1 /*
2 * Copyright(c) 1997-2001 Id Software, Inc.
3 * Copyright(c) 2002 The Quakeforge Project.
4 * Copyright(c) 2006 Quetoo.
5 *
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or(at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14 *
15 * See the GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
20 */
21 
22 // This file generated by ModelGen - Do NOT Modify
23 
24 #define FRAME_walk1           	0
25 #define FRAME_walk2           	1
26 #define FRAME_walk3           	2
27 #define FRAME_walk4           	3
28 #define FRAME_walk5           	4
29 #define FRAME_walk6           	5
30 #define FRAME_walk7           	6
31 #define FRAME_walk8           	7
32 #define FRAME_walk9           	8
33 #define FRAME_walk10          	9
34 #define FRAME_walk11          	10
35 #define FRAME_walk12          	11
36 #define FRAME_wait1           	12
37 #define FRAME_wait2           	13
38 #define FRAME_wait3           	14
39 #define FRAME_wait4           	15
40 #define FRAME_wait5           	16
41 #define FRAME_wait6           	17
42 #define FRAME_wait7           	18
43 #define FRAME_wait8           	19
44 #define FRAME_wait9           	20
45 #define FRAME_wait10          	21
46 #define FRAME_wait11          	22
47 #define FRAME_wait12          	23
48 #define FRAME_wait13          	24
49 #define FRAME_wait14          	25
50 #define FRAME_wait15          	26
51 #define FRAME_wait16          	27
52 #define FRAME_wait17          	28
53 #define FRAME_wait18          	29
54 #define FRAME_wait19          	30
55 #define FRAME_wait20          	31
56 #define FRAME_wait21          	32
57 #define FRAME_wait22          	33
58 #define FRAME_wait23          	34
59 #define FRAME_wait24          	35
60 #define FRAME_wait25          	36
61 #define FRAME_wait26          	37
62 #define FRAME_wait27          	38
63 #define FRAME_wait28          	39
64 #define FRAME_wait29          	40
65 #define FRAME_wait30          	41
66 #define FRAME_wait31          	42
67 #define FRAME_wait32          	43
68 #define FRAME_wait33          	44
69 #define FRAME_wait34          	45
70 #define FRAME_wait35          	46
71 #define FRAME_wait36          	47
72 #define FRAME_wait37          	48
73 #define FRAME_wait38          	49
74 #define FRAME_wait39          	50
75 #define FRAME_wait40          	51
76 #define FRAME_wait41          	52
77 #define FRAME_wait42          	53
78 #define FRAME_wait43          	54
79 #define FRAME_wait44          	55
80 #define FRAME_wait45          	56
81 #define FRAME_wait46          	57
82 #define FRAME_wait47          	58
83 #define FRAME_wait48          	59
84 #define FRAME_wait49          	60
85 #define FRAME_wait50          	61
86 #define FRAME_wait51          	62
87 #define FRAME_wait52          	63
88 #define FRAME_wait53          	64
89 #define FRAME_wait54          	65
90 #define FRAME_wait55          	66
91 #define FRAME_wait56          	67
92 #define FRAME_wait57          	68
93 #define FRAME_wait58          	69
94 #define FRAME_wait59          	70
95 #define FRAME_wait60          	71
96 #define FRAME_wait61          	72
97 #define FRAME_wait62          	73
98 #define FRAME_wait63          	74
99 #define FRAME_wait64          	75
100 #define FRAME_wait65          	76
101 #define FRAME_wait66          	77
102 #define FRAME_wait67          	78
103 #define FRAME_wait68          	79
104 #define FRAME_wait69          	80
105 #define FRAME_wait70          	81
106 #define FRAME_wait71          	82
107 #define FRAME_wait72          	83
108 #define FRAME_wait73          	84
109 #define FRAME_wait74          	85
110 #define FRAME_wait75          	86
111 #define FRAME_wait76          	87
112 #define FRAME_wait77          	88
113 #define FRAME_wait78          	89
114 #define FRAME_wait79          	90
115 #define FRAME_wait80          	91
116 #define FRAME_wait81          	92
117 #define FRAME_wait82          	93
118 #define FRAME_wait83          	94
119 #define FRAME_wait84          	95
120 #define FRAME_wait85          	96
121 #define FRAME_wait86          	97
122 #define FRAME_wait87          	98
123 #define FRAME_wait88          	99
124 #define FRAME_wait89          	100
125 #define FRAME_wait90          	101
126 #define FRAME_run1            	102
127 #define FRAME_run2            	103
128 #define FRAME_run3            	104
129 #define FRAME_run4            	105
130 #define FRAME_run5            	106
131 #define FRAME_run6            	107
132 #define FRAME_paina1          	108
133 #define FRAME_paina2          	109
134 #define FRAME_paina3          	110
135 #define FRAME_paina4          	111
136 #define FRAME_paina5          	112
137 #define FRAME_paina6          	113
138 #define FRAME_paina7          	114
139 #define FRAME_paina8          	115
140 #define FRAME_painb1          	116
