1()16804 inline void HandStartMessage_PlainCards::clear_plaincard1() {
16805   plaincard1_ = 0u;
16806   clear_has_plaincard1();
16807 }
plaincard1()16808 inline ::google::protobuf::uint32 HandStartMessage_PlainCards::plaincard1() const {
16809   // @@protoc_insertion_point(field_get:HandStartMessage.PlainCards.plainCard1)
16810   return plaincard1_;
16811 }
set_plaincard1(::google::protobuf::uint32 value)16812 inline void HandStartMessage_PlainCards::set_plaincard1(::google::protobuf::uint32 value) {
16813   set_has_plaincard1();
16814   plaincard1_ = value;
16815   // @@protoc_insertion_point(field_set:HandStartMessage.PlainCards.plainCard1)
16816 }
16817 
16818 // required uint32 plainCard2 = 2;
has_plaincard2()16819 inline bool HandStartMessage_PlainCards::has_plaincard2() const {
16820   return (_has_bits_[0] & 0x00000002u) != 0;
16821 }
set_has_plaincard2()16822 inline void HandStartMessage_PlainCards::set_has_plaincard2() {
16823   _has_bits_[0] |= 0x00000002u;
16824 }
clear_has_plaincard2()16825 inline void HandStartMessage_PlainCards::clear_has_plaincard2() {
16826   _has_bits_[0] &= ~0x00000002u;
16827 }
clear_plaincard2()16828 inline void HandStartMessage_PlainCards::clear_plaincard2() {
16829   plaincard2_ = 0u;
16830   clear_has_plaincard2();
16831 }
plaincard2()16832 inline ::google::protobuf::uint32 HandStartMessage_PlainCards::plaincard2() const {
16833   // @@protoc_insertion_point(field_get:HandStartMessage.PlainCards.plainCard2)
16834   return plaincard2_;
16835 }
set_plaincard2(::google::protobuf::uint32 value)16836 inline void HandStartMessage_PlainCards::set_plaincard2(::google::protobuf::uint32 value) {
16837   set_has_plaincard2();
16838   plaincard2_ = value;
16839   // @@protoc_insertion_point(field_set:HandStartMessage.PlainCards.plainCard2)
16840 }
16841 
16842 // -------------------------------------------------------------------
16843 
16844 // HandStartMessage
16845 
16846 // required uint32 gameId = 1;
has_gameid()16847 inline bool HandStartMessage::has_gameid() const {
16848   return (_has_bits_[0] & 0x00000001u) != 0;
16849 }
set_has_gameid()16850 inline void HandStartMessage::set_has_gameid() {
16851   _has_bits_[0] |= 0x00000001u;
16852 }
clear_has_gameid()16853 inline void HandStartMessage::clear_has_gameid() {
16854   _has_bits_[0] &= ~0x00000001u;
16855 }
clear_gameid()16856 inline void HandStartMessage::clear_gameid() {
16857   gameid_ = 0u;
16858   clear_has_gameid();
16859 }
gameid()16860 inline ::google::protobuf::uint32 HandStartMessage::gameid() const {
16861   // @@protoc_insertion_point(field_get:HandStartMessage.gameId)
16862   return gameid_;
16863 }
set_gameid(::google::protobuf::uint32 value)16864 inline void HandStartMessage::set_gameid(::google::protobuf::uint32 value) {
16865   set_has_gameid();
16866   gameid_ = value;
16867   // @@protoc_insertion_point(field_set:HandStartMessage.gameId)
16868 }
16869 
16870 // optional .HandStartMessage.PlainCards plainCards = 2;
has_plaincards()16871 inline bool HandStartMessage::has_plaincards() const {
16872   return (_has_bits_[0] & 0x00000002u) != 0;
16873 }
set_has_plaincards()16874 inline void HandStartMessage::set_has_plaincards() {
16875   _has_bits_[0] |= 0x00000002u;
16876 }
clear_has_plaincards()16877 inline void HandStartMessage::clear_has_plaincards() {
16878   _has_bits_[0] &= ~0x00000002u;
16879 }
clear_plaincards()16880 inline void HandStartMessage::clear_plaincards() {
16881   if (plaincards_ != NULL) plaincards_->::HandStartMessage_PlainCards::Clear();
16882   clear_has_plaincards();
16883 }
plaincards()16884 inline const ::HandStartMessage_PlainCards& HandStartMessage::plaincards() const {
16885   // @@protoc_insertion_point(field_get:HandStartMessage.plainCards)
16886 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
16887   return plaincards_ != NULL ? *plaincards_ : *default_instance().plaincards_;
16888 #else
16889   return plaincards_ != NULL ? *plaincards_ : *default_instance_->plaincards_;
16890 #endif
16891 }
mutable_plaincards()16892 inline ::HandStartMessage_PlainCards* HandStartMessage::mutable_plaincards() {
16893   set_has_plaincards();
16894   if (plaincards_ == NULL) plaincards_ = new ::HandStartMessage_PlainCards;
16895   // @@protoc_insertion_point(field_mutable:HandStartMessage.plainCards)
16896   return plaincards_;
16897 }
release_plaincards()16898 inline ::HandStartMessage_PlainCards* HandStartMessage::release_plaincards() {
16899   clear_has_plaincards();
16900   ::HandStartMessage_PlainCards* temp = plaincards_;
16901   plaincards_ = NULL;
16902   return temp;
16903 }
set_allocated_plaincards(::HandStartMessage_PlainCards * plaincards)16904 inline void HandStartMessage::set_allocated_plaincards(::HandStartMessage_PlainCards* plaincards) {
16905   delete plaincards_;
16906   plaincards_ = plaincards;
16907   if (plaincards) {
16908     set_has_plaincards();
16909   } else {
16910     clear_has_plaincards();
16911   }
16912   // @@protoc_insertion_point(field_set_allocated:HandStartMessage.plainCards)
16913 }
16914 
16915 // optional bytes encryptedCards = 3;
has_encryptedcards()16916 inline bool HandStartMessage::has_encryptedcards() const {
16917   return (_has_bits_[0] & 0x00000004u) != 0;
16918 }
set_has_encryptedcards()16919 inline void HandStartMessage::set_has_encryptedcards() {
16920   _has_bits_[0] |= 0x00000004u;
16921 }
clear_has_encryptedcards()16922 inline void HandStartMessage::clear_has_encryptedcards() {
16923   _has_bits_[0] &= ~0x00000004u;
16924 }
clear_encryptedcards()16925 inline void HandStartMessage::clear_encryptedcards() {
16926   if (encryptedcards_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
16927     encryptedcards_->clear();
16928   }
16929   clear_has_encryptedcards();
16930 }
encryptedcards()16931 inline const ::std::string& HandStartMessage::encryptedcards() const {
16932   // @@protoc_insertion_point(field_get:HandStartMessage.encryptedCards)
16933   return *encryptedcards_;
16934 }
set_encryptedcards(const::std::string & value)16935 inline void HandStartMessage::set_encryptedcards(const ::std::string& value) {
16936   set_has_encryptedcards();
16937   if (encryptedcards_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
16938     encryptedcards_ = new ::std::string;
16939   }
16940   encryptedcards_->assign(value);
16941   // @@protoc_insertion_point(field_set:HandStartMessage.encryptedCards)
16942 }
set_encryptedcards(const char * value)16943 inline void HandStartMessage::set_encryptedcards(const char* value) {
16944   set_has_encryptedcards();
16945   if (encryptedcards_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
16946     encryptedcards_ = new ::std::string;
16947   }
16948   encryptedcards_->assign(value);
16949   // @@protoc_insertion_point(field_set_char:HandStartMessage.encryptedCards)
16950 }
set_encryptedcards(const void * value,size_t size)16951 inline void HandStartMessage::set_encryptedcards(const void* value, size_t size) {
16952   set_has_encryptedcards();
16953   if (encryptedcards_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
16954     encryptedcards_ = new ::std::string;
16955   }
16956   encryptedcards_->assign(reinterpret_cast<const char*>(value), size);
16957   // @@protoc_insertion_point(field_set_pointer:HandStartMessage.encryptedCards)
16958 }
mutable_encryptedcards()16959 inline ::std::string* HandStartMessage::mutable_encryptedcards() {
16960   set_has_encryptedcards();
16961   if (encryptedcards_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
16962     encryptedcards_ = new ::std::string;
16963   }
16964   // @@protoc_insertion_point(field_mutable:HandStartMessage.encryptedCards)
16965   return encryptedcards_;
16966 }
release_encryptedcards()16967 inline ::std::string* HandStartMessage::release_encryptedcards() {
16968   clear_has_encryptedcards();
16969   if (encryptedcards_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
16970     return NULL;
16971   } else {
16972     ::std::string* temp = encryptedcards_;
16973     encryptedcards_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
16974     return temp;
16975   }
16976 }
set_allocated_encryptedcards(::std::string * encryptedcards)16977 inline void HandStartMessage::set_allocated_encryptedcards(::std::string* encryptedcards) {
16978   if (encryptedcards_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
16979     delete encryptedcards_;
16980   }
16981   if (encryptedcards) {
16982     set_has_encryptedcards();
16983     encryptedcards_ = encryptedcards;
16984   } else {
16985     clear_has_encryptedcards();
16986     encryptedcards_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
16987   }
16988   // @@protoc_insertion_point(field_set_allocated:HandStartMessage.encryptedCards)
16989 }
16990 
16991 // required uint32 smallBlind = 4;
has_smallblind()16992 inline bool HandStartMessage::has_smallblind() const {
16993   return (_has_bits_[0] & 0x00000008u) != 0;
16994 }
set_has_smallblind()16995 inline void HandStartMessage::set_has_smallblind() {
16996   _has_bits_[0] |= 0x00000008u;
16997 }
clear_has_smallblind()16998 inline void HandStartMessage::clear_has_smallblind() {
16999   _has_bits_[0] &= ~0x00000008u;
17000 }
clear_smallblind()17001 inline void HandStartMessage::clear_smallblind() {
17002   smallblind_ = 0u;
17003   clear_has_smallblind();
17004 }
smallblind()17005 inline ::google::protobuf::uint32 HandStartMessage::smallblind() const {
17006   // @@protoc_insertion_point(field_get:HandStartMessage.smallBlind)
17007   return smallblind_;
17008 }
set_smallblind(::google::protobuf::uint32 value)17009 inline void HandStartMessage::set_smallblind(::google::protobuf::uint32 value) {
17010   set_has_smallblind();
17011   smallblind_ = value;
17012   // @@protoc_insertion_point(field_set:HandStartMessage.smallBlind)
17013 }
17014 
17015 // repeated .NetPlayerState seatStates = 5;
seatstates_size()17016 inline int HandStartMessage::seatstates_size() const {
17017   return seatstates_.size();
17018 }
clear_seatstates()17019 inline void HandStartMessage::clear_seatstates() {
17020   seatstates_.Clear();
17021 }
seatstates(int index)17022 inline ::NetPlayerState HandStartMessage::seatstates(int index) const {
17023   // @@protoc_insertion_point(field_get:HandStartMessage.seatStates)
17024   return static_cast< ::NetPlayerState >(seatstates_.Get(index));
17025 }
set_seatstates(int index,::NetPlayerState value)17026 inline void HandStartMessage::set_seatstates(int index, ::NetPlayerState value) {
17027   assert(::NetPlayerState_IsValid(value));
17028   seatstates_.Set(index, value);
17029   // @@protoc_insertion_point(field_set:HandStartMessage.seatStates)
17030 }
add_seatstates(::NetPlayerState value)17031 inline void HandStartMessage::add_seatstates(::NetPlayerState value) {
17032   assert(::NetPlayerState_IsValid(value));
17033   seatstates_.Add(value);
17034   // @@protoc_insertion_point(field_add:HandStartMessage.seatStates)
17035 }
17036 inline const ::google::protobuf::RepeatedField<int>&
seatstates()17037 HandStartMessage::seatstates() const {
17038   // @@protoc_insertion_point(field_list:HandStartMessage.seatStates)
17039   return seatstates_;
17040 }
17041 inline ::google::protobuf::RepeatedField<int>*
mutable_seatstates()17042 HandStartMessage::mutable_seatstates() {
17043   // @@protoc_insertion_point(field_mutable_list:HandStartMessage.seatStates)
17044   return &seatstates_;
17045 }
17046 
17047 // optional uint32 dealerPlayerId = 6;
has_dealerplayerid()17048 inline bool HandStartMessage::has_dealerplayerid() const {
17049   return (_has_bits_[0] & 0x00000020u) != 0;
17050 }
set_has_dealerplayerid()17051 inline void HandStartMessage::set_has_dealerplayerid() {
17052   _has_bits_[0] |= 0x00000020u;
17053 }
clear_has_dealerplayerid()17054 inline void HandStartMessage::clear_has_dealerplayerid() {
17055   _has_bits_[0] &= ~0x00000020u;
17056 }
clear_dealerplayerid()17057 inline void HandStartMessage::clear_dealerplayerid() {
17058   dealerplayerid_ = 0u;
17059   clear_has_dealerplayerid();
17060 }
dealerplayerid()17061 inline ::google::protobuf::uint32 HandStartMessage::dealerplayerid() const {
17062   // @@protoc_insertion_point(field_get:HandStartMessage.dealerPlayerId)
17063   return dealerplayerid_;
17064 }
set_dealerplayerid(::google::protobuf::uint32 value)17065 inline void HandStartMessage::set_dealerplayerid(::google::protobuf::uint32 value) {
17066   set_has_dealerplayerid();
17067   dealerplayerid_ = value;
17068   // @@protoc_insertion_point(field_set:HandStartMessage.dealerPlayerId)
17069 }
17070 
17071 // -------------------------------------------------------------------
17072 
17073 // PlayersTurnMessage
17074 
17075 // required uint32 gameId = 1;
has_gameid()17076 inline bool PlayersTurnMessage::has_gameid() const {
17077   return (_has_bits_[0] & 0x00000001u) != 0;
17078 }
set_has_gameid()17079 inline void PlayersTurnMessage::set_has_gameid() {
17080   _has_bits_[0] |= 0x00000001u;
17081 }
clear_has_gameid()17082 inline void PlayersTurnMessage::clear_has_gameid() {
17083   _has_bits_[0] &= ~0x00000001u;
17084 }
clear_gameid()17085 inline void PlayersTurnMessage::clear_gameid() {
17086   gameid_ = 0u;
17087   clear_has_gameid();
17088 }
gameid()17089 inline ::google::protobuf::uint32 PlayersTurnMessage::gameid() const {
17090   // @@protoc_insertion_point(field_get:PlayersTurnMessage.gameId)
17091   return gameid_;
17092 }
set_gameid(::google::protobuf::uint32 value)17093 inline void PlayersTurnMessage::set_gameid(::google::protobuf::uint32 value) {
17094   set_has_gameid();
17095   gameid_ = value;
17096   // @@protoc_insertion_point(field_set:PlayersTurnMessage.gameId)
17097 }
17098 
17099 // required uint32 playerId = 2;
has_playerid()17100 inline bool PlayersTurnMessage::has_playerid() const {
17101   return (_has_bits_[0] & 0x00000002u) != 0;
17102 }
set_has_playerid()17103 inline void PlayersTurnMessage::set_has_playerid() {
17104   _has_bits_[0] |= 0x00000002u;
17105 }
clear_has_playerid()17106 inline void PlayersTurnMessage::clear_has_playerid() {
17107   _has_bits_[0] &= ~0x00000002u;
17108 }
clear_playerid()17109 inline void PlayersTurnMessage::clear_playerid() {
17110   playerid_ = 0u;
17111   clear_has_playerid();
17112 }
playerid()17113 inline ::google::protobuf::uint32 PlayersTurnMessage::playerid() const {
17114   // @@protoc_insertion_point(field_get:PlayersTurnMessage.playerId)
17115   return playerid_;
17116 }
set_playerid(::google::protobuf::uint32 value)17117 inline void PlayersTurnMessage::set_playerid(::google::protobuf::uint32 value) {
17118   set_has_playerid();
17119   playerid_ = value;
17120   // @@protoc_insertion_point(field_set:PlayersTurnMessage.playerId)
17121 }
17122 
17123 // required .NetGameState gameState = 3;
has_gamestate()17124 inline bool PlayersTurnMessage::has_gamestate() const {
17125   return (_has_bits_[0] & 0x00000004u) != 0;
17126 }
set_has_gamestate()17127 inline void PlayersTurnMessage::set_has_gamestate() {
17128   _has_bits_[0] |= 0x00000004u;
17129 }
clear_has_gamestate()17130 inline void PlayersTurnMessage::clear_has_gamestate() {
17131   _has_bits_[0] &= ~0x00000004u;
17132 }
clear_gamestate()17133 inline void PlayersTurnMessage::clear_gamestate() {
17134   gamestate_ = 0;
17135   clear_has_gamestate();
17136 }
gamestate()17137 inline ::NetGameState PlayersTurnMessage::gamestate() const {
17138   // @@protoc_insertion_point(field_get:PlayersTurnMessage.gameState)
17139   return static_cast< ::NetGameState >(gamestate_);
17140 }
set_gamestate(::NetGameState value)17141 inline void PlayersTurnMessage::set_gamestate(::NetGameState value) {
17142   assert(::NetGameState_IsValid(value));
17143   set_has_gamestate();
17144   gamestate_ = value;
17145   // @@protoc_insertion_point(field_set:PlayersTurnMessage.gameState)
17146 }
17147 
17148 // -------------------------------------------------------------------
17149 
17150 // MyActionRequestMessage
17151 
17152 // required uint32 gameId = 1;
has_gameid()17153 inline bool MyActionRequestMessage::has_gameid() const {
17154   return (_has_bits_[0] & 0x00000001u) != 0;
17155 }
set_has_gameid()17156 inline void MyActionRequestMessage::set_has_gameid() {
17157   _has_bits_[0] |= 0x00000001u;
17158 }
clear_has_gameid()17159 inline void MyActionRequestMessage::clear_has_gameid() {
17160   _has_bits_[0] &= ~0x00000001u;
17161 }
clear_gameid()17162 inline void MyActionRequestMessage::clear_gameid() {
17163   gameid_ = 0u;
17164   clear_has_gameid();
17165 }
gameid()17166 inline ::google::protobuf::uint32 MyActionRequestMessage::gameid() const {
17167   // @@protoc_insertion_point(field_get:MyActionRequestMessage.gameId)
17168   return gameid_;
17169 }
set_gameid(::google::protobuf::uint32 value)17170 inline void MyActionRequestMessage::set_gameid(::google::protobuf::uint32 value) {
17171   set_has_gameid();
17172   gameid_ = value;
17173   // @@protoc_insertion_point(field_set:MyActionRequestMessage.gameId)
17174 }
17175 
17176 // required uint32 handNum = 2;
has_handnum()17177 inline bool MyActionRequestMessage::has_handnum() const {
17178   return (_has_bits_[0] & 0x00000002u) != 0;
17179 }
set_has_handnum()17180 inline void MyActionRequestMessage::set_has_handnum() {
17181   _has_bits_[0] |= 0x00000002u;
17182 }
clear_has_handnum()17183 inline void MyActionRequestMessage::clear_has_handnum() {
17184   _has_bits_[0] &= ~0x00000002u;
17185 }
clear_handnum()17186 inline void MyActionRequestMessage::clear_handnum() {
17187   handnum_ = 0u;
17188   clear_has_handnum();
17189 }
handnum()17190 inline ::google::protobuf::uint32 MyActionRequestMessage::handnum() const {
17191   // @@protoc_insertion_point(field_get:MyActionRequestMessage.handNum)
17192   return handnum_;
17193 }
set_handnum(::google::protobuf::uint32 value)17194 inline void MyActionRequestMessage::set_handnum(::google::protobuf::uint32 value) {
17195   set_has_handnum();
17196   handnum_ = value;
17197   // @@protoc_insertion_point(field_set:MyActionRequestMessage.handNum)
17198 }
17199 
17200 // required .NetGameState gameState = 3;
has_gamestate()17201 inline bool MyActionRequestMessage::has_gamestate() const {
17202   return (_has_bits_[0] & 0x00000004u) != 0;
17203 }
set_has_gamestate()17204 inline void MyActionRequestMessage::set_has_gamestate() {
17205   _has_bits_[0] |= 0x00000004u;
17206 }
clear_has_gamestate()17207 inline void MyActionRequestMessage::clear_has_gamestate() {
17208   _has_bits_[0] &= ~0x00000004u;
17209 }
clear_gamestate()17210 inline void MyActionRequestMessage::clear_gamestate() {
17211   gamestate_ = 0;
17212   clear_has_gamestate();
17213 }
gamestate()17214 inline ::NetGameState MyActionRequestMessage::gamestate() const {
17215   // @@protoc_insertion_point(field_get:MyActionRequestMessage.gameState)
17216   return static_cast< ::NetGameState >(gamestate_);
17217 }
set_gamestate(::NetGameState value)17218 inline void MyActionRequestMessage::set_gamestate(::NetGameState value) {
17219   assert(::NetGameState_IsValid(value));
17220   set_has_gamestate();
17221   gamestate_ = value;
17222   // @@protoc_insertion_point(field_set:MyActionRequestMessage.gameState)
17223 }
17224 
17225 // required .NetPlayerAction myAction = 4;
has_myaction()17226 inline bool MyActionRequestMessage::has_myaction() const {
17227   return (_has_bits_[0] & 0x00000008u) != 0;
17228 }
set_has_myaction()17229 inline void MyActionRequestMessage::set_has_myaction() {
17230   _has_bits_[0] |= 0x00000008u;
17231 }
clear_has_myaction()17232 inline void MyActionRequestMessage::clear_has_myaction() {
17233   _has_bits_[0] &= ~0x00000008u;
17234 }
clear_myaction()17235 inline void MyActionRequestMessage::clear_myaction() {
17236   myaction_ = 0;
17237   clear_has_myaction();
17238 }
myaction()17239 inline ::NetPlayerAction MyActionRequestMessage::myaction() const {
17240   // @@protoc_insertion_point(field_get:MyActionRequestMessage.myAction)
17241   return static_cast< ::NetPlayerAction >(myaction_);
17242 }
set_myaction(::NetPlayerAction value)17243 inline void MyActionRequestMessage::set_myaction(::NetPlayerAction value) {
17244   assert(::NetPlayerAction_IsValid(value));
17245   set_has_myaction();
17246   myaction_ = value;
17247   // @@protoc_insertion_point(field_set:MyActionRequestMessage.myAction)
17248 }
17249 
17250 // required uint32 myRelativeBet = 5;
has_myrelativebet()17251 inline bool MyActionRequestMessage::has_myrelativebet() const {
17252   return (_has_bits_[0] & 0x00000010u) != 0;
17253 }
set_has_myrelativebet()17254 inline void MyActionRequestMessage::set_has_myrelativebet() {
17255   _has_bits_[0] |= 0x00000010u;
17256 }
clear_has_myrelativebet()17257 inline void MyActionRequestMessage::clear_has_myrelativebet() {
17258   _has_bits_[0] &= ~0x00000010u;
17259 }
clear_myrelativebet()17260 inline void MyActionRequestMessage::clear_myrelativebet() {
17261   myrelativebet_ = 0u;
17262   clear_has_myrelativebet();
17263 }
myrelativebet()17264 inline ::google::protobuf::uint32 MyActionRequestMessage::myrelativebet() const {
17265   // @@protoc_insertion_point(field_get:MyActionRequestMessage.myRelativeBet)
17266   return myrelativebet_;
17267 }
set_myrelativebet(::google::protobuf::uint32 value)17268 inline void MyActionRequestMessage::set_myrelativebet(::google::protobuf::uint32 value) {
17269   set_has_myrelativebet();
17270   myrelativebet_ = value;
17271   // @@protoc_insertion_point(field_set:MyActionRequestMessage.myRelativeBet)
17272 }
17273 
17274 // -------------------------------------------------------------------
17275 
17276 // YourActionRejectedMessage
17277 
17278 // required uint32 gameId = 1;
has_gameid()17279 inline bool YourActionRejectedMessage::has_gameid() const {
17280   return (_has_bits_[0] & 0x00000001u) != 0;
17281 }
set_has_gameid()17282 inline void YourActionRejectedMessage::set_has_gameid() {
17283   _has_bits_[0] |= 0x00000001u;
17284 }
clear_has_gameid()17285 inline void YourActionRejectedMessage::clear_has_gameid() {
17286   _has_bits_[0] &= ~0x00000001u;
17287 }
clear_gameid()17288 inline void YourActionRejectedMessage::clear_gameid() {
17289   gameid_ = 0u;
17290   clear_has_gameid();
17291 }
gameid()17292 inline ::google::protobuf::uint32 YourActionRejectedMessage::gameid() const {
17293   // @@protoc_insertion_point(field_get:YourActionRejectedMessage.gameId)
17294   return gameid_;
17295 }
set_gameid(::google::protobuf::uint32 value)17296 inline void YourActionRejectedMessage::set_gameid(::google::protobuf::uint32 value) {
17297   set_has_gameid();
17298   gameid_ = value;
17299   // @@protoc_insertion_point(field_set:YourActionRejectedMessage.gameId)
17300 }
17301 
17302 // required .NetGameState gameState = 2;
has_gamestate()17303 inline bool YourActionRejectedMessage::has_gamestate() const {
17304   return (_has_bits_[0] & 0x00000002u) != 0;
17305 }
set_has_gamestate()17306 inline void YourActionRejectedMessage::set_has_gamestate() {
17307   _has_bits_[0] |= 0x00000002u;
17308 }
clear_has_gamestate()17309 inline void YourActionRejectedMessage::clear_has_gamestate() {
17310   _has_bits_[0] &= ~0x00000002u;
17311 }
clear_gamestate()17312 inline void YourActionRejectedMessage::clear_gamestate() {
17313   gamestate_ = 0;
17314   clear_has_gamestate();
17315 }
gamestate()17316 inline ::NetGameState YourActionRejectedMessage::gamestate() const {
17317   // @@protoc_insertion_point(field_get:YourActionRejectedMessage.gameState)
17318   return static_cast< ::NetGameState >(gamestate_);
17319 }
set_gamestate(::NetGameState value)17320 inline void YourActionRejectedMessage::set_gamestate(::NetGameState value) {
17321   assert(::NetGameState_IsValid(value));
17322   set_has_gamestate();
17323   gamestate_ = value;
17324   // @@protoc_insertion_point(field_set:YourActionRejectedMessage.gameState)
17325 }
17326 
17327 // required .NetPlayerAction yourAction = 3;
has_youraction()17328 inline bool YourActionRejectedMessage::has_youraction() const {
17329   return (_has_bits_[0] & 0x00000004u) != 0;
17330 }
set_has_youraction()17331 inline void YourActionRejectedMessage::set_has_youraction() {
17332   _has_bits_[0] |= 0x00000004u;
17333 }
clear_has_youraction()17334 inline void YourActionRejectedMessage::clear_has_youraction() {
17335   _has_bits_[0] &= ~0x00000004u;
17336 }
clear_youraction()17337 inline void YourActionRejectedMessage::clear_youraction() {
17338   youraction_ = 0;
17339   clear_has_youraction();
17340 }
youraction()17341 inline ::NetPlayerAction YourActionRejectedMessage::youraction() const {
17342   // @@protoc_insertion_point(field_get:YourActionRejectedMessage.yourAction)
17343   return static_cast< ::NetPlayerAction >(youraction_);
17344 }
set_youraction(::NetPlayerAction value)17345 inline void YourActionRejectedMessage::set_youraction(::NetPlayerAction value) {
17346   assert(::NetPlayerAction_IsValid(value));
17347   set_has_youraction();
17348   youraction_ = value;
17349   // @@protoc_insertion_point(field_set:YourActionRejectedMessage.yourAction)
17350 }
17351 
17352 // required uint32 yourRelativeBet = 4;
has_yourrelativebet()17353 inline bool YourActionRejectedMessage::has_yourrelativebet() const {
17354   return (_has_bits_[0] & 0x00000008u) != 0;
17355 }
set_has_yourrelativebet()17356 inline void YourActionRejectedMessage::set_has_yourrelativebet() {
17357   _has_bits_[0] |= 0x00000008u;
17358 }
clear_has_yourrelativebet()17359 inline void YourActionRejectedMessage::clear_has_yourrelativebet() {
17360   _has_bits_[0] &= ~0x00000008u;
17361 }
clear_yourrelativebet()17362 inline void YourActionRejectedMessage::clear_yourrelativebet() {
17363   yourrelativebet_ = 0u;
17364   clear_has_yourrelativebet();
17365 }
yourrelativebet()17366 inline ::google::protobuf::uint32 YourActionRejectedMessage::yourrelativebet() const {
17367   // @@protoc_insertion_point(field_get:YourActionRejectedMessage.yourRelativeBet)
17368   return yourrelativebet_;
17369 }
set_yourrelativebet(::google::protobuf::uint32 value)17370 inline void YourActionRejectedMessage::set_yourrelativebet(::google::protobuf::uint32 value) {
17371   set_has_yourrelativebet();
17372   yourrelativebet_ = value;
17373   // @@protoc_insertion_point(field_set:YourActionRejectedMessage.yourRelativeBet)
17374 }
17375 
17376 // required .YourActionRejectedMessage.RejectionReason rejectionReason = 5;
has_rejectionreason()17377 inline bool YourActionRejectedMessage::has_rejectionreason() const {
17378   return (_has_bits_[0] & 0x00000010u) != 0;
17379 }
set_has_rejectionreason()17380 inline void YourActionRejectedMessage::set_has_rejectionreason() {
17381   _has_bits_[0] |= 0x00000010u;
17382 }
clear_has_rejectionreason()17383 inline void YourActionRejectedMessage::clear_has_rejectionreason() {
17384   _has_bits_[0] &= ~0x00000010u;
17385 }
clear_rejectionreason()17386 inline void YourActionRejectedMessage::clear_rejectionreason() {
17387   rejectionreason_ = 1;
17388   clear_has_rejectionreason();
17389 }
rejectionreason()17390 inline ::YourActionRejectedMessage_RejectionReason YourActionRejectedMessage::rejectionreason() const {
17391   // @@protoc_insertion_point(field_get:YourActionRejectedMessage.rejectionReason)
17392   return static_cast< ::YourActionRejectedMessage_RejectionReason >(rejectionreason_);
17393 }
set_rejectionreason(::YourActionRejectedMessage_RejectionReason value)17394 inline void YourActionRejectedMessage::set_rejectionreason(::YourActionRejectedMessage_RejectionReason value) {
17395   assert(::YourActionRejectedMessage_RejectionReason_IsValid(value));
17396   set_has_rejectionreason();
17397   rejectionreason_ = value;
17398   // @@protoc_insertion_point(field_set:YourActionRejectedMessage.rejectionReason)
17399 }
17400 
17401 // -------------------------------------------------------------------
17402 
17403 // PlayersActionDoneMessage
17404 
17405 // required uint32 gameId = 1;
has_gameid()17406 inline bool PlayersActionDoneMessage::has_gameid() const {
17407   return (_has_bits_[0] & 0x00000001u) != 0;
17408 }
set_has_gameid()17409 inline void PlayersActionDoneMessage::set_has_gameid() {
17410   _has_bits_[0] |= 0x00000001u;
17411 }
clear_has_gameid()17412 inline void PlayersActionDoneMessage::clear_has_gameid() {
17413   _has_bits_[0] &= ~0x00000001u;
17414 }
clear_gameid()17415 inline void PlayersActionDoneMessage::clear_gameid() {
17416   gameid_ = 0u;
17417   clear_has_gameid();
17418 }
gameid()17419 inline ::google::protobuf::uint32 PlayersActionDoneMessage::gameid() const {
17420   // @@protoc_insertion_point(field_get:PlayersActionDoneMessage.gameId)
17421   return gameid_;
17422 }
set_gameid(::google::protobuf::uint32 value)17423 inline void PlayersActionDoneMessage::set_gameid(::google::protobuf::uint32 value) {
17424   set_has_gameid();
17425   gameid_ = value;
17426   // @@protoc_insertion_point(field_set:PlayersActionDoneMessage.gameId)
17427 }
17428 
17429 // required uint32 playerId = 2;
has_playerid()17430 inline bool PlayersActionDoneMessage::has_playerid() const {
17431   return (_has_bits_[0] & 0x00000002u) != 0;
17432 }
set_has_playerid()17433 inline void PlayersActionDoneMessage::set_has_playerid() {
17434   _has_bits_[0] |= 0x00000002u;
17435 }
clear_has_playerid()17436 inline void PlayersActionDoneMessage::clear_has_playerid() {
17437   _has_bits_[0] &= ~0x00000002u;
17438 }
clear_playerid()17439 inline void PlayersActionDoneMessage::clear_playerid() {
17440   playerid_ = 0u;
17441   clear_has_playerid();
17442 }
playerid()17443 inline ::google::protobuf::uint32 PlayersActionDoneMessage::playerid() const {
17444   // @@protoc_insertion_point(field_get:PlayersActionDoneMessage.playerId)
17445   return playerid_;
17446 }
set_playerid(::google::protobuf::uint32 value)17447 inline void PlayersActionDoneMessage::set_playerid(::google::protobuf::uint32 value) {
17448   set_has_playerid();
17449   playerid_ = value;
17450   // @@protoc_insertion_point(field_set:PlayersActionDoneMessage.playerId)
17451 }
17452 
17453 // required .NetGameState gameState = 3;
has_gamestate()17454 inline bool PlayersActionDoneMessage::has_gamestate() const {
17455   return (_has_bits_[0] & 0x00000004u) != 0;
17456 }
set_has_gamestate()17457 inline void PlayersActionDoneMessage::set_has_gamestate() {
17458   _has_bits_[0] |= 0x00000004u;
17459 }
clear_has_gamestate()17460 inline void PlayersActionDoneMessage::clear_has_gamestate() {
17461   _has_bits_[0] &= ~0x00000004u;
17462 }
clear_gamestate()17463 inline void PlayersActionDoneMessage::clear_gamestate() {
17464   gamestate_ = 0;
17465   clear_has_gamestate();
17466 }
gamestate()17467 inline ::NetGameState PlayersActionDoneMessage::gamestate() const {
17468   // @@protoc_insertion_point(field_get:PlayersActionDoneMessage.gameState)
17469   return static_cast< ::NetGameState >(gamestate_);
17470 }
set_gamestate(::NetGameState value)17471 inline void PlayersActionDoneMessage::set_gamestate(::NetGameState value) {
17472   assert(::NetGameState_IsValid(value));
17473   set_has_gamestate();
17474   gamestate_ = value;
17475   // @@protoc_insertion_point(field_set:PlayersActionDoneMessage.gameState)
17476 }
17477 
17478 // required .NetPlayerAction playerAction = 4;
has_playeraction()17479 inline bool PlayersActionDoneMessage::has_playeraction() const {
17480   return (_has_bits_[0] & 0x00000008u) != 0;
17481 }
set_has_playeraction()17482 inline void PlayersActionDoneMessage::set_has_playeraction() {
17483   _has_bits_[0] |= 0x00000008u;
17484 }
clear_has_playeraction()17485 inline void PlayersActionDoneMessage::clear_has_playeraction() {
17486   _has_bits_[0] &= ~0x00000008u;
17487 }
clear_playeraction()17488 inline void PlayersActionDoneMessage::clear_playeraction() {
17489   playeraction_ = 0;
17490   clear_has_playeraction();
17491 }
playeraction()17492 inline ::NetPlayerAction PlayersActionDoneMessage::playeraction() const {
17493   // @@protoc_insertion_point(field_get:PlayersActionDoneMessage.playerAction)
17494   return static_cast< ::NetPlayerAction >(playeraction_);
17495 }
set_playeraction(::NetPlayerAction value)17496 inline void PlayersActionDoneMessage::set_playeraction(::NetPlayerAction value) {
17497   assert(::NetPlayerAction_IsValid(value));
17498   set_has_playeraction();
17499   playeraction_ = value;
17500   // @@protoc_insertion_point(field_set:PlayersActionDoneMessage.playerAction)
17501 }
17502 
17503 // required uint32 totalPlayerBet = 5;
has_totalplayerbet()17504 inline bool PlayersActionDoneMessage::has_totalplayerbet() const {
17505   return (_has_bits_[0] & 0x00000010u) != 0;
17506 }
set_has_totalplayerbet()17507 inline void PlayersActionDoneMessage::set_has_totalplayerbet() {
17508   _has_bits_[0] |= 0x00000010u;
17509 }
clear_has_totalplayerbet()17510 inline void PlayersActionDoneMessage::clear_has_totalplayerbet() {
17511   _has_bits_[0] &= ~0x00000010u;
17512 }
clear_totalplayerbet()17513 inline void PlayersActionDoneMessage::clear_totalplayerbet() {
17514   totalplayerbet_ = 0u;
17515   clear_has_totalplayerbet();
17516 }
totalplayerbet()17517 inline ::google::protobuf::uint32 PlayersActionDoneMessage::totalplayerbet() const {
17518   // @@protoc_insertion_point(field_get:PlayersActionDoneMessage.totalPlayerBet)
17519   return totalplayerbet_;
17520 }
set_totalplayerbet(::google::protobuf::uint32 value)17521 inline void PlayersActionDoneMessage::set_totalplayerbet(::google::protobuf::uint32 value) {
17522   set_has_totalplayerbet();
17523   totalplayerbet_ = value;
17524   // @@protoc_insertion_point(field_set:PlayersActionDoneMessage.totalPlayerBet)
17525 }
17526 
17527 // required uint32 playerMoney = 6;
has_playermoney()17528 inline bool PlayersActionDoneMessage::has_playermoney() const {
17529   return (_has_bits_[0] & 0x00000020u) != 0;
17530 }
set_has_playermoney()17531 inline void PlayersActionDoneMessage::set_has_playermoney() {
17532   _has_bits_[0] |= 0x00000020u;
17533 }
clear_has_playermoney()17534 inline void PlayersActionDoneMessage::clear_has_playermoney() {
17535   _has_bits_[0] &= ~0x00000020u;
17536 }
clear_playermoney()17537 inline void PlayersActionDoneMessage::clear_playermoney() {
17538   playermoney_ = 0u;
17539   clear_has_playermoney();
17540 }
playermoney()17541 inline ::google::protobuf::uint32 PlayersActionDoneMessage::playermoney() const {
17542   // @@protoc_insertion_point(field_get:PlayersActionDoneMessage.playerMoney)
17543   return playermoney_;
17544 }
set_playermoney(::google::protobuf::uint32 value)17545 inline void PlayersActionDoneMessage::set_playermoney(::google::protobuf::uint32 value) {
17546   set_has_playermoney();
17547   playermoney_ = value;
17548   // @@protoc_insertion_point(field_set:PlayersActionDoneMessage.playerMoney)
17549 }
17550 
17551 // required uint32 highestSet = 7;
has_highestset()17552 inline bool PlayersActionDoneMessage::has_highestset() const {
17553   return (_has_bits_[0] & 0x00000040u) != 0;
17554 }
set_has_highestset()17555 inline void PlayersActionDoneMessage::set_has_highestset() {
17556   _has_bits_[0] |= 0x00000040u;
17557 }
clear_has_highestset()17558 inline void PlayersActionDoneMessage::clear_has_highestset() {
17559   _has_bits_[0] &= ~0x00000040u;
17560 }
clear_highestset()17561 inline void PlayersActionDoneMessage::clear_highestset() {
17562   highestset_ = 0u;
17563   clear_has_highestset();
17564 }
highestset()17565 inline ::google::protobuf::uint32 PlayersActionDoneMessage::highestset() const {
17566   // @@protoc_insertion_point(field_get:PlayersActionDoneMessage.highestSet)
17567   return highestset_;
17568 }
set_highestset(::google::protobuf::uint32 value)17569 inline void PlayersActionDoneMessage::set_highestset(::google::protobuf::uint32 value) {
17570   set_has_highestset();
17571   highestset_ = value;
17572   // @@protoc_insertion_point(field_set:PlayersActionDoneMessage.highestSet)
17573 }
17574 
17575 // required uint32 minimumRaise = 8;
has_minimumraise()17576 inline bool PlayersActionDoneMessage::has_minimumraise() const {
17577   return (_has_bits_[0] & 0x00000080u) != 0;
17578 }
set_has_minimumraise()17579 inline void PlayersActionDoneMessage::set_has_minimumraise() {
17580   _has_bits_[0] |= 0x00000080u;
17581 }
clear_has_minimumraise()17582 inline void PlayersActionDoneMessage::clear_has_minimumraise() {
17583   _has_bits_[0] &= ~0x00000080u;
17584 }
clear_minimumraise()17585 inline void PlayersActionDoneMessage::clear_minimumraise() {
17586   minimumraise_ = 0u;
17587   clear_has_minimumraise();
17588 }
minimumraise()17589 inline ::google::protobuf::uint32 PlayersActionDoneMessage::minimumraise() const {
17590   // @@protoc_insertion_point(field_get:PlayersActionDoneMessage.minimumRaise)
17591   return minimumraise_;
17592 }
set_minimumraise(::google::protobuf::uint32 value)17593 inline void PlayersActionDoneMessage::set_minimumraise(::google::protobuf::uint32 value) {
17594   set_has_minimumraise();
17595   minimumraise_ = value;
17596   // @@protoc_insertion_point(field_set:PlayersActionDoneMessage.minimumRaise)
17597 }
17598 
17599 // -------------------------------------------------------------------
17600 
17601 // DealFlopCardsMessage
17602 
17603 // required uint32 gameId = 1;
has_gameid()17604 inline bool DealFlopCardsMessage::has_gameid() const {
17605   return (_has_bits_[0] & 0x00000001u) != 0;
17606 }
set_has_gameid()17607 inline void DealFlopCardsMessage::set_has_gameid() {
17608   _has_bits_[0] |= 0x00000001u;
17609 }
clear_has_gameid()17610 inline void DealFlopCardsMessage::clear_has_gameid() {
17611   _has_bits_[0] &= ~0x00000001u;
17612 }
clear_gameid()17613 inline void DealFlopCardsMessage::clear_gameid() {
17614   gameid_ = 0u;
17615   clear_has_gameid();
17616 }
gameid()17617 inline ::google::protobuf::uint32 DealFlopCardsMessage::gameid() const {
17618   // @@protoc_insertion_point(field_get:DealFlopCardsMessage.gameId)
17619   return gameid_;
17620 }
set_gameid(::google::protobuf::uint32 value)17621 inline void DealFlopCardsMessage::set_gameid(::google::protobuf::uint32 value) {
17622   set_has_gameid();
17623   gameid_ = value;
17624   // @@protoc_insertion_point(field_set:DealFlopCardsMessage.gameId)
17625 }
17626 
17627 // required uint32 flopCard1 = 2;
has_flopcard1()17628 inline bool DealFlopCardsMessage::has_flopcard1() const {
17629   return (_has_bits_[0] & 0x00000002u) != 0;
17630 }
set_has_flopcard1()17631 inline void DealFlopCardsMessage::set_has_flopcard1() {
17632   _has_bits_[0] |= 0x00000002u;
17633 }
clear_has_flopcard1()17634 inline void DealFlopCardsMessage::clear_has_flopcard1() {
17635   _has_bits_[0] &= ~0x00000002u;
17636 }
clear_flopcard1()17637 inline void DealFlopCardsMessage::clear_flopcard1() {
17638   flopcard1_ = 0u;
17639   clear_has_flopcard1();
17640 }
flopcard1()17641 inline ::google::protobuf::uint32 DealFlopCardsMessage::flopcard1() const {
17642   // @@protoc_insertion_point(field_get:DealFlopCardsMessage.flopCard1)
17643   return flopcard1_;
17644 }
set_flopcard1(::google::protobuf::uint32 value)17645 inline void DealFlopCardsMessage::set_flopcard1(::google::protobuf::uint32 value) {
17646   set_has_flopcard1();
17647   flopcard1_ = value;
17648   // @@protoc_insertion_point(field_set:DealFlopCardsMessage.flopCard1)
17649 }
17650 
17651 // required uint32 flopCard2 = 3;
has_flopcard2()17652 inline bool DealFlopCardsMessage::has_flopcard2() const {
17653   return (_has_bits_[0] & 0x00000004u) != 0;
17654 }
set_has_flopcard2()17655 inline void DealFlopCardsMessage::set_has_flopcard2() {
17656   _has_bits_[0] |= 0x00000004u;
17657 }
clear_has_flopcard2()17658 inline void DealFlopCardsMessage::clear_has_flopcard2() {
17659   _has_bits_[0] &= ~0x00000004u;
17660 }
clear_flopcard2()17661 inline void DealFlopCardsMessage::clear_flopcard2() {
17662   flopcard2_ = 0u;
17663   clear_has_flopcard2();
17664 }
flopcard2()17665 inline ::google::protobuf::uint32 DealFlopCardsMessage::flopcard2() const {
17666   // @@protoc_insertion_point(field_get:DealFlopCardsMessage.flopCard2)
17667   return flopcard2_;
17668 }
set_flopcard2(::google::protobuf::uint32 value)17669 inline void DealFlopCardsMessage::set_flopcard2(::google::protobuf::uint32 value) {
17670   set_has_flopcard2();
17671   flopcard2_ = value;
17672   // @@protoc_insertion_point(field_set:DealFlopCardsMessage.flopCard2)
17673 }
17674 
17675 // required uint32 flopCard3 = 4;
has_flopcard3()17676 inline bool DealFlopCardsMessage::has_flopcard3() const {
17677   return (_has_bits_[0] & 0x00000008u) != 0;
17678 }
set_has_flopcard3()17679 inline void DealFlopCardsMessage::set_has_flopcard3() {
17680   _has_bits_[0] |= 0x00000008u;
17681 }
clear_has_flopcard3()17682 inline void DealFlopCardsMessage::clear_has_flopcard3() {
17683   _has_bits_[0] &= ~0x00000008u;
17684 }
clear_flopcard3()17685 inline void DealFlopCardsMessage::clear_flopcard3() {
17686   flopcard3_ = 0u;
17687   clear_has_flopcard3();
17688 }
flopcard3()17689 inline ::google::protobuf::uint32 DealFlopCardsMessage::flopcard3() const {
17690   // @@protoc_insertion_point(field_get:DealFlopCardsMessage.flopCard3)
17691   return flopcard3_;
17692 }
set_flopcard3(::google::protobuf::uint32 value)17693 inline void DealFlopCardsMessage::set_flopcard3(::google::protobuf::uint32 value) {
17694   set_has_flopcard3();
17695   flopcard3_ = value;
17696   // @@protoc_insertion_point(field_set:DealFlopCardsMessage.flopCard3)
17697 }
17698 
17699 // -------------------------------------------------------------------
17700 
17701 // DealTurnCardMessage
17702 
17703 // required uint32 gameId = 1;
has_gameid()17704 inline bool DealTurnCardMessage::has_gameid() const {
17705   return (_has_bits_[0] & 0x00000001u) != 0;
17706 }
set_has_gameid()17707 inline void DealTurnCardMessage::set_has_gameid() {
17708   _has_bits_[0] |= 0x00000001u;
17709 }
clear_has_gameid()17710 inline void DealTurnCardMessage::clear_has_gameid() {
17711   _has_bits_[0] &= ~0x00000001u;
17712 }
clear_gameid()17713 inline void DealTurnCardMessage::clear_gameid() {
17714   gameid_ = 0u;
17715   clear_has_gameid();
17716 }
gameid()17717 inline ::google::protobuf::uint32 DealTurnCardMessage::gameid() const {
17718   // @@protoc_insertion_point(field_get:DealTurnCardMessage.gameId)
17719   return gameid_;
17720 }
set_gameid(::google::protobuf::uint32 value)17721 inline void DealTurnCardMessage::set_gameid(::google::protobuf::uint32 value) {
17722   set_has_gameid();
17723   gameid_ = value;
17724   // @@protoc_insertion_point(field_set:DealTurnCardMessage.gameId)
17725 }
17726 
17727 // required uint32 turnCard = 2;
has_turncard()17728 inline bool DealTurnCardMessage::has_turncard() const {
17729   return (_has_bits_[0] & 0x00000002u) != 0;
17730 }
set_has_turncard()17731 inline void DealTurnCardMessage::set_has_turncard() {
17732   _has_bits_[0] |= 0x00000002u;
17733 }
clear_has_turncard()17734 inline void DealTurnCardMessage::clear_has_turncard() {
17735   _has_bits_[0] &= ~0x00000002u;
17736 }
clear_turncard()17737 inline void DealTurnCardMessage::clear_turncard() {
17738   turncard_ = 0u;
17739   clear_has_turncard();
17740 }
turncard()17741 inline ::google::protobuf::uint32 DealTurnCardMessage::turncard() const {
17742   // @@protoc_insertion_point(field_get:DealTurnCardMessage.turnCard)
17743   return turncard_;
17744 }
set_turncard(::google::protobuf::uint32 value)17745 inline void DealTurnCardMessage::set_turncard(::google::protobuf::uint32 value) {
17746   set_has_turncard();
17747   turncard_ = value;
17748   // @@protoc_insertion_point(field_set:DealTurnCardMessage.turnCard)
17749 }
17750 
17751 // -------------------------------------------------------------------
17752 
17753 // DealRiverCardMessage
17754 
17755 // required uint32 gameId = 1;
has_gameid()17756 inline bool DealRiverCardMessage::has_gameid() const {
17757   return (_has_bits_[0] & 0x00000001u) != 0;
17758 }
set_has_gameid()17759 inline void DealRiverCardMessage::set_has_gameid() {
17760   _has_bits_[0] |= 0x00000001u;
17761 }
clear_has_gameid()17762 inline void DealRiverCardMessage::clear_has_gameid() {
17763   _has_bits_[0] &= ~0x00000001u;
17764 }
clear_gameid()17765 inline void DealRiverCardMessage::clear_gameid() {
17766   gameid_ = 0u;
17767   clear_has_gameid();
17768 }
gameid()17769 inline ::google::protobuf::uint32 DealRiverCardMessage::gameid() const {
17770   // @@protoc_insertion_point(field_get:DealRiverCardMessage.gameId)
17771   return gameid_;
17772 }
set_gameid(::google::protobuf::uint32 value)17773 inline void DealRiverCardMessage::set_gameid(::google::protobuf::uint32 value) {
17774   set_has_gameid();
17775   gameid_ = value;
17776   // @@protoc_insertion_point(field_set:DealRiverCardMessage.gameId)
17777 }
17778 
17779 // required uint32 riverCard = 2;
