1 /*
2 Copyright (C) 2003-2006 Andrey Nazarov
3
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12
13 See the GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
18
19 */
20
21 #include "ui_local.h"
22
23 /*
24 =============================================================================
25
26 CONNECTION / LOADING SCREEN
27
28 =============================================================================
29 */
30
31 static uiClientState_t loadingState;
32
33 /*
34 ==============
35 UI_DrawLoading
36 ==============
37 */
UI_DrawLoading(int realtime)38 void UI_DrawLoading( int realtime ) {
39 char buffer[MAX_STRING_CHARS];
40 char *s;
41 int x, y;
42
43 client.GetClientState( &loadingState );
44
45 #if 0
46 if( loadingState.mapname[0] ) {
47 qhandle_t hPic;
48
49 Com_sprintf( buffer, sizeof( buffer ), "/levelshots/%s.jpg", loadingState.mapname );
50 if( ( hPic = ref.RegisterPic( buffer ) ) != 0 ) {
51 ref.DrawStretchPic( 0, 0, uis.glconfig.vidWidth, uis.glconfig.vidHeight, hPic );
52 } else {
53 ref.DrawFill( 0, 0, uis.glconfig.vidWidth, uis.glconfig.vidHeight, 0x00 );
54 }
55 } else
56 #endif
57 {
58 ref.DrawFill( 0, 0, uis.glconfig.vidWidth, uis.glconfig.vidHeight, 0x00 );
59 }
60
61 x = uis.glconfig.vidWidth / 2;
62 y = 8;
63
64 Com_sprintf( buffer, sizeof( buffer ), "%s %s", loadingState.demoplayback ? "Playing back" : "Connecting to", loadingState.servername );
65 UI_DrawString( x, y, NULL, UI_CENTER|UI_DROPSHADOW, buffer );
66 y += 40;
67
68 if( loadingState.fullname[0] ) {
69 UI_DrawString( x, y, colorYellow, UI_CENTER|UI_DROPSHADOW, loadingState.fullname );
70 }
71 y += 60;
72
73 switch( loadingState.connState ) {
74 case ca_challenging:
75 Com_sprintf( buffer, sizeof( buffer ), "Challenging... %i", loadingState.connectCount );
76 s = buffer;
77 break;
78 case ca_connecting:
79 Com_sprintf( buffer, sizeof( buffer ), "Connecting... %i", loadingState.connectCount );
80 s = buffer;
81 break;
82 case ca_connected:
83 s = "Receiving server data...";
84 UI_DrawString( x, y, NULL, UI_CENTER|UI_DROPSHADOW, s );
85 break;
86 case ca_loading:
87 Com_sprintf( buffer, sizeof( buffer ), "Loading... %s", loadingState.loadingString );
88 s = buffer;
89 break;
90 case ca_precached:
91 s = "Awaiting server frame...";
92 break;
93 default:
94 Com_Error( ERR_DROP, "SCR_DrawLoading: bad cls.state %i", loadingState.connState );
95 break;
96 }
97 UI_DrawString( x, y, NULL, UI_CENTER|UI_DROPSHADOW, s );
98 y += 64;
99
100 if( loadingState.connState > ca_connected ) {
101 return;
102 }
103
104 // draw message string
105 if( loadingState.loadingString[0] ) {
106 UI_DrawString( x, y, colorRed, UI_CENTER|UI_DROPSHADOW|UI_MULTILINE, loadingState.loadingString );
107 }
108 }
109
110