1// Hinder by Jonathan 'W!CK3D' Roels (maps/hinder)
2// Config generated by Red Eclipse
3
4// Variables stored in map file, may be uncommented here, or changed from editmode.
5// adaptivesample 2
6// aircoast 25.0
7// ambient 0x100606
8// blurlms 0
9// blurskylight 0
10// bumperror 3
11// causticcontrast 0.6
12// causticmillis 75
13// causticscale 100
14// cloudblend 1.0
15// cloudbox ""
16// cloudclip 0.5
17// cloudcolour 0xFFFFFF
18// cloudfade 0.2
19// cloudglare 0
20// cloudheight 0.2
21// cloudlayer "skyboxes/clouds02"
22// cloudlayerblend 1.0
23// cloudlayercolour 0xFFFFFF
24// cloudlayerglare 0
25// cloudoffsetx 0.0
26// cloudoffsety 0.0
27// cloudscale 1.0
28// cloudscrollx 0.006
29// cloudscrolly 0.0
30// cloudsubdiv 16
31// edgetolerance 4
32// envfade 0.2
33// envheight 0.2
34// envlayer ""
35// envlayerblend 1.0
36// envlayercolour 0xFFFFFF
37// envlayerglare 0
38// envmapradius 128
39// envoffsetx 0.0
40// envoffsety 0.0
41// envscale 1.0
42// envscrollx 0.0
43// envscrolly 0.0
44// envsubdiv 16
45// floorcoast 5.0
46// floorz 0.867
47// fog 4000
48// fogcolour 0x8099B3
49// fogdomecap 0
50// fogdomeclip 1.0
51// fogdomeclouds 1
52// fogdomecolour 0x000000
53// fogdomeheight -0.5
54// fogdomemax 0.0
55// fogdomemin 0.0
56// glass2colour 0x2080C0
57// glass3colour 0x2080C0
58// glass4colour 0x2080C0
59// glasscolour 0x2080C0
60// grassanimmillis 3000
61// grassanimscale 0.03
62// grassblend 1.0
63// grasscolour 0xFFFFFF
64// grassheight 4
65// grassscale 2
66// gravity 50.0
67// hurtdamage 3
68// hurtdelay 1000
69// hurtresidual 0
70// illumlevel 0.0
71// illumradius 0
72// lava2colour 0xFF4400
73// lava2fog 50
74// lava3colour 0xFF4400
75// lava3fog 50
76// lava4colour 0xFF4400
77// lava4fog 50
78// lavacolour 0xFF4400
79// lavafog 50
80// lerpangle 44
81// lerpsubdiv 2
82// lerpsubdivsize 4
83// lerptjoints 1
84// lightcompress 3
85// lighterror 8
86// lightlod 0
87// lightprecision 64
88// lightprecisionquick 2048
89// liquidcoast 10.0
90// liquidextinguish 0.25
91// liquidspeed 0.85
92// liquidsubmerge 0.75
93// lmaa 3
94// lmshadows 2
95// mapauthor "Jonathan 'W!CK3D' Roels"
96// mapbalance 0
97// mapmusic "sounds/music/track_10"
98// maptitle "Hinder"
99// maxplayers 0
100// minimapclip 0
101// minimapcolour 0x000000
102// minimapheight 0
103// numplayers 2
104// obitdeath "melted into a ball of fire"
105// obitfall ""
106// obithurt ""
107// obitlava ""
108// obitlava2 ""
109// obitlava3 ""
110// obitlava4 ""
111// obitwater ""
112// obitwater2 ""
113// obitwater3 ""
114// obitwater4 ""
115// refractclear 0
116// refractsky 0
117// shadowmapambient 0x000000
118// shadowmapangle 0
119// skybgcolour 0x000000
120// skybgglare 0
121// skyblend 1.0
122// skybox "freezurbern/harmony"
123// skycolour 0xFFFFFF
124// skyglare 0
125// skylight 0x202020
126// skytexture 1
127// skytexturelight 1
128// slidecoast 40.0
129// slopez 0.5
130// spincloudlayer -1.0
131// spinclouds 0.0
132// spinenvlayer 0.0
133// spinsky 1.0
134// stairheight 4.1
135// stepspeed 1.0
136// vertwater 1
137// wallz 0.2
138// water2colour 0x103060
139// water2fallcolour 0x000000
140// water2fog 150
141// water2spec 150
142// water3colour 0x103060
143// water3fallcolour 0x000000
144// water3fog 150
145// water3spec 150
146// water4colour 0x103060
147// water4fallcolour 0x000000
