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mac/H08-Mar-2003-1,4801,405

rott/H03-May-2022-116,64478,949

vc6/H08-Mar-2003-758577

vs.net/H08-Mar-2003-617616

MakefileH A D03-May-2022265 117

READMEH A D07-Jan-20031.9 KiB7954

readme.dcH A D09-Mar-20031.9 KiB10369

README

1================
2ROTT Port README
3================
4
5This is a port of Apogee's 3D action title Rise of the Triad, originally
6released in 1994.  This port duplicates the functionality of the original
7game on modern operating systems, including Linux, Win32, and OSX.
8
9This port makes use of the Simple Direct Media Layer, or SDL, and an additional
10library named SDL_mixer.  If you do not have these libraries installed, check
11the links section below.
12
13This software is distributed in source code format and is licensed under the
14terms of the GNU General Public License.  A copy of this license is included
15with the software in the file gnu.txt.
16
17This software is not supported by 3D Realms, Apogee, or the porters.
18
19For reference, the primary contributors to this port are:
20
21Steven Fuller
22Ryan Gordon
23John Hall
24Dan Olson
25
26
27-------------
28General Hints
29-------------
30
31To compile the source code under Linux, change to the rott/ directory and type:
32
33make clean
34make
35
36The source code is setup to use shareware binaries.  If you want to use the
37registered version of ROTT, edit rott/develop.h and make the following changes:
38
39change
40#define SHAREWARE   1
41#define SUPERROTT   0
42to
43#define SHAREWARE   0
44#define SUPERROTT   1
45
46After this, save your changes and compile as normal.
47
48If you experience difficulty with sound, you may need to download a CVS version
49of SDL_mixer.  Instructions for doing this can be found at the SDL_mixer site,
50linked below.
51
52
53------------
54Known Issues
55------------
56
57- Demos go out of sync.
58- DOS border coloring not implemented.
59- Screen shake from DOS version not implemented.
60- No netplay support.
61
62
63-------------
64Helpful Links
65-------------
66
67ROTT Port site:
68http://icculus.org/rott/
69
70The Simple Direct Media Layer:
71http://www.libsdl.org/
72
73SDL_mixer:
74http://www.libsdl.org/projects/SDL_mixer
75
763D Realms official forum on ROTT source code:
77http://forums.3drealms.com/ubb/ultimatebb.php?ubb=forum;f=24
78
79

readme.dc

1Rise of the Triad for Dreamcast (ROTT DC)
2
3	http://www.geocities.co.jp/Playtown/2004/
4	http://sdl-dc.sourceforge.net
5	BERO bero@geocities.co.jp
6
7
8WHAT IS:
9
10"Rise of the Triad" is DOOM like 3D First Person Shooter released 1994 from 3D Realms, famous as DUKE NUKEM series developper.
112002 Cristmas, ROTT source code released under GPL.
12This software is Dreamcast port based on Linux port using SDL for Dreamcast.
13
14
15STATUS:
16
17rev 2
18- REGISTERED/SUPERCD/SITELICENCE run on single binary
19- disk swap support
20- full button support. L/R trigger for strafe, UP/DOWN for look,etc
21- better mouse support. wheel etc.
22
23rev 1
24- fully playable with joystick
25- save to Visual Memory with compression
26- sound and music support
27- no network support
28
29
30HOW TO PLAY:
31
32in MENU
33	analog	MOVE CURSOR
34	A	SELECT
35	B	CANCEL
36
37in GAME
38	analog	MOVE
39	A	FIRE
40	B	STRAFE
41	X	RUN
42	Y	OPEN
43	START	MENU
44	LTRIG	STRAFE LEFT
45	RTRIG	STRAFE RIGHT
46	UP	LOOK/FLY UP
47	DOWN	LOOK/FLY DOWN
48	LEFT	WEAPON CHANGE
49	RIGHT	MAP
50
51
52HOW TO BURN:
53
541ST_READ.BIN (rename SHAREWARE.BIN or REGISTERD.BIN)
55romdisk
56(optional)
57ROTT or ROTTPLAY
58 + game data
59
60
61NOTICE:
62
63- don't push POWER swith to finish game.
64  otherwise, saved data and configuration will lost.
65  select "QUIT" from menu and wait "NOW SAVING". after it, push POWER switch.
66
67- REGSITERED version isn't tested.
68
69
70LICENCE:
71
72ROTT program itself is under GPL. see gpl.txt.
73other libs is GPL,LGPL or BSD like licence.
74
75game data has another licence. see VENDOR.DOC
76
77
78CREDITS:
79
803D Realisms
81http://www.3drealms.com/rott/
82
83Rise of the Triad Source code
84ftp://ftp.3drealms.com/source/rottsource.zip
85
86Rise of the Triad for Linux 1.0
87http://www.icculus.org/rott/
88
89kallistiOS
90http://cadcdev.sourceforge.net/
91
92SDL
93http://www.libsdl.org
94
95SDL_mixer
96http://www.libsdl.org/projects/SDL_mixer/
97
98SDL for Dreamcast
99http://sdl-dc.sourceforge.net/
100
101gcc & binutils
102http://www.gnu.org
103