1# Microsoft Developer Studio Project File - Name="ctf" - Package Owner=<4>
2# Microsoft Developer Studio Generated Build File, Format Version 6.00
3# ** DO NOT EDIT **
4
5# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
6# TARGTYPE "Win32 (ALPHA) Dynamic-Link Library" 0x0602
7
8CFG=ctf - Win32 Debug Alpha
9!MESSAGE This is not a valid makefile. To build this project using NMAKE,
10!MESSAGE use the Export Makefile command and run
11!MESSAGE
12!MESSAGE NMAKE /f "ctf.mak".
13!MESSAGE
14!MESSAGE You can specify a configuration when running NMAKE
15!MESSAGE by defining the macro CFG on the command line. For example:
16!MESSAGE
17!MESSAGE NMAKE /f "ctf.mak" CFG="ctf - Win32 Debug Alpha"
18!MESSAGE
19!MESSAGE Possible choices for configuration are:
20!MESSAGE
21!MESSAGE "ctf - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
22!MESSAGE "ctf - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
23!MESSAGE "ctf - Win32 Debug Alpha" (based on "Win32 (ALPHA) Dynamic-Link Library")
24!MESSAGE "ctf - Win32 Release Alpha" (based on "Win32 (ALPHA) Dynamic-Link Library")
25!MESSAGE
26
27# Begin Project
28# PROP AllowPerConfigDependencies 0
29# PROP Scc_ProjName ""
30# PROP Scc_LocalPath ""
31
32!IF  "$(CFG)" == "ctf - Win32 Release"
33
34# PROP BASE Use_MFC 0
35# PROP BASE Use_Debug_Libraries 0
36# PROP BASE Output_Dir "Release"
37# PROP BASE Intermediate_Dir "Release"
38# PROP BASE Target_Dir ""
39# PROP Use_MFC 0
40# PROP Use_Debug_Libraries 0
41# PROP Output_Dir ".\release"
42# PROP Intermediate_Dir ".\release"
43# PROP Ignore_Export_Lib 0
44# PROP Target_Dir ""
45CPP=cl.exe
46# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
47# ADD CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
48MTL=midl.exe
49# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
50# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
51RSC=rc.exe
52# ADD BASE RSC /l 0x409 /d "NDEBUG"
53# ADD RSC /l 0x409 /d "NDEBUG"
54BSC32=bscmake.exe
55# ADD BASE BSC32 /nologo
56# ADD BSC32 /nologo
57LINK32=link.exe
58# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
59# ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /machine:I386 /out:".\release\gamex86.dll"
60
61!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
62
63# PROP BASE Use_MFC 0
64# PROP BASE Use_Debug_Libraries 1
65# PROP BASE Output_Dir "Debug"
66# PROP BASE Intermediate_Dir "Debug"
67# PROP BASE Target_Dir ""
68# PROP Use_MFC 0
69# PROP Use_Debug_Libraries 1
70# PROP Output_Dir ".\debug"
71# PROP Intermediate_Dir ".\debug"
72# PROP Ignore_Export_Lib 0
73# PROP Target_Dir ""
74CPP=cl.exe
75# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
76# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c
77MTL=midl.exe
78# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
79# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
80RSC=rc.exe
81# ADD BASE RSC /l 0x409 /d "_DEBUG"
82# ADD RSC /l 0x409 /d "_DEBUG"
83BSC32=bscmake.exe
84# ADD BASE BSC32 /nologo
85# ADD BSC32 /nologo
86LINK32=link.exe
87# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
88# ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no /map /debug /machine:I386 /out:".\debug\gamex86.dll" /pdbtype:sept
89
90!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
91
92# PROP BASE Use_MFC 0
93# PROP BASE Use_Debug_Libraries 1
94# PROP BASE Output_Dir "ctf___Wi"
95# PROP BASE Intermediate_Dir "ctf___Wi"
96# PROP BASE Ignore_Export_Lib 0
97# PROP BASE Target_Dir ""
98# PROP Use_MFC 0