has_rivercard()17780 inline bool DealRiverCardMessage::has_rivercard() const {
17781   return (_has_bits_[0] & 0x00000002u) != 0;
17782 }
set_has_rivercard()17783 inline void DealRiverCardMessage::set_has_rivercard() {
17784   _has_bits_[0] |= 0x00000002u;
17785 }
clear_has_rivercard()17786 inline void DealRiverCardMessage::clear_has_rivercard() {
17787   _has_bits_[0] &= ~0x00000002u;
17788 }
clear_rivercard()17789 inline void DealRiverCardMessage::clear_rivercard() {
17790   rivercard_ = 0u;
17791   clear_has_rivercard();
17792 }
rivercard()17793 inline ::google::protobuf::uint32 DealRiverCardMessage::rivercard() const {
17794   // @@protoc_insertion_point(field_get:DealRiverCardMessage.riverCard)
17795   return rivercard_;
17796 }
set_rivercard(::google::protobuf::uint32 value)17797 inline void DealRiverCardMessage::set_rivercard(::google::protobuf::uint32 value) {
17798   set_has_rivercard();
17799   rivercard_ = value;
17800   // @@protoc_insertion_point(field_set:DealRiverCardMessage.riverCard)
17801 }
17802 
17803 // -------------------------------------------------------------------
17804 
17805 // AllInShowCardsMessage_PlayerAllIn
17806 
17807 // required uint32 playerId = 1;
has_playerid()17808 inline bool AllInShowCardsMessage_PlayerAllIn::has_playerid() const {
17809   return (_has_bits_[0] & 0x00000001u) != 0;
17810 }
set_has_playerid()17811 inline void AllInShowCardsMessage_PlayerAllIn::set_has_playerid() {
17812   _has_bits_[0] |= 0x00000001u;
17813 }
clear_has_playerid()17814 inline void AllInShowCardsMessage_PlayerAllIn::clear_has_playerid() {
17815   _has_bits_[0] &= ~0x00000001u;
17816 }
clear_playerid()17817 inline void AllInShowCardsMessage_PlayerAllIn::clear_playerid() {
17818   playerid_ = 0u;
17819   clear_has_playerid();
17820 }
playerid()17821 inline ::google::protobuf::uint32 AllInShowCardsMessage_PlayerAllIn::playerid() const {
17822   // @@protoc_insertion_point(field_get:AllInShowCardsMessage.PlayerAllIn.playerId)
17823   return playerid_;
17824 }
set_playerid(::google::protobuf::uint32 value)17825 inline void AllInShowCardsMessage_PlayerAllIn::set_playerid(::google::protobuf::uint32 value) {
17826   set_has_playerid();
17827   playerid_ = value;
17828   // @@protoc_insertion_point(field_set:AllInShowCardsMessage.PlayerAllIn.playerId)
17829 }
17830 
17831 // required uint32 allInCard1 = 2;
has_allincard1()17832 inline bool AllInShowCardsMessage_PlayerAllIn::has_allincard1() const {
17833   return (_has_bits_[0] & 0x00000002u) != 0;
17834 }
set_has_allincard1()17835 inline void AllInShowCardsMessage_PlayerAllIn::set_has_allincard1() {
17836   _has_bits_[0] |= 0x00000002u;
17837 }
clear_has_allincard1()17838 inline void AllInShowCardsMessage_PlayerAllIn::clear_has_allincard1() {
17839   _has_bits_[0] &= ~0x00000002u;
17840 }
clear_allincard1()17841 inline void AllInShowCardsMessage_PlayerAllIn::clear_allincard1() {
17842   allincard1_ = 0u;
17843   clear_has_allincard1();
17844 }
allincard1()17845 inline ::google::protobuf::uint32 AllInShowCardsMessage_PlayerAllIn::allincard1() const {
17846   // @@protoc_insertion_point(field_get:AllInShowCardsMessage.PlayerAllIn.allInCard1)
17847   return allincard1_;
17848 }
set_allincard1(::google::protobuf::uint32 value)17849 inline void AllInShowCardsMessage_PlayerAllIn::set_allincard1(::google::protobuf::uint32 value) {
17850   set_has_allincard1();
17851   allincard1_ = value;
17852   // @@protoc_insertion_point(field_set:AllInShowCardsMessage.PlayerAllIn.allInCard1)
17853 }
17854 
17855 // required uint32 allInCard2 = 3;
has_allincard2()17856 inline bool AllInShowCardsMessage_PlayerAllIn::has_allincard2() const {
17857   return (_has_bits_[0] & 0x00000004u) != 0;
17858 }
set_has_allincard2()17859 inline void AllInShowCardsMessage_PlayerAllIn::set_has_allincard2() {
17860   _has_bits_[0] |= 0x00000004u;
17861 }
clear_has_allincard2()17862 inline void AllInShowCardsMessage_PlayerAllIn::clear_has_allincard2() {
17863   _has_bits_[0] &= ~0x00000004u;
17864 }
clear_allincard2()17865 inline void AllInShowCardsMessage_PlayerAllIn::clear_allincard2() {
17866   allincard2_ = 0u;
17867   clear_has_allincard2();
17868 }
allincard2()17869 inline ::google::protobuf::uint32 AllInShowCardsMessage_PlayerAllIn::allincard2() const {
17870   // @@protoc_insertion_point(field_get:AllInShowCardsMessage.PlayerAllIn.allInCard2)
17871   return allincard2_;
17872 }
set_allincard2(::google::protobuf::uint32 value)17873 inline void AllInShowCardsMessage_PlayerAllIn::set_allincard2(::google::protobuf::uint32 value) {
17874   set_has_allincard2();
17875   allincard2_ = value;
17876   // @@protoc_insertion_point(field_set:AllInShowCardsMessage.PlayerAllIn.allInCard2)
17877 }
17878 
17879 // -------------------------------------------------------------------
17880 
17881 // AllInShowCardsMessage
17882 
17883 // required uint32 gameId = 1;
has_gameid()17884 inline bool AllInShowCardsMessage::has_gameid() const {
17885   return (_has_bits_[0] & 0x00000001u) != 0;
17886 }
set_has_gameid()17887 inline void AllInShowCardsMessage::set_has_gameid() {
17888   _has_bits_[0] |= 0x00000001u;
17889 }
clear_has_gameid()17890 inline void AllInShowCardsMessage::clear_has_gameid() {
17891   _has_bits_[0] &= ~0x00000001u;
17892 }
clear_gameid()17893 inline void AllInShowCardsMessage::clear_gameid() {
17894   gameid_ = 0u;
17895   clear_has_gameid();
17896 }
gameid()17897 inline ::google::protobuf::uint32 AllInShowCardsMessage::gameid() const {
17898   // @@protoc_insertion_point(field_get:AllInShowCardsMessage.gameId)
17899   return gameid_;
17900 }
set_gameid(::google::protobuf::uint32 value)17901 inline void AllInShowCardsMessage::set_gameid(::google::protobuf::uint32 value) {
17902   set_has_gameid();
17903   gameid_ = value;
17904   // @@protoc_insertion_point(field_set:AllInShowCardsMessage.gameId)
17905 }
17906 
17907 // repeated .AllInShowCardsMessage.PlayerAllIn playersAllIn = 2;
playersallin_size()17908 inline int AllInShowCardsMessage::playersallin_size() const {
17909   return playersallin_.size();
17910 }
clear_playersallin()17911 inline void AllInShowCardsMessage::clear_playersallin() {
17912   playersallin_.Clear();
17913 }
playersallin(int index)17914 inline const ::AllInShowCardsMessage_PlayerAllIn& AllInShowCardsMessage::playersallin(int index) const {
17915   // @@protoc_insertion_point(field_get:AllInShowCardsMessage.playersAllIn)
17916   return playersallin_.Get(index);
17917 }
mutable_playersallin(int index)17918 inline ::AllInShowCardsMessage_PlayerAllIn* AllInShowCardsMessage::mutable_playersallin(int index) {
17919   // @@protoc_insertion_point(field_mutable:AllInShowCardsMessage.playersAllIn)
17920   return playersallin_.Mutable(index);
17921 }
add_playersallin()17922 inline ::AllInShowCardsMessage_PlayerAllIn* AllInShowCardsMessage::add_playersallin() {
17923   // @@protoc_insertion_point(field_add:AllInShowCardsMessage.playersAllIn)
17924   return playersallin_.Add();
17925 }
17926 inline const ::google::protobuf::RepeatedPtrField< ::AllInShowCardsMessage_PlayerAllIn >&
playersallin()17927 AllInShowCardsMessage::playersallin() const {
17928   // @@protoc_insertion_point(field_list:AllInShowCardsMessage.playersAllIn)
17929   return playersallin_;
17930 }
17931 inline ::google::protobuf::RepeatedPtrField< ::AllInShowCardsMessage_PlayerAllIn >*
mutable_playersallin()17932 AllInShowCardsMessage::mutable_playersallin() {
17933   // @@protoc_insertion_point(field_mutable_list:AllInShowCardsMessage.playersAllIn)
17934   return &playersallin_;
17935 }
17936 
17937 // -------------------------------------------------------------------
17938 
17939 // EndOfHandShowCardsMessage
17940 
17941 // required uint32 gameId = 1;
has_gameid()17942 inline bool EndOfHandShowCardsMessage::has_gameid() const {
17943   return (_has_bits_[0] & 0x00000001u) != 0;
17944 }
set_has_gameid()17945 inline void EndOfHandShowCardsMessage::set_has_gameid() {
17946   _has_bits_[0] |= 0x00000001u;
17947 }
clear_has_gameid()17948 inline void EndOfHandShowCardsMessage::clear_has_gameid() {
17949   _has_bits_[0] &= ~0x00000001u;
17950 }
clear_gameid()17951 inline void EndOfHandShowCardsMessage::clear_gameid() {
17952   gameid_ = 0u;
17953   clear_has_gameid();
17954 }
gameid()17955 inline ::google::protobuf::uint32 EndOfHandShowCardsMessage::gameid() const {
17956   // @@protoc_insertion_point(field_get:EndOfHandShowCardsMessage.gameId)
17957   return gameid_;
17958 }
set_gameid(::google::protobuf::uint32 value)17959 inline void EndOfHandShowCardsMessage::set_gameid(::google::protobuf::uint32 value) {
17960   set_has_gameid();
17961   gameid_ = value;
17962   // @@protoc_insertion_point(field_set:EndOfHandShowCardsMessage.gameId)
17963 }
17964 
17965 // repeated .PlayerResult playerResults = 2;
playerresults_size()17966 inline int EndOfHandShowCardsMessage::playerresults_size() const {
17967   return playerresults_.size();
17968 }
clear_playerresults()17969 inline void EndOfHandShowCardsMessage::clear_playerresults() {
17970   playerresults_.Clear();
17971 }
playerresults(int index)17972 inline const ::PlayerResult& EndOfHandShowCardsMessage::playerresults(int index) const {
17973   // @@protoc_insertion_point(field_get:EndOfHandShowCardsMessage.playerResults)
17974   return playerresults_.Get(index);
17975 }
mutable_playerresults(int index)17976 inline ::PlayerResult* EndOfHandShowCardsMessage::mutable_playerresults(int index) {
17977   // @@protoc_insertion_point(field_mutable:EndOfHandShowCardsMessage.playerResults)
17978   return playerresults_.Mutable(index);
17979 }
add_playerresults()17980 inline ::PlayerResult* EndOfHandShowCardsMessage::add_playerresults() {
17981   // @@protoc_insertion_point(field_add:EndOfHandShowCardsMessage.playerResults)
17982   return playerresults_.Add();
17983 }
17984 inline const ::google::protobuf::RepeatedPtrField< ::PlayerResult >&
playerresults()17985 EndOfHandShowCardsMessage::playerresults() const {
17986   // @@protoc_insertion_point(field_list:EndOfHandShowCardsMessage.playerResults)
17987   return playerresults_;
17988 }
17989 inline ::google::protobuf::RepeatedPtrField< ::PlayerResult >*
mutable_playerresults()17990 EndOfHandShowCardsMessage::mutable_playerresults() {
17991   // @@protoc_insertion_point(field_mutable_list:EndOfHandShowCardsMessage.playerResults)
17992   return &playerresults_;
17993 }
17994 
17995 // -------------------------------------------------------------------
17996 
17997 // EndOfHandHideCardsMessage
17998 
17999 // required uint32 gameId = 1;
has_gameid()18000 inline bool EndOfHandHideCardsMessage::has_gameid() const {
18001   return (_has_bits_[0] & 0x00000001u) != 0;
18002 }
set_has_gameid()18003 inline void EndOfHandHideCardsMessage::set_has_gameid() {
18004   _has_bits_[0] |= 0x00000001u;
18005 }
clear_has_gameid()18006 inline void EndOfHandHideCardsMessage::clear_has_gameid() {
18007   _has_bits_[0] &= ~0x00000001u;
18008 }
clear_gameid()18009 inline void EndOfHandHideCardsMessage::clear_gameid() {
18010   gameid_ = 0u;
18011   clear_has_gameid();
18012 }
gameid()18013 inline ::google::protobuf::uint32 EndOfHandHideCardsMessage::gameid() const {
18014   // @@protoc_insertion_point(field_get:EndOfHandHideCardsMessage.gameId)
18015   return gameid_;
18016 }
set_gameid(::google::protobuf::uint32 value)18017 inline void EndOfHandHideCardsMessage::set_gameid(::google::protobuf::uint32 value) {
18018   set_has_gameid();
18019   gameid_ = value;
18020   // @@protoc_insertion_point(field_set:EndOfHandHideCardsMessage.gameId)
18021 }
18022 
18023 // required uint32 playerId = 2;
has_playerid()18024 inline bool EndOfHandHideCardsMessage::has_playerid() const {
18025   return (_has_bits_[0] & 0x00000002u) != 0;
18026 }
set_has_playerid()18027 inline void EndOfHandHideCardsMessage::set_has_playerid() {
18028   _has_bits_[0] |= 0x00000002u;
18029 }
clear_has_playerid()18030 inline void EndOfHandHideCardsMessage::clear_has_playerid() {
18031   _has_bits_[0] &= ~0x00000002u;
18032 }
clear_playerid()18033 inline void EndOfHandHideCardsMessage::clear_playerid() {
18034   playerid_ = 0u;
18035   clear_has_playerid();
18036 }
playerid()18037 inline ::google::protobuf::uint32 EndOfHandHideCardsMessage::playerid() const {
18038   // @@protoc_insertion_point(field_get:EndOfHandHideCardsMessage.playerId)
18039   return playerid_;
18040 }
set_playerid(::google::protobuf::uint32 value)18041 inline void EndOfHandHideCardsMessage::set_playerid(::google::protobuf::uint32 value) {
18042   set_has_playerid();
18043   playerid_ = value;
18044   // @@protoc_insertion_point(field_set:EndOfHandHideCardsMessage.playerId)
18045 }
18046 
18047 // required uint32 moneyWon = 3;
has_moneywon()18048 inline bool EndOfHandHideCardsMessage::has_moneywon() const {
18049   return (_has_bits_[0] & 0x00000004u) != 0;
18050 }
set_has_moneywon()18051 inline void EndOfHandHideCardsMessage::set_has_moneywon() {
18052   _has_bits_[0] |= 0x00000004u;
18053 }
clear_has_moneywon()18054 inline void EndOfHandHideCardsMessage::clear_has_moneywon() {
18055   _has_bits_[0] &= ~0x00000004u;
18056 }
clear_moneywon()18057 inline void EndOfHandHideCardsMessage::clear_moneywon() {
18058   moneywon_ = 0u;
18059   clear_has_moneywon();
18060 }
moneywon()18061 inline ::google::protobuf::uint32 EndOfHandHideCardsMessage::moneywon() const {
18062   // @@protoc_insertion_point(field_get:EndOfHandHideCardsMessage.moneyWon)
18063   return moneywon_;
18064 }
set_moneywon(::google::protobuf::uint32 value)18065 inline void EndOfHandHideCardsMessage::set_moneywon(::google::protobuf::uint32 value) {
18066   set_has_moneywon();
18067   moneywon_ = value;
18068   // @@protoc_insertion_point(field_set:EndOfHandHideCardsMessage.moneyWon)
18069 }
18070 
18071 // required uint32 playerMoney = 4;
has_playermoney()18072 inline bool EndOfHandHideCardsMessage::has_playermoney() const {
18073   return (_has_bits_[0] & 0x00000008u) != 0;
18074 }
set_has_playermoney()18075 inline void EndOfHandHideCardsMessage::set_has_playermoney() {
18076   _has_bits_[0] |= 0x00000008u;
18077 }
clear_has_playermoney()18078 inline void EndOfHandHideCardsMessage::clear_has_playermoney() {
18079   _has_bits_[0] &= ~0x00000008u;
18080 }
clear_playermoney()18081 inline void EndOfHandHideCardsMessage::clear_playermoney() {
18082   playermoney_ = 0u;
18083   clear_has_playermoney();
18084 }
playermoney()18085 inline ::google::protobuf::uint32 EndOfHandHideCardsMessage::playermoney() const {
18086   // @@protoc_insertion_point(field_get:EndOfHandHideCardsMessage.playerMoney)
18087   return playermoney_;
18088 }
set_playermoney(::google::protobuf::uint32 value)18089 inline void EndOfHandHideCardsMessage::set_playermoney(::google::protobuf::uint32 value) {
18090   set_has_playermoney();
18091   playermoney_ = value;
18092   // @@protoc_insertion_point(field_set:EndOfHandHideCardsMessage.playerMoney)
18093 }
18094 
18095 // -------------------------------------------------------------------
18096 
18097 // ShowMyCardsRequestMessage
18098 
18099 // -------------------------------------------------------------------
18100 
18101 // AfterHandShowCardsMessage
18102 
18103 // required .PlayerResult playerResult = 1;
has_playerresult()18104 inline bool AfterHandShowCardsMessage::has_playerresult() const {
18105   return (_has_bits_[0] & 0x00000001u) != 0;
18106 }
set_has_playerresult()18107 inline void AfterHandShowCardsMessage::set_has_playerresult() {
18108   _has_bits_[0] |= 0x00000001u;
18109 }
clear_has_playerresult()18110 inline void AfterHandShowCardsMessage::clear_has_playerresult() {
18111   _has_bits_[0] &= ~0x00000001u;
18112 }
clear_playerresult()18113 inline void AfterHandShowCardsMessage::clear_playerresult() {
18114   if (playerresult_ != NULL) playerresult_->::PlayerResult::Clear();
18115   clear_has_playerresult();
18116 }
playerresult()18117 inline const ::PlayerResult& AfterHandShowCardsMessage::playerresult() const {
18118   // @@protoc_insertion_point(field_get:AfterHandShowCardsMessage.playerResult)
18119 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
18120   return playerresult_ != NULL ? *playerresult_ : *default_instance().playerresult_;
18121 #else
18122   return playerresult_ != NULL ? *playerresult_ : *default_instance_->playerresult_;
18123 #endif
18124 }
mutable_playerresult()18125 inline ::PlayerResult* AfterHandShowCardsMessage::mutable_playerresult() {
18126   set_has_playerresult();
18127   if (playerresult_ == NULL) playerresult_ = new ::PlayerResult;
18128   // @@protoc_insertion_point(field_mutable:AfterHandShowCardsMessage.playerResult)
18129   return playerresult_;
18130 }
release_playerresult()18131 inline ::PlayerResult* AfterHandShowCardsMessage::release_playerresult() {
18132   clear_has_playerresult();
18133   ::PlayerResult* temp = playerresult_;
18134   playerresult_ = NULL;
18135   return temp;
18136 }
set_allocated_playerresult(::PlayerResult * playerresult)18137 inline void AfterHandShowCardsMessage::set_allocated_playerresult(::PlayerResult* playerresult) {
18138   delete playerresult_;
18139   playerresult_ = playerresult;
18140   if (playerresult) {
18141     set_has_playerresult();
18142   } else {
18143     clear_has_playerresult();
18144   }
18145   // @@protoc_insertion_point(field_set_allocated:AfterHandShowCardsMessage.playerResult)
18146 }
18147 
18148 // -------------------------------------------------------------------
18149 
18150 // EndOfGameMessage
18151 
18152 // required uint32 gameId = 1;
has_gameid()18153 inline bool EndOfGameMessage::has_gameid() const {
18154   return (_has_bits_[0] & 0x00000001u) != 0;
18155 }
set_has_gameid()18156 inline void EndOfGameMessage::set_has_gameid() {
18157   _has_bits_[0] |= 0x00000001u;
18158 }
clear_has_gameid()18159 inline void EndOfGameMessage::clear_has_gameid() {
18160   _has_bits_[0] &= ~0x00000001u;
18161 }
clear_gameid()18162 inline void EndOfGameMessage::clear_gameid() {
18163   gameid_ = 0u;
18164   clear_has_gameid();
18165 }
gameid()18166 inline ::google::protobuf::uint32 EndOfGameMessage::gameid() const {
18167   // @@protoc_insertion_point(field_get:EndOfGameMessage.gameId)
18168   return gameid_;
18169 }
set_gameid(::google::protobuf::uint32 value)18170 inline void EndOfGameMessage::set_gameid(::google::protobuf::uint32 value) {
18171   set_has_gameid();
18172   gameid_ = value;
18173   // @@protoc_insertion_point(field_set:EndOfGameMessage.gameId)
18174 }
18175 
18176 // required uint32 winnerPlayerId = 2;
has_winnerplayerid()18177 inline bool EndOfGameMessage::has_winnerplayerid() const {
18178   return (_has_bits_[0] & 0x00000002u) != 0;
18179 }
set_has_winnerplayerid()18180 inline void EndOfGameMessage::set_has_winnerplayerid() {
18181   _has_bits_[0] |= 0x00000002u;
18182 }
clear_has_winnerplayerid()18183 inline void EndOfGameMessage::clear_has_winnerplayerid() {
18184   _has_bits_[0] &= ~0x00000002u;
18185 }
clear_winnerplayerid()18186 inline void EndOfGameMessage::clear_winnerplayerid() {
18187   winnerplayerid_ = 0u;
18188   clear_has_winnerplayerid();
18189 }
winnerplayerid()18190 inline ::google::protobuf::uint32 EndOfGameMessage::winnerplayerid() const {
18191   // @@protoc_insertion_point(field_get:EndOfGameMessage.winnerPlayerId)
18192   return winnerplayerid_;
18193 }
set_winnerplayerid(::google::protobuf::uint32 value)18194 inline void EndOfGameMessage::set_winnerplayerid(::google::protobuf::uint32 value) {
18195   set_has_winnerplayerid();
18196   winnerplayerid_ = value;
18197   // @@protoc_insertion_point(field_set:EndOfGameMessage.winnerPlayerId)
18198 }
18199 
18200 // -------------------------------------------------------------------
18201 
18202 // PlayerIdChangedMessage
18203 
18204 // required uint32 oldPlayerId = 1;
has_oldplayerid()18205 inline bool PlayerIdChangedMessage::has_oldplayerid() const {
18206   return (_has_bits_[0] & 0x00000001u) != 0;
18207 }
set_has_oldplayerid()18208 inline void PlayerIdChangedMessage::set_has_oldplayerid() {
18209   _has_bits_[0] |= 0x00000001u;
18210 }
clear_has_oldplayerid()18211 inline void PlayerIdChangedMessage::clear_has_oldplayerid() {
18212   _has_bits_[0] &= ~0x00000001u;
18213 }
clear_oldplayerid()18214 inline void PlayerIdChangedMessage::clear_oldplayerid() {
18215   oldplayerid_ = 0u;
18216   clear_has_oldplayerid();
18217 }
oldplayerid()18218 inline ::google::protobuf::uint32 PlayerIdChangedMessage::oldplayerid() const {
18219   // @@protoc_insertion_point(field_get:PlayerIdChangedMessage.oldPlayerId)
18220   return oldplayerid_;
18221 }
set_oldplayerid(::google::protobuf::uint32 value)18222 inline void PlayerIdChangedMessage::set_oldplayerid(::google::protobuf::uint32 value) {
18223   set_has_oldplayerid();
18224   oldplayerid_ = value;
18225   // @@protoc_insertion_point(field_set:PlayerIdChangedMessage.oldPlayerId)
18226 }
18227 
18228 // required uint32 newPlayerId = 2;
has_newplayerid()18229 inline bool PlayerIdChangedMessage::has_newplayerid() const {
18230   return (_has_bits_[0] & 0x00000002u) != 0;
18231 }
set_has_newplayerid()18232 inline void PlayerIdChangedMessage::set_has_newplayerid() {
18233   _has_bits_[0] |= 0x00000002u;
18234 }
clear_has_newplayerid()18235 inline void PlayerIdChangedMessage::clear_has_newplayerid() {
18236   _has_bits_[0] &= ~0x00000002u;
18237 }
clear_newplayerid()18238 inline void PlayerIdChangedMessage::clear_newplayerid() {
18239   newplayerid_ = 0u;
18240   clear_has_newplayerid();
18241 }
newplayerid()18242 inline ::google::protobuf::uint32 PlayerIdChangedMessage::newplayerid() const {
18243   // @@protoc_insertion_point(field_get:PlayerIdChangedMessage.newPlayerId)
18244   return newplayerid_;
18245 }
set_newplayerid(::google::protobuf::uint32 value)18246 inline void PlayerIdChangedMessage::set_newplayerid(::google::protobuf::uint32 value) {
18247   set_has_newplayerid();
18248   newplayerid_ = value;
18249   // @@protoc_insertion_point(field_set:PlayerIdChangedMessage.newPlayerId)
18250 }
18251 
18252 // -------------------------------------------------------------------
18253 
18254 // AskKickPlayerMessage
18255 
18256 // required uint32 gameId = 1;
has_gameid()18257 inline bool AskKickPlayerMessage::has_gameid() const {
18258   return (_has_bits_[0] & 0x00000001u) != 0;
18259 }
set_has_gameid()18260 inline void AskKickPlayerMessage::set_has_gameid() {
18261   _has_bits_[0] |= 0x00000001u;
18262 }
clear_has_gameid()18263 inline void AskKickPlayerMessage::clear_has_gameid() {
18264   _has_bits_[0] &= ~0x00000001u;
18265 }
clear_gameid()18266 inline void AskKickPlayerMessage::clear_gameid() {
18267   gameid_ = 0u;
18268   clear_has_gameid();
18269 }
gameid()18270 inline ::google::protobuf::uint32 AskKickPlayerMessage::gameid() const {
18271   // @@protoc_insertion_point(field_get:AskKickPlayerMessage.gameId)
18272   return gameid_;
18273 }
set_gameid(::google::protobuf::uint32 value)18274 inline void AskKickPlayerMessage::set_gameid(::google::protobuf::uint32 value) {
18275   set_has_gameid();
18276   gameid_ = value;
18277   // @@protoc_insertion_point(field_set:AskKickPlayerMessage.gameId)
18278 }
18279 
18280 // required uint32 playerId = 2;
has_playerid()18281 inline bool AskKickPlayerMessage::has_playerid() const {
18282   return (_has_bits_[0] & 0x00000002u) != 0;
18283 }
set_has_playerid()18284 inline void AskKickPlayerMessage::set_has_playerid() {
18285   _has_bits_[0] |= 0x00000002u;
18286 }
clear_has_playerid()18287 inline void AskKickPlayerMessage::clear_has_playerid() {
18288   _has_bits_[0] &= ~0x00000002u;
18289 }
clear_playerid()18290 inline void AskKickPlayerMessage::clear_playerid() {
18291   playerid_ = 0u;
18292   clear_has_playerid();
18293 }
playerid()18294 inline ::google::protobuf::uint32 AskKickPlayerMessage::playerid() const {
18295   // @@protoc_insertion_point(field_get:AskKickPlayerMessage.playerId)
18296   return playerid_;
18297 }
set_playerid(::google::protobuf::uint32 value)18298 inline void AskKickPlayerMessage::set_playerid(::google::protobuf::uint32 value) {
18299   set_has_playerid();
18300   playerid_ = value;
18301   // @@protoc_insertion_point(field_set:AskKickPlayerMessage.playerId)
18302 }
18303 
18304 // -------------------------------------------------------------------
18305 
18306 // AskKickDeniedMessage
18307 
18308 // required uint32 gameId = 1;
has_gameid()18309 inline bool AskKickDeniedMessage::has_gameid() const {
18310   return (_has_bits_[0] & 0x00000001u) != 0;
18311 }
set_has_gameid()18312 inline void AskKickDeniedMessage::set_has_gameid() {
18313   _has_bits_[0] |= 0x00000001u;
18314 }
clear_has_gameid()18315 inline void AskKickDeniedMessage::clear_has_gameid() {
18316   _has_bits_[0] &= ~0x00000001u;
18317 }
clear_gameid()18318 inline void AskKickDeniedMessage::clear_gameid() {
18319   gameid_ = 0u;
18320   clear_has_gameid();
18321 }
gameid()18322 inline ::google::protobuf::uint32 AskKickDeniedMessage::gameid() const {
18323   // @@protoc_insertion_point(field_get:AskKickDeniedMessage.gameId)
18324   return gameid_;
18325 }
set_gameid(::google::protobuf::uint32 value)18326 inline void AskKickDeniedMessage::set_gameid(::google::protobuf::uint32 value) {
18327   set_has_gameid();
18328   gameid_ = value;
18329   // @@protoc_insertion_point(field_set:AskKickDeniedMessage.gameId)
18330 }
18331 
18332 // required uint32 playerId = 2;
has_playerid()18333 inline bool AskKickDeniedMessage::has_playerid() const {
18334   return (_has_bits_[0] & 0x00000002u) != 0;
18335 }
set_has_playerid()18336 inline void AskKickDeniedMessage::set_has_playerid() {
18337   _has_bits_[0] |= 0x00000002u;
18338 }
clear_has_playerid()18339 inline void AskKickDeniedMessage::clear_has_playerid() {
18340   _has_bits_[0] &= ~0x00000002u;
18341 }
clear_playerid()18342 inline void AskKickDeniedMessage::clear_playerid() {
18343   playerid_ = 0u;
18344   clear_has_playerid();
18345 }
playerid()18346 inline ::google::protobuf::uint32 AskKickDeniedMessage::playerid() const {
18347   // @@protoc_insertion_point(field_get:AskKickDeniedMessage.playerId)
18348   return playerid_;
18349 }
set_playerid(::google::protobuf::uint32 value)18350 inline void AskKickDeniedMessage::set_playerid(::google::protobuf::uint32 value) {
18351   set_has_playerid();
18352   playerid_ = value;
18353   // @@protoc_insertion_point(field_set:AskKickDeniedMessage.playerId)
18354 }
18355 
18356 // required .AskKickDeniedMessage.KickDeniedReason kickDeniedReason = 3;
has_kickdeniedreason()18357 inline bool AskKickDeniedMessage::has_kickdeniedreason() const {
18358   return (_has_bits_[0] & 0x00000004u) != 0;
18359 }
set_has_kickdeniedreason()18360 inline void AskKickDeniedMessage::set_has_kickdeniedreason() {
18361   _has_bits_[0] |= 0x00000004u;
18362 }
clear_has_kickdeniedreason()18363 inline void AskKickDeniedMessage::clear_has_kickdeniedreason() {
18364   _has_bits_[0] &= ~0x00000004u;
18365 }
clear_kickdeniedreason()18366 inline void AskKickDeniedMessage::clear_kickdeniedreason() {
18367   kickdeniedreason_ = 0;
18368   clear_has_kickdeniedreason();
18369 }
kickdeniedreason()18370 inline ::AskKickDeniedMessage_KickDeniedReason AskKickDeniedMessage::kickdeniedreason() const {
18371   // @@protoc_insertion_point(field_get:AskKickDeniedMessage.kickDeniedReason)
18372   return static_cast< ::AskKickDeniedMessage_KickDeniedReason >(kickdeniedreason_);
18373 }
set_kickdeniedreason(::AskKickDeniedMessage_KickDeniedReason value)18374 inline void AskKickDeniedMessage::set_kickdeniedreason(::AskKickDeniedMessage_KickDeniedReason value) {
18375   assert(::AskKickDeniedMessage_KickDeniedReason_IsValid(value));
18376   set_has_kickdeniedreason();
18377   kickdeniedreason_ = value;
18378   // @@protoc_insertion_point(field_set:AskKickDeniedMessage.kickDeniedReason)
18379 }
18380 
18381 // -------------------------------------------------------------------
18382 
18383 // StartKickPetitionMessage
18384 
18385 // required uint32 gameId = 1;
has_gameid()18386 inline bool StartKickPetitionMessage::has_gameid() const {
18387   return (_has_bits_[0] & 0x00000001u) != 0;
18388 }
set_has_gameid()18389 inline void StartKickPetitionMessage::set_has_gameid() {
18390   _has_bits_[0] |= 0x00000001u;
18391 }
clear_has_gameid()18392 inline void StartKickPetitionMessage::clear_has_gameid() {
18393   _has_bits_[0] &= ~0x00000001u;
18394 }
clear_gameid()18395 inline void StartKickPetitionMessage::clear_gameid() {
18396   gameid_ = 0u;
18397   clear_has_gameid();
18398 }
gameid()18399 inline ::google::protobuf::uint32 StartKickPetitionMessage::gameid() const {
18400   // @@protoc_insertion_point(field_get:StartKickPetitionMessage.gameId)
18401   return gameid_;
18402 }
set_gameid(::google::protobuf::uint32 value)18403 inline void StartKickPetitionMessage::set_gameid(::google::protobuf::uint32 value) {
18404   set_has_gameid();
18405   gameid_ = value;
18406   // @@protoc_insertion_point(field_set:StartKickPetitionMessage.gameId)
18407 }
18408 
18409 // required uint32 petitionId = 2;
has_petitionid()18410 inline bool StartKickPetitionMessage::has_petitionid() const {
18411   return (_has_bits_[0] & 0x00000002u) != 0;
18412 }
set_has_petitionid()18413 inline void StartKickPetitionMessage::set_has_petitionid() {
18414   _has_bits_[0] |= 0x00000002u;
18415 }
clear_has_petitionid()18416 inline void StartKickPetitionMessage::clear_has_petitionid() {
18417   _has_bits_[0] &= ~0x00000002u;
18418 }
clear_petitionid()18419 inline void StartKickPetitionMessage::clear_petitionid() {
18420   petitionid_ = 0u;
18421   clear_has_petitionid();
18422 }
petitionid()18423 inline ::google::protobuf::uint32 StartKickPetitionMessage::petitionid() const {
18424   // @@protoc_insertion_point(field_get:StartKickPetitionMessage.petitionId)
18425   return petitionid_;
18426 }
set_petitionid(::google::protobuf::uint32 value)18427 inline void StartKickPetitionMessage::set_petitionid(::google::protobuf::uint32 value) {
18428   set_has_petitionid();
18429   petitionid_ = value;
18430   // @@protoc_insertion_point(field_set:StartKickPetitionMessage.petitionId)
18431 }
18432 
18433 // required uint32 proposingPlayerId = 3;
has_proposingplayerid()18434 inline bool StartKickPetitionMessage::has_proposingplayerid() const {
18435   return (_has_bits_[0] & 0x00000004u) != 0;
18436 }
set_has_proposingplayerid()18437 inline void StartKickPetitionMessage::set_has_proposingplayerid() {
18438   _has_bits_[0] |= 0x00000004u;
18439 }
clear_has_proposingplayerid()18440 inline void StartKickPetitionMessage::clear_has_proposingplayerid() {
18441   _has_bits_[0] &= ~0x00000004u;
18442 }
clear_proposingplayerid()18443 inline void StartKickPetitionMessage::clear_proposingplayerid() {
18444   proposingplayerid_ = 0u;
18445   clear_has_proposingplayerid();
18446 }
proposingplayerid()18447 inline ::google::protobuf::uint32 StartKickPetitionMessage::proposingplayerid() const {
18448   // @@protoc_insertion_point(field_get:StartKickPetitionMessage.proposingPlayerId)
18449   return proposingplayerid_;
18450 }
set_proposingplayerid(::google::protobuf::uint32 value)18451 inline void StartKickPetitionMessage::set_proposingplayerid(::google::protobuf::uint32 value) {
18452   set_has_proposingplayerid();
18453   proposingplayerid_ = value;
18454   // @@protoc_insertion_point(field_set:StartKickPetitionMessage.proposingPlayerId)
18455 }
18456 
18457 // required uint32 kickPlayerId = 4;
has_kickplayerid()18458 inline bool StartKickPetitionMessage::has_kickplayerid() const {
18459   return (_has_bits_[0] & 0x00000008u) != 0;
18460 }
set_has_kickplayerid()18461 inline void StartKickPetitionMessage::set_has_kickplayerid() {
18462   _has_bits_[0] |= 0x00000008u;
18463 }
clear_has_kickplayerid()18464 inline void StartKickPetitionMessage::clear_has_kickplayerid() {
18465   _has_bits_[0] &= ~0x00000008u;
18466 }
clear_kickplayerid()18467 inline void StartKickPetitionMessage::clear_kickplayerid() {
18468   kickplayerid_ = 0u;
18469   clear_has_kickplayerid();
18470 }
kickplayerid()18471 inline ::google::protobuf::uint32 StartKickPetitionMessage::kickplayerid() const {
18472   // @@protoc_insertion_point(field_get:StartKickPetitionMessage.kickPlayerId)
18473   return kickplayerid_;
18474 }
set_kickplayerid(::google::protobuf::uint32 value)18475 inline void StartKickPetitionMessage::set_kickplayerid(::google::protobuf::uint32 value) {
18476   set_has_kickplayerid();
18477   kickplayerid_ = value;
18478   // @@protoc_insertion_point(field_set:StartKickPetitionMessage.kickPlayerId)
18479 }
18480 
18481 // required uint32 kickTimeoutSec = 5;
has_kicktimeoutsec()18482 inline bool StartKickPetitionMessage::has_kicktimeoutsec() const {
18483   return (_has_bits_[0] & 0x00000010u) != 0;
18484 }
set_has_kicktimeoutsec()18485 inline void StartKickPetitionMessage::set_has_kicktimeoutsec() {
18486   _has_bits_[0] |= 0x00000010u;
18487 }
clear_has_kicktimeoutsec()18488 inline void StartKickPetitionMessage::clear_has_kicktimeoutsec() {
18489   _has_bits_[0] &= ~0x00000010u;
18490 }
clear_kicktimeoutsec()18491 inline void StartKickPetitionMessage::clear_kicktimeoutsec() {
18492   kicktimeoutsec_ = 0u;
18493   clear_has_kicktimeoutsec();
18494 }
kicktimeoutsec()18495 inline ::google::protobuf::uint32 StartKickPetitionMessage::kicktimeoutsec() const {
18496   // @@protoc_insertion_point(field_get:StartKickPetitionMessage.kickTimeoutSec)
18497   return kicktimeoutsec_;
18498 }
set_kicktimeoutsec(::google::protobuf::uint32 value)18499 inline void StartKickPetitionMessage::set_kicktimeoutsec(::google::protobuf::uint32 value) {
18500   set_has_kicktimeoutsec();
18501   kicktimeoutsec_ = value;
18502   // @@protoc_insertion_point(field_set:StartKickPetitionMessage.kickTimeoutSec)
18503 }
18504 
18505 // required uint32 numVotesNeededToKick = 6;
has_numvotesneededtokick()18506 inline bool StartKickPetitionMessage::has_numvotesneededtokick() const {
18507   return (_has_bits_[0] & 0x00000020u) != 0;
18508 }
set_has_numvotesneededtokick()18509 inline void StartKickPetitionMessage::set_has_numvotesneededtokick() {
18510   _has_bits_[0] |= 0x00000020u;
18511 }
clear_has_numvotesneededtokick()18512 inline void StartKickPetitionMessage::clear_has_numvotesneededtokick() {
18513   _has_bits_[0] &= ~0x00000020u;
18514 }
clear_numvotesneededtokick()18515 inline void StartKickPetitionMessage::clear_numvotesneededtokick() {
18516   numvotesneededtokick_ = 0u;
18517   clear_has_numvotesneededtokick();
18518 }
numvotesneededtokick()18519 inline ::google::protobuf::uint32 StartKickPetitionMessage::numvotesneededtokick() const {
18520   // @@protoc_insertion_point(field_get:StartKickPetitionMessage.numVotesNeededToKick)
18521   return numvotesneededtokick_;
18522 }
set_numvotesneededtokick(::google::protobuf::uint32 value)18523 inline void StartKickPetitionMessage::set_numvotesneededtokick(::google::protobuf::uint32 value) {
18524   set_has_numvotesneededtokick();
18525   numvotesneededtokick_ = value;
18526   // @@protoc_insertion_point(field_set:StartKickPetitionMessage.numVotesNeededToKick)
18527 }
18528 
18529 // -------------------------------------------------------------------
18530 
18531 // VoteKickRequestMessage
18532 
18533 // required uint32 gameId = 1;
has_gameid()18534 inline bool VoteKickRequestMessage::has_gameid() const {
18535   return (_has_bits_[0] & 0x00000001u) != 0;
18536 }
set_has_gameid()18537 inline void VoteKickRequestMessage::set_has_gameid() {
18538   _has_bits_[0] |= 0x00000001u;
18539 }
clear_has_gameid()18540 inline void VoteKickRequestMessage::clear_has_gameid() {
18541   _has_bits_[0] &= ~0x00000001u;
18542 }
clear_gameid()18543 inline void VoteKickRequestMessage::clear_gameid() {
18544   gameid_ = 0u;
18545   clear_has_gameid();
18546 }
gameid()18547 inline ::google::protobuf::uint32 VoteKickRequestMessage::gameid() const {
18548   // @@protoc_insertion_point(field_get:VoteKickRequestMessage.gameId)
18549   return gameid_;
18550 }
set_gameid(::google::protobuf::uint32 value)18551 inline void VoteKickRequestMessage::set_gameid(::google::protobuf::uint32 value) {
18552   set_has_gameid();
18553   gameid_ = value;
18554   // @@protoc_insertion_point(field_set:VoteKickRequestMessage.gameId)
18555 }
18556 
18557 // required uint32 petitionId = 2;
has_petitionid()18558 inline bool VoteKickRequestMessage::has_petitionid() const {
18559   return (_has_bits_[0] & 0x00000002u) != 0;
18560 }
set_has_petitionid()18561 inline void VoteKickRequestMessage::set_has_petitionid() {
18562   _has_bits_[0] |= 0x00000002u;
18563 }
clear_has_petitionid()18564 inline void VoteKickRequestMessage::clear_has_petitionid() {
18565   _has_bits_[0] &= ~0x00000002u;
18566 }
clear_petitionid()18567 inline void VoteKickRequestMessage::clear_petitionid() {
18568   petitionid_ = 0u;
18569   clear_has_petitionid();
18570 }
petitionid()18571 inline ::google::protobuf::uint32 VoteKickRequestMessage::petitionid() const {
18572   // @@protoc_insertion_point(field_get:VoteKickRequestMessage.petitionId)
18573   return petitionid_;
18574 }
set_petitionid(::google::protobuf::uint32 value)18575 inline void VoteKickRequestMessage::set_petitionid(::google::protobuf::uint32 value) {
18576   set_has_petitionid();
18577   petitionid_ = value;
18578   // @@protoc_insertion_point(field_set:VoteKickRequestMessage.petitionId)
18579 }
18580 
18581 // required bool voteKick = 3;
has_votekick()18582 inline bool VoteKickRequestMessage::has_votekick() const {
18583   return (_has_bits_[0] & 0x00000004u) != 0;
18584 }
set_has_votekick()18585 inline void VoteKickRequestMessage::set_has_votekick() {
18586   _has_bits_[0] |= 0x00000004u;
18587 }
clear_has_votekick()18588 inline void VoteKickRequestMessage::clear_has_votekick() {
18589   _has_bits_[0] &= ~0x00000004u;
18590 }
clear_votekick()18591 inline void VoteKickRequestMessage::clear_votekick() {
18592   votekick_ = false;
18593   clear_has_votekick();
18594 }
votekick()18595 inline bool VoteKickRequestMessage::votekick() const {
18596   // @@protoc_insertion_point(field_get:VoteKickRequestMessage.voteKick)
18597   return votekick_;
18598 }
set_votekick(bool value)18599 inline void VoteKickRequestMessage::set_votekick(bool value) {
18600   set_has_votekick();
18601   votekick_ = value;
18602   // @@protoc_insertion_point(field_set:VoteKickRequestMessage.voteKick)
18603 }
18604 
18605 // -------------------------------------------------------------------
18606 
18607 // VoteKickReplyMessage
18608 
18609 // required uint32 gameId = 1;
has_gameid()18610 inline bool VoteKickReplyMessage::has_gameid() const {
18611   return (_has_bits_[0] & 0x00000001u) != 0;
18612 }
set_has_gameid()18613 inline void VoteKickReplyMessage::set_has_gameid() {
18614   _has_bits_[0] |= 0x00000001u;
18615 }
clear_has_gameid()18616 inline void VoteKickReplyMessage::clear_has_gameid() {
18617   _has_bits_[0] &= ~0x00000001u;
18618 }
clear_gameid()18619 inline void VoteKickReplyMessage::clear_gameid() {
18620   gameid_ = 0u;
18621   clear_has_gameid();
18622 }
gameid()18623 inline ::google::protobuf::uint32 VoteKickReplyMessage::gameid() const {
18624   // @@protoc_insertion_point(field_get:VoteKickReplyMessage.gameId)
18625   return gameid_;
18626 }
set_gameid(::google::protobuf::uint32 value)18627 inline void VoteKickReplyMessage::set_gameid(::google::protobuf::uint32 value) {
18628   set_has_gameid();
18629   gameid_ = value;
18630   // @@protoc_insertion_point(field_set:VoteKickReplyMessage.gameId)
18631 }
18632 
18633 // required uint32 petitionId = 2;
has_petitionid()18634 inline bool VoteKickReplyMessage::has_petitionid() const {
18635   return (_has_bits_[0] & 0x00000002u) != 0;
18636 }
set_has_petitionid()18637 inline void VoteKickReplyMessage::set_has_petitionid() {
18638   _has_bits_[0] |= 0x00000002u;
18639 }
clear_has_petitionid()18640 inline void VoteKickReplyMessage::clear_has_petitionid() {
18641   _has_bits_[0] &= ~0x00000002u;
18642 }
clear_petitionid()18643 inline void VoteKickReplyMessage::clear_petitionid() {
18644   petitionid_ = 0u;
18645   clear_has_petitionid();
18646 }
petitionid()18647 inline ::google::protobuf::uint32 VoteKickReplyMessage::petitionid() const {
18648   // @@protoc_insertion_point(field_get:VoteKickReplyMessage.petitionId)
18649   return petitionid_;
18650 }
set_petitionid(::google::protobuf::uint32 value)18651 inline void VoteKickReplyMessage::set_petitionid(::google::protobuf::uint32 value) {
18652   set_has_petitionid();
18653   petitionid_ = value;
18654   // @@protoc_insertion_point(field_set:VoteKickReplyMessage.petitionId)
18655 }
18656 
18657 // required .VoteKickReplyMessage.VoteKickReplyType voteKickReplyType = 3;
has_votekickreplytype()18658 inline bool VoteKickReplyMessage::has_votekickreplytype() const {
18659   return (_has_bits_[0] & 0x00000004u) != 0;
18660 }
set_has_votekickreplytype()18661 inline void VoteKickReplyMessage::set_has_votekickreplytype() {
18662   _has_bits_[0] |= 0x00000004u;
18663 }
clear_has_votekickreplytype()18664 inline void VoteKickReplyMessage::clear_has_votekickreplytype() {
18665   _has_bits_[0] &= ~0x00000004u;
18666 }
clear_votekickreplytype()18667 inline void VoteKickReplyMessage::clear_votekickreplytype() {
18668   votekickreplytype_ = 0;
18669   clear_has_votekickreplytype();
18670 }
votekickreplytype()18671 inline ::VoteKickReplyMessage_VoteKickReplyType VoteKickReplyMessage::votekickreplytype() const {
18672   // @@protoc_insertion_point(field_get:VoteKickReplyMessage.voteKickReplyType)
18673   return static_cast< ::VoteKickReplyMessage_VoteKickReplyType >(votekickreplytype_);
18674 }
set_votekickreplytype(::VoteKickReplyMessage_VoteKickReplyType value)18675 inline void VoteKickReplyMessage::set_votekickreplytype(::VoteKickReplyMessage_VoteKickReplyType value) {
18676   assert(::VoteKickReplyMessage_VoteKickReplyType_IsValid(value));
18677   set_has_votekickreplytype();
18678   votekickreplytype_ = value;
18679   // @@protoc_insertion_point(field_set:VoteKickReplyMessage.voteKickReplyType)
18680 }
18681 
18682 // -------------------------------------------------------------------
18683 
18684 // KickPetitionUpdateMessage
18685 
18686 // required uint32 gameId = 1;
has_gameid()18687 inline bool KickPetitionUpdateMessage::has_gameid() const {
18688   return (_has_bits_[0] & 0x00000001u) != 0;
18689 }
set_has_gameid()18690 inline void KickPetitionUpdateMessage::set_has_gameid() {
18691   _has_bits_[0] |= 0x00000001u;
18692 }
clear_has_gameid()18693 inline void KickPetitionUpdateMessage::clear_has_gameid() {
18694   _has_bits_[0] &= ~0x00000001u;
18695 }
clear_gameid()18696 inline void KickPetitionUpdateMessage::clear_gameid() {
18697   gameid_ = 0u;
18698   clear_has_gameid();
18699 }
gameid()18700 inline ::google::protobuf::uint32 KickPetitionUpdateMessage::gameid() const {
18701   // @@protoc_insertion_point(field_get:KickPetitionUpdateMessage.gameId)
18702   return gameid_;
18703 }
set_gameid(::google::protobuf::uint32 value)18704 inline void KickPetitionUpdateMessage::set_gameid(::google::protobuf::uint32 value) {
18705   set_has_gameid();
18706   gameid_ = value;
18707   // @@protoc_insertion_point(field_set:KickPetitionUpdateMessage.gameId)
18708 }
18709 
18710 // required uint32 petitionId = 2;
has_petitionid()18711 inline bool KickPetitionUpdateMessage::has_petitionid() const {
18712   return (_has_bits_[0] & 0x00000002u) != 0;
18713 }
set_has_petitionid()18714 inline void KickPetitionUpdateMessage::set_has_petitionid() {
18715   _has_bits_[0] |= 0x00000002u;
18716 }
clear_has_petitionid()18717 inline void KickPetitionUpdateMessage::clear_has_petitionid() {
18718   _has_bits_[0] &= ~0x00000002u;
18719 }
clear_petitionid()18720 inline void KickPetitionUpdateMessage::clear_petitionid() {
18721   petitionid_ = 0u;
18722   clear_has_petitionid();
18723 }
petitionid()18724 inline ::google::protobuf::uint32 KickPetitionUpdateMessage::petitionid() const {
18725   // @@protoc_insertion_point(field_get:KickPetitionUpdateMessage.petitionId)
18726   return petitionid_;
18727 }
set_petitionid(::google::protobuf::uint32 value)18728 inline void KickPetitionUpdateMessage::set_petitionid(::google::protobuf::uint32 value) {
18729   set_has_petitionid();
18730   petitionid_ = value;
18731   // @@protoc_insertion_point(field_set:KickPetitionUpdateMessage.petitionId)
18732 }
18733 
18734 // required uint32 numVotesAgainstKicking = 3;
has_numvotesagainstkicking()18735 inline bool KickPetitionUpdateMessage::has_numvotesagainstkicking() const {
18736   return (_has_bits_[0] & 0x00000004u) != 0;
18737 }
set_has_numvotesagainstkicking()18738 inline void KickPetitionUpdateMessage::set_has_numvotesagainstkicking() {
18739   _has_bits_[0] |= 0x00000004u;
18740 }
