1 /*********************************************************** 2 * Rocks'n'Diamonds -- McDuffin Strikes Back! * 3 *----------------------------------------------------------* 4 * (c) 1995-2006 Artsoft Entertainment * 5 * Holger Schemel * 6 * Detmolder Strasse 189 * 7 * 33604 Bielefeld * 8 * Germany * 9 * e-mail: info@artsoft.org * 10 *----------------------------------------------------------* 11 * conf_g2m.c * 12 ***********************************************************/ 13 14 /* ----- this file was automatically generated -- do not edit by hand ----- */ 15 16 #ifndef CONF_G2M_C 17 #define CONF_G2M_C 18 19 /* values for gamemode/music mapping configuration */ 20 21 static struct 22 { 23 int gamemode; 24 25 int music; 26 } 27 gamemode_to_music[] = 28 { 29 { 30 -1, 31 MUS_BACKGROUND 32 }, 33 { 34 GFX_SPECIAL_ARG_TITLE_INITIAL, 35 MUS_BACKGROUND_TITLE_INITIAL 36 }, 37 { 38 GFX_SPECIAL_ARG_TITLE, 39 MUS_BACKGROUND_TITLE 40 }, 41 { 42 GFX_SPECIAL_ARG_MAIN, 43 MUS_BACKGROUND_MAIN 44 }, 45 { 46 GFX_SPECIAL_ARG_LEVELS, 47 MUS_BACKGROUND_LEVELS 48 }, 49 { 50 GFX_SPECIAL_ARG_SCORES, 51 MUS_BACKGROUND_SCORES 52 }, 53 { 54 GFX_SPECIAL_ARG_EDITOR, 55 MUS_BACKGROUND_EDITOR 56 }, 57 { 58 GFX_SPECIAL_ARG_INFO, 59 MUS_BACKGROUND_INFO 60 }, 61 { 62 GFX_SPECIAL_ARG_SETUP, 63 MUS_BACKGROUND_SETUP 64 }, 65 { 66 -1, 67 -1 68 }, 69 }; 70 71 #endif /* CONF_G2M_C */ 72