1// Hinder by Jonathan 'W!CK3D' Roels (maps/hinder) 2// Config generated by Red Eclipse 3 4// Variables stored in map file, may be uncommented here, or changed from editmode. 5// adaptivesample 2 6// aircoast 25.0 7// ambient 0x100606 8// blurlms 0 9// blurskylight 0 10// bumperror 3 11// causticcontrast 0.6 12// causticmillis 75 13// causticscale 100 14// cloudblend 1.0 15// cloudbox "" 16// cloudclip 0.5 17// cloudcolour 0xFFFFFF 18// cloudfade 0.2 19// cloudglare 0 20// cloudheight 0.2 21// cloudlayer "skyboxes/clouds02" 22// cloudlayerblend 1.0 23// cloudlayercolour 0xFFFFFF 24// cloudlayerglare 0 25// cloudoffsetx 0.0 26// cloudoffsety 0.0 27// cloudscale 1.0 28// cloudscrollx 0.006 29// cloudscrolly 0.0 30// cloudsubdiv 16 31// edgetolerance 4 32// envfade 0.2 33// envheight 0.2 34// envlayer "" 35// envlayerblend 1.0 36// envlayercolour 0xFFFFFF 37// envlayerglare 0 38// envmapradius 128 39// envoffsetx 0.0 40// envoffsety 0.0 41// envscale 1.0 42// envscrollx 0.0 43// envscrolly 0.0 44// envsubdiv 16 45// floorcoast 5.0 46// floorz 0.867 47// fog 4000 48// fogcolour 0x8099B3 49// fogdomecap 0 50// fogdomeclip 1.0 51// fogdomeclouds 1 52// fogdomecolour 0x000000 53// fogdomeheight -0.5 54// fogdomemax 0.0 55// fogdomemin 0.0 56// glass2colour 0x2080C0 57// glass3colour 0x2080C0 58// glass4colour 0x2080C0 59// glasscolour 0x2080C0 60// grassanimmillis 3000 61// grassanimscale 0.03 62// grassblend 1.0 63// grasscolour 0xFFFFFF 64// grassheight 4 65// grassscale 2 66// gravity 50.0 67// hurtdamage 3 68// hurtdelay 1000 69// hurtresidual 0 70// illumlevel 0.0 71// illumradius 0 72// lava2colour 0xFF4400 73// lava2fog 50 74// lava3colour 0xFF4400 75// lava3fog 50 76// lava4colour 0xFF4400 77// lava4fog 50 78// lavacolour 0xFF4400 79// lavafog 50 80// lerpangle 44 81// lerpsubdiv 2 82// lerpsubdivsize 4 83// lerptjoints 1 84// lightcompress 3 85// lighterror 8 86// lightlod 0 87// lightprecision 64 88// lightprecisionquick 2048 89// liquidcoast 10.0 90// liquidextinguish 0.25 91// liquidspeed 0.85 92// liquidsubmerge 0.75 93// lmaa 3 94// lmshadows 2 95// mapauthor "Jonathan 'W!CK3D' Roels" 96// mapbalance 0 97// mapmusic "sounds/music/track_10" 98// maptitle "Hinder" 99// maxplayers 0 100// minimapclip 0 101// minimapcolour 0x000000 102// minimapheight 0 103// numplayers 2 104// obitdeath "melted into a ball of fire" 105// obitfall "" 106// obithurt "" 107// obitlava "" 108// obitlava2 "" 109// obitlava3 "" 110// obitlava4 "" 111// obitwater "" 112// obitwater2 "" 113// obitwater3 "" 114// obitwater4 "" 115// refractclear 0 116// refractsky 0 117// shadowmapambient 0x000000 118// shadowmapangle 0 119// skybgcolour 0x000000 120// skybgglare 0 121// skyblend 1.0 122// skybox "freezurbern/harmony" 123// skycolour 0xFFFFFF 124// skyglare 0 125// skylight 0x202020 126// skytexture 1 127// skytexturelight 1 128// slidecoast 40.0 129// slopez 0.5 130// spincloudlayer -1.0 131// spinclouds 0.0 132// spinenvlayer 0.0 133// spinsky 1.0 134// stairheight 4.1 135// stepspeed 1.0 136// vertwater 1 137// wallz 0.2 138// water2colour 0x103060 139// water2fallcolour 0x000000 140// water2fog 150 141// water2spec 150 142// water3colour 0x103060 143// water3fallcolour 0x000000 144// water3fog 150 145// water3spec 150 146// water4colour 0x103060 147// water4fallcolour 0x000000 148// water4fog 150 149// water4spec 