99# PROP Use_Debug_Libraries 1
100# PROP Output_Dir "..\DebugAXP"
101# PROP Intermediate_Dir ".\DebugAXP"
102# PROP Ignore_Export_Lib 0
103# PROP Target_Dir ""
104CPP=cl.exe
105# ADD BASE CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /MTd /c
106# ADD CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /MTd /c
107MTL=midl.exe
108# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
109# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
110RSC=rc.exe
111# ADD BASE RSC /l 0x409 /d "_DEBUG"
112# ADD RSC /l 0x409 /d "_DEBUG"
113BSC32=bscmake.exe
114# ADD BASE BSC32 /nologo
115# ADD BSC32 /nologo
116LINK32=link.exe
117# ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debug\gamex86.dll" /pdbtype:sept
118# ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debugAXP\gameaxp.dll" /pdbtype:sept
119
120!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
121
122# PROP BASE Use_MFC 0
123# PROP BASE Use_Debug_Libraries 0
124# PROP BASE Output_Dir "ctf___W0"
125# PROP BASE Intermediate_Dir "ctf___W0"
126# PROP BASE Ignore_Export_Lib 0
127# PROP BASE Target_Dir ""
128# PROP Use_MFC 0
129# PROP Use_Debug_Libraries 0
130# PROP Output_Dir "..\ReleaseAXP"
131# PROP Intermediate_Dir ".\ReleaseAXP"
132# PROP Ignore_Export_Lib 0
133# PROP Target_Dir ""
134CPP=cl.exe
135# ADD BASE CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
136# ADD CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
137MTL=midl.exe
138# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
139# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
140RSC=rc.exe
141# ADD BASE RSC /l 0x409 /d "NDEBUG"
142# ADD RSC /l 0x409 /d "NDEBUG"
143BSC32=bscmake.exe
144# ADD BASE BSC32 /nologo
145# ADD BSC32 /nologo
146LINK32=link.exe
147# ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\release\gamex86.dll"
148# ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\ReleaseAXP\gameaxp.dll"
149
150!ENDIF
151
152# Begin Target
153
154# Name "ctf - Win32 Release"
155# Name "ctf - Win32 Debug"
156# Name "ctf - Win32 Debug Alpha"
157# Name "ctf - Win32 Release Alpha"
158# Begin Group "Source Files"
159
160# PROP Default_Filter "*.c"
161# Begin Source File
162
163SOURCE=.\g_ai.c
164
165!IF  "$(CFG)" == "ctf - Win32 Release"
166
167!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
168
169!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
170
171DEP_CPP_G_AI_=\
172	".\g_ctf.h"\
173	".\g_local.h"\
174	".\game.h"\
175	".\p_menu.h"\
176	".\q_shared.h"\
177
178
179!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
180
181DEP_CPP_G_AI_=\
182	".\g_ctf.h"\
183	".\g_local.h"\
184	".\game.h"\
185	".\p_menu.h"\
186	".\q_shared.h"\
187
188
189!ENDIF
190
191# End Source File
192# Begin Source File
193
194SOURCE=.\g_chase.c
195
196!IF  "$(CFG)" == "ctf - Win32 Release"
197
198!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
199
200!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
201
202DEP_CPP_G_CHA=\
203	".\g_ctf.h"\
204	".\g_local.h"\
205	".\game.h"\
206	".\p_menu.h"\
207	".\q_shared.h"\
208
209
210!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
211
212DEP_CPP_G_CHA=\
213	".\g_ctf.h"\
214	".\g_local.h"\
215	".\game.h"\
216	".\p_menu.h"\
217	".\q_shared.h"\
218
219
220!ENDIF
221
222# End Source File
223# Begin Source File
224
225SOURCE=.\g_cmds.c
226
227!IF  "$(CFG)" == "ctf - Win32 Release"
228
229!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
230
231!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
232