clear_has_numvotesagainstkicking()18741 inline void KickPetitionUpdateMessage::clear_has_numvotesagainstkicking() {
18742   _has_bits_[0] &= ~0x00000004u;
18743 }
clear_numvotesagainstkicking()18744 inline void KickPetitionUpdateMessage::clear_numvotesagainstkicking() {
18745   numvotesagainstkicking_ = 0u;
18746   clear_has_numvotesagainstkicking();
18747 }
numvotesagainstkicking()18748 inline ::google::protobuf::uint32 KickPetitionUpdateMessage::numvotesagainstkicking() const {
18749   // @@protoc_insertion_point(field_get:KickPetitionUpdateMessage.numVotesAgainstKicking)
18750   return numvotesagainstkicking_;
18751 }
set_numvotesagainstkicking(::google::protobuf::uint32 value)18752 inline void KickPetitionUpdateMessage::set_numvotesagainstkicking(::google::protobuf::uint32 value) {
18753   set_has_numvotesagainstkicking();
18754   numvotesagainstkicking_ = value;
18755   // @@protoc_insertion_point(field_set:KickPetitionUpdateMessage.numVotesAgainstKicking)
18756 }
18757 
18758 // required uint32 numVotesInFavourOfKicking = 4;
has_numvotesinfavourofkicking()18759 inline bool KickPetitionUpdateMessage::has_numvotesinfavourofkicking() const {
18760   return (_has_bits_[0] & 0x00000008u) != 0;
18761 }
set_has_numvotesinfavourofkicking()18762 inline void KickPetitionUpdateMessage::set_has_numvotesinfavourofkicking() {
18763   _has_bits_[0] |= 0x00000008u;
18764 }
clear_has_numvotesinfavourofkicking()18765 inline void KickPetitionUpdateMessage::clear_has_numvotesinfavourofkicking() {
18766   _has_bits_[0] &= ~0x00000008u;
18767 }
clear_numvotesinfavourofkicking()18768 inline void KickPetitionUpdateMessage::clear_numvotesinfavourofkicking() {
18769   numvotesinfavourofkicking_ = 0u;
18770   clear_has_numvotesinfavourofkicking();
18771 }
numvotesinfavourofkicking()18772 inline ::google::protobuf::uint32 KickPetitionUpdateMessage::numvotesinfavourofkicking() const {
18773   // @@protoc_insertion_point(field_get:KickPetitionUpdateMessage.numVotesInFavourOfKicking)
18774   return numvotesinfavourofkicking_;
18775 }
set_numvotesinfavourofkicking(::google::protobuf::uint32 value)18776 inline void KickPetitionUpdateMessage::set_numvotesinfavourofkicking(::google::protobuf::uint32 value) {
18777   set_has_numvotesinfavourofkicking();
18778   numvotesinfavourofkicking_ = value;
18779   // @@protoc_insertion_point(field_set:KickPetitionUpdateMessage.numVotesInFavourOfKicking)
18780 }
18781 
18782 // required uint32 numVotesNeededToKick = 5;
has_numvotesneededtokick()18783 inline bool KickPetitionUpdateMessage::has_numvotesneededtokick() const {
18784   return (_has_bits_[0] & 0x00000010u) != 0;
18785 }
set_has_numvotesneededtokick()18786 inline void KickPetitionUpdateMessage::set_has_numvotesneededtokick() {
18787   _has_bits_[0] |= 0x00000010u;
18788 }
clear_has_numvotesneededtokick()18789 inline void KickPetitionUpdateMessage::clear_has_numvotesneededtokick() {
18790   _has_bits_[0] &= ~0x00000010u;
18791 }
clear_numvotesneededtokick()18792 inline void KickPetitionUpdateMessage::clear_numvotesneededtokick() {
18793   numvotesneededtokick_ = 0u;
18794   clear_has_numvotesneededtokick();
18795 }
numvotesneededtokick()18796 inline ::google::protobuf::uint32 KickPetitionUpdateMessage::numvotesneededtokick() const {
18797   // @@protoc_insertion_point(field_get:KickPetitionUpdateMessage.numVotesNeededToKick)
18798   return numvotesneededtokick_;
18799 }
set_numvotesneededtokick(::google::protobuf::uint32 value)18800 inline void KickPetitionUpdateMessage::set_numvotesneededtokick(::google::protobuf::uint32 value) {
18801   set_has_numvotesneededtokick();
18802   numvotesneededtokick_ = value;
18803   // @@protoc_insertion_point(field_set:KickPetitionUpdateMessage.numVotesNeededToKick)
18804 }
18805 
18806 // -------------------------------------------------------------------
18807 
18808 // EndKickPetitionMessage
18809 
18810 // required uint32 gameId = 1;
has_gameid()18811 inline bool EndKickPetitionMessage::has_gameid() const {
18812   return (_has_bits_[0] & 0x00000001u) != 0;
18813 }
set_has_gameid()18814 inline void EndKickPetitionMessage::set_has_gameid() {
18815   _has_bits_[0] |= 0x00000001u;
18816 }
clear_has_gameid()18817 inline void EndKickPetitionMessage::clear_has_gameid() {
18818   _has_bits_[0] &= ~0x00000001u;
18819 }
clear_gameid()18820 inline void EndKickPetitionMessage::clear_gameid() {
18821   gameid_ = 0u;
18822   clear_has_gameid();
18823 }
gameid()18824 inline ::google::protobuf::uint32 EndKickPetitionMessage::gameid() const {
18825   // @@protoc_insertion_point(field_get:EndKickPetitionMessage.gameId)
18826   return gameid_;
18827 }
set_gameid(::google::protobuf::uint32 value)18828 inline void EndKickPetitionMessage::set_gameid(::google::protobuf::uint32 value) {
18829   set_has_gameid();
18830   gameid_ = value;
18831   // @@protoc_insertion_point(field_set:EndKickPetitionMessage.gameId)
18832 }
18833 
18834 // required uint32 petitionId = 2;
has_petitionid()18835 inline bool EndKickPetitionMessage::has_petitionid() const {
18836   return (_has_bits_[0] & 0x00000002u) != 0;
18837 }
set_has_petitionid()18838 inline void EndKickPetitionMessage::set_has_petitionid() {
18839   _has_bits_[0] |= 0x00000002u;
18840 }
clear_has_petitionid()18841 inline void EndKickPetitionMessage::clear_has_petitionid() {
18842   _has_bits_[0] &= ~0x00000002u;
18843 }
clear_petitionid()18844 inline void EndKickPetitionMessage::clear_petitionid() {
18845   petitionid_ = 0u;
18846   clear_has_petitionid();
18847 }
petitionid()18848 inline ::google::protobuf::uint32 EndKickPetitionMessage::petitionid() const {
18849   // @@protoc_insertion_point(field_get:EndKickPetitionMessage.petitionId)
18850   return petitionid_;
18851 }
set_petitionid(::google::protobuf::uint32 value)18852 inline void EndKickPetitionMessage::set_petitionid(::google::protobuf::uint32 value) {
18853   set_has_petitionid();
18854   petitionid_ = value;
18855   // @@protoc_insertion_point(field_set:EndKickPetitionMessage.petitionId)
18856 }
18857 
18858 // required uint32 numVotesAgainstKicking = 3;
has_numvotesagainstkicking()18859 inline bool EndKickPetitionMessage::has_numvotesagainstkicking() const {
18860   return (_has_bits_[0] & 0x00000004u) != 0;
18861 }
set_has_numvotesagainstkicking()18862 inline void EndKickPetitionMessage::set_has_numvotesagainstkicking() {
18863   _has_bits_[0] |= 0x00000004u;
18864 }
clear_has_numvotesagainstkicking()18865 inline void EndKickPetitionMessage::clear_has_numvotesagainstkicking() {
18866   _has_bits_[0] &= ~0x00000004u;
18867 }
clear_numvotesagainstkicking()18868 inline void EndKickPetitionMessage::clear_numvotesagainstkicking() {
18869   numvotesagainstkicking_ = 0u;
18870   clear_has_numvotesagainstkicking();
18871 }
numvotesagainstkicking()18872 inline ::google::protobuf::uint32 EndKickPetitionMessage::numvotesagainstkicking() const {
18873   // @@protoc_insertion_point(field_get:EndKickPetitionMessage.numVotesAgainstKicking)
18874   return numvotesagainstkicking_;
18875 }
set_numvotesagainstkicking(::google::protobuf::uint32 value)18876 inline void EndKickPetitionMessage::set_numvotesagainstkicking(::google::protobuf::uint32 value) {
18877   set_has_numvotesagainstkicking();
18878   numvotesagainstkicking_ = value;
18879   // @@protoc_insertion_point(field_set:EndKickPetitionMessage.numVotesAgainstKicking)
18880 }
18881 
18882 // required uint32 numVotesInFavourOfKicking = 4;
has_numvotesinfavourofkicking()18883 inline bool EndKickPetitionMessage::has_numvotesinfavourofkicking() const {
18884   return (_has_bits_[0] & 0x00000008u) != 0;
18885 }
set_has_numvotesinfavourofkicking()18886 inline void EndKickPetitionMessage::set_has_numvotesinfavourofkicking() {
18887   _has_bits_[0] |= 0x00000008u;
18888 }
clear_has_numvotesinfavourofkicking()18889 inline void EndKickPetitionMessage::clear_has_numvotesinfavourofkicking() {
18890   _has_bits_[0] &= ~0x00000008u;
18891 }
clear_numvotesinfavourofkicking()18892 inline void EndKickPetitionMessage::clear_numvotesinfavourofkicking() {
18893   numvotesinfavourofkicking_ = 0u;
18894   clear_has_numvotesinfavourofkicking();
18895 }
numvotesinfavourofkicking()18896 inline ::google::protobuf::uint32 EndKickPetitionMessage::numvotesinfavourofkicking() const {
18897   // @@protoc_insertion_point(field_get:EndKickPetitionMessage.numVotesInFavourOfKicking)
18898   return numvotesinfavourofkicking_;
18899 }
set_numvotesinfavourofkicking(::google::protobuf::uint32 value)18900 inline void EndKickPetitionMessage::set_numvotesinfavourofkicking(::google::protobuf::uint32 value) {
18901   set_has_numvotesinfavourofkicking();
18902   numvotesinfavourofkicking_ = value;
18903   // @@protoc_insertion_point(field_set:EndKickPetitionMessage.numVotesInFavourOfKicking)
18904 }
18905 
18906 // required uint32 resultPlayerKicked = 5;
has_resultplayerkicked()18907 inline bool EndKickPetitionMessage::has_resultplayerkicked() const {
18908   return (_has_bits_[0] & 0x00000010u) != 0;
18909 }
set_has_resultplayerkicked()18910 inline void EndKickPetitionMessage::set_has_resultplayerkicked() {
18911   _has_bits_[0] |= 0x00000010u;
18912 }
clear_has_resultplayerkicked()18913 inline void EndKickPetitionMessage::clear_has_resultplayerkicked() {
18914   _has_bits_[0] &= ~0x00000010u;
18915 }
clear_resultplayerkicked()18916 inline void EndKickPetitionMessage::clear_resultplayerkicked() {
18917   resultplayerkicked_ = 0u;
18918   clear_has_resultplayerkicked();
18919 }
resultplayerkicked()18920 inline ::google::protobuf::uint32 EndKickPetitionMessage::resultplayerkicked() const {
18921   // @@protoc_insertion_point(field_get:EndKickPetitionMessage.resultPlayerKicked)
18922   return resultplayerkicked_;
18923 }
set_resultplayerkicked(::google::protobuf::uint32 value)18924 inline void EndKickPetitionMessage::set_resultplayerkicked(::google::protobuf::uint32 value) {
18925   set_has_resultplayerkicked();
18926   resultplayerkicked_ = value;
18927   // @@protoc_insertion_point(field_set:EndKickPetitionMessage.resultPlayerKicked)
18928 }
18929 
18930 // required .EndKickPetitionMessage.PetitionEndReason petitionEndReason = 6;
has_petitionendreason()18931 inline bool EndKickPetitionMessage::has_petitionendreason() const {
18932   return (_has_bits_[0] & 0x00000020u) != 0;
18933 }
set_has_petitionendreason()18934 inline void EndKickPetitionMessage::set_has_petitionendreason() {
18935   _has_bits_[0] |= 0x00000020u;
18936 }
clear_has_petitionendreason()18937 inline void EndKickPetitionMessage::clear_has_petitionendreason() {
18938   _has_bits_[0] &= ~0x00000020u;
18939 }
clear_petitionendreason()18940 inline void EndKickPetitionMessage::clear_petitionendreason() {
18941   petitionendreason_ = 0;
18942   clear_has_petitionendreason();
18943 }
petitionendreason()18944 inline ::EndKickPetitionMessage_PetitionEndReason EndKickPetitionMessage::petitionendreason() const {
18945   // @@protoc_insertion_point(field_get:EndKickPetitionMessage.petitionEndReason)
18946   return static_cast< ::EndKickPetitionMessage_PetitionEndReason >(petitionendreason_);
18947 }
set_petitionendreason(::EndKickPetitionMessage_PetitionEndReason value)18948 inline void EndKickPetitionMessage::set_petitionendreason(::EndKickPetitionMessage_PetitionEndReason value) {
18949   assert(::EndKickPetitionMessage_PetitionEndReason_IsValid(value));
18950   set_has_petitionendreason();
18951   petitionendreason_ = value;
18952   // @@protoc_insertion_point(field_set:EndKickPetitionMessage.petitionEndReason)
18953 }
18954 
18955 // -------------------------------------------------------------------
18956 
18957 // StatisticsMessage_StatisticsData
18958 
18959 // required .StatisticsMessage.StatisticsData.StatisticsType statisticsType = 1;
has_statisticstype()18960 inline bool StatisticsMessage_StatisticsData::has_statisticstype() const {
18961   return (_has_bits_[0] & 0x00000001u) != 0;
18962 }
set_has_statisticstype()18963 inline void StatisticsMessage_StatisticsData::set_has_statisticstype() {
18964   _has_bits_[0] |= 0x00000001u;
18965 }
clear_has_statisticstype()18966 inline void StatisticsMessage_StatisticsData::clear_has_statisticstype() {
18967   _has_bits_[0] &= ~0x00000001u;
18968 }
clear_statisticstype()18969 inline void StatisticsMessage_StatisticsData::clear_statisticstype() {
18970   statisticstype_ = 1;
18971   clear_has_statisticstype();
18972 }
statisticstype()18973 inline ::StatisticsMessage_StatisticsData_StatisticsType StatisticsMessage_StatisticsData::statisticstype() const {
18974   // @@protoc_insertion_point(field_get:StatisticsMessage.StatisticsData.statisticsType)
18975   return static_cast< ::StatisticsMessage_StatisticsData_StatisticsType >(statisticstype_);
18976 }
set_statisticstype(::StatisticsMessage_StatisticsData_StatisticsType value)18977 inline void StatisticsMessage_StatisticsData::set_statisticstype(::StatisticsMessage_StatisticsData_StatisticsType value) {
18978   assert(::StatisticsMessage_StatisticsData_StatisticsType_IsValid(value));
18979   set_has_statisticstype();
18980   statisticstype_ = value;
18981   // @@protoc_insertion_point(field_set:StatisticsMessage.StatisticsData.statisticsType)
18982 }
18983 
18984 // required uint32 statisticsValue = 2;
has_statisticsvalue()18985 inline bool StatisticsMessage_StatisticsData::has_statisticsvalue() const {
18986   return (_has_bits_[0] & 0x00000002u) != 0;
18987 }
set_has_statisticsvalue()18988 inline void StatisticsMessage_StatisticsData::set_has_statisticsvalue() {
18989   _has_bits_[0] |= 0x00000002u;
18990 }
clear_has_statisticsvalue()18991 inline void StatisticsMessage_StatisticsData::clear_has_statisticsvalue() {
18992   _has_bits_[0] &= ~0x00000002u;
18993 }
clear_statisticsvalue()18994 inline void StatisticsMessage_StatisticsData::clear_statisticsvalue() {
18995   statisticsvalue_ = 0u;
18996   clear_has_statisticsvalue();
18997 }
statisticsvalue()18998 inline ::google::protobuf::uint32 StatisticsMessage_StatisticsData::statisticsvalue() const {
18999   // @@protoc_insertion_point(field_get:StatisticsMessage.StatisticsData.statisticsValue)
19000   return statisticsvalue_;
19001 }
set_statisticsvalue(::google::protobuf::uint32 value)19002 inline void StatisticsMessage_StatisticsData::set_statisticsvalue(::google::protobuf::uint32 value) {
19003   set_has_statisticsvalue();
19004   statisticsvalue_ = value;
19005   // @@protoc_insertion_point(field_set:StatisticsMessage.StatisticsData.statisticsValue)
19006 }
19007 
19008 // -------------------------------------------------------------------
19009 
19010 // StatisticsMessage
19011 
19012 // repeated .StatisticsMessage.StatisticsData statisticsData = 1;
statisticsdata_size()19013 inline int StatisticsMessage::statisticsdata_size() const {
19014   return statisticsdata_.size();
19015 }
clear_statisticsdata()19016 inline void StatisticsMessage::clear_statisticsdata() {
19017   statisticsdata_.Clear();
19018 }
statisticsdata(int index)19019 inline const ::StatisticsMessage_StatisticsData& StatisticsMessage::statisticsdata(int index) const {
19020   // @@protoc_insertion_point(field_get:StatisticsMessage.statisticsData)
19021   return statisticsdata_.Get(index);
19022 }
mutable_statisticsdata(int index)19023 inline ::StatisticsMessage_StatisticsData* StatisticsMessage::mutable_statisticsdata(int index) {
19024   // @@protoc_insertion_point(field_mutable:StatisticsMessage.statisticsData)
19025   return statisticsdata_.Mutable(index);
19026 }
add_statisticsdata()19027 inline ::StatisticsMessage_StatisticsData* StatisticsMessage::add_statisticsdata() {
19028   // @@protoc_insertion_point(field_add:StatisticsMessage.statisticsData)
19029   return statisticsdata_.Add();
19030 }
19031 inline const ::google::protobuf::RepeatedPtrField< ::StatisticsMessage_StatisticsData >&
statisticsdata()19032 StatisticsMessage::statisticsdata() const {
19033   // @@protoc_insertion_point(field_list:StatisticsMessage.statisticsData)
19034   return statisticsdata_;
19035 }
19036 inline ::google::protobuf::RepeatedPtrField< ::StatisticsMessage_StatisticsData >*
mutable_statisticsdata()19037 StatisticsMessage::mutable_statisticsdata() {
19038   // @@protoc_insertion_point(field_mutable_list:StatisticsMessage.statisticsData)
19039   return &statisticsdata_;
19040 }
19041 
19042 // -------------------------------------------------------------------
19043 
19044 // ChatRequestMessage
19045 
19046 // optional uint32 targetGameId = 1;
has_targetgameid()19047 inline bool ChatRequestMessage::has_targetgameid() const {
19048   return (_has_bits_[0] & 0x00000001u) != 0;
19049 }
set_has_targetgameid()19050 inline void ChatRequestMessage::set_has_targetgameid() {
19051   _has_bits_[0] |= 0x00000001u;
19052 }
clear_has_targetgameid()19053 inline void ChatRequestMessage::clear_has_targetgameid() {
19054   _has_bits_[0] &= ~0x00000001u;
19055 }
clear_targetgameid()19056 inline void ChatRequestMessage::clear_targetgameid() {
19057   targetgameid_ = 0u;
19058   clear_has_targetgameid();
19059 }
targetgameid()19060 inline ::google::protobuf::uint32 ChatRequestMessage::targetgameid() const {
19061   // @@protoc_insertion_point(field_get:ChatRequestMessage.targetGameId)
19062   return targetgameid_;
19063 }
set_targetgameid(::google::protobuf::uint32 value)19064 inline void ChatRequestMessage::set_targetgameid(::google::protobuf::uint32 value) {
19065   set_has_targetgameid();
19066   targetgameid_ = value;
19067   // @@protoc_insertion_point(field_set:ChatRequestMessage.targetGameId)
19068 }
19069 
19070 // optional uint32 targetPlayerId = 2;
has_targetplayerid()19071 inline bool ChatRequestMessage::has_targetplayerid() const {
19072   return (_has_bits_[0] & 0x00000002u) != 0;
19073 }
set_has_targetplayerid()19074 inline void ChatRequestMessage::set_has_targetplayerid() {
19075   _has_bits_[0] |= 0x00000002u;
19076 }
clear_has_targetplayerid()19077 inline void ChatRequestMessage::clear_has_targetplayerid() {
19078   _has_bits_[0] &= ~0x00000002u;
19079 }
clear_targetplayerid()19080 inline void ChatRequestMessage::clear_targetplayerid() {
19081   targetplayerid_ = 0u;
19082   clear_has_targetplayerid();
19083 }
targetplayerid()19084 inline ::google::protobuf::uint32 ChatRequestMessage::targetplayerid() const {
19085   // @@protoc_insertion_point(field_get:ChatRequestMessage.targetPlayerId)
19086   return targetplayerid_;
19087 }
set_targetplayerid(::google::protobuf::uint32 value)19088 inline void ChatRequestMessage::set_targetplayerid(::google::protobuf::uint32 value) {
19089   set_has_targetplayerid();
19090   targetplayerid_ = value;
19091   // @@protoc_insertion_point(field_set:ChatRequestMessage.targetPlayerId)
19092 }
19093 
19094 // required string chatText = 3;
has_chattext()19095 inline bool ChatRequestMessage::has_chattext() const {
19096   return (_has_bits_[0] & 0x00000004u) != 0;
19097 }
set_has_chattext()19098 inline void ChatRequestMessage::set_has_chattext() {
19099   _has_bits_[0] |= 0x00000004u;
19100 }
clear_has_chattext()19101 inline void ChatRequestMessage::clear_has_chattext() {
19102   _has_bits_[0] &= ~0x00000004u;
19103 }
clear_chattext()19104 inline void ChatRequestMessage::clear_chattext() {
19105   if (chattext_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19106     chattext_->clear();
19107   }
19108   clear_has_chattext();
19109 }
chattext()19110 inline const ::std::string& ChatRequestMessage::chattext() const {
19111   // @@protoc_insertion_point(field_get:ChatRequestMessage.chatText)
19112   return *chattext_;
19113 }
set_chattext(const::std::string & value)19114 inline void ChatRequestMessage::set_chattext(const ::std::string& value) {
19115   set_has_chattext();
19116   if (chattext_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19117     chattext_ = new ::std::string;
19118   }
19119   chattext_->assign(value);
19120   // @@protoc_insertion_point(field_set:ChatRequestMessage.chatText)
19121 }
set_chattext(const char * value)19122 inline void ChatRequestMessage::set_chattext(const char* value) {
19123   set_has_chattext();
19124   if (chattext_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19125     chattext_ = new ::std::string;
19126   }
19127   chattext_->assign(value);
19128   // @@protoc_insertion_point(field_set_char:ChatRequestMessage.chatText)
19129 }
set_chattext(const char * value,size_t size)19130 inline void ChatRequestMessage::set_chattext(const char* value, size_t size) {
19131   set_has_chattext();
19132   if (chattext_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19133     chattext_ = new ::std::string;
19134   }
19135   chattext_->assign(reinterpret_cast<const char*>(value), size);
19136   // @@protoc_insertion_point(field_set_pointer:ChatRequestMessage.chatText)
19137 }
mutable_chattext()19138 inline ::std::string* ChatRequestMessage::mutable_chattext() {
19139   set_has_chattext();
19140   if (chattext_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19141     chattext_ = new ::std::string;
19142   }
19143   // @@protoc_insertion_point(field_mutable:ChatRequestMessage.chatText)
19144   return chattext_;
19145 }
release_chattext()19146 inline ::std::string* ChatRequestMessage::release_chattext() {
19147   clear_has_chattext();
19148   if (chattext_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19149     return NULL;
19150   } else {
19151     ::std::string* temp = chattext_;
19152     chattext_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
19153     return temp;
19154   }
19155 }
set_allocated_chattext(::std::string * chattext)19156 inline void ChatRequestMessage::set_allocated_chattext(::std::string* chattext) {
19157   if (chattext_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19158     delete chattext_;
19159   }
19160   if (chattext) {
19161     set_has_chattext();
19162     chattext_ = chattext;
19163   } else {
19164     clear_has_chattext();
19165     chattext_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
19166   }
19167   // @@protoc_insertion_point(field_set_allocated:ChatRequestMessage.chatText)
19168 }
19169 
19170 // -------------------------------------------------------------------
19171 
19172 // ChatMessage
19173 
19174 // optional uint32 gameId = 1;
has_gameid()19175 inline bool ChatMessage::has_gameid() const {
19176   return (_has_bits_[0] & 0x00000001u) != 0;
19177 }
set_has_gameid()19178 inline void ChatMessage::set_has_gameid() {
19179   _has_bits_[0] |= 0x00000001u;
19180 }
clear_has_gameid()19181 inline void ChatMessage::clear_has_gameid() {
19182   _has_bits_[0] &= ~0x00000001u;
19183 }
clear_gameid()19184 inline void ChatMessage::clear_gameid() {
19185   gameid_ = 0u;
19186   clear_has_gameid();
19187 }
gameid()19188 inline ::google::protobuf::uint32 ChatMessage::gameid() const {
19189   // @@protoc_insertion_point(field_get:ChatMessage.gameId)
19190   return gameid_;
19191 }
set_gameid(::google::protobuf::uint32 value)19192 inline void ChatMessage::set_gameid(::google::protobuf::uint32 value) {
19193   set_has_gameid();
19194   gameid_ = value;
19195   // @@protoc_insertion_point(field_set:ChatMessage.gameId)
19196 }
19197 
19198 // optional uint32 playerId = 2;
has_playerid()19199 inline bool ChatMessage::has_playerid() const {
19200   return (_has_bits_[0] & 0x00000002u) != 0;
19201 }
set_has_playerid()19202 inline void ChatMessage::set_has_playerid() {
19203   _has_bits_[0] |= 0x00000002u;
19204 }
clear_has_playerid()19205 inline void ChatMessage::clear_has_playerid() {
19206   _has_bits_[0] &= ~0x00000002u;
19207 }
clear_playerid()19208 inline void ChatMessage::clear_playerid() {
19209   playerid_ = 0u;
19210   clear_has_playerid();
19211 }
playerid()19212 inline ::google::protobuf::uint32 ChatMessage::playerid() const {
19213   // @@protoc_insertion_point(field_get:ChatMessage.playerId)
19214   return playerid_;
19215 }
set_playerid(::google::protobuf::uint32 value)19216 inline void ChatMessage::set_playerid(::google::protobuf::uint32 value) {
19217   set_has_playerid();
19218   playerid_ = value;
19219   // @@protoc_insertion_point(field_set:ChatMessage.playerId)
19220 }
19221 
19222 // required .ChatMessage.ChatType chatType = 3;
has_chattype()19223 inline bool ChatMessage::has_chattype() const {
19224   return (_has_bits_[0] & 0x00000004u) != 0;
19225 }
set_has_chattype()19226 inline void ChatMessage::set_has_chattype() {
19227   _has_bits_[0] |= 0x00000004u;
19228 }
clear_has_chattype()19229 inline void ChatMessage::clear_has_chattype() {
19230   _has_bits_[0] &= ~0x00000004u;
19231 }
clear_chattype()19232 inline void ChatMessage::clear_chattype() {
19233   chattype_ = 0;
19234   clear_has_chattype();
19235 }
chattype()19236 inline ::ChatMessage_ChatType ChatMessage::chattype() const {
19237   // @@protoc_insertion_point(field_get:ChatMessage.chatType)
19238   return static_cast< ::ChatMessage_ChatType >(chattype_);
19239 }
set_chattype(::ChatMessage_ChatType value)19240 inline void ChatMessage::set_chattype(::ChatMessage_ChatType value) {
19241   assert(::ChatMessage_ChatType_IsValid(value));
19242   set_has_chattype();
19243   chattype_ = value;
19244   // @@protoc_insertion_point(field_set:ChatMessage.chatType)
19245 }
19246 
19247 // required string chatText = 4;
has_chattext()19248 inline bool ChatMessage::has_chattext() const {
19249   return (_has_bits_[0] & 0x00000008u) != 0;
19250 }
set_has_chattext()19251 inline void ChatMessage::set_has_chattext() {
19252   _has_bits_[0] |= 0x00000008u;
19253 }
clear_has_chattext()19254 inline void ChatMessage::clear_has_chattext() {
19255   _has_bits_[0] &= ~0x00000008u;
19256 }
clear_chattext()19257 inline void ChatMessage::clear_chattext() {
19258   if (chattext_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19259     chattext_->clear();
19260   }
19261   clear_has_chattext();
19262 }
chattext()19263 inline const ::std::string& ChatMessage::chattext() const {
19264   // @@protoc_insertion_point(field_get:ChatMessage.chatText)
19265   return *chattext_;
19266 }
set_chattext(const::std::string & value)19267 inline void ChatMessage::set_chattext(const ::std::string& value) {
19268   set_has_chattext();
19269   if (chattext_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19270     chattext_ = new ::std::string;
19271   }
19272   chattext_->assign(value);
19273   // @@protoc_insertion_point(field_set:ChatMessage.chatText)
19274 }
set_chattext(const char * value)19275 inline void ChatMessage::set_chattext(const char* value) {
19276   set_has_chattext();
19277   if (chattext_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19278     chattext_ = new ::std::string;
19279   }
19280   chattext_->assign(value);
19281   // @@protoc_insertion_point(field_set_char:ChatMessage.chatText)
19282 }
set_chattext(const char * value,size_t size)19283 inline void ChatMessage::set_chattext(const char* value, size_t size) {
19284   set_has_chattext();
19285   if (chattext_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19286     chattext_ = new ::std::string;
19287   }
19288   chattext_->assign(reinterpret_cast<const char*>(value), size);
19289   // @@protoc_insertion_point(field_set_pointer:ChatMessage.chatText)
19290 }
mutable_chattext()19291 inline ::std::string* ChatMessage::mutable_chattext() {
19292   set_has_chattext();
19293   if (chattext_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19294     chattext_ = new ::std::string;
19295   }
19296   // @@protoc_insertion_point(field_mutable:ChatMessage.chatText)
19297   return chattext_;
19298 }
release_chattext()19299 inline ::std::string* ChatMessage::release_chattext() {
19300   clear_has_chattext();
19301   if (chattext_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19302     return NULL;
19303   } else {
19304     ::std::string* temp = chattext_;
19305     chattext_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
19306     return temp;
19307   }
19308 }
set_allocated_chattext(::std::string * chattext)19309 inline void ChatMessage::set_allocated_chattext(::std::string* chattext) {
19310   if (chattext_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19311     delete chattext_;
19312   }
19313   if (chattext) {
19314     set_has_chattext();
19315     chattext_ = chattext;
19316   } else {
19317     clear_has_chattext();
19318     chattext_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
19319   }
19320   // @@protoc_insertion_point(field_set_allocated:ChatMessage.chatText)
19321 }
19322 
19323 // -------------------------------------------------------------------
19324 
19325 // ChatRejectMessage
19326 
19327 // required string chatText = 1;
has_chattext()19328 inline bool ChatRejectMessage::has_chattext() const {
19329   return (_has_bits_[0] & 0x00000001u) != 0;
19330 }
set_has_chattext()19331 inline void ChatRejectMessage::set_has_chattext() {
19332   _has_bits_[0] |= 0x00000001u;
19333 }
clear_has_chattext()19334 inline void ChatRejectMessage::clear_has_chattext() {
19335   _has_bits_[0] &= ~0x00000001u;
19336 }
clear_chattext()19337 inline void ChatRejectMessage::clear_chattext() {
19338   if (chattext_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19339     chattext_->clear();
19340   }
19341   clear_has_chattext();
19342 }
chattext()19343 inline const ::std::string& ChatRejectMessage::chattext() const {
19344   // @@protoc_insertion_point(field_get:ChatRejectMessage.chatText)
19345   return *chattext_;
19346 }
set_chattext(const::std::string & value)19347 inline void ChatRejectMessage::set_chattext(const ::std::string& value) {
19348   set_has_chattext();
19349   if (chattext_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19350     chattext_ = new ::std::string;
19351   }
19352   chattext_->assign(value);
19353   // @@protoc_insertion_point(field_set:ChatRejectMessage.chatText)
19354 }
set_chattext(const char * value)19355 inline void ChatRejectMessage::set_chattext(const char* value) {
19356   set_has_chattext();
19357   if (chattext_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19358     chattext_ = new ::std::string;
19359   }
19360   chattext_->assign(value);
19361   // @@protoc_insertion_point(field_set_char:ChatRejectMessage.chatText)
19362 }
set_chattext(const char * value,size_t size)19363 inline void ChatRejectMessage::set_chattext(const char* value, size_t size) {
19364   set_has_chattext();
19365   if (chattext_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19366     chattext_ = new ::std::string;
19367   }
19368   chattext_->assign(reinterpret_cast<const char*>(value), size);
19369   // @@protoc_insertion_point(field_set_pointer:ChatRejectMessage.chatText)
19370 }
mutable_chattext()19371 inline ::std::string* ChatRejectMessage::mutable_chattext() {
19372   set_has_chattext();
19373   if (chattext_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19374     chattext_ = new ::std::string;
19375   }
19376   // @@protoc_insertion_point(field_mutable:ChatRejectMessage.chatText)
19377   return chattext_;
19378 }
release_chattext()19379 inline ::std::string* ChatRejectMessage::release_chattext() {
19380   clear_has_chattext();
19381   if (chattext_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19382     return NULL;
19383   } else {
19384     ::std::string* temp = chattext_;
19385     chattext_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
19386     return temp;
19387   }
19388 }
set_allocated_chattext(::std::string * chattext)19389 inline void ChatRejectMessage::set_allocated_chattext(::std::string* chattext) {
19390   if (chattext_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19391     delete chattext_;
19392   }
19393   if (chattext) {
19394     set_has_chattext();
19395     chattext_ = chattext;
19396   } else {
19397     clear_has_chattext();
19398     chattext_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
19399   }
19400   // @@protoc_insertion_point(field_set_allocated:ChatRejectMessage.chatText)
19401 }
19402 
19403 // -------------------------------------------------------------------
19404 
19405 // DialogMessage
19406 
19407 // required string notificationText = 1;
has_notificationtext()19408 inline bool DialogMessage::has_notificationtext() const {
19409   return (_has_bits_[0] & 0x00000001u) != 0;
19410 }
set_has_notificationtext()19411 inline void DialogMessage::set_has_notificationtext() {
19412   _has_bits_[0] |= 0x00000001u;
19413 }
clear_has_notificationtext()19414 inline void DialogMessage::clear_has_notificationtext() {
19415   _has_bits_[0] &= ~0x00000001u;
19416 }
clear_notificationtext()19417 inline void DialogMessage::clear_notificationtext() {
19418   if (notificationtext_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19419     notificationtext_->clear();
19420   }
19421   clear_has_notificationtext();
19422 }
notificationtext()19423 inline const ::std::string& DialogMessage::notificationtext() const {
19424   // @@protoc_insertion_point(field_get:DialogMessage.notificationText)
19425   return *notificationtext_;
19426 }
set_notificationtext(const::std::string & value)19427 inline void DialogMessage::set_notificationtext(const ::std::string& value) {
19428   set_has_notificationtext();
19429   if (notificationtext_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19430     notificationtext_ = new ::std::string;
19431   }
19432   notificationtext_->assign(value);
19433   // @@protoc_insertion_point(field_set:DialogMessage.notificationText)
19434 }
set_notificationtext(const char * value)19435 inline void DialogMessage::set_notificationtext(const char* value) {
19436   set_has_notificationtext();
19437   if (notificationtext_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19438     notificationtext_ = new ::std::string;
19439   }
19440   notificationtext_->assign(value);
19441   // @@protoc_insertion_point(field_set_char:DialogMessage.notificationText)
19442 }
set_notificationtext(const char * value,size_t size)19443 inline void DialogMessage::set_notificationtext(const char* value, size_t size) {
19444   set_has_notificationtext();
19445   if (notificationtext_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19446     notificationtext_ = new ::std::string;
19447   }
19448   notificationtext_->assign(reinterpret_cast<const char*>(value), size);
19449   // @@protoc_insertion_point(field_set_pointer:DialogMessage.notificationText)
19450 }
mutable_notificationtext()19451 inline ::std::string* DialogMessage::mutable_notificationtext() {
19452   set_has_notificationtext();
19453   if (notificationtext_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19454     notificationtext_ = new ::std::string;
19455   }
19456   // @@protoc_insertion_point(field_mutable:DialogMessage.notificationText)
19457   return notificationtext_;
19458 }
release_notificationtext()19459 inline ::std::string* DialogMessage::release_notificationtext() {
19460   clear_has_notificationtext();
19461   if (notificationtext_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19462     return NULL;
19463   } else {
19464     ::std::string* temp = notificationtext_;
19465     notificationtext_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
19466     return temp;
19467   }
19468 }
set_allocated_notificationtext(::std::string * notificationtext)19469 inline void DialogMessage::set_allocated_notificationtext(::std::string* notificationtext) {
19470   if (notificationtext_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19471     delete notificationtext_;
19472   }
19473   if (notificationtext) {
19474     set_has_notificationtext();
19475     notificationtext_ = notificationtext;
19476   } else {
19477     clear_has_notificationtext();
19478     notificationtext_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
19479   }
19480   // @@protoc_insertion_point(field_set_allocated:DialogMessage.notificationText)
19481 }
19482 
19483 // -------------------------------------------------------------------
19484 
19485 // TimeoutWarningMessage
19486 
19487 // required .TimeoutWarningMessage.TimeoutReason timeoutReason = 1;
has_timeoutreason()19488 inline bool TimeoutWarningMessage::has_timeoutreason() const {
19489   return (_has_bits_[0] & 0x00000001u) != 0;
19490 }
set_has_timeoutreason()19491 inline void TimeoutWarningMessage::set_has_timeoutreason() {
19492   _has_bits_[0] |= 0x00000001u;
19493 }
clear_has_timeoutreason()19494 inline void TimeoutWarningMessage::clear_has_timeoutreason() {
19495   _has_bits_[0] &= ~0x00000001u;
19496 }
clear_timeoutreason()19497 inline void TimeoutWarningMessage::clear_timeoutreason() {
19498   timeoutreason_ = 0;
19499   clear_has_timeoutreason();
19500 }
timeoutreason()19501 inline ::TimeoutWarningMessage_TimeoutReason TimeoutWarningMessage::timeoutreason() const {
19502   // @@protoc_insertion_point(field_get:TimeoutWarningMessage.timeoutReason)
19503   return static_cast< ::TimeoutWarningMessage_TimeoutReason >(timeoutreason_);
19504 }
set_timeoutreason(::TimeoutWarningMessage_TimeoutReason value)19505 inline void TimeoutWarningMessage::set_timeoutreason(::TimeoutWarningMessage_TimeoutReason value) {
19506   assert(::TimeoutWarningMessage_TimeoutReason_IsValid(value));
19507   set_has_timeoutreason();
19508   timeoutreason_ = value;
19509   // @@protoc_insertion_point(field_set:TimeoutWarningMessage.timeoutReason)
19510 }
19511 
19512 // required uint32 remainingSeconds = 2;
has_remainingseconds()19513 inline bool TimeoutWarningMessage::has_remainingseconds() const {
19514   return (_has_bits_[0] & 0x00000002u) != 0;
19515 }
set_has_remainingseconds()19516 inline void TimeoutWarningMessage::set_has_remainingseconds() {
19517   _has_bits_[0] |= 0x00000002u;
19518 }
clear_has_remainingseconds()19519 inline void TimeoutWarningMessage::clear_has_remainingseconds() {
19520   _has_bits_[0] &= ~0x00000002u;
19521 }
clear_remainingseconds()19522 inline void TimeoutWarningMessage::clear_remainingseconds() {
19523   remainingseconds_ = 0u;
19524   clear_has_remainingseconds();
19525 }
remainingseconds()19526 inline ::google::protobuf::uint32 TimeoutWarningMessage::remainingseconds() const {
19527   // @@protoc_insertion_point(field_get:TimeoutWarningMessage.remainingSeconds)
19528   return remainingseconds_;
19529 }
set_remainingseconds(::google::protobuf::uint32 value)19530 inline void TimeoutWarningMessage::set_remainingseconds(::google::protobuf::uint32 value) {
19531   set_has_remainingseconds();
19532   remainingseconds_ = value;
19533   // @@protoc_insertion_point(field_set:TimeoutWarningMessage.remainingSeconds)
19534 }
19535 
19536 // -------------------------------------------------------------------
19537 
19538 // ResetTimeoutMessage
19539 
19540 // -------------------------------------------------------------------
19541 
19542 // ReportAvatarMessage
19543 
19544 // required uint32 reportedPlayerId = 1;
has_reportedplayerid()19545 inline bool ReportAvatarMessage::has_reportedplayerid() const {
19546   return (_has_bits_[0] & 0x00000001u) != 0;
19547 }
set_has_reportedplayerid()19548 inline void ReportAvatarMessage::set_has_reportedplayerid() {
19549   _has_bits_[0] |= 0x00000001u;
19550 }
clear_has_reportedplayerid()19551 inline void ReportAvatarMessage::clear_has_reportedplayerid() {
19552   _has_bits_[0] &= ~0x00000001u;
19553 }
clear_reportedplayerid()19554 inline void ReportAvatarMessage::clear_reportedplayerid() {
19555   reportedplayerid_ = 0u;
19556   clear_has_reportedplayerid();
19557 }
reportedplayerid()19558 inline ::google::protobuf::uint32 ReportAvatarMessage::reportedplayerid() const {
19559   // @@protoc_insertion_point(field_get:ReportAvatarMessage.reportedPlayerId)
19560   return reportedplayerid_;
19561 }
set_reportedplayerid(::google::protobuf::uint32 value)19562 inline void ReportAvatarMessage::set_reportedplayerid(::google::protobuf::uint32 value) {
19563   set_has_reportedplayerid();
19564   reportedplayerid_ = value;
19565   // @@protoc_insertion_point(field_set:ReportAvatarMessage.reportedPlayerId)
19566 }
19567 
19568 // required bytes reportedAvatarHash = 2;
has_reportedavatarhash()19569 inline bool ReportAvatarMessage::has_reportedavatarhash() const {
19570   return (_has_bits_[0] & 0x00000002u) != 0;
19571 }
set_has_reportedavatarhash()19572 inline void ReportAvatarMessage::set_has_reportedavatarhash() {
19573   _has_bits_[0] |= 0x00000002u;
19574 }
clear_has_reportedavatarhash()19575 inline void ReportAvatarMessage::clear_has_reportedavatarhash() {
19576   _has_bits_[0] &= ~0x00000002u;
19577 }
clear_reportedavatarhash()19578 inline void ReportAvatarMessage::clear_reportedavatarhash() {
19579   if (reportedavatarhash_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19580     reportedavatarhash_->clear();
19581   }
19582   clear_has_reportedavatarhash();
19583 }
reportedavatarhash()19584 inline const ::std::string& ReportAvatarMessage::reportedavatarhash() const {
19585   // @@protoc_insertion_point(field_get:ReportAvatarMessage.reportedAvatarHash)
19586   return *reportedavatarhash_;
19587 }
set_reportedavatarhash(const::std::string & value)19588 inline void ReportAvatarMessage::set_reportedavatarhash(const ::std::string& value) {
19589   set_has_reportedavatarhash();
19590   if (reportedavatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19591     reportedavatarhash_ = new ::std::string;
19592   }
19593   reportedavatarhash_->assign(value);
19594   // @@protoc_insertion_point(field_set:ReportAvatarMessage.reportedAvatarHash)
19595 }
set_reportedavatarhash(const char * value)19596 inline void ReportAvatarMessage::set_reportedavatarhash(const char* value) {
19597   set_has_reportedavatarhash();
19598   if (reportedavatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19599     reportedavatarhash_ = new ::std::string;
19600   }
19601   reportedavatarhash_->assign(value);
19602   // @@protoc_insertion_point(field_set_char:ReportAvatarMessage.reportedAvatarHash)
19603 }
set_reportedavatarhash(const void * value,size_t size)19604 inline void ReportAvatarMessage::set_reportedavatarhash(const void* value, size_t size) {
19605   set_has_reportedavatarhash();
19606   if (reportedavatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19607     reportedavatarhash_ = new ::std::string;
19608   }
19609   reportedavatarhash_->assign(reinterpret_cast<const char*>(value), size);
19610   // @@protoc_insertion_point(field_set_pointer:ReportAvatarMessage.reportedAvatarHash)
19611 }
mutable_reportedavatarhash()19612 inline ::std::string* ReportAvatarMessage::mutable_reportedavatarhash() {
19613   set_has_reportedavatarhash();
19614   if (reportedavatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19615     reportedavatarhash_ = new ::std::string;
19616   }
19617   // @@protoc_insertion_point(field_mutable:ReportAvatarMessage.reportedAvatarHash)
19618   return reportedavatarhash_;
19619 }
release_reportedavatarhash()19620 inline ::std::string* ReportAvatarMessage::release_reportedavatarhash() {
19621   clear_has_reportedavatarhash();
19622   if (reportedavatarhash_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19623     return NULL;
19624   } else {
19625     ::std::string* temp = reportedavatarhash_;
19626     reportedavatarhash_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
19627     return temp;
19628   }
19629 }
set_allocated_reportedavatarhash(::std::string * reportedavatarhash)19630 inline void ReportAvatarMessage::set_allocated_reportedavatarhash(::std::string* reportedavatarhash) {
19631   if (reportedavatarhash_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
19632     delete reportedavatarhash_;
19633   }
19634   if (reportedavatarhash) {
19635     set_has_reportedavatarhash();
19636     reportedavatarhash_ = reportedavatarhash;
19637   } else {
19638     clear_has_reportedavatarhash();
19639     reportedavatarhash_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
19640   }
19641   // @@protoc_insertion_point(field_set_allocated:ReportAvatarMessage.reportedAvatarHash)
19642 }
19643 
19644 // -------------------------------------------------------------------
19645 
19646 // ReportAvatarAckMessage
19647 
19648 // required uint32 reportedPlayerId = 1;
has_reportedplayerid()19649 inline bool ReportAvatarAckMessage::has_reportedplayerid() const {
19650   return (_has_bits_[0] & 0x00000001u) != 0;
19651 }
set_has_reportedplayerid()19652 inline void ReportAvatarAckMessage::set_has_reportedplayerid() {
19653   _has_bits_[0] |= 0x00000001u;
19654 }
clear_has_reportedplayerid()19655 inline void ReportAvatarAckMessage::clear_has_reportedplayerid() {
19656   _has_bits_[0] &= ~0x00000001u;
19657 }
clear_reportedplayerid()19658 inline void ReportAvatarAckMessage::clear_reportedplayerid() {
19659   reportedplayerid_ = 0u;
19660   clear_has_reportedplayerid();
19661 }