150 150// watercolour 0x103060 151// waterfallcolour 0x000000 152// waterfog 150 153// waterlod 1 154// waterspec 150 155// watersubdiv 3 156// yawcloudlayer 0 157// yawclouds 0 158// yawenvlayer 0 159// yawsky 0 160 161texture water "textures/waterfall.jpg" 0 0 0 1.000000 162texture 1 "textures/waterfall.jpg" 163texture 1 "textures/watern.jpg" 164texture 1 "textures/waterdudv.jpg" 165texture 1 "textures/waterfalln.jpg" 166texture 1 "textures/waterfalldudv.jpg" 167 168 169 170 171texture lava "textures/lava2.jpg" 0 0 0 1.000000 172texture 1 "textures/lava2.jpg" 173 174 175 176 177setshader stdworld 178texture c "textures/sky" 0 0 0 1.000000 // 0 179 180setshader stdworld 181texture c "textures/waterfall" 0 0 0 1.000000 // 1 182 183setshader bumpspecmapworld 184setshaderparam specscale 0.250000 0.250000 0.250000 0.000000 185texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 2 186texture n "trak/trak6/tile3_nm.png" 187texture s "trak/trak6/tile3_gloss.jpg" 188texcolor 0.750000 0.250000 0.125000 189 190setshader bumpspecmapworld 191setshaderparam specscale 0.250000 0.250000 0.250000 0.000000 192texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 3 193texture n "trak/trak6/tile3_nm.png" 194texture s "trak/trak6/tile3_gloss.jpg" 195texcolor 0.250000 0.750000 0.125000 196 197setshader bumpspecmapworld 198setshaderparam specscale 0.250000 0.250000 0.250000 0.000000 199texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 4 200texture n "trak/trak6/tile3_nm.png" 201texture s "trak/trak6/tile3_gloss.jpg" 202texcolor 0.125000 0.250000 0.750000 203 204setshader bumpspecmapworld 205setshaderparam specscale 0.250000 0.250000 0.250000 0.000000 206texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 5 207texture n "trak/trak6/tile3_nm.png" 208texture s "trak/trak6/tile3_gloss.jpg" 209texcolor 0.750000 0.750000 0.250000 210 211setshader bumpspecmapworld 212setshaderparam specscale 0.250000 0.250000 0.250000 0.000000 213texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 6 214texture n "trak/trak6/tile3_nm.png" 215texture s "trak/trak6/tile3_gloss.jpg" 216texcolor 0.750000 0.250000 0.750000 217 218setshader bumpspecmapworld 219setshaderparam specscale 0.250000 0.250000 0.250000 0.000000 220texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 7 221texture n "trak/trak6/tile3_nm.png" 222texture s "trak/trak6/tile3_gloss.jpg" 223texcolor 0.900000 0.900000 0.900000 224 225setshader bumpspecmapworld 226setshaderparam specscale 0.025000 0.025000 0.025000 0.000000 227texture c "appleflap/danger" 0 0 0 0.500000 // 8 228texture n "appleflap/danger_nm" 229texture s "appleflap/danger_spec" 230 231setshader bumpspecmapworld 232setshaderparam specscale 0.025000 0.025000 0.025000 0.000000 233texture c "appleflap/danger" 2 0 0 0.500000 // 9 234texture n "appleflap/danger_nm" 235texture s "appleflap/danger_spec" 236 237setshader stdworld 238texture c "textures/blank.png" 0 0 0 1.000000 // 10 239texcolor 0.110000 0.110000 0.110000 240 241setshader stdworld 242texture c "textures/blank.png" 0 0 0 1.000000 // 11 243texcolor 0.120000 0.110000 0.110000 244 245setshader stdworld 246texture c "textures/blank.png" 0 0 0 1.000000 // 12 247texcolor 0.120000 0.120000 0.120000 248 249setshader stdworld 250texture c "textures/blank.png" 0 0 0 1.000000 // 13 251texcolor 0.150000 0.150000 0.140000 252 253setshader stdworld 