233DEP_CPP_G_CMD=\
234	".\g_ctf.h"\
235	".\g_local.h"\
236	".\game.h"\
237	".\m_player.h"\
238	".\p_menu.h"\
239	".\q_shared.h"\
240
241
242!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
243
244DEP_CPP_G_CMD=\
245	".\g_ctf.h"\
246	".\g_local.h"\
247	".\game.h"\
248	".\m_player.h"\
249	".\p_menu.h"\
250	".\q_shared.h"\
251
252
253!ENDIF
254
255# End Source File
256# Begin Source File
257
258SOURCE=.\g_combat.c
259
260!IF  "$(CFG)" == "ctf - Win32 Release"
261
262!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
263
264!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
265
266DEP_CPP_G_COM=\
267	".\g_ctf.h"\
268	".\g_local.h"\
269	".\game.h"\
270	".\p_menu.h"\
271	".\q_shared.h"\
272
273
274!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
275
276DEP_CPP_G_COM=\
277	".\g_ctf.h"\
278	".\g_local.h"\
279	".\game.h"\
280	".\p_menu.h"\
281	".\q_shared.h"\
282
283
284!ENDIF
285
286# End Source File
287# Begin Source File
288
289SOURCE=.\g_ctf.c
290
291!IF  "$(CFG)" == "ctf - Win32 Release"
292
293!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
294
295!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
296
297DEP_CPP_G_CTF=\
298	".\g_ctf.h"\
299	".\g_local.h"\
300	".\game.h"\
301	".\m_player.h"\
302	".\p_menu.h"\
303	".\q_shared.h"\
304
305
306!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
307
308DEP_CPP_G_CTF=\
309	".\g_ctf.h"\
310	".\g_local.h"\
311	".\game.h"\
312	".\m_player.h"\
313	".\p_menu.h"\
314	".\q_shared.h"\
315
316
317!ENDIF
318
319# End Source File
320# Begin Source File
321
322SOURCE=.\g_func.c
323
324!IF  "$(CFG)" == "ctf - Win32 Release"
325
326!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
327
328!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
329
330DEP_CPP_G_FUN=\
331	".\g_ctf.h"\
332	".\g_local.h"\
333	".\game.h"\
334	".\p_menu.h"\
335	".\q_shared.h"\
336
337
338!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
339
340DEP_CPP_G_FUN=\
341	".\g_ctf.h"\
342	".\g_local.h"\
343	".\game.h"\
344	".\p_menu.h"\
345	".\q_shared.h"\
346
347
348!ENDIF
349
350# End Source File
351# Begin Source File
352
353SOURCE=.\g_items.c
354
355!IF  "$(CFG)" == "ctf - Win32 Release"
356
357!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
358
359!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
360
361DEP_CPP_G_ITE=\
362	".\g_ctf.h"\
363	".\g_local.h"\
364	".\game.h"\
365	".\p_menu.h"\
366	".\q_shared.h"\
367
368
369!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
370
371DEP_CPP_G_ITE=\
372	".\g_ctf.h"\
373	".\g_local.h"\
374	".\game.h"\
375	".\p_menu.h"\
376	".\q_shared.h"\
377
378
379!ENDIF
380
381# End Source File
382# Begin Source File
383
384SOURCE=.\g_main.c
385
386!IF  "$(CFG)" == "ctf - Win32 Release"
387
388!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
389
390!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
391
392DEP_CPP_G_MAI=\
393	".\g_ctf.h"\
394	".\g_local.h"\
395	".\game.h"\
396	".\p_menu.h"\
397	".\q_shared.h"\
398
399
400!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
401
402DEP_CPP_G_MAI=\
403	".\g_ctf.h"\
404	".\g_local.h"\
405	".\game.h"\
406	".\p_menu.h"\
407	".\q_shared.h"\
408
409
410!ENDIF
411
412# End Source File
413# Begin Source File
414
415SOURCE=.\g_misc.c
416
417!IF  "$(CFG)" == "ctf - Win32 Release"
418
419!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
420
421!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
422
423DEP_CPP_G_MIS=\
424	".\g_ctf.h"\
425	".\g_local.h"\