reportedplayerid()19662 inline ::google::protobuf::uint32 ReportAvatarAckMessage::reportedplayerid() const {
19663   // @@protoc_insertion_point(field_get:ReportAvatarAckMessage.reportedPlayerId)
19664   return reportedplayerid_;
19665 }
set_reportedplayerid(::google::protobuf::uint32 value)19666 inline void ReportAvatarAckMessage::set_reportedplayerid(::google::protobuf::uint32 value) {
19667   set_has_reportedplayerid();
19668   reportedplayerid_ = value;
19669   // @@protoc_insertion_point(field_set:ReportAvatarAckMessage.reportedPlayerId)
19670 }
19671 
19672 // required .ReportAvatarAckMessage.ReportAvatarResult reportAvatarResult = 2;
has_reportavatarresult()19673 inline bool ReportAvatarAckMessage::has_reportavatarresult() const {
19674   return (_has_bits_[0] & 0x00000002u) != 0;
19675 }
set_has_reportavatarresult()19676 inline void ReportAvatarAckMessage::set_has_reportavatarresult() {
19677   _has_bits_[0] |= 0x00000002u;
19678 }
clear_has_reportavatarresult()19679 inline void ReportAvatarAckMessage::clear_has_reportavatarresult() {
19680   _has_bits_[0] &= ~0x00000002u;
19681 }
clear_reportavatarresult()19682 inline void ReportAvatarAckMessage::clear_reportavatarresult() {
19683   reportavatarresult_ = 0;
19684   clear_has_reportavatarresult();
19685 }
reportavatarresult()19686 inline ::ReportAvatarAckMessage_ReportAvatarResult ReportAvatarAckMessage::reportavatarresult() const {
19687   // @@protoc_insertion_point(field_get:ReportAvatarAckMessage.reportAvatarResult)
19688   return static_cast< ::ReportAvatarAckMessage_ReportAvatarResult >(reportavatarresult_);
19689 }
set_reportavatarresult(::ReportAvatarAckMessage_ReportAvatarResult value)19690 inline void ReportAvatarAckMessage::set_reportavatarresult(::ReportAvatarAckMessage_ReportAvatarResult value) {
19691   assert(::ReportAvatarAckMessage_ReportAvatarResult_IsValid(value));
19692   set_has_reportavatarresult();
19693   reportavatarresult_ = value;
19694   // @@protoc_insertion_point(field_set:ReportAvatarAckMessage.reportAvatarResult)
19695 }
19696 
19697 // -------------------------------------------------------------------
19698 
19699 // ReportGameMessage
19700 
19701 // required uint32 reportedGameId = 1;
has_reportedgameid()19702 inline bool ReportGameMessage::has_reportedgameid() const {
19703   return (_has_bits_[0] & 0x00000001u) != 0;
19704 }
set_has_reportedgameid()19705 inline void ReportGameMessage::set_has_reportedgameid() {
19706   _has_bits_[0] |= 0x00000001u;
19707 }
clear_has_reportedgameid()19708 inline void ReportGameMessage::clear_has_reportedgameid() {
19709   _has_bits_[0] &= ~0x00000001u;
19710 }
clear_reportedgameid()19711 inline void ReportGameMessage::clear_reportedgameid() {
19712   reportedgameid_ = 0u;
19713   clear_has_reportedgameid();
19714 }
reportedgameid()19715 inline ::google::protobuf::uint32 ReportGameMessage::reportedgameid() const {
19716   // @@protoc_insertion_point(field_get:ReportGameMessage.reportedGameId)
19717   return reportedgameid_;
19718 }
set_reportedgameid(::google::protobuf::uint32 value)19719 inline void ReportGameMessage::set_reportedgameid(::google::protobuf::uint32 value) {
19720   set_has_reportedgameid();
19721   reportedgameid_ = value;
19722   // @@protoc_insertion_point(field_set:ReportGameMessage.reportedGameId)
19723 }
19724 
19725 // -------------------------------------------------------------------
19726 
19727 // ReportGameAckMessage
19728 
19729 // required uint32 reportedGameId = 1;
has_reportedgameid()19730 inline bool ReportGameAckMessage::has_reportedgameid() const {
19731   return (_has_bits_[0] & 0x00000001u) != 0;
19732 }
set_has_reportedgameid()19733 inline void ReportGameAckMessage::set_has_reportedgameid() {
19734   _has_bits_[0] |= 0x00000001u;
19735 }
clear_has_reportedgameid()19736 inline void ReportGameAckMessage::clear_has_reportedgameid() {
19737   _has_bits_[0] &= ~0x00000001u;
19738 }
clear_reportedgameid()19739 inline void ReportGameAckMessage::clear_reportedgameid() {
19740   reportedgameid_ = 0u;
19741   clear_has_reportedgameid();
19742 }
reportedgameid()19743 inline ::google::protobuf::uint32 ReportGameAckMessage::reportedgameid() const {
19744   // @@protoc_insertion_point(field_get:ReportGameAckMessage.reportedGameId)
19745   return reportedgameid_;
19746 }
set_reportedgameid(::google::protobuf::uint32 value)19747 inline void ReportGameAckMessage::set_reportedgameid(::google::protobuf::uint32 value) {
19748   set_has_reportedgameid();
19749   reportedgameid_ = value;
19750   // @@protoc_insertion_point(field_set:ReportGameAckMessage.reportedGameId)
19751 }
19752 
19753 // required .ReportGameAckMessage.ReportGameResult reportGameResult = 2;
has_reportgameresult()19754 inline bool ReportGameAckMessage::has_reportgameresult() const {
19755   return (_has_bits_[0] & 0x00000002u) != 0;
19756 }
set_has_reportgameresult()19757 inline void ReportGameAckMessage::set_has_reportgameresult() {
19758   _has_bits_[0] |= 0x00000002u;
19759 }
clear_has_reportgameresult()19760 inline void ReportGameAckMessage::clear_has_reportgameresult() {
19761   _has_bits_[0] &= ~0x00000002u;
19762 }
clear_reportgameresult()19763 inline void ReportGameAckMessage::clear_reportgameresult() {
19764   reportgameresult_ = 0;
19765   clear_has_reportgameresult();
19766 }
reportgameresult()19767 inline ::ReportGameAckMessage_ReportGameResult ReportGameAckMessage::reportgameresult() const {
19768   // @@protoc_insertion_point(field_get:ReportGameAckMessage.reportGameResult)
19769   return static_cast< ::ReportGameAckMessage_ReportGameResult >(reportgameresult_);
19770 }
set_reportgameresult(::ReportGameAckMessage_ReportGameResult value)19771 inline void ReportGameAckMessage::set_reportgameresult(::ReportGameAckMessage_ReportGameResult value) {
19772   assert(::ReportGameAckMessage_ReportGameResult_IsValid(value));
19773   set_has_reportgameresult();
19774   reportgameresult_ = value;
19775   // @@protoc_insertion_point(field_set:ReportGameAckMessage.reportGameResult)
19776 }
19777 
19778 // -------------------------------------------------------------------
19779 
19780 // ErrorMessage
19781 
19782 // required .ErrorMessage.ErrorReason errorReason = 1;
has_errorreason()19783 inline bool ErrorMessage::has_errorreason() const {
19784   return (_has_bits_[0] & 0x00000001u) != 0;
19785 }
set_has_errorreason()19786 inline void ErrorMessage::set_has_errorreason() {
19787   _has_bits_[0] |= 0x00000001u;
19788 }
clear_has_errorreason()19789 inline void ErrorMessage::clear_has_errorreason() {
19790   _has_bits_[0] &= ~0x00000001u;
19791 }
clear_errorreason()19792 inline void ErrorMessage::clear_errorreason() {
19793   errorreason_ = 0;
19794   clear_has_errorreason();
19795 }
errorreason()19796 inline ::ErrorMessage_ErrorReason ErrorMessage::errorreason() const {
19797   // @@protoc_insertion_point(field_get:ErrorMessage.errorReason)
19798   return static_cast< ::ErrorMessage_ErrorReason >(errorreason_);
19799 }
set_errorreason(::ErrorMessage_ErrorReason value)19800 inline void ErrorMessage::set_errorreason(::ErrorMessage_ErrorReason value) {
19801   assert(::ErrorMessage_ErrorReason_IsValid(value));
19802   set_has_errorreason();
19803   errorreason_ = value;
19804   // @@protoc_insertion_point(field_set:ErrorMessage.errorReason)
19805 }
19806 
19807 // -------------------------------------------------------------------
19808 
19809 // AdminRemoveGameMessage
19810 
19811 // required uint32 removeGameId = 1;
has_removegameid()19812 inline bool AdminRemoveGameMessage::has_removegameid() const {
19813   return (_has_bits_[0] & 0x00000001u) != 0;
19814 }
set_has_removegameid()19815 inline void AdminRemoveGameMessage::set_has_removegameid() {
19816   _has_bits_[0] |= 0x00000001u;
19817 }
clear_has_removegameid()19818 inline void AdminRemoveGameMessage::clear_has_removegameid() {
19819   _has_bits_[0] &= ~0x00000001u;
19820 }
clear_removegameid()19821 inline void AdminRemoveGameMessage::clear_removegameid() {
19822   removegameid_ = 0u;
19823   clear_has_removegameid();
19824 }
removegameid()19825 inline ::google::protobuf::uint32 AdminRemoveGameMessage::removegameid() const {
19826   // @@protoc_insertion_point(field_get:AdminRemoveGameMessage.removeGameId)
19827   return removegameid_;
19828 }
set_removegameid(::google::protobuf::uint32 value)19829 inline void AdminRemoveGameMessage::set_removegameid(::google::protobuf::uint32 value) {
19830   set_has_removegameid();
19831   removegameid_ = value;
19832   // @@protoc_insertion_point(field_set:AdminRemoveGameMessage.removeGameId)
19833 }
19834 
19835 // -------------------------------------------------------------------
19836 
19837 // AdminRemoveGameAckMessage
19838 
19839 // required uint32 removeGameId = 1;
has_removegameid()19840 inline bool AdminRemoveGameAckMessage::has_removegameid() const {
19841   return (_has_bits_[0] & 0x00000001u) != 0;
19842 }
set_has_removegameid()19843 inline void AdminRemoveGameAckMessage::set_has_removegameid() {
19844   _has_bits_[0] |= 0x00000001u;
19845 }
clear_has_removegameid()19846 inline void AdminRemoveGameAckMessage::clear_has_removegameid() {
19847   _has_bits_[0] &= ~0x00000001u;
19848 }
clear_removegameid()19849 inline void AdminRemoveGameAckMessage::clear_removegameid() {
19850   removegameid_ = 0u;
19851   clear_has_removegameid();
19852 }
removegameid()19853 inline ::google::protobuf::uint32 AdminRemoveGameAckMessage::removegameid() const {
19854   // @@protoc_insertion_point(field_get:AdminRemoveGameAckMessage.removeGameId)
19855   return removegameid_;
19856 }
set_removegameid(::google::protobuf::uint32 value)19857 inline void AdminRemoveGameAckMessage::set_removegameid(::google::protobuf::uint32 value) {
19858   set_has_removegameid();
19859   removegameid_ = value;
19860   // @@protoc_insertion_point(field_set:AdminRemoveGameAckMessage.removeGameId)
19861 }
19862 
19863 // required .AdminRemoveGameAckMessage.AdminRemoveGameResult removeGameResult = 2;
has_removegameresult()19864 inline bool AdminRemoveGameAckMessage::has_removegameresult() const {
19865   return (_has_bits_[0] & 0x00000002u) != 0;
19866 }
set_has_removegameresult()19867 inline void AdminRemoveGameAckMessage::set_has_removegameresult() {
19868   _has_bits_[0] |= 0x00000002u;
19869 }
clear_has_removegameresult()19870 inline void AdminRemoveGameAckMessage::clear_has_removegameresult() {
19871   _has_bits_[0] &= ~0x00000002u;
19872 }
clear_removegameresult()19873 inline void AdminRemoveGameAckMessage::clear_removegameresult() {
19874   removegameresult_ = 0;
19875   clear_has_removegameresult();
19876 }
removegameresult()19877 inline ::AdminRemoveGameAckMessage_AdminRemoveGameResult AdminRemoveGameAckMessage::removegameresult() const {
19878   // @@protoc_insertion_point(field_get:AdminRemoveGameAckMessage.removeGameResult)
19879   return static_cast< ::AdminRemoveGameAckMessage_AdminRemoveGameResult >(removegameresult_);
19880 }
set_removegameresult(::AdminRemoveGameAckMessage_AdminRemoveGameResult value)19881 inline void AdminRemoveGameAckMessage::set_removegameresult(::AdminRemoveGameAckMessage_AdminRemoveGameResult value) {
19882   assert(::AdminRemoveGameAckMessage_AdminRemoveGameResult_IsValid(value));
19883   set_has_removegameresult();
19884   removegameresult_ = value;
19885   // @@protoc_insertion_point(field_set:AdminRemoveGameAckMessage.removeGameResult)
19886 }
19887 
19888 // -------------------------------------------------------------------
19889 
19890 // AdminBanPlayerMessage
19891 
19892 // required uint32 banPlayerId = 1;
has_banplayerid()19893 inline bool AdminBanPlayerMessage::has_banplayerid() const {
19894   return (_has_bits_[0] & 0x00000001u) != 0;
19895 }
set_has_banplayerid()19896 inline void AdminBanPlayerMessage::set_has_banplayerid() {
19897   _has_bits_[0] |= 0x00000001u;
19898 }
clear_has_banplayerid()19899 inline void AdminBanPlayerMessage::clear_has_banplayerid() {
19900   _has_bits_[0] &= ~0x00000001u;
19901 }
clear_banplayerid()19902 inline void AdminBanPlayerMessage::clear_banplayerid() {
19903   banplayerid_ = 0u;
19904   clear_has_banplayerid();
19905 }
banplayerid()19906 inline ::google::protobuf::uint32 AdminBanPlayerMessage::banplayerid() const {
19907   // @@protoc_insertion_point(field_get:AdminBanPlayerMessage.banPlayerId)
19908   return banplayerid_;
19909 }
set_banplayerid(::google::protobuf::uint32 value)19910 inline void AdminBanPlayerMessage::set_banplayerid(::google::protobuf::uint32 value) {
19911   set_has_banplayerid();
19912   banplayerid_ = value;
19913   // @@protoc_insertion_point(field_set:AdminBanPlayerMessage.banPlayerId)
19914 }
19915 
19916 // -------------------------------------------------------------------
19917 
19918 // AdminBanPlayerAckMessage
19919 
19920 // required uint32 banPlayerId = 1;
has_banplayerid()19921 inline bool AdminBanPlayerAckMessage::has_banplayerid() const {
19922   return (_has_bits_[0] & 0x00000001u) != 0;
19923 }
set_has_banplayerid()19924 inline void AdminBanPlayerAckMessage::set_has_banplayerid() {
19925   _has_bits_[0] |= 0x00000001u;
19926 }
clear_has_banplayerid()19927 inline void AdminBanPlayerAckMessage::clear_has_banplayerid() {
19928   _has_bits_[0] &= ~0x00000001u;
19929 }
clear_banplayerid()19930 inline void AdminBanPlayerAckMessage::clear_banplayerid() {
19931   banplayerid_ = 0u;
19932   clear_has_banplayerid();
19933 }
banplayerid()19934 inline ::google::protobuf::uint32 AdminBanPlayerAckMessage::banplayerid() const {
19935   // @@protoc_insertion_point(field_get:AdminBanPlayerAckMessage.banPlayerId)
19936   return banplayerid_;
19937 }
set_banplayerid(::google::protobuf::uint32 value)19938 inline void AdminBanPlayerAckMessage::set_banplayerid(::google::protobuf::uint32 value) {
19939   set_has_banplayerid();
19940   banplayerid_ = value;
19941   // @@protoc_insertion_point(field_set:AdminBanPlayerAckMessage.banPlayerId)
19942 }
19943 
19944 // required .AdminBanPlayerAckMessage.AdminBanPlayerResult banPlayerResult = 2;
has_banplayerresult()19945 inline bool AdminBanPlayerAckMessage::has_banplayerresult() const {
19946   return (_has_bits_[0] & 0x00000002u) != 0;
19947 }
set_has_banplayerresult()19948 inline void AdminBanPlayerAckMessage::set_has_banplayerresult() {
19949   _has_bits_[0] |= 0x00000002u;
19950 }
clear_has_banplayerresult()19951 inline void AdminBanPlayerAckMessage::clear_has_banplayerresult() {
19952   _has_bits_[0] &= ~0x00000002u;
19953 }
clear_banplayerresult()19954 inline void AdminBanPlayerAckMessage::clear_banplayerresult() {
19955   banplayerresult_ = 0;
19956   clear_has_banplayerresult();
19957 }
banplayerresult()19958 inline ::AdminBanPlayerAckMessage_AdminBanPlayerResult AdminBanPlayerAckMessage::banplayerresult() const {
19959   // @@protoc_insertion_point(field_get:AdminBanPlayerAckMessage.banPlayerResult)
19960   return static_cast< ::AdminBanPlayerAckMessage_AdminBanPlayerResult >(banplayerresult_);
19961 }
set_banplayerresult(::AdminBanPlayerAckMessage_AdminBanPlayerResult value)19962 inline void AdminBanPlayerAckMessage::set_banplayerresult(::AdminBanPlayerAckMessage_AdminBanPlayerResult value) {
19963   assert(::AdminBanPlayerAckMessage_AdminBanPlayerResult_IsValid(value));
19964   set_has_banplayerresult();
19965   banplayerresult_ = value;
19966   // @@protoc_insertion_point(field_set:AdminBanPlayerAckMessage.banPlayerResult)
19967 }
19968 
19969 // -------------------------------------------------------------------
19970 
19971 // PokerTHMessage
19972 
19973 // required .PokerTHMessage.PokerTHMessageType messageType = 1;
has_messagetype()19974 inline bool PokerTHMessage::has_messagetype() const {
19975   return (_has_bits_[0] & 0x00000001u) != 0;
19976 }
set_has_messagetype()19977 inline void PokerTHMessage::set_has_messagetype() {
19978   _has_bits_[0] |= 0x00000001u;
19979 }
clear_has_messagetype()19980 inline void PokerTHMessage::clear_has_messagetype() {
19981   _has_bits_[0] &= ~0x00000001u;
19982 }
clear_messagetype()19983 inline void PokerTHMessage::clear_messagetype() {
19984   messagetype_ = 1;
19985   clear_has_messagetype();
19986 }
messagetype()19987 inline ::PokerTHMessage_PokerTHMessageType PokerTHMessage::messagetype() const {
19988   // @@protoc_insertion_point(field_get:PokerTHMessage.messageType)
19989   return static_cast< ::PokerTHMessage_PokerTHMessageType >(messagetype_);
19990 }
set_messagetype(::PokerTHMessage_PokerTHMessageType value)19991 inline void PokerTHMessage::set_messagetype(::PokerTHMessage_PokerTHMessageType value) {
19992   assert(::PokerTHMessage_PokerTHMessageType_IsValid(value));
19993   set_has_messagetype();
19994   messagetype_ = value;
19995   // @@protoc_insertion_point(field_set:PokerTHMessage.messageType)
19996 }
19997 
19998 // optional .AnnounceMessage announceMessage = 2;
has_announcemessage()19999 inline bool PokerTHMessage::has_announcemessage() const {
20000   return (_has_bits_[0] & 0x00000002u) != 0;
20001 }
set_has_announcemessage()20002 inline void PokerTHMessage::set_has_announcemessage() {
20003   _has_bits_[0] |= 0x00000002u;
20004 }
clear_has_announcemessage()20005 inline void PokerTHMessage::clear_has_announcemessage() {
20006   _has_bits_[0] &= ~0x00000002u;
20007 }
clear_announcemessage()20008 inline void PokerTHMessage::clear_announcemessage() {
20009   if (announcemessage_ != NULL) announcemessage_->::AnnounceMessage::Clear();
20010   clear_has_announcemessage();
20011 }
announcemessage()20012 inline const ::AnnounceMessage& PokerTHMessage::announcemessage() const {
20013   // @@protoc_insertion_point(field_get:PokerTHMessage.announceMessage)
20014 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
20015   return announcemessage_ != NULL ? *announcemessage_ : *default_instance().announcemessage_;
20016 #else
20017   return announcemessage_ != NULL ? *announcemessage_ : *default_instance_->announcemessage_;
20018 #endif
20019 }
mutable_announcemessage()20020 inline ::AnnounceMessage* PokerTHMessage::mutable_announcemessage() {
20021   set_has_announcemessage();
20022   if (announcemessage_ == NULL) announcemessage_ = new ::AnnounceMessage;
20023   // @@protoc_insertion_point(field_mutable:PokerTHMessage.announceMessage)
20024   return announcemessage_;
20025 }
release_announcemessage()20026 inline ::AnnounceMessage* PokerTHMessage::release_announcemessage() {
20027   clear_has_announcemessage();
20028   ::AnnounceMessage* temp = announcemessage_;
20029   announcemessage_ = NULL;
20030   return temp;
20031 }
set_allocated_announcemessage(::AnnounceMessage * announcemessage)20032 inline void PokerTHMessage::set_allocated_announcemessage(::AnnounceMessage* announcemessage) {
20033   delete announcemessage_;
20034   announcemessage_ = announcemessage;
20035   if (announcemessage) {
20036     set_has_announcemessage();
20037   } else {
20038     clear_has_announcemessage();
20039   }
20040   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.announceMessage)
20041 }
20042 
20043 // optional .InitMessage initMessage = 3;
has_initmessage()20044 inline bool PokerTHMessage::has_initmessage() const {
20045   return (_has_bits_[0] & 0x00000004u) != 0;
20046 }
set_has_initmessage()20047 inline void PokerTHMessage::set_has_initmessage() {
20048   _has_bits_[0] |= 0x00000004u;
20049 }
clear_has_initmessage()20050 inline void PokerTHMessage::clear_has_initmessage() {
20051   _has_bits_[0] &= ~0x00000004u;
20052 }
clear_initmessage()20053 inline void PokerTHMessage::clear_initmessage() {
20054   if (initmessage_ != NULL) initmessage_->::InitMessage::Clear();
20055   clear_has_initmessage();
20056 }
initmessage()20057 inline const ::InitMessage& PokerTHMessage::initmessage() const {
20058   // @@protoc_insertion_point(field_get:PokerTHMessage.initMessage)
20059 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
20060   return initmessage_ != NULL ? *initmessage_ : *default_instance().initmessage_;
20061 #else
20062   return initmessage_ != NULL ? *initmessage_ : *default_instance_->initmessage_;
20063 #endif
20064 }
mutable_initmessage()20065 inline ::InitMessage* PokerTHMessage::mutable_initmessage() {
20066   set_has_initmessage();
20067   if (initmessage_ == NULL) initmessage_ = new ::InitMessage;
20068   // @@protoc_insertion_point(field_mutable:PokerTHMessage.initMessage)
20069   return initmessage_;
20070 }
release_initmessage()20071 inline ::InitMessage* PokerTHMessage::release_initmessage() {
20072   clear_has_initmessage();
20073   ::InitMessage* temp = initmessage_;
20074   initmessage_ = NULL;
20075   return temp;
20076 }
set_allocated_initmessage(::InitMessage * initmessage)20077 inline void PokerTHMessage::set_allocated_initmessage(::InitMessage* initmessage) {
20078   delete initmessage_;
20079   initmessage_ = initmessage;
20080   if (initmessage) {
20081     set_has_initmessage();
20082   } else {
20083     clear_has_initmessage();
20084   }
20085   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.initMessage)
20086 }
20087 
20088 // optional .AuthServerChallengeMessage authServerChallengeMessage = 4;
has_authserverchallengemessage()20089 inline bool PokerTHMessage::has_authserverchallengemessage() const {
20090   return (_has_bits_[0] & 0x00000008u) != 0;
20091 }
set_has_authserverchallengemessage()20092 inline void PokerTHMessage::set_has_authserverchallengemessage() {
20093   _has_bits_[0] |= 0x00000008u;
20094 }
clear_has_authserverchallengemessage()20095 inline void PokerTHMessage::clear_has_authserverchallengemessage() {
20096   _has_bits_[0] &= ~0x00000008u;
20097 }
clear_authserverchallengemessage()20098 inline void PokerTHMessage::clear_authserverchallengemessage() {
20099   if (authserverchallengemessage_ != NULL) authserverchallengemessage_->::AuthServerChallengeMessage::Clear();
20100   clear_has_authserverchallengemessage();
20101 }
authserverchallengemessage()20102 inline const ::AuthServerChallengeMessage& PokerTHMessage::authserverchallengemessage() const {
20103   // @@protoc_insertion_point(field_get:PokerTHMessage.authServerChallengeMessage)
20104 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
20105   return authserverchallengemessage_ != NULL ? *authserverchallengemessage_ : *default_instance().authserverchallengemessage_;
20106 #else
20107   return authserverchallengemessage_ != NULL ? *authserverchallengemessage_ : *default_instance_->authserverchallengemessage_;
20108 #endif
20109 }
mutable_authserverchallengemessage()20110 inline ::AuthServerChallengeMessage* PokerTHMessage::mutable_authserverchallengemessage() {
20111   set_has_authserverchallengemessage();
20112   if (authserverchallengemessage_ == NULL) authserverchallengemessage_ = new ::AuthServerChallengeMessage;
20113   // @@protoc_insertion_point(field_mutable:PokerTHMessage.authServerChallengeMessage)
20114   return authserverchallengemessage_;
20115 }
release_authserverchallengemessage()20116 inline ::AuthServerChallengeMessage* PokerTHMessage::release_authserverchallengemessage() {
20117   clear_has_authserverchallengemessage();
20118   ::AuthServerChallengeMessage* temp = authserverchallengemessage_;
20119   authserverchallengemessage_ = NULL;
20120   return temp;
20121 }
set_allocated_authserverchallengemessage(::AuthServerChallengeMessage * authserverchallengemessage)20122 inline void PokerTHMessage::set_allocated_authserverchallengemessage(::AuthServerChallengeMessage* authserverchallengemessage) {
20123   delete authserverchallengemessage_;
20124   authserverchallengemessage_ = authserverchallengemessage;
20125   if (authserverchallengemessage) {
20126     set_has_authserverchallengemessage();
20127   } else {
20128     clear_has_authserverchallengemessage();
20129   }
20130   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.authServerChallengeMessage)
20131 }
20132 
20133 // optional .AuthClientResponseMessage authClientResponseMessage = 5;
has_authclientresponsemessage()20134 inline bool PokerTHMessage::has_authclientresponsemessage() const {
20135   return (_has_bits_[0] & 0x00000010u) != 0;
20136 }
set_has_authclientresponsemessage()20137 inline void PokerTHMessage::set_has_authclientresponsemessage() {
20138   _has_bits_[0] |= 0x00000010u;
20139 }
clear_has_authclientresponsemessage()20140 inline void PokerTHMessage::clear_has_authclientresponsemessage() {
20141   _has_bits_[0] &= ~0x00000010u;
20142 }
clear_authclientresponsemessage()20143 inline void PokerTHMessage::clear_authclientresponsemessage() {
20144   if (authclientresponsemessage_ != NULL) authclientresponsemessage_->::AuthClientResponseMessage::Clear();
20145   clear_has_authclientresponsemessage();
20146 }
authclientresponsemessage()20147 inline const ::AuthClientResponseMessage& PokerTHMessage::authclientresponsemessage() const {
20148   // @@protoc_insertion_point(field_get:PokerTHMessage.authClientResponseMessage)
20149 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
20150   return authclientresponsemessage_ != NULL ? *authclientresponsemessage_ : *default_instance().authclientresponsemessage_;
20151 #else
20152   return authclientresponsemessage_ != NULL ? *authclientresponsemessage_ : *default_instance_->authclientresponsemessage_;
20153 #endif
20154 }
mutable_authclientresponsemessage()20155 inline ::AuthClientResponseMessage* PokerTHMessage::mutable_authclientresponsemessage() {
20156   set_has_authclientresponsemessage();
20157   if (authclientresponsemessage_ == NULL) authclientresponsemessage_ = new ::AuthClientResponseMessage;
20158   // @@protoc_insertion_point(field_mutable:PokerTHMessage.authClientResponseMessage)
20159   return authclientresponsemessage_;
20160 }
release_authclientresponsemessage()20161 inline ::AuthClientResponseMessage* PokerTHMessage::release_authclientresponsemessage() {
20162   clear_has_authclientresponsemessage();
20163   ::AuthClientResponseMessage* temp = authclientresponsemessage_;
20164   authclientresponsemessage_ = NULL;
20165   return temp;
20166 }
set_allocated_authclientresponsemessage(::AuthClientResponseMessage * authclientresponsemessage)20167 inline void PokerTHMessage::set_allocated_authclientresponsemessage(::AuthClientResponseMessage* authclientresponsemessage) {
20168   delete authclientresponsemessage_;
20169   authclientresponsemessage_ = authclientresponsemessage;
20170   if (authclientresponsemessage) {
20171     set_has_authclientresponsemessage();
20172   } else {
20173     clear_has_authclientresponsemessage();
20174   }
20175   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.authClientResponseMessage)
20176 }
20177 
20178 // optional .AuthServerVerificationMessage authServerVerificationMessage = 6;
has_authserververificationmessage()20179 inline bool PokerTHMessage::has_authserververificationmessage() const {
20180   return (_has_bits_[0] & 0x00000020u) != 0;
20181 }
set_has_authserververificationmessage()20182 inline void PokerTHMessage::set_has_authserververificationmessage() {
20183   _has_bits_[0] |= 0x00000020u;
20184 }
clear_has_authserververificationmessage()20185 inline void PokerTHMessage::clear_has_authserververificationmessage() {
20186   _has_bits_[0] &= ~0x00000020u;
20187 }
clear_authserververificationmessage()20188 inline void PokerTHMessage::clear_authserververificationmessage() {
20189   if (authserververificationmessage_ != NULL) authserververificationmessage_->::AuthServerVerificationMessage::Clear();
20190   clear_has_authserververificationmessage();
20191 }
authserververificationmessage()20192 inline const ::AuthServerVerificationMessage& PokerTHMessage::authserververificationmessage() const {
20193   // @@protoc_insertion_point(field_get:PokerTHMessage.authServerVerificationMessage)
20194 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
20195   return authserververificationmessage_ != NULL ? *authserververificationmessage_ : *default_instance().authserververificationmessage_;
20196 #else
20197   return authserververificationmessage_ != NULL ? *authserververificationmessage_ : *default_instance_->authserververificationmessage_;
20198 #endif
20199 }
mutable_authserververificationmessage()20200 inline ::AuthServerVerificationMessage* PokerTHMessage::mutable_authserververificationmessage() {
20201   set_has_authserververificationmessage();
20202   if (authserververificationmessage_ == NULL) authserververificationmessage_ = new ::AuthServerVerificationMessage;
20203   // @@protoc_insertion_point(field_mutable:PokerTHMessage.authServerVerificationMessage)
20204   return authserververificationmessage_;
20205 }
release_authserververificationmessage()20206 inline ::AuthServerVerificationMessage* PokerTHMessage::release_authserververificationmessage() {
20207   clear_has_authserververificationmessage();
20208   ::AuthServerVerificationMessage* temp = authserververificationmessage_;
20209   authserververificationmessage_ = NULL;
20210   return temp;
20211 }
set_allocated_authserververificationmessage(::AuthServerVerificationMessage * authserververificationmessage)20212 inline void PokerTHMessage::set_allocated_authserververificationmessage(::AuthServerVerificationMessage* authserververificationmessage) {
20213   delete authserververificationmessage_;
20214   authserververificationmessage_ = authserververificationmessage;
20215   if (authserververificationmessage) {
20216     set_has_authserververificationmessage();
20217   } else {
20218     clear_has_authserververificationmessage();
20219   }
20220   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.authServerVerificationMessage)
20221 }
20222 
20223 // optional .InitAckMessage initAckMessage = 7;
has_initackmessage()20224 inline bool PokerTHMessage::has_initackmessage() const {
20225   return (_has_bits_[0] & 0x00000040u) != 0;
20226 }
set_has_initackmessage()20227 inline void PokerTHMessage::set_has_initackmessage() {
20228   _has_bits_[0] |= 0x00000040u;
20229 }
clear_has_initackmessage()20230 inline void PokerTHMessage::clear_has_initackmessage() {
20231   _has_bits_[0] &= ~0x00000040u;
20232 }
clear_initackmessage()20233 inline void PokerTHMessage::clear_initackmessage() {
20234   if (initackmessage_ != NULL) initackmessage_->::InitAckMessage::Clear();
20235   clear_has_initackmessage();
20236 }
initackmessage()20237 inline const ::InitAckMessage& PokerTHMessage::initackmessage() const {
20238   // @@protoc_insertion_point(field_get:PokerTHMessage.initAckMessage)
20239 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
20240   return initackmessage_ != NULL ? *initackmessage_ : *default_instance().initackmessage_;
20241 #else
20242   return initackmessage_ != NULL ? *initackmessage_ : *default_instance_->initackmessage_;
20243 #endif
20244 }
mutable_initackmessage()20245 inline ::InitAckMessage* PokerTHMessage::mutable_initackmessage() {
20246   set_has_initackmessage();
20247   if (initackmessage_ == NULL) initackmessage_ = new ::InitAckMessage;
20248   // @@protoc_insertion_point(field_mutable:PokerTHMessage.initAckMessage)
20249   return initackmessage_;
20250 }
release_initackmessage()20251 inline ::InitAckMessage* PokerTHMessage::release_initackmessage() {
20252   clear_has_initackmessage();
20253   ::InitAckMessage* temp = initackmessage_;
20254   initackmessage_ = NULL;
20255   return temp;
20256 }
set_allocated_initackmessage(::InitAckMessage * initackmessage)20257 inline void PokerTHMessage::set_allocated_initackmessage(::InitAckMessage* initackmessage) {
20258   delete initackmessage_;
20259   initackmessage_ = initackmessage;
20260   if (initackmessage) {
20261     set_has_initackmessage();
20262   } else {
20263     clear_has_initackmessage();
20264   }
20265   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.initAckMessage)
20266 }
20267 
20268 // optional .AvatarRequestMessage avatarRequestMessage = 8;
has_avatarrequestmessage()20269 inline bool PokerTHMessage::has_avatarrequestmessage() const {
20270   return (_has_bits_[0] & 0x00000080u) != 0;
20271 }
set_has_avatarrequestmessage()20272 inline void PokerTHMessage::set_has_avatarrequestmessage() {
20273   _has_bits_[0] |= 0x00000080u;
20274 }
clear_has_avatarrequestmessage()20275 inline void PokerTHMessage::clear_has_avatarrequestmessage() {
20276   _has_bits_[0] &= ~0x00000080u;
20277 }
clear_avatarrequestmessage()20278 inline void PokerTHMessage::clear_avatarrequestmessage() {
20279   if (avatarrequestmessage_ != NULL) avatarrequestmessage_->::AvatarRequestMessage::Clear();
20280   clear_has_avatarrequestmessage();
20281 }
avatarrequestmessage()20282 inline const ::AvatarRequestMessage& PokerTHMessage::avatarrequestmessage() const {
20283   // @@protoc_insertion_point(field_get:PokerTHMessage.avatarRequestMessage)
20284 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
20285   return avatarrequestmessage_ != NULL ? *avatarrequestmessage_ : *default_instance().avatarrequestmessage_;
20286 #else
20287   return avatarrequestmessage_ != NULL ? *avatarrequestmessage_ : *default_instance_->avatarrequestmessage_;
20288 #endif
20289 }
mutable_avatarrequestmessage()20290 inline ::AvatarRequestMessage* PokerTHMessage::mutable_avatarrequestmessage() {
20291   set_has_avatarrequestmessage();
20292   if (avatarrequestmessage_ == NULL) avatarrequestmessage_ = new ::AvatarRequestMessage;
20293   // @@protoc_insertion_point(field_mutable:PokerTHMessage.avatarRequestMessage)
20294   return avatarrequestmessage_;
20295 }
release_avatarrequestmessage()20296 inline ::AvatarRequestMessage* PokerTHMessage::release_avatarrequestmessage() {
20297   clear_has_avatarrequestmessage();
20298   ::AvatarRequestMessage* temp = avatarrequestmessage_;
20299   avatarrequestmessage_ = NULL;
20300   return temp;
20301 }
set_allocated_avatarrequestmessage(::AvatarRequestMessage * avatarrequestmessage)20302 inline void PokerTHMessage::set_allocated_avatarrequestmessage(::AvatarRequestMessage* avatarrequestmessage) {
20303   delete avatarrequestmessage_;
20304   avatarrequestmessage_ = avatarrequestmessage;
20305   if (avatarrequestmessage) {
20306     set_has_avatarrequestmessage();
20307   } else {
20308     clear_has_avatarrequestmessage();
20309   }
20310   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.avatarRequestMessage)
20311 }
20312 
20313 // optional .AvatarHeaderMessage avatarHeaderMessage = 9;
has_avatarheadermessage()20314 inline bool PokerTHMessage::has_avatarheadermessage() const {
20315   return (_has_bits_[0] & 0x00000100u) != 0;
20316 }
set_has_avatarheadermessage()20317 inline void PokerTHMessage::set_has_avatarheadermessage() {
20318   _has_bits_[0] |= 0x00000100u;
20319 }
clear_has_avatarheadermessage()20320 inline void PokerTHMessage::clear_has_avatarheadermessage() {
20321   _has_bits_[0] &= ~0x00000100u;
20322 }
clear_avatarheadermessage()20323 inline void PokerTHMessage::clear_avatarheadermessage() {
20324   if (avatarheadermessage_ != NULL) avatarheadermessage_->::AvatarHeaderMessage::Clear();
20325   clear_has_avatarheadermessage();
20326 }
avatarheadermessage()20327 inline const ::AvatarHeaderMessage& PokerTHMessage::avatarheadermessage() const {
20328   // @@protoc_insertion_point(field_get:PokerTHMessage.avatarHeaderMessage)
20329 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
20330   return avatarheadermessage_ != NULL ? *avatarheadermessage_ : *default_instance().avatarheadermessage_;
20331 #else
20332   return avatarheadermessage_ != NULL ? *avatarheadermessage_ : *default_instance_->avatarheadermessage_;
20333 #endif
20334 }
mutable_avatarheadermessage()20335 inline ::AvatarHeaderMessage* PokerTHMessage::mutable_avatarheadermessage() {
20336   set_has_avatarheadermessage();
20337   if (avatarheadermessage_ == NULL) avatarheadermessage_ = new ::AvatarHeaderMessage;
20338   // @@protoc_insertion_point(field_mutable:PokerTHMessage.avatarHeaderMessage)
20339   return avatarheadermessage_;
20340 }
release_avatarheadermessage()20341 inline ::AvatarHeaderMessage* PokerTHMessage::release_avatarheadermessage() {
20342   clear_has_avatarheadermessage();
20343   ::AvatarHeaderMessage* temp = avatarheadermessage_;
20344   avatarheadermessage_ = NULL;
20345   return temp;
20346 }
set_allocated_avatarheadermessage(::AvatarHeaderMessage * avatarheadermessage)20347 inline void PokerTHMessage::set_allocated_avatarheadermessage(::AvatarHeaderMessage* avatarheadermessage) {
20348   delete avatarheadermessage_;
20349   avatarheadermessage_ = avatarheadermessage;
20350   if (avatarheadermessage) {
20351     set_has_avatarheadermessage();
20352   } else {
20353     clear_has_avatarheadermessage();
20354   }
20355   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.avatarHeaderMessage)
20356 }
20357 
20358 // optional .AvatarDataMessage avatarDataMessage = 10;
has_avatardatamessage()20359 inline bool PokerTHMessage::has_avatardatamessage() const {
20360   return (_has_bits_[0] & 0x00000200u) != 0;
20361 }
set_has_avatardatamessage()20362 inline void PokerTHMessage::set_has_avatardatamessage() {
20363   _has_bits_[0] |= 0x00000200u;
20364 }
clear_has_avatardatamessage()20365 inline void PokerTHMessage::clear_has_avatardatamessage() {
20366   _has_bits_[0] &= ~0x00000200u;
20367 }
clear_avatardatamessage()20368 inline void PokerTHMessage::clear_avatardatamessage() {
20369   if (avatardatamessage_ != NULL) avatardatamessage_->::AvatarDataMessage::Clear();
20370   clear_has_avatardatamessage();
20371 }
avatardatamessage()20372 inline const ::AvatarDataMessage& PokerTHMessage::avatardatamessage() const {
20373   // @@protoc_insertion_point(field_get:PokerTHMessage.avatarDataMessage)
20374 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
20375   return avatardatamessage_ != NULL ? *avatardatamessage_ : *default_instance().avatardatamessage_;
20376 #else
20377   return avatardatamessage_ != NULL ? *avatardatamessage_ : *default_instance_->avatardatamessage_;
20378 #endif
20379 }
mutable_avatardatamessage()20380 inline ::AvatarDataMessage* PokerTHMessage::mutable_avatardatamessage() {
20381   set_has_avatardatamessage();
20382   if (avatardatamessage_ == NULL) avatardatamessage_ = new ::AvatarDataMessage;
20383   // @@protoc_insertion_point(field_mutable:PokerTHMessage.avatarDataMessage)
20384   return avatardatamessage_;
20385 }
release_avatardatamessage()20386 inline ::AvatarDataMessage* PokerTHMessage::release_avatardatamessage() {
20387   clear_has_avatardatamessage();
20388   ::AvatarDataMessage* temp = avatardatamessage_;
20389   avatardatamessage_ = NULL;
20390   return temp;
20391 }
set_allocated_avatardatamessage(::AvatarDataMessage * avatardatamessage)20392 inline void PokerTHMessage::set_allocated_avatardatamessage(::AvatarDataMessage* avatardatamessage) {
20393   delete avatardatamessage_;
20394   avatardatamessage_ = avatardatamessage;
20395   if (avatardatamessage) {
20396     set_has_avatardatamessage();
20397   } else {
20398     clear_has_avatardatamessage();
20399   }
20400   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.avatarDataMessage)
20401 }
20402 
20403 // optional .AvatarEndMessage avatarEndMessage = 11;
has_avatarendmessage()20404 inline bool PokerTHMessage::has_avatarendmessage() const {
20405   return (_has_bits_[0] & 0x00000400u) != 0;
20406 }
set_has_avatarendmessage()20407 inline void PokerTHMessage::set_has_avatarendmessage() {
20408   _has_bits_[0] |= 0x00000400u;
20409 }
clear_has_avatarendmessage()20410 inline void PokerTHMessage::clear_has_avatarendmessage() {
20411   _has_bits_[0] &= ~0x00000400u;
20412 }
clear_avatarendmessage()20413 inline void PokerTHMessage::clear_avatarendmessage() {
20414   if (avatarendmessage_ != NULL) avatarendmessage_->::AvatarEndMessage::Clear();
20415   clear_has_avatarendmessage();
20416 }
avatarendmessage()20417 inline const ::AvatarEndMessage& PokerTHMessage::avatarendmessage() const {
20418   // @@protoc_insertion_point(field_get:PokerTHMessage.avatarEndMessage)
20419 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
20420   return avatarendmessage_ != NULL ? *avatarendmessage_ : *default_instance().avatarendmessage_;
20421 #else
20422   return avatarendmessage_ != NULL ? *avatarendmessage_ : *default_instance_->avatarendmessage_;
20423 #endif
20424 }
mutable_avatarendmessage()20425 inline ::AvatarEndMessage* PokerTHMessage::mutable_avatarendmessage() {
20426   set_has_avatarendmessage();
20427   if (avatarendmessage_ == NULL) avatarendmessage_ = new ::AvatarEndMessage;
20428   // @@protoc_insertion_point(field_mutable:PokerTHMessage.avatarEndMessage)
20429   return avatarendmessage_;
20430 }
release_avatarendmessage()20431 inline ::AvatarEndMessage* PokerTHMessage::release_avatarendmessage() {
20432   clear_has_avatarendmessage();
20433   ::AvatarEndMessage* temp = avatarendmessage_;
20434   avatarendmessage_ = NULL;
20435   return temp;
20436 }
set_allocated_avatarendmessage(::AvatarEndMessage * avatarendmessage)20437 inline void PokerTHMessage::set_allocated_avatarendmessage(::AvatarEndMessage* avatarendmessage) {
20438   delete avatarendmessage_;
20439   avatarendmessage_ = avatarendmessage;
20440   if (avatarendmessage) {
20441     set_has_avatarendmessage();
20442   } else {
20443     clear_has_avatarendmessage();
20444   }
20445   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.avatarEndMessage)
20446 }
20447 
20448 // optional .UnknownAvatarMessage unknownAvatarMessage = 12;
has_unknownavatarmessage()20449 inline bool PokerTHMessage::has_unknownavatarmessage() const {
20450   return (_has_bits_[0] & 0x00000800u) != 0;
20451 }
set_has_unknownavatarmessage()20452 inline void PokerTHMessage::set_has_unknownavatarmessage() {
20453   _has_bits_[0] |= 0x00000800u;
20454 }
clear_has_unknownavatarmessage()20455 inline void PokerTHMessage::clear_has_unknownavatarmessage() {
20456   _has_bits_[0] &= ~0x00000800u;
20457 }
clear_unknownavatarmessage()20458 inline void PokerTHMessage::clear_unknownavatarmessage() {
20459   if (unknownavatarmessage_ != NULL) unknownavatarmessage_->::UnknownAvatarMessage::Clear();
20460   clear_has_unknownavatarmessage();
20461 }
unknownavatarmessage()20462 inline const ::UnknownAvatarMessage& PokerTHMessage::unknownavatarmessage() const {
20463   // @@protoc_insertion_point(field_get:PokerTHMessage.unknownAvatarMessage)
20464 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
20465   return unknownavatarmessage_ != NULL ? *unknownavatarmessage_ : *default_instance().unknownavatarmessage_;
20466 #else
20467   return unknownavatarmessage_ != NULL ? *unknownavatarmessage_ : *default_instance_->unknownavatarmessage_;
20468 #endif
20469 }
mutable_unknownavatarmessage()20470 inline ::UnknownAvatarMessage* PokerTHMessage::mutable_unknownavatarmessage() {
20471   set_has_unknownavatarmessage();
20472   if (unknownavatarmessage_ == NULL) unknownavatarmessage_ = new ::UnknownAvatarMessage;
20473   // @@protoc_insertion_point(field_mutable:PokerTHMessage.unknownAvatarMessage)
20474   return unknownavatarmessage_;
20475 }
release_unknownavatarmessage()20476 inline ::UnknownAvatarMessage* PokerTHMessage::release_unknownavatarmessage() {
20477   clear_has_unknownavatarmessage();
20478   ::UnknownAvatarMessage* temp = unknownavatarmessage_;
20479   unknownavatarmessage_ = NULL;
20480   return temp;
20481 }
set_allocated_unknownavatarmessage(::UnknownAvatarMessage * unknownavatarmessage)20482 inline void PokerTHMessage::set_allocated_unknownavatarmessage(::UnknownAvatarMessage* unknownavatarmessage) {
20483   delete unknownavatarmessage_;
20484   unknownavatarmessage_ = unknownavatarmessage;
20485   if (unknownavatarmessage) {
20486     set_has_unknownavatarmessage();
20487   } else {
20488     clear_has_unknownavatarmessage();
20489   }
20490   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.unknownAvatarMessage)
20491 }
20492 
20493 // optional .PlayerListMessage playerListMessage = 13;
has_playerlistmessage()20494 inline bool PokerTHMessage::has_playerlistmessage() const {
20495   return (_has_bits_[0] & 0x00001000u) != 0;
20496 }
set_has_playerlistmessage()20497 inline void PokerTHMessage::set_has_playerlistmessage() {
20498   _has_bits_[0] |= 0x00001000u;
20499 }
clear_has_playerlistmessage()20500 inline void PokerTHMessage::clear_has_playerlistmessage() {
20501   _has_bits_[0] &= ~0x00001000u;
20502 }
clear_playerlistmessage()20503 inline void PokerTHMessage::clear_playerlistmessage() {
20504   if (playerlistmessage_ != NULL) playerlistmessage_->::PlayerListMessage::Clear();
20505   clear_has_playerlistmessage();
20506 }
playerlistmessage()20507 inline const ::PlayerListMessage& PokerTHMessage::playerlistmessage() const {
20508   // @@protoc_insertion_point(field_get:PokerTHMessage.playerListMessage)
20509 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
20510   return playerlistmessage_ != NULL ? *playerlistmessage_ : *default_instance().playerlistmessage_;