254texture c "textures/blank.png" 0 0 0 1.000000 // 14 255texcolor 0.170000 0.170000 0.170000 256 257setshader stdworld 258texture c "textures/blank.png" 0 0 0 1.000000 // 15 259texcolor 0.180000 0.180000 0.180000 260 261setshader stdworld 262texture c "textures/blank.png" 0 0 0 1.000000 // 16 263texcolor 0.210000 0.210000 0.200000 264 265setshader stdworld 266texture c "textures/blank.png" 0 0 0 1.000000 // 17 267texcolor 0.220000 0.210000 0.210000 268 269setshader stdworld 270texture c "textures/blank.png" 0 0 0 1.000000 // 18 271texcolor 0.220000 0.220000 0.210000 272 273setshader stdworld 274texture c "textures/blank.png" 0 0 0 1.000000 // 19 275texcolor 0.310000 0.310000 0.300000 276 277setshader stdworld 278texture c "textures/blank.png" 0 0 0 1.000000 // 20 279texcolor 0.320000 0.310000 0.310000 280 281setshader stdworld 282texture c "textures/blank.png" 0 0 0 1.000000 // 21 283texcolor 0.390000 0.390000 0.380000 284 285setshader stdworld 286texture c "textures/blank.png" 0 0 0 1.000000 // 22 287texcolor 0.400000 0.400000 0.390000 288 289setshader stdworld 290texture c "textures/blank.png" 0 0 0 1.000000 // 23 291texcolor 0.610000 0.610000 0.600000 292 293setshader stdworld 294texture c "textures/blank.png" 0 0 0 1.000000 // 24 295texcolor 0.610000 0.610000 0.610000 296 297setshader stdworld 298texture c "textures/blank.png" 0 0 0 1.000000 // 25 299texcolor 0.000000 0.000000 0.000000 300 301setshader stdworld 302texture c "textures/blank.png" 0 0 0 1.000000 // 26 303texcolor 0.220000 0.220000 0.210000 304 305setshader stdworld 306texture c "textures/blank.png" 0 0 0 1.000000 // 27 307texcolor 0.260000 0.260000 0.260000 308 309setshader bumpspecmapparallaxworld 310setshaderparam specscale 0.250000 0.250000 0.250000 0.000000 311texture c "trak/trak4/brick1.jpg" 0 0 0 0.500000 // 28 312texture n "trak/trak4/brick1_nm.png" 313texture s "trak/trak4/brick1_s.jpg" 314 315setshader bumpspecmapparallaxworld 316setshaderparam specscale 0.250000 0.250000 0.250000 0.000000 317texture c "trak/trak4/concrete1b.jpg" 0 0 0 0.500000 // 29 318texture n "trak/trak4/concrete1_nm.png" 319texture s "trak/trak4/concrete1_s.jpg" 320 321setshader bumpspecmapparallaxworld 322setshaderparam specscale 0.250000 0.250000 0.250000 0.000000 323texture c "trak/trak4/concrete3.jpg" 0 0 0 0.500000 // 30 324texture n "trak/trak4/concrete3_nm.png" 325texture s "trak/trak4/concrete3_s.jpg" 326 327setshader bumpspecmapparallaxworld 328setshaderparam specscale 0.250000 0.250000 0.250000 0.000000 329texture c "trak/trak4/concrete5b.jpg" 0 0 0 0.500000 // 31 330texture n "trak/trak4/concrete5_nm.png" 331texture s "trak/trak4/concrete5_s.jpg" 332 333setshader bumpspecmapparallaxworld 334setshaderparam specscale 0.250000 0.250000 0.250000 0.000000 335texture c "trak/trak4/rust2b.jpg" 0 0 0 0.500000 // 32 336texture n "trak/trak4/rust2_nm.png" 337texture s "trak/trak4/rust2_s.jpg" 338 339setshader bumpspecmapparallaxworld 340setshaderparam specscale 0.250000 0.250000 0.250000 0.000000 341texture c "trak/trak4/tile1.jpg" 0 0 0 0.500000 // 33 342texture n "trak/trak4/tile1_nm.png" 343texture s "trak/trak4/tile1_s.jpg" 344 345setshader bumpspecmapparallaxworld 346setshaderparam specscale 0.250000 0.250000 0.250000 0.000000 347texture c "trak/trak4/tile3a.jpg" 0 0 0 0.500000 // 34 348texture n "trak/trak4/tile3_nm.png" 349texture s "trak/trak4/tile3_s.jpg" 350 351setshader bumpspecmapparallaxworld 352setshaderparam specscale 0.250000 0.250000 0.250000 0.000000 353texture c "trak/trak4/trim1f.jpg" 0 0 0 0.500000 // 35 354texture n "trak/trak4/trim1_nm.png" 355texture s "trak/trak4/trim1_s.jpg" 356 357setshader bumpspecmapparallaxglowworld 358setshaderparam specscale 0.250000 0.250000 0.250000 0.000000 359setshaderparam parallaxscale 0.040000 -0.020000 0.000000 0.000000 360texture c "trak/trak5/light2a.jpg" 0 0 0 0.500000 // 36 361texture n "trak/trak5/light2_n.png" 362texture s "trak/trak5/light2_s.jpg" 363texture g "trak/trak5/light2a_g.jpg" 364 365setshader bumpspecparallaxworld 366setshaderparam specscale 0.250000 0.250000 0.250000 0.000000 367setshaderparam parallaxscale 0.040000 -0.020000 0.000000 0.000000 368texture c "trak/trak5/base1b.jpg" 0 0 0 0.500000 // 37 369texture n "trak/trak5/base1_n.png" 370 371setshader bumpspecmapparallaxworld 372texture c "wicked/metal01d.jpg" 0 0 0 0.125000 // 38 373texture n "wicked/metal01n.jpg" 374texture z "wicked/metal01z.jpg" 375texture s "wicked/metal01s.jpg" 376 377setshader stdworld 378texture c "textures/blank.png" 0 0 0 1.000000 // 39 379texcolor 0.200000 0.200000 0.200000 380 381setshader stdworld 382texture c "textures/blank.png" 0 0 0 1.000000 // 40 383texcolor 0.220000 0.220000 0.210000 384 385setshader stdworld 386texture c "textures/blank.png" 0 0 0 1.000000 // 41 387texcolor 0.220000 0.220000 0.220000 388 389setshader stdworld 390texture c "textures/blank.png" 0 0 0 1.000000 // 42 391texcolor 0.230000 0.220000 0.220000 392 393setshader pulseglowworld 394setshaderparam pulseglowcolor 1.000000 1.000000 0.000000 0.000000 395setshaderparam pulseglowspeed 0.000000 0.000000 100.000000 0.000000 396texture c "textures/lava2.jpg" 0 0 0 1.000000 // 43 397texture g "textures/lava2.jpg" 398texscroll 0.000000 -0.025000 399 400mmodel "mikeplus64/lampthing" 401mmodel "mikeplus64/lampthing" 402mmodel "mikeplus64/lampthing" 403mmodel "mikeplus64/lampthing" 404mmodel "mikeplus64/lampthing" 405mmodel "mikeplus64/lampthing" 406mmodel "mikeplus64/lampthing" 407mmodel "mikeplus64/lampthing" 408mmodel "mikeplus64/lampthing" 409mmodel "mikeplus64/lampthing" 410mmodel "mikeplus64/lampthing" 411mmodel "mikeplus64/lampthing" 412mmodel "mikeplus64/lampthing" 413mmodel "mikeplus64/lampthing" 414mmodel "mikeplus64/lampthing" 415mmodel "mikeplus64/lampthing" 416mmodel "mikeplus64/lampthing" 417mmodel "mikeplus64/lampthing" 418mmodel "mikeplus64/lampthing" 419mmodel "mikeplus64/lampthing" 420mmodel "mikeplus64/lampthing" 421mmodel "mikeplus64/lampthing" 422mmodel "mikeplus64/lampthing" 423mmodel "mikeplus64/lampthing" 424mmodel "mikeplus64/lampthing" 425mmodel "mikeplus64/lampthing" 426mmodel "mikeplus64/lampthing" 427mmodel "mikeplus64/lampthing" 428mmodel "mikeplus64/lampthing" 429mmodel "mikeplus64/lampthing" 430mmodel "mikeplus64/lampthing" 431mmodel "mikeplus64/lampthing" 432mmodel "mikeplus64/lampthing" 433mmodel "mikeplus64/lampthing" 434mmodel "mikeplus64/lampthing" 435mmodel "mikeplus64/lampthing" 436mmodel "mikeplus64/lampthing" 437mmodel "mikeplus64/lampthing" 438mmodel "mikeplus64/lampthing" 439mmodel "mikeplus64/lampthing" 440mmodel "mikeplus64/lampthing" 441mmodel "mikeplus64/lampthing?" 442mmodel "mikeplus64/lampthing?" 