148// water4fog 150
149// water4spec 150
150// watercolour 0x103060
151// waterfallcolour 0x000000
152// waterfog 150
153// waterlod 1
154// waterspec 150
155// watersubdiv 3
156// yawcloudlayer 0
157// yawclouds 0
158// yawenvlayer 0
159// yawsky 0
160
161texture water "textures/waterfall.jpg" 0 0 0 1.000000
162texture 1 "textures/waterfall.jpg"
163texture 1 "textures/watern.jpg"
164texture 1 "textures/waterdudv.jpg"
165texture 1 "textures/waterfalln.jpg"
166texture 1 "textures/waterfalldudv.jpg"
167
168
169
170
171texture lava "textures/lava2.jpg" 0 0 0 1.000000
172texture 1 "textures/lava2.jpg"
173
174
175
176
177setshader stdworld
178texture c "textures/sky" 0 0 0 1.000000 // 0
179
180setshader stdworld
181texture c "textures/waterfall" 0 0 0 1.000000 // 1
182
183setshader bumpspecmapworld
184setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
185texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 2
186texture n "trak/trak6/tile3_nm.png"
187texture s "trak/trak6/tile3_gloss.jpg"
188texcolor 0.750000 0.250000 0.125000
189
190setshader bumpspecmapworld
191setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
192texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 3
193texture n "trak/trak6/tile3_nm.png"
194texture s "trak/trak6/tile3_gloss.jpg"
195texcolor 0.250000 0.750000 0.125000
196
197setshader bumpspecmapworld
198setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
199texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 4
200texture n "trak/trak6/tile3_nm.png"
201texture s "trak/trak6/tile3_gloss.jpg"
202texcolor 0.125000 0.250000 0.750000
203
204setshader bumpspecmapworld
205setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
206texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 5
207texture n "trak/trak6/tile3_nm.png"
208texture s "trak/trak6/tile3_gloss.jpg"
209texcolor 0.750000 0.750000 0.250000
210
211setshader bumpspecmapworld
212setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
213texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 6
214texture n "trak/trak6/tile3_nm.png"
215texture s "trak/trak6/tile3_gloss.jpg"
216texcolor 0.750000 0.250000 0.750000
217
218setshader bumpspecmapworld
219setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
220texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 7
221texture n "trak/trak6/tile3_nm.png"
222texture s "trak/trak6/tile3_gloss.jpg"
223texcolor 0.900000 0.900000 0.900000
224
225setshader bumpspecmapworld
226setshaderparam specscale 0.025000 0.025000 0.025000 0.000000
227texture c "appleflap/danger" 0 0 0 0.500000 // 8
228texture n "appleflap/danger_nm"
229texture s "appleflap/danger_spec"
230
231setshader bumpspecmapworld
232setshaderparam specscale 0.025000 0.025000 0.025000 0.000000
233texture c "appleflap/danger" 2 0 0 0.500000 // 9
234texture n "appleflap/danger_nm"
235texture s "appleflap/danger_spec"
236
237setshader stdworld
238texture c "textures/blank.png" 0 0 0 1.000000 // 10
239texcolor 0.110000 0.110000 0.110000
240
241setshader stdworld
242texture c "textures/blank.png" 0 0 0 1.000000 // 11
243texcolor 0.120000 0.110000 0.110000
244
245setshader stdworld
246texture c "textures/blank.png" 0 0 0 1.000000 // 12
247texcolor 0.120000 0.120000 0.120000
248
249setshader stdworld
250texture c "textures/blank.png" 0 0 0 1.000000 // 13