426	".\game.h"\
427	".\p_menu.h"\
428	".\q_shared.h"\
429
430
431!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
432
433DEP_CPP_G_MIS=\
434	".\g_ctf.h"\
435	".\g_local.h"\
436	".\game.h"\
437	".\p_menu.h"\
438	".\q_shared.h"\
439
440
441!ENDIF
442
443# End Source File
444# Begin Source File
445
446SOURCE=.\g_monster.c
447
448!IF  "$(CFG)" == "ctf - Win32 Release"
449
450!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
451
452!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
453
454DEP_CPP_G_MON=\
455	".\g_ctf.h"\
456	".\g_local.h"\
457	".\game.h"\
458	".\p_menu.h"\
459	".\q_shared.h"\
460
461
462!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
463
464DEP_CPP_G_MON=\
465	".\g_ctf.h"\
466	".\g_local.h"\
467	".\game.h"\
468	".\p_menu.h"\
469	".\q_shared.h"\
470
471
472!ENDIF
473
474# End Source File
475# Begin Source File
476
477SOURCE=.\g_phys.c
478
479!IF  "$(CFG)" == "ctf - Win32 Release"
480
481!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
482
483!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
484
485DEP_CPP_G_PHY=\
486	".\g_ctf.h"\
487	".\g_local.h"\
488	".\game.h"\
489	".\p_menu.h"\
490	".\q_shared.h"\
491
492
493!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
494
495DEP_CPP_G_PHY=\
496	".\g_ctf.h"\
497	".\g_local.h"\
498	".\game.h"\
499	".\p_menu.h"\
500	".\q_shared.h"\
501
502
503!ENDIF
504
505# End Source File
506# Begin Source File
507
508SOURCE=.\g_save.c
509
510!IF  "$(CFG)" == "ctf - Win32 Release"
511
512!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
513
514!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
515
516DEP_CPP_G_SAV=\
517	".\g_ctf.h"\
518	".\g_local.h"\
519	".\game.h"\
520	".\p_menu.h"\
521	".\q_shared.h"\
522
523
524!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
525
526DEP_CPP_G_SAV=\
527	".\g_ctf.h"\
528	".\g_local.h"\
529	".\game.h"\
530	".\p_menu.h"\
531	".\q_shared.h"\
532
533
534!ENDIF
535
536# End Source File
537# Begin Source File
538
539SOURCE=.\g_spawn.c
540
541!IF  "$(CFG)" == "ctf - Win32 Release"
542
543!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
544
545!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
546
547DEP_CPP_G_SPA=\
548	".\g_ctf.h"\
549	".\g_local.h"\
550	".\game.h"\
551	".\p_menu.h"\
552	".\q_shared.h"\
553
554
555!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
556
557DEP_CPP_G_SPA=\
558	".\g_ctf.h"\
559	".\g_local.h"\
560	".\game.h"\
561	".\p_menu.h"\
562	".\q_shared.h"\
563
564
565!ENDIF
566
567# End Source File
568# Begin Source File
569
570SOURCE=.\g_svcmds.c
571
572!IF  "$(CFG)" == "ctf - Win32 Release"
573
574!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
575
576!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
577
578DEP_CPP_G_SVC=\
579	".\g_ctf.h"\
580	".\g_local.h"\
581	".\game.h"\
582	".\p_menu.h"\
583	".\q_shared.h"\
584
585
586!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
587
588DEP_CPP_G_SVC=\
589	".\g_ctf.h"\
590	".\g_local.h"\
591	".\game.h"\
592	".\p_menu.h"\
593	".\q_shared.h"\
594
595
596!ENDIF
597
598# End Source File
599# Begin Source File
600
601SOURCE=.\g_target.c
602
603!IF  "$(CFG)" == "ctf - Win32 Release"
604
605!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
606
607!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
608
609DEP_CPP_G_TAR=\
610	".\g_ctf.h"\
611	".\g_local.h"\
612	".\game.h"\
613	".\p_menu.h"\
614	".\q_shared.h"\
615
616
617!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
618
619DEP_CPP_G_TAR=\
