1 /*
2  * Copyright (C) 2000,2001	Onlyer	(onlyer@263.net)
3  * Copyright (C) 2001		faster	(lqx@cic.tsinghua.edu.cn)
4  * Copyright (C) 2001		sousou	(liupeng.cs@263.net)
5  *
6  * This program is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * as published by the Free Software Foundation; either version 2
9  * of the License, or (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19  */
20 #ifndef INCLUDED_D2CS_D2GS_CHARACTER_H
21 #define INCLUDED_D2CS_D2GS_CHARACTER_H
22 
23 #ifdef D2CS
24 # include "common/bn_type.h"
25 #endif
26 
27 #ifdef D2GS
28 # include "bn_types.h"
29 #pragma pack(push, character_h, 1)
30 #endif
31 
32 #define D2CHARINFO_MAGICWORD			0x12345678
33 #define D2CHARINFO_VERSION			0x00010000
34 #define D2CHARINFO_PORTRAIT_PADSIZE		30
35 
36 typedef struct
37 {
38 	bn_int		magicword;	/* static for check */
39 	bn_int		version;	/* charinfo file version */
40 	bn_int		create_time;	/* character creation time */
41 	bn_int		last_time;	/* character last access time */
42 	bn_int		checksum;
43         bn_int          total_play_time;        /* total in game play time */
44 	bn_int		reserved[6];
45 	unsigned char	charname[MAX_CHARNAME_LEN];
46 	unsigned char	account[MAX_ACCTNAME_LEN];
47 	unsigned char	realmname[MAX_REALMNAME_LEN];
48 } t_d2charinfo_header;
49 
50 typedef struct
51 {
52 	bn_int		experience;
53 	bn_int		charstatus;
54 	bn_int		charlevel;
55 	bn_int		charclass;
56 } t_d2charinfo_summary;
57 
58 typedef struct
59 {
60         bn_short        header;	/* 0x84 0x80 */
61         bn_byte         gfx[11];
62         bn_byte         class;
63         bn_byte         color[11];
64         bn_byte         level;
65         bn_byte         status;
66 
67 
68 
69         bn_byte         u1[3];
70 	bn_byte		ladder;	/* need not be 0xff and 0 to make character displayed as ladder character */
71 				/* client only check this bit */
72 	bn_byte         u2[2];
73         bn_byte         end;	/* 0x00 */
74 } t_d2charinfo_portrait;
75 
76 typedef struct
77 {
78 	t_d2charinfo_header		header;
79 	t_d2charinfo_portrait		portrait;
80         bn_byte         		pad[D2CHARINFO_PORTRAIT_PADSIZE];
81 	t_d2charinfo_summary		summary;
82 } t_d2charinfo_file;
83 
84 #ifdef D2GS
85 #pragma pack(pop, character_h)
86 #endif
87 
88 #endif
89