251texcolor 0.150000 0.150000 0.140000
252
253setshader stdworld
254texture c "textures/blank.png" 0 0 0 1.000000 // 14
255texcolor 0.170000 0.170000 0.170000
256
257setshader stdworld
258texture c "textures/blank.png" 0 0 0 1.000000 // 15
259texcolor 0.180000 0.180000 0.180000
260
261setshader stdworld
262texture c "textures/blank.png" 0 0 0 1.000000 // 16
263texcolor 0.210000 0.210000 0.200000
264
265setshader stdworld
266texture c "textures/blank.png" 0 0 0 1.000000 // 17
267texcolor 0.220000 0.210000 0.210000
268
269setshader stdworld
270texture c "textures/blank.png" 0 0 0 1.000000 // 18
271texcolor 0.220000 0.220000 0.210000
272
273setshader stdworld
274texture c "textures/blank.png" 0 0 0 1.000000 // 19
275texcolor 0.310000 0.310000 0.300000
276
277setshader stdworld
278texture c "textures/blank.png" 0 0 0 1.000000 // 20
279texcolor 0.320000 0.310000 0.310000
280
281setshader stdworld
282texture c "textures/blank.png" 0 0 0 1.000000 // 21
283texcolor 0.390000 0.390000 0.380000
284
285setshader stdworld
286texture c "textures/blank.png" 0 0 0 1.000000 // 22
287texcolor 0.400000 0.400000 0.390000
288
289setshader stdworld
290texture c "textures/blank.png" 0 0 0 1.000000 // 23
291texcolor 0.610000 0.610000 0.600000
292
293setshader stdworld
294texture c "textures/blank.png" 0 0 0 1.000000 // 24
295texcolor 0.610000 0.610000 0.610000
296
297setshader stdworld
298texture c "textures/blank.png" 0 0 0 1.000000 // 25
299texcolor 0.000000 0.000000 0.000000
300
301setshader stdworld
302texture c "textures/blank.png" 0 0 0 1.000000 // 26
303texcolor 0.220000 0.220000 0.210000
304
305setshader stdworld
306texture c "textures/blank.png" 0 0 0 1.000000 // 27
307texcolor 0.260000 0.260000 0.260000
308
309setshader bumpspecmapparallaxworld
310setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
311texture c "trak/trak4/brick1.jpg" 0 0 0 0.500000 // 28
312texture n "trak/trak4/brick1_nm.png"
313texture s "trak/trak4/brick1_s.jpg"
314
315setshader bumpspecmapparallaxworld
316setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
317texture c "trak/trak4/concrete1b.jpg" 0 0 0 0.500000 // 29
318texture n "trak/trak4/concrete1_nm.png"
319texture s "trak/trak4/concrete1_s.jpg"
320
321setshader bumpspecmapparallaxworld
322setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
323texture c "trak/trak4/concrete3.jpg" 0 0 0 0.500000 // 30
324texture n "trak/trak4/concrete3_nm.png"
325texture s "trak/trak4/concrete3_s.jpg"
326
327setshader bumpspecmapparallaxworld
328setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
329texture c "trak/trak4/concrete5b.jpg" 0 0 0 0.500000 // 31
330texture n "trak/trak4/concrete5_nm.png"
331texture s "trak/trak4/concrete5_s.jpg"
332
333setshader bumpspecmapparallaxworld
334setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
335texture c "trak/trak4/rust2b.jpg" 0 0 0 0.500000 // 32
336texture n "trak/trak4/rust2_nm.png"
337texture s "trak/trak4/rust2_s.jpg"
338
339setshader bumpspecmapparallaxworld
340setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
341texture c "trak/trak4/tile1.jpg" 0 0 0 0.500000 // 33
342texture n "trak/trak4/tile1_nm.png"
343texture s "trak/trak4/tile1_s.jpg"
344
345setshader bumpspecmapparallaxworld
346setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
347texture c "trak/trak4/tile3a.jpg" 0 0 0 0.500000 // 34