141 #define FRAME_painb2          	117
142 #define FRAME_painb3          	118
143 #define FRAME_painb4          	119
144 #define FRAME_painb5          	120
145 #define FRAME_painb6          	121
146 #define FRAME_painb7          	122
147 #define FRAME_painb8          	123
148 #define FRAME_painb9          	124
149 #define FRAME_painb10         	125
150 #define FRAME_painb11         	126
151 #define FRAME_painb12         	127
152 #define FRAME_painb13         	128
153 #define FRAME_painb14         	129
154 #define FRAME_painb15         	130
155 #define FRAME_duck1           	131
156 #define FRAME_duck2           	132
157 #define FRAME_duck3           	133
158 #define FRAME_duck4           	134
159 #define FRAME_duck5           	135
160 #define FRAME_duck6           	136
161 #define FRAME_duck7           	137
162 #define FRAME_duck8           	138
163 #define FRAME_duck9           	139
164 #define FRAME_duck10          	140
165 #define FRAME_duck11          	141
166 #define FRAME_duck12          	142
167 #define FRAME_duck13          	143
168 #define FRAME_duck14          	144
169 #define FRAME_duck15          	145
170 #define FRAME_duck16          	146
171 #define FRAME_death1          	147
172 #define FRAME_death2          	148
173 #define FRAME_death3          	149
174 #define FRAME_death4          	150
175 #define FRAME_death5          	151
176 #define FRAME_death6          	152
177 #define FRAME_death7          	153
178 #define FRAME_death8          	154
179 #define FRAME_death9          	155
180 #define FRAME_death10         	156
181 #define FRAME_death11         	157
182 #define FRAME_death12         	158
183 #define FRAME_death13         	159
184 #define FRAME_death14         	160
185 #define FRAME_death15         	161
186 #define FRAME_death16         	162
187 #define FRAME_death17         	163
188 #define FRAME_death18         	164
189 #define FRAME_death19         	165
190 #define FRAME_death20         	166
191 #define FRAME_death21         	167
192 #define FRAME_death22         	168
193 #define FRAME_death23         	169
194 #define FRAME_death24         	170
195 #define FRAME_death25         	171
196 #define FRAME_death26         	172
197 #define FRAME_death27         	173
198 #define FRAME_death28         	174
199 #define FRAME_death29         	175
200 #define FRAME_death30         	176
201 #define FRAME_attack1         	177
202 #define FRAME_attack2         	178
203 #define FRAME_attack3         	179
204 #define FRAME_attack4         	180
205 #define FRAME_attack5         	181
206 #define FRAME_attack6         	182
207 #define FRAME_attack7         	183
208 #define FRAME_attack8         	184
209 #define FRAME_attack9         	185
210 #define FRAME_attack10        	186
211 #define FRAME_attack11        	187
212 #define FRAME_attack12        	188
213 #define FRAME_attack13        	189
214 #define FRAME_attack14        	190
215 #define FRAME_attack15        	191
216 #define FRAME_attack16        	192
217 #define FRAME_attack17        	193
218 #define FRAME_attack18        	194
219 #define FRAME_attack19        	195
220 #define FRAME_attack20        	196
221 #define FRAME_attack21        	197
222 #define FRAME_attack22        	198
223 #define FRAME_attack23        	199
224 #define FRAME_attack24        	200
225 #define FRAME_attack25        	201
226 #define FRAME_attack26        	202
227 #define FRAME_attack27        	203
228 #define FRAME_attack28        	204
229 #define FRAME_attack29        	205
230 #define FRAME_attack30        	206
231 #define FRAME_attack31        	207
232 #define FRAME_attack32        	208
233 #define FRAME_attack33        	209
234 #define FRAME_attack34        	210
235 #define FRAME_attack35        	211
236 #define FRAME_attack36        	212
237 #define FRAME_attack37        	213
238 #define FRAME_attack38        	214
239 #define FRAME_attack39        	215
240 #define FRAME_attack40        	216
241 #define FRAME_attack41        	217
242 #define FRAME_attack42        	218
243 #define FRAME_attack43        	219
244 #define FRAME_attack44        	220
245 #define FRAME_attack45        	221
246 #define FRAME_attack46        	222
247 #define FRAME_attack47        	223
248 #define FRAME_attack48        	224
249 #define FRAME_attack49        	225
250 #define FRAME_attack50        	226
251 #define FRAME_attack51        	227
252 #define FRAME_attack52        	228
253 #define FRAME_attack53        	229
254 #define FRAME_attack54        	230
255 #define FRAME_attack55        	231
256 #define FRAME_attack56        	232
257 #define FRAME_attack57        	233
258 #define FRAME_attack58        	234
259 #define FRAME_attack59        	235
260 #define FRAME_attack60        	236
261 
262 #define MODEL_SCALE		1.000000
263