1 // /expanse/quake2/xpack/models/monsters/stalker 2 3 // This file generated by qdata - Do NOT Modify 4 5 #define FRAME_idle01 0 6 #define FRAME_idle02 1 7 #define FRAME_idle03 2 8 #define FRAME_idle04 3 9 #define FRAME_idle05 4 10 #define FRAME_idle06 5 11 #define FRAME_idle07 6 12 #define FRAME_idle08 7 13 #define FRAME_idle09 8 14 #define FRAME_idle10 9 15 #define FRAME_idle11 10 16 #define FRAME_idle12 11 17 #define FRAME_idle13 12 18 #define FRAME_idle14 13 19 #define FRAME_idle15 14 20 #define FRAME_idle16 15 21 #define FRAME_idle17 16 22 #define FRAME_idle18 17 23 #define FRAME_idle19 18 24 #define FRAME_idle20 19 25 #define FRAME_idle21 20 26 #define FRAME_idle201 21 27 #define FRAME_idle202 22 28 #define FRAME_idle203 23 29 #define FRAME_idle204 24 30 #define FRAME_idle205 25 31 #define FRAME_idle206 26 32 #define FRAME_idle207 27 33 #define FRAME_idle208 28 34 #define FRAME_idle209 29 35 #define FRAME_idle210 30 36 #define FRAME_idle211 31 37 #define FRAME_idle212 32 38 #define FRAME_idle213 33 39 #define FRAME_walk01 34 40 #define FRAME_walk02 35 41 #define FRAME_walk03 36 42 #define FRAME_walk04 37 43 #define FRAME_walk05 38 44 #define FRAME_walk06 39 45 #define FRAME_walk07 40 46 #define FRAME_walk08 41 47 #define FRAME_jump01 42 48 #define FRAME_jump02 43 49 #define FRAME_jump03 44 50 #define FRAME_jump04 45 51 #define FRAME_jump05 46 52 #define FRAME_jump06 47 53 #define FRAME_jump07 48 54 #define FRAME_run01 49 55 #define FRAME_run02 50 56 #define FRAME_run03 51 57 #define FRAME_run04 52 58 #define FRAME_attack01 53 59 #define FRAME_attack02 54 60 #define FRAME_attack03 55 61 #define FRAME_attack04 56 62 #define FRAME_attack05 57 63 #define FRAME_attack06 58 64 #define FRAME_attack07 59 65 #define FRAME_attack08 60 66 #define FRAME_attack11 61 67 #define FRAME_attack12 62 68 #define FRAME_attack13 63 69 #define FRAME_attack14 64 70 #define FRAME_attack15 65 71 #define FRAME_pain01 66 72 #define FRAME_pain02 67 73 #define FRAME_pain03 68 74 #define FRAME_pain04 69 75 #define FRAME_death01 70 76 #define FRAME_death02 71 77 #define FRAME_death03 72 78 #define FRAME_death04 73 79 #define FRAME_death05 74 80 #define FRAME_death06 75 81 #define FRAME_death07 76 82 #define FRAME_death08 77 83 #define FRAME_death09 78 84 #define FRAME_twitch01 79 85 #define FRAME_twitch02 80 86 #define FRAME_twitch03 81 87 #define FRAME_twitch04 82 88 #define FRAME_twitch05 83 89 #define FRAME_twitch06 84 90 #define FRAME_twitch07 85 91 #define FRAME_twitch08 86 92 #define FRAME_twitch09 87 93 #define FRAME_twitch10 88 94 #define FRAME_reactive01 89 95 #define FRAME_reactive02 90 96 #define FRAME_reactive03 91 97 #define FRAME_reactive04 92 98 99 #define MODEL_SCALE 1.000000 100