348texture n "trak/trak4/tile3_nm.png"
349texture s "trak/trak4/tile3_s.jpg"
350
351setshader bumpspecmapparallaxworld
352setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
353texture c "trak/trak4/trim1f.jpg" 0 0 0 0.500000 // 35
354texture n "trak/trak4/trim1_nm.png"
355texture s "trak/trak4/trim1_s.jpg"
356
357setshader bumpspecmapparallaxglowworld
358setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
359setshaderparam parallaxscale 0.040000 -0.020000 0.000000 0.000000
360texture c "trak/trak5/light2a.jpg" 0 0 0 0.500000 // 36
361texture n "trak/trak5/light2_n.png"
362texture s "trak/trak5/light2_s.jpg"
363texture g "trak/trak5/light2a_g.jpg"
364
365setshader bumpspecparallaxworld
366setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
367setshaderparam parallaxscale 0.040000 -0.020000 0.000000 0.000000
368texture c "trak/trak5/base1b.jpg" 0 0 0 0.500000 // 37
369texture n "trak/trak5/base1_n.png"
370
371setshader bumpspecmapparallaxworld
372texture c "wicked/metal01d.jpg" 0 0 0 0.125000 // 38
373texture n "wicked/metal01n.jpg"
374texture z "wicked/metal01z.jpg"
375texture s "wicked/metal01s.jpg"
376
377setshader stdworld
378texture c "textures/blank.png" 0 0 0 1.000000 // 39
379texcolor 0.200000 0.200000 0.200000
380
381setshader stdworld
382texture c "textures/blank.png" 0 0 0 1.000000 // 40
383texcolor 0.220000 0.220000 0.210000
384
385setshader stdworld
386texture c "textures/blank.png" 0 0 0 1.000000 // 41
387texcolor 0.220000 0.220000 0.220000
388
389setshader stdworld
390texture c "textures/blank.png" 0 0 0 1.000000 // 42
391texcolor 0.230000 0.220000 0.220000
392
393setshader pulseglowworld
394setshaderparam pulseglowcolor 1.000000 1.000000 0.000000 0.000000
395setshaderparam pulseglowspeed 0.000000 0.000000 100.000000 0.000000
396texture c "textures/lava2.jpg" 0 0 0 1.000000 // 43
397texture g "textures/lava2.jpg"
398texscroll 0.000000 -0.025000
399
400mmodel "mikeplus64/lampthing"
401mmodel "mikeplus64/lampthing"
402mmodel "mikeplus64/lampthing"
403mmodel "mikeplus64/lampthing"
404mmodel "mikeplus64/lampthing"
405mmodel "mikeplus64/lampthing"
406mmodel "mikeplus64/lampthing"
407mmodel "mikeplus64/lampthing"
408mmodel "mikeplus64/lampthing"
409mmodel "mikeplus64/lampthing"
410mmodel "mikeplus64/lampthing"
411mmodel "mikeplus64/lampthing"
412mmodel "mikeplus64/lampthing"
413mmodel "mikeplus64/lampthing"
414mmodel "mikeplus64/lampthing"
415mmodel "mikeplus64/lampthing"
416mmodel "mikeplus64/lampthing"
417mmodel "mikeplus64/lampthing"
418mmodel "mikeplus64/lampthing"
419mmodel "mikeplus64/lampthing"
420mmodel "mikeplus64/lampthing"
421mmodel "mikeplus64/lampthing"
422mmodel "mikeplus64/lampthing"
423mmodel "mikeplus64/lampthing"
424mmodel "mikeplus64/lampthing"
425mmodel "mikeplus64/lampthing"
426mmodel "mikeplus64/lampthing"
427mmodel "mikeplus64/lampthing"
428mmodel "mikeplus64/lampthing"
429mmodel "mikeplus64/lampthing"
430mmodel "mikeplus64/lampthing"
431mmodel "mikeplus64/lampthing"
432mmodel "mikeplus64/lampthing"
433mmodel "mikeplus64/lampthing"
434mmodel "mikeplus64/lampthing"
435mmodel "mikeplus64/lampthing"
436mmodel "mikeplus64/lampthing"
437mmodel "mikeplus64/lampthing"
438mmodel "mikeplus64/lampthing"
439mmodel "mikeplus64/lampthing"
440mmodel "mikeplus64/lampthing"
441mmodel "mikeplus64/lampthing?"
442mmodel "mikeplus64/lampthing?"