620	".\g_ctf.h"\
621	".\g_local.h"\
622	".\game.h"\
623	".\p_menu.h"\
624	".\q_shared.h"\
625
626
627!ENDIF
628
629# End Source File
630# Begin Source File
631
632SOURCE=.\g_trigger.c
633
634!IF  "$(CFG)" == "ctf - Win32 Release"
635
636!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
637
638!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
639
640DEP_CPP_G_TRI=\
641	".\g_ctf.h"\
642	".\g_local.h"\
643	".\game.h"\
644	".\p_menu.h"\
645	".\q_shared.h"\
646
647
648!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
649
650DEP_CPP_G_TRI=\
651	".\g_ctf.h"\
652	".\g_local.h"\
653	".\game.h"\
654	".\p_menu.h"\
655	".\q_shared.h"\
656
657
658!ENDIF
659
660# End Source File
661# Begin Source File
662
663SOURCE=.\g_utils.c
664
665!IF  "$(CFG)" == "ctf - Win32 Release"
666
667!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
668
669!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
670
671DEP_CPP_G_UTI=\
672	".\g_ctf.h"\
673	".\g_local.h"\
674	".\game.h"\
675	".\p_menu.h"\
676	".\q_shared.h"\
677
678
679!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
680
681DEP_CPP_G_UTI=\
682	".\g_ctf.h"\
683	".\g_local.h"\
684	".\game.h"\
685	".\p_menu.h"\
686	".\q_shared.h"\
687
688
689!ENDIF
690
691# End Source File
692# Begin Source File
693
694SOURCE=.\g_weapon.c
695
696!IF  "$(CFG)" == "ctf - Win32 Release"
697
698!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
699
700!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
701
702DEP_CPP_G_WEA=\
703	".\g_ctf.h"\
704	".\g_local.h"\
705	".\game.h"\
706	".\p_menu.h"\
707	".\q_shared.h"\
708
709
710!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
711
712DEP_CPP_G_WEA=\
713	".\g_ctf.h"\
714	".\g_local.h"\
715	".\game.h"\
716	".\p_menu.h"\
717	".\q_shared.h"\
718
719
720!ENDIF
721
722# End Source File
723# Begin Source File
724
725SOURCE=.\m_move.c
726
727!IF  "$(CFG)" == "ctf - Win32 Release"
728
729!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
730
731!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
732
733DEP_CPP_M_MOV=\
734	".\g_ctf.h"\
735	".\g_local.h"\
736	".\game.h"\
737	".\p_menu.h"\
738	".\q_shared.h"\
739
740
741!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
742
743DEP_CPP_M_MOV=\
744	".\g_ctf.h"\
745	".\g_local.h"\
746	".\game.h"\
747	".\p_menu.h"\
748	".\q_shared.h"\
749
750
751!ENDIF
752
753# End Source File
754# Begin Source File
755
756SOURCE=.\p_client.c
757
758!IF  "$(CFG)" == "ctf - Win32 Release"
759
760!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
761
762!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
763
764DEP_CPP_P_CLI=\
765	".\g_ctf.h"\
766	".\g_local.h"\
767	".\game.h"\
768	".\m_player.h"\
769	".\p_menu.h"\
770	".\q_shared.h"\
771
772
773!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
774
775DEP_CPP_P_CLI=\
776	".\g_ctf.h"\
777	".\g_local.h"\
778	".\game.h"\
779	".\m_player.h"\
780	".\p_menu.h"\
781	".\q_shared.h"\
782
783
784!ENDIF
785
786# End Source File
787# Begin Source File
788
789SOURCE=.\p_hud.c
790
791!IF  "$(CFG)" == "ctf - Win32 Release"
792
793!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
794
795!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
796
797DEP_CPP_P_HUD=\
798	".\g_ctf.h"\
799	".\g_local.h"\
800	".\game.h"\
801	".\p_menu.h"\
802	".\q_shared.h"\
803
804
805!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
806
807DEP_CPP_P_HUD=\
808	".\g_ctf.h"\
809	".\g_local.h"\
810	".\game.h"\
811	".\p_menu.h"\
812	".\q_shared.h"\
813
814