20511 #else
20512   return playerlistmessage_ != NULL ? *playerlistmessage_ : *default_instance_->playerlistmessage_;
20513 #endif
20514 }
mutable_playerlistmessage()20515 inline ::PlayerListMessage* PokerTHMessage::mutable_playerlistmessage() {
20516   set_has_playerlistmessage();
20517   if (playerlistmessage_ == NULL) playerlistmessage_ = new ::PlayerListMessage;
20518   // @@protoc_insertion_point(field_mutable:PokerTHMessage.playerListMessage)
20519   return playerlistmessage_;
20520 }
release_playerlistmessage()20521 inline ::PlayerListMessage* PokerTHMessage::release_playerlistmessage() {
20522   clear_has_playerlistmessage();
20523   ::PlayerListMessage* temp = playerlistmessage_;
20524   playerlistmessage_ = NULL;
20525   return temp;
20526 }
set_allocated_playerlistmessage(::PlayerListMessage * playerlistmessage)20527 inline void PokerTHMessage::set_allocated_playerlistmessage(::PlayerListMessage* playerlistmessage) {
20528   delete playerlistmessage_;
20529   playerlistmessage_ = playerlistmessage;
20530   if (playerlistmessage) {
20531     set_has_playerlistmessage();
20532   } else {
20533     clear_has_playerlistmessage();
20534   }
20535   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.playerListMessage)
20536 }
20537 
20538 // optional .GameListNewMessage gameListNewMessage = 14;
has_gamelistnewmessage()20539 inline bool PokerTHMessage::has_gamelistnewmessage() const {
20540   return (_has_bits_[0] & 0x00002000u) != 0;
20541 }
set_has_gamelistnewmessage()20542 inline void PokerTHMessage::set_has_gamelistnewmessage() {
20543   _has_bits_[0] |= 0x00002000u;
20544 }
clear_has_gamelistnewmessage()20545 inline void PokerTHMessage::clear_has_gamelistnewmessage() {
20546   _has_bits_[0] &= ~0x00002000u;
20547 }
clear_gamelistnewmessage()20548 inline void PokerTHMessage::clear_gamelistnewmessage() {
20549   if (gamelistnewmessage_ != NULL) gamelistnewmessage_->::GameListNewMessage::Clear();
20550   clear_has_gamelistnewmessage();
20551 }
gamelistnewmessage()20552 inline const ::GameListNewMessage& PokerTHMessage::gamelistnewmessage() const {
20553   // @@protoc_insertion_point(field_get:PokerTHMessage.gameListNewMessage)
20554 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
20555   return gamelistnewmessage_ != NULL ? *gamelistnewmessage_ : *default_instance().gamelistnewmessage_;
20556 #else
20557   return gamelistnewmessage_ != NULL ? *gamelistnewmessage_ : *default_instance_->gamelistnewmessage_;
20558 #endif
20559 }
mutable_gamelistnewmessage()20560 inline ::GameListNewMessage* PokerTHMessage::mutable_gamelistnewmessage() {
20561   set_has_gamelistnewmessage();
20562   if (gamelistnewmessage_ == NULL) gamelistnewmessage_ = new ::GameListNewMessage;
20563   // @@protoc_insertion_point(field_mutable:PokerTHMessage.gameListNewMessage)
20564   return gamelistnewmessage_;
20565 }
release_gamelistnewmessage()20566 inline ::GameListNewMessage* PokerTHMessage::release_gamelistnewmessage() {
20567   clear_has_gamelistnewmessage();
20568   ::GameListNewMessage* temp = gamelistnewmessage_;
20569   gamelistnewmessage_ = NULL;
20570   return temp;
20571 }
set_allocated_gamelistnewmessage(::GameListNewMessage * gamelistnewmessage)20572 inline void PokerTHMessage::set_allocated_gamelistnewmessage(::GameListNewMessage* gamelistnewmessage) {
20573   delete gamelistnewmessage_;
20574   gamelistnewmessage_ = gamelistnewmessage;
20575   if (gamelistnewmessage) {
20576     set_has_gamelistnewmessage();
20577   } else {
20578     clear_has_gamelistnewmessage();
20579   }
20580   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.gameListNewMessage)
20581 }
20582 
20583 // optional .GameListUpdateMessage gameListUpdateMessage = 15;
has_gamelistupdatemessage()20584 inline bool PokerTHMessage::has_gamelistupdatemessage() const {
20585   return (_has_bits_[0] & 0x00004000u) != 0;
20586 }
set_has_gamelistupdatemessage()20587 inline void PokerTHMessage::set_has_gamelistupdatemessage() {
20588   _has_bits_[0] |= 0x00004000u;
20589 }
clear_has_gamelistupdatemessage()20590 inline void PokerTHMessage::clear_has_gamelistupdatemessage() {
20591   _has_bits_[0] &= ~0x00004000u;
20592 }
clear_gamelistupdatemessage()20593 inline void PokerTHMessage::clear_gamelistupdatemessage() {
20594   if (gamelistupdatemessage_ != NULL) gamelistupdatemessage_->::GameListUpdateMessage::Clear();
20595   clear_has_gamelistupdatemessage();
20596 }
gamelistupdatemessage()20597 inline const ::GameListUpdateMessage& PokerTHMessage::gamelistupdatemessage() const {
20598   // @@protoc_insertion_point(field_get:PokerTHMessage.gameListUpdateMessage)
20599 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
20600   return gamelistupdatemessage_ != NULL ? *gamelistupdatemessage_ : *default_instance().gamelistupdatemessage_;
20601 #else
20602   return gamelistupdatemessage_ != NULL ? *gamelistupdatemessage_ : *default_instance_->gamelistupdatemessage_;
20603 #endif
20604 }
mutable_gamelistupdatemessage()20605 inline ::GameListUpdateMessage* PokerTHMessage::mutable_gamelistupdatemessage() {
20606   set_has_gamelistupdatemessage();
20607   if (gamelistupdatemessage_ == NULL) gamelistupdatemessage_ = new ::GameListUpdateMessage;
20608   // @@protoc_insertion_point(field_mutable:PokerTHMessage.gameListUpdateMessage)
20609   return gamelistupdatemessage_;
20610 }
release_gamelistupdatemessage()20611 inline ::GameListUpdateMessage* PokerTHMessage::release_gamelistupdatemessage() {
20612   clear_has_gamelistupdatemessage();
20613   ::GameListUpdateMessage* temp = gamelistupdatemessage_;
20614   gamelistupdatemessage_ = NULL;
20615   return temp;
20616 }
set_allocated_gamelistupdatemessage(::GameListUpdateMessage * gamelistupdatemessage)20617 inline void PokerTHMessage::set_allocated_gamelistupdatemessage(::GameListUpdateMessage* gamelistupdatemessage) {
20618   delete gamelistupdatemessage_;
20619   gamelistupdatemessage_ = gamelistupdatemessage;
20620   if (gamelistupdatemessage) {
20621     set_has_gamelistupdatemessage();
20622   } else {
20623     clear_has_gamelistupdatemessage();
20624   }
20625   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.gameListUpdateMessage)
20626 }
20627 
20628 // optional .GameListPlayerJoinedMessage gameListPlayerJoinedMessage = 16;
has_gamelistplayerjoinedmessage()20629 inline bool PokerTHMessage::has_gamelistplayerjoinedmessage() const {
20630   return (_has_bits_[0] & 0x00008000u) != 0;
20631 }
set_has_gamelistplayerjoinedmessage()20632 inline void PokerTHMessage::set_has_gamelistplayerjoinedmessage() {
20633   _has_bits_[0] |= 0x00008000u;
20634 }
clear_has_gamelistplayerjoinedmessage()20635 inline void PokerTHMessage::clear_has_gamelistplayerjoinedmessage() {
20636   _has_bits_[0] &= ~0x00008000u;
20637 }
clear_gamelistplayerjoinedmessage()20638 inline void PokerTHMessage::clear_gamelistplayerjoinedmessage() {
20639   if (gamelistplayerjoinedmessage_ != NULL) gamelistplayerjoinedmessage_->::GameListPlayerJoinedMessage::Clear();
20640   clear_has_gamelistplayerjoinedmessage();
20641 }
gamelistplayerjoinedmessage()20642 inline const ::GameListPlayerJoinedMessage& PokerTHMessage::gamelistplayerjoinedmessage() const {
20643   // @@protoc_insertion_point(field_get:PokerTHMessage.gameListPlayerJoinedMessage)
20644 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
20645   return gamelistplayerjoinedmessage_ != NULL ? *gamelistplayerjoinedmessage_ : *default_instance().gamelistplayerjoinedmessage_;
20646 #else
20647   return gamelistplayerjoinedmessage_ != NULL ? *gamelistplayerjoinedmessage_ : *default_instance_->gamelistplayerjoinedmessage_;
20648 #endif
20649 }
mutable_gamelistplayerjoinedmessage()20650 inline ::GameListPlayerJoinedMessage* PokerTHMessage::mutable_gamelistplayerjoinedmessage() {
20651   set_has_gamelistplayerjoinedmessage();
20652   if (gamelistplayerjoinedmessage_ == NULL) gamelistplayerjoinedmessage_ = new ::GameListPlayerJoinedMessage;
20653   // @@protoc_insertion_point(field_mutable:PokerTHMessage.gameListPlayerJoinedMessage)
20654   return gamelistplayerjoinedmessage_;
20655 }
release_gamelistplayerjoinedmessage()20656 inline ::GameListPlayerJoinedMessage* PokerTHMessage::release_gamelistplayerjoinedmessage() {
20657   clear_has_gamelistplayerjoinedmessage();
20658   ::GameListPlayerJoinedMessage* temp = gamelistplayerjoinedmessage_;
20659   gamelistplayerjoinedmessage_ = NULL;
20660   return temp;
20661 }
set_allocated_gamelistplayerjoinedmessage(::GameListPlayerJoinedMessage * gamelistplayerjoinedmessage)20662 inline void PokerTHMessage::set_allocated_gamelistplayerjoinedmessage(::GameListPlayerJoinedMessage* gamelistplayerjoinedmessage) {
20663   delete gamelistplayerjoinedmessage_;
20664   gamelistplayerjoinedmessage_ = gamelistplayerjoinedmessage;
20665   if (gamelistplayerjoinedmessage) {
20666     set_has_gamelistplayerjoinedmessage();
20667   } else {
20668     clear_has_gamelistplayerjoinedmessage();
20669   }
20670   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.gameListPlayerJoinedMessage)
20671 }
20672 
20673 // optional .GameListPlayerLeftMessage gameListPlayerLeftMessage = 17;
has_gamelistplayerleftmessage()20674 inline bool PokerTHMessage::has_gamelistplayerleftmessage() const {
20675   return (_has_bits_[0] & 0x00010000u) != 0;
20676 }
set_has_gamelistplayerleftmessage()20677 inline void PokerTHMessage::set_has_gamelistplayerleftmessage() {
20678   _has_bits_[0] |= 0x00010000u;
20679 }
clear_has_gamelistplayerleftmessage()20680 inline void PokerTHMessage::clear_has_gamelistplayerleftmessage() {
20681   _has_bits_[0] &= ~0x00010000u;
20682 }
clear_gamelistplayerleftmessage()20683 inline void PokerTHMessage::clear_gamelistplayerleftmessage() {
20684   if (gamelistplayerleftmessage_ != NULL) gamelistplayerleftmessage_->::GameListPlayerLeftMessage::Clear();
20685   clear_has_gamelistplayerleftmessage();
20686 }
gamelistplayerleftmessage()20687 inline const ::GameListPlayerLeftMessage& PokerTHMessage::gamelistplayerleftmessage() const {
20688   // @@protoc_insertion_point(field_get:PokerTHMessage.gameListPlayerLeftMessage)
20689 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
20690   return gamelistplayerleftmessage_ != NULL ? *gamelistplayerleftmessage_ : *default_instance().gamelistplayerleftmessage_;
20691 #else
20692   return gamelistplayerleftmessage_ != NULL ? *gamelistplayerleftmessage_ : *default_instance_->gamelistplayerleftmessage_;
20693 #endif
20694 }
mutable_gamelistplayerleftmessage()20695 inline ::GameListPlayerLeftMessage* PokerTHMessage::mutable_gamelistplayerleftmessage() {
20696   set_has_gamelistplayerleftmessage();
20697   if (gamelistplayerleftmessage_ == NULL) gamelistplayerleftmessage_ = new ::GameListPlayerLeftMessage;
20698   // @@protoc_insertion_point(field_mutable:PokerTHMessage.gameListPlayerLeftMessage)
20699   return gamelistplayerleftmessage_;
20700 }
release_gamelistplayerleftmessage()20701 inline ::GameListPlayerLeftMessage* PokerTHMessage::release_gamelistplayerleftmessage() {
20702   clear_has_gamelistplayerleftmessage();
20703   ::GameListPlayerLeftMessage* temp = gamelistplayerleftmessage_;
20704   gamelistplayerleftmessage_ = NULL;
20705   return temp;
20706 }
set_allocated_gamelistplayerleftmessage(::GameListPlayerLeftMessage * gamelistplayerleftmessage)20707 inline void PokerTHMessage::set_allocated_gamelistplayerleftmessage(::GameListPlayerLeftMessage* gamelistplayerleftmessage) {
20708   delete gamelistplayerleftmessage_;
20709   gamelistplayerleftmessage_ = gamelistplayerleftmessage;
20710   if (gamelistplayerleftmessage) {
20711     set_has_gamelistplayerleftmessage();
20712   } else {
20713     clear_has_gamelistplayerleftmessage();
20714   }
20715   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.gameListPlayerLeftMessage)
20716 }
20717 
20718 // optional .GameListAdminChangedMessage gameListAdminChangedMessage = 18;
has_gamelistadminchangedmessage()20719 inline bool PokerTHMessage::has_gamelistadminchangedmessage() const {
20720   return (_has_bits_[0] & 0x00020000u) != 0;
20721 }
set_has_gamelistadminchangedmessage()20722 inline void PokerTHMessage::set_has_gamelistadminchangedmessage() {
20723   _has_bits_[0] |= 0x00020000u;
20724 }
clear_has_gamelistadminchangedmessage()20725 inline void PokerTHMessage::clear_has_gamelistadminchangedmessage() {
20726   _has_bits_[0] &= ~0x00020000u;
20727 }
clear_gamelistadminchangedmessage()20728 inline void PokerTHMessage::clear_gamelistadminchangedmessage() {
20729   if (gamelistadminchangedmessage_ != NULL) gamelistadminchangedmessage_->::GameListAdminChangedMessage::Clear();
20730   clear_has_gamelistadminchangedmessage();
20731 }
gamelistadminchangedmessage()20732 inline const ::GameListAdminChangedMessage& PokerTHMessage::gamelistadminchangedmessage() const {
20733   // @@protoc_insertion_point(field_get:PokerTHMessage.gameListAdminChangedMessage)
20734 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
20735   return gamelistadminchangedmessage_ != NULL ? *gamelistadminchangedmessage_ : *default_instance().gamelistadminchangedmessage_;
20736 #else
20737   return gamelistadminchangedmessage_ != NULL ? *gamelistadminchangedmessage_ : *default_instance_->gamelistadminchangedmessage_;
20738 #endif
20739 }
mutable_gamelistadminchangedmessage()20740 inline ::GameListAdminChangedMessage* PokerTHMessage::mutable_gamelistadminchangedmessage() {
20741   set_has_gamelistadminchangedmessage();
20742   if (gamelistadminchangedmessage_ == NULL) gamelistadminchangedmessage_ = new ::GameListAdminChangedMessage;
20743   // @@protoc_insertion_point(field_mutable:PokerTHMessage.gameListAdminChangedMessage)
20744   return gamelistadminchangedmessage_;
20745 }
release_gamelistadminchangedmessage()20746 inline ::GameListAdminChangedMessage* PokerTHMessage::release_gamelistadminchangedmessage() {
20747   clear_has_gamelistadminchangedmessage();
20748   ::GameListAdminChangedMessage* temp = gamelistadminchangedmessage_;
20749   gamelistadminchangedmessage_ = NULL;
20750   return temp;
20751 }
set_allocated_gamelistadminchangedmessage(::GameListAdminChangedMessage * gamelistadminchangedmessage)20752 inline void PokerTHMessage::set_allocated_gamelistadminchangedmessage(::GameListAdminChangedMessage* gamelistadminchangedmessage) {
20753   delete gamelistadminchangedmessage_;
20754   gamelistadminchangedmessage_ = gamelistadminchangedmessage;
20755   if (gamelistadminchangedmessage) {
20756     set_has_gamelistadminchangedmessage();
20757   } else {
20758     clear_has_gamelistadminchangedmessage();
20759   }
20760   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.gameListAdminChangedMessage)
20761 }
20762 
20763 // optional .PlayerInfoRequestMessage playerInfoRequestMessage = 19;
has_playerinforequestmessage()20764 inline bool PokerTHMessage::has_playerinforequestmessage() const {
20765   return (_has_bits_[0] & 0x00040000u) != 0;
20766 }
set_has_playerinforequestmessage()20767 inline void PokerTHMessage::set_has_playerinforequestmessage() {
20768   _has_bits_[0] |= 0x00040000u;
20769 }
clear_has_playerinforequestmessage()20770 inline void PokerTHMessage::clear_has_playerinforequestmessage() {
20771   _has_bits_[0] &= ~0x00040000u;
20772 }
clear_playerinforequestmessage()20773 inline void PokerTHMessage::clear_playerinforequestmessage() {
20774   if (playerinforequestmessage_ != NULL) playerinforequestmessage_->::PlayerInfoRequestMessage::Clear();
20775   clear_has_playerinforequestmessage();
20776 }
playerinforequestmessage()20777 inline const ::PlayerInfoRequestMessage& PokerTHMessage::playerinforequestmessage() const {
20778   // @@protoc_insertion_point(field_get:PokerTHMessage.playerInfoRequestMessage)
20779 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
20780   return playerinforequestmessage_ != NULL ? *playerinforequestmessage_ : *default_instance().playerinforequestmessage_;
20781 #else
20782   return playerinforequestmessage_ != NULL ? *playerinforequestmessage_ : *default_instance_->playerinforequestmessage_;
20783 #endif
20784 }
mutable_playerinforequestmessage()20785 inline ::PlayerInfoRequestMessage* PokerTHMessage::mutable_playerinforequestmessage() {
20786   set_has_playerinforequestmessage();
20787   if (playerinforequestmessage_ == NULL) playerinforequestmessage_ = new ::PlayerInfoRequestMessage;
20788   // @@protoc_insertion_point(field_mutable:PokerTHMessage.playerInfoRequestMessage)
20789   return playerinforequestmessage_;
20790 }
release_playerinforequestmessage()20791 inline ::PlayerInfoRequestMessage* PokerTHMessage::release_playerinforequestmessage() {
20792   clear_has_playerinforequestmessage();
20793   ::PlayerInfoRequestMessage* temp = playerinforequestmessage_;
20794   playerinforequestmessage_ = NULL;
20795   return temp;
20796 }
set_allocated_playerinforequestmessage(::PlayerInfoRequestMessage * playerinforequestmessage)20797 inline void PokerTHMessage::set_allocated_playerinforequestmessage(::PlayerInfoRequestMessage* playerinforequestmessage) {
20798   delete playerinforequestmessage_;
20799   playerinforequestmessage_ = playerinforequestmessage;
20800   if (playerinforequestmessage) {
20801     set_has_playerinforequestmessage();
20802   } else {
20803     clear_has_playerinforequestmessage();
20804   }
20805   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.playerInfoRequestMessage)
20806 }
20807 
20808 // optional .PlayerInfoReplyMessage playerInfoReplyMessage = 20;
has_playerinforeplymessage()20809 inline bool PokerTHMessage::has_playerinforeplymessage() const {
20810   return (_has_bits_[0] & 0x00080000u) != 0;
20811 }
set_has_playerinforeplymessage()20812 inline void PokerTHMessage::set_has_playerinforeplymessage() {
20813   _has_bits_[0] |= 0x00080000u;
20814 }
clear_has_playerinforeplymessage()20815 inline void PokerTHMessage::clear_has_playerinforeplymessage() {
20816   _has_bits_[0] &= ~0x00080000u;
20817 }
clear_playerinforeplymessage()20818 inline void PokerTHMessage::clear_playerinforeplymessage() {
20819   if (playerinforeplymessage_ != NULL) playerinforeplymessage_->::PlayerInfoReplyMessage::Clear();
20820   clear_has_playerinforeplymessage();
20821 }
playerinforeplymessage()20822 inline const ::PlayerInfoReplyMessage& PokerTHMessage::playerinforeplymessage() const {
20823   // @@protoc_insertion_point(field_get:PokerTHMessage.playerInfoReplyMessage)
20824 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
20825   return playerinforeplymessage_ != NULL ? *playerinforeplymessage_ : *default_instance().playerinforeplymessage_;
20826 #else
20827   return playerinforeplymessage_ != NULL ? *playerinforeplymessage_ : *default_instance_->playerinforeplymessage_;
20828 #endif
20829 }
mutable_playerinforeplymessage()20830 inline ::PlayerInfoReplyMessage* PokerTHMessage::mutable_playerinforeplymessage() {
20831   set_has_playerinforeplymessage();
20832   if (playerinforeplymessage_ == NULL) playerinforeplymessage_ = new ::PlayerInfoReplyMessage;
20833   // @@protoc_insertion_point(field_mutable:PokerTHMessage.playerInfoReplyMessage)
20834   return playerinforeplymessage_;
20835 }
release_playerinforeplymessage()20836 inline ::PlayerInfoReplyMessage* PokerTHMessage::release_playerinforeplymessage() {
20837   clear_has_playerinforeplymessage();
20838   ::PlayerInfoReplyMessage* temp = playerinforeplymessage_;
20839   playerinforeplymessage_ = NULL;
20840   return temp;
20841 }
set_allocated_playerinforeplymessage(::PlayerInfoReplyMessage * playerinforeplymessage)20842 inline void PokerTHMessage::set_allocated_playerinforeplymessage(::PlayerInfoReplyMessage* playerinforeplymessage) {
20843   delete playerinforeplymessage_;
20844   playerinforeplymessage_ = playerinforeplymessage;
20845   if (playerinforeplymessage) {
20846     set_has_playerinforeplymessage();
20847   } else {
20848     clear_has_playerinforeplymessage();
20849   }
20850   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.playerInfoReplyMessage)
20851 }
20852 
20853 // optional .SubscriptionRequestMessage subscriptionRequestMessage = 21;
has_subscriptionrequestmessage()20854 inline bool PokerTHMessage::has_subscriptionrequestmessage() const {
20855   return (_has_bits_[0] & 0x00100000u) != 0;
20856 }
set_has_subscriptionrequestmessage()20857 inline void PokerTHMessage::set_has_subscriptionrequestmessage() {
20858   _has_bits_[0] |= 0x00100000u;
20859 }
clear_has_subscriptionrequestmessage()20860 inline void PokerTHMessage::clear_has_subscriptionrequestmessage() {
20861   _has_bits_[0] &= ~0x00100000u;
20862 }
clear_subscriptionrequestmessage()20863 inline void PokerTHMessage::clear_subscriptionrequestmessage() {
20864   if (subscriptionrequestmessage_ != NULL) subscriptionrequestmessage_->::SubscriptionRequestMessage::Clear();
20865   clear_has_subscriptionrequestmessage();
20866 }
subscriptionrequestmessage()20867 inline const ::SubscriptionRequestMessage& PokerTHMessage::subscriptionrequestmessage() const {
20868   // @@protoc_insertion_point(field_get:PokerTHMessage.subscriptionRequestMessage)
20869 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
20870   return subscriptionrequestmessage_ != NULL ? *subscriptionrequestmessage_ : *default_instance().subscriptionrequestmessage_;
20871 #else
20872   return subscriptionrequestmessage_ != NULL ? *subscriptionrequestmessage_ : *default_instance_->subscriptionrequestmessage_;
20873 #endif
20874 }
mutable_subscriptionrequestmessage()20875 inline ::SubscriptionRequestMessage* PokerTHMessage::mutable_subscriptionrequestmessage() {
20876   set_has_subscriptionrequestmessage();
20877   if (subscriptionrequestmessage_ == NULL) subscriptionrequestmessage_ = new ::SubscriptionRequestMessage;
20878   // @@protoc_insertion_point(field_mutable:PokerTHMessage.subscriptionRequestMessage)
20879   return subscriptionrequestmessage_;
20880 }
release_subscriptionrequestmessage()20881 inline ::SubscriptionRequestMessage* PokerTHMessage::release_subscriptionrequestmessage() {
20882   clear_has_subscriptionrequestmessage();
20883   ::SubscriptionRequestMessage* temp = subscriptionrequestmessage_;
20884   subscriptionrequestmessage_ = NULL;
20885   return temp;
20886 }
set_allocated_subscriptionrequestmessage(::SubscriptionRequestMessage * subscriptionrequestmessage)20887 inline void PokerTHMessage::set_allocated_subscriptionrequestmessage(::SubscriptionRequestMessage* subscriptionrequestmessage) {
20888   delete subscriptionrequestmessage_;
20889   subscriptionrequestmessage_ = subscriptionrequestmessage;
20890   if (subscriptionrequestmessage) {
20891     set_has_subscriptionrequestmessage();
20892   } else {
20893     clear_has_subscriptionrequestmessage();
20894   }
20895   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.subscriptionRequestMessage)
20896 }
20897 
20898 // optional .JoinExistingGameMessage joinExistingGameMessage = 22;
has_joinexistinggamemessage()20899 inline bool PokerTHMessage::has_joinexistinggamemessage() const {
20900   return (_has_bits_[0] & 0x00200000u) != 0;
20901 }
set_has_joinexistinggamemessage()20902 inline void PokerTHMessage::set_has_joinexistinggamemessage() {
20903   _has_bits_[0] |= 0x00200000u;
20904 }
clear_has_joinexistinggamemessage()20905 inline void PokerTHMessage::clear_has_joinexistinggamemessage() {
20906   _has_bits_[0] &= ~0x00200000u;
20907 }
clear_joinexistinggamemessage()20908 inline void PokerTHMessage::clear_joinexistinggamemessage() {
20909   if (joinexistinggamemessage_ != NULL) joinexistinggamemessage_->::JoinExistingGameMessage::Clear();
20910   clear_has_joinexistinggamemessage();
20911 }
joinexistinggamemessage()20912 inline const ::JoinExistingGameMessage& PokerTHMessage::joinexistinggamemessage() const {
20913   // @@protoc_insertion_point(field_get:PokerTHMessage.joinExistingGameMessage)
20914 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
20915   return joinexistinggamemessage_ != NULL ? *joinexistinggamemessage_ : *default_instance().joinexistinggamemessage_;
20916 #else
20917   return joinexistinggamemessage_ != NULL ? *joinexistinggamemessage_ : *default_instance_->joinexistinggamemessage_;
20918 #endif
20919 }
mutable_joinexistinggamemessage()20920 inline ::JoinExistingGameMessage* PokerTHMessage::mutable_joinexistinggamemessage() {
20921   set_has_joinexistinggamemessage();
20922   if (joinexistinggamemessage_ == NULL) joinexistinggamemessage_ = new ::JoinExistingGameMessage;
20923   // @@protoc_insertion_point(field_mutable:PokerTHMessage.joinExistingGameMessage)
20924   return joinexistinggamemessage_;
20925 }
release_joinexistinggamemessage()20926 inline ::JoinExistingGameMessage* PokerTHMessage::release_joinexistinggamemessage() {
20927   clear_has_joinexistinggamemessage();
20928   ::JoinExistingGameMessage* temp = joinexistinggamemessage_;
20929   joinexistinggamemessage_ = NULL;
20930   return temp;
20931 }
set_allocated_joinexistinggamemessage(::JoinExistingGameMessage * joinexistinggamemessage)20932 inline void PokerTHMessage::set_allocated_joinexistinggamemessage(::JoinExistingGameMessage* joinexistinggamemessage) {
20933   delete joinexistinggamemessage_;
20934   joinexistinggamemessage_ = joinexistinggamemessage;
20935   if (joinexistinggamemessage) {
20936     set_has_joinexistinggamemessage();
20937   } else {
20938     clear_has_joinexistinggamemessage();
20939   }
20940   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.joinExistingGameMessage)
20941 }
20942 
20943 // optional .JoinNewGameMessage joinNewGameMessage = 23;
has_joinnewgamemessage()20944 inline bool PokerTHMessage::has_joinnewgamemessage() const {
20945   return (_has_bits_[0] & 0x00400000u) != 0;
20946 }
set_has_joinnewgamemessage()20947 inline void PokerTHMessage::set_has_joinnewgamemessage() {
20948   _has_bits_[0] |= 0x00400000u;
20949 }
clear_has_joinnewgamemessage()20950 inline void PokerTHMessage::clear_has_joinnewgamemessage() {
20951   _has_bits_[0] &= ~0x00400000u;
20952 }
clear_joinnewgamemessage()20953 inline void PokerTHMessage::clear_joinnewgamemessage() {
20954   if (joinnewgamemessage_ != NULL) joinnewgamemessage_->::JoinNewGameMessage::Clear();
20955   clear_has_joinnewgamemessage();
20956 }
joinnewgamemessage()20957 inline const ::JoinNewGameMessage& PokerTHMessage::joinnewgamemessage() const {
20958   // @@protoc_insertion_point(field_get:PokerTHMessage.joinNewGameMessage)
20959 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
20960   return joinnewgamemessage_ != NULL ? *joinnewgamemessage_ : *default_instance().joinnewgamemessage_;
20961 #else
20962   return joinnewgamemessage_ != NULL ? *joinnewgamemessage_ : *default_instance_->joinnewgamemessage_;
20963 #endif
20964 }
mutable_joinnewgamemessage()20965 inline ::JoinNewGameMessage* PokerTHMessage::mutable_joinnewgamemessage() {
20966   set_has_joinnewgamemessage();
20967   if (joinnewgamemessage_ == NULL) joinnewgamemessage_ = new ::JoinNewGameMessage;
20968   // @@protoc_insertion_point(field_mutable:PokerTHMessage.joinNewGameMessage)
20969   return joinnewgamemessage_;
20970 }
release_joinnewgamemessage()20971 inline ::JoinNewGameMessage* PokerTHMessage::release_joinnewgamemessage() {
20972   clear_has_joinnewgamemessage();
20973   ::JoinNewGameMessage* temp = joinnewgamemessage_;
20974   joinnewgamemessage_ = NULL;
20975   return temp;
20976 }
set_allocated_joinnewgamemessage(::JoinNewGameMessage * joinnewgamemessage)20977 inline void PokerTHMessage::set_allocated_joinnewgamemessage(::JoinNewGameMessage* joinnewgamemessage) {
20978   delete joinnewgamemessage_;
20979   joinnewgamemessage_ = joinnewgamemessage;
20980   if (joinnewgamemessage) {
20981     set_has_joinnewgamemessage();
20982   } else {
20983     clear_has_joinnewgamemessage();
20984   }
20985   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.joinNewGameMessage)
20986 }
20987 
20988 // optional .RejoinExistingGameMessage rejoinExistingGameMessage = 24;
has_rejoinexistinggamemessage()20989 inline bool PokerTHMessage::has_rejoinexistinggamemessage() const {
20990   return (_has_bits_[0] & 0x00800000u) != 0;
20991 }
set_has_rejoinexistinggamemessage()20992 inline void PokerTHMessage::set_has_rejoinexistinggamemessage() {
20993   _has_bits_[0] |= 0x00800000u;
20994 }
clear_has_rejoinexistinggamemessage()20995 inline void PokerTHMessage::clear_has_rejoinexistinggamemessage() {
20996   _has_bits_[0] &= ~0x00800000u;
20997 }
clear_rejoinexistinggamemessage()20998 inline void PokerTHMessage::clear_rejoinexistinggamemessage() {
20999   if (rejoinexistinggamemessage_ != NULL) rejoinexistinggamemessage_->::RejoinExistingGameMessage::Clear();
21000   clear_has_rejoinexistinggamemessage();
21001 }
rejoinexistinggamemessage()21002 inline const ::RejoinExistingGameMessage& PokerTHMessage::rejoinexistinggamemessage() const {
21003   // @@protoc_insertion_point(field_get:PokerTHMessage.rejoinExistingGameMessage)
21004 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21005   return rejoinexistinggamemessage_ != NULL ? *rejoinexistinggamemessage_ : *default_instance().rejoinexistinggamemessage_;
21006 #else
21007   return rejoinexistinggamemessage_ != NULL ? *rejoinexistinggamemessage_ : *default_instance_->rejoinexistinggamemessage_;
21008 #endif
21009 }
mutable_rejoinexistinggamemessage()21010 inline ::RejoinExistingGameMessage* PokerTHMessage::mutable_rejoinexistinggamemessage() {
21011   set_has_rejoinexistinggamemessage();
21012   if (rejoinexistinggamemessage_ == NULL) rejoinexistinggamemessage_ = new ::RejoinExistingGameMessage;
21013   // @@protoc_insertion_point(field_mutable:PokerTHMessage.rejoinExistingGameMessage)
21014   return rejoinexistinggamemessage_;
21015 }
release_rejoinexistinggamemessage()21016 inline ::RejoinExistingGameMessage* PokerTHMessage::release_rejoinexistinggamemessage() {
21017   clear_has_rejoinexistinggamemessage();
21018   ::RejoinExistingGameMessage* temp = rejoinexistinggamemessage_;
21019   rejoinexistinggamemessage_ = NULL;
21020   return temp;
21021 }
set_allocated_rejoinexistinggamemessage(::RejoinExistingGameMessage * rejoinexistinggamemessage)21022 inline void PokerTHMessage::set_allocated_rejoinexistinggamemessage(::RejoinExistingGameMessage* rejoinexistinggamemessage) {
21023   delete rejoinexistinggamemessage_;
21024   rejoinexistinggamemessage_ = rejoinexistinggamemessage;
21025   if (rejoinexistinggamemessage) {
21026     set_has_rejoinexistinggamemessage();
21027   } else {
21028     clear_has_rejoinexistinggamemessage();
21029   }
21030   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.rejoinExistingGameMessage)
21031 }
21032 
21033 // optional .JoinGameAckMessage joinGameAckMessage = 25;
has_joingameackmessage()21034 inline bool PokerTHMessage::has_joingameackmessage() const {
21035   return (_has_bits_[0] & 0x01000000u) != 0;
21036 }
set_has_joingameackmessage()21037 inline void PokerTHMessage::set_has_joingameackmessage() {
21038   _has_bits_[0] |= 0x01000000u;
21039 }
clear_has_joingameackmessage()21040 inline void PokerTHMessage::clear_has_joingameackmessage() {
21041   _has_bits_[0] &= ~0x01000000u;
21042 }
clear_joingameackmessage()21043 inline void PokerTHMessage::clear_joingameackmessage() {
21044   if (joingameackmessage_ != NULL) joingameackmessage_->::JoinGameAckMessage::Clear();
21045   clear_has_joingameackmessage();
21046 }
joingameackmessage()21047 inline const ::JoinGameAckMessage& PokerTHMessage::joingameackmessage() const {
21048   // @@protoc_insertion_point(field_get:PokerTHMessage.joinGameAckMessage)
21049 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21050   return joingameackmessage_ != NULL ? *joingameackmessage_ : *default_instance().joingameackmessage_;
21051 #else
21052   return joingameackmessage_ != NULL ? *joingameackmessage_ : *default_instance_->joingameackmessage_;
21053 #endif
21054 }
mutable_joingameackmessage()21055 inline ::JoinGameAckMessage* PokerTHMessage::mutable_joingameackmessage() {
21056   set_has_joingameackmessage();
21057   if (joingameackmessage_ == NULL) joingameackmessage_ = new ::JoinGameAckMessage;
21058   // @@protoc_insertion_point(field_mutable:PokerTHMessage.joinGameAckMessage)
21059   return joingameackmessage_;
21060 }
release_joingameackmessage()21061 inline ::JoinGameAckMessage* PokerTHMessage::release_joingameackmessage() {
21062   clear_has_joingameackmessage();
21063   ::JoinGameAckMessage* temp = joingameackmessage_;
21064   joingameackmessage_ = NULL;
21065   return temp;
21066 }
set_allocated_joingameackmessage(::JoinGameAckMessage * joingameackmessage)21067 inline void PokerTHMessage::set_allocated_joingameackmessage(::JoinGameAckMessage* joingameackmessage) {
21068   delete joingameackmessage_;
21069   joingameackmessage_ = joingameackmessage;
21070   if (joingameackmessage) {
21071     set_has_joingameackmessage();
21072   } else {
21073     clear_has_joingameackmessage();
21074   }
21075   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.joinGameAckMessage)
21076 }
21077 
21078 // optional .JoinGameFailedMessage joinGameFailedMessage = 26;
has_joingamefailedmessage()21079 inline bool PokerTHMessage::has_joingamefailedmessage() const {
21080   return (_has_bits_[0] & 0x02000000u) != 0;
21081 }
set_has_joingamefailedmessage()21082 inline void PokerTHMessage::set_has_joingamefailedmessage() {
21083   _has_bits_[0] |= 0x02000000u;
21084 }
clear_has_joingamefailedmessage()21085 inline void PokerTHMessage::clear_has_joingamefailedmessage() {
21086   _has_bits_[0] &= ~0x02000000u;
21087 }
clear_joingamefailedmessage()21088 inline void PokerTHMessage::clear_joingamefailedmessage() {
21089   if (joingamefailedmessage_ != NULL) joingamefailedmessage_->::JoinGameFailedMessage::Clear();
21090   clear_has_joingamefailedmessage();
21091 }
joingamefailedmessage()21092 inline const ::JoinGameFailedMessage& PokerTHMessage::joingamefailedmessage() const {
21093   // @@protoc_insertion_point(field_get:PokerTHMessage.joinGameFailedMessage)
21094 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21095   return joingamefailedmessage_ != NULL ? *joingamefailedmessage_ : *default_instance().joingamefailedmessage_;
21096 #else
21097   return joingamefailedmessage_ != NULL ? *joingamefailedmessage_ : *default_instance_->joingamefailedmessage_;
21098 #endif
21099 }
mutable_joingamefailedmessage()21100 inline ::JoinGameFailedMessage* PokerTHMessage::mutable_joingamefailedmessage() {
21101   set_has_joingamefailedmessage();
21102   if (joingamefailedmessage_ == NULL) joingamefailedmessage_ = new ::JoinGameFailedMessage;
21103   // @@protoc_insertion_point(field_mutable:PokerTHMessage.joinGameFailedMessage)
21104   return joingamefailedmessage_;
21105 }
release_joingamefailedmessage()21106 inline ::JoinGameFailedMessage* PokerTHMessage::release_joingamefailedmessage() {
21107   clear_has_joingamefailedmessage();
21108   ::JoinGameFailedMessage* temp = joingamefailedmessage_;
21109   joingamefailedmessage_ = NULL;
21110   return temp;
21111 }
set_allocated_joingamefailedmessage(::JoinGameFailedMessage * joingamefailedmessage)21112 inline void PokerTHMessage::set_allocated_joingamefailedmessage(::JoinGameFailedMessage* joingamefailedmessage) {
21113   delete joingamefailedmessage_;
21114   joingamefailedmessage_ = joingamefailedmessage;
21115   if (joingamefailedmessage) {
21116     set_has_joingamefailedmessage();
21117   } else {
21118     clear_has_joingamefailedmessage();
21119   }
21120   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.joinGameFailedMessage)
21121 }
21122 
21123 // optional .GamePlayerJoinedMessage gamePlayerJoinedMessage = 27;
has_gameplayerjoinedmessage()21124 inline bool PokerTHMessage::has_gameplayerjoinedmessage() const {
21125   return (_has_bits_[0] & 0x04000000u) != 0;
21126 }
set_has_gameplayerjoinedmessage()21127 inline void PokerTHMessage::set_has_gameplayerjoinedmessage() {
21128   _has_bits_[0] |= 0x04000000u;
21129 }
clear_has_gameplayerjoinedmessage()21130 inline void PokerTHMessage::clear_has_gameplayerjoinedmessage() {
21131   _has_bits_[0] &= ~0x04000000u;
21132 }
clear_gameplayerjoinedmessage()21133 inline void PokerTHMessage::clear_gameplayerjoinedmessage() {
21134   if (gameplayerjoinedmessage_ != NULL) gameplayerjoinedmessage_->::GamePlayerJoinedMessage::Clear();
21135   clear_has_gameplayerjoinedmessage();
21136 }
gameplayerjoinedmessage()21137 inline const ::GamePlayerJoinedMessage& PokerTHMessage::gameplayerjoinedmessage() const {
21138   // @@protoc_insertion_point(field_get:PokerTHMessage.gamePlayerJoinedMessage)
21139 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21140   return gameplayerjoinedmessage_ != NULL ? *gameplayerjoinedmessage_ : *default_instance().gameplayerjoinedmessage_;
21141 #else
21142   return gameplayerjoinedmessage_ != NULL ? *gameplayerjoinedmessage_ : *default_instance_->gameplayerjoinedmessage_;
21143 #endif
21144 }
mutable_gameplayerjoinedmessage()21145 inline ::GamePlayerJoinedMessage* PokerTHMessage::mutable_gameplayerjoinedmessage() {
21146   set_has_gameplayerjoinedmessage();
21147   if (gameplayerjoinedmessage_ == NULL) gameplayerjoinedmessage_ = new ::GamePlayerJoinedMessage;
21148   // @@protoc_insertion_point(field_mutable:PokerTHMessage.gamePlayerJoinedMessage)
21149   return gameplayerjoinedmessage_;
21150 }
release_gameplayerjoinedmessage()21151 inline ::GamePlayerJoinedMessage* PokerTHMessage::release_gameplayerjoinedmessage() {
21152   clear_has_gameplayerjoinedmessage();
21153   ::GamePlayerJoinedMessage* temp = gameplayerjoinedmessage_;
21154   gameplayerjoinedmessage_ = NULL;
21155   return temp;
21156 }
set_allocated_gameplayerjoinedmessage(::GamePlayerJoinedMessage * gameplayerjoinedmessage)21157 inline void PokerTHMessage::set_allocated_gameplayerjoinedmessage(::GamePlayerJoinedMessage* gameplayerjoinedmessage) {
21158   delete gameplayerjoinedmessage_;
21159   gameplayerjoinedmessage_ = gameplayerjoinedmessage;
21160   if (gameplayerjoinedmessage) {
21161     set_has_gameplayerjoinedmessage();
21162   } else {
21163     clear_has_gameplayerjoinedmessage();
21164   }
21165   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.gamePlayerJoinedMessage)
21166 }
21167 
21168 // optional .GamePlayerLeftMessage gamePlayerLeftMessage = 28;
has_gameplayerleftmessage()21169 inline bool PokerTHMessage::has_gameplayerleftmessage() const {
21170   return (_has_bits_[0] & 0x08000000u) != 0;
21171 }
set_has_gameplayerleftmessage()21172 inline void PokerTHMessage::set_has_gameplayerleftmessage() {
21173   _has_bits_[0] |= 0x08000000u;
21174 }
clear_has_gameplayerleftmessage()21175 inline void PokerTHMessage::clear_has_gameplayerleftmessage() {
21176   _has_bits_[0] &= ~0x08000000u;
21177 }
clear_gameplayerleftmessage()21178 inline void PokerTHMessage::clear_gameplayerleftmessage() {
21179   if (gameplayerleftmessage_ != NULL) gameplayerleftmessage_->::GamePlayerLeftMessage::Clear();
21180   clear_has_gameplayerleftmessage();
21181 }
gameplayerleftmessage()21182 inline const ::GamePlayerLeftMessage& PokerTHMessage::gameplayerleftmessage() const {
21183   // @@protoc_insertion_point(field_get:PokerTHMessage.gamePlayerLeftMessage)
21184 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21185   return gameplayerleftmessage_ != NULL ? *gameplayerleftmessage_ : *default_instance().gameplayerleftmessage_;
21186 #else
21187   return gameplayerleftmessage_ != NULL ? *gameplayerleftmessage_ : *default_instance_->gameplayerleftmessage_;
21188 #endif
21189 }
mutable_gameplayerleftmessage()21190 inline ::GamePlayerLeftMessage* PokerTHMessage::mutable_gameplayerleftmessage() {
21191   set_has_gameplayerleftmessage();
21192   if (gameplayerleftmessage_ == NULL) gameplayerleftmessage_ = new ::GamePlayerLeftMessage;
21193   // @@protoc_insertion_point(field_mutable:PokerTHMessage.gamePlayerLeftMessage)
21194   return gameplayerleftmessage_;
21195 }
release_gameplayerleftmessage()21196 inline ::GamePlayerLeftMessage* PokerTHMessage::release_gameplayerleftmessage() {
21197   clear_has_gameplayerleftmessage();
21198   ::GamePlayerLeftMessage* temp = gameplayerleftmessage_;
21199   gameplayerleftmessage_ = NULL;
21200   return temp;
21201 }
set_allocated_gameplayerleftmessage(::GamePlayerLeftMessage * gameplayerleftmessage)21202 inline void PokerTHMessage::set_allocated_gameplayerleftmessage(::GamePlayerLeftMessage* gameplayerleftmessage) {
21203   delete gameplayerleftmessage_;
21204   gameplayerleftmessage_ = gameplayerleftmessage;
21205   if (gameplayerleftmessage) {
21206     set_has_gameplayerleftmessage();
21207   } else {
21208     clear_has_gameplayerleftmessage();
21209   }
21210   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.gamePlayerLeftMessage)
21211 }
21212 
21213 // optional .GameAdminChangedMessage gameAdminChangedMessage = 29;
has_gameadminchangedmessage()21214 inline bool PokerTHMessage::has_gameadminchangedmessage() const {
21215   return (_has_bits_[0] & 0x10000000u) != 0;
21216 }
set_has_gameadminchangedmessage()21217 inline void PokerTHMessage::set_has_gameadminchangedmessage() {
21218   _has_bits_[0] |= 0x10000000u;
21219 }
clear_has_gameadminchangedmessage()21220 inline void PokerTHMessage::clear_has_gameadminchangedmessage() {
21221   _has_bits_[0] &= ~0x10000000u;
21222 }
clear_gameadminchangedmessage()21223 inline void PokerTHMessage::clear_gameadminchangedmessage() {
21224   if (gameadminchangedmessage_ != NULL) gameadminchangedmessage_->::GameAdminChangedMessage::Clear();
21225   clear_has_gameadminchangedmessage();
21226 }
gameadminchangedmessage()21227 inline const ::GameAdminChangedMessage& PokerTHMessage::gameadminchangedmessage() const {
21228   // @@protoc_insertion_point(field_get:PokerTHMessage.gameAdminChangedMessage)
21229 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21230   return gameadminchangedmessage_ != NULL ? *gameadminchangedmessage_ : *default_instance().gameadminchangedmessage_;
21231 #else
21232   return gameadminchangedmessage_ != NULL ? *gameadminchangedmessage_ : *default_instance_->gameadminchangedmessage_;
21233 #endif
21234 }
mutable_gameadminchangedmessage()21235 inline ::GameAdminChangedMessage* PokerTHMessage::mutable_gameadminchangedmessage() {
21236   set_has_gameadminchangedmessage();
21237   if (gameadminchangedmessage_ == NULL) gameadminchangedmessage_ = new ::GameAdminChangedMessage;
21238   // @@protoc_insertion_point(field_mutable:PokerTHMessage.gameAdminChangedMessage)
21239   return gameadminchangedmessage_;
21240 }
release_gameadminchangedmessage()21241 inline ::GameAdminChangedMessage* PokerTHMessage::release_gameadminchangedmessage() {
21242   clear_has_gameadminchangedmessage();
21243   ::GameAdminChangedMessage* temp = gameadminchangedmessage_;
21244   gameadminchangedmessage_ = NULL;
21245   return temp;
21246 }
set_allocated_gameadminchangedmessage(::GameAdminChangedMessage * gameadminchangedmessage)21247 inline void PokerTHMessage::set_allocated_gameadminchangedmessage(::GameAdminChangedMessage* gameadminchangedmessage) {
21248   delete gameadminchangedmessage_;
21249   gameadminchangedmessage_ = gameadminchangedmessage;
21250   if (gameadminchangedmessage) {
21251     set_has_gameadminchangedmessage();
21252   } else {
21253     clear_has_gameadminchangedmessage();
21254   }
21255   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.gameAdminChangedMessage)
21256 }
21257 
21258 // optional .RemovedFromGameMessage removedFromGameMessage = 30;
has_removedfromgamemessage()21259 inline bool PokerTHMessage::has_removedfromgamemessage() const {
21260   return (_has_bits_[0] & 0x20000000u) != 0;
21261 }
set_has_removedfromgamemessage()21262 inline void PokerTHMessage::set_has_removedfromgamemessage() {
21263   _has_bits_[0] |= 0x20000000u;
21264 }
clear_has_removedfromgamemessage()21265 inline void PokerTHMessage::clear_has_removedfromgamemessage() {
21266   _has_bits_[0] &= ~0x20000000u;
21267 }
clear_removedfromgamemessage()21268 inline void PokerTHMessage::clear_removedfromgamemessage() {
21269   if (removedfromgamemessage_ != NULL) removedfromgamemessage_->::RemovedFromGameMessage::Clear();
21270   clear_has_removedfromgamemessage();
21271 }
removedfromgamemessage()21272 inline const ::RemovedFromGameMessage& PokerTHMessage::removedfromgamemessage() const {
21273   // @@protoc_insertion_point(field_get:PokerTHMessage.removedFromGameMessage)
21274 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21275   return removedfromgamemessage_ != NULL ? *removedfromgamemessage_ : *default_instance().removedfromgamemessage_;
21276 #else
21277   return removedfromgamemessage_ != NULL ? *removedfromgamemessage_ : *default_instance_->removedfromgamemessage_;
21278 #endif
21279 }
mutable_removedfromgamemessage()21280 inline ::RemovedFromGameMessage* PokerTHMessage::mutable_removedfromgamemessage() {