443mmodel "mikeplus64/lampthing"
444mmodel "mikeplus64/lampthing"
445mmodel "mikeplus64/lampthing"
446mmodel "mikeplus64/lampthing"
447mmodel "mikeplus64/lampthing"
448mmodel "mikeplus64/lampthing"
449mmodel "mikeplus64/lampthing"
450mmodel "mikeplus64/lampthing"
451mmodel "mikeplus64/lampthing"
452
453mapsound "sounds/ambience/alienwind"
454mapsound "sounds/ambience/blowwind"
455mapsound "sounds/ambience/cavedrip"
456mapsound "sounds/ambience/creek"
457mapsound "sounds/ambience/cycadas"
458mapsound "sounds/ambience/distant_cars"
459mapsound "sounds/ambience/dizzywind"
460mapsound "sounds/ambience/electro"
461mapsound "sounds/ambience/fire"
462mapsound "sounds/ambience/forest1"
463mapsound "sounds/ambience/forest2"
464mapsound "sounds/ambience/forest3"
465mapsound "sounds/ambience/cycadas"
466mapsound "sounds/ambience/cycadas"
467mapsound "sounds/ambience/hollowwind"
468mapsound "sounds/ambience/hum"
469mapsound "sounds/ambience/jumppad1"
470mapsound "sounds/ambience/jumppad2"
471mapsound "sounds/ambience/lava1"
472mapsound "sounds/ambience/lava2"
473mapsound "sounds/ambience/lavarumble1"
474mapsound "sounds/ambience/lavarumble2"
475mapsound "sounds/ambience/machine1"
476mapsound "sounds/ambience/machine2"
477mapsound "sounds/ambience/nightcrickets"
478mapsound "sounds/ambience/pneumatic"
479mapsound "sounds/ambience/river"
480mapsound "sounds/ambience/switch"
481mapsound "sounds/ambience/teleport"
482mapsound "sounds/ambience/wastewind"
483mapsound "sounds/ambience/water"
484mapsound "sounds/ambience/waterfall1"
485mapsound "sounds/ambience/waterfall2"
486mapsound "sounds/ambience/waterfall3"
487mapsound "sounds/ambience/waterfall_deep"
488mapsound "sounds/ambience/waterfall_huge"
489mapsound "sounds/ambience/waterfall_indoor"
490mapsound "sounds/ambience/waterfall_medium"
491mapsound "sounds/ambience/wind"
492mapsound "sounds/ambience/morph/ambient1"
493mapsound "sounds/ambience/morph/ambient2"
494mapsound "sounds/ambience/morph/ambient3"
495mapsound "sounds/ambience/morph/ambient4"
496mapsound "sounds/ambience/morph/ambient5"
497mapsound "sounds/ambience/morph/ambient6"
498mapsound "sounds/ambience/morph/ambient7"
499mapsound "sounds/ambience/morph/ambient8"
500mapsound "sounds/ambience/morph/ambient9"
501mapsound "sounds/ambience/morph/ambient10"
502mapsound "sounds/ambience/morph/criticalcore"
503mapsound "sounds/ambience/morph/door"
504mapsound "sounds/ambience/morph/machine1"
505mapsound "sounds/ambience/morph/machine2"
506mapsound "sounds/ambience/morph/machine3"
507mapsound "sounds/ambience/morph/machine4"
508mapsound "sounds/ambience/morph/machine5"
509mapsound "sounds/ambience/morph/machine6"
510mapsound "sounds/ambience/morph/machine7"
511mapsound "sounds/ambience/morph/machine8"
512mapsound "sounds/ambience/morph/machine9"
513mapsound "sounds/ambience/morph/machine10"
514mapsound "sounds/ambience/morph/machine11"
515mapsound "sounds/ambience/morph/machine12"
516mapsound "sounds/ambience/morph/machine13"
517mapsound "sounds/ambience/morph/machine14"
518mapsound "sounds/ambience/morph/machine15"
519mapsound "sounds/ambience/morph/machine16"
520mapsound "sounds/ambience/morph/outdoorsignal"
521mapsound "sounds/ambience/morph/rain"
522mapsound "sounds/ambience/morph/stormbolts"
523mapsound "sounds/ambience/morph/stormrain"
524mapsound "sounds/ambience/morph/stormwind"
525mapsound "sounds/ambience/morph/wind1"
526mapsound "sounds/ambience/morph/wind2"
527
528