815!ENDIF
816
817# End Source File
818# Begin Source File
819
820SOURCE=.\p_menu.c
821
822!IF  "$(CFG)" == "ctf - Win32 Release"
823
824!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
825
826!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
827
828DEP_CPP_P_MEN=\
829	".\g_ctf.h"\
830	".\g_local.h"\
831	".\game.h"\
832	".\p_menu.h"\
833	".\q_shared.h"\
834
835
836!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
837
838DEP_CPP_P_MEN=\
839	".\g_ctf.h"\
840	".\g_local.h"\
841	".\game.h"\
842	".\p_menu.h"\
843	".\q_shared.h"\
844
845
846!ENDIF
847
848# End Source File
849# Begin Source File
850
851SOURCE=.\p_trail.c
852
853!IF  "$(CFG)" == "ctf - Win32 Release"
854
855!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
856
857!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
858
859DEP_CPP_P_TRA=\
860	".\g_ctf.h"\
861	".\g_local.h"\
862	".\game.h"\
863	".\p_menu.h"\
864	".\q_shared.h"\
865
866
867!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
868
869DEP_CPP_P_TRA=\
870	".\g_ctf.h"\
871	".\g_local.h"\
872	".\game.h"\
873	".\p_menu.h"\
874	".\q_shared.h"\
875
876
877!ENDIF
878
879# End Source File
880# Begin Source File
881
882SOURCE=.\p_view.c
883
884!IF  "$(CFG)" == "ctf - Win32 Release"
885
886!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
887
888!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
889
890DEP_CPP_P_VIE=\
891	".\g_ctf.h"\
892	".\g_local.h"\
893	".\game.h"\
894	".\m_player.h"\
895	".\p_menu.h"\
896	".\q_shared.h"\
897
898
899!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
900
901DEP_CPP_P_VIE=\
902	".\g_ctf.h"\
903	".\g_local.h"\
904	".\game.h"\
905	".\m_player.h"\
906	".\p_menu.h"\
907	".\q_shared.h"\
908
909
910!ENDIF
911
912# End Source File
913# Begin Source File
914
915SOURCE=.\p_weapon.c
916
917!IF  "$(CFG)" == "ctf - Win32 Release"
918
919!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
920
921!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
922
923DEP_CPP_P_WEA=\
924	".\g_ctf.h"\
925	".\g_local.h"\
926	".\game.h"\
927	".\m_player.h"\
928	".\p_menu.h"\
929	".\q_shared.h"\
930
931
932!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
933
934DEP_CPP_P_WEA=\
935	".\g_ctf.h"\
936	".\g_local.h"\
937	".\game.h"\
938	".\m_player.h"\
939	".\p_menu.h"\
940	".\q_shared.h"\
941
942
943!ENDIF
944
945# End Source File
946# Begin Source File
947
948SOURCE=.\q_shared.c
949
950!IF  "$(CFG)" == "ctf - Win32 Release"
951
952!ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
953
954!ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
955
956DEP_CPP_Q_SHA=\
957	".\q_shared.h"\
958
959
960!ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
961
962DEP_CPP_Q_SHA=\
963	".\q_shared.h"\
964
965
966!ENDIF
967
968# End Source File
969# End Group
970# Begin Group "Header Files"
971
972# PROP Default_Filter "*.h"
973# Begin Source File
974
975SOURCE=.\g_ctf.h
976# End Source File
977# Begin Source File
978
979SOURCE=.\g_local.h
980# End Source File
981# Begin Source File
982
983SOURCE=.\game.h
984# End Source File
985# Begin Source File
986
987SOURCE=.\m_player.h
988# End Source File
989# Begin Source File
990
991SOURCE=.\p_menu.h
992# End Source File
993# Begin Source File
994
995SOURCE=.\q_shared.h
996# End Source File
997# End Group
998# Begin Group "Resource Files"
999
1000# PROP Default_Filter "*.def,*.res"
1001# Begin Source File
1002
1003SOURCE=.\ctf.def
1004# End Source File
1005# End Group
1006# End Target
1007# End Project
1008