1 // G:\quake2\baseq2\models/monsters/boss3/rider
2 
3 // This file generated by ModelGen - Do NOT Modify
4 
5 #define FRAME_stand201        	0
6 #define FRAME_stand202        	1
7 #define FRAME_stand203        	2
8 #define FRAME_stand204        	3
9 #define FRAME_stand205        	4
10 #define FRAME_stand206        	5
11 #define FRAME_stand207        	6
12 #define FRAME_stand208        	7
13 #define FRAME_stand209        	8
14 #define FRAME_stand210        	9
15 #define FRAME_stand211        	10
16 #define FRAME_stand212        	11
17 #define FRAME_stand213        	12
18 #define FRAME_stand214        	13
19 #define FRAME_stand215        	14
20 #define FRAME_stand216        	15
21 #define FRAME_stand217        	16
22 #define FRAME_stand218        	17
23 #define FRAME_stand219        	18
24 #define FRAME_stand220        	19
25 #define FRAME_stand221        	20
26 #define FRAME_stand222        	21
27 #define FRAME_stand223        	22
28 #define FRAME_stand224        	23
29 #define FRAME_stand225        	24
30 #define FRAME_stand226        	25
31 #define FRAME_stand227        	26
32 #define FRAME_stand228        	27
33 #define FRAME_stand229        	28
34 #define FRAME_stand230        	29
35 #define FRAME_stand231        	30
36 #define FRAME_stand232        	31
37 #define FRAME_stand233        	32
38 #define FRAME_stand234        	33
39 #define FRAME_stand235        	34
40 #define FRAME_stand236        	35
41 #define FRAME_stand237        	36
42 #define FRAME_stand238        	37
43 #define FRAME_stand239        	38
44 #define FRAME_stand240        	39
45 #define FRAME_stand241        	40
46 #define FRAME_stand242        	41
47 #define FRAME_stand243        	42
48 #define FRAME_stand244        	43
49 #define FRAME_stand245        	44
50 #define FRAME_stand246        	45
51 #define FRAME_stand247        	46
52 #define FRAME_stand248        	47
53 #define FRAME_stand249        	48
54 #define FRAME_stand250        	49
55 #define FRAME_stand251        	50
56 #define FRAME_stand252        	51
57 #define FRAME_stand253        	52
58 #define FRAME_stand254        	53
59 #define FRAME_stand255        	54
60 #define FRAME_stand256        	55
61 #define FRAME_stand257        	56
62 #define FRAME_stand258        	57
63 #define FRAME_stand259        	58
64 #define FRAME_stand260        	59
65 
66 #define MODEL_SCALE		1.000000
67