443mmodel "mikeplus64/lampthing" 444mmodel "mikeplus64/lampthing" 445mmodel "mikeplus64/lampthing" 446mmodel "mikeplus64/lampthing" 447mmodel "mikeplus64/lampthing" 448mmodel "mikeplus64/lampthing" 449mmodel "mikeplus64/lampthing" 450mmodel "mikeplus64/lampthing" 451mmodel "mikeplus64/lampthing" 452 453mapsound "sounds/ambience/alienwind" 454mapsound "sounds/ambience/blowwind" 455mapsound "sounds/ambience/cavedrip" 456mapsound "sounds/ambience/creek" 457mapsound "sounds/ambience/cycadas" 458mapsound "sounds/ambience/distant_cars" 459mapsound "sounds/ambience/dizzywind" 460mapsound "sounds/ambience/electro" 461mapsound "sounds/ambience/fire" 462mapsound "sounds/ambience/forest1" 463mapsound "sounds/ambience/forest2" 464mapsound "sounds/ambience/forest3" 465mapsound "sounds/ambience/cycadas" 466mapsound "sounds/ambience/cycadas" 467mapsound "sounds/ambience/hollowwind" 468mapsound "sounds/ambience/hum" 469mapsound "sounds/ambience/jumppad1" 470mapsound "sounds/ambience/jumppad2" 471mapsound "sounds/ambience/lava1" 472mapsound "sounds/ambience/lava2" 473mapsound "sounds/ambience/lavarumble1" 474mapsound "sounds/ambience/lavarumble2" 475mapsound "sounds/ambience/machine1" 476mapsound "sounds/ambience/machine2" 477mapsound "sounds/ambience/nightcrickets" 478mapsound "sounds/ambience/pneumatic" 479mapsound "sounds/ambience/river" 480mapsound "sounds/ambience/switch" 481mapsound "sounds/ambience/teleport" 482mapsound "sounds/ambience/wastewind" 483mapsound "sounds/ambience/water" 484mapsound "sounds/ambience/waterfall1" 485mapsound "sounds/ambience/waterfall2" 486mapsound "sounds/ambience/waterfall3" 487mapsound "sounds/ambience/waterfall_deep" 488mapsound "sounds/ambience/waterfall_huge" 489mapsound "sounds/ambience/waterfall_indoor" 490mapsound "sounds/ambience/waterfall_medium" 491mapsound "sounds/ambience/wind" 492mapsound "sounds/ambience/morph/ambient1" 493mapsound "sounds/ambience/morph/ambient2" 494mapsound "sounds/ambience/morph/ambient3" 495mapsound "sounds/ambience/morph/ambient4" 496mapsound "sounds/ambience/morph/ambient5" 497mapsound "sounds/ambience/morph/ambient6" 498mapsound "sounds/ambience/morph/ambient7" 499mapsound "sounds/ambience/morph/ambient8" 500mapsound "sounds/ambience/morph/ambient9" 501mapsound "sounds/ambience/morph/ambient10" 502mapsound "sounds/ambience/morph/criticalcore" 503mapsound "sounds/ambience/morph/door" 504mapsound "sounds/ambience/morph/machine1" 505mapsound "sounds/ambience/morph/machine2" 506mapsound "sounds/ambience/morph/machine3" 507mapsound "sounds/ambience/morph/machine4" 508mapsound "sounds/ambience/morph/machine5" 509mapsound "sounds/ambience/morph/machine6" 510mapsound "sounds/ambience/morph/machine7" 511mapsound "sounds/ambience/morph/machine8" 512mapsound "sounds/ambience/morph/machine9" 513mapsound "sounds/ambience/morph/machine10" 514mapsound "sounds/ambience/morph/machine11" 515mapsound "sounds/ambience/morph/machine12" 516mapsound "sounds/ambience/morph/machine13" 517mapsound "sounds/ambience/morph/machine14" 518mapsound "sounds/ambience/morph/machine15" 519mapsound "sounds/ambience/morph/machine16" 520mapsound "sounds/ambience/morph/outdoorsignal" 521mapsound "sounds/ambience/morph/rain" 522mapsound "sounds/ambience/morph/stormbolts" 523mapsound "sounds/ambience/morph/stormrain" 524mapsound "sounds/ambience/morph/stormwind" 525mapsound "sounds/ambience/morph/wind1" 526mapsound "sounds/ambience/morph/wind2" 527 528