21281   set_has_removedfromgamemessage();
21282   if (removedfromgamemessage_ == NULL) removedfromgamemessage_ = new ::RemovedFromGameMessage;
21283   // @@protoc_insertion_point(field_mutable:PokerTHMessage.removedFromGameMessage)
21284   return removedfromgamemessage_;
21285 }
release_removedfromgamemessage()21286 inline ::RemovedFromGameMessage* PokerTHMessage::release_removedfromgamemessage() {
21287   clear_has_removedfromgamemessage();
21288   ::RemovedFromGameMessage* temp = removedfromgamemessage_;
21289   removedfromgamemessage_ = NULL;
21290   return temp;
21291 }
set_allocated_removedfromgamemessage(::RemovedFromGameMessage * removedfromgamemessage)21292 inline void PokerTHMessage::set_allocated_removedfromgamemessage(::RemovedFromGameMessage* removedfromgamemessage) {
21293   delete removedfromgamemessage_;
21294   removedfromgamemessage_ = removedfromgamemessage;
21295   if (removedfromgamemessage) {
21296     set_has_removedfromgamemessage();
21297   } else {
21298     clear_has_removedfromgamemessage();
21299   }
21300   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.removedFromGameMessage)
21301 }
21302 
21303 // optional .KickPlayerRequestMessage kickPlayerRequestMessage = 31;
has_kickplayerrequestmessage()21304 inline bool PokerTHMessage::has_kickplayerrequestmessage() const {
21305   return (_has_bits_[0] & 0x40000000u) != 0;
21306 }
set_has_kickplayerrequestmessage()21307 inline void PokerTHMessage::set_has_kickplayerrequestmessage() {
21308   _has_bits_[0] |= 0x40000000u;
21309 }
clear_has_kickplayerrequestmessage()21310 inline void PokerTHMessage::clear_has_kickplayerrequestmessage() {
21311   _has_bits_[0] &= ~0x40000000u;
21312 }
clear_kickplayerrequestmessage()21313 inline void PokerTHMessage::clear_kickplayerrequestmessage() {
21314   if (kickplayerrequestmessage_ != NULL) kickplayerrequestmessage_->::KickPlayerRequestMessage::Clear();
21315   clear_has_kickplayerrequestmessage();
21316 }
kickplayerrequestmessage()21317 inline const ::KickPlayerRequestMessage& PokerTHMessage::kickplayerrequestmessage() const {
21318   // @@protoc_insertion_point(field_get:PokerTHMessage.kickPlayerRequestMessage)
21319 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21320   return kickplayerrequestmessage_ != NULL ? *kickplayerrequestmessage_ : *default_instance().kickplayerrequestmessage_;
21321 #else
21322   return kickplayerrequestmessage_ != NULL ? *kickplayerrequestmessage_ : *default_instance_->kickplayerrequestmessage_;
21323 #endif
21324 }
mutable_kickplayerrequestmessage()21325 inline ::KickPlayerRequestMessage* PokerTHMessage::mutable_kickplayerrequestmessage() {
21326   set_has_kickplayerrequestmessage();
21327   if (kickplayerrequestmessage_ == NULL) kickplayerrequestmessage_ = new ::KickPlayerRequestMessage;
21328   // @@protoc_insertion_point(field_mutable:PokerTHMessage.kickPlayerRequestMessage)
21329   return kickplayerrequestmessage_;
21330 }
release_kickplayerrequestmessage()21331 inline ::KickPlayerRequestMessage* PokerTHMessage::release_kickplayerrequestmessage() {
21332   clear_has_kickplayerrequestmessage();
21333   ::KickPlayerRequestMessage* temp = kickplayerrequestmessage_;
21334   kickplayerrequestmessage_ = NULL;
21335   return temp;
21336 }
set_allocated_kickplayerrequestmessage(::KickPlayerRequestMessage * kickplayerrequestmessage)21337 inline void PokerTHMessage::set_allocated_kickplayerrequestmessage(::KickPlayerRequestMessage* kickplayerrequestmessage) {
21338   delete kickplayerrequestmessage_;
21339   kickplayerrequestmessage_ = kickplayerrequestmessage;
21340   if (kickplayerrequestmessage) {
21341     set_has_kickplayerrequestmessage();
21342   } else {
21343     clear_has_kickplayerrequestmessage();
21344   }
21345   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.kickPlayerRequestMessage)
21346 }
21347 
21348 // optional .LeaveGameRequestMessage leaveGameRequestMessage = 32;
has_leavegamerequestmessage()21349 inline bool PokerTHMessage::has_leavegamerequestmessage() const {
21350   return (_has_bits_[0] & 0x80000000u) != 0;
21351 }
set_has_leavegamerequestmessage()21352 inline void PokerTHMessage::set_has_leavegamerequestmessage() {
21353   _has_bits_[0] |= 0x80000000u;
21354 }
clear_has_leavegamerequestmessage()21355 inline void PokerTHMessage::clear_has_leavegamerequestmessage() {
21356   _has_bits_[0] &= ~0x80000000u;
21357 }
clear_leavegamerequestmessage()21358 inline void PokerTHMessage::clear_leavegamerequestmessage() {
21359   if (leavegamerequestmessage_ != NULL) leavegamerequestmessage_->::LeaveGameRequestMessage::Clear();
21360   clear_has_leavegamerequestmessage();
21361 }
leavegamerequestmessage()21362 inline const ::LeaveGameRequestMessage& PokerTHMessage::leavegamerequestmessage() const {
21363   // @@protoc_insertion_point(field_get:PokerTHMessage.leaveGameRequestMessage)
21364 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21365   return leavegamerequestmessage_ != NULL ? *leavegamerequestmessage_ : *default_instance().leavegamerequestmessage_;
21366 #else
21367   return leavegamerequestmessage_ != NULL ? *leavegamerequestmessage_ : *default_instance_->leavegamerequestmessage_;
21368 #endif
21369 }
mutable_leavegamerequestmessage()21370 inline ::LeaveGameRequestMessage* PokerTHMessage::mutable_leavegamerequestmessage() {
21371   set_has_leavegamerequestmessage();
21372   if (leavegamerequestmessage_ == NULL) leavegamerequestmessage_ = new ::LeaveGameRequestMessage;
21373   // @@protoc_insertion_point(field_mutable:PokerTHMessage.leaveGameRequestMessage)
21374   return leavegamerequestmessage_;
21375 }
release_leavegamerequestmessage()21376 inline ::LeaveGameRequestMessage* PokerTHMessage::release_leavegamerequestmessage() {
21377   clear_has_leavegamerequestmessage();
21378   ::LeaveGameRequestMessage* temp = leavegamerequestmessage_;
21379   leavegamerequestmessage_ = NULL;
21380   return temp;
21381 }
set_allocated_leavegamerequestmessage(::LeaveGameRequestMessage * leavegamerequestmessage)21382 inline void PokerTHMessage::set_allocated_leavegamerequestmessage(::LeaveGameRequestMessage* leavegamerequestmessage) {
21383   delete leavegamerequestmessage_;
21384   leavegamerequestmessage_ = leavegamerequestmessage;
21385   if (leavegamerequestmessage) {
21386     set_has_leavegamerequestmessage();
21387   } else {
21388     clear_has_leavegamerequestmessage();
21389   }
21390   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.leaveGameRequestMessage)
21391 }
21392 
21393 // optional .InvitePlayerToGameMessage invitePlayerToGameMessage = 33;
has_inviteplayertogamemessage()21394 inline bool PokerTHMessage::has_inviteplayertogamemessage() const {
21395   return (_has_bits_[1] & 0x00000001u) != 0;
21396 }
set_has_inviteplayertogamemessage()21397 inline void PokerTHMessage::set_has_inviteplayertogamemessage() {
21398   _has_bits_[1] |= 0x00000001u;
21399 }
clear_has_inviteplayertogamemessage()21400 inline void PokerTHMessage::clear_has_inviteplayertogamemessage() {
21401   _has_bits_[1] &= ~0x00000001u;
21402 }
clear_inviteplayertogamemessage()21403 inline void PokerTHMessage::clear_inviteplayertogamemessage() {
21404   if (inviteplayertogamemessage_ != NULL) inviteplayertogamemessage_->::InvitePlayerToGameMessage::Clear();
21405   clear_has_inviteplayertogamemessage();
21406 }
inviteplayertogamemessage()21407 inline const ::InvitePlayerToGameMessage& PokerTHMessage::inviteplayertogamemessage() const {
21408   // @@protoc_insertion_point(field_get:PokerTHMessage.invitePlayerToGameMessage)
21409 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21410   return inviteplayertogamemessage_ != NULL ? *inviteplayertogamemessage_ : *default_instance().inviteplayertogamemessage_;
21411 #else
21412   return inviteplayertogamemessage_ != NULL ? *inviteplayertogamemessage_ : *default_instance_->inviteplayertogamemessage_;
21413 #endif
21414 }
mutable_inviteplayertogamemessage()21415 inline ::InvitePlayerToGameMessage* PokerTHMessage::mutable_inviteplayertogamemessage() {
21416   set_has_inviteplayertogamemessage();
21417   if (inviteplayertogamemessage_ == NULL) inviteplayertogamemessage_ = new ::InvitePlayerToGameMessage;
21418   // @@protoc_insertion_point(field_mutable:PokerTHMessage.invitePlayerToGameMessage)
21419   return inviteplayertogamemessage_;
21420 }
release_inviteplayertogamemessage()21421 inline ::InvitePlayerToGameMessage* PokerTHMessage::release_inviteplayertogamemessage() {
21422   clear_has_inviteplayertogamemessage();
21423   ::InvitePlayerToGameMessage* temp = inviteplayertogamemessage_;
21424   inviteplayertogamemessage_ = NULL;
21425   return temp;
21426 }
set_allocated_inviteplayertogamemessage(::InvitePlayerToGameMessage * inviteplayertogamemessage)21427 inline void PokerTHMessage::set_allocated_inviteplayertogamemessage(::InvitePlayerToGameMessage* inviteplayertogamemessage) {
21428   delete inviteplayertogamemessage_;
21429   inviteplayertogamemessage_ = inviteplayertogamemessage;
21430   if (inviteplayertogamemessage) {
21431     set_has_inviteplayertogamemessage();
21432   } else {
21433     clear_has_inviteplayertogamemessage();
21434   }
21435   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.invitePlayerToGameMessage)
21436 }
21437 
21438 // optional .InviteNotifyMessage inviteNotifyMessage = 34;
has_invitenotifymessage()21439 inline bool PokerTHMessage::has_invitenotifymessage() const {
21440   return (_has_bits_[1] & 0x00000002u) != 0;
21441 }
set_has_invitenotifymessage()21442 inline void PokerTHMessage::set_has_invitenotifymessage() {
21443   _has_bits_[1] |= 0x00000002u;
21444 }
clear_has_invitenotifymessage()21445 inline void PokerTHMessage::clear_has_invitenotifymessage() {
21446   _has_bits_[1] &= ~0x00000002u;
21447 }
clear_invitenotifymessage()21448 inline void PokerTHMessage::clear_invitenotifymessage() {
21449   if (invitenotifymessage_ != NULL) invitenotifymessage_->::InviteNotifyMessage::Clear();
21450   clear_has_invitenotifymessage();
21451 }
invitenotifymessage()21452 inline const ::InviteNotifyMessage& PokerTHMessage::invitenotifymessage() const {
21453   // @@protoc_insertion_point(field_get:PokerTHMessage.inviteNotifyMessage)
21454 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21455   return invitenotifymessage_ != NULL ? *invitenotifymessage_ : *default_instance().invitenotifymessage_;
21456 #else
21457   return invitenotifymessage_ != NULL ? *invitenotifymessage_ : *default_instance_->invitenotifymessage_;
21458 #endif
21459 }
mutable_invitenotifymessage()21460 inline ::InviteNotifyMessage* PokerTHMessage::mutable_invitenotifymessage() {
21461   set_has_invitenotifymessage();
21462   if (invitenotifymessage_ == NULL) invitenotifymessage_ = new ::InviteNotifyMessage;
21463   // @@protoc_insertion_point(field_mutable:PokerTHMessage.inviteNotifyMessage)
21464   return invitenotifymessage_;
21465 }
release_invitenotifymessage()21466 inline ::InviteNotifyMessage* PokerTHMessage::release_invitenotifymessage() {
21467   clear_has_invitenotifymessage();
21468   ::InviteNotifyMessage* temp = invitenotifymessage_;
21469   invitenotifymessage_ = NULL;
21470   return temp;
21471 }
set_allocated_invitenotifymessage(::InviteNotifyMessage * invitenotifymessage)21472 inline void PokerTHMessage::set_allocated_invitenotifymessage(::InviteNotifyMessage* invitenotifymessage) {
21473   delete invitenotifymessage_;
21474   invitenotifymessage_ = invitenotifymessage;
21475   if (invitenotifymessage) {
21476     set_has_invitenotifymessage();
21477   } else {
21478     clear_has_invitenotifymessage();
21479   }
21480   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.inviteNotifyMessage)
21481 }
21482 
21483 // optional .RejectGameInvitationMessage rejectGameInvitationMessage = 35;
has_rejectgameinvitationmessage()21484 inline bool PokerTHMessage::has_rejectgameinvitationmessage() const {
21485   return (_has_bits_[1] & 0x00000004u) != 0;
21486 }
set_has_rejectgameinvitationmessage()21487 inline void PokerTHMessage::set_has_rejectgameinvitationmessage() {
21488   _has_bits_[1] |= 0x00000004u;
21489 }
clear_has_rejectgameinvitationmessage()21490 inline void PokerTHMessage::clear_has_rejectgameinvitationmessage() {
21491   _has_bits_[1] &= ~0x00000004u;
21492 }
clear_rejectgameinvitationmessage()21493 inline void PokerTHMessage::clear_rejectgameinvitationmessage() {
21494   if (rejectgameinvitationmessage_ != NULL) rejectgameinvitationmessage_->::RejectGameInvitationMessage::Clear();
21495   clear_has_rejectgameinvitationmessage();
21496 }
rejectgameinvitationmessage()21497 inline const ::RejectGameInvitationMessage& PokerTHMessage::rejectgameinvitationmessage() const {
21498   // @@protoc_insertion_point(field_get:PokerTHMessage.rejectGameInvitationMessage)
21499 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21500   return rejectgameinvitationmessage_ != NULL ? *rejectgameinvitationmessage_ : *default_instance().rejectgameinvitationmessage_;
21501 #else
21502   return rejectgameinvitationmessage_ != NULL ? *rejectgameinvitationmessage_ : *default_instance_->rejectgameinvitationmessage_;
21503 #endif
21504 }
mutable_rejectgameinvitationmessage()21505 inline ::RejectGameInvitationMessage* PokerTHMessage::mutable_rejectgameinvitationmessage() {
21506   set_has_rejectgameinvitationmessage();
21507   if (rejectgameinvitationmessage_ == NULL) rejectgameinvitationmessage_ = new ::RejectGameInvitationMessage;
21508   // @@protoc_insertion_point(field_mutable:PokerTHMessage.rejectGameInvitationMessage)
21509   return rejectgameinvitationmessage_;
21510 }
release_rejectgameinvitationmessage()21511 inline ::RejectGameInvitationMessage* PokerTHMessage::release_rejectgameinvitationmessage() {
21512   clear_has_rejectgameinvitationmessage();
21513   ::RejectGameInvitationMessage* temp = rejectgameinvitationmessage_;
21514   rejectgameinvitationmessage_ = NULL;
21515   return temp;
21516 }
set_allocated_rejectgameinvitationmessage(::RejectGameInvitationMessage * rejectgameinvitationmessage)21517 inline void PokerTHMessage::set_allocated_rejectgameinvitationmessage(::RejectGameInvitationMessage* rejectgameinvitationmessage) {
21518   delete rejectgameinvitationmessage_;
21519   rejectgameinvitationmessage_ = rejectgameinvitationmessage;
21520   if (rejectgameinvitationmessage) {
21521     set_has_rejectgameinvitationmessage();
21522   } else {
21523     clear_has_rejectgameinvitationmessage();
21524   }
21525   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.rejectGameInvitationMessage)
21526 }
21527 
21528 // optional .RejectInvNotifyMessage rejectInvNotifyMessage = 36;
has_rejectinvnotifymessage()21529 inline bool PokerTHMessage::has_rejectinvnotifymessage() const {
21530   return (_has_bits_[1] & 0x00000008u) != 0;
21531 }
set_has_rejectinvnotifymessage()21532 inline void PokerTHMessage::set_has_rejectinvnotifymessage() {
21533   _has_bits_[1] |= 0x00000008u;
21534 }
clear_has_rejectinvnotifymessage()21535 inline void PokerTHMessage::clear_has_rejectinvnotifymessage() {
21536   _has_bits_[1] &= ~0x00000008u;
21537 }
clear_rejectinvnotifymessage()21538 inline void PokerTHMessage::clear_rejectinvnotifymessage() {
21539   if (rejectinvnotifymessage_ != NULL) rejectinvnotifymessage_->::RejectInvNotifyMessage::Clear();
21540   clear_has_rejectinvnotifymessage();
21541 }
rejectinvnotifymessage()21542 inline const ::RejectInvNotifyMessage& PokerTHMessage::rejectinvnotifymessage() const {
21543   // @@protoc_insertion_point(field_get:PokerTHMessage.rejectInvNotifyMessage)
21544 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21545   return rejectinvnotifymessage_ != NULL ? *rejectinvnotifymessage_ : *default_instance().rejectinvnotifymessage_;
21546 #else
21547   return rejectinvnotifymessage_ != NULL ? *rejectinvnotifymessage_ : *default_instance_->rejectinvnotifymessage_;
21548 #endif
21549 }
mutable_rejectinvnotifymessage()21550 inline ::RejectInvNotifyMessage* PokerTHMessage::mutable_rejectinvnotifymessage() {
21551   set_has_rejectinvnotifymessage();
21552   if (rejectinvnotifymessage_ == NULL) rejectinvnotifymessage_ = new ::RejectInvNotifyMessage;
21553   // @@protoc_insertion_point(field_mutable:PokerTHMessage.rejectInvNotifyMessage)
21554   return rejectinvnotifymessage_;
21555 }
release_rejectinvnotifymessage()21556 inline ::RejectInvNotifyMessage* PokerTHMessage::release_rejectinvnotifymessage() {
21557   clear_has_rejectinvnotifymessage();
21558   ::RejectInvNotifyMessage* temp = rejectinvnotifymessage_;
21559   rejectinvnotifymessage_ = NULL;
21560   return temp;
21561 }
set_allocated_rejectinvnotifymessage(::RejectInvNotifyMessage * rejectinvnotifymessage)21562 inline void PokerTHMessage::set_allocated_rejectinvnotifymessage(::RejectInvNotifyMessage* rejectinvnotifymessage) {
21563   delete rejectinvnotifymessage_;
21564   rejectinvnotifymessage_ = rejectinvnotifymessage;
21565   if (rejectinvnotifymessage) {
21566     set_has_rejectinvnotifymessage();
21567   } else {
21568     clear_has_rejectinvnotifymessage();
21569   }
21570   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.rejectInvNotifyMessage)
21571 }
21572 
21573 // optional .StartEventMessage startEventMessage = 37;
has_starteventmessage()21574 inline bool PokerTHMessage::has_starteventmessage() const {
21575   return (_has_bits_[1] & 0x00000010u) != 0;
21576 }
set_has_starteventmessage()21577 inline void PokerTHMessage::set_has_starteventmessage() {
21578   _has_bits_[1] |= 0x00000010u;
21579 }
clear_has_starteventmessage()21580 inline void PokerTHMessage::clear_has_starteventmessage() {
21581   _has_bits_[1] &= ~0x00000010u;
21582 }
clear_starteventmessage()21583 inline void PokerTHMessage::clear_starteventmessage() {
21584   if (starteventmessage_ != NULL) starteventmessage_->::StartEventMessage::Clear();
21585   clear_has_starteventmessage();
21586 }
starteventmessage()21587 inline const ::StartEventMessage& PokerTHMessage::starteventmessage() const {
21588   // @@protoc_insertion_point(field_get:PokerTHMessage.startEventMessage)
21589 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21590   return starteventmessage_ != NULL ? *starteventmessage_ : *default_instance().starteventmessage_;
21591 #else
21592   return starteventmessage_ != NULL ? *starteventmessage_ : *default_instance_->starteventmessage_;
21593 #endif
21594 }
mutable_starteventmessage()21595 inline ::StartEventMessage* PokerTHMessage::mutable_starteventmessage() {
21596   set_has_starteventmessage();
21597   if (starteventmessage_ == NULL) starteventmessage_ = new ::StartEventMessage;
21598   // @@protoc_insertion_point(field_mutable:PokerTHMessage.startEventMessage)
21599   return starteventmessage_;
21600 }
release_starteventmessage()21601 inline ::StartEventMessage* PokerTHMessage::release_starteventmessage() {
21602   clear_has_starteventmessage();
21603   ::StartEventMessage* temp = starteventmessage_;
21604   starteventmessage_ = NULL;
21605   return temp;
21606 }
set_allocated_starteventmessage(::StartEventMessage * starteventmessage)21607 inline void PokerTHMessage::set_allocated_starteventmessage(::StartEventMessage* starteventmessage) {
21608   delete starteventmessage_;
21609   starteventmessage_ = starteventmessage;
21610   if (starteventmessage) {
21611     set_has_starteventmessage();
21612   } else {
21613     clear_has_starteventmessage();
21614   }
21615   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.startEventMessage)
21616 }
21617 
21618 // optional .StartEventAckMessage startEventAckMessage = 38;
has_starteventackmessage()21619 inline bool PokerTHMessage::has_starteventackmessage() const {
21620   return (_has_bits_[1] & 0x00000020u) != 0;
21621 }
set_has_starteventackmessage()21622 inline void PokerTHMessage::set_has_starteventackmessage() {
21623   _has_bits_[1] |= 0x00000020u;
21624 }
clear_has_starteventackmessage()21625 inline void PokerTHMessage::clear_has_starteventackmessage() {
21626   _has_bits_[1] &= ~0x00000020u;
21627 }
clear_starteventackmessage()21628 inline void PokerTHMessage::clear_starteventackmessage() {
21629   if (starteventackmessage_ != NULL) starteventackmessage_->::StartEventAckMessage::Clear();
21630   clear_has_starteventackmessage();
21631 }
starteventackmessage()21632 inline const ::StartEventAckMessage& PokerTHMessage::starteventackmessage() const {
21633   // @@protoc_insertion_point(field_get:PokerTHMessage.startEventAckMessage)
21634 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21635   return starteventackmessage_ != NULL ? *starteventackmessage_ : *default_instance().starteventackmessage_;
21636 #else
21637   return starteventackmessage_ != NULL ? *starteventackmessage_ : *default_instance_->starteventackmessage_;
21638 #endif
21639 }
mutable_starteventackmessage()21640 inline ::StartEventAckMessage* PokerTHMessage::mutable_starteventackmessage() {
21641   set_has_starteventackmessage();
21642   if (starteventackmessage_ == NULL) starteventackmessage_ = new ::StartEventAckMessage;
21643   // @@protoc_insertion_point(field_mutable:PokerTHMessage.startEventAckMessage)
21644   return starteventackmessage_;
21645 }
release_starteventackmessage()21646 inline ::StartEventAckMessage* PokerTHMessage::release_starteventackmessage() {
21647   clear_has_starteventackmessage();
21648   ::StartEventAckMessage* temp = starteventackmessage_;
21649   starteventackmessage_ = NULL;
21650   return temp;
21651 }
set_allocated_starteventackmessage(::StartEventAckMessage * starteventackmessage)21652 inline void PokerTHMessage::set_allocated_starteventackmessage(::StartEventAckMessage* starteventackmessage) {
21653   delete starteventackmessage_;
21654   starteventackmessage_ = starteventackmessage;
21655   if (starteventackmessage) {
21656     set_has_starteventackmessage();
21657   } else {
21658     clear_has_starteventackmessage();
21659   }
21660   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.startEventAckMessage)
21661 }
21662 
21663 // optional .GameStartInitialMessage gameStartInitialMessage = 39;
has_gamestartinitialmessage()21664 inline bool PokerTHMessage::has_gamestartinitialmessage() const {
21665   return (_has_bits_[1] & 0x00000040u) != 0;
21666 }
set_has_gamestartinitialmessage()21667 inline void PokerTHMessage::set_has_gamestartinitialmessage() {
21668   _has_bits_[1] |= 0x00000040u;
21669 }
clear_has_gamestartinitialmessage()21670 inline void PokerTHMessage::clear_has_gamestartinitialmessage() {
21671   _has_bits_[1] &= ~0x00000040u;
21672 }
clear_gamestartinitialmessage()21673 inline void PokerTHMessage::clear_gamestartinitialmessage() {
21674   if (gamestartinitialmessage_ != NULL) gamestartinitialmessage_->::GameStartInitialMessage::Clear();
21675   clear_has_gamestartinitialmessage();
21676 }
gamestartinitialmessage()21677 inline const ::GameStartInitialMessage& PokerTHMessage::gamestartinitialmessage() const {
21678   // @@protoc_insertion_point(field_get:PokerTHMessage.gameStartInitialMessage)
21679 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21680   return gamestartinitialmessage_ != NULL ? *gamestartinitialmessage_ : *default_instance().gamestartinitialmessage_;
21681 #else
21682   return gamestartinitialmessage_ != NULL ? *gamestartinitialmessage_ : *default_instance_->gamestartinitialmessage_;
21683 #endif
21684 }
mutable_gamestartinitialmessage()21685 inline ::GameStartInitialMessage* PokerTHMessage::mutable_gamestartinitialmessage() {
21686   set_has_gamestartinitialmessage();
21687   if (gamestartinitialmessage_ == NULL) gamestartinitialmessage_ = new ::GameStartInitialMessage;
21688   // @@protoc_insertion_point(field_mutable:PokerTHMessage.gameStartInitialMessage)
21689   return gamestartinitialmessage_;
21690 }
release_gamestartinitialmessage()21691 inline ::GameStartInitialMessage* PokerTHMessage::release_gamestartinitialmessage() {
21692   clear_has_gamestartinitialmessage();
21693   ::GameStartInitialMessage* temp = gamestartinitialmessage_;
21694   gamestartinitialmessage_ = NULL;
21695   return temp;
21696 }
set_allocated_gamestartinitialmessage(::GameStartInitialMessage * gamestartinitialmessage)21697 inline void PokerTHMessage::set_allocated_gamestartinitialmessage(::GameStartInitialMessage* gamestartinitialmessage) {
21698   delete gamestartinitialmessage_;
21699   gamestartinitialmessage_ = gamestartinitialmessage;
21700   if (gamestartinitialmessage) {
21701     set_has_gamestartinitialmessage();
21702   } else {
21703     clear_has_gamestartinitialmessage();
21704   }
21705   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.gameStartInitialMessage)
21706 }
21707 
21708 // optional .GameStartRejoinMessage gameStartRejoinMessage = 40;
has_gamestartrejoinmessage()21709 inline bool PokerTHMessage::has_gamestartrejoinmessage() const {
21710   return (_has_bits_[1] & 0x00000080u) != 0;
21711 }
set_has_gamestartrejoinmessage()21712 inline void PokerTHMessage::set_has_gamestartrejoinmessage() {
21713   _has_bits_[1] |= 0x00000080u;
21714 }
clear_has_gamestartrejoinmessage()21715 inline void PokerTHMessage::clear_has_gamestartrejoinmessage() {
21716   _has_bits_[1] &= ~0x00000080u;
21717 }
clear_gamestartrejoinmessage()21718 inline void PokerTHMessage::clear_gamestartrejoinmessage() {
21719   if (gamestartrejoinmessage_ != NULL) gamestartrejoinmessage_->::GameStartRejoinMessage::Clear();
21720   clear_has_gamestartrejoinmessage();
21721 }
gamestartrejoinmessage()21722 inline const ::GameStartRejoinMessage& PokerTHMessage::gamestartrejoinmessage() const {
21723   // @@protoc_insertion_point(field_get:PokerTHMessage.gameStartRejoinMessage)
21724 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21725   return gamestartrejoinmessage_ != NULL ? *gamestartrejoinmessage_ : *default_instance().gamestartrejoinmessage_;
21726 #else
21727   return gamestartrejoinmessage_ != NULL ? *gamestartrejoinmessage_ : *default_instance_->gamestartrejoinmessage_;
21728 #endif
21729 }
mutable_gamestartrejoinmessage()21730 inline ::GameStartRejoinMessage* PokerTHMessage::mutable_gamestartrejoinmessage() {
21731   set_has_gamestartrejoinmessage();
21732   if (gamestartrejoinmessage_ == NULL) gamestartrejoinmessage_ = new ::GameStartRejoinMessage;
21733   // @@protoc_insertion_point(field_mutable:PokerTHMessage.gameStartRejoinMessage)
21734   return gamestartrejoinmessage_;
21735 }
release_gamestartrejoinmessage()21736 inline ::GameStartRejoinMessage* PokerTHMessage::release_gamestartrejoinmessage() {
21737   clear_has_gamestartrejoinmessage();
21738   ::GameStartRejoinMessage* temp = gamestartrejoinmessage_;
21739   gamestartrejoinmessage_ = NULL;
21740   return temp;
21741 }
set_allocated_gamestartrejoinmessage(::GameStartRejoinMessage * gamestartrejoinmessage)21742 inline void PokerTHMessage::set_allocated_gamestartrejoinmessage(::GameStartRejoinMessage* gamestartrejoinmessage) {
21743   delete gamestartrejoinmessage_;
21744   gamestartrejoinmessage_ = gamestartrejoinmessage;
21745   if (gamestartrejoinmessage) {
21746     set_has_gamestartrejoinmessage();
21747   } else {
21748     clear_has_gamestartrejoinmessage();
21749   }
21750   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.gameStartRejoinMessage)
21751 }
21752 
21753 // optional .HandStartMessage handStartMessage = 41;
has_handstartmessage()21754 inline bool PokerTHMessage::has_handstartmessage() const {
21755   return (_has_bits_[1] & 0x00000100u) != 0;
21756 }
set_has_handstartmessage()21757 inline void PokerTHMessage::set_has_handstartmessage() {
21758   _has_bits_[1] |= 0x00000100u;
21759 }
clear_has_handstartmessage()21760 inline void PokerTHMessage::clear_has_handstartmessage() {
21761   _has_bits_[1] &= ~0x00000100u;
21762 }
clear_handstartmessage()21763 inline void PokerTHMessage::clear_handstartmessage() {
21764   if (handstartmessage_ != NULL) handstartmessage_->::HandStartMessage::Clear();
21765   clear_has_handstartmessage();
21766 }
handstartmessage()21767 inline const ::HandStartMessage& PokerTHMessage::handstartmessage() const {
21768   // @@protoc_insertion_point(field_get:PokerTHMessage.handStartMessage)
21769 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21770   return handstartmessage_ != NULL ? *handstartmessage_ : *default_instance().handstartmessage_;
21771 #else
21772   return handstartmessage_ != NULL ? *handstartmessage_ : *default_instance_->handstartmessage_;
21773 #endif
21774 }
mutable_handstartmessage()21775 inline ::HandStartMessage* PokerTHMessage::mutable_handstartmessage() {
21776   set_has_handstartmessage();
21777   if (handstartmessage_ == NULL) handstartmessage_ = new ::HandStartMessage;
21778   // @@protoc_insertion_point(field_mutable:PokerTHMessage.handStartMessage)
21779   return handstartmessage_;
21780 }
release_handstartmessage()21781 inline ::HandStartMessage* PokerTHMessage::release_handstartmessage() {
21782   clear_has_handstartmessage();
21783   ::HandStartMessage* temp = handstartmessage_;
21784   handstartmessage_ = NULL;
21785   return temp;
21786 }
set_allocated_handstartmessage(::HandStartMessage * handstartmessage)21787 inline void PokerTHMessage::set_allocated_handstartmessage(::HandStartMessage* handstartmessage) {
21788   delete handstartmessage_;
21789   handstartmessage_ = handstartmessage;
21790   if (handstartmessage) {
21791     set_has_handstartmessage();
21792   } else {
21793     clear_has_handstartmessage();
21794   }
21795   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.handStartMessage)
21796 }
21797 
21798 // optional .PlayersTurnMessage playersTurnMessage = 42;
has_playersturnmessage()21799 inline bool PokerTHMessage::has_playersturnmessage() const {
21800   return (_has_bits_[1] & 0x00000200u) != 0;
21801 }
set_has_playersturnmessage()21802 inline void PokerTHMessage::set_has_playersturnmessage() {
21803   _has_bits_[1] |= 0x00000200u;
21804 }
clear_has_playersturnmessage()21805 inline void PokerTHMessage::clear_has_playersturnmessage() {
21806   _has_bits_[1] &= ~0x00000200u;
21807 }
clear_playersturnmessage()21808 inline void PokerTHMessage::clear_playersturnmessage() {
21809   if (playersturnmessage_ != NULL) playersturnmessage_->::PlayersTurnMessage::Clear();
21810   clear_has_playersturnmessage();
21811 }
playersturnmessage()21812 inline const ::PlayersTurnMessage& PokerTHMessage::playersturnmessage() const {
21813   // @@protoc_insertion_point(field_get:PokerTHMessage.playersTurnMessage)
21814 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21815   return playersturnmessage_ != NULL ? *playersturnmessage_ : *default_instance().playersturnmessage_;
21816 #else
21817   return playersturnmessage_ != NULL ? *playersturnmessage_ : *default_instance_->playersturnmessage_;
21818 #endif
21819 }
mutable_playersturnmessage()21820 inline ::PlayersTurnMessage* PokerTHMessage::mutable_playersturnmessage() {
21821   set_has_playersturnmessage();
21822   if (playersturnmessage_ == NULL) playersturnmessage_ = new ::PlayersTurnMessage;
21823   // @@protoc_insertion_point(field_mutable:PokerTHMessage.playersTurnMessage)
21824   return playersturnmessage_;
21825 }
release_playersturnmessage()21826 inline ::PlayersTurnMessage* PokerTHMessage::release_playersturnmessage() {
21827   clear_has_playersturnmessage();
21828   ::PlayersTurnMessage* temp = playersturnmessage_;
21829   playersturnmessage_ = NULL;
21830   return temp;
21831 }
set_allocated_playersturnmessage(::PlayersTurnMessage * playersturnmessage)21832 inline void PokerTHMessage::set_allocated_playersturnmessage(::PlayersTurnMessage* playersturnmessage) {
21833   delete playersturnmessage_;
21834   playersturnmessage_ = playersturnmessage;
21835   if (playersturnmessage) {
21836     set_has_playersturnmessage();
21837   } else {
21838     clear_has_playersturnmessage();
21839   }
21840   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.playersTurnMessage)
21841 }
21842 
21843 // optional .MyActionRequestMessage myActionRequestMessage = 43;
has_myactionrequestmessage()21844 inline bool PokerTHMessage::has_myactionrequestmessage() const {
21845   return (_has_bits_[1] & 0x00000400u) != 0;
21846 }
set_has_myactionrequestmessage()21847 inline void PokerTHMessage::set_has_myactionrequestmessage() {
21848   _has_bits_[1] |= 0x00000400u;
21849 }
clear_has_myactionrequestmessage()21850 inline void PokerTHMessage::clear_has_myactionrequestmessage() {
21851   _has_bits_[1] &= ~0x00000400u;
21852 }
clear_myactionrequestmessage()21853 inline void PokerTHMessage::clear_myactionrequestmessage() {
21854   if (myactionrequestmessage_ != NULL) myactionrequestmessage_->::MyActionRequestMessage::Clear();
21855   clear_has_myactionrequestmessage();
21856 }
myactionrequestmessage()21857 inline const ::MyActionRequestMessage& PokerTHMessage::myactionrequestmessage() const {
21858   // @@protoc_insertion_point(field_get:PokerTHMessage.myActionRequestMessage)
21859 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21860   return myactionrequestmessage_ != NULL ? *myactionrequestmessage_ : *default_instance().myactionrequestmessage_;
21861 #else
21862   return myactionrequestmessage_ != NULL ? *myactionrequestmessage_ : *default_instance_->myactionrequestmessage_;
21863 #endif
21864 }
mutable_myactionrequestmessage()21865 inline ::MyActionRequestMessage* PokerTHMessage::mutable_myactionrequestmessage() {
21866   set_has_myactionrequestmessage();
21867   if (myactionrequestmessage_ == NULL) myactionrequestmessage_ = new ::MyActionRequestMessage;
21868   // @@protoc_insertion_point(field_mutable:PokerTHMessage.myActionRequestMessage)
21869   return myactionrequestmessage_;
21870 }
release_myactionrequestmessage()21871 inline ::MyActionRequestMessage* PokerTHMessage::release_myactionrequestmessage() {
21872   clear_has_myactionrequestmessage();
21873   ::MyActionRequestMessage* temp = myactionrequestmessage_;
21874   myactionrequestmessage_ = NULL;
21875   return temp;
21876 }
set_allocated_myactionrequestmessage(::MyActionRequestMessage * myactionrequestmessage)21877 inline void PokerTHMessage::set_allocated_myactionrequestmessage(::MyActionRequestMessage* myactionrequestmessage) {
21878   delete myactionrequestmessage_;
21879   myactionrequestmessage_ = myactionrequestmessage;
21880   if (myactionrequestmessage) {
21881     set_has_myactionrequestmessage();
21882   } else {
21883     clear_has_myactionrequestmessage();
21884   }
21885   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.myActionRequestMessage)
21886 }
21887 
21888 // optional .YourActionRejectedMessage yourActionRejectedMessage = 44;
has_youractionrejectedmessage()21889 inline bool PokerTHMessage::has_youractionrejectedmessage() const {
21890   return (_has_bits_[1] & 0x00000800u) != 0;
21891 }
set_has_youractionrejectedmessage()21892 inline void PokerTHMessage::set_has_youractionrejectedmessage() {
21893   _has_bits_[1] |= 0x00000800u;
21894 }
clear_has_youractionrejectedmessage()21895 inline void PokerTHMessage::clear_has_youractionrejectedmessage() {
21896   _has_bits_[1] &= ~0x00000800u;
21897 }
clear_youractionrejectedmessage()21898 inline void PokerTHMessage::clear_youractionrejectedmessage() {
21899   if (youractionrejectedmessage_ != NULL) youractionrejectedmessage_->::YourActionRejectedMessage::Clear();
21900   clear_has_youractionrejectedmessage();
21901 }
youractionrejectedmessage()21902 inline const ::YourActionRejectedMessage& PokerTHMessage::youractionrejectedmessage() const {
21903   // @@protoc_insertion_point(field_get:PokerTHMessage.yourActionRejectedMessage)
21904 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21905   return youractionrejectedmessage_ != NULL ? *youractionrejectedmessage_ : *default_instance().youractionrejectedmessage_;
21906 #else
21907   return youractionrejectedmessage_ != NULL ? *youractionrejectedmessage_ : *default_instance_->youractionrejectedmessage_;
21908 #endif
21909 }
mutable_youractionrejectedmessage()21910 inline ::YourActionRejectedMessage* PokerTHMessage::mutable_youractionrejectedmessage() {
21911   set_has_youractionrejectedmessage();
21912   if (youractionrejectedmessage_ == NULL) youractionrejectedmessage_ = new ::YourActionRejectedMessage;
21913   // @@protoc_insertion_point(field_mutable:PokerTHMessage.yourActionRejectedMessage)
21914   return youractionrejectedmessage_;
21915 }
release_youractionrejectedmessage()21916 inline ::YourActionRejectedMessage* PokerTHMessage::release_youractionrejectedmessage() {
21917   clear_has_youractionrejectedmessage();
21918   ::YourActionRejectedMessage* temp = youractionrejectedmessage_;
21919   youractionrejectedmessage_ = NULL;
21920   return temp;
21921 }
set_allocated_youractionrejectedmessage(::YourActionRejectedMessage * youractionrejectedmessage)21922 inline void PokerTHMessage::set_allocated_youractionrejectedmessage(::YourActionRejectedMessage* youractionrejectedmessage) {
21923   delete youractionrejectedmessage_;
21924   youractionrejectedmessage_ = youractionrejectedmessage;
21925   if (youractionrejectedmessage) {
21926     set_has_youractionrejectedmessage();
21927   } else {
21928     clear_has_youractionrejectedmessage();
21929   }
21930   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.yourActionRejectedMessage)
21931 }
21932 
21933 // optional .PlayersActionDoneMessage playersActionDoneMessage = 45;
has_playersactiondonemessage()21934 inline bool PokerTHMessage::has_playersactiondonemessage() const {
21935   return (_has_bits_[1] & 0x00001000u) != 0;
21936 }
set_has_playersactiondonemessage()21937 inline void PokerTHMessage::set_has_playersactiondonemessage() {
21938   _has_bits_[1] |= 0x00001000u;
21939 }
clear_has_playersactiondonemessage()21940 inline void PokerTHMessage::clear_has_playersactiondonemessage() {
21941   _has_bits_[1] &= ~0x00001000u;
21942 }
clear_playersactiondonemessage()21943 inline void PokerTHMessage::clear_playersactiondonemessage() {
21944   if (playersactiondonemessage_ != NULL) playersactiondonemessage_->::PlayersActionDoneMessage::Clear();
21945   clear_has_playersactiondonemessage();
21946 }
playersactiondonemessage()21947 inline const ::PlayersActionDoneMessage& PokerTHMessage::playersactiondonemessage() const {
21948   // @@protoc_insertion_point(field_get:PokerTHMessage.playersActionDoneMessage)
21949 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21950   return playersactiondonemessage_ != NULL ? *playersactiondonemessage_ : *default_instance().playersactiondonemessage_;
21951 #else
21952   return playersactiondonemessage_ != NULL ? *playersactiondonemessage_ : *default_instance_->playersactiondonemessage_;
21953 #endif
21954 }
mutable_playersactiondonemessage()21955 inline ::PlayersActionDoneMessage* PokerTHMessage::mutable_playersactiondonemessage() {
21956   set_has_playersactiondonemessage();
21957   if (playersactiondonemessage_ == NULL) playersactiondonemessage_ = new ::PlayersActionDoneMessage;
21958   // @@protoc_insertion_point(field_mutable:PokerTHMessage.playersActionDoneMessage)
21959   return playersactiondonemessage_;
21960 }
release_playersactiondonemessage()21961 inline ::PlayersActionDoneMessage* PokerTHMessage::release_playersactiondonemessage() {
21962   clear_has_playersactiondonemessage();
21963   ::PlayersActionDoneMessage* temp = playersactiondonemessage_;
21964   playersactiondonemessage_ = NULL;
21965   return temp;
21966 }
set_allocated_playersactiondonemessage(::PlayersActionDoneMessage * playersactiondonemessage)21967 inline void PokerTHMessage::set_allocated_playersactiondonemessage(::PlayersActionDoneMessage* playersactiondonemessage) {
21968   delete playersactiondonemessage_;
21969   playersactiondonemessage_ = playersactiondonemessage;
21970   if (playersactiondonemessage) {
21971     set_has_playersactiondonemessage();
21972   } else {
21973     clear_has_playersactiondonemessage();
21974   }
21975   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.playersActionDoneMessage)
21976 }
21977 
21978 // optional .DealFlopCardsMessage dealFlopCardsMessage = 46;
has_dealflopcardsmessage()21979 inline bool PokerTHMessage::has_dealflopcardsmessage() const {
21980   return (_has_bits_[1] & 0x00002000u) != 0;
21981 }
set_has_dealflopcardsmessage()21982 inline void PokerTHMessage::set_has_dealflopcardsmessage() {
21983   _has_bits_[1] |= 0x00002000u;
21984 }
clear_has_dealflopcardsmessage()21985 inline void PokerTHMessage::clear_has_dealflopcardsmessage() {
21986   _has_bits_[1] &= ~0x00002000u;
21987 }
clear_dealflopcardsmessage()21988 inline void PokerTHMessage::clear_dealflopcardsmessage() {
21989   if (dealflopcardsmessage_ != NULL) dealflopcardsmessage_->::DealFlopCardsMessage::Clear();
21990   clear_has_dealflopcardsmessage();
21991 }
dealflopcardsmessage()21992 inline const ::DealFlopCardsMessage& PokerTHMessage::dealflopcardsmessage() const {
21993   // @@protoc_insertion_point(field_get:PokerTHMessage.dealFlopCardsMessage)
21994 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
21995   return dealflopcardsmessage_ != NULL ? *dealflopcardsmessage_ : *default_instance().dealflopcardsmessage_;
21996 #else
21997   return dealflopcardsmessage_ != NULL ? *dealflopcardsmessage_ : *default_instance_->dealflopcardsmessage_;
21998 #endif
21999 }
mutable_dealflopcardsmessage()22000 inline ::DealFlopCardsMessage* PokerTHMessage::mutable_dealflopcardsmessage() {
22001   set_has_dealflopcardsmessage();
22002   if (dealflopcardsmessage_ == NULL) dealflopcardsmessage_ = new ::DealFlopCardsMessage;
22003   // @@protoc_insertion_point(field_mutable:PokerTHMessage.dealFlopCardsMessage)
22004   return dealflopcardsmessage_;
22005 }
release_dealflopcardsmessage()22006 inline ::DealFlopCardsMessage* PokerTHMessage::release_dealflopcardsmessage() {
22007   clear_has_dealflopcardsmessage();
22008   ::DealFlopCardsMessage* temp = dealflopcardsmessage_;
22009   dealflopcardsmessage_ = NULL;
22010   return temp;
22011 }
set_allocated_dealflopcardsmessage(::DealFlopCardsMessage * dealflopcardsmessage)22012 inline void PokerTHMessage::set_allocated_dealflopcardsmessage(::DealFlopCardsMessage* dealflopcardsmessage) {
22013   delete dealflopcardsmessage_;
22014   dealflopcardsmessage_ = dealflopcardsmessage;
22015   if (dealflopcardsmessage) {
22016     set_has_dealflopcardsmessage();
22017   } else {
22018     clear_has_dealflopcardsmessage();
22019   }
22020   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.dealFlopCardsMessage)
22021 }
22022 
22023 // optional .DealTurnCardMessage dealTurnCardMessage = 47;
has_dealturncardmessage()22024 inline bool PokerTHMessage::has_dealturncardmessage() const {
22025   return (_has_bits_[1] & 0x00004000u) != 0;
22026 }
set_has_dealturncardmessage()22027 inline void PokerTHMessage::set_has_dealturncardmessage() {
22028   _has_bits_[1] |= 0x00004000u;
22029 }
clear_has_dealturncardmessage()22030 inline void PokerTHMessage::clear_has_dealturncardmessage() {
22031   _has_bits_[1] &= ~0x00004000u;
22032 }
clear_dealturncardmessage()22033 inline void PokerTHMessage::clear_dealturncardmessage() {
22034   if (dealturncardmessage_ != NULL) dealturncardmessage_->::DealTurnCardMessage::Clear();
22035   clear_has_dealturncardmessage();
22036 }
dealturncardmessage()22037 inline const ::DealTurnCardMessage& PokerTHMessage::dealturncardmessage() const {
22038   // @@protoc_insertion_point(field_get:PokerTHMessage.dealTurnCardMessage)
22039 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
22040   return dealturncardmessage_ != NULL ? *dealturncardmessage_ : *default_instance().dealturncardmessage_;
22041 #else
22042   return dealturncardmessage_ != NULL ? *dealturncardmessage_ : *default_instance_->dealturncardmessage_;
22043 #endif
22044 }
mutable_dealturncardmessage()22045 inline ::DealTurnCardMessage* PokerTHMessage::mutable_dealturncardmessage() {
22046   set_has_dealturncardmessage();
22047   if (dealturncardmessage_ == NULL) dealturncardmessage_ = new ::DealTurnCardMessage;
22048   // @@protoc_insertion_point(field_mutable:PokerTHMessage.dealTurnCardMessage)
22049   return dealturncardmessage_;
22050 }
release_dealturncardmessage()22051 inline ::DealTurnCardMessage* PokerTHMessage::release_dealturncardmessage() {
22052   clear_has_dealturncardmessage();
22053   ::DealTurnCardMessage* temp = dealturncardmessage_;
22054   dealturncardmessage_ = NULL;
22055   return temp;
22056 }
set_allocated_dealturncardmessage(::DealTurnCardMessage * dealturncardmessage)22057 inline void PokerTHMessage::set_allocated_dealturncardmessage(::DealTurnCardMessage* dealturncardmessage) {
22058   delete dealturncardmessage_;
22059   dealturncardmessage_ = dealturncardmessage;
22060   if (dealturncardmessage) {
22061     set_has_dealturncardmessage();
22062   } else {
22063     clear_has_dealturncardmessage();
22064   }
22065   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.dealTurnCardMessage)
22066 }
22067 
22068 // optional .DealRiverCardMessage dealRiverCardMessage = 48;
has_dealrivercardmessage()22069 inline bool PokerTHMessage::has_dealrivercardmessage() const {
22070   return (_has_bits_[1] & 0x00008000u) != 0;
22071 }
set_has_dealrivercardmessage()22072 inline void PokerTHMessage::set_has_dealrivercardmessage() {
22073   _has_bits_[1] |= 0x00008000u;
22074 }
clear_has_dealrivercardmessage()22075 inline void PokerTHMessage::clear_has_dealrivercardmessage() {
22076   _has_bits_[1] &= ~0x00008000u;
22077 }
clear_dealrivercardmessage()22078 inline void PokerTHMessage::clear_dealrivercardmessage() {
22079   if (dealrivercardmessage_ != NULL) dealrivercardmessage_->::DealRiverCardMessage::Clear();
22080   clear_has_dealrivercardmessage();
22081 }
dealrivercardmessage()22082 inline const ::DealRiverCardMessage& PokerTHMessage::dealrivercardmessage() const {
22083   // @@protoc_insertion_point(field_get:PokerTHMessage.dealRiverCardMessage)
22084 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
22085   return dealrivercardmessage_ != NULL ? *dealrivercardmessage_ : *default_instance().dealrivercardmessage_;
22086 #else
22087   return dealrivercardmessage_ != NULL ? *dealrivercardmessage_ : *default_instance_->dealrivercardmessage_;
22088 #endif
22089 }
mutable_dealrivercardmessage()22090 inline ::DealRiverCardMessage* PokerTHMessage::mutable_dealrivercardmessage() {
22091   set_has_dealrivercardmessage();
22092   if (dealrivercardmessage_ == NULL) dealrivercardmessage_ = new ::DealRiverCardMessage;
22093   // @@protoc_insertion_point(field_mutable:PokerTHMessage.dealRiverCardMessage)
22094   return dealrivercardmessage_;
22095 }
release_dealrivercardmessage()22096 inline ::DealRiverCardMessage* PokerTHMessage::release_dealrivercardmessage() {
22097   clear_has_dealrivercardmessage();
22098   ::DealRiverCardMessage* temp = dealrivercardmessage_;
22099   dealrivercardmessage_ = NULL;
22100   return temp;
22101 }
set_allocated_dealrivercardmessage(::DealRiverCardMessage * dealrivercardmessage)22102 inline void PokerTHMessage::set_allocated_dealrivercardmessage(::DealRiverCardMessage* dealrivercardmessage) {
22103   delete dealrivercardmessage_;
22104   dealrivercardmessage_ = dealrivercardmessage;
22105   if (dealrivercardmessage) {
22106     set_has_dealrivercardmessage();
22107   } else {
22108     clear_has_dealrivercardmessage();
22109   }
22110   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.dealRiverCardMessage)
22111 }
22112 
22113 // optional .AllInShowCardsMessage allInShowCardsMessage = 49;
has_allinshowcardsmessage()22114 inline bool PokerTHMessage::has_allinshowcardsmessage() const {
22115   return (_has_bits_[1] & 0x00010000u) != 0;
22116 }
set_has_allinshowcardsmessage()22117 inline void PokerTHMessage::set_has_allinshowcardsmessage() {
22118   _has_bits_[1] |= 0x00010000u;
22119 }
clear_has_allinshowcardsmessage()22120 inline void PokerTHMessage::clear_has_allinshowcardsmessage() {
22121   _has_bits_[1] &= ~0x00010000u;
22122 }
clear_allinshowcardsmessage()22123 inline void PokerTHMessage::clear_allinshowcardsmessage() {
22124   if (allinshowcardsmessage_ != NULL) allinshowcardsmessage_->::AllInShowCardsMessage::Clear();
22125   clear_has_allinshowcardsmessage();
22126 }
allinshowcardsmessage()22127 inline const ::AllInShowCardsMessage& PokerTHMessage::allinshowcardsmessage() const {
22128   // @@protoc_insertion_point(field_get:PokerTHMessage.allInShowCardsMessage)
22129 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
22130   return allinshowcardsmessage_ != NULL ? *allinshowcardsmessage_ : *default_instance().allinshowcardsmessage_;
22131 #else
22132   return allinshowcardsmessage_ != NULL ? *allinshowcardsmessage_ : *default_instance_->allinshowcardsmessage_;
22133 #endif
22134 }
mutable_allinshowcardsmessage()22135 inline ::AllInShowCardsMessage* PokerTHMessage::mutable_allinshowcardsmessage() {
22136   set_has_allinshowcardsmessage();
22137   if (allinshowcardsmessage_ == NULL) allinshowcardsmessage_ = new ::AllInShowCardsMessage;
22138   // @@protoc_insertion_point(field_mutable:PokerTHMessage.allInShowCardsMessage)
22139   return allinshowcardsmessage_;
22140 }
release_allinshowcardsmessage()22141 inline ::AllInShowCardsMessage* PokerTHMessage::release_allinshowcardsmessage() {
22142   clear_has_allinshowcardsmessage();
22143   ::AllInShowCardsMessage* temp = allinshowcardsmessage_;
22144   allinshowcardsmessage_ = NULL;
22145   return temp;
22146 }
set_allocated_allinshowcardsmessage(::AllInShowCardsMessage * allinshowcardsmessage)22147 inline void PokerTHMessage::set_allocated_allinshowcardsmessage(::AllInShowCardsMessage* allinshowcardsmessage) {
22148   delete allinshowcardsmessage_;
22149   allinshowcardsmessage_ = allinshowcardsmessage;
22150   if (allinshowcardsmessage) {
22151     set_has_allinshowcardsmessage();
22152   } else {
22153     clear_has_allinshowcardsmessage();
22154   }
22155   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.allInShowCardsMessage)
22156 }
22157 
22158 // optional .EndOfHandShowCardsMessage endOfHandShowCardsMessage = 50;
has_endofhandshowcardsmessage()22159 inline bool PokerTHMessage::has_endofhandshowcardsmessage() const {
22160   return (_has_bits_[1] & 0x00020000u) != 0;
22161 }
set_has_endofhandshowcardsmessage()22162 inline void PokerTHMessage::set_has_endofhandshowcardsmessage() {
22163   _has_bits_[1] |= 0x00020000u;
22164 }
clear_has_endofhandshowcardsmessage()22165 inline void PokerTHMessage::clear_has_endofhandshowcardsmessage() {
22166   _has_bits_[1] &= ~0x00020000u;
22167 }
clear_endofhandshowcardsmessage()22168 inline void PokerTHMessage::clear_endofhandshowcardsmessage() {
22169   if (endofhandshowcardsmessage_ != NULL) endofhandshowcardsmessage_->::EndOfHandShowCardsMessage::Clear();
22170   clear_has_endofhandshowcardsmessage();
22171 }
endofhandshowcardsmessage()22172 inline const ::EndOfHandShowCardsMessage& PokerTHMessage::endofhandshowcardsmessage() const {
22173   // @@protoc_insertion_point(field_get:PokerTHMessage.endOfHandShowCardsMessage)
22174 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
22175   return endofhandshowcardsmessage_ != NULL ? *endofhandshowcardsmessage_ : *default_instance().endofhandshowcardsmessage_;
22176 #else
22177   return endofhandshowcardsmessage_ != NULL ? *endofhandshowcardsmessage_ : *default_instance_->endofhandshowcardsmessage_;
22178 #endif
22179 }
mutable_endofhandshowcardsmessage()22180 inline ::EndOfHandShowCardsMessage* PokerTHMessage::mutable_endofhandshowcardsmessage() {
22181   set_has_endofhandshowcardsmessage();
22182   if (endofhandshowcardsmessage_ == NULL) endofhandshowcardsmessage_ = new ::EndOfHandShowCardsMessage;
22183   // @@protoc_insertion_point(field_mutable:PokerTHMessage.endOfHandShowCardsMessage)
22184   return endofhandshowcardsmessage_;
22185 }
release_endofhandshowcardsmessage()22186 inline ::EndOfHandShowCardsMessage* PokerTHMessage::release_endofhandshowcardsmessage() {
22187   clear_has_endofhandshowcardsmessage();
22188   ::EndOfHandShowCardsMessage* temp = endofhandshowcardsmessage_;
22189   endofhandshowcardsmessage_ = NULL;
22190   return temp;
22191 }
set_allocated_endofhandshowcardsmessage(::EndOfHandShowCardsMessage * endofhandshowcardsmessage)22192 inline void PokerTHMessage::set_allocated_endofhandshowcardsmessage(::EndOfHandShowCardsMessage* endofhandshowcardsmessage) {
22193   delete endofhandshowcardsmessage_;
22194   endofhandshowcardsmessage_ = endofhandshowcardsmessage;
22195   if (endofhandshowcardsmessage) {
22196     set_has_endofhandshowcardsmessage();
22197   } else {
22198     clear_has_endofhandshowcardsmessage();
22199   }
22200   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.endOfHandShowCardsMessage)
22201 }
22202 
22203 // optional .EndOfHandHideCardsMessage endOfHandHideCardsMessage = 51;
has_endofhandhidecardsmessage()22204 inline bool PokerTHMessage::has_endofhandhidecardsmessage() const {
22205   return (_has_bits_[1] & 0x00040000u) != 0;
22206 }
set_has_endofhandhidecardsmessage()22207 inline void PokerTHMessage::set_has_endofhandhidecardsmessage() {
22208   _has_bits_[1] |= 0x00040000u;
22209 }
clear_has_endofhandhidecardsmessage()22210 inline void PokerTHMessage::clear_has_endofhandhidecardsmessage() {
22211   _has_bits_[1] &= ~0x00040000u;
22212 }
clear_endofhandhidecardsmessage()22213 inline void PokerTHMessage::clear_endofhandhidecardsmessage() {
22214   if (endofhandhidecardsmessage_ != NULL) endofhandhidecardsmessage_->::EndOfHandHideCardsMessage::Clear();
22215   clear_has_endofhandhidecardsmessage();
22216 }
endofhandhidecardsmessage()22217 inline const ::EndOfHandHideCardsMessage& PokerTHMessage::endofhandhidecardsmessage() const {
22218   // @@protoc_insertion_point(field_get:PokerTHMessage.endOfHandHideCardsMessage)
22219 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
22220   return endofhandhidecardsmessage_ != NULL ? *endofhandhidecardsmessage_ : *default_instance().endofhandhidecardsmessage_;
22221 #else
22222   return endofhandhidecardsmessage_ != NULL ? *endofhandhidecardsmessage_ : *default_instance_->endofhandhidecardsmessage_;
22223 #endif
22224 }
mutable_endofhandhidecardsmessage()22225 inline ::EndOfHandHideCardsMessage* PokerTHMessage::mutable_endofhandhidecardsmessage() {
22226   set_has_endofhandhidecardsmessage();
22227   if (endofhandhidecardsmessage_ == NULL) endofhandhidecardsmessage_ = new ::EndOfHandHideCardsMessage;
22228   // @@protoc_insertion_point(field_mutable:PokerTHMessage.endOfHandHideCardsMessage)
22229   return endofhandhidecardsmessage_;
22230 }
release_endofhandhidecardsmessage()22231 inline ::EndOfHandHideCardsMessage* PokerTHMessage::release_endofhandhidecardsmessage() {
22232   clear_has_endofhandhidecardsmessage();
22233   ::EndOfHandHideCardsMessage* temp = endofhandhidecardsmessage_;
22234   endofhandhidecardsmessage_ = NULL;
22235   return temp;
22236 }
set_allocated_endofhandhidecardsmessage(::EndOfHandHideCardsMessage * endofhandhidecardsmessage)22237 inline void PokerTHMessage::set_allocated_endofhandhidecardsmessage(::EndOfHandHideCardsMessage* endofhandhidecardsmessage) {
22238   delete endofhandhidecardsmessage_;
22239   endofhandhidecardsmessage_ = endofhandhidecardsmessage;
22240   if (endofhandhidecardsmessage) {
22241     set_has_endofhandhidecardsmessage();
22242   } else {
22243     clear_has_endofhandhidecardsmessage();
22244   }
22245   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.endOfHandHideCardsMessage)
22246 }
22247 
22248 // optional .ShowMyCardsRequestMessage showMyCardsRequestMessage = 52;
has_showmycardsrequestmessage()22249 inline bool PokerTHMessage::has_showmycardsrequestmessage() const {
22250   return (_has_bits_[1] & 0x00080000u) != 0;
22251 }
set_has_showmycardsrequestmessage()22252 inline void PokerTHMessage::set_has_showmycardsrequestmessage() {
22253   _has_bits_[1] |= 0x00080000u;
22254 }
clear_has_showmycardsrequestmessage()22255 inline void PokerTHMessage::clear_has_showmycardsrequestmessage() {
22256   _has_bits_[1] &= ~0x00080000u;
22257 }
clear_showmycardsrequestmessage()22258 inline void PokerTHMessage::clear_showmycardsrequestmessage() {
22259   if (showmycardsrequestmessage_ != NULL) showmycardsrequestmessage_->::ShowMyCardsRequestMessage::Clear();
22260   clear_has_showmycardsrequestmessage();
22261 }
showmycardsrequestmessage()22262 inline const ::ShowMyCardsRequestMessage& PokerTHMessage::showmycardsrequestmessage() const {
22263   // @@protoc_insertion_point(field_get:PokerTHMessage.showMyCardsRequestMessage)
22264 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
22265   return showmycardsrequestmessage_ != NULL ? *showmycardsrequestmessage_ : *default_instance().showmycardsrequestmessage_;
22266 #else
22267   return showmycardsrequestmessage_ != NULL ? *showmycardsrequestmessage_ : *default_instance_->showmycardsrequestmessage_;
22268 #endif
22269 }
mutable_showmycardsrequestmessage()22270 inline ::ShowMyCardsRequestMessage* PokerTHMessage::mutable_showmycardsrequestmessage() {
22271   set_has_showmycardsrequestmessage();
22272   if (showmycardsrequestmessage_ == NULL) showmycardsrequestmessage_ = new ::ShowMyCardsRequestMessage;
22273   // @@protoc_insertion_point(field_mutable:PokerTHMessage.showMyCardsRequestMessage)
22274   return showmycardsrequestmessage_;
22275 }
release_showmycardsrequestmessage()22276 inline ::ShowMyCardsRequestMessage* PokerTHMessage::release_showmycardsrequestmessage() {
22277   clear_has_showmycardsrequestmessage();
22278   ::ShowMyCardsRequestMessage* temp = showmycardsrequestmessage_;
22279   showmycardsrequestmessage_ = NULL;
22280   return temp;
22281 }
set_allocated_showmycardsrequestmessage(::ShowMyCardsRequestMessage * showmycardsrequestmessage)22282 inline void PokerTHMessage::set_allocated_showmycardsrequestmessage(::ShowMyCardsRequestMessage* showmycardsrequestmessage) {
22283   delete showmycardsrequestmessage_;
22284   showmycardsrequestmessage_ = showmycardsrequestmessage;
22285   if (showmycardsrequestmessage) {
22286     set_has_showmycardsrequestmessage();
22287   } else {
22288     clear_has_showmycardsrequestmessage();
22289   }
22290   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.showMyCardsRequestMessage)
22291 }
22292 
22293 // optional .AfterHandShowCardsMessage afterHandShowCardsMessage = 53;
has_afterhandshowcardsmessage()22294 inline bool PokerTHMessage::has_afterhandshowcardsmessage() const {
22295   return (_has_bits_[1] & 0x00100000u) != 0;
22296 }
set_has_afterhandshowcardsmessage()22297 inline void PokerTHMessage::set_has_afterhandshowcardsmessage() {
22298   _has_bits_[1] |= 0x00100000u;
22299 }
clear_has_afterhandshowcardsmessage()22300 inline void PokerTHMessage::clear_has_afterhandshowcardsmessage() {
22301   _has_bits_[1] &= ~0x00100000u;
22302 }
clear_afterhandshowcardsmessage()22303 inline void PokerTHMessage::clear_afterhandshowcardsmessage() {
22304   if (afterhandshowcardsmessage_ != NULL) afterhandshowcardsmessage_->::AfterHandShowCardsMessage::Clear();
22305   clear_has_afterhandshowcardsmessage();
22306 }
afterhandshowcardsmessage()22307 inline const ::AfterHandShowCardsMessage& PokerTHMessage::afterhandshowcardsmessage() const {
22308   // @@protoc_insertion_point(field_get:PokerTHMessage.afterHandShowCardsMessage)
22309 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
22310   return afterhandshowcardsmessage_ != NULL ? *afterhandshowcardsmessage_ : *default_instance().afterhandshowcardsmessage_;
22311 #else
22312   return afterhandshowcardsmessage_ != NULL ? *afterhandshowcardsmessage_ : *default_instance_->afterhandshowcardsmessage_;
22313 #endif
22314 }
mutable_afterhandshowcardsmessage()22315 inline ::AfterHandShowCardsMessage* PokerTHMessage::mutable_afterhandshowcardsmessage() {
22316   set_has_afterhandshowcardsmessage();
22317   if (afterhandshowcardsmessage_ == NULL) afterhandshowcardsmessage_ = new ::AfterHandShowCardsMessage;
22318   // @@protoc_insertion_point(field_mutable:PokerTHMessage.afterHandShowCardsMessage)
22319   return afterhandshowcardsmessage_;
22320 }
release_afterhandshowcardsmessage()22321 inline ::AfterHandShowCardsMessage* PokerTHMessage::release_afterhandshowcardsmessage() {
22322   clear_has_afterhandshowcardsmessage();
22323   ::AfterHandShowCardsMessage* temp = afterhandshowcardsmessage_;
22324   afterhandshowcardsmessage_ = NULL;
22325   return temp;
22326 }
set_allocated_afterhandshowcardsmessage(::AfterHandShowCardsMessage * afterhandshowcardsmessage)22327 inline void PokerTHMessage::set_allocated_afterhandshowcardsmessage(::AfterHandShowCardsMessage* afterhandshowcardsmessage) {
22328   delete afterhandshowcardsmessage_;
22329   afterhandshowcardsmessage_ = afterhandshowcardsmessage;
22330   if (afterhandshowcardsmessage) {
22331     set_has_afterhandshowcardsmessage();
22332   } else {
22333     clear_has_afterhandshowcardsmessage();
22334   }
22335   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.afterHandShowCardsMessage)
22336 }
22337 
22338 // optional .EndOfGameMessage endOfGameMessage = 54;
has_endofgamemessage()22339 inline bool PokerTHMessage::has_endofgamemessage() const {
22340   return (_has_bits_[1] & 0x00200000u) != 0;
22341 }
set_has_endofgamemessage()22342 inline void PokerTHMessage::set_has_endofgamemessage() {
22343   _has_bits_[1] |= 0x00200000u;
22344 }
clear_has_endofgamemessage()22345 inline void PokerTHMessage::clear_has_endofgamemessage() {
22346   _has_bits_[1] &= ~0x00200000u;
22347 }
clear_endofgamemessage()22348 inline void PokerTHMessage::clear_endofgamemessage() {
22349   if (endofgamemessage_ != NULL) endofgamemessage_->::EndOfGameMessage::Clear();
22350   clear_has_endofgamemessage();
22351 }
endofgamemessage()22352 inline const ::EndOfGameMessage& PokerTHMessage::endofgamemessage() const {
22353   // @@protoc_insertion_point(field_get:PokerTHMessage.endOfGameMessage)
22354 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
22355   return endofgamemessage_ != NULL ? *endofgamemessage_ : *default_instance().endofgamemessage_;
22356 #else
22357   return endofgamemessage_ != NULL ? *endofgamemessage_ : *default_instance_->endofgamemessage_;
22358 #endif
22359 }
mutable_endofgamemessage()22360 inline ::EndOfGameMessage* PokerTHMessage::mutable_endofgamemessage() {
22361   set_has_endofgamemessage();
22362   if (endofgamemessage_ == NULL) endofgamemessage_ = new ::EndOfGameMessage;
22363   // @@protoc_insertion_point(field_mutable:PokerTHMessage.endOfGameMessage)
22364   return endofgamemessage_;
22365 }
release_endofgamemessage()22366 inline ::EndOfGameMessage* PokerTHMessage::release_endofgamemessage() {
22367   clear_has_endofgamemessage();
22368   ::EndOfGameMessage* temp = endofgamemessage_;
22369   endofgamemessage_ = NULL;
22370   return temp;
22371 }
set_allocated_endofgamemessage(::EndOfGameMessage * endofgamemessage)22372 inline void PokerTHMessage::set_allocated_endofgamemessage(::EndOfGameMessage* endofgamemessage) {
22373   delete endofgamemessage_;
22374   endofgamemessage_ = endofgamemessage;
22375   if (endofgamemessage) {
22376     set_has_endofgamemessage();
22377   } else {
22378     clear_has_endofgamemessage();
22379   }
22380   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.endOfGameMessage)
22381 }
22382 
22383 // optional .PlayerIdChangedMessage playerIdChangedMessage = 55;
has_playeridchangedmessage()22384 inline bool PokerTHMessage::has_playeridchangedmessage() const {
22385   return (_has_bits_[1] & 0x00400000u) != 0;
22386 }
set_has_playeridchangedmessage()22387 inline void PokerTHMessage::set_has_playeridchangedmessage() {
22388   _has_bits_[1] |= 0x00400000u;
22389 }
clear_has_playeridchangedmessage()22390 inline void PokerTHMessage::clear_has_playeridchangedmessage() {
22391   _has_bits_[1] &= ~0x00400000u;
22392 }
clear_playeridchangedmessage()22393 inline void PokerTHMessage::clear_playeridchangedmessage() {
22394   if (playeridchangedmessage_ != NULL) playeridchangedmessage_->::PlayerIdChangedMessage::Clear();
22395   clear_has_playeridchangedmessage();
22396 }
playeridchangedmessage()22397 inline const ::PlayerIdChangedMessage& PokerTHMessage::playeridchangedmessage() const {
22398   // @@protoc_insertion_point(field_get:PokerTHMessage.playerIdChangedMessage)
22399 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
22400   return playeridchangedmessage_ != NULL ? *playeridchangedmessage_ : *default_instance().playeridchangedmessage_;
22401 #else
22402   return playeridchangedmessage_ != NULL ? *playeridchangedmessage_ : *default_instance_->playeridchangedmessage_;
22403 #endif
22404 }
mutable_playeridchangedmessage()22405 inline ::PlayerIdChangedMessage* PokerTHMessage::mutable_playeridchangedmessage() {
22406   set_has_playeridchangedmessage();
22407   if (playeridchangedmessage_ == NULL) playeridchangedmessage_ = new ::PlayerIdChangedMessage;
22408   // @@protoc_insertion_point(field_mutable:PokerTHMessage.playerIdChangedMessage)
22409   return playeridchangedmessage_;
22410 }
release_playeridchangedmessage()22411 inline ::PlayerIdChangedMessage* PokerTHMessage::release_playeridchangedmessage() {
22412   clear_has_playeridchangedmessage();
22413   ::PlayerIdChangedMessage* temp = playeridchangedmessage_;
22414   playeridchangedmessage_ = NULL;
22415   return temp;
22416 }
set_allocated_playeridchangedmessage(::PlayerIdChangedMessage * playeridchangedmessage)22417 inline void PokerTHMessage::set_allocated_playeridchangedmessage(::PlayerIdChangedMessage* playeridchangedmessage) {
22418   delete playeridchangedmessage_;
22419   playeridchangedmessage_ = playeridchangedmessage;
22420   if (playeridchangedmessage) {
22421     set_has_playeridchangedmessage();
22422   } else {
22423     clear_has_playeridchangedmessage();
22424   }
22425   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.playerIdChangedMessage)
22426 }
22427 
22428 // optional .AskKickPlayerMessage askKickPlayerMessage = 56;
has_askkickplayermessage()22429 inline bool PokerTHMessage::has_askkickplayermessage() const {
22430   return (_has_bits_[1] & 0x00800000u) != 0;
22431 }
set_has_askkickplayermessage()22432 inline void PokerTHMessage::set_has_askkickplayermessage() {
22433   _has_bits_[1] |= 0x00800000u;
22434 }
clear_has_askkickplayermessage()22435 inline void PokerTHMessage::clear_has_askkickplayermessage() {
22436   _has_bits_[1] &= ~0x00800000u;
22437 }
clear_askkickplayermessage()22438 inline void PokerTHMessage::clear_askkickplayermessage() {
22439   if (askkickplayermessage_ != NULL) askkickplayermessage_->::AskKickPlayerMessage::Clear();
22440   clear_has_askkickplayermessage();
22441 }
askkickplayermessage()22442 inline const ::AskKickPlayerMessage& PokerTHMessage::askkickplayermessage() const {
22443   // @@protoc_insertion_point(field_get:PokerTHMessage.askKickPlayerMessage)
22444 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
22445   return askkickplayermessage_ != NULL ? *askkickplayermessage_ : *default_instance().askkickplayermessage_;
22446 #else
22447   return askkickplayermessage_ != NULL ? *askkickplayermessage_ : *default_instance_->askkickplayermessage_;
22448 #endif
22449 }
mutable_askkickplayermessage()22450 inline ::AskKickPlayerMessage* PokerTHMessage::mutable_askkickplayermessage() {
22451   set_has_askkickplayermessage();
22452   if (askkickplayermessage_ == NULL) askkickplayermessage_ = new ::AskKickPlayerMessage;
22453   // @@protoc_insertion_point(field_mutable:PokerTHMessage.askKickPlayerMessage)
22454   return askkickplayermessage_;
22455 }
release_askkickplayermessage()22456 inline ::AskKickPlayerMessage* PokerTHMessage::release_askkickplayermessage() {
22457   clear_has_askkickplayermessage();
22458   ::AskKickPlayerMessage* temp = askkickplayermessage_;
22459   askkickplayermessage_ = NULL;
22460   return temp;
22461 }
set_allocated_askkickplayermessage(::AskKickPlayerMessage * askkickplayermessage)22462 inline void PokerTHMessage::set_allocated_askkickplayermessage(::AskKickPlayerMessage* askkickplayermessage) {
22463   delete askkickplayermessage_;
22464   askkickplayermessage_ = askkickplayermessage;
22465   if (askkickplayermessage) {
22466     set_has_askkickplayermessage();
22467   } else {
22468     clear_has_askkickplayermessage();
22469   }
22470   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.askKickPlayerMessage)
22471 }
22472 
22473 // optional .AskKickDeniedMessage askKickDeniedMessage = 57;
has_askkickdeniedmessage()22474 inline bool PokerTHMessage::has_askkickdeniedmessage() const {
22475   return (_has_bits_[1] & 0x01000000u) != 0;
22476 }
set_has_askkickdeniedmessage()22477 inline void PokerTHMessage::set_has_askkickdeniedmessage() {
22478   _has_bits_[1] |= 0x01000000u;
22479 }
clear_has_askkickdeniedmessage()22480 inline void PokerTHMessage::clear_has_askkickdeniedmessage() {
22481   _has_bits_[1] &= ~0x01000000u;
22482 }
clear_askkickdeniedmessage()22483 inline void PokerTHMessage::clear_askkickdeniedmessage() {
22484   if (askkickdeniedmessage_ != NULL) askkickdeniedmessage_->::AskKickDeniedMessage::Clear();
22485   clear_has_askkickdeniedmessage();
22486 }
askkickdeniedmessage()22487 inline const ::AskKickDeniedMessage& PokerTHMessage::askkickdeniedmessage() const {
22488   // @@protoc_insertion_point(field_get:PokerTHMessage.askKickDeniedMessage)
22489 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
22490   return askkickdeniedmessage_ != NULL ? *askkickdeniedmessage_ : *default_instance().askkickdeniedmessage_;
22491 #else
22492   return askkickdeniedmessage_ != NULL ? *askkickdeniedmessage_ : *default_instance_->askkickdeniedmessage_;
22493 #endif
22494 }
mutable_askkickdeniedmessage()22495 inline ::AskKickDeniedMessage* PokerTHMessage::mutable_askkickdeniedmessage() {
22496   set_has_askkickdeniedmessage();
22497   if (askkickdeniedmessage_ == NULL) askkickdeniedmessage_ = new ::AskKickDeniedMessage;
22498   // @@protoc_insertion_point(field_mutable:PokerTHMessage.askKickDeniedMessage)
22499   return askkickdeniedmessage_;
22500 }
release_askkickdeniedmessage()22501 inline ::AskKickDeniedMessage* PokerTHMessage::release_askkickdeniedmessage() {
22502   clear_has_askkickdeniedmessage();
22503   ::AskKickDeniedMessage* temp = askkickdeniedmessage_;
22504   askkickdeniedmessage_ = NULL;
22505   return temp;
22506 }
set_allocated_askkickdeniedmessage(::AskKickDeniedMessage * askkickdeniedmessage)22507 inline void PokerTHMessage::set_allocated_askkickdeniedmessage(::AskKickDeniedMessage* askkickdeniedmessage) {
22508   delete askkickdeniedmessage_;
22509   askkickdeniedmessage_ = askkickdeniedmessage;
22510   if (askkickdeniedmessage) {
22511     set_has_askkickdeniedmessage();
22512   } else {
22513     clear_has_askkickdeniedmessage();
22514   }
22515   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.askKickDeniedMessage)
22516 }
22517 
22518 // optional .StartKickPetitionMessage startKickPetitionMessage = 58;
has_startkickpetitionmessage()22519 inline bool PokerTHMessage::has_startkickpetitionmessage() const {
22520   return (_has_bits_[1] & 0x02000000u) != 0;
22521 }
set_has_startkickpetitionmessage()22522 inline void PokerTHMessage::set_has_startkickpetitionmessage() {
22523   _has_bits_[1] |= 0x02000000u;
22524 }
clear_has_startkickpetitionmessage()22525 inline void PokerTHMessage::clear_has_startkickpetitionmessage() {
22526   _has_bits_[1] &= ~0x02000000u;
22527 }
clear_startkickpetitionmessage()22528 inline void PokerTHMessage::clear_startkickpetitionmessage() {
22529   if (startkickpetitionmessage_ != NULL) startkickpetitionmessage_->::StartKickPetitionMessage::Clear();
22530   clear_has_startkickpetitionmessage();
22531 }
startkickpetitionmessage()22532 inline const ::StartKickPetitionMessage& PokerTHMessage::startkickpetitionmessage() const {
22533   // @@protoc_insertion_point(field_get:PokerTHMessage.startKickPetitionMessage)
22534 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
22535   return startkickpetitionmessage_ != NULL ? *startkickpetitionmessage_ : *default_instance().startkickpetitionmessage_;
22536 #else
22537   return startkickpetitionmessage_ != NULL ? *startkickpetitionmessage_ : *default_instance_->startkickpetitionmessage_;
22538 #endif
22539 }
mutable_startkickpetitionmessage()22540 inline ::StartKickPetitionMessage* PokerTHMessage::mutable_startkickpetitionmessage() {
22541   set_has_startkickpetitionmessage();
22542   if (startkickpetitionmessage_ == NULL) startkickpetitionmessage_ = new ::StartKickPetitionMessage;
22543   // @@protoc_insertion_point(field_mutable:PokerTHMessage.startKickPetitionMessage)
22544   return startkickpetitionmessage_;
22545 }
release_startkickpetitionmessage()22546 inline ::StartKickPetitionMessage* PokerTHMessage::release_startkickpetitionmessage() {
22547   clear_has_startkickpetitionmessage();
22548   ::StartKickPetitionMessage* temp = startkickpetitionmessage_;
22549   startkickpetitionmessage_ = NULL;
22550   return temp;
22551 }
set_allocated_startkickpetitionmessage(::StartKickPetitionMessage * startkickpetitionmessage)22552 inline void PokerTHMessage::set_allocated_startkickpetitionmessage(::StartKickPetitionMessage* startkickpetitionmessage) {
22553   delete startkickpetitionmessage_;
22554   startkickpetitionmessage_ = startkickpetitionmessage;
22555   if (startkickpetitionmessage) {
22556     set_has_startkickpetitionmessage();
22557   } else {
22558     clear_has_startkickpetitionmessage();
22559   }
22560   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.startKickPetitionMessage)
22561 }
22562 
22563 // optional .VoteKickRequestMessage voteKickRequestMessage = 59;
has_votekickrequestmessage()22564 inline bool PokerTHMessage::has_votekickrequestmessage() const {
22565   return (_has_bits_[1] & 0x04000000u) != 0;
22566 }
set_has_votekickrequestmessage()22567 inline void PokerTHMessage::set_has_votekickrequestmessage() {
22568   _has_bits_[1] |= 0x04000000u;
22569 }
clear_has_votekickrequestmessage()22570 inline void PokerTHMessage::clear_has_votekickrequestmessage() {
22571   _has_bits_[1] &= ~0x04000000u;
22572 }
clear_votekickrequestmessage()22573 inline void PokerTHMessage::clear_votekickrequestmessage() {
22574   if (votekickrequestmessage_ != NULL) votekickrequestmessage_->::VoteKickRequestMessage::Clear();
22575   clear_has_votekickrequestmessage();
22576 }
votekickrequestmessage()22577 inline const ::VoteKickRequestMessage& PokerTHMessage::votekickrequestmessage() const {
22578   // @@protoc_insertion_point(field_get:PokerTHMessage.voteKickRequestMessage)
22579 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
22580   return votekickrequestmessage_ != NULL ? *votekickrequestmessage_ : *default_instance().votekickrequestmessage_;
22581 #else
22582   return votekickrequestmessage_ != NULL ? *votekickrequestmessage_ : *default_instance_->votekickrequestmessage_;
22583 #endif
22584 }
mutable_votekickrequestmessage()22585 inline ::VoteKickRequestMessage* PokerTHMessage::mutable_votekickrequestmessage() {
22586   set_has_votekickrequestmessage();
22587   if (votekickrequestmessage_ == NULL) votekickrequestmessage_ = new ::VoteKickRequestMessage;
22588   // @@protoc_insertion_point(field_mutable:PokerTHMessage.voteKickRequestMessage)
22589   return votekickrequestmessage_;
22590 }
release_votekickrequestmessage()22591 inline ::VoteKickRequestMessage* PokerTHMessage::release_votekickrequestmessage() {
22592   clear_has_votekickrequestmessage();
22593   ::VoteKickRequestMessage* temp = votekickrequestmessage_;
22594   votekickrequestmessage_ = NULL;
22595   return temp;
22596 }
set_allocated_votekickrequestmessage(::VoteKickRequestMessage * votekickrequestmessage)22597 inline void PokerTHMessage::set_allocated_votekickrequestmessage(::VoteKickRequestMessage* votekickrequestmessage) {
22598   delete votekickrequestmessage_;
22599   votekickrequestmessage_ = votekickrequestmessage;
22600   if (votekickrequestmessage) {
22601     set_has_votekickrequestmessage();
22602   } else {
22603     clear_has_votekickrequestmessage();
22604   }
22605   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.voteKickRequestMessage)
22606 }
22607 
22608 // optional .VoteKickReplyMessage voteKickReplyMessage = 60;
has_votekickreplymessage()22609 inline bool PokerTHMessage::has_votekickreplymessage() const {
22610   return (_has_bits_[1] & 0x08000000u) != 0;
22611 }
set_has_votekickreplymessage()22612 inline void PokerTHMessage::set_has_votekickreplymessage() {
22613   _has_bits_[1] |= 0x08000000u;
22614 }
clear_has_votekickreplymessage()22615 inline void PokerTHMessage::clear_has_votekickreplymessage() {
22616   _has_bits_[1] &= ~0x08000000u;
22617 }
clear_votekickreplymessage()22618 inline void PokerTHMessage::clear_votekickreplymessage() {
22619   if (votekickreplymessage_ != NULL) votekickreplymessage_->::VoteKickReplyMessage::Clear();
22620   clear_has_votekickreplymessage();
22621 }
votekickreplymessage()22622 inline const ::VoteKickReplyMessage& PokerTHMessage::votekickreplymessage() const {
22623   // @@protoc_insertion_point(field_get:PokerTHMessage.voteKickReplyMessage)
22624 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
22625   return votekickreplymessage_ != NULL ? *votekickreplymessage_ : *default_instance().votekickreplymessage_;
22626 #else
22627   return votekickreplymessage_ != NULL ? *votekickreplymessage_ : *default_instance_->votekickreplymessage_;
22628 #endif
22629 }
mutable_votekickreplymessage()22630 inline ::VoteKickReplyMessage* PokerTHMessage::mutable_votekickreplymessage() {
22631   set_has_votekickreplymessage();
22632   if (votekickreplymessage_ == NULL) votekickreplymessage_ = new ::VoteKickReplyMessage;
22633   // @@protoc_insertion_point(field_mutable:PokerTHMessage.voteKickReplyMessage)
22634   return votekickreplymessage_;
22635 }
release_votekickreplymessage()22636 inline ::VoteKickReplyMessage* PokerTHMessage::release_votekickreplymessage() {
22637   clear_has_votekickreplymessage();
22638   ::VoteKickReplyMessage* temp = votekickreplymessage_;
22639   votekickreplymessage_ = NULL;
22640   return temp;
22641 }
set_allocated_votekickreplymessage(::VoteKickReplyMessage * votekickreplymessage)22642 inline void PokerTHMessage::set_allocated_votekickreplymessage(::VoteKickReplyMessage* votekickreplymessage) {
22643   delete votekickreplymessage_;
22644   votekickreplymessage_ = votekickreplymessage;
22645   if (votekickreplymessage) {
22646     set_has_votekickreplymessage();
22647   } else {
22648     clear_has_votekickreplymessage();
22649   }
22650   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.voteKickReplyMessage)
22651 }
22652 
22653 // optional .KickPetitionUpdateMessage kickPetitionUpdateMessage = 61;
has_kickpetitionupdatemessage()22654 inline bool PokerTHMessage::has_kickpetitionupdatemessage() const {
22655   return (_has_bits_[1] & 0x10000000u) != 0;
22656 }
set_has_kickpetitionupdatemessage()22657 inline void PokerTHMessage::set_has_kickpetitionupdatemessage() {
22658   _has_bits_[1] |= 0x10000000u;
22659 }
clear_has_kickpetitionupdatemessage()22660 inline void PokerTHMessage::clear_has_kickpetitionupdatemessage() {
22661   _has_bits_[1] &= ~0x10000000u;
22662 }
clear_kickpetitionupdatemessage()22663 inline void PokerTHMessage::clear_kickpetitionupdatemessage() {
22664   if (kickpetitionupdatemessage_ != NULL) kickpetitionupdatemessage_->::KickPetitionUpdateMessage::Clear();
22665   clear_has_kickpetitionupdatemessage();
22666 }
kickpetitionupdatemessage()22667 inline const ::KickPetitionUpdateMessage& PokerTHMessage::kickpetitionupdatemessage() const {
22668   // @@protoc_insertion_point(field_get:PokerTHMessage.kickPetitionUpdateMessage)
22669 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
22670   return kickpetitionupdatemessage_ != NULL ? *kickpetitionupdatemessage_ : *default_instance().kickpetitionupdatemessage_;
22671 #else
22672   return kickpetitionupdatemessage_ != NULL ? *kickpetitionupdatemessage_ : *default_instance_->kickpetitionupdatemessage_;
22673 #endif
22674 }
mutable_kickpetitionupdatemessage()22675 inline ::KickPetitionUpdateMessage* PokerTHMessage::mutable_kickpetitionupdatemessage() {
22676   set_has_kickpetitionupdatemessage();
22677   if (kickpetitionupdatemessage_ == NULL) kickpetitionupdatemessage_ = new ::KickPetitionUpdateMessage;
22678   // @@protoc_insertion_point(field_mutable:PokerTHMessage.kickPetitionUpdateMessage)
22679   return kickpetitionupdatemessage_;
22680 }
release_kickpetitionupdatemessage()22681 inline ::KickPetitionUpdateMessage* PokerTHMessage::release_kickpetitionupdatemessage() {
22682   clear_has_kickpetitionupdatemessage();
22683   ::KickPetitionUpdateMessage* temp = kickpetitionupdatemessage_;
22684   kickpetitionupdatemessage_ = NULL;
22685   return temp;
22686 }
set_allocated_kickpetitionupdatemessage(::KickPetitionUpdateMessage * kickpetitionupdatemessage)22687 inline void PokerTHMessage::set_allocated_kickpetitionupdatemessage(::KickPetitionUpdateMessage* kickpetitionupdatemessage) {
22688   delete kickpetitionupdatemessage_;
22689   kickpetitionupdatemessage_ = kickpetitionupdatemessage;
22690   if (kickpetitionupdatemessage) {
22691     set_has_kickpetitionupdatemessage();
22692   } else {
22693     clear_has_kickpetitionupdatemessage();
22694   }
22695   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.kickPetitionUpdateMessage)
22696 }
22697 
22698 // optional .EndKickPetitionMessage endKickPetitionMessage = 62;
has_endkickpetitionmessage()22699 inline bool PokerTHMessage::has_endkickpetitionmessage() const {
22700   return (_has_bits_[1] & 0x20000000u) != 0;
22701 }
set_has_endkickpetitionmessage()22702 inline void PokerTHMessage::set_has_endkickpetitionmessage() {
22703   _has_bits_[1] |= 0x20000000u;
22704 }
clear_has_endkickpetitionmessage()22705 inline void PokerTHMessage::clear_has_endkickpetitionmessage() {
22706   _has_bits_[1] &= ~0x20000000u;
22707 }
clear_endkickpetitionmessage()22708 inline void PokerTHMessage::clear_endkickpetitionmessage() {
22709   if (endkickpetitionmessage_ != NULL) endkickpetitionmessage_->::EndKickPetitionMessage::Clear();
22710   clear_has_endkickpetitionmessage();
22711 }
endkickpetitionmessage()22712 inline const ::EndKickPetitionMessage& PokerTHMessage::endkickpetitionmessage() const {
22713   // @@protoc_insertion_point(field_get:PokerTHMessage.endKickPetitionMessage)
22714 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
22715   return endkickpetitionmessage_ != NULL ? *endkickpetitionmessage_ : *default_instance().endkickpetitionmessage_;
22716 #else
22717   return endkickpetitionmessage_ != NULL ? *endkickpetitionmessage_ : *default_instance_->endkickpetitionmessage_;
22718 #endif
22719 }
mutable_endkickpetitionmessage()22720 inline ::EndKickPetitionMessage* PokerTHMessage::mutable_endkickpetitionmessage() {
22721   set_has_endkickpetitionmessage();
22722   if (endkickpetitionmessage_ == NULL) endkickpetitionmessage_ = new ::EndKickPetitionMessage;
22723   // @@protoc_insertion_point(field_mutable:PokerTHMessage.endKickPetitionMessage)
22724   return endkickpetitionmessage_;
22725 }
release_endkickpetitionmessage()22726 inline ::EndKickPetitionMessage* PokerTHMessage::release_endkickpetitionmessage() {
22727   clear_has_endkickpetitionmessage();
22728   ::EndKickPetitionMessage* temp = endkickpetitionmessage_;
22729   endkickpetitionmessage_ = NULL;
22730   return temp;
22731 }
set_allocated_endkickpetitionmessage(::EndKickPetitionMessage * endkickpetitionmessage)22732 inline void PokerTHMessage::set_allocated_endkickpetitionmessage(::EndKickPetitionMessage* endkickpetitionmessage) {
22733   delete endkickpetitionmessage_;
22734   endkickpetitionmessage_ = endkickpetitionmessage;
22735   if (endkickpetitionmessage) {
22736     set_has_endkickpetitionmessage();
22737   } else {
22738     clear_has_endkickpetitionmessage();
22739   }
22740   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.endKickPetitionMessage)
22741 }
22742 
22743 // optional .StatisticsMessage statisticsMessage = 63;
has_statisticsmessage()22744 inline bool PokerTHMessage::has_statisticsmessage() const {
22745   return (_has_bits_[1] & 0x40000000u) != 0;
22746 }
set_has_statisticsmessage()22747 inline void PokerTHMessage::set_has_statisticsmessage() {
22748   _has_bits_[1] |= 0x40000000u;
22749 }
clear_has_statisticsmessage()22750 inline void PokerTHMessage::clear_has_statisticsmessage() {
22751   _has_bits_[1] &= ~0x40000000u;
22752 }
clear_statisticsmessage()22753 inline void PokerTHMessage::clear_statisticsmessage() {
22754   if (statisticsmessage_ != NULL) statisticsmessage_->::StatisticsMessage::Clear();
22755   clear_has_statisticsmessage();
22756 }
statisticsmessage()22757 inline const ::StatisticsMessage& PokerTHMessage::statisticsmessage() const {
22758   // @@protoc_insertion_point(field_get:PokerTHMessage.statisticsMessage)
22759 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
22760   return statisticsmessage_ != NULL ? *statisticsmessage_ : *default_instance().statisticsmessage_;
22761 #else
22762   return statisticsmessage_ != NULL ? *statisticsmessage_ : *default_instance_->statisticsmessage_;
22763 #endif
22764 }
mutable_statisticsmessage()22765 inline ::StatisticsMessage* PokerTHMessage::mutable_statisticsmessage() {
22766   set_has_statisticsmessage();
22767   if (statisticsmessage_ == NULL) statisticsmessage_ = new ::StatisticsMessage;
22768   // @@protoc_insertion_point(field_mutable:PokerTHMessage.statisticsMessage)
22769   return statisticsmessage_;
22770 }
release_statisticsmessage()22771 inline ::StatisticsMessage* PokerTHMessage::release_statisticsmessage() {
22772   clear_has_statisticsmessage();
22773   ::StatisticsMessage* temp = statisticsmessage_;
22774   statisticsmessage_ = NULL;
22775   return temp;
22776 }
set_allocated_statisticsmessage(::StatisticsMessage * statisticsmessage)22777 inline void PokerTHMessage::set_allocated_statisticsmessage(::StatisticsMessage* statisticsmessage) {
22778   delete statisticsmessage_;
22779   statisticsmessage_ = statisticsmessage;
22780   if (statisticsmessage) {
22781     set_has_statisticsmessage();
22782   } else {
22783     clear_has_statisticsmessage();
22784   }
22785   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.statisticsMessage)
22786 }
22787 
22788 // optional .ChatRequestMessage chatRequestMessage = 64;
has_chatrequestmessage()22789 inline bool PokerTHMessage::has_chatrequestmessage() const {
22790   return (_has_bits_[1] & 0x80000000u) != 0;
22791 }
set_has_chatrequestmessage()22792 inline void PokerTHMessage::set_has_chatrequestmessage() {
22793   _has_bits_[1] |= 0x80000000u;
22794 }
clear_has_chatrequestmessage()22795 inline void PokerTHMessage::clear_has_chatrequestmessage() {
22796   _has_bits_[1] &= ~0x80000000u;
22797 }
clear_chatrequestmessage()22798 inline void PokerTHMessage::clear_chatrequestmessage() {
22799   if (chatrequestmessage_ != NULL) chatrequestmessage_->::ChatRequestMessage::Clear();
22800   clear_has_chatrequestmessage();
22801 }
chatrequestmessage()22802 inline const ::ChatRequestMessage& PokerTHMessage::chatrequestmessage() const {
22803   // @@protoc_insertion_point(field_get:PokerTHMessage.chatRequestMessage)
22804 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
22805   return chatrequestmessage_ != NULL ? *chatrequestmessage_ : *default_instance().chatrequestmessage_;
22806 #else
22807   return chatrequestmessage_ != NULL ? *chatrequestmessage_ : *default_instance_->chatrequestmessage_;
22808 #endif
22809 }
mutable_chatrequestmessage()22810 inline ::ChatRequestMessage* PokerTHMessage::mutable_chatrequestmessage() {
22811   set_has_chatrequestmessage();
22812   if (chatrequestmessage_ == NULL) chatrequestmessage_ = new ::ChatRequestMessage;
22813   // @@protoc_insertion_point(field_mutable:PokerTHMessage.chatRequestMessage)
22814   return chatrequestmessage_;
22815 }
release_chatrequestmessage()22816 inline ::ChatRequestMessage* PokerTHMessage::release_chatrequestmessage() {
22817   clear_has_chatrequestmessage();
22818   ::ChatRequestMessage* temp = chatrequestmessage_;
22819   chatrequestmessage_ = NULL;
22820   return temp;
22821 }
set_allocated_chatrequestmessage(::ChatRequestMessage * chatrequestmessage)22822 inline void PokerTHMessage::set_allocated_chatrequestmessage(::ChatRequestMessage* chatrequestmessage) {
22823   delete chatrequestmessage_;
22824   chatrequestmessage_ = chatrequestmessage;
22825   if (chatrequestmessage) {
22826     set_has_chatrequestmessage();
22827   } else {
22828     clear_has_chatrequestmessage();
22829   }
22830   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.chatRequestMessage)
22831 }
22832 
22833 // optional .ChatMessage chatMessage = 65;
has_chatmessage()22834 inline bool PokerTHMessage::has_chatmessage() const {
22835   return (_has_bits_[2] & 0x00000001u) != 0;
22836 }
set_has_chatmessage()22837 inline void PokerTHMessage::set_has_chatmessage() {
22838   _has_bits_[2] |= 0x00000001u;
22839 }
clear_has_chatmessage()22840 inline void PokerTHMessage::clear_has_chatmessage() {
22841   _has_bits_[2] &= ~0x00000001u;
22842 }
clear_chatmessage()22843 inline void PokerTHMessage::clear_chatmessage() {
22844   if (chatmessage_ != NULL) chatmessage_->::ChatMessage::Clear();
22845   clear_has_chatmessage();
22846 }
chatmessage()22847 inline const ::ChatMessage& PokerTHMessage::chatmessage() const {
22848   // @@protoc_insertion_point(field_get:PokerTHMessage.chatMessage)
22849 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
22850   return chatmessage_ != NULL ? *chatmessage_ : *default_instance().chatmessage_;
22851 #else
22852   return chatmessage_ != NULL ? *chatmessage_ : *default_instance_->chatmessage_;
22853 #endif
22854 }
mutable_chatmessage()22855 inline ::ChatMessage* PokerTHMessage::mutable_chatmessage() {
22856   set_has_chatmessage();
22857   if (chatmessage_ == NULL) chatmessage_ = new ::ChatMessage;
22858   // @@protoc_insertion_point(field_mutable:PokerTHMessage.chatMessage)
22859   return chatmessage_;
22860 }
release_chatmessage()22861 inline ::ChatMessage* PokerTHMessage::release_chatmessage() {
22862   clear_has_chatmessage();
22863   ::ChatMessage* temp = chatmessage_;
22864   chatmessage_ = NULL;
22865   return temp;
22866 }
set_allocated_chatmessage(::ChatMessage * chatmessage)22867 inline void PokerTHMessage::set_allocated_chatmessage(::ChatMessage* chatmessage) {
22868   delete chatmessage_;
22869   chatmessage_ = chatmessage;
22870   if (chatmessage) {
22871     set_has_chatmessage();
22872   } else {
22873     clear_has_chatmessage();
22874   }
22875   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.chatMessage)
22876 }
22877 
22878 // optional .ChatRejectMessage chatRejectMessage = 66;
has_chatrejectmessage()22879 inline bool PokerTHMessage::has_chatrejectmessage() const {
22880   return (_has_bits_[2] & 0x00000002u) != 0;
22881 }
set_has_chatrejectmessage()22882 inline void PokerTHMessage::set_has_chatrejectmessage() {
22883   _has_bits_[2] |= 0x00000002u;
22884 }
clear_has_chatrejectmessage()22885 inline void PokerTHMessage::clear_has_chatrejectmessage() {
22886   _has_bits_[2] &= ~0x00000002u;
22887 }
clear_chatrejectmessage()22888 inline void PokerTHMessage::clear_chatrejectmessage() {
22889   if (chatrejectmessage_ != NULL) chatrejectmessage_->::ChatRejectMessage::Clear();
22890   clear_has_chatrejectmessage();
22891 }
chatrejectmessage()22892 inline const ::ChatRejectMessage& PokerTHMessage::chatrejectmessage() const {
22893   // @@protoc_insertion_point(field_get:PokerTHMessage.chatRejectMessage)
22894 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
22895   return chatrejectmessage_ != NULL ? *chatrejectmessage_ : *default_instance().chatrejectmessage_;
22896 #else
22897   return chatrejectmessage_ != NULL ? *chatrejectmessage_ : *default_instance_->chatrejectmessage_;
22898 #endif
22899 }
mutable_chatrejectmessage()22900 inline ::ChatRejectMessage* PokerTHMessage::mutable_chatrejectmessage() {
22901   set_has_chatrejectmessage();
22902   if (chatrejectmessage_ == NULL) chatrejectmessage_ = new ::ChatRejectMessage;
22903   // @@protoc_insertion_point(field_mutable:PokerTHMessage.chatRejectMessage)
22904   return chatrejectmessage_;
22905 }
release_chatrejectmessage()22906 inline ::ChatRejectMessage* PokerTHMessage::release_chatrejectmessage() {
22907   clear_has_chatrejectmessage();
22908   ::ChatRejectMessage* temp = chatrejectmessage_;
22909   chatrejectmessage_ = NULL;
22910   return temp;
22911 }
set_allocated_chatrejectmessage(::ChatRejectMessage * chatrejectmessage)22912 inline void PokerTHMessage::set_allocated_chatrejectmessage(::ChatRejectMessage* chatrejectmessage) {
22913   delete chatrejectmessage_;
22914   chatrejectmessage_ = chatrejectmessage;
22915   if (chatrejectmessage) {
22916     set_has_chatrejectmessage();
22917   } else {
22918     clear_has_chatrejectmessage();
22919   }
22920   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.chatRejectMessage)
22921 }
22922 
22923 // optional .DialogMessage dialogMessage = 67;
has_dialogmessage()22924 inline bool PokerTHMessage::has_dialogmessage() const {
22925   return (_has_bits_[2] & 0x00000004u) != 0;
22926 }
set_has_dialogmessage()22927 inline void PokerTHMessage::set_has_dialogmessage() {
22928   _has_bits_[2] |= 0x00000004u;
22929 }
clear_has_dialogmessage()22930 inline void PokerTHMessage::clear_has_dialogmessage() {
22931   _has_bits_[2] &= ~0x00000004u;
22932 }
clear_dialogmessage()22933 inline void PokerTHMessage::clear_dialogmessage() {
22934   if (dialogmessage_ != NULL) dialogmessage_->::DialogMessage::Clear();
22935   clear_has_dialogmessage();
22936 }
dialogmessage()22937 inline const ::DialogMessage& PokerTHMessage::dialogmessage() const {
22938   // @@protoc_insertion_point(field_get:PokerTHMessage.dialogMessage)
22939 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
22940   return dialogmessage_ != NULL ? *dialogmessage_ : *default_instance().dialogmessage_;
22941 #else
22942   return dialogmessage_ != NULL ? *dialogmessage_ : *default_instance_->dialogmessage_;
22943 #endif
22944 }
mutable_dialogmessage()22945 inline ::DialogMessage* PokerTHMessage::mutable_dialogmessage() {
22946   set_has_dialogmessage();
22947   if (dialogmessage_ == NULL) dialogmessage_ = new ::DialogMessage;
22948   // @@protoc_insertion_point(field_mutable:PokerTHMessage.dialogMessage)
22949   return dialogmessage_;
22950 }
release_dialogmessage()22951 inline ::DialogMessage* PokerTHMessage::release_dialogmessage() {
22952   clear_has_dialogmessage();
22953   ::DialogMessage* temp = dialogmessage_;
22954   dialogmessage_ = NULL;
22955   return temp;
22956 }
set_allocated_dialogmessage(::DialogMessage * dialogmessage)22957 inline void PokerTHMessage::set_allocated_dialogmessage(::DialogMessage* dialogmessage) {
22958   delete dialogmessage_;
22959   dialogmessage_ = dialogmessage;
22960   if (dialogmessage) {
22961     set_has_dialogmessage();
22962   } else {
22963     clear_has_dialogmessage();
22964   }
22965   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.dialogMessage)
22966 }
22967 
22968 // optional .TimeoutWarningMessage timeoutWarningMessage = 68;
has_timeoutwarningmessage()22969 inline bool PokerTHMessage::has_timeoutwarningmessage() const {
22970   return (_has_bits_[2] & 0x00000008u) != 0;
22971 }
set_has_timeoutwarningmessage()22972 inline void PokerTHMessage::set_has_timeoutwarningmessage() {
22973   _has_bits_[2] |= 0x00000008u;
22974 }
clear_has_timeoutwarningmessage()22975 inline void PokerTHMessage::clear_has_timeoutwarningmessage() {
22976   _has_bits_[2] &= ~0x00000008u;
22977 }
clear_timeoutwarningmessage()22978 inline void PokerTHMessage::clear_timeoutwarningmessage() {
22979   if (timeoutwarningmessage_ != NULL) timeoutwarningmessage_->::TimeoutWarningMessage::Clear();
22980   clear_has_timeoutwarningmessage();
22981 }
timeoutwarningmessage()22982 inline const ::TimeoutWarningMessage& PokerTHMessage::timeoutwarningmessage() const {
22983   // @@protoc_insertion_point(field_get:PokerTHMessage.timeoutWarningMessage)
22984 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
22985   return timeoutwarningmessage_ != NULL ? *timeoutwarningmessage_ : *default_instance().timeoutwarningmessage_;
22986 #else
22987   return timeoutwarningmessage_ != NULL ? *timeoutwarningmessage_ : *default_instance_->timeoutwarningmessage_;
22988 #endif
22989 }
mutable_timeoutwarningmessage()22990 inline ::TimeoutWarningMessage* PokerTHMessage::mutable_timeoutwarningmessage() {
22991   set_has_timeoutwarningmessage();
22992   if (timeoutwarningmessage_ == NULL) timeoutwarningmessage_ = new ::TimeoutWarningMessage;
22993   // @@protoc_insertion_point(field_mutable:PokerTHMessage.timeoutWarningMessage)
22994   return timeoutwarningmessage_;
22995 }
release_timeoutwarningmessage()22996 inline ::TimeoutWarningMessage* PokerTHMessage::release_timeoutwarningmessage() {
22997   clear_has_timeoutwarningmessage();
22998   ::TimeoutWarningMessage* temp = timeoutwarningmessage_;
22999   timeoutwarningmessage_ = NULL;
23000   return temp;
23001 }
set_allocated_timeoutwarningmessage(::TimeoutWarningMessage * timeoutwarningmessage)23002 inline void PokerTHMessage::set_allocated_timeoutwarningmessage(::TimeoutWarningMessage* timeoutwarningmessage) {
23003   delete timeoutwarningmessage_;
23004   timeoutwarningmessage_ = timeoutwarningmessage;
23005   if (timeoutwarningmessage) {
23006     set_has_timeoutwarningmessage();
23007   } else {
23008     clear_has_timeoutwarningmessage();
23009   }
23010   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.timeoutWarningMessage)
23011 }
23012 
23013 // optional .ResetTimeoutMessage resetTimeoutMessage = 69;
has_resettimeoutmessage()23014 inline bool PokerTHMessage::has_resettimeoutmessage() const {
23015   return (_has_bits_[2] & 0x00000010u) != 0;
23016 }
set_has_resettimeoutmessage()23017 inline void PokerTHMessage::set_has_resettimeoutmessage() {
23018   _has_bits_[2] |= 0x00000010u;
23019 }
clear_has_resettimeoutmessage()23020 inline void PokerTHMessage::clear_has_resettimeoutmessage() {
23021   _has_bits_[2] &= ~0x00000010u;
23022 }
clear_resettimeoutmessage()23023 inline void PokerTHMessage::clear_resettimeoutmessage() {
23024   if (resettimeoutmessage_ != NULL) resettimeoutmessage_->::ResetTimeoutMessage::Clear();
23025   clear_has_resettimeoutmessage();
23026 }
resettimeoutmessage()23027 inline const ::ResetTimeoutMessage& PokerTHMessage::resettimeoutmessage() const {
23028   // @@protoc_insertion_point(field_get:PokerTHMessage.resetTimeoutMessage)
23029 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
23030   return resettimeoutmessage_ != NULL ? *resettimeoutmessage_ : *default_instance().resettimeoutmessage_;
23031 #else
23032   return resettimeoutmessage_ != NULL ? *resettimeoutmessage_ : *default_instance_->resettimeoutmessage_;
23033 #endif
23034 }
mutable_resettimeoutmessage()23035 inline ::ResetTimeoutMessage* PokerTHMessage::mutable_resettimeoutmessage() {
23036   set_has_resettimeoutmessage();
23037   if (resettimeoutmessage_ == NULL) resettimeoutmessage_ = new ::ResetTimeoutMessage;
23038   // @@protoc_insertion_point(field_mutable:PokerTHMessage.resetTimeoutMessage)
23039   return resettimeoutmessage_;
23040 }
release_resettimeoutmessage()23041 inline ::ResetTimeoutMessage* PokerTHMessage::release_resettimeoutmessage() {
23042   clear_has_resettimeoutmessage();
23043   ::ResetTimeoutMessage* temp = resettimeoutmessage_;
23044   resettimeoutmessage_ = NULL;
23045   return temp;
23046 }
set_allocated_resettimeoutmessage(::ResetTimeoutMessage * resettimeoutmessage)23047 inline void PokerTHMessage::set_allocated_resettimeoutmessage(::ResetTimeoutMessage* resettimeoutmessage) {
23048   delete resettimeoutmessage_;
23049   resettimeoutmessage_ = resettimeoutmessage;
23050   if (resettimeoutmessage) {
23051     set_has_resettimeoutmessage();
23052   } else {
23053     clear_has_resettimeoutmessage();
23054   }
23055   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.resetTimeoutMessage)
23056 }
23057 
23058 // optional .ReportAvatarMessage reportAvatarMessage = 70;
has_reportavatarmessage()23059 inline bool PokerTHMessage::has_reportavatarmessage() const {
23060   return (_has_bits_[2] & 0x00000020u) != 0;
23061 }
set_has_reportavatarmessage()23062 inline void PokerTHMessage::set_has_reportavatarmessage() {
23063   _has_bits_[2] |= 0x00000020u;
23064 }
clear_has_reportavatarmessage()23065 inline void PokerTHMessage::clear_has_reportavatarmessage() {
23066   _has_bits_[2] &= ~0x00000020u;
23067 }
clear_reportavatarmessage()23068 inline void PokerTHMessage::clear_reportavatarmessage() {
23069   if (reportavatarmessage_ != NULL) reportavatarmessage_->::ReportAvatarMessage::Clear();
23070   clear_has_reportavatarmessage();
23071 }
reportavatarmessage()23072 inline const ::ReportAvatarMessage& PokerTHMessage::reportavatarmessage() const {
23073   // @@protoc_insertion_point(field_get:PokerTHMessage.reportAvatarMessage)
23074 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
23075   return reportavatarmessage_ != NULL ? *reportavatarmessage_ : *default_instance().reportavatarmessage_;
23076 #else
23077   return reportavatarmessage_ != NULL ? *reportavatarmessage_ : *default_instance_->reportavatarmessage_;
23078 #endif
23079 }
mutable_reportavatarmessage()23080 inline ::ReportAvatarMessage* PokerTHMessage::mutable_reportavatarmessage() {
23081   set_has_reportavatarmessage();
23082   if (reportavatarmessage_ == NULL) reportavatarmessage_ = new ::ReportAvatarMessage;
23083   // @@protoc_insertion_point(field_mutable:PokerTHMessage.reportAvatarMessage)
23084   return reportavatarmessage_;
23085 }
release_reportavatarmessage()23086 inline ::ReportAvatarMessage* PokerTHMessage::release_reportavatarmessage() {
23087   clear_has_reportavatarmessage();
23088   ::ReportAvatarMessage* temp = reportavatarmessage_;
23089   reportavatarmessage_ = NULL;
23090   return temp;
23091 }
set_allocated_reportavatarmessage(::ReportAvatarMessage * reportavatarmessage)23092 inline void PokerTHMessage::set_allocated_reportavatarmessage(::ReportAvatarMessage* reportavatarmessage) {
23093   delete reportavatarmessage_;
23094   reportavatarmessage_ = reportavatarmessage;
23095   if (reportavatarmessage) {
23096     set_has_reportavatarmessage();
23097   } else {
23098     clear_has_reportavatarmessage();
23099   }
23100   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.reportAvatarMessage)
23101 }
23102 
23103 // optional .ReportAvatarAckMessage reportAvatarAckMessage = 71;
has_reportavatarackmessage()23104 inline bool PokerTHMessage::has_reportavatarackmessage() const {
23105   return (_has_bits_[2] & 0x00000040u) != 0;
23106 }
set_has_reportavatarackmessage()23107 inline void PokerTHMessage::set_has_reportavatarackmessage() {
23108   _has_bits_[2] |= 0x00000040u;
23109 }
clear_has_reportavatarackmessage()23110 inline void PokerTHMessage::clear_has_reportavatarackmessage() {
23111   _has_bits_[2] &= ~0x00000040u;
23112 }
clear_reportavatarackmessage()23113 inline void PokerTHMessage::clear_reportavatarackmessage() {
23114   if (reportavatarackmessage_ != NULL) reportavatarackmessage_->::ReportAvatarAckMessage::Clear();
23115   clear_has_reportavatarackmessage();
23116 }
reportavatarackmessage()23117 inline const ::ReportAvatarAckMessage& PokerTHMessage::reportavatarackmessage() const {
23118   // @@protoc_insertion_point(field_get:PokerTHMessage.reportAvatarAckMessage)
23119 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
23120   return reportavatarackmessage_ != NULL ? *reportavatarackmessage_ : *default_instance().reportavatarackmessage_;
23121 #else
23122   return reportavatarackmessage_ != NULL ? *reportavatarackmessage_ : *default_instance_->reportavatarackmessage_;
23123 #endif
23124 }
mutable_reportavatarackmessage()23125 inline ::ReportAvatarAckMessage* PokerTHMessage::mutable_reportavatarackmessage() {
23126   set_has_reportavatarackmessage();
23127   if (reportavatarackmessage_ == NULL) reportavatarackmessage_ = new ::ReportAvatarAckMessage;
23128   // @@protoc_insertion_point(field_mutable:PokerTHMessage.reportAvatarAckMessage)
23129   return reportavatarackmessage_;
23130 }
release_reportavatarackmessage()23131 inline ::ReportAvatarAckMessage* PokerTHMessage::release_reportavatarackmessage() {
23132   clear_has_reportavatarackmessage();
23133   ::ReportAvatarAckMessage* temp = reportavatarackmessage_;
23134   reportavatarackmessage_ = NULL;
23135   return temp;
23136 }
set_allocated_reportavatarackmessage(::ReportAvatarAckMessage * reportavatarackmessage)23137 inline void PokerTHMessage::set_allocated_reportavatarackmessage(::ReportAvatarAckMessage* reportavatarackmessage) {
23138   delete reportavatarackmessage_;
23139   reportavatarackmessage_ = reportavatarackmessage;
23140   if (reportavatarackmessage) {
23141     set_has_reportavatarackmessage();
23142   } else {
23143     clear_has_reportavatarackmessage();
23144   }
23145   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.reportAvatarAckMessage)
23146 }
23147 
23148 // optional .ReportGameMessage reportGameMessage = 72;
has_reportgamemessage()23149 inline bool PokerTHMessage::has_reportgamemessage() const {
23150   return (_has_bits_[2] & 0x00000080u) != 0;
23151 }
set_has_reportgamemessage()23152 inline void PokerTHMessage::set_has_reportgamemessage() {
23153   _has_bits_[2] |= 0x00000080u;
23154 }
clear_has_reportgamemessage()23155 inline void PokerTHMessage::clear_has_reportgamemessage() {
23156   _has_bits_[2] &= ~0x00000080u;
23157 }
clear_reportgamemessage()23158 inline void PokerTHMessage::clear_reportgamemessage() {
23159   if (reportgamemessage_ != NULL) reportgamemessage_->::ReportGameMessage::Clear();
23160   clear_has_reportgamemessage();
23161 }
reportgamemessage()23162 inline const ::ReportGameMessage& PokerTHMessage::reportgamemessage() const {
23163   // @@protoc_insertion_point(field_get:PokerTHMessage.reportGameMessage)
23164 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
23165   return reportgamemessage_ != NULL ? *reportgamemessage_ : *default_instance().reportgamemessage_;
23166 #else
23167   return reportgamemessage_ != NULL ? *reportgamemessage_ : *default_instance_->reportgamemessage_;
23168 #endif
23169 }
mutable_reportgamemessage()23170 inline ::ReportGameMessage* PokerTHMessage::mutable_reportgamemessage() {
23171   set_has_reportgamemessage();
23172   if (reportgamemessage_ == NULL) reportgamemessage_ = new ::ReportGameMessage;
23173   // @@protoc_insertion_point(field_mutable:PokerTHMessage.reportGameMessage)
23174   return reportgamemessage_;
23175 }
release_reportgamemessage()23176 inline ::ReportGameMessage* PokerTHMessage::release_reportgamemessage() {
23177   clear_has_reportgamemessage();
23178   ::ReportGameMessage* temp = reportgamemessage_;
23179   reportgamemessage_ = NULL;
23180   return temp;
23181 }
set_allocated_reportgamemessage(::ReportGameMessage * reportgamemessage)23182 inline void PokerTHMessage::set_allocated_reportgamemessage(::ReportGameMessage* reportgamemessage) {
23183   delete reportgamemessage_;
23184   reportgamemessage_ = reportgamemessage;
23185   if (reportgamemessage) {
23186     set_has_reportgamemessage();
23187   } else {
23188     clear_has_reportgamemessage();
23189   }
23190   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.reportGameMessage)
23191 }
23192 
23193 // optional .ReportGameAckMessage reportGameAckMessage = 73;
has_reportgameackmessage()23194 inline bool PokerTHMessage::has_reportgameackmessage() const {
23195   return (_has_bits_[2] & 0x00000100u) != 0;
23196 }
set_has_reportgameackmessage()23197 inline void PokerTHMessage::set_has_reportgameackmessage() {
23198   _has_bits_[2] |= 0x00000100u;
23199 }
clear_has_reportgameackmessage()23200 inline void PokerTHMessage::clear_has_reportgameackmessage() {
23201   _has_bits_[2] &= ~0x00000100u;
23202 }
clear_reportgameackmessage()23203 inline void PokerTHMessage::clear_reportgameackmessage() {
23204   if (reportgameackmessage_ != NULL) reportgameackmessage_->::ReportGameAckMessage::Clear();
23205   clear_has_reportgameackmessage();
23206 }
reportgameackmessage()23207 inline const ::ReportGameAckMessage& PokerTHMessage::reportgameackmessage() const {
23208   // @@protoc_insertion_point(field_get:PokerTHMessage.reportGameAckMessage)
23209 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
23210   return reportgameackmessage_ != NULL ? *reportgameackmessage_ : *default_instance().reportgameackmessage_;
23211 #else
23212   return reportgameackmessage_ != NULL ? *reportgameackmessage_ : *default_instance_->reportgameackmessage_;
23213 #endif
23214 }
mutable_reportgameackmessage()23215 inline ::ReportGameAckMessage* PokerTHMessage::mutable_reportgameackmessage() {
23216   set_has_reportgameackmessage();
23217   if (reportgameackmessage_ == NULL) reportgameackmessage_ = new ::ReportGameAckMessage;
23218   // @@protoc_insertion_point(field_mutable:PokerTHMessage.reportGameAckMessage)
23219   return reportgameackmessage_;
23220 }
release_reportgameackmessage()23221 inline ::ReportGameAckMessage* PokerTHMessage::release_reportgameackmessage() {
23222   clear_has_reportgameackmessage();
23223   ::ReportGameAckMessage* temp = reportgameackmessage_;
23224   reportgameackmessage_ = NULL;
23225   return temp;
23226 }
set_allocated_reportgameackmessage(::ReportGameAckMessage * reportgameackmessage)23227 inline void PokerTHMessage::set_allocated_reportgameackmessage(::ReportGameAckMessage* reportgameackmessage) {
23228   delete reportgameackmessage_;
23229   reportgameackmessage_ = reportgameackmessage;
23230   if (reportgameackmessage) {
23231     set_has_reportgameackmessage();
23232   } else {
23233     clear_has_reportgameackmessage();
23234   }
23235   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.reportGameAckMessage)
23236 }
23237 
23238 // optional .ErrorMessage errorMessage = 74;
has_errormessage()23239 inline bool PokerTHMessage::has_errormessage() const {
23240   return (_has_bits_[2] & 0x00000200u) != 0;
23241 }
set_has_errormessage()23242 inline void PokerTHMessage::set_has_errormessage() {
23243   _has_bits_[2] |= 0x00000200u;
23244 }
clear_has_errormessage()23245 inline void PokerTHMessage::clear_has_errormessage() {
23246   _has_bits_[2] &= ~0x00000200u;
23247 }
clear_errormessage()23248 inline void PokerTHMessage::clear_errormessage() {
23249   if (errormessage_ != NULL) errormessage_->::ErrorMessage::Clear();
23250   clear_has_errormessage();
23251 }
errormessage()23252 inline const ::ErrorMessage& PokerTHMessage::errormessage() const {
23253   // @@protoc_insertion_point(field_get:PokerTHMessage.errorMessage)
23254 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
23255   return errormessage_ != NULL ? *errormessage_ : *default_instance().errormessage_;
23256 #else
23257   return errormessage_ != NULL ? *errormessage_ : *default_instance_->errormessage_;
23258 #endif
23259 }
mutable_errormessage()23260 inline ::ErrorMessage* PokerTHMessage::mutable_errormessage() {
23261   set_has_errormessage();
23262   if (errormessage_ == NULL) errormessage_ = new ::ErrorMessage;
23263   // @@protoc_insertion_point(field_mutable:PokerTHMessage.errorMessage)
23264   return errormessage_;
23265 }
release_errormessage()23266 inline ::ErrorMessage* PokerTHMessage::release_errormessage() {
23267   clear_has_errormessage();
23268   ::ErrorMessage* temp = errormessage_;
23269   errormessage_ = NULL;
23270   return temp;
23271 }
set_allocated_errormessage(::ErrorMessage * errormessage)23272 inline void PokerTHMessage::set_allocated_errormessage(::ErrorMessage* errormessage) {
23273   delete errormessage_;
23274   errormessage_ = errormessage;
23275   if (errormessage) {
23276     set_has_errormessage();
23277   } else {
23278     clear_has_errormessage();
23279   }
23280   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.errorMessage)
23281 }
23282 
23283 // optional .AdminRemoveGameMessage adminRemoveGameMessage = 75;
has_adminremovegamemessage()23284 inline bool PokerTHMessage::has_adminremovegamemessage() const {
23285   return (_has_bits_[2] & 0x00000400u) != 0;
23286 }
set_has_adminremovegamemessage()23287 inline void PokerTHMessage::set_has_adminremovegamemessage() {
23288   _has_bits_[2] |= 0x00000400u;
23289 }
clear_has_adminremovegamemessage()23290 inline void PokerTHMessage::clear_has_adminremovegamemessage() {
23291   _has_bits_[2] &= ~0x00000400u;
23292 }
clear_adminremovegamemessage()23293 inline void PokerTHMessage::clear_adminremovegamemessage() {
23294   if (adminremovegamemessage_ != NULL) adminremovegamemessage_->::AdminRemoveGameMessage::Clear();
23295   clear_has_adminremovegamemessage();
23296 }
adminremovegamemessage()23297 inline const ::AdminRemoveGameMessage& PokerTHMessage::adminremovegamemessage() const {
23298   // @@protoc_insertion_point(field_get:PokerTHMessage.adminRemoveGameMessage)
23299 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
23300   return adminremovegamemessage_ != NULL ? *adminremovegamemessage_ : *default_instance().adminremovegamemessage_;
23301 #else
23302   return adminremovegamemessage_ != NULL ? *adminremovegamemessage_ : *default_instance_->adminremovegamemessage_;
23303 #endif
23304 }
mutable_adminremovegamemessage()23305 inline ::AdminRemoveGameMessage* PokerTHMessage::mutable_adminremovegamemessage() {
23306   set_has_adminremovegamemessage();
23307   if (adminremovegamemessage_ == NULL) adminremovegamemessage_ = new ::AdminRemoveGameMessage;
23308   // @@protoc_insertion_point(field_mutable:PokerTHMessage.adminRemoveGameMessage)
23309   return adminremovegamemessage_;
23310 }
release_adminremovegamemessage()23311 inline ::AdminRemoveGameMessage* PokerTHMessage::release_adminremovegamemessage() {
23312   clear_has_adminremovegamemessage();
23313   ::AdminRemoveGameMessage* temp = adminremovegamemessage_;
23314   adminremovegamemessage_ = NULL;
23315   return temp;
23316 }
set_allocated_adminremovegamemessage(::AdminRemoveGameMessage * adminremovegamemessage)23317 inline void PokerTHMessage::set_allocated_adminremovegamemessage(::AdminRemoveGameMessage* adminremovegamemessage) {
23318   delete adminremovegamemessage_;
23319   adminremovegamemessage_ = adminremovegamemessage;
23320   if (adminremovegamemessage) {
23321     set_has_adminremovegamemessage();
23322   } else {
23323     clear_has_adminremovegamemessage();
23324   }
23325   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.adminRemoveGameMessage)
23326 }
23327 
23328 // optional .AdminRemoveGameAckMessage adminRemoveGameAckMessage = 76;
has_adminremovegameackmessage()23329 inline bool PokerTHMessage::has_adminremovegameackmessage() const {
23330   return (_has_bits_[2] & 0x00000800u) != 0;
23331 }
set_has_adminremovegameackmessage()23332 inline void PokerTHMessage::set_has_adminremovegameackmessage() {
23333   _has_bits_[2] |= 0x00000800u;
23334 }
clear_has_adminremovegameackmessage()23335 inline void PokerTHMessage::clear_has_adminremovegameackmessage() {
23336   _has_bits_[2] &= ~0x00000800u;
23337 }
clear_adminremovegameackmessage()23338 inline void PokerTHMessage::clear_adminremovegameackmessage() {
23339   if (adminremovegameackmessage_ != NULL) adminremovegameackmessage_->::AdminRemoveGameAckMessage::Clear();
23340   clear_has_adminremovegameackmessage();
23341 }
adminremovegameackmessage()23342 inline const ::AdminRemoveGameAckMessage& PokerTHMessage::adminremovegameackmessage() const {
23343   // @@protoc_insertion_point(field_get:PokerTHMessage.adminRemoveGameAckMessage)
23344 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
23345   return adminremovegameackmessage_ != NULL ? *adminremovegameackmessage_ : *default_instance().adminremovegameackmessage_;
23346 #else
23347   return adminremovegameackmessage_ != NULL ? *adminremovegameackmessage_ : *default_instance_->adminremovegameackmessage_;
23348 #endif
23349 }
mutable_adminremovegameackmessage()23350 inline ::AdminRemoveGameAckMessage* PokerTHMessage::mutable_adminremovegameackmessage() {
23351   set_has_adminremovegameackmessage();
23352   if (adminremovegameackmessage_ == NULL) adminremovegameackmessage_ = new ::AdminRemoveGameAckMessage;
23353   // @@protoc_insertion_point(field_mutable:PokerTHMessage.adminRemoveGameAckMessage)
23354   return adminremovegameackmessage_;
23355 }
release_adminremovegameackmessage()23356 inline ::AdminRemoveGameAckMessage* PokerTHMessage::release_adminremovegameackmessage() {
23357   clear_has_adminremovegameackmessage();
23358   ::AdminRemoveGameAckMessage* temp = adminremovegameackmessage_;
23359   adminremovegameackmessage_ = NULL;
23360   return temp;
23361 }
set_allocated_adminremovegameackmessage(::AdminRemoveGameAckMessage * adminremovegameackmessage)23362 inline void PokerTHMessage::set_allocated_adminremovegameackmessage(::AdminRemoveGameAckMessage* adminremovegameackmessage) {
23363   delete adminremovegameackmessage_;
23364   adminremovegameackmessage_ = adminremovegameackmessage;
23365   if (adminremovegameackmessage) {
23366     set_has_adminremovegameackmessage();
23367   } else {
23368     clear_has_adminremovegameackmessage();
23369   }
23370   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.adminRemoveGameAckMessage)
23371 }
23372 
23373 // optional .AdminBanPlayerMessage adminBanPlayerMessage = 77;
has_adminbanplayermessage()23374 inline bool PokerTHMessage::has_adminbanplayermessage() const {
23375   return (_has_bits_[2] & 0x00001000u) != 0;
23376 }
set_has_adminbanplayermessage()23377 inline void PokerTHMessage::set_has_adminbanplayermessage() {
23378   _has_bits_[2] |= 0x00001000u;
23379 }
clear_has_adminbanplayermessage()23380 inline void PokerTHMessage::clear_has_adminbanplayermessage() {
23381   _has_bits_[2] &= ~0x00001000u;
23382 }
clear_adminbanplayermessage()23383 inline void PokerTHMessage::clear_adminbanplayermessage() {
23384   if (adminbanplayermessage_ != NULL) adminbanplayermessage_->::AdminBanPlayerMessage::Clear();
23385   clear_has_adminbanplayermessage();
23386 }
adminbanplayermessage()23387 inline const ::AdminBanPlayerMessage& PokerTHMessage::adminbanplayermessage() const {
23388   // @@protoc_insertion_point(field_get:PokerTHMessage.adminBanPlayerMessage)
23389 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
23390   return adminbanplayermessage_ != NULL ? *adminbanplayermessage_ : *default_instance().adminbanplayermessage_;
23391 #else
23392   return adminbanplayermessage_ != NULL ? *adminbanplayermessage_ : *default_instance_->adminbanplayermessage_;
23393 #endif
23394 }
mutable_adminbanplayermessage()23395 inline ::AdminBanPlayerMessage* PokerTHMessage::mutable_adminbanplayermessage() {
23396   set_has_adminbanplayermessage();
23397   if (adminbanplayermessage_ == NULL) adminbanplayermessage_ = new ::AdminBanPlayerMessage;
23398   // @@protoc_insertion_point(field_mutable:PokerTHMessage.adminBanPlayerMessage)
23399   return adminbanplayermessage_;
23400 }
release_adminbanplayermessage()23401 inline ::AdminBanPlayerMessage* PokerTHMessage::release_adminbanplayermessage() {
23402   clear_has_adminbanplayermessage();
23403   ::AdminBanPlayerMessage* temp = adminbanplayermessage_;
23404   adminbanplayermessage_ = NULL;
23405   return temp;
23406 }
set_allocated_adminbanplayermessage(::AdminBanPlayerMessage * adminbanplayermessage)23407 inline void PokerTHMessage::set_allocated_adminbanplayermessage(::AdminBanPlayerMessage* adminbanplayermessage) {
23408   delete adminbanplayermessage_;
23409   adminbanplayermessage_ = adminbanplayermessage;
23410   if (adminbanplayermessage) {
23411     set_has_adminbanplayermessage();
23412   } else {
23413     clear_has_adminbanplayermessage();
23414   }
23415   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.adminBanPlayerMessage)
23416 }
23417 
23418 // optional .AdminBanPlayerAckMessage adminBanPlayerAckMessage = 78;
has_adminbanplayerackmessage()23419 inline bool PokerTHMessage::has_adminbanplayerackmessage() const {
23420   return (_has_bits_[2] & 0x00002000u) != 0;
23421 }
set_has_adminbanplayerackmessage()23422 inline void PokerTHMessage::set_has_adminbanplayerackmessage() {
23423   _has_bits_[2] |= 0x00002000u;
23424 }
clear_has_adminbanplayerackmessage()23425 inline void PokerTHMessage::clear_has_adminbanplayerackmessage() {
23426   _has_bits_[2] &= ~0x00002000u;
23427 }
clear_adminbanplayerackmessage()23428 inline void PokerTHMessage::clear_adminbanplayerackmessage() {
23429   if (adminbanplayerackmessage_ != NULL) adminbanplayerackmessage_->::AdminBanPlayerAckMessage::Clear();
23430   clear_has_adminbanplayerackmessage();
23431 }
adminbanplayerackmessage()23432 inline const ::AdminBanPlayerAckMessage& PokerTHMessage::adminbanplayerackmessage() const {
23433   // @@protoc_insertion_point(field_get:PokerTHMessage.adminBanPlayerAckMessage)
23434 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
23435   return adminbanplayerackmessage_ != NULL ? *adminbanplayerackmessage_ : *default_instance().adminbanplayerackmessage_;
23436 #else
23437   return adminbanplayerackmessage_ != NULL ? *adminbanplayerackmessage_ : *default_instance_->adminbanplayerackmessage_;
23438 #endif
23439 }
mutable_adminbanplayerackmessage()23440 inline ::AdminBanPlayerAckMessage* PokerTHMessage::mutable_adminbanplayerackmessage() {
23441   set_has_adminbanplayerackmessage();
23442   if (adminbanplayerackmessage_ == NULL) adminbanplayerackmessage_ = new ::AdminBanPlayerAckMessage;
23443   // @@protoc_insertion_point(field_mutable:PokerTHMessage.adminBanPlayerAckMessage)
23444   return adminbanplayerackmessage_;
23445 }
release_adminbanplayerackmessage()23446 inline ::AdminBanPlayerAckMessage* PokerTHMessage::release_adminbanplayerackmessage() {
23447   clear_has_adminbanplayerackmessage();
23448   ::AdminBanPlayerAckMessage* temp = adminbanplayerackmessage_;
23449   adminbanplayerackmessage_ = NULL;
23450   return temp;
23451 }
set_allocated_adminbanplayerackmessage(::AdminBanPlayerAckMessage * adminbanplayerackmessage)23452 inline void PokerTHMessage::set_allocated_adminbanplayerackmessage(::AdminBanPlayerAckMessage* adminbanplayerackmessage) {
23453   delete adminbanplayerackmessage_;
23454   adminbanplayerackmessage_ = adminbanplayerackmessage;
23455   if (adminbanplayerackmessage) {
23456     set_has_adminbanplayerackmessage();
23457   } else {
23458     clear_has_adminbanplayerackmessage();
23459   }
23460   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.adminBanPlayerAckMessage)
23461 }
23462 
23463 // optional .GameListSpectatorJoinedMessage gameListSpectatorJoinedMessage = 79;
has_gamelistspectatorjoinedmessage()23464 inline bool PokerTHMessage::has_gamelistspectatorjoinedmessage() const {
23465   return (_has_bits_[2] & 0x00004000u) != 0;
23466 }
set_has_gamelistspectatorjoinedmessage()23467 inline void PokerTHMessage::set_has_gamelistspectatorjoinedmessage() {
23468   _has_bits_[2] |= 0x00004000u;
23469 }
clear_has_gamelistspectatorjoinedmessage()23470 inline void PokerTHMessage::clear_has_gamelistspectatorjoinedmessage() {
23471   _has_bits_[2] &= ~0x00004000u;
23472 }
clear_gamelistspectatorjoinedmessage()23473 inline void PokerTHMessage::clear_gamelistspectatorjoinedmessage() {
23474   if (gamelistspectatorjoinedmessage_ != NULL) gamelistspectatorjoinedmessage_->::GameListSpectatorJoinedMessage::Clear();
23475   clear_has_gamelistspectatorjoinedmessage();
23476 }
gamelistspectatorjoinedmessage()23477 inline const ::GameListSpectatorJoinedMessage& PokerTHMessage::gamelistspectatorjoinedmessage() const {
23478   // @@protoc_insertion_point(field_get:PokerTHMessage.gameListSpectatorJoinedMessage)
23479 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
23480   return gamelistspectatorjoinedmessage_ != NULL ? *gamelistspectatorjoinedmessage_ : *default_instance().gamelistspectatorjoinedmessage_;
23481 #else
23482   return gamelistspectatorjoinedmessage_ != NULL ? *gamelistspectatorjoinedmessage_ : *default_instance_->gamelistspectatorjoinedmessage_;
23483 #endif
23484 }
mutable_gamelistspectatorjoinedmessage()23485 inline ::GameListSpectatorJoinedMessage* PokerTHMessage::mutable_gamelistspectatorjoinedmessage() {
23486   set_has_gamelistspectatorjoinedmessage();
23487   if (gamelistspectatorjoinedmessage_ == NULL) gamelistspectatorjoinedmessage_ = new ::GameListSpectatorJoinedMessage;
23488   // @@protoc_insertion_point(field_mutable:PokerTHMessage.gameListSpectatorJoinedMessage)
23489   return gamelistspectatorjoinedmessage_;
23490 }
release_gamelistspectatorjoinedmessage()23491 inline ::GameListSpectatorJoinedMessage* PokerTHMessage::release_gamelistspectatorjoinedmessage() {
23492   clear_has_gamelistspectatorjoinedmessage();
23493   ::GameListSpectatorJoinedMessage* temp = gamelistspectatorjoinedmessage_;
23494   gamelistspectatorjoinedmessage_ = NULL;
23495   return temp;
23496 }
set_allocated_gamelistspectatorjoinedmessage(::GameListSpectatorJoinedMessage * gamelistspectatorjoinedmessage)23497 inline void PokerTHMessage::set_allocated_gamelistspectatorjoinedmessage(::GameListSpectatorJoinedMessage* gamelistspectatorjoinedmessage) {
23498   delete gamelistspectatorjoinedmessage_;
23499   gamelistspectatorjoinedmessage_ = gamelistspectatorjoinedmessage;
23500   if (gamelistspectatorjoinedmessage) {
23501     set_has_gamelistspectatorjoinedmessage();
23502   } else {
23503     clear_has_gamelistspectatorjoinedmessage();
23504   }
23505   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.gameListSpectatorJoinedMessage)
23506 }
23507 
23508 // optional .GameListSpectatorLeftMessage gameListSpectatorLeftMessage = 80;
has_gamelistspectatorleftmessage()23509 inline bool PokerTHMessage::has_gamelistspectatorleftmessage() const {
23510   return (_has_bits_[2] & 0x00008000u) != 0;
23511 }
set_has_gamelistspectatorleftmessage()23512 inline void PokerTHMessage::set_has_gamelistspectatorleftmessage() {
23513   _has_bits_[2] |= 0x00008000u;
23514 }
clear_has_gamelistspectatorleftmessage()23515 inline void PokerTHMessage::clear_has_gamelistspectatorleftmessage() {
23516   _has_bits_[2] &= ~0x00008000u;
23517 }
clear_gamelistspectatorleftmessage()23518 inline void PokerTHMessage::clear_gamelistspectatorleftmessage() {
23519   if (gamelistspectatorleftmessage_ != NULL) gamelistspectatorleftmessage_->::GameListSpectatorLeftMessage::Clear();
23520   clear_has_gamelistspectatorleftmessage();
23521 }
gamelistspectatorleftmessage()23522 inline const ::GameListSpectatorLeftMessage& PokerTHMessage::gamelistspectatorleftmessage() const {
23523   // @@protoc_insertion_point(field_get:PokerTHMessage.gameListSpectatorLeftMessage)
23524 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
23525   return gamelistspectatorleftmessage_ != NULL ? *gamelistspectatorleftmessage_ : *default_instance().gamelistspectatorleftmessage_;
23526 #else
23527   return gamelistspectatorleftmessage_ != NULL ? *gamelistspectatorleftmessage_ : *default_instance_->gamelistspectatorleftmessage_;
23528 #endif
23529 }
mutable_gamelistspectatorleftmessage()23530 inline ::GameListSpectatorLeftMessage* PokerTHMessage::mutable_gamelistspectatorleftmessage() {
23531   set_has_gamelistspectatorleftmessage();
23532   if (gamelistspectatorleftmessage_ == NULL) gamelistspectatorleftmessage_ = new ::GameListSpectatorLeftMessage;
23533   // @@protoc_insertion_point(field_mutable:PokerTHMessage.gameListSpectatorLeftMessage)
23534   return gamelistspectatorleftmessage_;
23535 }
release_gamelistspectatorleftmessage()23536 inline ::GameListSpectatorLeftMessage* PokerTHMessage::release_gamelistspectatorleftmessage() {
23537   clear_has_gamelistspectatorleftmessage();
23538   ::GameListSpectatorLeftMessage* temp = gamelistspectatorleftmessage_;
23539   gamelistspectatorleftmessage_ = NULL;
23540   return temp;
23541 }
set_allocated_gamelistspectatorleftmessage(::GameListSpectatorLeftMessage * gamelistspectatorleftmessage)23542 inline void PokerTHMessage::set_allocated_gamelistspectatorleftmessage(::GameListSpectatorLeftMessage* gamelistspectatorleftmessage) {
23543   delete gamelistspectatorleftmessage_;
23544   gamelistspectatorleftmessage_ = gamelistspectatorleftmessage;
23545   if (gamelistspectatorleftmessage) {
23546     set_has_gamelistspectatorleftmessage();
23547   } else {
23548     clear_has_gamelistspectatorleftmessage();
23549   }
23550   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.gameListSpectatorLeftMessage)
23551 }
23552 
23553 // optional .GameSpectatorJoinedMessage gameSpectatorJoinedMessage = 81;
has_gamespectatorjoinedmessage()23554 inline bool PokerTHMessage::has_gamespectatorjoinedmessage() const {
23555   return (_has_bits_[2] & 0x00010000u) != 0;
23556 }
set_has_gamespectatorjoinedmessage()23557 inline void PokerTHMessage::set_has_gamespectatorjoinedmessage() {
23558   _has_bits_[2] |= 0x00010000u;
23559 }
clear_has_gamespectatorjoinedmessage()23560 inline void PokerTHMessage::clear_has_gamespectatorjoinedmessage() {
23561   _has_bits_[2] &= ~0x00010000u;
23562 }
clear_gamespectatorjoinedmessage()23563 inline void PokerTHMessage::clear_gamespectatorjoinedmessage() {
23564   if (gamespectatorjoinedmessage_ != NULL) gamespectatorjoinedmessage_->::GameSpectatorJoinedMessage::Clear();
23565   clear_has_gamespectatorjoinedmessage();
23566 }
gamespectatorjoinedmessage()23567 inline const ::GameSpectatorJoinedMessage& PokerTHMessage::gamespectatorjoinedmessage() const {
23568   // @@protoc_insertion_point(field_get:PokerTHMessage.gameSpectatorJoinedMessage)
23569 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
23570   return gamespectatorjoinedmessage_ != NULL ? *gamespectatorjoinedmessage_ : *default_instance().gamespectatorjoinedmessage_;
23571 #else
23572   return gamespectatorjoinedmessage_ != NULL ? *gamespectatorjoinedmessage_ : *default_instance_->gamespectatorjoinedmessage_;
23573 #endif
23574 }
mutable_gamespectatorjoinedmessage()23575 inline ::GameSpectatorJoinedMessage* PokerTHMessage::mutable_gamespectatorjoinedmessage() {
23576   set_has_gamespectatorjoinedmessage();
23577   if (gamespectatorjoinedmessage_ == NULL) gamespectatorjoinedmessage_ = new ::GameSpectatorJoinedMessage;
23578   // @@protoc_insertion_point(field_mutable:PokerTHMessage.gameSpectatorJoinedMessage)
23579   return gamespectatorjoinedmessage_;
23580 }
release_gamespectatorjoinedmessage()23581 inline ::GameSpectatorJoinedMessage* PokerTHMessage::release_gamespectatorjoinedmessage() {
23582   clear_has_gamespectatorjoinedmessage();
23583   ::GameSpectatorJoinedMessage* temp = gamespectatorjoinedmessage_;
23584   gamespectatorjoinedmessage_ = NULL;
23585   return temp;
23586 }
set_allocated_gamespectatorjoinedmessage(::GameSpectatorJoinedMessage * gamespectatorjoinedmessage)23587 inline void PokerTHMessage::set_allocated_gamespectatorjoinedmessage(::GameSpectatorJoinedMessage* gamespectatorjoinedmessage) {
23588   delete gamespectatorjoinedmessage_;
23589   gamespectatorjoinedmessage_ = gamespectatorjoinedmessage;
23590   if (gamespectatorjoinedmessage) {
23591     set_has_gamespectatorjoinedmessage();
23592   } else {
23593     clear_has_gamespectatorjoinedmessage();
23594   }
23595   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.gameSpectatorJoinedMessage)
23596 }
23597 
23598 // optional .GameSpectatorLeftMessage gameSpectatorLeftMessage = 82;
has_gamespectatorleftmessage()23599 inline bool PokerTHMessage::has_gamespectatorleftmessage() const {
23600   return (_has_bits_[2] & 0x00020000u) != 0;
23601 }
set_has_gamespectatorleftmessage()23602 inline void PokerTHMessage::set_has_gamespectatorleftmessage() {
23603   _has_bits_[2] |= 0x00020000u;
23604 }
clear_has_gamespectatorleftmessage()23605 inline void PokerTHMessage::clear_has_gamespectatorleftmessage() {
23606   _has_bits_[2] &= ~0x00020000u;
23607 }
clear_gamespectatorleftmessage()23608 inline void PokerTHMessage::clear_gamespectatorleftmessage() {
23609   if (gamespectatorleftmessage_ != NULL) gamespectatorleftmessage_->::GameSpectatorLeftMessage::Clear();
23610   clear_has_gamespectatorleftmessage();
23611 }
gamespectatorleftmessage()23612 inline const ::GameSpectatorLeftMessage& PokerTHMessage::gamespectatorleftmessage() const {
23613   // @@protoc_insertion_point(field_get:PokerTHMessage.gameSpectatorLeftMessage)
23614 #ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
23615   return gamespectatorleftmessage_ != NULL ? *gamespectatorleftmessage_ : *default_instance().gamespectatorleftmessage_;
23616 #else
23617   return gamespectatorleftmessage_ != NULL ? *gamespectatorleftmessage_ : *default_instance_->gamespectatorleftmessage_;
23618 #endif
23619 }
mutable_gamespectatorleftmessage()23620 inline ::GameSpectatorLeftMessage* PokerTHMessage::mutable_gamespectatorleftmessage() {
23621   set_has_gamespectatorleftmessage();
23622   if (gamespectatorleftmessage_ == NULL) gamespectatorleftmessage_ = new ::GameSpectatorLeftMessage;
23623   // @@protoc_insertion_point(field_mutable:PokerTHMessage.gameSpectatorLeftMessage)
23624   return gamespectatorleftmessage_;
23625 }
release_gamespectatorleftmessage()23626 inline ::GameSpectatorLeftMessage* PokerTHMessage::release_gamespectatorleftmessage() {
23627   clear_has_gamespectatorleftmessage();
23628   ::GameSpectatorLeftMessage* temp = gamespectatorleftmessage_;
23629   gamespectatorleftmessage_ = NULL;
23630   return temp;
23631 }
set_allocated_gamespectatorleftmessage(::GameSpectatorLeftMessage * gamespectatorleftmessage)23632 inline void PokerTHMessage::set_allocated_gamespectatorleftmessage(::GameSpectatorLeftMessage* gamespectatorleftmessage) {
23633   delete gamespectatorleftmessage_;
23634   gamespectatorleftmessage_ = gamespectatorleftmessage;
23635   if (gamespectatorleftmessage) {
23636     set_has_gamespectatorleftmessage();
23637   } else {
23638     clear_has_gamespectatorleftmessage();
23639   }
23640   // @@protoc_insertion_point(field_set_allocated:PokerTHMessage.gameSpectatorLeftMessage)
23641 }
23642 
23643 
23644 // @@protoc_insertion_point(namespace_scope)
23645 
23646 // @@protoc_insertion_point(global_scope)
23647 
23648 #endif  // PROTOBUF_pokerth_2eproto__INCLUDED
23649